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Diffstat (limited to 'platform/iphone/app_delegate.mm')
-rw-r--r--platform/iphone/app_delegate.mm21
1 files changed, 12 insertions, 9 deletions
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm
index d10ea5c68c..c5c9b5a5f9 100644
--- a/platform/iphone/app_delegate.mm
+++ b/platform/iphone/app_delegate.mm
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,6 +29,7 @@
/*************************************************************************/
#import "app_delegate.h"
+
#include "core/config/project_settings.h"
#include "drivers/coreaudio/audio_driver_coreaudio.h"
#import "godot_view.h"
@@ -44,7 +45,7 @@
extern int gargc;
extern char **gargv;
-extern int iphone_main(int, char **, String);
+extern int iphone_main(int, char **, String, String);
extern void iphone_finish();
@implementation AppDelegate
@@ -67,14 +68,16 @@ static ViewController *mainViewController = nil;
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
+ paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES);
+ NSString *cacheDirectory = [paths objectAtIndex:0];
- int err = iphone_main(gargc, gargv, String::utf8([documentsDirectory UTF8String]));
+ int err = iphone_main(gargc, gargv, String::utf8([documentsDirectory UTF8String]), String::utf8([cacheDirectory UTF8String]));
if (err != 0) {
// bail, things did not go very well for us, should probably output a message on screen with our error code...
exit(0);
return NO;
- };
+ }
ViewController *viewController = [[ViewController alloc] init];
viewController.godotView.useCADisplayLink = bool(GLOBAL_DEF("display.iOS/use_cadisplaylink", true)) ? YES : NO;
@@ -97,7 +100,7 @@ static ViewController *mainViewController = nil;
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryAmbient error:nil];
return YES;
-};
+}
- (void)onAudioInterruption:(NSNotification *)notification {
if ([notification.name isEqualToString:AVAudioSessionInterruptionNotification]) {
@@ -109,17 +112,17 @@ static ViewController *mainViewController = nil;
OSIPhone::get_singleton()->on_focus_in();
}
}
-};
+}
- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application {
if (OS::get_singleton()->get_main_loop()) {
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_MEMORY_WARNING);
}
-};
+}
- (void)applicationWillTerminate:(UIApplication *)application {
iphone_finish();
-};
+}
// When application goes to background (e.g. user switches to another app or presses Home),
// then applicationWillResignActive -> applicationDidEnterBackground are called.