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+/*************************************************************************/
+/* os_ios.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifdef IOS_ENABLED
+
+#include "os_ios.h"
+
+#import "app_delegate.h"
+#include "core/config/project_settings.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
+#include "core/io/file_access_pack.h"
+#include "display_server_ios.h"
+#include "drivers/unix/syslog_logger.h"
+#import "godot_view.h"
+#include "main/main.h"
+#import "view_controller.h"
+
+#import <AudioToolbox/AudioServices.h>
+#import <UIKit/UIKit.h>
+#import <dlfcn.h>
+#include <sys/sysctl.h>
+
+#if defined(VULKAN_ENABLED)
+#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
+#import <QuartzCore/CAMetalLayer.h>
+#ifdef USE_VOLK
+#include <volk.h>
+#else
+#include <vulkan/vulkan.h>
+#endif
+#endif
+
+// Initialization order between compilation units is not guaranteed,
+// so we use this as a hack to ensure certain code is called before
+// everything else, but after all units are initialized.
+typedef void (*init_callback)();
+static init_callback *ios_init_callbacks = nullptr;
+static int ios_init_callbacks_count = 0;
+static int ios_init_callbacks_capacity = 0;
+HashMap<String, void *> OS_IOS::dynamic_symbol_lookup_table;
+
+void add_ios_init_callback(init_callback cb) {
+ if (ios_init_callbacks_count == ios_init_callbacks_capacity) {
+ void *new_ptr = realloc(ios_init_callbacks, sizeof(cb) * 32);
+ if (new_ptr) {
+ ios_init_callbacks = (init_callback *)(new_ptr);
+ ios_init_callbacks_capacity += 32;
+ }
+ }
+ if (ios_init_callbacks_capacity > ios_init_callbacks_count) {
+ ios_init_callbacks[ios_init_callbacks_count] = cb;
+ ++ios_init_callbacks_count;
+ }
+}
+
+void register_dynamic_symbol(char *name, void *address) {
+ OS_IOS::dynamic_symbol_lookup_table[String(name)] = address;
+}
+
+OS_IOS *OS_IOS::get_singleton() {
+ return (OS_IOS *)OS::get_singleton();
+}
+
+OS_IOS::OS_IOS(String p_data_dir, String p_cache_dir) {
+ for (int i = 0; i < ios_init_callbacks_count; ++i) {
+ ios_init_callbacks[i]();
+ }
+ free(ios_init_callbacks);
+ ios_init_callbacks = nullptr;
+ ios_init_callbacks_count = 0;
+ ios_init_callbacks_capacity = 0;
+
+ main_loop = nullptr;
+
+ // can't call set_data_dir from here, since it requires DirAccess
+ // which is initialized in initialize_core
+ user_data_dir = p_data_dir;
+ cache_dir = p_cache_dir;
+
+ Vector<Logger *> loggers;
+ loggers.push_back(memnew(SyslogLogger));
+#ifdef DEBUG_ENABLED
+ // it seems iOS app's stdout/stderr is only obtainable if you launch it from
+ // Xcode
+ loggers.push_back(memnew(StdLogger));
+#endif
+ _set_logger(memnew(CompositeLogger(loggers)));
+
+ AudioDriverManager::add_driver(&audio_driver);
+
+ DisplayServerIOS::register_ios_driver();
+}
+
+OS_IOS::~OS_IOS() {}
+
+void OS_IOS::alert(const String &p_alert, const String &p_title) {
+ const CharString utf8_alert = p_alert.utf8();
+ const CharString utf8_title = p_title.utf8();
+ iOS::alert(utf8_alert.get_data(), utf8_title.get_data());
+}
+
+void OS_IOS::initialize_core() {
+ OS_Unix::initialize_core();
+
+ set_user_data_dir(user_data_dir);
+}
+
+void OS_IOS::initialize() {
+ initialize_core();
+}
+
+void OS_IOS::initialize_modules() {
+ ios = memnew(iOS);
+ Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios));
+
+ joypad_ios = memnew(JoypadIOS);
+}
+
+void OS_IOS::deinitialize_modules() {
+ if (joypad_ios) {
+ memdelete(joypad_ios);
+ }
+
+ if (ios) {
+ memdelete(ios);
+ }
+}
+
+void OS_IOS::set_main_loop(MainLoop *p_main_loop) {
+ main_loop = p_main_loop;
+
+ if (main_loop) {
+ main_loop->initialize();
+ }
+}
+
+MainLoop *OS_IOS::get_main_loop() const {
+ return main_loop;
+}
+
+void OS_IOS::delete_main_loop() {
+ if (main_loop) {
+ main_loop->finalize();
+ memdelete(main_loop);
+ }
+
+ main_loop = nullptr;
+}
+
+bool OS_IOS::iterate() {
+ if (!main_loop) {
+ return true;
+ }
+
+ if (DisplayServer::get_singleton()) {
+ DisplayServer::get_singleton()->process_events();
+ }
+
+ return Main::iteration();
+}
+
+void OS_IOS::start() {
+ Main::start();
+
+ if (joypad_ios) {
+ joypad_ios->start_processing();
+ }
+}
+
+void OS_IOS::finalize() {
+ deinitialize_modules();
+
+ // Already gets called
+ //delete_main_loop();
+}
+
+// MARK: Dynamic Libraries
+
+Error OS_IOS::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
+ if (p_path.length() == 0) {
+ p_library_handle = RTLD_SELF;
+
+ if (r_resolved_path != nullptr) {
+ *r_resolved_path = p_path;
+ }
+
+ return OK;
+ }
+ return OS_Unix::open_dynamic_library(p_path, p_library_handle, p_also_set_library_path, r_resolved_path);
+}
+
+Error OS_IOS::close_dynamic_library(void *p_library_handle) {
+ if (p_library_handle == RTLD_SELF) {
+ return OK;
+ }
+ return OS_Unix::close_dynamic_library(p_library_handle);
+}
+
+Error OS_IOS::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
+ if (p_library_handle == RTLD_SELF) {
+ void **ptr = OS_IOS::dynamic_symbol_lookup_table.getptr(p_name);
+ if (ptr) {
+ p_symbol_handle = *ptr;
+ return OK;
+ }
+ }
+ return OS_Unix::get_dynamic_library_symbol_handle(p_library_handle, p_name, p_symbol_handle, p_optional);
+}
+
+String OS_IOS::get_name() const {
+ return "iOS";
+}
+
+String OS_IOS::get_model_name() const {
+ String model = ios->get_model();
+ if (model != "") {
+ return model;
+ }
+
+ return OS_Unix::get_model_name();
+}
+
+Error OS_IOS::shell_open(String p_uri) {
+ NSString *urlPath = [[NSString alloc] initWithUTF8String:p_uri.utf8().get_data()];
+ NSURL *url = [NSURL URLWithString:urlPath];
+
+ if (![[UIApplication sharedApplication] canOpenURL:url]) {
+ return ERR_CANT_OPEN;
+ }
+
+ printf("opening url %s\n", p_uri.utf8().get_data());
+
+ [[UIApplication sharedApplication] openURL:url options:@{} completionHandler:nil];
+
+ return OK;
+}
+
+void OS_IOS::set_user_data_dir(String p_dir) {
+ Ref<DirAccess> da = DirAccess::open(p_dir);
+ user_data_dir = da->get_current_dir();
+ printf("setting data dir to %s from %s\n", user_data_dir.utf8().get_data(), p_dir.utf8().get_data());
+}
+
+String OS_IOS::get_user_data_dir() const {
+ return user_data_dir;
+}
+
+String OS_IOS::get_cache_path() const {
+ return cache_dir;
+}
+
+String OS_IOS::get_locale() const {
+ NSString *preferedLanguage = [NSLocale preferredLanguages].firstObject;
+
+ if (preferedLanguage) {
+ return String::utf8([preferedLanguage UTF8String]).replace("-", "_");
+ }
+
+ NSString *localeIdentifier = [[NSLocale currentLocale] localeIdentifier];
+ return String::utf8([localeIdentifier UTF8String]).replace("-", "_");
+}
+
+String OS_IOS::get_unique_id() const {
+ NSString *uuid = [UIDevice currentDevice].identifierForVendor.UUIDString;
+ return String::utf8([uuid UTF8String]);
+}
+
+String OS_IOS::get_processor_name() const {
+ char buffer[256];
+ size_t buffer_len = 256;
+ if (sysctlbyname("machdep.cpu.brand_string", &buffer, &buffer_len, NULL, 0) == 0) {
+ return String::utf8(buffer, buffer_len);
+ }
+ ERR_FAIL_V_MSG("", String("Couldn't get the CPU model name. Returning an empty string."));
+}
+
+void OS_IOS::vibrate_handheld(int p_duration_ms) {
+ if (ios->supports_haptic_engine()) {
+ ios->vibrate_haptic_engine((float)p_duration_ms / 1000.f);
+ } else {
+ // iOS <13 does not support duration for vibration
+ AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);
+ }
+}
+
+bool OS_IOS::_check_internal_feature_support(const String &p_feature) {
+ return p_feature == "mobile";
+}
+
+void OS_IOS::on_focus_out() {
+ if (is_focused) {
+ is_focused = false;
+
+ if (DisplayServerIOS::get_singleton()) {
+ DisplayServerIOS::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_OUT);
+ }
+
+ [AppDelegate.viewController.godotView stopRendering];
+
+ audio_driver.stop();
+ }
+}
+
+void OS_IOS::on_focus_in() {
+ if (!is_focused) {
+ is_focused = true;
+
+ if (DisplayServerIOS::get_singleton()) {
+ DisplayServerIOS::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_IN);
+ }
+
+ [AppDelegate.viewController.godotView startRendering];
+
+ audio_driver.start();
+ }
+}
+
+#endif // IOS_ENABLED