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Diffstat (limited to 'platform/ios/os_ios.mm')
-rw-r--r-- | platform/ios/os_ios.mm | 346 |
1 files changed, 346 insertions, 0 deletions
diff --git a/platform/ios/os_ios.mm b/platform/ios/os_ios.mm new file mode 100644 index 0000000000..880315209e --- /dev/null +++ b/platform/ios/os_ios.mm @@ -0,0 +1,346 @@ +/*************************************************************************/ +/* os_ios.mm */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef IOS_ENABLED + +#include "os_ios.h" + +#import "app_delegate.h" +#include "core/config/project_settings.h" +#include "core/io/dir_access.h" +#include "core/io/file_access.h" +#include "core/io/file_access_pack.h" +#include "display_server_ios.h" +#include "drivers/unix/syslog_logger.h" +#import "godot_view.h" +#include "main/main.h" +#import "view_controller.h" + +#import <AudioToolbox/AudioServices.h> +#import <UIKit/UIKit.h> +#import <dlfcn.h> +#include <sys/sysctl.h> + +#if defined(VULKAN_ENABLED) +#include "servers/rendering/renderer_rd/renderer_compositor_rd.h" +#import <QuartzCore/CAMetalLayer.h> +#ifdef USE_VOLK +#include <volk.h> +#else +#include <vulkan/vulkan.h> +#endif +#endif + +// Initialization order between compilation units is not guaranteed, +// so we use this as a hack to ensure certain code is called before +// everything else, but after all units are initialized. +typedef void (*init_callback)(); +static init_callback *ios_init_callbacks = nullptr; +static int ios_init_callbacks_count = 0; +static int ios_init_callbacks_capacity = 0; +HashMap<String, void *> OS_IOS::dynamic_symbol_lookup_table; + +void add_ios_init_callback(init_callback cb) { + if (ios_init_callbacks_count == ios_init_callbacks_capacity) { + void *new_ptr = realloc(ios_init_callbacks, sizeof(cb) * 32); + if (new_ptr) { + ios_init_callbacks = (init_callback *)(new_ptr); + ios_init_callbacks_capacity += 32; + } + } + if (ios_init_callbacks_capacity > ios_init_callbacks_count) { + ios_init_callbacks[ios_init_callbacks_count] = cb; + ++ios_init_callbacks_count; + } +} + +void register_dynamic_symbol(char *name, void *address) { + OS_IOS::dynamic_symbol_lookup_table[String(name)] = address; +} + +OS_IOS *OS_IOS::get_singleton() { + return (OS_IOS *)OS::get_singleton(); +} + +OS_IOS::OS_IOS(String p_data_dir, String p_cache_dir) { + for (int i = 0; i < ios_init_callbacks_count; ++i) { + ios_init_callbacks[i](); + } + free(ios_init_callbacks); + ios_init_callbacks = nullptr; + ios_init_callbacks_count = 0; + ios_init_callbacks_capacity = 0; + + main_loop = nullptr; + + // can't call set_data_dir from here, since it requires DirAccess + // which is initialized in initialize_core + user_data_dir = p_data_dir; + cache_dir = p_cache_dir; + + Vector<Logger *> loggers; + loggers.push_back(memnew(SyslogLogger)); +#ifdef DEBUG_ENABLED + // it seems iOS app's stdout/stderr is only obtainable if you launch it from + // Xcode + loggers.push_back(memnew(StdLogger)); +#endif + _set_logger(memnew(CompositeLogger(loggers))); + + AudioDriverManager::add_driver(&audio_driver); + + DisplayServerIOS::register_ios_driver(); +} + +OS_IOS::~OS_IOS() {} + +void OS_IOS::alert(const String &p_alert, const String &p_title) { + const CharString utf8_alert = p_alert.utf8(); + const CharString utf8_title = p_title.utf8(); + iOS::alert(utf8_alert.get_data(), utf8_title.get_data()); +} + +void OS_IOS::initialize_core() { + OS_Unix::initialize_core(); + + set_user_data_dir(user_data_dir); +} + +void OS_IOS::initialize() { + initialize_core(); +} + +void OS_IOS::initialize_modules() { + ios = memnew(iOS); + Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios)); + + joypad_ios = memnew(JoypadIOS); +} + +void OS_IOS::deinitialize_modules() { + if (joypad_ios) { + memdelete(joypad_ios); + } + + if (ios) { + memdelete(ios); + } +} + +void OS_IOS::set_main_loop(MainLoop *p_main_loop) { + main_loop = p_main_loop; + + if (main_loop) { + main_loop->initialize(); + } +} + +MainLoop *OS_IOS::get_main_loop() const { + return main_loop; +} + +void OS_IOS::delete_main_loop() { + if (main_loop) { + main_loop->finalize(); + memdelete(main_loop); + } + + main_loop = nullptr; +} + +bool OS_IOS::iterate() { + if (!main_loop) { + return true; + } + + if (DisplayServer::get_singleton()) { + DisplayServer::get_singleton()->process_events(); + } + + return Main::iteration(); +} + +void OS_IOS::start() { + Main::start(); + + if (joypad_ios) { + joypad_ios->start_processing(); + } +} + +void OS_IOS::finalize() { + deinitialize_modules(); + + // Already gets called + //delete_main_loop(); +} + +// MARK: Dynamic Libraries + +Error OS_IOS::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) { + if (p_path.length() == 0) { + p_library_handle = RTLD_SELF; + + if (r_resolved_path != nullptr) { + *r_resolved_path = p_path; + } + + return OK; + } + return OS_Unix::open_dynamic_library(p_path, p_library_handle, p_also_set_library_path, r_resolved_path); +} + +Error OS_IOS::close_dynamic_library(void *p_library_handle) { + if (p_library_handle == RTLD_SELF) { + return OK; + } + return OS_Unix::close_dynamic_library(p_library_handle); +} + +Error OS_IOS::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) { + if (p_library_handle == RTLD_SELF) { + void **ptr = OS_IOS::dynamic_symbol_lookup_table.getptr(p_name); + if (ptr) { + p_symbol_handle = *ptr; + return OK; + } + } + return OS_Unix::get_dynamic_library_symbol_handle(p_library_handle, p_name, p_symbol_handle, p_optional); +} + +String OS_IOS::get_name() const { + return "iOS"; +} + +String OS_IOS::get_model_name() const { + String model = ios->get_model(); + if (model != "") { + return model; + } + + return OS_Unix::get_model_name(); +} + +Error OS_IOS::shell_open(String p_uri) { + NSString *urlPath = [[NSString alloc] initWithUTF8String:p_uri.utf8().get_data()]; + NSURL *url = [NSURL URLWithString:urlPath]; + + if (![[UIApplication sharedApplication] canOpenURL:url]) { + return ERR_CANT_OPEN; + } + + printf("opening url %s\n", p_uri.utf8().get_data()); + + [[UIApplication sharedApplication] openURL:url options:@{} completionHandler:nil]; + + return OK; +} + +void OS_IOS::set_user_data_dir(String p_dir) { + Ref<DirAccess> da = DirAccess::open(p_dir); + user_data_dir = da->get_current_dir(); + printf("setting data dir to %s from %s\n", user_data_dir.utf8().get_data(), p_dir.utf8().get_data()); +} + +String OS_IOS::get_user_data_dir() const { + return user_data_dir; +} + +String OS_IOS::get_cache_path() const { + return cache_dir; +} + +String OS_IOS::get_locale() const { + NSString *preferedLanguage = [NSLocale preferredLanguages].firstObject; + + if (preferedLanguage) { + return String::utf8([preferedLanguage UTF8String]).replace("-", "_"); + } + + NSString *localeIdentifier = [[NSLocale currentLocale] localeIdentifier]; + return String::utf8([localeIdentifier UTF8String]).replace("-", "_"); +} + +String OS_IOS::get_unique_id() const { + NSString *uuid = [UIDevice currentDevice].identifierForVendor.UUIDString; + return String::utf8([uuid UTF8String]); +} + +String OS_IOS::get_processor_name() const { + char buffer[256]; + size_t buffer_len = 256; + if (sysctlbyname("machdep.cpu.brand_string", &buffer, &buffer_len, NULL, 0) == 0) { + return String::utf8(buffer, buffer_len); + } + ERR_FAIL_V_MSG("", String("Couldn't get the CPU model name. Returning an empty string.")); +} + +void OS_IOS::vibrate_handheld(int p_duration_ms) { + if (ios->supports_haptic_engine()) { + ios->vibrate_haptic_engine((float)p_duration_ms / 1000.f); + } else { + // iOS <13 does not support duration for vibration + AudioServicesPlaySystemSound(kSystemSoundID_Vibrate); + } +} + +bool OS_IOS::_check_internal_feature_support(const String &p_feature) { + return p_feature == "mobile"; +} + +void OS_IOS::on_focus_out() { + if (is_focused) { + is_focused = false; + + if (DisplayServerIOS::get_singleton()) { + DisplayServerIOS::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_OUT); + } + + [AppDelegate.viewController.godotView stopRendering]; + + audio_driver.stop(); + } +} + +void OS_IOS::on_focus_in() { + if (!is_focused) { + is_focused = true; + + if (DisplayServerIOS::get_singleton()) { + DisplayServerIOS::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_IN); + } + + [AppDelegate.viewController.godotView startRendering]; + + audio_driver.start(); + } +} + +#endif // IOS_ENABLED |