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Diffstat (limited to 'platform/ios/ios.h')
-rw-r--r-- | platform/ios/ios.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/platform/ios/ios.h b/platform/ios/ios.h new file mode 100644 index 0000000000..0607d7b395 --- /dev/null +++ b/platform/ios/ios.h @@ -0,0 +1,61 @@ +/*************************************************************************/ +/* ios.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef IOS_H +#define IOS_H + +#include "core/object/class_db.h" +#import <CoreHaptics/CoreHaptics.h> + +class iOS : public Object { + GDCLASS(iOS, Object); + + static void _bind_methods(); + +private: + CHHapticEngine *haptic_engine API_AVAILABLE(ios(13)) = nullptr; + + CHHapticEngine *get_haptic_engine_instance() API_AVAILABLE(ios(13)); + void start_haptic_engine(); + void stop_haptic_engine(); + +public: + static void alert(const char *p_alert, const char *p_title); + + bool supports_haptic_engine(); + void vibrate_haptic_engine(float p_duration_seconds); + + String get_model() const; + String get_rate_url(int p_app_id) const; + + iOS(); +}; + +#endif |