diff options
Diffstat (limited to 'platform/ios/godot_view.mm')
-rw-r--r-- | platform/ios/godot_view.mm | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/platform/ios/godot_view.mm b/platform/ios/godot_view.mm index 9ed219508c..4537dc2985 100644 --- a/platform/ios/godot_view.mm +++ b/platform/ios/godot_view.mm @@ -30,6 +30,7 @@ #import "godot_view.h" +#include "core/config/project_settings.h" #include "core/os/keyboard.h" #include "core/string/ustring.h" #import "display_layer.h" @@ -74,7 +75,7 @@ static const float earth_gravity = 9.80665; if ([driverName isEqualToString:@"vulkan"]) { layer = [GodotMetalLayer layer]; - } else if ([driverName isEqualToString:@"opengl_es"]) { + } else if ([driverName isEqualToString:@"opengl3"]) { if (@available(iOS 13, *)) { NSLog(@"OpenGL ES is deprecated on iOS 13"); } @@ -205,16 +206,16 @@ static const float earth_gravity = 9.80665; if (self.useCADisplayLink) { self.displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(drawView)]; - // Approximate frame rate - // assumes device refreshes at 60 fps - int displayFPS = (NSInteger)(1.0 / self.renderingInterval); - - self.displayLink.preferredFramesPerSecond = displayFPS; + if (GLOBAL_GET("display/window/ios/allow_high_refresh_rate")) { + self.displayLink.preferredFramesPerSecond = 120; + } else { + self.displayLink.preferredFramesPerSecond = 60; + } // Setup DisplayLink in main thread [self.displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes]; } else { - self.animationTimer = [NSTimer scheduledTimerWithTimeInterval:self.renderingInterval target:self selector:@selector(drawView) userInfo:nil repeats:YES]; + self.animationTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / 60) target:self selector:@selector(drawView) userInfo:nil repeats:YES]; } } |