diff options
Diffstat (limited to 'platform/ios/export/export_plugin.h')
-rw-r--r-- | platform/ios/export/export_plugin.h | 293 |
1 files changed, 293 insertions, 0 deletions
diff --git a/platform/ios/export/export_plugin.h b/platform/ios/export/export_plugin.h new file mode 100644 index 0000000000..a30cb4644f --- /dev/null +++ b/platform/ios/export/export_plugin.h @@ -0,0 +1,293 @@ +/*************************************************************************/ +/* export_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef IOS_EXPORT_PLUGIN_H +#define IOS_EXPORT_PLUGIN_H + +#include "core/config/project_settings.h" +#include "core/io/file_access.h" +#include "core/io/image_loader.h" +#include "core/io/marshalls.h" +#include "core/io/resource_saver.h" +#include "core/io/zip_io.h" +#include "core/os/os.h" +#include "core/templates/safe_refcount.h" +#include "core/version.h" +#include "editor/editor_export.h" +#include "editor/editor_settings.h" +#include "main/splash.gen.h" +#include "platform/ios/logo.gen.h" +#include "string.h" + +#include "godot_plugin_config.h" + +#include <sys/stat.h> + +class EditorExportPlatformIOS : public EditorExportPlatform { + GDCLASS(EditorExportPlatformIOS, EditorExportPlatform); + + Ref<ImageTexture> logo; + + // Plugins + SafeFlag plugins_changed; + Thread check_for_changes_thread; + SafeFlag quit_request; + Mutex plugins_lock; + Vector<PluginConfigIOS> plugins; + + typedef Error (*FileHandler)(String p_file, void *p_userdata); + static Error _walk_dir_recursive(Ref<DirAccess> &p_da, FileHandler p_handler, void *p_userdata); + static Error _codesign(String p_file, void *p_userdata); + void _blend_and_rotate(Ref<Image> &p_dst, Ref<Image> &p_src, bool p_rot); + + struct IOSConfigData { + String pkg_name; + String binary_name; + String plist_content; + String architectures; + String linker_flags; + String cpp_code; + String modules_buildfile; + String modules_fileref; + String modules_buildphase; + String modules_buildgrp; + Vector<String> capabilities; + }; + struct ExportArchitecture { + String name; + bool is_default = false; + + ExportArchitecture() {} + + ExportArchitecture(String p_name, bool p_is_default) { + name = p_name; + is_default = p_is_default; + } + }; + + struct IOSExportAsset { + String exported_path; + bool is_framework = false; // framework is anything linked to the binary, otherwise it's a resource + bool should_embed = false; + }; + + String _get_additional_plist_content(); + String _get_linker_flags(); + String _get_cpp_code(); + void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug); + Error _export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir); + Error _export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir); + Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir); + + Vector<ExportArchitecture> _get_supported_architectures(); + Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset); + + void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets); + Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets); + Error _copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets); + Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets); + Error _export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug); + + bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const { + String pname = p_package; + + if (pname.length() == 0) { + if (r_error) { + *r_error = TTR("Identifier is missing."); + } + return false; + } + + for (int i = 0; i < pname.length(); i++) { + char32_t c = pname[i]; + if (!(is_ascii_alphanumeric_char(c) || c == '-' || c == '.')) { + if (r_error) { + *r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c)); + } + return false; + } + } + + return true; + } + + static void _check_for_changes_poll_thread(void *ud) { + EditorExportPlatformIOS *ea = static_cast<EditorExportPlatformIOS *>(ud); + + while (!ea->quit_request.is_set()) { + // Nothing to do if we already know the plugins have changed. + if (!ea->plugins_changed.is_set()) { + MutexLock lock(ea->plugins_lock); + + Vector<PluginConfigIOS> loaded_plugins = get_plugins(); + + if (ea->plugins.size() != loaded_plugins.size()) { + ea->plugins_changed.set(); + } else { + for (int i = 0; i < ea->plugins.size(); i++) { + if (ea->plugins[i].name != loaded_plugins[i].name || ea->plugins[i].last_updated != loaded_plugins[i].last_updated) { + ea->plugins_changed.set(); + break; + } + } + } + } + + uint64_t wait = 3000000; + uint64_t time = OS::get_singleton()->get_ticks_usec(); + while (OS::get_singleton()->get_ticks_usec() - time < wait) { + OS::get_singleton()->delay_usec(300000); + + if (ea->quit_request.is_set()) { + break; + } + } + } + } + +protected: + virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override; + virtual void get_export_options(List<ExportOption> *r_options) override; + +public: + virtual String get_name() const override { return "iOS"; } + virtual String get_os_name() const override { return "iOS"; } + virtual Ref<Texture2D> get_logo() const override { return logo; } + + virtual bool should_update_export_options() override { + bool export_options_changed = plugins_changed.is_set(); + if (export_options_changed) { + // don't clear unless we're reporting true, to avoid race + plugins_changed.clear(); + } + return export_options_changed; + } + + virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override { + List<String> list; + list.push_back("ipa"); + return list; + } + virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override; + + virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override; + + virtual void get_platform_features(List<String> *r_features) override { + r_features->push_back("mobile"); + r_features->push_back("ios"); + } + + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) override { + } + + EditorExportPlatformIOS(); + ~EditorExportPlatformIOS(); + + /// List the gdip files in the directory specified by the p_path parameter. + static Vector<String> list_plugin_config_files(const String &p_path, bool p_check_directories) { + Vector<String> dir_files; + Ref<DirAccess> da = DirAccess::open(p_path); + if (da.is_valid()) { + da->list_dir_begin(); + while (true) { + String file = da->get_next(); + if (file.is_empty()) { + break; + } + + if (file == "." || file == "..") { + continue; + } + + if (da->current_is_hidden()) { + continue; + } + + if (da->current_is_dir()) { + if (p_check_directories) { + Vector<String> directory_files = list_plugin_config_files(p_path.plus_file(file), false); + for (int i = 0; i < directory_files.size(); ++i) { + dir_files.push_back(file.plus_file(directory_files[i])); + } + } + + continue; + } + + if (file.ends_with(PluginConfigIOS::PLUGIN_CONFIG_EXT)) { + dir_files.push_back(file); + } + } + da->list_dir_end(); + } + + return dir_files; + } + + static Vector<PluginConfigIOS> get_plugins() { + Vector<PluginConfigIOS> loaded_plugins; + + String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("ios/plugins"); + + if (DirAccess::exists(plugins_dir)) { + Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true); + + if (!plugins_filenames.is_empty()) { + Ref<ConfigFile> config_file = memnew(ConfigFile); + for (int i = 0; i < plugins_filenames.size(); i++) { + PluginConfigIOS config = PluginConfigIOS::load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); + if (config.valid_config) { + loaded_plugins.push_back(config); + } else { + print_error("Invalid plugin config file " + plugins_filenames[i]); + } + } + } + } + + return loaded_plugins; + } + + static Vector<PluginConfigIOS> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) { + Vector<PluginConfigIOS> enabled_plugins; + Vector<PluginConfigIOS> all_plugins = get_plugins(); + for (int i = 0; i < all_plugins.size(); i++) { + PluginConfigIOS plugin = all_plugins[i]; + bool enabled = p_presets->get("plugins/" + plugin.name); + if (enabled) { + enabled_plugins.push_back(plugin); + } + } + + return enabled_plugins; + } +}; + +#endif |