diff options
Diffstat (limited to 'platform/ios/display_server_ios.mm')
-rw-r--r-- | platform/ios/display_server_ios.mm | 25 |
1 files changed, 3 insertions, 22 deletions
diff --git a/platform/ios/display_server_ios.mm b/platform/ios/display_server_ios.mm index bea88a7f9b..86ea602a98 100644 --- a/platform/ios/display_server_ios.mm +++ b/platform/ios/display_server_ios.mm @@ -56,16 +56,9 @@ DisplayServerIOS::DisplayServerIOS(const String &p_rendering_driver, WindowMode tts = [[TTS_IOS alloc] init]; #if defined(GLES3_ENABLED) - // FIXME: Add support for both OpenGL and Vulkan when OpenGL is implemented - // again, - // Note that we should be checking "opengl3" as the driver, might never enable this seeing OpenGL is deprecated on iOS - // We are hardcoding the rendering_driver to "vulkan" down below - if (rendering_driver == "opengl3") { bool gl_initialization_error = false; - // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? - if (RasterizerGLES3::is_viable() == OK) { RasterizerGLES3::register_config(); RasterizerGLES3::make_current(); @@ -74,22 +67,10 @@ DisplayServerIOS::DisplayServerIOS(const String &p_rendering_driver, WindowMode } if (gl_initialization_error) { - OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.", "Unable to initialize video driver"); - // return ERR_UNAVAILABLE; + OS::get_singleton()->alert( + "Your device seems not to support the required OpenGL ES 3.0 version.\n\n", + "Unable to initialize OpenGL video driver"); } - - // rendering_server = memnew(RenderingServerDefault); - // // FIXME: Reimplement threaded rendering - // if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { - // rendering_server = memnew(RenderingServerWrapMT(rendering_server, - // false)); - // } - // rendering_server->init(); - // rendering_server->cursor_set_visible(false, 0); - - // reset this to what it should be, it will have been set to 0 after - // rendering_server->init() is called - // RasterizerStorageGLES3system_fbo = gl_view_base_fb; } #endif |