diff options
Diffstat (limited to 'platform/ios/display_server_ios.mm')
-rw-r--r-- | platform/ios/display_server_ios.mm | 98 |
1 files changed, 48 insertions, 50 deletions
diff --git a/platform/ios/display_server_ios.mm b/platform/ios/display_server_ios.mm index bea88a7f9b..469bc9be17 100644 --- a/platform/ios/display_server_ios.mm +++ b/platform/ios/display_server_ios.mm @@ -36,6 +36,7 @@ #import "device_metrics.h" #import "godot_view.h" #include "ios.h" +#import "key_mapping_ios.h" #import "keyboard_input_view.h" #include "os_ios.h" #include "tts_ios.h" @@ -50,52 +51,14 @@ DisplayServerIOS *DisplayServerIOS::get_singleton() { } DisplayServerIOS::DisplayServerIOS(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error) { + KeyMappingIOS::initialize(); + rendering_driver = p_rendering_driver; // Init TTS tts = [[TTS_IOS alloc] init]; -#if defined(GLES3_ENABLED) - // FIXME: Add support for both OpenGL and Vulkan when OpenGL is implemented - // again, - // Note that we should be checking "opengl3" as the driver, might never enable this seeing OpenGL is deprecated on iOS - // We are hardcoding the rendering_driver to "vulkan" down below - - if (rendering_driver == "opengl3") { - bool gl_initialization_error = false; - - // FIXME: Add Vulkan support via MoltenVK. Add fallback code back? - - if (RasterizerGLES3::is_viable() == OK) { - RasterizerGLES3::register_config(); - RasterizerGLES3::make_current(); - } else { - gl_initialization_error = true; - } - - if (gl_initialization_error) { - OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.", "Unable to initialize video driver"); - // return ERR_UNAVAILABLE; - } - - // rendering_server = memnew(RenderingServerDefault); - // // FIXME: Reimplement threaded rendering - // if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { - // rendering_server = memnew(RenderingServerWrapMT(rendering_server, - // false)); - // } - // rendering_server->init(); - // rendering_server->cursor_set_visible(false, 0); - - // reset this to what it should be, it will have been set to 0 after - // rendering_server->init() is called - // RasterizerStorageGLES3system_fbo = gl_view_base_fb; - } -#endif - #if defined(VULKAN_ENABLED) - rendering_driver = "vulkan"; - context_vulkan = nullptr; rendering_device_vulkan = nullptr; @@ -110,13 +73,14 @@ DisplayServerIOS::DisplayServerIOS(const String &p_rendering_driver, WindowMode CALayer *layer = [AppDelegate.viewController.godotView initializeRenderingForDriver:@"vulkan"]; if (!layer) { - ERR_FAIL_MSG("Failed to create iOS rendering layer."); + ERR_FAIL_MSG("Failed to create iOS Vulkan rendering layer."); } Size2i size = Size2i(layer.bounds.size.width, layer.bounds.size.height) * screen_get_max_scale(); if (context_vulkan->window_create(MAIN_WINDOW_ID, p_vsync_mode, layer, size.width, size.height) != OK) { memdelete(context_vulkan); context_vulkan = nullptr; + r_error = ERR_UNAVAILABLE; ERR_FAIL_MSG("Failed to create Vulkan window."); } @@ -127,6 +91,18 @@ DisplayServerIOS::DisplayServerIOS(const String &p_rendering_driver, WindowMode } #endif +#if defined(GLES3_ENABLED) + if (rendering_driver == "opengl3") { + CALayer *layer = [AppDelegate.viewController.godotView initializeRenderingForDriver:@"opengl3"]; + + if (!layer) { + ERR_FAIL_MSG("Failed to create iOS OpenGLES rendering layer."); + } + + RasterizerGLES3::make_current(); + } +#endif + bool keep_screen_on = bool(GLOBAL_GET("display/window/energy_saving/keep_screen_on")); screen_set_keep_on(keep_screen_on); @@ -252,20 +228,35 @@ void DisplayServerIOS::perform_event(const Ref<InputEvent> &p_event) { Input::get_singleton()->parse_input_event(p_event); } -void DisplayServerIOS::touches_cancelled(int p_idx) { +void DisplayServerIOS::touches_canceled(int p_idx) { touch_press(p_idx, -1, -1, false, false); } // MARK: Keyboard -void DisplayServerIOS::key(Key p_key, char32_t p_char, bool p_pressed) { +void DisplayServerIOS::key(Key p_key, char32_t p_char, Key p_unshifted, Key p_physical, NSInteger p_modifier, bool p_pressed) { Ref<InputEventKey> ev; ev.instantiate(); ev->set_echo(false); ev->set_pressed(p_pressed); - ev->set_keycode(p_key); - ev->set_physical_keycode(p_key); - ev->set_unicode(p_char); + ev->set_keycode(fix_keycode(p_char, p_key)); + if (@available(iOS 13.4, *)) { + if (p_key != Key::SHIFT) { + ev->set_shift_pressed(p_modifier & UIKeyModifierShift); + } + if (p_key != Key::CTRL) { + ev->set_ctrl_pressed(p_modifier & UIKeyModifierControl); + } + if (p_key != Key::ALT) { + ev->set_alt_pressed(p_modifier & UIKeyModifierAlternate); + } + if (p_key != Key::META) { + ev->set_meta_pressed(p_modifier & UIKeyModifierCommand); + } + } + ev->set_key_label(p_unshifted); + ev->set_physical_keycode(p_physical); + ev->set_unicode(fix_unicode(p_char)); perform_event(ev); } @@ -643,6 +634,10 @@ void DisplayServerIOS::virtual_keyboard_show(const String &p_existing_text, cons cursorEnd:_convert_utf32_offset_to_utf16(p_existing_text, p_cursor_end)]; } +bool DisplayServerIOS::is_keyboard_active() const { + return [AppDelegate.viewController.keyboardView isFirstResponder]; +} + void DisplayServerIOS::virtual_keyboard_hide() { [AppDelegate.viewController.keyboardView resignFirstResponder]; } @@ -689,15 +684,18 @@ void DisplayServerIOS::resize_window(CGSize viewSize) { void DisplayServerIOS::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) { _THREAD_SAFE_METHOD_ #if defined(VULKAN_ENABLED) - context_vulkan->set_vsync_mode(p_window, p_vsync_mode); + if (context_vulkan) { + context_vulkan->set_vsync_mode(p_window, p_vsync_mode); + } #endif } DisplayServer::VSyncMode DisplayServerIOS::window_get_vsync_mode(WindowID p_window) const { _THREAD_SAFE_METHOD_ #if defined(VULKAN_ENABLED) - return context_vulkan->get_vsync_mode(p_window); -#else - return DisplayServer::VSYNC_ENABLED; + if (context_vulkan) { + return context_vulkan->get_vsync_mode(p_window); + } #endif + return DisplayServer::VSYNC_ENABLED; } |