diff options
Diffstat (limited to 'platform/haiku')
-rw-r--r-- | platform/haiku/detect.py | 5 | ||||
-rw-r--r-- | platform/haiku/os_haiku.cpp | 4 | ||||
-rw-r--r-- | platform/haiku/os_haiku.h | 6 |
3 files changed, 9 insertions, 6 deletions
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py index d219850bb4..f4198e50cd 100644 --- a/platform/haiku/detect.py +++ b/platform/haiku/detect.py @@ -52,10 +52,9 @@ def configure(env): env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) #env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) - env.Append(CPPFLAGS = ['-DGLEW_ENABLED']) - env.Append(CPPFLAGS = ['-DOPENGL_ENABLED']) + env.Append(CPPFLAGS = ['-DGLEW_ENABLED', '-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED']) env.Append(CPPFLAGS = ['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) - env.Append(LIBS = ['be', 'game', 'GL', 'GLEW', 'z', 'network', 'bnetapi']) + env.Append(LIBS = ['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL', 'GLEW']) import methods env.Append(BUILDERS = {'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl')}) diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp index 2c29260281..1edb23d504 100644 --- a/platform/haiku/os_haiku.cpp +++ b/platform/haiku/os_haiku.cpp @@ -11,7 +11,9 @@ OS_Haiku::OS_Haiku() { - AudioDriverManagerSW::add_driver(&driver_dummy); +#ifdef MEDIA_KIT_ENABLED + AudioDriverManagerSW::add_driver(&driver_media_kit); +#endif }; void OS_Haiku::run() { diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h index a7a8bee522..f88b8182f8 100644 --- a/platform/haiku/os_haiku.h +++ b/platform/haiku/os_haiku.h @@ -11,7 +11,7 @@ #include "servers/audio/sample_manager_sw.h" #include "servers/spatial_sound/spatial_sound_server_sw.h" #include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h" -#include "servers/audio/audio_driver_dummy.h" +#include "drivers/media_kit/audio_driver_media_kit.h" #include "context_gl_haiku.h" #include "haiku_application.h" @@ -34,7 +34,9 @@ private: SpatialSoundServerSW* spatial_sound_server; SpatialSound2DServerSW* spatial_sound_2d_server; - AudioDriverDummy driver_dummy; // TODO: use a real driver +#ifdef MEDIA_KIT_ENABLED + AudioDriverMediaKit driver_media_kit; +#endif #if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) ContextGL_Haiku* context_gl; |