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-rw-r--r--platform/haiku/detect.py6
-rw-r--r--platform/haiku/os_haiku.cpp2
-rw-r--r--platform/haiku/os_haiku.h2
3 files changed, 5 insertions, 5 deletions
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py
index ae8cc58a4a..f33c77a407 100644
--- a/platform/haiku/detect.py
+++ b/platform/haiku/detect.py
@@ -137,7 +137,7 @@ def configure(env):
if not env['builtin_miniupnpc']:
# No pkgconfig file so far, hardcode default paths.
- env.Append(CPPPATH=["/system/develop/headers/x86/miniupnpc"])
+ env.Prepend(CPPPATH=["/system/develop/headers/x86/miniupnpc"])
env.Append(LIBS=["miniupnpc"])
# On Linux wchar_t should be 32-bits
@@ -147,9 +147,9 @@ def configure(env):
## Flags
- env.Append(CPPPATH=['#platform/haiku'])
+ env.Prepend(CPPPATH=['#platform/haiku'])
env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED'])
env.Append(CPPFLAGS=['-DMEDIA_KIT_ENABLED'])
- # env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
+ # env.Append(CPPFLAGS=['-DFREETYPE_ENABLED'])
env.Append(CPPFLAGS=['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np
env.Append(LIBS=['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL'])
diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp
index f3fed6669b..438b50053f 100644
--- a/platform/haiku/os_haiku.cpp
+++ b/platform/haiku/os_haiku.cpp
@@ -69,7 +69,7 @@ void OS_Haiku::run() {
main_loop->finish();
}
-String OS_Haiku::get_name() {
+String OS_Haiku::get_name() const {
return "Haiku";
}
diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h
index 6ab006843a..e1d4cf8d87 100644
--- a/platform/haiku/os_haiku.h
+++ b/platform/haiku/os_haiku.h
@@ -74,7 +74,7 @@ public:
OS_Haiku();
void run();
- virtual String get_name();
+ virtual String get_name() const;
virtual MainLoop *get_main_loop() const;