diff options
Diffstat (limited to 'platform/haiku')
-rw-r--r-- | platform/haiku/SCsub | 27 | ||||
-rw-r--r-- | platform/haiku/audio_driver_media_kit.cpp | 2 | ||||
-rw-r--r-- | platform/haiku/audio_driver_media_kit.h | 2 | ||||
-rw-r--r-- | platform/haiku/context_gl_haiku.cpp | 2 | ||||
-rw-r--r-- | platform/haiku/context_gl_haiku.h | 2 | ||||
-rw-r--r-- | platform/haiku/detect.py | 98 | ||||
-rw-r--r-- | platform/haiku/godot_haiku.cpp | 2 | ||||
-rw-r--r-- | platform/haiku/haiku_application.cpp | 2 | ||||
-rw-r--r-- | platform/haiku/haiku_application.h | 2 | ||||
-rw-r--r-- | platform/haiku/haiku_direct_window.cpp | 16 | ||||
-rw-r--r-- | platform/haiku/haiku_direct_window.h | 2 | ||||
-rw-r--r-- | platform/haiku/haiku_gl_view.cpp | 2 | ||||
-rw-r--r-- | platform/haiku/haiku_gl_view.h | 2 | ||||
-rw-r--r-- | platform/haiku/key_mapping_haiku.cpp | 2 | ||||
-rw-r--r-- | platform/haiku/key_mapping_haiku.h | 2 | ||||
-rw-r--r-- | platform/haiku/os_haiku.cpp | 10 | ||||
-rw-r--r-- | platform/haiku/os_haiku.h | 2 | ||||
-rw-r--r-- | platform/haiku/platform_config.h | 4 |
18 files changed, 96 insertions, 85 deletions
diff --git a/platform/haiku/SCsub b/platform/haiku/SCsub index 1952e6b59b..d0c244a194 100644 --- a/platform/haiku/SCsub +++ b/platform/haiku/SCsub @@ -1,25 +1,28 @@ +#!/usr/bin/env python + Import('env') common_haiku = [ - 'os_haiku.cpp', - 'context_gl_haiku.cpp', - 'haiku_application.cpp', - 'haiku_direct_window.cpp', - 'haiku_gl_view.cpp', - 'key_mapping_haiku.cpp', - 'audio_driver_media_kit.cpp' + 'os_haiku.cpp', + 'context_gl_haiku.cpp', + 'haiku_application.cpp', + 'haiku_direct_window.cpp', + 'haiku_gl_view.cpp', + 'key_mapping_haiku.cpp', + 'audio_driver_media_kit.cpp' ] target = env.Program( - '#bin/godot', - ['godot_haiku.cpp'] + common_haiku + '#bin/godot', + ['godot_haiku.cpp'] + common_haiku ) command = env.Command('#bin/godot.rsrc', '#platform/haiku/godot.rdef', - ['rc -o $TARGET $SOURCE']) + ['rc -o $TARGET $SOURCE']) + -def addResourcesAction(target = None, source = None, env = None): - return env.Execute('xres -o ' + File(target)[0].path + ' bin/godot.rsrc') +def addResourcesAction(target=None, source=None, env=None): + return env.Execute('xres -o ' + File(target)[0].path + ' bin/godot.rsrc') env.AddPostAction(target, addResourcesAction) env.Depends(target, command) diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp index c7eed1c7cd..2af93061f8 100644 --- a/platform/haiku/audio_driver_media_kit.cpp +++ b/platform/haiku/audio_driver_media_kit.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/audio_driver_media_kit.h b/platform/haiku/audio_driver_media_kit.h index cdaf602831..fbf6bc20de 100644 --- a/platform/haiku/audio_driver_media_kit.h +++ b/platform/haiku/audio_driver_media_kit.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/context_gl_haiku.cpp b/platform/haiku/context_gl_haiku.cpp index bf890d14bf..c43e3f3928 100644 --- a/platform/haiku/context_gl_haiku.cpp +++ b/platform/haiku/context_gl_haiku.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/context_gl_haiku.h b/platform/haiku/context_gl_haiku.h index c7f80543aa..1fd62e89ba 100644 --- a/platform/haiku/context_gl_haiku.h +++ b/platform/haiku/context_gl_haiku.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py index f36b0c567e..71202a9a49 100644 --- a/platform/haiku/detect.py +++ b/platform/haiku/detect.py @@ -1,63 +1,67 @@ import os import sys + def is_active(): - return True + return True + def get_name(): - return "Haiku" + return "Haiku" + def can_build(): - if (os.name != "posix"): - return False + if (os.name != "posix"): + return False - if (sys.platform == "darwin"): - return False + if (sys.platform == "darwin"): + return False + + return True - return True def get_opts(): - return [ - ('debug_release', 'Add debug symbols to release version','no') - ] + return [ + ('debug_release', 'Add debug symbols to release version', 'no') + ] + def get_flags(): - return [ - ('builtin_zlib', 'no'), - ('glew', 'yes'), - ] + return [ + ] + def configure(env): - is64 = sys.maxsize > 2**32 - - if (env["bits"]=="default"): - if (is64): - env["bits"]="64" - else: - env["bits"]="32" - - env.Append(CPPPATH = ['#platform/haiku']) - - env["CC"] = "gcc-x86" - env["CXX"] = "g++-x86" - - if (env["target"]=="release"): - if (env["debug_release"]=="yes"): - env.Append(CCFLAGS=['-g2']) - else: - env.Append(CCFLAGS=['-O3','-ffast-math']) - elif (env["target"]=="release_debug"): - env.Append(CCFLAGS=['-O2','-ffast-math','-DDEBUG_ENABLED']) - elif (env["target"]=="debug"): - env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) - - #env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) - env.Append(CPPFLAGS = ['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np - env.Append(CPPFLAGS = ['-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED']) - env.Append(CPPFLAGS = ['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) - env.Append(LIBS = ['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL']) - - import methods - env.Append(BUILDERS = {'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl')}) - env.Append(BUILDERS = {'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl')}) - env.Append(BUILDERS = {'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl')}) + is64 = sys.maxsize > 2**32 + + if (env["bits"] == "default"): + if (is64): + env["bits"] = "64" + else: + env["bits"] = "32" + + env.Append(CPPPATH=['#platform/haiku']) + + env["CC"] = "gcc-x86" + env["CXX"] = "g++-x86" + + if (env["target"] == "release"): + if (env["debug_release"] == "yes"): + env.Append(CCFLAGS=['-g2']) + else: + env.Append(CCFLAGS=['-O3', '-ffast-math']) + elif (env["target"] == "release_debug"): + env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED']) + elif (env["target"] == "debug"): + env.Append(CCFLAGS=['-g2', '-Wall', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED']) + + # env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) + env.Append(CPPFLAGS=['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np + env.Append(CPPFLAGS=['-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED']) + env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL']) + env.Append(LIBS=['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL']) + + import methods + env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) + env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) + env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')}) diff --git a/platform/haiku/godot_haiku.cpp b/platform/haiku/godot_haiku.cpp index 71c9d30239..fccfa4336f 100644 --- a/platform/haiku/godot_haiku.cpp +++ b/platform/haiku/godot_haiku.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/haiku_application.cpp b/platform/haiku/haiku_application.cpp index 2b9604f563..1f35c6f58e 100644 --- a/platform/haiku/haiku_application.cpp +++ b/platform/haiku/haiku_application.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/haiku_application.h b/platform/haiku/haiku_application.h index 74316b9b1f..d85e6e4829 100644 --- a/platform/haiku/haiku_application.h +++ b/platform/haiku/haiku_application.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp index 583453af1e..e7ff65e3ba 100644 --- a/platform/haiku/haiku_direct_window.cpp +++ b/platform/haiku/haiku_direct_window.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -145,10 +145,12 @@ void HaikuDirectWindow::HandleMouseButton(BMessage* message) { last_buttons_state = buttons; // TODO: implement the mouse_mode checks - //if (mouse_mode == MOUSE_MODE_CAPTURED) { - // event.xbutton.x=last_mouse_pos.x; - // event.xbutton.y=last_mouse_pos.y; - //} + /* + if (mouse_mode == MOUSE_MODE_CAPTURED) { + event.xbutton.x=last_mouse_pos.x; + event.xbutton.y=last_mouse_pos.y; + } + */ InputEvent mouse_event; mouse_event.ID = ++event_id; @@ -219,8 +221,8 @@ void HaikuDirectWindow::HandleMouseMoved(BMessage* message) { input->set_mouse_pos(pos); motion_event.mouse_motion.global_x = pos.x; motion_event.mouse_motion.global_y = pos.y; - motion_event.mouse_motion.speed_x = input->get_mouse_speed().x; - motion_event.mouse_motion.speed_y = input->get_mouse_speed().y; + motion_event.mouse_motion.speed_x = input->get_last_mouse_speed().x; + motion_event.mouse_motion.speed_y = input->get_last_mouse_speed().y; motion_event.mouse_motion.relative_x = rel.x; motion_event.mouse_motion.relative_y = rel.y; diff --git a/platform/haiku/haiku_direct_window.h b/platform/haiku/haiku_direct_window.h index b4fdb6edb2..49785f79cb 100644 --- a/platform/haiku/haiku_direct_window.h +++ b/platform/haiku/haiku_direct_window.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/haiku_gl_view.cpp b/platform/haiku/haiku_gl_view.cpp index da0957c81d..66c143ea67 100644 --- a/platform/haiku/haiku_gl_view.cpp +++ b/platform/haiku/haiku_gl_view.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/haiku_gl_view.h b/platform/haiku/haiku_gl_view.h index 05c288e83b..6d64aab42e 100644 --- a/platform/haiku/haiku_gl_view.h +++ b/platform/haiku/haiku_gl_view.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/key_mapping_haiku.cpp b/platform/haiku/key_mapping_haiku.cpp index 43981b8855..f41a77c3fb 100644 --- a/platform/haiku/key_mapping_haiku.cpp +++ b/platform/haiku/key_mapping_haiku.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/key_mapping_haiku.h b/platform/haiku/key_mapping_haiku.h index 1309ee034d..81f5569fd0 100644 --- a/platform/haiku/key_mapping_haiku.h +++ b/platform/haiku/key_mapping_haiku.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp index f5674fb0eb..176e1b0fbc 100644 --- a/platform/haiku/os_haiku.cpp +++ b/platform/haiku/os_haiku.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -119,9 +119,11 @@ void OS_Haiku::initialize(const VideoMode& p_desired, int p_video_driver, int p_ ERR_FAIL_COND(!visual_server); // TODO: enable multithreaded VS - //if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { - // visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); - //} + /* + if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { + visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); + } + */ input = memnew(InputDefault); window->SetInput(input); diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h index e1d6b5b7b9..fc873f49ad 100644 --- a/platform/haiku/os_haiku.h +++ b/platform/haiku/os_haiku.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/platform_config.h b/platform/haiku/platform_config.h index 72dc0e5149..a3aa918ba8 100644 --- a/platform/haiku/platform_config.h +++ b/platform/haiku/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,4 +31,4 @@ // for ifaddrs.h needed in drivers/unix/ip_unix.cpp #define _BSD_SOURCE 1 -#define GLES2_INCLUDE_H <GL/glew.h> +#define GLES3_INCLUDE_H "glad/glad.h" |