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-rw-r--r--platform/haiku/audio_driver_media_kit.cpp4
-rw-r--r--platform/haiku/context_gl_haiku.h22
-rw-r--r--platform/haiku/detect.py6
-rw-r--r--platform/haiku/os_haiku.cpp4
-rw-r--r--platform/haiku/os_haiku.h1
5 files changed, 20 insertions, 17 deletions
diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp
index 8b7dd08bb7..3c4e31da36 100644
--- a/platform/haiku/audio_driver_media_kit.cpp
+++ b/platform/haiku/audio_driver_media_kit.cpp
@@ -39,11 +39,11 @@ int32_t *AudioDriverMediaKit::samples_in = NULL;
Error AudioDriverMediaKit::init() {
active = false;
- mix_rate = 44100;
+ mix_rate = GLOBAL_DEF_RST("audio/mix_rate", DEFAULT_MIX_RATE);
speaker_mode = SPEAKER_MODE_STEREO;
channels = 2;
- int latency = GLOBAL_DEF_RST("audio/output_latency", 25);
+ int latency = GLOBAL_DEF_RST("audio/output_latency", DEFAULT_OUTPUT_LATENCY);
buffer_size = next_power_of_2(latency * mix_rate / 1000);
samples_in = memnew_arr(int32_t, buffer_size * channels);
diff --git a/platform/haiku/context_gl_haiku.h b/platform/haiku/context_gl_haiku.h
index 6eb67fea70..8452f5fbfb 100644
--- a/platform/haiku/context_gl_haiku.h
+++ b/platform/haiku/context_gl_haiku.h
@@ -33,12 +33,10 @@
#if defined(OPENGL_ENABLED)
-#include "drivers/gl_context/context_gl.h"
-
#include "haiku_direct_window.h"
#include "haiku_gl_view.h"
-class ContextGL_Haiku : public ContextGL {
+class ContextGL_Haiku {
private:
HaikuGLView *view;
HaikuDirectWindow *window;
@@ -46,18 +44,18 @@ private:
bool use_vsync;
public:
- virtual Error initialize();
- virtual void release_current();
- virtual void make_current();
- virtual void swap_buffers();
- virtual int get_window_width();
- virtual int get_window_height();
+ Error initialize();
+ void release_current();
+ void make_current();
+ void swap_buffers();
+ int get_window_width();
+ int get_window_height();
- virtual void set_use_vsync(bool p_use);
- virtual bool is_using_vsync() const;
+ void set_use_vsync(bool p_use);
+ bool is_using_vsync() const;
ContextGL_Haiku(HaikuDirectWindow *p_window);
- virtual ~ContextGL_Haiku();
+ ~ContextGL_Haiku();
};
#endif
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py
index ae8cc58a4a..f33c77a407 100644
--- a/platform/haiku/detect.py
+++ b/platform/haiku/detect.py
@@ -137,7 +137,7 @@ def configure(env):
if not env['builtin_miniupnpc']:
# No pkgconfig file so far, hardcode default paths.
- env.Append(CPPPATH=["/system/develop/headers/x86/miniupnpc"])
+ env.Prepend(CPPPATH=["/system/develop/headers/x86/miniupnpc"])
env.Append(LIBS=["miniupnpc"])
# On Linux wchar_t should be 32-bits
@@ -147,9 +147,9 @@ def configure(env):
## Flags
- env.Append(CPPPATH=['#platform/haiku'])
+ env.Prepend(CPPPATH=['#platform/haiku'])
env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED'])
env.Append(CPPFLAGS=['-DMEDIA_KIT_ENABLED'])
- # env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
+ # env.Append(CPPFLAGS=['-DFREETYPE_ENABLED'])
env.Append(CPPFLAGS=['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np
env.Append(LIBS=['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL'])
diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp
index a6d5a00852..f3fed6669b 100644
--- a/platform/haiku/os_haiku.cpp
+++ b/platform/haiku/os_haiku.cpp
@@ -203,6 +203,10 @@ void OS_Haiku::set_cursor_shape(CursorShape p_shape) {
//ERR_PRINT("set_cursor_shape() NOT IMPLEMENTED");
}
+OS::CursorShape OS_Haiku::get_cursor_shape() const {
+ // TODO: implement get_cursor_shape
+}
+
void OS_Haiku::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
// TODO
}
diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h
index d7eac10635..6ab006843a 100644
--- a/platform/haiku/os_haiku.h
+++ b/platform/haiku/os_haiku.h
@@ -86,6 +86,7 @@ public:
virtual Point2 get_mouse_position() const;
virtual int get_mouse_button_state() const;
virtual void set_cursor_shape(CursorShape p_shape);
+ virtual CursorShape get_cursor_shape() const;
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
virtual int get_screen_count() const;