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-rw-r--r--platform/haiku/os_haiku.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h
index 4ee54fb48d..9af15eefc0 100644
--- a/platform/haiku/os_haiku.h
+++ b/platform/haiku/os_haiku.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -66,7 +66,7 @@ protected:
virtual int get_video_driver_count() const;
virtual const char *get_video_driver_name(int p_driver) const;
- virtual void initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
+ virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
virtual void finalize();
virtual void set_main_loop(MainLoop *p_main_loop);
@@ -87,6 +87,7 @@ public:
virtual Point2 get_mouse_position() const;
virtual int get_mouse_button_state() const;
virtual void set_cursor_shape(CursorShape p_shape);
+ virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
virtual int get_screen_count() const;
virtual int get_current_screen() const;