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-rw-r--r--platform/haiku/os_haiku.h99
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diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h
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+#ifndef OS_HAIKU_H
+#define OS_HAIKU_H
+
+#include "drivers/unix/os_unix.h"
+#include "servers/visual_server.h"
+#include "servers/visual/rasterizer.h"
+#include "servers/physics_server.h"
+#include "servers/physics_2d/physics_2d_server_sw.h"
+#include "servers/audio/audio_server_sw.h"
+#include "servers/audio/sample_manager_sw.h"
+#include "servers/spatial_sound/spatial_sound_server_sw.h"
+#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
+#include "main/input_default.h"
+
+#include "audio_driver_media_kit.h"
+#include "context_gl_haiku.h"
+#include "haiku_application.h"
+#include "haiku_direct_window.h"
+
+
+class OS_Haiku : public OS_Unix {
+private:
+ HaikuApplication* app;
+ HaikuDirectWindow* window;
+ MainLoop* main_loop;
+ InputDefault* input;
+ Rasterizer* rasterizer;
+ VisualServer* visual_server;
+ VideoMode current_video_mode;
+ PhysicsServer* physics_server;
+ Physics2DServer* physics_2d_server;
+ AudioServerSW* audio_server;
+ SampleManagerMallocSW* sample_manager;
+ SpatialSoundServerSW* spatial_sound_server;
+ SpatialSound2DServerSW* spatial_sound_2d_server;
+
+#ifdef MEDIA_KIT_ENABLED
+ AudioDriverMediaKit driver_media_kit;
+#endif
+
+#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
+ ContextGL_Haiku* context_gl;
+#endif
+
+ virtual void delete_main_loop();
+
+protected:
+ virtual int get_video_driver_count() const;
+ virtual const char* get_video_driver_name(int p_driver) const;
+ virtual VideoMode get_default_video_mode() const;
+
+ virtual void initialize(const VideoMode& p_desired, int p_video_driver, int p_audio_driver);
+ virtual void finalize();
+
+ virtual void set_main_loop(MainLoop* p_main_loop);
+
+public:
+ OS_Haiku();
+ void run();
+
+ virtual String get_name();
+
+ virtual MainLoop* get_main_loop() const;
+
+ virtual bool can_draw() const;
+ virtual void release_rendering_thread();
+ virtual void make_rendering_thread();
+ virtual void swap_buffers();
+
+ virtual Point2 get_mouse_pos() const;
+ virtual int get_mouse_button_state() const;
+ virtual void set_cursor_shape(CursorShape p_shape);
+
+ virtual int get_screen_count() const;
+ virtual int get_current_screen() const;
+ virtual void set_current_screen(int p_screen);
+ virtual Point2 get_screen_position(int p_screen=0) const;
+ virtual Size2 get_screen_size(int p_screen=0) const;
+ virtual void set_window_title(const String& p_title);
+ virtual Size2 get_window_size() const;
+ virtual void set_window_size(const Size2 p_size);
+ virtual Point2 get_window_position() const;
+ virtual void set_window_position(const Point2& p_position);
+ virtual void set_window_fullscreen(bool p_enabled);
+ virtual bool is_window_fullscreen() const;
+ virtual void set_window_resizable(bool p_enabled);
+ virtual bool is_window_resizable() const;
+ virtual void set_window_minimized(bool p_enabled);
+ virtual bool is_window_minimized() const;
+ virtual void set_window_maximized(bool p_enabled);
+ virtual bool is_window_maximized() const;
+
+ virtual void set_video_mode(const VideoMode& p_video_mode, int p_screen=0);
+ virtual VideoMode get_video_mode(int p_screen=0) const;
+ virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen=0) const;
+ virtual String get_executable_path() const;
+};
+
+#endif