diff options
Diffstat (limited to 'platform/haiku/os_haiku.h')
-rw-r--r-- | platform/haiku/os_haiku.h | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h new file mode 100644 index 0000000000..e1b0b86cf4 --- /dev/null +++ b/platform/haiku/os_haiku.h @@ -0,0 +1,99 @@ +#ifndef OS_HAIKU_H +#define OS_HAIKU_H + +#include "drivers/unix/os_unix.h" +#include "servers/visual_server.h" +#include "servers/visual/rasterizer.h" +#include "servers/physics_server.h" +#include "servers/physics_2d/physics_2d_server_sw.h" +#include "servers/audio/audio_server_sw.h" +#include "servers/audio/sample_manager_sw.h" +#include "servers/spatial_sound/spatial_sound_server_sw.h" +#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h" +#include "main/input_default.h" + +#include "audio_driver_media_kit.h" +#include "context_gl_haiku.h" +#include "haiku_application.h" +#include "haiku_direct_window.h" + + +class OS_Haiku : public OS_Unix { +private: + HaikuApplication* app; + HaikuDirectWindow* window; + MainLoop* main_loop; + InputDefault* input; + Rasterizer* rasterizer; + VisualServer* visual_server; + VideoMode current_video_mode; + PhysicsServer* physics_server; + Physics2DServer* physics_2d_server; + AudioServerSW* audio_server; + SampleManagerMallocSW* sample_manager; + SpatialSoundServerSW* spatial_sound_server; + SpatialSound2DServerSW* spatial_sound_2d_server; + +#ifdef MEDIA_KIT_ENABLED + AudioDriverMediaKit driver_media_kit; +#endif + +#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED) + ContextGL_Haiku* context_gl; +#endif + + virtual void delete_main_loop(); + +protected: + virtual int get_video_driver_count() const; + virtual const char* get_video_driver_name(int p_driver) const; + virtual VideoMode get_default_video_mode() const; + + virtual void initialize(const VideoMode& p_desired, int p_video_driver, int p_audio_driver); + virtual void finalize(); + + virtual void set_main_loop(MainLoop* p_main_loop); + +public: + OS_Haiku(); + void run(); + + virtual String get_name(); + + virtual MainLoop* get_main_loop() const; + + virtual bool can_draw() const; + virtual void release_rendering_thread(); + virtual void make_rendering_thread(); + virtual void swap_buffers(); + + virtual Point2 get_mouse_pos() const; + virtual int get_mouse_button_state() const; + virtual void set_cursor_shape(CursorShape p_shape); + + virtual int get_screen_count() const; + virtual int get_current_screen() const; + virtual void set_current_screen(int p_screen); + virtual Point2 get_screen_position(int p_screen=0) const; + virtual Size2 get_screen_size(int p_screen=0) const; + virtual void set_window_title(const String& p_title); + virtual Size2 get_window_size() const; + virtual void set_window_size(const Size2 p_size); + virtual Point2 get_window_position() const; + virtual void set_window_position(const Point2& p_position); + virtual void set_window_fullscreen(bool p_enabled); + virtual bool is_window_fullscreen() const; + virtual void set_window_resizable(bool p_enabled); + virtual bool is_window_resizable() const; + virtual void set_window_minimized(bool p_enabled); + virtual bool is_window_minimized() const; + virtual void set_window_maximized(bool p_enabled); + virtual bool is_window_maximized() const; + + virtual void set_video_mode(const VideoMode& p_video_mode, int p_screen=0); + virtual VideoMode get_video_mode(int p_screen=0) const; + virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen=0) const; + virtual String get_executable_path() const; +}; + +#endif |