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-rw-r--r--platform/haiku/detect.py42
1 files changed, 21 insertions, 21 deletions
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py
index aef423b404..e64be0a188 100644
--- a/platform/haiku/detect.py
+++ b/platform/haiku/detect.py
@@ -18,7 +18,7 @@ def can_build():
def get_opts():
return [
- ('debug_release', 'Add debug symbols to release version','no')
+ ('debug_release', 'Add debug symbols to release version', 'no')
]
def get_flags():
@@ -28,34 +28,34 @@ def get_flags():
def configure(env):
is64 = sys.maxsize > 2**32
- if (env["bits"]=="default"):
+ if (env["bits"] == "default"):
if (is64):
- env["bits"]="64"
+ env["bits"] = "64"
else:
- env["bits"]="32"
+ env["bits"] = "32"
- env.Append(CPPPATH = ['#platform/haiku'])
+ env.Append(CPPPATH=['#platform/haiku'])
env["CC"] = "gcc-x86"
env["CXX"] = "g++-x86"
- if (env["target"]=="release"):
- if (env["debug_release"]=="yes"):
+ if (env["target"] == "release"):
+ if (env["debug_release"] == "yes"):
env.Append(CCFLAGS=['-g2'])
else:
- env.Append(CCFLAGS=['-O3','-ffast-math'])
- elif (env["target"]=="release_debug"):
- env.Append(CCFLAGS=['-O2','-ffast-math','-DDEBUG_ENABLED'])
- elif (env["target"]=="debug"):
- env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED'])
-
- #env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
- env.Append(CPPFLAGS = ['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np
- env.Append(CPPFLAGS = ['-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED'])
- env.Append(CPPFLAGS = ['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
- env.Append(LIBS = ['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL'])
+ env.Append(CCFLAGS=['-O3', '-ffast-math'])
+ elif (env["target"] == "release_debug"):
+ env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
+ elif (env["target"] == "debug"):
+ env.Append(CCFLAGS=['-g2', '-Wall', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+
+ # env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
+ env.Append(CPPFLAGS=['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np
+ env.Append(CPPFLAGS=['-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED'])
+ env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
+ env.Append(LIBS=['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL'])
import methods
- env.Append(BUILDERS = {'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
- env.Append(BUILDERS = {'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
- env.Append(BUILDERS = {'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
+ env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
+ env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
+ env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})