diff options
Diffstat (limited to 'platform/haiku/context_gl_haiku.h')
-rw-r--r-- | platform/haiku/context_gl_haiku.h | 26 |
1 files changed, 12 insertions, 14 deletions
diff --git a/platform/haiku/context_gl_haiku.h b/platform/haiku/context_gl_haiku.h index 2c20570a8d..8452f5fbfb 100644 --- a/platform/haiku/context_gl_haiku.h +++ b/platform/haiku/context_gl_haiku.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,12 +33,10 @@ #if defined(OPENGL_ENABLED) -#include "drivers/gl_context/context_gl.h" - #include "haiku_direct_window.h" #include "haiku_gl_view.h" -class ContextGL_Haiku : public ContextGL { +class ContextGL_Haiku { private: HaikuGLView *view; HaikuDirectWindow *window; @@ -46,18 +44,18 @@ private: bool use_vsync; public: - virtual Error initialize(); - virtual void release_current(); - virtual void make_current(); - virtual void swap_buffers(); - virtual int get_window_width(); - virtual int get_window_height(); + Error initialize(); + void release_current(); + void make_current(); + void swap_buffers(); + int get_window_width(); + int get_window_height(); - virtual void set_use_vsync(bool p_use); - virtual bool is_using_vsync() const; + void set_use_vsync(bool p_use); + bool is_using_vsync() const; ContextGL_Haiku(HaikuDirectWindow *p_window); - virtual ~ContextGL_Haiku(); + ~ContextGL_Haiku(); }; #endif |