diff options
Diffstat (limited to 'platform/android')
15 files changed, 44 insertions, 73 deletions
diff --git a/platform/android/android_input_handler.cpp b/platform/android/android_input_handler.cpp index e3f93086dc..277195a054 100644 --- a/platform/android/android_input_handler.cpp +++ b/platform/android/android_input_handler.cpp @@ -56,7 +56,7 @@ void AndroidInputHandler::_set_key_modifier_state(Ref<InputEventWithModifiers> e ev->set_ctrl_pressed(control_mem); } -void AndroidInputHandler::process_key_event(int p_keycode, int p_physical_keycode, int p_unicode, bool p_pressed) { +void AndroidInputHandler::process_key_event(int p_physical_keycode, int p_unicode, int p_key_label, bool p_pressed) { static char32_t prev_wc = 0; char32_t unicode = p_unicode; if ((p_unicode & 0xfffffc00) == 0xd800) { @@ -80,10 +80,7 @@ void AndroidInputHandler::process_key_event(int p_keycode, int p_physical_keycod ev.instantiate(); Key physical_keycode = godot_code_from_android_code(p_physical_keycode); - Key keycode = physical_keycode; - if (p_keycode != 0) { - keycode = godot_code_from_unicode(p_keycode); - } + Key keycode = fix_keycode(unicode, physical_keycode); switch (physical_keycode) { case Key::SHIFT: { @@ -104,7 +101,8 @@ void AndroidInputHandler::process_key_event(int p_keycode, int p_physical_keycod ev->set_keycode(keycode); ev->set_physical_keycode(physical_keycode); - ev->set_unicode(unicode); + ev->set_key_label(fix_key_label(p_key_label, keycode)); + ev->set_unicode(fix_unicode(unicode)); ev->set_pressed(p_pressed); _set_key_modifier_state(ev); diff --git a/platform/android/android_input_handler.h b/platform/android/android_input_handler.h index 34259efd81..6e53dcfc89 100644 --- a/platform/android/android_input_handler.h +++ b/platform/android/android_input_handler.h @@ -97,7 +97,7 @@ public: void process_magnify(Point2 p_pos, float p_factor); void process_pan(Point2 p_pos, Vector2 p_delta); void process_joy_event(JoypadEvent p_event); - void process_key_event(int p_keycode, int p_physical_keycode, int p_unicode, bool p_pressed); + void process_key_event(int p_physical_keycode, int p_unicode, int p_key_label, bool p_pressed); }; #endif // ANDROID_INPUT_HANDLER_H diff --git a/platform/android/android_keys_utils.cpp b/platform/android/android_keys_utils.cpp index 0dc2d19cdd..f50437e82a 100644 --- a/platform/android/android_keys_utils.cpp +++ b/platform/android/android_keys_utils.cpp @@ -38,41 +38,3 @@ Key godot_code_from_android_code(unsigned int p_code) { } return Key::UNKNOWN; } - -Key godot_code_from_unicode(unsigned int p_code) { - unsigned int code = p_code; - if (code > 0xFF) { - return Key::UNKNOWN; - } - // Known control codes. - if (code == '\b') { // 0x08 - return Key::BACKSPACE; - } - if (code == '\t') { // 0x09 - return Key::TAB; - } - if (code == '\n') { // 0x0A - return Key::ENTER; - } - if (code == 0x1B) { - return Key::ESCAPE; - } - if (code == 0x1F) { - return Key::KEY_DELETE; - } - // Unknown control codes. - if (code <= 0x1F || (code >= 0x80 && code <= 0x9F)) { - return Key::UNKNOWN; - } - // Convert to uppercase. - if (code >= 'a' && code <= 'z') { // 0x61 - 0x7A - code -= ('a' - 'A'); - } - if (code >= u'à' && code <= u'ö') { // 0xE0 - 0xF6 - code -= (u'à' - u'À'); // 0xE0 - 0xC0 - } - if (code >= u'ø' && code <= u'þ') { // 0xF8 - 0xFF - code -= (u'ø' - u'Ø'); // 0xF8 - 0xD8 - } - return Key(code); -} diff --git a/platform/android/android_keys_utils.h b/platform/android/android_keys_utils.h index 33e7929278..3a587dd680 100644 --- a/platform/android/android_keys_utils.h +++ b/platform/android/android_keys_utils.h @@ -165,13 +165,14 @@ static AndroidGodotCodePair android_godot_code_pairs[] = { { AKEYCODE_NUMPAD_DOT, Key::KP_PERIOD }, // (158) Numeric keypad '.' key (for decimals or digit grouping). { AKEYCODE_NUMPAD_ENTER, Key::KP_ENTER }, // (160) Numeric keypad Enter key. { AKEYCODE_VOLUME_MUTE, Key::VOLUMEMUTE }, // (164) Volume Mute key. + { AKEYCODE_EISU, Key::JIS_EISU }, // (212) JIS EISU key. { AKEYCODE_YEN, Key::YEN }, // (216) Japanese Yen key. + { AKEYCODE_KANA, Key::JIS_KANA }, // (218) JIS KANA key. { AKEYCODE_HELP, Key::HELP }, // (259) Help key. { AKEYCODE_REFRESH, Key::REFRESH }, // (285) Refresh key. { AKEYCODE_MAX, Key::UNKNOWN } }; Key godot_code_from_android_code(unsigned int p_code); -Key godot_code_from_unicode(unsigned int p_code); #endif // ANDROID_KEYS_UTILS_H diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index 6b3bdb7fe6..3fcb926f86 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -212,7 +212,18 @@ float DisplayServerAndroid::screen_get_scale(int p_screen) const { GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); ERR_FAIL_NULL_V(godot_io_java, 1.0f); - return godot_io_java->get_scaled_density(); + float screen_scale = godot_io_java->get_scaled_density(); + + // Update the scale to avoid cropping. + Size2i screen_size = screen_get_size(p_screen); + if (screen_size != Size2i()) { + float width_scale = screen_size.width / (float)OS_Android::DEFAULT_WINDOW_WIDTH; + float height_scale = screen_size.height / (float)OS_Android::DEFAULT_WINDOW_HEIGHT; + screen_scale = MIN(screen_scale, MIN(width_scale, height_scale)); + } + + print_line("Selected screen scale: ", screen_scale); + return screen_scale; } float DisplayServerAndroid::screen_get_refresh_rate(int p_screen) const { diff --git a/platform/android/java/editor/src/dev/res/values/strings.xml b/platform/android/java/editor/src/dev/res/values/strings.xml index 45fae3fd39..215f2c7d0a 100644 --- a/platform/android/java/editor/src/dev/res/values/strings.xml +++ b/platform/android/java/editor/src/dev/res/values/strings.xml @@ -1,4 +1,4 @@ <?xml version="1.0" encoding="utf-8"?> <resources> - <string name="godot_editor_name_string">Godot Editor 4.x (dev)</string> + <string name="godot_editor_name_string">Godot Editor 4 (dev)</string> </resources> diff --git a/platform/android/java/editor/src/main/res/values/strings.xml b/platform/android/java/editor/src/main/res/values/strings.xml index 837a5d62e1..216d02d9c7 100644 --- a/platform/android/java/editor/src/main/res/values/strings.xml +++ b/platform/android/java/editor/src/main/res/values/strings.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8"?> <resources> - <string name="godot_editor_name_string">Godot Editor 4.x</string> + <string name="godot_editor_name_string">Godot Editor 4</string> <string name="denied_storage_permission_error_msg">Missing storage access permission!</string> </resources> diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java index aca0c4381b..41d06a6458 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java @@ -150,7 +150,6 @@ public class GodotIO { } else { selectedScaledDensity = 0.75f; } - Log.d(TAG, "Selected scaled density: " + selectedScaledDensity); return selectedScaledDensity; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java index 31b512d2dd..75a01dc787 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java @@ -148,7 +148,7 @@ public class GodotLib { /** * Forward regular key events. */ - public static native void key(int p_keycode, int p_physical_keycode, int p_unicode, boolean p_pressed); + public static native void key(int p_physical_keycode, int p_unicode, int p_key_label, boolean p_pressed); /** * Forward game device's key events. diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java index f2bd3e28e6..cedbbfb7c3 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java @@ -129,12 +129,10 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { } } else { // getKeyCode(): The physical key that was pressed. - // Godot's keycodes match the ASCII codes, so for single byte unicode characters, - // we can use the unmodified unicode character to determine Godot's keycode. - final int keycode = event.getUnicodeChar(0); final int physical_keycode = event.getKeyCode(); final int unicode = event.getUnicodeChar(); - GodotLib.key(keycode, physical_keycode, unicode, false); + final int key_label = event.getDisplayLabel(); + GodotLib.key(physical_keycode, unicode, key_label, false); }; return true; @@ -166,10 +164,10 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { GodotLib.joybutton(godotJoyId, button, true); } } else { - final int keycode = event.getUnicodeChar(0); final int physical_keycode = event.getKeyCode(); final int unicode = event.getUnicodeChar(); - GodotLib.key(keycode, physical_keycode, unicode, true); + final int key_label = event.getDisplayLabel(); + GodotLib.key(physical_keycode, unicode, key_label, true); } return true; diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java index fdfe20f32b..7b628e25ed 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java @@ -93,8 +93,8 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene @Override public void beforeTextChanged(final CharSequence pCharSequence, final int start, final int count, final int after) { for (int i = 0; i < count; ++i) { - GodotLib.key(0, KeyEvent.KEYCODE_DEL, 0, true); - GodotLib.key(0, KeyEvent.KEYCODE_DEL, 0, false); + GodotLib.key(KeyEvent.KEYCODE_DEL, 0, 0, true); + GodotLib.key(KeyEvent.KEYCODE_DEL, 0, 0, false); if (mHasSelection) { mHasSelection = false; @@ -110,13 +110,13 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene newChars[i - start] = pCharSequence.charAt(i); } for (int i = 0; i < count; ++i) { - int key = newChars[i]; - if ((key == '\n') && !(mEdit.getKeyboardType() == GodotEditText.VirtualKeyboardType.KEYBOARD_TYPE_MULTILINE)) { + final int character = newChars[i]; + if ((character == '\n') && !(mEdit.getKeyboardType() == GodotEditText.VirtualKeyboardType.KEYBOARD_TYPE_MULTILINE)) { // Return keys are handled through action events continue; } - GodotLib.key(key, 0, key, true); - GodotLib.key(key, 0, key, false); + GodotLib.key(0, character, 0, true); + GodotLib.key(0, character, 0, false); } } @@ -126,17 +126,17 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene final String characters = pKeyEvent.getCharacters(); for (int i = 0; i < characters.length(); i++) { - final int ch = characters.codePointAt(i); - GodotLib.key(ch, 0, ch, true); - GodotLib.key(ch, 0, ch, false); + final int character = characters.codePointAt(i); + GodotLib.key(0, character, 0, true); + GodotLib.key(0, character, 0, false); } } if (pActionID == EditorInfo.IME_ACTION_DONE) { // Enter key has been pressed mRenderView.queueOnRenderThread(() -> { - GodotLib.key(0, KeyEvent.KEYCODE_ENTER, 0, true); - GodotLib.key(0, KeyEvent.KEYCODE_ENTER, 0, false); + GodotLib.key(KeyEvent.KEYCODE_ENTER, 0, 0, true); + GodotLib.key(KeyEvent.KEYCODE_ENTER, 0, 0, false); }); mRenderView.getView().requestFocus(); return true; diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index e6cdd7932a..1ee1cccb82 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -382,11 +382,11 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged( } // Called on the UI thread -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_physical_keycode, jint p_unicode, jboolean p_pressed) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_physical_keycode, jint p_unicode, jint p_key_label, jboolean p_pressed) { if (step.get() <= 0) { return; } - input_handler->process_key_event(p_keycode, p_physical_keycode, p_unicode, p_pressed); + input_handler->process_key_event(p_physical_keycode, p_unicode, p_key_label, p_pressed); } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) { diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h index 3f07a8cfe1..0020ddffd2 100644 --- a/platform/android/java_godot_lib_jni.h +++ b/platform/android/java_godot_lib_jni.h @@ -49,7 +49,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchMouseEvent(JN JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchTouchEvent(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jboolean p_double_tap); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnify(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_factor); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_pan(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_physical_keycode, jint p_unicode, jboolean p_pressed); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_physical_keycode, jint p_unicode, jint p_key_label, jboolean p_pressed); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jclass clazz, jint p_device, jint p_hat_x, jint p_hat_y); diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 942bf0a904..29b91983bf 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -695,8 +695,8 @@ bool OS_Android::_check_internal_feature_support(const String &p_feature) { } OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion) { - display_size.width = 800; - display_size.height = 600; + display_size.width = DEFAULT_WINDOW_WIDTH; + display_size.height = DEFAULT_WINDOW_HEIGHT; use_apk_expansion = p_use_apk_expansion; diff --git a/platform/android/os_android.h b/platform/android/os_android.h index 68b6fefe33..9b43797580 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -86,6 +86,8 @@ private: public: static const char *ANDROID_EXEC_PATH; + static const int DEFAULT_WINDOW_WIDTH = 800; + static const int DEFAULT_WINDOW_HEIGHT = 600; virtual void initialize_core() override; virtual void initialize() override; |