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-rw-r--r--platform/android/SCsub4
-rw-r--r--platform/android/detect.py16
-rw-r--r--platform/android/export/export.cpp3
3 files changed, 3 insertions, 20 deletions
diff --git a/platform/android/SCsub b/platform/android/SCsub
index 22ed476c6f..1562714d76 100644
--- a/platform/android/SCsub
+++ b/platform/android/SCsub
@@ -37,9 +37,7 @@ android_objects.append(env_thirdparty.SharedObject('#thirdparty/misc/ifaddrs-and
lib = env_android.add_shared_library("#bin/libgodot", [android_objects], SHLIBSUFFIX=env["SHLIBSUFFIX"])
lib_arch_dir = ''
-if env['android_arch'] == 'armv6':
- lib_arch_dir = 'armeabi'
-elif env['android_arch'] == 'armv7':
+if env['android_arch'] == 'armv7':
lib_arch_dir = 'armeabi-v7a'
elif env['android_arch'] == 'arm64v8':
lib_arch_dir = 'arm64-v8a'
diff --git a/platform/android/detect.py b/platform/android/detect.py
index b7641172e4..eed51c4d30 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -26,7 +26,7 @@ def get_opts():
return [
('ANDROID_NDK_ROOT', 'Path to the Android NDK', os.environ.get("ANDROID_NDK_ROOT", 0)),
('ndk_platform', 'Target platform (android-<api>, e.g. "android-18")', "android-18"),
- EnumVariable('android_arch', 'Target architecture', "armv7", ('armv7', 'armv6', 'arm64v8', 'x86', 'x86_64')),
+ EnumVariable('android_arch', 'Target architecture', "armv7", ('armv7', 'arm64v8', 'x86', 'x86_64')),
BoolVariable('android_neon', 'Enable NEON support (armv7 only)', True),
BoolVariable('android_stl', 'Enable Android STL support (for modules)', True)
]
@@ -93,7 +93,7 @@ def configure(env):
## Architecture
- if env['android_arch'] not in ['armv7', 'armv6', 'arm64v8', 'x86', 'x86_64']:
+ if env['android_arch'] not in ['armv7', 'arm64v8', 'x86', 'x86_64']:
env['android_arch'] = 'armv7'
neon_text = ""
@@ -119,13 +119,6 @@ def configure(env):
abi_subpath = "x86_64-linux-android"
arch_subpath = "x86_64"
env["x86_libtheora_opt_gcc"] = True
- elif env['android_arch'] == 'armv6':
- env['ARCH'] = 'arch-arm'
- env.extra_suffix = ".armv6" + env.extra_suffix
- target_subpath = "arm-linux-androideabi-4.9"
- abi_subpath = "arm-linux-androideabi"
- arch_subpath = "armeabi"
- can_vectorize = False
elif env["android_arch"] == "armv7":
env['ARCH'] = 'arch-arm'
target_subpath = "arm-linux-androideabi-4.9"
@@ -249,11 +242,6 @@ def configure(env):
elif env['android_arch'] == 'x86_64':
target_opts = ['-target', 'x86_64-none-linux-android']
- elif env["android_arch"] == "armv6":
- target_opts = ['-target', 'armv6-none-linux-androideabi']
- env.Append(CCFLAGS='-march=armv6 -mfpu=vfp -mfloat-abi=softfp'.split())
- env.Append(CPPFLAGS=['-D__ARM_ARCH_6__'])
-
elif env["android_arch"] == "armv7":
target_opts = ['-target', 'armv7-none-linux-androideabi']
env.Append(CCFLAGS='-march=armv7-a -mfloat-abi=softfp'.split())
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 30267aa968..74d89a1e99 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -553,9 +553,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
static Vector<String> get_abis() {
Vector<String> abis;
- // We can still build armv6 in theory, but it doesn't make much
- // sense for games, so disabling for now.
- //abis.push_back("armeabi");
abis.push_back("armeabi-v7a");
abis.push_back("arm64-v8a");
abis.push_back("x86");