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-rw-r--r--platform/android/export/export.cpp2
-rw-r--r--platform/android/os_android.cpp6
-rw-r--r--platform/android/os_android.h3
3 files changed, 10 insertions, 1 deletions
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index b987b3aebd..30267aa968 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -790,7 +790,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
if (tname == "manifest" && attrname == "versionName") {
if (attr_value == 0xFFFFFFFF) {
- WARN_PRINT("Version name in a resource, should be plaintext")
+ WARN_PRINT("Version name in a resource, should be plain text");
} else
string_table.write[attr_value] = version_name;
}
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index f8076dfd2d..ebc319e57d 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -176,6 +176,9 @@ Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int
input = memnew(InputDefault);
input->set_fallback_mapping("Default Android Gamepad");
+ ///@TODO implement a subclass for Android and instantiate that instead
+ camera_server = memnew(CameraServer);
+
//power_manager = memnew(PowerAndroid);
return OK;
@@ -193,6 +196,9 @@ void OS_Android::delete_main_loop() {
}
void OS_Android::finalize() {
+
+ memdelete(camera_server);
+
memdelete(input);
}
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index 4dbc96f4da..e74d4cfd43 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -39,6 +39,7 @@
#include "main/input_default.h"
//#include "power_android.h"
#include "servers/audio_server.h"
+#include "servers/camera_server.h"
#include "servers/visual/rasterizer.h"
class GodotJavaWrapper;
@@ -77,6 +78,8 @@ private:
VisualServer *visual_server;
+ CameraServer *camera_server;
+
mutable String data_dir_cache;
//AudioDriverAndroid audio_driver_android;