diff options
Diffstat (limited to 'platform/android')
131 files changed, 10606 insertions, 6032 deletions
diff --git a/platform/android/README.md b/platform/android/README.md new file mode 100644 index 0000000000..343e588553 --- /dev/null +++ b/platform/android/README.md @@ -0,0 +1,14 @@ +# Android platform port + +This folder contains the Java and C++ (JNI) code for the Android platform port, +using [Gradle](https://gradle.org/) as a build system. + +## Artwork license + +[`logo.png`](logo.png) and [`run_icon.png`](run_icon.png) are licensed under +[Creative Commons Attribution 3.0 Unported](https://developer.android.com/distribute/marketing-tools/brand-guidelines#android_robot) +per the Android logo usage guidelines: + +> The Android robot is reproduced or modified from work created and shared by +> Google and used according to terms described in the Creative Commons 3.0 +> Attribution License. diff --git a/platform/android/SCsub b/platform/android/SCsub index 7e9dac926c..ad226255bc 100644 --- a/platform/android/SCsub +++ b/platform/android/SCsub @@ -4,12 +4,13 @@ Import("env") android_files = [ "os_android.cpp", + "android_input_handler.cpp", "file_access_android.cpp", "audio_driver_opensl.cpp", "dir_access_jandroid.cpp", + "tts_android.cpp", "thread_jandroid.cpp", "net_socket_android.cpp", - "audio_driver_jandroid.cpp", "java_godot_lib_jni.cpp", "java_class_wrapper.cpp", "java_godot_wrapper.cpp", @@ -18,6 +19,7 @@ android_files = [ "jni_utils.cpp", "android_keys_utils.cpp", "display_server_android.cpp", + "plugin/godot_plugin_jni.cpp", "vulkan/vulkan_context_android.cpp", ] @@ -52,10 +54,17 @@ else: if lib_arch_dir != "": if env["target"] == "release": lib_type_dir = "release" - else: # release_debug, debug + elif env["target"] == "release_debug": lib_type_dir = "debug" + else: # debug + lib_type_dir = "dev" - out_dir = "#platform/android/java/lib/libs/" + lib_type_dir + "/" + lib_arch_dir + if env["tools"]: + lib_tools_dir = "tools/" + else: + lib_tools_dir = "" + + out_dir = "#platform/android/java/lib/libs/" + lib_tools_dir + lib_type_dir + "/" + lib_arch_dir env_android.Command( out_dir + "/libgodot_android.so", "#bin/libgodot" + env["SHLIBSUFFIX"], Move("$TARGET", "$SOURCE") ) diff --git a/platform/android/android_input_handler.cpp b/platform/android/android_input_handler.cpp new file mode 100644 index 0000000000..10f23b320b --- /dev/null +++ b/platform/android/android_input_handler.cpp @@ -0,0 +1,393 @@ +/*************************************************************************/ +/* android_input_handler.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "android_input_handler.h" + +#include "android_keys_utils.h" +#include "display_server_android.h" + +void AndroidInputHandler::process_joy_event(AndroidInputHandler::JoypadEvent p_event) { + switch (p_event.type) { + case JOY_EVENT_BUTTON: + Input::get_singleton()->joy_button(p_event.device, (JoyButton)p_event.index, p_event.pressed); + break; + case JOY_EVENT_AXIS: + Input::get_singleton()->joy_axis(p_event.device, (JoyAxis)p_event.index, p_event.value); + break; + case JOY_EVENT_HAT: + Input::get_singleton()->joy_hat(p_event.device, p_event.hat); + break; + default: + return; + } +} + +void AndroidInputHandler::_set_key_modifier_state(Ref<InputEventWithModifiers> ev) { + ev->set_shift_pressed(shift_mem); + ev->set_alt_pressed(alt_mem); + ev->set_meta_pressed(meta_mem); + ev->set_ctrl_pressed(control_mem); +} + +void AndroidInputHandler::process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed) { + static char32_t prev_wc = 0; + char32_t unicode = p_unicode_char; + if ((p_unicode_char & 0xfffffc00) == 0xd800) { + if (prev_wc != 0) { + ERR_PRINT("invalid utf16 surrogate input"); + } + prev_wc = unicode; + return; // Skip surrogate. + } else if ((unicode & 0xfffffc00) == 0xdc00) { + if (prev_wc == 0) { + ERR_PRINT("invalid utf16 surrogate input"); + return; // Skip invalid surrogate. + } + unicode = (prev_wc << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000); + prev_wc = 0; + } else { + prev_wc = 0; + } + + Ref<InputEventKey> ev; + ev.instantiate(); + int val = unicode; + Key keycode = android_get_keysym(p_keycode); + Key phy_keycode = android_get_keysym(p_scancode); + + if (keycode == Key::SHIFT) { + shift_mem = p_pressed; + } + if (keycode == Key::ALT) { + alt_mem = p_pressed; + } + if (keycode == Key::CTRL) { + control_mem = p_pressed; + } + if (keycode == Key::META) { + meta_mem = p_pressed; + } + + ev->set_keycode(keycode); + ev->set_physical_keycode(phy_keycode); + ev->set_unicode(val); + ev->set_pressed(p_pressed); + + _set_key_modifier_state(ev); + + if (val == '\n') { + ev->set_keycode(Key::ENTER); + } else if (val == 61448) { + ev->set_keycode(Key::BACKSPACE); + ev->set_unicode((char32_t)Key::BACKSPACE); + } else if (val == 61453) { + ev->set_keycode(Key::ENTER); + ev->set_unicode((char32_t)Key::ENTER); + } else if (p_keycode == 4) { + if (DisplayServerAndroid *dsa = Object::cast_to<DisplayServerAndroid>(DisplayServer::get_singleton())) { + dsa->send_window_event(DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST, true); + } + } + + Input::get_singleton()->parse_input_event(ev); +} + +void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector<AndroidInputHandler::TouchPos> &p_points) { + switch (p_event) { + case AMOTION_EVENT_ACTION_DOWN: { //gesture begin + if (touch.size()) { + //end all if exist + for (int i = 0; i < touch.size(); i++) { + Ref<InputEventScreenTouch> ev; + ev.instantiate(); + ev->set_index(touch[i].id); + ev->set_pressed(false); + ev->set_position(touch[i].pos); + Input::get_singleton()->parse_input_event(ev); + } + } + + touch.resize(p_points.size()); + for (int i = 0; i < p_points.size(); i++) { + touch.write[i].id = p_points[i].id; + touch.write[i].pos = p_points[i].pos; + } + + //send touch + for (int i = 0; i < touch.size(); i++) { + Ref<InputEventScreenTouch> ev; + ev.instantiate(); + ev->set_index(touch[i].id); + ev->set_pressed(true); + ev->set_position(touch[i].pos); + Input::get_singleton()->parse_input_event(ev); + } + + } break; + case AMOTION_EVENT_ACTION_MOVE: { //motion + ERR_FAIL_COND(touch.size() != p_points.size()); + + for (int i = 0; i < touch.size(); i++) { + int idx = -1; + for (int j = 0; j < p_points.size(); j++) { + if (touch[i].id == p_points[j].id) { + idx = j; + break; + } + } + + ERR_CONTINUE(idx == -1); + + if (touch[i].pos == p_points[idx].pos) { + continue; // Don't move unnecessarily. + } + + Ref<InputEventScreenDrag> ev; + ev.instantiate(); + ev->set_index(touch[i].id); + ev->set_position(p_points[idx].pos); + ev->set_relative(p_points[idx].pos - touch[i].pos); + Input::get_singleton()->parse_input_event(ev); + touch.write[i].pos = p_points[idx].pos; + } + + } break; + case AMOTION_EVENT_ACTION_CANCEL: + case AMOTION_EVENT_ACTION_UP: { //release + if (touch.size()) { + //end all if exist + for (int i = 0; i < touch.size(); i++) { + Ref<InputEventScreenTouch> ev; + ev.instantiate(); + ev->set_index(touch[i].id); + ev->set_pressed(false); + ev->set_position(touch[i].pos); + Input::get_singleton()->parse_input_event(ev); + } + touch.clear(); + } + } break; + case AMOTION_EVENT_ACTION_POINTER_DOWN: { // add touch + for (int i = 0; i < p_points.size(); i++) { + if (p_points[i].id == p_pointer) { + TouchPos tp = p_points[i]; + touch.push_back(tp); + + Ref<InputEventScreenTouch> ev; + ev.instantiate(); + + ev->set_index(tp.id); + ev->set_pressed(true); + ev->set_position(tp.pos); + Input::get_singleton()->parse_input_event(ev); + + break; + } + } + } break; + case AMOTION_EVENT_ACTION_POINTER_UP: { // remove touch + for (int i = 0; i < touch.size(); i++) { + if (touch[i].id == p_pointer) { + Ref<InputEventScreenTouch> ev; + ev.instantiate(); + ev->set_index(touch[i].id); + ev->set_pressed(false); + ev->set_position(touch[i].pos); + Input::get_singleton()->parse_input_event(ev); + touch.remove_at(i); + + break; + } + } + } break; + } +} + +void AndroidInputHandler::process_hover(int p_type, Point2 p_pos) { + // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER + switch (p_type) { + case AMOTION_EVENT_ACTION_HOVER_MOVE: // hover move + case AMOTION_EVENT_ACTION_HOVER_ENTER: // hover enter + case AMOTION_EVENT_ACTION_HOVER_EXIT: { // hover exit + Ref<InputEventMouseMotion> ev; + ev.instantiate(); + _set_key_modifier_state(ev); + ev->set_position(p_pos); + ev->set_global_position(p_pos); + ev->set_relative(p_pos - hover_prev_pos); + Input::get_singleton()->parse_input_event(ev); + hover_prev_pos = p_pos; + } break; + } +} + +void AndroidInputHandler::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) { + MouseButton event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask); + switch (event_action) { + case AMOTION_EVENT_ACTION_BUTTON_PRESS: + case AMOTION_EVENT_ACTION_BUTTON_RELEASE: { + Ref<InputEventMouseButton> ev; + ev.instantiate(); + _set_key_modifier_state(ev); + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { + ev->set_position(event_pos); + ev->set_global_position(event_pos); + } else { + ev->set_position(hover_prev_pos); + ev->set_global_position(hover_prev_pos); + } + ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS); + MouseButton changed_button_mask = MouseButton(buttons_state ^ event_buttons_mask); + + buttons_state = event_buttons_mask; + + ev->set_button_index(_button_index_from_mask(changed_button_mask)); + ev->set_button_mask(event_buttons_mask); + Input::get_singleton()->parse_input_event(ev); + } break; + + case AMOTION_EVENT_ACTION_MOVE: { + Ref<InputEventMouseMotion> ev; + ev.instantiate(); + _set_key_modifier_state(ev); + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { + ev->set_position(event_pos); + ev->set_global_position(event_pos); + ev->set_relative(event_pos - hover_prev_pos); + hover_prev_pos = event_pos; + } else { + ev->set_position(hover_prev_pos); + ev->set_global_position(hover_prev_pos); + ev->set_relative(event_pos); + } + ev->set_button_mask(event_buttons_mask); + Input::get_singleton()->parse_input_event(ev); + } break; + case AMOTION_EVENT_ACTION_SCROLL: { + Ref<InputEventMouseButton> ev; + ev.instantiate(); + if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { + ev->set_position(event_pos); + ev->set_global_position(event_pos); + } else { + ev->set_position(hover_prev_pos); + ev->set_global_position(hover_prev_pos); + } + ev->set_pressed(true); + buttons_state = event_buttons_mask; + if (event_vertical_factor > 0) { + _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_UP, event_vertical_factor); + } else if (event_vertical_factor < 0) { + _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_DOWN, -event_vertical_factor); + } + + if (event_horizontal_factor > 0) { + _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_RIGHT, event_horizontal_factor); + } else if (event_horizontal_factor < 0) { + _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_LEFT, -event_horizontal_factor); + } + } break; + } +} + +void AndroidInputHandler::_wheel_button_click(MouseButton event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor) { + Ref<InputEventMouseButton> evd = ev->duplicate(); + _set_key_modifier_state(evd); + evd->set_button_index(wheel_button); + evd->set_button_mask(MouseButton(event_buttons_mask ^ mouse_button_to_mask(wheel_button))); + evd->set_factor(factor); + Input::get_singleton()->parse_input_event(evd); + Ref<InputEventMouseButton> evdd = evd->duplicate(); + evdd->set_pressed(false); + evdd->set_button_mask(event_buttons_mask); + Input::get_singleton()->parse_input_event(evdd); +} + +void AndroidInputHandler::process_double_tap(int event_android_button_mask, Point2 p_pos) { + MouseButton event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask); + Ref<InputEventMouseButton> ev; + ev.instantiate(); + _set_key_modifier_state(ev); + ev->set_position(p_pos); + ev->set_global_position(p_pos); + ev->set_pressed(event_button_mask != MouseButton::NONE); + ev->set_button_index(_button_index_from_mask(event_button_mask)); + ev->set_button_mask(event_button_mask); + ev->set_double_click(true); + Input::get_singleton()->parse_input_event(ev); +} + +MouseButton AndroidInputHandler::_button_index_from_mask(MouseButton button_mask) { + switch (button_mask) { + case MouseButton::MASK_LEFT: + return MouseButton::LEFT; + case MouseButton::MASK_RIGHT: + return MouseButton::RIGHT; + case MouseButton::MASK_MIDDLE: + return MouseButton::MIDDLE; + case MouseButton::MASK_XBUTTON1: + return MouseButton::MB_XBUTTON1; + case MouseButton::MASK_XBUTTON2: + return MouseButton::MB_XBUTTON2; + default: + return MouseButton::NONE; + } +} + +MouseButton AndroidInputHandler::_android_button_mask_to_godot_button_mask(int android_button_mask) { + MouseButton godot_button_mask = MouseButton::NONE; + if (android_button_mask & AMOTION_EVENT_BUTTON_PRIMARY) { + godot_button_mask |= MouseButton::MASK_LEFT; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) { + godot_button_mask |= MouseButton::MASK_RIGHT; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_TERTIARY) { + godot_button_mask |= MouseButton::MASK_MIDDLE; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_BACK) { + godot_button_mask |= MouseButton::MASK_XBUTTON1; + } + if (android_button_mask & AMOTION_EVENT_BUTTON_FORWARD) { + godot_button_mask |= MouseButton::MASK_XBUTTON2; + } + + return godot_button_mask; +} + +void AndroidInputHandler::process_scroll(Point2 p_pos) { + Ref<InputEventPanGesture> ev; + ev.instantiate(); + _set_key_modifier_state(ev); + ev->set_position(p_pos); + ev->set_delta(p_pos - scroll_prev_pos); + Input::get_singleton()->parse_input_event(ev); + scroll_prev_pos = p_pos; +} diff --git a/platform/android/android_input_handler.h b/platform/android/android_input_handler.h new file mode 100644 index 0000000000..e9c0ec1475 --- /dev/null +++ b/platform/android/android_input_handler.h @@ -0,0 +1,91 @@ +/*************************************************************************/ +/* android_input_handler.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef ANDROID_INPUT_HANDLER_H +#define ANDROID_INPUT_HANDLER_H + +#include "core/input/input.h" + +// This class encapsulates all the handling of input events that come from the Android UI thread. +// Remarks: +// - It's not thread-safe by itself, so its functions must only be called on a single thread, which is the Android UI thread. +// - Its functions must only call thread-safe methods. +class AndroidInputHandler { +public: + struct TouchPos { + int id = 0; + Point2 pos; + }; + + enum { + JOY_EVENT_BUTTON = 0, + JOY_EVENT_AXIS = 1, + JOY_EVENT_HAT = 2 + }; + + struct JoypadEvent { + int device = 0; + int type = 0; + int index = 0; // Can be either JoyAxis or JoyButton. + bool pressed = false; + float value = 0; + HatMask hat = HatMask::CENTER; + }; + +private: + bool alt_mem = false; + bool shift_mem = false; + bool control_mem = false; + bool meta_mem = false; + + MouseButton buttons_state = MouseButton::NONE; + + Vector<TouchPos> touch; + Point2 hover_prev_pos; // needed to calculate the relative position on hover events + Point2 scroll_prev_pos; // needed to calculate the relative position on scroll events + + void _set_key_modifier_state(Ref<InputEventWithModifiers> ev); + + static MouseButton _button_index_from_mask(MouseButton button_mask); + static MouseButton _android_button_mask_to_godot_button_mask(int android_button_mask); + + void _wheel_button_click(MouseButton event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor); + +public: + void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points); + void process_hover(int p_type, Point2 p_pos); + void process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0); + void process_double_tap(int event_android_button_mask, Point2 p_pos); + void process_scroll(Point2 p_pos); + void process_joy_event(JoypadEvent p_event); + void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed); +}; + +#endif // ANDROID_INPUT_HANDLER_H diff --git a/platform/android/android_keys_utils.cpp b/platform/android/android_keys_utils.cpp index 5aa546c17b..885e4ff145 100644 --- a/platform/android/android_keys_utils.cpp +++ b/platform/android/android_keys_utils.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,12 +30,12 @@ #include "android_keys_utils.h" -unsigned int android_get_keysym(unsigned int p_code) { - for (int i = 0; _ak_to_keycode[i].keysym != KEY_UNKNOWN; i++) { +Key android_get_keysym(unsigned int p_code) { + for (int i = 0; _ak_to_keycode[i].keysym != Key::UNKNOWN; i++) { if (_ak_to_keycode[i].keycode == p_code) { return _ak_to_keycode[i].keysym; } } - return KEY_UNKNOWN; + return Key::UNKNOWN; } diff --git a/platform/android/android_keys_utils.h b/platform/android/android_keys_utils.h index e0ee2888c0..24a6589fba 100644 --- a/platform/android/android_keys_utils.h +++ b/platform/android/android_keys_utils.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,128 +35,128 @@ #include <core/os/keyboard.h> struct _WinTranslatePair { - unsigned int keysym = 0; + Key keysym = Key::NONE; unsigned int keycode = 0; }; static _WinTranslatePair _ak_to_keycode[] = { - { KEY_TAB, AKEYCODE_TAB }, - { KEY_ENTER, AKEYCODE_ENTER }, - { KEY_SHIFT, AKEYCODE_SHIFT_LEFT }, - { KEY_SHIFT, AKEYCODE_SHIFT_RIGHT }, - { KEY_ALT, AKEYCODE_ALT_LEFT }, - { KEY_ALT, AKEYCODE_ALT_RIGHT }, - { KEY_MENU, AKEYCODE_MENU }, - { KEY_PAUSE, AKEYCODE_MEDIA_PLAY_PAUSE }, - { KEY_ESCAPE, AKEYCODE_BACK }, - { KEY_SPACE, AKEYCODE_SPACE }, - { KEY_PAGEUP, AKEYCODE_PAGE_UP }, - { KEY_PAGEDOWN, AKEYCODE_PAGE_DOWN }, - { KEY_HOME, AKEYCODE_HOME }, //(0x24) - { KEY_LEFT, AKEYCODE_DPAD_LEFT }, - { KEY_UP, AKEYCODE_DPAD_UP }, - { KEY_RIGHT, AKEYCODE_DPAD_RIGHT }, - { KEY_DOWN, AKEYCODE_DPAD_DOWN }, - { KEY_PERIODCENTERED, AKEYCODE_DPAD_CENTER }, - { KEY_BACKSPACE, AKEYCODE_DEL }, - { KEY_0, AKEYCODE_0 }, ////0 key - { KEY_1, AKEYCODE_1 }, ////1 key - { KEY_2, AKEYCODE_2 }, ////2 key - { KEY_3, AKEYCODE_3 }, ////3 key - { KEY_4, AKEYCODE_4 }, ////4 key - { KEY_5, AKEYCODE_5 }, ////5 key - { KEY_6, AKEYCODE_6 }, ////6 key - { KEY_7, AKEYCODE_7 }, ////7 key - { KEY_8, AKEYCODE_8 }, ////8 key - { KEY_9, AKEYCODE_9 }, ////9 key - { KEY_A, AKEYCODE_A }, ////A key - { KEY_B, AKEYCODE_B }, ////B key - { KEY_C, AKEYCODE_C }, ////C key - { KEY_D, AKEYCODE_D }, ////D key - { KEY_E, AKEYCODE_E }, ////E key - { KEY_F, AKEYCODE_F }, ////F key - { KEY_G, AKEYCODE_G }, ////G key - { KEY_H, AKEYCODE_H }, ////H key - { KEY_I, AKEYCODE_I }, ////I key - { KEY_J, AKEYCODE_J }, ////J key - { KEY_K, AKEYCODE_K }, ////K key - { KEY_L, AKEYCODE_L }, ////L key - { KEY_M, AKEYCODE_M }, ////M key - { KEY_N, AKEYCODE_N }, ////N key - { KEY_O, AKEYCODE_O }, ////O key - { KEY_P, AKEYCODE_P }, ////P key - { KEY_Q, AKEYCODE_Q }, ////Q key - { KEY_R, AKEYCODE_R }, ////R key - { KEY_S, AKEYCODE_S }, ////S key - { KEY_T, AKEYCODE_T }, ////T key - { KEY_U, AKEYCODE_U }, ////U key - { KEY_V, AKEYCODE_V }, ////V key - { KEY_W, AKEYCODE_W }, ////W key - { KEY_X, AKEYCODE_X }, ////X key - { KEY_Y, AKEYCODE_Y }, ////Y key - { KEY_Z, AKEYCODE_Z }, ////Z key - { KEY_HOMEPAGE, AKEYCODE_EXPLORER }, - { KEY_LAUNCH0, AKEYCODE_BUTTON_A }, - { KEY_LAUNCH1, AKEYCODE_BUTTON_B }, - { KEY_LAUNCH2, AKEYCODE_BUTTON_C }, - { KEY_LAUNCH3, AKEYCODE_BUTTON_X }, - { KEY_LAUNCH4, AKEYCODE_BUTTON_Y }, - { KEY_LAUNCH5, AKEYCODE_BUTTON_Z }, - { KEY_LAUNCH6, AKEYCODE_BUTTON_L1 }, - { KEY_LAUNCH7, AKEYCODE_BUTTON_R1 }, - { KEY_LAUNCH8, AKEYCODE_BUTTON_L2 }, - { KEY_LAUNCH9, AKEYCODE_BUTTON_R2 }, - { KEY_LAUNCHA, AKEYCODE_BUTTON_THUMBL }, - { KEY_LAUNCHB, AKEYCODE_BUTTON_THUMBR }, - { KEY_LAUNCHC, AKEYCODE_BUTTON_START }, - { KEY_LAUNCHD, AKEYCODE_BUTTON_SELECT }, - { KEY_LAUNCHE, AKEYCODE_BUTTON_MODE }, - { KEY_VOLUMEMUTE, AKEYCODE_MUTE }, - { KEY_VOLUMEDOWN, AKEYCODE_VOLUME_DOWN }, - { KEY_VOLUMEUP, AKEYCODE_VOLUME_UP }, - { KEY_BACK, AKEYCODE_MEDIA_REWIND }, - { KEY_FORWARD, AKEYCODE_MEDIA_FAST_FORWARD }, - { KEY_MEDIANEXT, AKEYCODE_MEDIA_NEXT }, - { KEY_MEDIAPREVIOUS, AKEYCODE_MEDIA_PREVIOUS }, - { KEY_MEDIASTOP, AKEYCODE_MEDIA_STOP }, - { KEY_PLUS, AKEYCODE_PLUS }, - { KEY_EQUAL, AKEYCODE_EQUALS }, // the '+' key - { KEY_COMMA, AKEYCODE_COMMA }, // the ',' key - { KEY_MINUS, AKEYCODE_MINUS }, // the '-' key - { KEY_SLASH, AKEYCODE_SLASH }, // the '/?' key - { KEY_BACKSLASH, AKEYCODE_BACKSLASH }, - { KEY_BRACKETLEFT, AKEYCODE_LEFT_BRACKET }, - { KEY_BRACKETRIGHT, AKEYCODE_RIGHT_BRACKET }, - { KEY_CONTROL, AKEYCODE_CTRL_LEFT }, - { KEY_CONTROL, AKEYCODE_CTRL_RIGHT }, - { KEY_UNKNOWN, 0 } + { Key::TAB, AKEYCODE_TAB }, + { Key::ENTER, AKEYCODE_ENTER }, + { Key::SHIFT, AKEYCODE_SHIFT_LEFT }, + { Key::SHIFT, AKEYCODE_SHIFT_RIGHT }, + { Key::ALT, AKEYCODE_ALT_LEFT }, + { Key::ALT, AKEYCODE_ALT_RIGHT }, + { Key::MENU, AKEYCODE_MENU }, + { Key::PAUSE, AKEYCODE_MEDIA_PLAY_PAUSE }, + { Key::ESCAPE, AKEYCODE_BACK }, + { Key::SPACE, AKEYCODE_SPACE }, + { Key::PAGEUP, AKEYCODE_PAGE_UP }, + { Key::PAGEDOWN, AKEYCODE_PAGE_DOWN }, + { Key::HOME, AKEYCODE_HOME }, //(0x24) + { Key::LEFT, AKEYCODE_DPAD_LEFT }, + { Key::UP, AKEYCODE_DPAD_UP }, + { Key::RIGHT, AKEYCODE_DPAD_RIGHT }, + { Key::DOWN, AKEYCODE_DPAD_DOWN }, + { Key::PERIODCENTERED, AKEYCODE_DPAD_CENTER }, + { Key::BACKSPACE, AKEYCODE_DEL }, + { Key::KEY_0, AKEYCODE_0 }, + { Key::KEY_1, AKEYCODE_1 }, + { Key::KEY_2, AKEYCODE_2 }, + { Key::KEY_3, AKEYCODE_3 }, + { Key::KEY_4, AKEYCODE_4 }, + { Key::KEY_5, AKEYCODE_5 }, + { Key::KEY_6, AKEYCODE_6 }, + { Key::KEY_7, AKEYCODE_7 }, + { Key::KEY_8, AKEYCODE_8 }, + { Key::KEY_9, AKEYCODE_9 }, + { Key::A, AKEYCODE_A }, + { Key::B, AKEYCODE_B }, + { Key::C, AKEYCODE_C }, + { Key::D, AKEYCODE_D }, + { Key::E, AKEYCODE_E }, + { Key::F, AKEYCODE_F }, + { Key::G, AKEYCODE_G }, + { Key::H, AKEYCODE_H }, + { Key::I, AKEYCODE_I }, + { Key::J, AKEYCODE_J }, + { Key::K, AKEYCODE_K }, + { Key::L, AKEYCODE_L }, + { Key::M, AKEYCODE_M }, + { Key::N, AKEYCODE_N }, + { Key::O, AKEYCODE_O }, + { Key::P, AKEYCODE_P }, + { Key::Q, AKEYCODE_Q }, + { Key::R, AKEYCODE_R }, + { Key::S, AKEYCODE_S }, + { Key::T, AKEYCODE_T }, + { Key::U, AKEYCODE_U }, + { Key::V, AKEYCODE_V }, + { Key::W, AKEYCODE_W }, + { Key::X, AKEYCODE_X }, + { Key::Y, AKEYCODE_Y }, + { Key::Z, AKEYCODE_Z }, + { Key::HOMEPAGE, AKEYCODE_EXPLORER }, + { Key::LAUNCH0, AKEYCODE_BUTTON_A }, + { Key::LAUNCH1, AKEYCODE_BUTTON_B }, + { Key::LAUNCH2, AKEYCODE_BUTTON_C }, + { Key::LAUNCH3, AKEYCODE_BUTTON_X }, + { Key::LAUNCH4, AKEYCODE_BUTTON_Y }, + { Key::LAUNCH5, AKEYCODE_BUTTON_Z }, + { Key::LAUNCH6, AKEYCODE_BUTTON_L1 }, + { Key::LAUNCH7, AKEYCODE_BUTTON_R1 }, + { Key::LAUNCH8, AKEYCODE_BUTTON_L2 }, + { Key::LAUNCH9, AKEYCODE_BUTTON_R2 }, + { Key::LAUNCHA, AKEYCODE_BUTTON_THUMBL }, + { Key::LAUNCHB, AKEYCODE_BUTTON_THUMBR }, + { Key::LAUNCHC, AKEYCODE_BUTTON_START }, + { Key::LAUNCHD, AKEYCODE_BUTTON_SELECT }, + { Key::LAUNCHE, AKEYCODE_BUTTON_MODE }, + { Key::VOLUMEMUTE, AKEYCODE_MUTE }, + { Key::VOLUMEDOWN, AKEYCODE_VOLUME_DOWN }, + { Key::VOLUMEUP, AKEYCODE_VOLUME_UP }, + { Key::BACK, AKEYCODE_MEDIA_REWIND }, + { Key::FORWARD, AKEYCODE_MEDIA_FAST_FORWARD }, + { Key::MEDIANEXT, AKEYCODE_MEDIA_NEXT }, + { Key::MEDIAPREVIOUS, AKEYCODE_MEDIA_PREVIOUS }, + { Key::MEDIASTOP, AKEYCODE_MEDIA_STOP }, + { Key::PLUS, AKEYCODE_PLUS }, + { Key::EQUAL, AKEYCODE_EQUALS }, // the '+' key + { Key::COMMA, AKEYCODE_COMMA }, // the ',' key + { Key::MINUS, AKEYCODE_MINUS }, // the '-' key + { Key::SLASH, AKEYCODE_SLASH }, // the '/?' key + { Key::BACKSLASH, AKEYCODE_BACKSLASH }, + { Key::BRACKETLEFT, AKEYCODE_LEFT_BRACKET }, + { Key::BRACKETRIGHT, AKEYCODE_RIGHT_BRACKET }, + { Key::CTRL, AKEYCODE_CTRL_LEFT }, + { Key::CTRL, AKEYCODE_CTRL_RIGHT }, + { Key::UNKNOWN, 0 } }; /* TODO: map these android key: - AKEYCODE_SOFT_LEFT = 1, - AKEYCODE_SOFT_RIGHT = 2, - AKEYCODE_CALL = 5, - AKEYCODE_ENDCALL = 6, - AKEYCODE_STAR = 17, - AKEYCODE_POUND = 18, - AKEYCODE_POWER = 26, - AKEYCODE_CAMERA = 27, - AKEYCODE_CLEAR = 28, - AKEYCODE_SYM = 63, - AKEYCODE_ENVELOPE = 65, - AKEYCODE_GRAVE = 68, - AKEYCODE_SEMICOLON = 74, - AKEYCODE_APOSTROPHE = 75, - AKEYCODE_AT = 77, - AKEYCODE_NUM = 78, - AKEYCODE_HEADSETHOOK = 79, - AKEYCODE_FOCUS = 80, // *Camera* focus - AKEYCODE_NOTIFICATION = 83, - AKEYCODE_SEARCH = 84, - AKEYCODE_PICTSYMBOLS = 94, - AKEYCODE_SWITCH_CHARSET = 95, + AKEYCODE_SOFT_LEFT = 1, + AKEYCODE_SOFT_RIGHT = 2, + AKEYCODE_CALL = 5, + AKEYCODE_ENDCALL = 6, + AKEYCODE_STAR = 17, + AKEYCODE_POUND = 18, + AKEYCODE_POWER = 26, + AKEYCODE_CAMERA = 27, + AKEYCODE_CLEAR = 28, + AKEYCODE_SYM = 63, + AKEYCODE_ENVELOPE = 65, + AKEYCODE_GRAVE = 68, + AKEYCODE_SEMICOLON = 74, + AKEYCODE_APOSTROPHE = 75, + AKEYCODE_AT = 77, + AKEYCODE_NUM = 78, + AKEYCODE_HEADSETHOOK = 79, + AKEYCODE_FOCUS = 80, // *Camera* focus + AKEYCODE_NOTIFICATION = 83, + AKEYCODE_SEARCH = 84, + AKEYCODE_PICTSYMBOLS = 94, + AKEYCODE_SWITCH_CHARSET = 95, */ -unsigned int android_get_keysym(unsigned int p_code); +Key android_get_keysym(unsigned int p_code); #endif // ANDROID_KEYS_UTILS_H diff --git a/platform/android/api/api.cpp b/platform/android/api/api.cpp index d3c49c6eb7..f80f1e3051 100644 --- a/platform/android/api/api.cpp +++ b/platform/android/api/api.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -44,11 +44,11 @@ void register_android_api() { // `JNISingleton` registration occurs in // `platform/android/java_godot_lib_jni.cpp#Java_org_godotengine_godot_GodotLib_setup` java_class_wrapper = memnew(JavaClassWrapper); // Dummy - ClassDB::register_class<JNISingleton>(); + GDREGISTER_CLASS(JNISingleton); #endif - ClassDB::register_class<JavaClass>(); - ClassDB::register_class<JavaClassWrapper>(); + GDREGISTER_CLASS(JavaClass); + GDREGISTER_CLASS(JavaClassWrapper); Engine::get_singleton()->add_singleton(Engine::Singleton("JavaClassWrapper", JavaClassWrapper::get_singleton())); } @@ -64,14 +64,14 @@ void JavaClassWrapper::_bind_methods() { #if !defined(ANDROID_ENABLED) -Variant JavaClass::call(const StringName &, const Variant **, int, Callable::CallError &) { +Variant JavaClass::callp(const StringName &, const Variant **, int, Callable::CallError &) { return Variant(); } JavaClass::JavaClass() { } -Variant JavaObject::call(const StringName &, const Variant **, int, Callable::CallError &) { +Variant JavaObject::callp(const StringName &, const Variant **, int, Callable::CallError &) { return Variant(); } diff --git a/platform/android/api/api.h b/platform/android/api/api.h index fe3a6734ac..a4ee27cf81 100644 --- a/platform/android/api/api.h +++ b/platform/android/api/api.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/api/java_class_wrapper.h b/platform/android/api/java_class_wrapper.h index d6c7a1abe5..ac8d6585d3 100644 --- a/platform/android/api/java_class_wrapper.h +++ b/platform/android/api/java_class_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,7 +31,7 @@ #ifndef JAVA_CLASS_WRAPPER_H #define JAVA_CLASS_WRAPPER_H -#include "core/object/reference.h" +#include "core/object/ref_counted.h" #ifdef ANDROID_ENABLED #include <android/log.h> @@ -42,8 +42,8 @@ class JavaObject; #endif -class JavaClass : public Reference { - GDCLASS(JavaClass, Reference); +class JavaClass : public RefCounted { + GDCLASS(JavaClass, RefCounted); #ifdef ANDROID_ENABLED enum ArgumentType{ @@ -63,7 +63,7 @@ class JavaClass : public Reference { ARG_TYPE_MASK = (1 << 16) - 1 }; - Map<StringName, Variant> constant_map; + RBMap<StringName, Variant> constant_map; struct MethodInfo { bool _static = false; @@ -174,18 +174,18 @@ class JavaClass : public Reference { bool _call_method(JavaObject *p_instance, const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error, Variant &ret); friend class JavaClassWrapper; - Map<StringName, List<MethodInfo>> methods; + HashMap<StringName, List<MethodInfo>> methods; jclass _class; #endif public: - virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override; + virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override; JavaClass(); }; -class JavaObject : public Reference { - GDCLASS(JavaObject, Reference); +class JavaObject : public RefCounted { + GDCLASS(JavaObject, RefCounted); #ifdef ANDROID_ENABLED Ref<JavaClass> base_class; @@ -195,7 +195,7 @@ class JavaObject : public Reference { #endif public: - virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override; + virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override; #ifdef ANDROID_ENABLED JavaObject(const Ref<JavaClass> &p_base, jobject *p_instance); @@ -207,7 +207,7 @@ class JavaClassWrapper : public Object { GDCLASS(JavaClassWrapper, Object); #ifdef ANDROID_ENABLED - Map<String, Ref<JavaClass>> class_cache; + RBMap<String, Ref<JavaClass>> class_cache; friend class JavaClass; jclass activityClass; jmethodID findClass; diff --git a/platform/android/api/jni_singleton.h b/platform/android/api/jni_singleton.h index 965eaabf81..690fddae21 100644 --- a/platform/android/api/jni_singleton.h +++ b/platform/android/api/jni_singleton.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,10 +31,10 @@ #ifndef JNI_SINGLETON_H #define JNI_SINGLETON_H -#include <core/config/engine.h> -#include <core/variant/variant.h> +#include "core/config/engine.h" +#include "core/variant/variant.h" #ifdef ANDROID_ENABLED -#include <platform/android/jni_utils.h> +#include "platform/android/jni_utils.h" #endif class JNISingleton : public Object { @@ -48,13 +48,13 @@ class JNISingleton : public Object { }; jobject instance; - Map<StringName, MethodData> method_map; + RBMap<StringName, MethodData> method_map; #endif public: - virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override { + virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override { #ifdef ANDROID_ENABLED - Map<StringName, MethodData>::Element *E = method_map.find(p_method); + RBMap<StringName, MethodData>::Element *E = method_map.find(p_method); // Check the method we're looking for is in the JNISingleton map and that // the arguments match. @@ -70,10 +70,10 @@ public: if (call_error) { // The method is not in this map, defaulting to the regular instance calls. - return Object::call(p_method, p_args, p_argcount, r_error); + return Object::callp(p_method, p_args, p_argcount, r_error); } - ERR_FAIL_COND_V(!instance, Variant()); + ERR_FAIL_NULL_V(instance, Variant()); r_error.error = Callable::CallError::CALL_OK; @@ -93,8 +93,9 @@ public: for (int i = 0; i < p_argcount; i++) { jvalret vr = _variant_to_jvalue(env, E->get().argtypes[i], p_args[i]); v[i] = vr.val; - if (vr.obj) + if (vr.obj) { to_erase.push_back(vr.obj); + } } Variant ret; @@ -175,7 +176,7 @@ public: #else // ANDROID_ENABLED // Defaulting to the regular instance calls. - return Object::call(p_method, p_args, p_argcount, r_error); + return Object::callp(p_method, p_args, p_argcount, r_error); #endif } @@ -197,18 +198,19 @@ public: } void add_signal(const StringName &p_name, const Vector<Variant::Type> &p_args) { - if (p_args.size() == 0) + if (p_args.size() == 0) { ADD_SIGNAL(MethodInfo(p_name)); - else if (p_args.size() == 1) + } else if (p_args.size() == 1) { ADD_SIGNAL(MethodInfo(p_name, PropertyInfo(p_args[0], "arg1"))); - else if (p_args.size() == 2) + } else if (p_args.size() == 2) { ADD_SIGNAL(MethodInfo(p_name, PropertyInfo(p_args[0], "arg1"), PropertyInfo(p_args[1], "arg2"))); - else if (p_args.size() == 3) + } else if (p_args.size() == 3) { ADD_SIGNAL(MethodInfo(p_name, PropertyInfo(p_args[0], "arg1"), PropertyInfo(p_args[1], "arg2"), PropertyInfo(p_args[2], "arg3"))); - else if (p_args.size() == 4) + } else if (p_args.size() == 4) { ADD_SIGNAL(MethodInfo(p_name, PropertyInfo(p_args[0], "arg1"), PropertyInfo(p_args[1], "arg2"), PropertyInfo(p_args[2], "arg3"), PropertyInfo(p_args[3], "arg4"))); - else if (p_args.size() == 5) + } else if (p_args.size() == 5) { ADD_SIGNAL(MethodInfo(p_name, PropertyInfo(p_args[0], "arg1"), PropertyInfo(p_args[1], "arg2"), PropertyInfo(p_args[2], "arg3"), PropertyInfo(p_args[3], "arg4"), PropertyInfo(p_args[4], "arg5"))); + } } #endif diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp deleted file mode 100644 index 3a2ccac481..0000000000 --- a/platform/android/audio_driver_jandroid.cpp +++ /dev/null @@ -1,185 +0,0 @@ -/*************************************************************************/ -/* audio_driver_jandroid.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "audio_driver_jandroid.h" - -#include "core/config/project_settings.h" -#include "core/os/os.h" -#include "thread_jandroid.h" - -AudioDriverAndroid *AudioDriverAndroid::s_ad = nullptr; - -jobject AudioDriverAndroid::io; -jmethodID AudioDriverAndroid::_init_audio; -jmethodID AudioDriverAndroid::_write_buffer; -jmethodID AudioDriverAndroid::_quit; -jmethodID AudioDriverAndroid::_pause; -bool AudioDriverAndroid::active = false; -jclass AudioDriverAndroid::cls; -int AudioDriverAndroid::audioBufferFrames = 0; -int AudioDriverAndroid::mix_rate = 44100; -bool AudioDriverAndroid::quit = false; -jobject AudioDriverAndroid::audioBuffer = nullptr; -void *AudioDriverAndroid::audioBufferPinned = nullptr; -Mutex AudioDriverAndroid::mutex; -int32_t *AudioDriverAndroid::audioBuffer32 = nullptr; - -const char *AudioDriverAndroid::get_name() const { - return "Android"; -} - -Error AudioDriverAndroid::init() { - /* - // TODO: pass in/return a (Java) device ID, also whether we're opening for input or output - this->spec.samples = Android_JNI_OpenAudioDevice(this->spec.freq, this->spec.format == AUDIO_U8 ? 0 : 1, this->spec.channels, this->spec.samples); - SDL_CalculateAudioSpec(&this->spec); - - if (this->spec.samples == 0) { - // Init failed? - SDL_SetError("Java-side initialization failed!"); - return 0; - } -*/ - - //Android_JNI_SetupThread(); - - // __android_log_print(ANDROID_LOG_VERBOSE, "SDL", "SDL audio: opening device"); - - JNIEnv *env = get_jni_env(); - int mix_rate = GLOBAL_GET("audio/driver/mix_rate"); - - int latency = GLOBAL_GET("audio/driver/output_latency"); - unsigned int buffer_size = next_power_of_2(latency * mix_rate / 1000); - print_verbose("Audio buffer size: " + itos(buffer_size)); - - audioBuffer = env->CallObjectMethod(io, _init_audio, mix_rate, buffer_size); - - ERR_FAIL_COND_V(audioBuffer == nullptr, ERR_INVALID_PARAMETER); - - audioBuffer = env->NewGlobalRef(audioBuffer); - - jboolean isCopy = JNI_FALSE; - audioBufferPinned = env->GetShortArrayElements((jshortArray)audioBuffer, &isCopy); - audioBufferFrames = env->GetArrayLength((jshortArray)audioBuffer); - audioBuffer32 = memnew_arr(int32_t, audioBufferFrames); - - return OK; -} - -void AudioDriverAndroid::start() { - active = true; -} - -void AudioDriverAndroid::setup(jobject p_io) { - JNIEnv *env = get_jni_env(); - io = p_io; - - jclass c = env->GetObjectClass(io); - cls = (jclass)env->NewGlobalRef(c); - - _init_audio = env->GetMethodID(cls, "audioInit", "(II)Ljava/lang/Object;"); - _write_buffer = env->GetMethodID(cls, "audioWriteShortBuffer", "([S)V"); - _quit = env->GetMethodID(cls, "audioQuit", "()V"); - _pause = env->GetMethodID(cls, "audioPause", "(Z)V"); -} - -void AudioDriverAndroid::thread_func(JNIEnv *env) { - jclass cls = env->FindClass("org/godotengine/godot/Godot"); - if (cls) { - cls = (jclass)env->NewGlobalRef(cls); - } - jfieldID fid = env->GetStaticFieldID(cls, "io", "Lorg/godotengine/godot/GodotIO;"); - jobject ob = env->GetStaticObjectField(cls, fid); - jobject gob = env->NewGlobalRef(ob); - jclass c = env->GetObjectClass(gob); - jclass lcls = (jclass)env->NewGlobalRef(c); - _write_buffer = env->GetMethodID(lcls, "audioWriteShortBuffer", "([S)V"); - - while (!quit) { - int16_t *ptr = (int16_t *)audioBufferPinned; - int fc = audioBufferFrames; - - if (!s_ad->active || mutex.try_lock() != OK) { - for (int i = 0; i < fc; i++) { - ptr[i] = 0; - } - - } else { - s_ad->audio_server_process(fc / 2, audioBuffer32); - - mutex.unlock(); - - for (int i = 0; i < fc; i++) { - ptr[i] = audioBuffer32[i] >> 16; - } - } - env->ReleaseShortArrayElements((jshortArray)audioBuffer, (jshort *)ptr, JNI_COMMIT); - env->CallVoidMethod(gob, _write_buffer, (jshortArray)audioBuffer); - } -} - -int AudioDriverAndroid::get_mix_rate() const { - return mix_rate; -} - -AudioDriver::SpeakerMode AudioDriverAndroid::get_speaker_mode() const { - return SPEAKER_MODE_STEREO; -} - -void AudioDriverAndroid::lock() { - mutex.lock(); -} - -void AudioDriverAndroid::unlock() { - mutex.unlock(); -} - -void AudioDriverAndroid::finish() { - JNIEnv *env = get_jni_env(); - env->CallVoidMethod(io, _quit); - - if (audioBuffer) { - env->DeleteGlobalRef(audioBuffer); - audioBuffer = nullptr; - audioBufferPinned = nullptr; - } - - active = false; -} - -void AudioDriverAndroid::set_pause(bool p_pause) { - JNIEnv *env = get_jni_env(); - env->CallVoidMethod(io, _pause, p_pause); -} - -AudioDriverAndroid::AudioDriverAndroid() { - s_ad = this; - active = false; -} diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp index a1d8fb4810..6b22a0ffa1 100644 --- a/platform/android/audio_driver_opensl.cpp +++ b/platform/android/audio_driver_opensl.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,8 +56,9 @@ void AudioDriverOpenSL::_buffer_callback( } } - if (mix) + if (mix) { mutex.unlock(); + } const int32_t *src_buff = mixdown_buffer; @@ -74,13 +75,11 @@ void AudioDriverOpenSL::_buffer_callback( void AudioDriverOpenSL::_buffer_callbacks( SLAndroidSimpleBufferQueueItf queueItf, void *pContext) { - AudioDriverOpenSL *ad = (AudioDriverOpenSL *)pContext; + AudioDriverOpenSL *ad = static_cast<AudioDriverOpenSL *>(pContext); ad->_buffer_callback(queueItf); } -AudioDriverOpenSL *AudioDriverOpenSL::s_ad = nullptr; - const char *AudioDriverOpenSL::get_name() const { return "Android"; } @@ -132,8 +131,6 @@ void AudioDriverOpenSL::start() { ERR_FAIL_COND(res != SL_RESULT_SUCCESS); SLDataLocator_AndroidSimpleBufferQueue loc_bufq = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, BUFFER_COUNT }; - //bufferQueue.locatorType = SL_DATALOCATOR_BUFFERQUEUE; - //bufferQueue.numBuffers = BUFFER_COUNT; /* Four buffers in our buffer queue */ /* Setup the format of the content in the buffer queue */ pcm.formatType = SL_DATAFORMAT_PCM; pcm.numChannels = 2; @@ -154,13 +151,8 @@ void AudioDriverOpenSL::start() { locator_outputmix.outputMix = OutputMix; audioSink.pLocator = (void *)&locator_outputmix; audioSink.pFormat = nullptr; - /* Initialize the context for Buffer queue callbacks */ - //cntxt.pDataBase = (void*)&pcmData; - //cntxt.pData = cntxt.pDataBase; - //cntxt.size = sizeof(pcmData); /* Create the music player */ - { const SLInterfaceID ids[2] = { SL_IID_BUFFERQUEUE, SL_IID_EFFECTSEND }; const SLboolean req[2] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE }; @@ -207,7 +199,7 @@ void AudioDriverOpenSL::_record_buffer_callback(SLAndroidSimpleBufferQueueItf qu } void AudioDriverOpenSL::_record_buffer_callbacks(SLAndroidSimpleBufferQueueItf queueItf, void *pContext) { - AudioDriverOpenSL *ad = (AudioDriverOpenSL *)pContext; + AudioDriverOpenSL *ad = static_cast<AudioDriverOpenSL *>(pContext); ad->_record_buffer_callback(queueItf); } @@ -312,13 +304,15 @@ AudioDriver::SpeakerMode AudioDriverOpenSL::get_speaker_mode() const { } void AudioDriverOpenSL::lock() { - if (active) + if (active) { mutex.lock(); + } } void AudioDriverOpenSL::unlock() { - if (active) + if (active) { mutex.unlock(); + } } void AudioDriverOpenSL::finish() { @@ -338,5 +332,4 @@ void AudioDriverOpenSL::set_pause(bool p_pause) { } AudioDriverOpenSL::AudioDriverOpenSL() { - s_ad = this; } diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h index e3efaddba2..7b09438858 100644 --- a/platform/android/audio_driver_opensl.h +++ b/platform/android/audio_driver_opensl.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -59,7 +59,6 @@ class AudioDriverOpenSL : public AudioDriver { SLObjectItf sl; SLEngineItf EngineItf; SLObjectItf OutputMix; - SLVolumeItf volumeItf; SLObjectItf player; SLObjectItf recorder; SLAndroidSimpleBufferQueueItf bufferQueueItf; @@ -68,7 +67,6 @@ class AudioDriverOpenSL : public AudioDriver { SLDataFormat_PCM pcm; SLDataSink audioSink; SLDataLocator_OutputMix locator_outputmix; - SLBufferQueueState state; static AudioDriverOpenSL *s_ad; @@ -89,8 +87,6 @@ class AudioDriverOpenSL : public AudioDriver { virtual Error capture_init_device(); public: - void set_singleton(); - virtual const char *get_name() const; virtual Error init(); @@ -109,4 +105,4 @@ public: AudioDriverOpenSL(); }; -#endif // AUDIO_DRIVER_ANDROID_H +#endif // AUDIO_DRIVER_OPENSL_H diff --git a/platform/android/detect.py b/platform/android/detect.py index 996b6dcf41..0099ac7e0d 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -27,8 +27,7 @@ def get_opts(): ("ANDROID_NDK_ROOT", "Path to the Android NDK", get_android_ndk_root()), ("ANDROID_SDK_ROOT", "Path to the Android SDK", get_android_sdk_root()), ("ndk_platform", 'Target platform (android-<api>, e.g. "android-24")', "android-24"), - EnumVariable("android_arch", "Target architecture", "armv7", ("armv7", "arm64v8", "x86", "x86_64")), - BoolVariable("android_neon", "Enable NEON support (armv7 only)", True), + EnumVariable("android_arch", "Target architecture", "arm64v8", ("armv7", "arm64v8", "x86", "x86_64")), ] @@ -93,7 +92,7 @@ def configure(env): install_ndk_if_needed(env) # Workaround for MinGW. See: - # http://www.scons.org/wiki/LongCmdLinesOnWin32 + # https://www.scons.org/wiki/LongCmdLinesOnWin32 if os.name == "nt": import subprocess @@ -143,10 +142,7 @@ def configure(env): if env["android_arch"] not in ["armv7", "arm64v8", "x86", "x86_64"]: env["android_arch"] = "armv7" - neon_text = "" - if env["android_arch"] == "armv7" and env["android_neon"]: - neon_text = " (with NEON)" - print("Building for Android, platform " + env["ndk_platform"] + " (" + env["android_arch"] + ")" + neon_text) + print("Building for Android, platform " + env["ndk_platform"] + " (" + env["android_arch"] + ")") can_vectorize = True if env["android_arch"] == "x86": @@ -156,7 +152,7 @@ def configure(env): abi_subpath = "i686-linux-android" arch_subpath = "x86" env["x86_libtheora_opt_gcc"] = True - if env["android_arch"] == "x86_64": + elif env["android_arch"] == "x86_64": if get_platform(env["ndk_platform"]) < 21: print( "WARNING: android_arch=x86_64 is not supported by ndk_platform lower than android-21; setting" @@ -174,10 +170,7 @@ def configure(env): target_subpath = "arm-linux-androideabi-4.9" abi_subpath = "arm-linux-androideabi" arch_subpath = "armeabi-v7a" - if env["android_neon"]: - env.extra_suffix = ".armv7.neon" + env.extra_suffix - else: - env.extra_suffix = ".armv7" + env.extra_suffix + env.extra_suffix = ".armv7" + env.extra_suffix elif env["android_arch"] == "arm64v8": if get_platform(env["ndk_platform"]) < 21: print( @@ -195,8 +188,11 @@ def configure(env): if env["target"].startswith("release"): if env["optimize"] == "speed": # optimize for speed (default) - env.Append(LINKFLAGS=["-O2"]) - env.Append(CCFLAGS=["-O2", "-fomit-frame-pointer"]) + # `-O2` is more friendly to debuggers than `-O3`, leading to better crash backtraces + # when using `target=release_debug`. + opt = "-O3" if env["target"] == "release" else "-O2" + env.Append(LINKFLAGS=[opt]) + env.Append(CCFLAGS=[opt, "-fomit-frame-pointer"]) elif env["optimize"] == "size": # optimize for size env.Append(CCFLAGS=["-Os"]) env.Append(LINKFLAGS=["-Os"]) @@ -204,12 +200,10 @@ def configure(env): env.Append(CPPDEFINES=["NDEBUG"]) if can_vectorize: env.Append(CCFLAGS=["-ftree-vectorize"]) - if env["target"] == "release_debug": - env.Append(CPPDEFINES=["DEBUG_ENABLED"]) elif env["target"] == "debug": env.Append(LINKFLAGS=["-O0"]) env.Append(CCFLAGS=["-O0", "-g", "-fno-limit-debug-info"]) - env.Append(CPPDEFINES=["_DEBUG", "DEBUG_ENABLED"]) + env.Append(CPPDEFINES=["_DEBUG"]) env.Append(CPPFLAGS=["-UNDEBUG"]) # Compiler configuration @@ -250,7 +244,7 @@ def configure(env): env["RANLIB"] = tools_path + "/ranlib" env["AS"] = tools_path + "/as" - common_opts = ["-fno-integrated-as", "-gcc-toolchain", gcc_toolchain_path] + common_opts = ["-gcc-toolchain", gcc_toolchain_path] # Compile flags @@ -258,8 +252,10 @@ def configure(env): env.Append(CPPFLAGS=["-isystem", env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/llvm-libc++abi/include"]) # Disable exceptions and rtti on non-tools (template) builds - if env["tools"] or env["builtin_icu"]: + if env["tools"]: env.Append(CXXFLAGS=["-frtti"]) + elif env["builtin_icu"]: + env.Append(CXXFLAGS=["-frtti", "-fno-exceptions"]) else: env.Append(CXXFLAGS=["-fno-rtti", "-fno-exceptions"]) # Don't use dynamic_cast, necessary with no-rtti. @@ -283,7 +279,9 @@ def configure(env): ) env.Append(CPPDEFINES=["NO_STATVFS", "GLES_ENABLED"]) - env["neon_enabled"] = False + if get_platform(env["ndk_platform"]) >= 24: + env.Append(CPPDEFINES=[("_FILE_OFFSET_BITS", 64)]) + if env["android_arch"] == "x86": target_opts = ["-target", "i686-none-linux-android"] # The NDK adds this if targeting API < 21, so we can drop it when Godot targets it at least @@ -296,12 +294,9 @@ def configure(env): target_opts = ["-target", "armv7-none-linux-androideabi"] env.Append(CCFLAGS="-march=armv7-a -mfloat-abi=softfp".split()) env.Append(CPPDEFINES=["__ARM_ARCH_7__", "__ARM_ARCH_7A__"]) - if env["android_neon"]: - env["neon_enabled"] = True - env.Append(CCFLAGS=["-mfpu=neon"]) - env.Append(CPPDEFINES=["__ARM_NEON__"]) - else: - env.Append(CCFLAGS=["-mfpu=vfpv3-d16"]) + # Enable ARM NEON instructions to compile more optimized code. + env.Append(CCFLAGS=["-mfpu=neon"]) + env.Append(CPPDEFINES=["__ARM_NEON__"]) elif env["android_arch"] == "arm64v8": target_opts = ["-target", "aarch64-none-linux-android"] @@ -362,8 +357,13 @@ def configure(env): ) env.Prepend(CPPPATH=["#platform/android"]) - env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED", "VULKAN_ENABLED", "NO_FCNTL"]) - env.Append(LIBS=["OpenSLES", "EGL", "GLESv2", "vulkan", "android", "log", "z", "dl"]) + env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED", "NO_FCNTL"]) + env.Append(LIBS=["OpenSLES", "EGL", "GLESv2", "android", "log", "z", "dl"]) + + if env["vulkan"]: + env.Append(CPPDEFINES=["VULKAN_ENABLED"]) + if not env["use_volk"]: + env.Append(LIBS=["vulkan"]) # Return the project NDK version. diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp index f8ac29c738..5b9eee8117 100644 --- a/platform/android/dir_access_jandroid.cpp +++ b/platform/android/dir_access_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,6 +29,7 @@ /*************************************************************************/ #include "dir_access_jandroid.h" + #include "core/string/print_string.h" #include "file_access_android.h" #include "string_android.h" @@ -41,7 +42,7 @@ jmethodID DirAccessJAndroid::_dir_next = nullptr; jmethodID DirAccessJAndroid::_dir_close = nullptr; jmethodID DirAccessJAndroid::_dir_is_dir = nullptr; -DirAccess *DirAccessJAndroid::create_fs() { +Ref<DirAccess> DirAccessJAndroid::create_fs() { return memnew(DirAccessJAndroid); } @@ -51,9 +52,9 @@ Error DirAccessJAndroid::list_dir_begin() { jstring js = env->NewStringUTF(current_dir.utf8().get_data()); int res = env->CallIntMethod(io, _dir_open, js); - if (res <= 0) + if (res <= 0) { return ERR_CANT_OPEN; - + } id = res; return OK; @@ -64,9 +65,9 @@ String DirAccessJAndroid::get_next() { JNIEnv *env = get_jni_env(); jstring str = (jstring)env->CallObjectMethod(io, _dir_next, id); - if (!str) + if (!str) { return ""; - + } String ret = jstring_to_string((jstring)str, env); env->DeleteLocalRef((jobject)str); return ret; @@ -83,9 +84,9 @@ bool DirAccessJAndroid::current_is_hidden() const { } void DirAccessJAndroid::list_dir_end() { - if (id == 0) + if (id == 0) { return; - + } JNIEnv *env = get_jni_env(); env->CallVoidMethod(io, _dir_close, id); id = 0; @@ -102,22 +103,25 @@ String DirAccessJAndroid::get_drive(int p_drive) { Error DirAccessJAndroid::change_dir(String p_dir) { JNIEnv *env = get_jni_env(); - if (p_dir == "" || p_dir == "." || (p_dir == ".." && current_dir == "")) + if (p_dir.is_empty() || p_dir == "." || (p_dir == ".." && current_dir.is_empty())) { return OK; + } String new_dir; - if (p_dir != "res://" && p_dir.length() > 1 && p_dir.ends_with("/")) + if (p_dir != "res://" && p_dir.length() > 1 && p_dir.ends_with("/")) { p_dir = p_dir.substr(0, p_dir.length() - 1); + } - if (p_dir.begins_with("/")) + if (p_dir.begins_with("/")) { new_dir = p_dir.substr(1, p_dir.length()); - else if (p_dir.begins_with("res://")) + } else if (p_dir.begins_with("res://")) { new_dir = p_dir.substr(6, p_dir.length()); - else if (current_dir == "") + } else if (current_dir.is_empty()) { new_dir = p_dir; - else + } else { new_dir = current_dir.plus_file(p_dir); + } //test if newdir exists new_dir = new_dir.simplify_path(); @@ -125,8 +129,9 @@ Error DirAccessJAndroid::change_dir(String p_dir) { jstring js = env->NewStringUTF(new_dir.utf8().get_data()); int res = env->CallIntMethod(io, _dir_open, js); env->DeleteLocalRef(js); - if (res <= 0) + if (res <= 0) { return ERR_INVALID_PARAMETER; + } env->CallVoidMethod(io, _dir_close, res); @@ -135,20 +140,21 @@ Error DirAccessJAndroid::change_dir(String p_dir) { return OK; } -String DirAccessJAndroid::get_current_dir(bool p_include_drive) { +String DirAccessJAndroid::get_current_dir(bool p_include_drive) const { return "res://" + current_dir; } bool DirAccessJAndroid::file_exists(String p_file) { String sd; - if (current_dir == "") + if (current_dir.is_empty()) { sd = p_file; - else + } else { sd = current_dir.plus_file(p_file); + } - FileAccessAndroid *f = memnew(FileAccessAndroid); + Ref<FileAccessAndroid> f; + f.instantiate(); bool exists = f->file_exists(sd); - memdelete(f); return exists; } @@ -158,27 +164,30 @@ bool DirAccessJAndroid::dir_exists(String p_dir) { String sd; - if (current_dir == "") + if (current_dir.is_empty()) { sd = p_dir; - else { - if (p_dir.is_rel_path()) + } else { + if (p_dir.is_relative_path()) { sd = current_dir.plus_file(p_dir); - else + } else { sd = fix_path(p_dir); + } } String path = sd.simplify_path(); - if (path.begins_with("/")) + if (path.begins_with("/")) { path = path.substr(1, path.length()); - else if (path.begins_with("res://")) + } else if (path.begins_with("res://")) { path = path.substr(6, path.length()); + } jstring js = env->NewStringUTF(path.utf8().get_data()); int res = env->CallIntMethod(io, _dir_open, js); env->DeleteLocalRef(js); - if (res <= 0) + if (res <= 0) { return false; + } env->CallVoidMethod(io, _dir_close, res); @@ -201,8 +210,7 @@ String DirAccessJAndroid::get_filesystem_type() const { return "APK"; } -//FileType get_file_type() const; -size_t DirAccessJAndroid::get_space_left() { +uint64_t DirAccessJAndroid::get_space_left() { return 0; } @@ -217,12 +225,9 @@ void DirAccessJAndroid::setup(jobject p_io) { _dir_next = env->GetMethodID(cls, "dir_next", "(I)Ljava/lang/String;"); _dir_close = env->GetMethodID(cls, "dir_close", "(I)V"); _dir_is_dir = env->GetMethodID(cls, "dir_is_dir", "(I)Z"); - - //(*env)->CallVoidMethod(env,obj,aMethodID, myvar); } DirAccessJAndroid::DirAccessJAndroid() { - id = 0; } DirAccessJAndroid::~DirAccessJAndroid() { diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h index fed468d051..0e1b12cb58 100644 --- a/platform/android/dir_access_jandroid.h +++ b/platform/android/dir_access_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,13 +31,11 @@ #ifndef DIR_ACCESS_JANDROID_H #define DIR_ACCESS_JANDROID_H -#include "core/os/dir_access.h" +#include "core/io/dir_access.h" #include "java_godot_lib_jni.h" #include <stdio.h> class DirAccessJAndroid : public DirAccess { - //AAssetDir* aad; - static jobject io; static jclass cls; @@ -46,12 +44,12 @@ class DirAccessJAndroid : public DirAccess { static jmethodID _dir_close; static jmethodID _dir_is_dir; - int id; + int id = 0; String current_dir; String current; - static DirAccess *create_fs(); + static Ref<DirAccess> create_fs(); public: virtual Error list_dir_begin(); ///< This starts dir listing @@ -64,7 +62,7 @@ public: virtual String get_drive(int p_drive); virtual Error change_dir(String p_dir); ///< can be relative or absolute, return false on success - virtual String get_current_dir(bool p_include_drive = true); ///< return current dir location + virtual String get_current_dir(bool p_include_drive = true) const; ///< return current dir location virtual bool file_exists(String p_file); virtual bool dir_exists(String p_dir); @@ -74,10 +72,13 @@ public: virtual Error rename(String p_from, String p_to); virtual Error remove(String p_name); + virtual bool is_link(String p_file) { return false; } + virtual String read_link(String p_file) { return p_file; } + virtual Error create_link(String p_source, String p_target) { return FAILED; } + virtual String get_filesystem_type() const; - //virtual FileType get_file_type() const; - size_t get_space_left(); + uint64_t get_space_left(); static void setup(jobject p_io); diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index 5f7e5eaa83..3be220d110 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,13 +30,11 @@ #include "display_server_android.h" -#include "android_keys_utils.h" #include "core/config/project_settings.h" #include "java_godot_io_wrapper.h" #include "java_godot_wrapper.h" #include "os_android.h" - -#include <android/input.h> +#include "tts_android.h" #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" @@ -45,13 +43,12 @@ #endif DisplayServerAndroid *DisplayServerAndroid::get_singleton() { - return (DisplayServerAndroid *)DisplayServer::get_singleton(); + return static_cast<DisplayServerAndroid *>(DisplayServer::get_singleton()); } bool DisplayServerAndroid::has_feature(Feature p_feature) const { switch (p_feature) { - //case FEATURE_CONSOLE_WINDOW: - //case FEATURE_CURSOR_SHAPE: + case FEATURE_CURSOR_SHAPE: //case FEATURE_CUSTOM_CURSOR_SHAPE: //case FEATURE_GLOBAL_MENU: //case FEATURE_HIDPI: @@ -61,13 +58,13 @@ bool DisplayServerAndroid::has_feature(Feature p_feature) const { //case FEATURE_MOUSE_WARP: //case FEATURE_NATIVE_DIALOG: //case FEATURE_NATIVE_ICON: - //case FEATURE_NATIVE_VIDEO: //case FEATURE_WINDOW_TRANSPARENCY: case FEATURE_CLIPBOARD: case FEATURE_KEEP_SCREEN_ON: case FEATURE_ORIENTATION: case FEATURE_TOUCHSCREEN: case FEATURE_VIRTUAL_KEYBOARD: + case FEATURE_TEXT_TO_SPEECH: return true; default: return false; @@ -78,9 +75,37 @@ String DisplayServerAndroid::get_name() const { return "Android"; } +bool DisplayServerAndroid::tts_is_speaking() const { + return TTS_Android::is_speaking(); +} + +bool DisplayServerAndroid::tts_is_paused() const { + return TTS_Android::is_paused(); +} + +Array DisplayServerAndroid::tts_get_voices() const { + return TTS_Android::get_voices(); +} + +void DisplayServerAndroid::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) { + TTS_Android::speak(p_text, p_voice, p_volume, p_pitch, p_rate, p_utterance_id, p_interrupt); +} + +void DisplayServerAndroid::tts_pause() { + TTS_Android::pause(); +} + +void DisplayServerAndroid::tts_resume() { + TTS_Android::resume(); +} + +void DisplayServerAndroid::tts_stop() { + TTS_Android::stop(); +} + void DisplayServerAndroid::clipboard_set(const String &p_text) { GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); - ERR_FAIL_COND(!godot_java); + ERR_FAIL_NULL(godot_java); if (godot_java->has_set_clipboard()) { godot_java->set_clipboard(p_text); @@ -91,7 +116,7 @@ void DisplayServerAndroid::clipboard_set(const String &p_text) { String DisplayServerAndroid::clipboard_get() const { GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); - ERR_FAIL_COND_V(!godot_java, String()); + ERR_FAIL_NULL_V(godot_java, String()); if (godot_java->has_get_clipboard()) { return godot_java->get_clipboard(); @@ -100,9 +125,32 @@ String DisplayServerAndroid::clipboard_get() const { } } +bool DisplayServerAndroid::clipboard_has() const { + GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); + ERR_FAIL_NULL_V(godot_java, false); + + if (godot_java->has_has_clipboard()) { + return godot_java->has_clipboard(); + } else { + return DisplayServer::clipboard_has(); + } +} + +Array DisplayServerAndroid::get_display_cutouts() const { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_NULL_V(godot_io_java, Array()); + return godot_io_java->get_display_cutouts(); +} + +Rect2i DisplayServerAndroid::get_display_safe_area() const { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_NULL_V(godot_io_java, Rect2i()); + return godot_io_java->get_display_safe_area(); +} + void DisplayServerAndroid::screen_set_keep_on(bool p_enable) { GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); - ERR_FAIL_COND(!godot_java); + ERR_FAIL_NULL(godot_java); godot_java->set_keep_screen_on(p_enable); keep_screen_on = p_enable; @@ -114,16 +162,18 @@ bool DisplayServerAndroid::screen_is_kept_on() const { void DisplayServerAndroid::screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) { GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); - ERR_FAIL_COND(!godot_io_java); + ERR_FAIL_NULL(godot_io_java); godot_io_java->set_screen_orientation(p_orientation); } DisplayServer::ScreenOrientation DisplayServerAndroid::screen_get_orientation(int p_screen) const { GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); - ERR_FAIL_COND_V(!godot_io_java, SCREEN_LANDSCAPE); + ERR_FAIL_NULL_V(godot_io_java, SCREEN_LANDSCAPE); - return (ScreenOrientation)godot_io_java->get_screen_orientation(); + const int orientation = godot_io_java->get_screen_orientation(); + ERR_FAIL_INDEX_V_MSG(orientation, 7, SCREEN_LANDSCAPE, "Unrecognized screen orientation"); + return (ScreenOrientation)orientation; } int DisplayServerAndroid::get_screen_count() const { @@ -139,27 +189,41 @@ Size2i DisplayServerAndroid::screen_get_size(int p_screen) const { } Rect2i DisplayServerAndroid::screen_get_usable_rect(int p_screen) const { - GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); - ERR_FAIL_COND_V(!godot_io_java, Rect2i()); - int xywh[4]; - godot_io_java->screen_get_usable_rect(xywh); - return Rect2i(xywh[0], xywh[1], xywh[2], xywh[3]); + Size2i display_size = OS_Android::get_singleton()->get_display_size(); + return Rect2i(0, 0, display_size.width, display_size.height); } int DisplayServerAndroid::screen_get_dpi(int p_screen) const { GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); - ERR_FAIL_COND_V(!godot_io_java, 0); + ERR_FAIL_NULL_V(godot_io_java, 0); return godot_io_java->get_screen_dpi(); } +float DisplayServerAndroid::screen_get_scale(int p_screen) const { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + ERR_FAIL_NULL_V(godot_io_java, 1.0f); + + return godot_io_java->get_scaled_density(); +} + +float DisplayServerAndroid::screen_get_refresh_rate(int p_screen) const { + GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); + if (!godot_io_java) { + ERR_PRINT("An error occurred while trying to get the screen refresh rate."); + return SCREEN_REFRESH_RATE_FALLBACK; + } + + return godot_io_java->get_screen_refresh_rate(SCREEN_REFRESH_RATE_FALLBACK); +} + bool DisplayServerAndroid::screen_is_touchscreen(int p_screen) const { return true; } void DisplayServerAndroid::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) { GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); - ERR_FAIL_COND(!godot_io_java); + ERR_FAIL_NULL(godot_io_java); if (godot_io_java->has_vk()) { godot_io_java->show_vk(p_existing_text, p_multiline, p_max_length, p_cursor_start, p_cursor_end); @@ -170,7 +234,7 @@ void DisplayServerAndroid::virtual_keyboard_show(const String &p_existing_text, void DisplayServerAndroid::virtual_keyboard_hide() { GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); - ERR_FAIL_COND(!godot_io_java); + ERR_FAIL_NULL(godot_io_java); if (godot_io_java->has_vk()) { godot_io_java->hide_vk(); @@ -181,7 +245,7 @@ void DisplayServerAndroid::virtual_keyboard_hide() { int DisplayServerAndroid::virtual_keyboard_get_height() const { GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); - ERR_FAIL_COND_V(!godot_io_java, 0); + ERR_FAIL_NULL_V(godot_io_java, 0); return godot_io_java->get_vk_height(); } @@ -199,24 +263,28 @@ void DisplayServerAndroid::window_set_input_text_callback(const Callable &p_call } void DisplayServerAndroid::window_set_rect_changed_callback(const Callable &p_callable, DisplayServer::WindowID p_window) { - // Not supported on Android. + rect_changed_callback = p_callable; } void DisplayServerAndroid::window_set_drop_files_callback(const Callable &p_callable, DisplayServer::WindowID p_window) { // Not supported on Android. } -void DisplayServerAndroid::_window_callback(const Callable &p_callable, const Variant &p_arg) const { +void DisplayServerAndroid::_window_callback(const Callable &p_callable, const Variant &p_arg, bool p_deferred) const { if (!p_callable.is_null()) { const Variant *argp = &p_arg; Variant ret; Callable::CallError ce; - p_callable.call((const Variant **)&argp, 1, ret, ce); + if (p_deferred) { + p_callable.call((const Variant **)&argp, 1, ret, ce); + } else { + p_callable.call_deferred((const Variant **)&argp, 1); + } } } -void DisplayServerAndroid::send_window_event(DisplayServer::WindowEvent p_event) const { - _window_callback(window_event_callback, int(p_event)); +void DisplayServerAndroid::send_window_event(DisplayServer::WindowEvent p_event, bool p_deferred) const { + _window_callback(window_event_callback, int(p_event), p_deferred); } void DisplayServerAndroid::send_input_event(const Ref<InputEvent> &p_event) const { @@ -241,6 +309,24 @@ DisplayServer::WindowID DisplayServerAndroid::get_window_at_screen_position(cons return MAIN_WINDOW_ID; } +int64_t DisplayServerAndroid::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const { + ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, 0); + switch (p_handle_type) { + case DISPLAY_HANDLE: { + return 0; // Not supported. + } + case WINDOW_HANDLE: { + return reinterpret_cast<int64_t>(static_cast<OS_Android *>(OS::get_singleton())->get_godot_java()->get_activity()); + } + case WINDOW_VIEW: { + return 0; // Not supported. + } + default: { + return 0; + } + } +} + void DisplayServerAndroid::window_attach_instance_id(ObjectID p_instance, DisplayServer::WindowID p_window) { window_attached_instance_id = p_instance; } @@ -337,22 +423,15 @@ bool DisplayServerAndroid::can_any_window_draw() const { return true; } -void DisplayServerAndroid::alert(const String &p_alert, const String &p_title) { - GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); - ERR_FAIL_COND(!godot_java); - - godot_java->alert(p_alert, p_title); -} - void DisplayServerAndroid::process_events() { - Input::get_singleton()->flush_accumulated_events(); + Input::get_singleton()->flush_buffered_events(); } Vector<String> DisplayServerAndroid::get_rendering_drivers_func() { Vector<String> drivers; -#ifdef OPENGL_ENABLED - drivers.push_back("opengl"); +#ifdef GLES3_ENABLED + drivers.push_back("opengl3"); #endif #ifdef VULKAN_ENABLED drivers.push_back("vulkan"); @@ -361,10 +440,10 @@ Vector<String> DisplayServerAndroid::get_rendering_drivers_func() { return drivers; } -DisplayServer *DisplayServerAndroid::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { - DisplayServer *ds = memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_flags, p_resolution, r_error)); +DisplayServer *DisplayServerAndroid::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { + DisplayServer *ds = memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error)); if (r_error != OK) { - ds->alert("Your video card driver does not support any of the supported Vulkan versions.", "Unable to initialize Video driver"); + OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan versions.", "Unable to initialize Video driver"); } return ds; } @@ -377,13 +456,14 @@ void DisplayServerAndroid::reset_window() { #if defined(VULKAN_ENABLED) if (rendering_driver == "vulkan") { ANativeWindow *native_window = OS_Android::get_singleton()->get_native_window(); - ERR_FAIL_COND(!native_window); + ERR_FAIL_NULL(native_window); - ERR_FAIL_COND(!context_vulkan); + ERR_FAIL_NULL(context_vulkan); + VSyncMode last_vsync_mode = context_vulkan->get_vsync_mode(MAIN_WINDOW_ID); context_vulkan->window_destroy(MAIN_WINDOW_ID); Size2i display_size = OS_Android::get_singleton()->get_display_size(); - if (context_vulkan->window_create(native_window, display_size.width, display_size.height) == -1) { + if (context_vulkan->window_create(native_window, last_vsync_mode, display_size.width, display_size.height) == -1) { memdelete(context_vulkan); context_vulkan = nullptr; ERR_FAIL_MSG("Failed to reset Vulkan window."); @@ -392,7 +472,20 @@ void DisplayServerAndroid::reset_window() { #endif } -DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { +void DisplayServerAndroid::notify_surface_changed(int p_width, int p_height) { + if (rect_changed_callback.is_null()) { + return; + } + + const Variant size = Rect2i(0, 0, p_width, p_height); + const Variant *sizep = &size; + Variant ret; + Callable::CallError ce; + + rect_changed_callback.call(reinterpret_cast<const Variant **>(&sizep), 1, ret, ce); +} + +DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) { rendering_driver = p_rendering_driver; // TODO: rendering_driver is broken, change when different drivers are supported again @@ -400,15 +493,13 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on"); - buttons_state = 0; - -#if defined(OPENGL_ENABLED) - if (rendering_driver == "opengl") { +#if defined(GLES3_ENABLED) + if (rendering_driver == "opengl3") { bool gl_initialization_error = false; - if (RasterizerGLES2::is_viable() == OK) { - RasterizerGLES2::register_config(); - RasterizerGLES2::make_current(); + if (RasterizerGLES3::is_viable() == OK) { + RasterizerGLES3::register_config(); + RasterizerGLES3::make_current(); } else { gl_initialization_error = true; } @@ -428,7 +519,7 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis if (rendering_driver == "vulkan") { ANativeWindow *native_window = OS_Android::get_singleton()->get_native_window(); - ERR_FAIL_COND(!native_window); + ERR_FAIL_NULL(native_window); context_vulkan = memnew(VulkanContextAndroid); if (context_vulkan->initialize() != OK) { @@ -438,7 +529,7 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis } Size2i display_size = OS_Android::get_singleton()->get_display_size(); - if (context_vulkan->window_create(native_window, display_size.width, display_size.height) == -1) { + if (context_vulkan->window_create(native_window, p_vsync_mode, display_size.width, display_size.height) == -1) { memdelete(context_vulkan); context_vulkan = nullptr; ERR_FAIL_MSG("Failed to create Vulkan window."); @@ -452,6 +543,7 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis #endif Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); + Input::get_singleton()->set_use_input_buffering(true); // Needed because events will come directly from the UI thread r_error = OK; } @@ -471,344 +563,6 @@ DisplayServerAndroid::~DisplayServerAndroid() { #endif } -void DisplayServerAndroid::process_joy_event(DisplayServerAndroid::JoypadEvent p_event) { - switch (p_event.type) { - case JOY_EVENT_BUTTON: - Input::get_singleton()->joy_button(p_event.device, p_event.index, p_event.pressed); - break; - case JOY_EVENT_AXIS: - Input::JoyAxis value; - value.min = -1; - value.value = p_event.value; - Input::get_singleton()->joy_axis(p_event.device, p_event.index, value); - break; - case JOY_EVENT_HAT: - Input::get_singleton()->joy_hat(p_event.device, p_event.hat); - break; - default: - return; - } -} - -void DisplayServerAndroid::_set_key_modifier_state(Ref<InputEventWithModifiers> ev) { - ev->set_shift(shift_mem); - ev->set_alt(alt_mem); - ev->set_metakey(meta_mem); - ev->set_control(control_mem); -} - -void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed) { - static char32_t prev_wc = 0; - char32_t unicode = p_unicode_char; - if ((p_unicode_char & 0xfffffc00) == 0xd800) { - if (prev_wc != 0) { - ERR_PRINT("invalid utf16 surrogate input"); - } - prev_wc = unicode; - return; // Skip surrogate. - } else if ((unicode & 0xfffffc00) == 0xdc00) { - if (prev_wc == 0) { - ERR_PRINT("invalid utf16 surrogate input"); - return; // Skip invalid surrogate. - } - unicode = (prev_wc << 10UL) + unicode - ((0xd800 << 10UL) + 0xdc00 - 0x10000); - prev_wc = 0; - } else { - prev_wc = 0; - } - - Ref<InputEventKey> ev; - ev.instance(); - int val = unicode; - int keycode = android_get_keysym(p_keycode); - int phy_keycode = android_get_keysym(p_scancode); - - if (keycode == KEY_SHIFT) { - shift_mem = p_pressed; - } - if (keycode == KEY_ALT) { - alt_mem = p_pressed; - } - if (keycode == KEY_CONTROL) { - control_mem = p_pressed; - } - if (keycode == KEY_META) { - meta_mem = p_pressed; - } - - ev->set_keycode(keycode); - ev->set_physical_keycode(phy_keycode); - ev->set_unicode(val); - ev->set_pressed(p_pressed); - - _set_key_modifier_state(ev); - - if (val == '\n') { - ev->set_keycode(KEY_ENTER); - } else if (val == 61448) { - ev->set_keycode(KEY_BACKSPACE); - ev->set_unicode(KEY_BACKSPACE); - } else if (val == 61453) { - ev->set_keycode(KEY_ENTER); - ev->set_unicode(KEY_ENTER); - } else if (p_keycode == 4) { - OS_Android::get_singleton()->main_loop_request_go_back(); - } - - Input::get_singleton()->accumulate_input_event(ev); -} - -void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vector<DisplayServerAndroid::TouchPos> &p_points) { - switch (p_event) { - case AMOTION_EVENT_ACTION_DOWN: { //gesture begin - if (touch.size()) { - //end all if exist - for (int i = 0; i < touch.size(); i++) { - Ref<InputEventScreenTouch> ev; - ev.instance(); - ev->set_index(touch[i].id); - ev->set_pressed(false); - ev->set_position(touch[i].pos); - Input::get_singleton()->accumulate_input_event(ev); - } - } - - touch.resize(p_points.size()); - for (int i = 0; i < p_points.size(); i++) { - touch.write[i].id = p_points[i].id; - touch.write[i].pos = p_points[i].pos; - } - - //send touch - for (int i = 0; i < touch.size(); i++) { - Ref<InputEventScreenTouch> ev; - ev.instance(); - ev->set_index(touch[i].id); - ev->set_pressed(true); - ev->set_position(touch[i].pos); - Input::get_singleton()->accumulate_input_event(ev); - } - - } break; - case AMOTION_EVENT_ACTION_MOVE: { //motion - ERR_FAIL_COND(touch.size() != p_points.size()); - - for (int i = 0; i < touch.size(); i++) { - int idx = -1; - for (int j = 0; j < p_points.size(); j++) { - if (touch[i].id == p_points[j].id) { - idx = j; - break; - } - } - - ERR_CONTINUE(idx == -1); - - if (touch[i].pos == p_points[idx].pos) - continue; //no move unncesearily - - Ref<InputEventScreenDrag> ev; - ev.instance(); - ev->set_index(touch[i].id); - ev->set_position(p_points[idx].pos); - ev->set_relative(p_points[idx].pos - touch[i].pos); - Input::get_singleton()->accumulate_input_event(ev); - touch.write[i].pos = p_points[idx].pos; - } - - } break; - case AMOTION_EVENT_ACTION_CANCEL: - case AMOTION_EVENT_ACTION_UP: { //release - if (touch.size()) { - //end all if exist - for (int i = 0; i < touch.size(); i++) { - Ref<InputEventScreenTouch> ev; - ev.instance(); - ev->set_index(touch[i].id); - ev->set_pressed(false); - ev->set_position(touch[i].pos); - Input::get_singleton()->accumulate_input_event(ev); - } - touch.clear(); - } - } break; - case AMOTION_EVENT_ACTION_POINTER_DOWN: { // add touch - for (int i = 0; i < p_points.size(); i++) { - if (p_points[i].id == p_pointer) { - TouchPos tp = p_points[i]; - touch.push_back(tp); - - Ref<InputEventScreenTouch> ev; - ev.instance(); - - ev->set_index(tp.id); - ev->set_pressed(true); - ev->set_position(tp.pos); - Input::get_singleton()->accumulate_input_event(ev); - - break; - } - } - } break; - case AMOTION_EVENT_ACTION_POINTER_UP: { // remove touch - for (int i = 0; i < touch.size(); i++) { - if (touch[i].id == p_pointer) { - Ref<InputEventScreenTouch> ev; - ev.instance(); - ev->set_index(touch[i].id); - ev->set_pressed(false); - ev->set_position(touch[i].pos); - Input::get_singleton()->accumulate_input_event(ev); - touch.remove(i); - - break; - } - } - } break; - } -} - -void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) { - // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER - switch (p_type) { - case AMOTION_EVENT_ACTION_HOVER_MOVE: // hover move - case AMOTION_EVENT_ACTION_HOVER_ENTER: // hover enter - case AMOTION_EVENT_ACTION_HOVER_EXIT: { // hover exit - Ref<InputEventMouseMotion> ev; - ev.instance(); - _set_key_modifier_state(ev); - ev->set_position(p_pos); - ev->set_global_position(p_pos); - ev->set_relative(p_pos - hover_prev_pos); - Input::get_singleton()->accumulate_input_event(ev); - hover_prev_pos = p_pos; - } break; - } -} - -void DisplayServerAndroid::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) { - int event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask); - switch (event_action) { - case AMOTION_EVENT_ACTION_BUTTON_PRESS: - case AMOTION_EVENT_ACTION_BUTTON_RELEASE: { - Ref<InputEventMouseButton> ev; - ev.instance(); - _set_key_modifier_state(ev); - if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { - ev->set_position(event_pos); - ev->set_global_position(event_pos); - } else { - ev->set_position(hover_prev_pos); - ev->set_global_position(hover_prev_pos); - } - ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS); - int changed_button_mask = buttons_state ^ event_buttons_mask; - - buttons_state = event_buttons_mask; - - ev->set_button_index(_button_index_from_mask(changed_button_mask)); - ev->set_button_mask(event_buttons_mask); - Input::get_singleton()->accumulate_input_event(ev); - } break; - - case AMOTION_EVENT_ACTION_MOVE: { - Ref<InputEventMouseMotion> ev; - ev.instance(); - _set_key_modifier_state(ev); - if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { - ev->set_position(event_pos); - ev->set_global_position(event_pos); - ev->set_relative(event_pos - hover_prev_pos); - hover_prev_pos = event_pos; - } else { - ev->set_position(hover_prev_pos); - ev->set_global_position(hover_prev_pos); - ev->set_relative(event_pos); - } - ev->set_button_mask(event_buttons_mask); - Input::get_singleton()->accumulate_input_event(ev); - } break; - case AMOTION_EVENT_ACTION_SCROLL: { - Ref<InputEventMouseButton> ev; - ev.instance(); - if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) { - ev->set_position(event_pos); - ev->set_global_position(event_pos); - } else { - ev->set_position(hover_prev_pos); - ev->set_global_position(hover_prev_pos); - } - ev->set_pressed(true); - buttons_state = event_buttons_mask; - if (event_vertical_factor > 0) { - _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_UP, event_vertical_factor); - } else if (event_vertical_factor < 0) { - _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_DOWN, -event_vertical_factor); - } - - if (event_horizontal_factor > 0) { - _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_RIGHT, event_horizontal_factor); - } else if (event_horizontal_factor < 0) { - _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_LEFT, -event_horizontal_factor); - } - } break; - } -} - -void DisplayServerAndroid::_wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor) { - Ref<InputEventMouseButton> evd = ev->duplicate(); - _set_key_modifier_state(evd); - evd->set_button_index(wheel_button); - evd->set_button_mask(event_buttons_mask ^ (1 << (wheel_button - 1))); - evd->set_factor(factor); - Input::get_singleton()->accumulate_input_event(evd); - Ref<InputEventMouseButton> evdd = evd->duplicate(); - evdd->set_pressed(false); - evdd->set_button_mask(event_buttons_mask); - Input::get_singleton()->accumulate_input_event(evdd); -} - -void DisplayServerAndroid::process_double_tap(int event_android_button_mask, Point2 p_pos) { - int event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask); - Ref<InputEventMouseButton> ev; - ev.instance(); - _set_key_modifier_state(ev); - ev->set_position(p_pos); - ev->set_global_position(p_pos); - ev->set_pressed(event_button_mask != 0); - ev->set_button_index(_button_index_from_mask(event_button_mask)); - ev->set_button_mask(event_button_mask); - ev->set_doubleclick(true); - Input::get_singleton()->accumulate_input_event(ev); -} - -int DisplayServerAndroid::_button_index_from_mask(int button_mask) { - switch (button_mask) { - case BUTTON_MASK_LEFT: - return BUTTON_LEFT; - case BUTTON_MASK_RIGHT: - return BUTTON_RIGHT; - case BUTTON_MASK_MIDDLE: - return BUTTON_MIDDLE; - case BUTTON_MASK_XBUTTON1: - return BUTTON_XBUTTON1; - case BUTTON_MASK_XBUTTON2: - return BUTTON_XBUTTON2; - default: - return 0; - } -} - -void DisplayServerAndroid::process_scroll(Point2 p_pos) { - Ref<InputEventPanGesture> ev; - ev.instance(); - _set_key_modifier_state(ev); - ev->set_position(p_pos); - ev->set_delta(p_pos - scroll_prev_pos); - Input::get_singleton()->accumulate_input_event(ev); - scroll_prev_pos = p_pos; -} - void DisplayServerAndroid::process_accelerometer(const Vector3 &p_accelerometer) { Input::get_singleton()->set_accelerometer(p_accelerometer); } @@ -830,6 +584,12 @@ void DisplayServerAndroid::mouse_set_mode(MouseMode p_mode) { return; } + if (p_mode == MouseMode::MOUSE_MODE_HIDDEN) { + OS_Android::get_singleton()->get_godot_java()->get_godot_view()->set_pointer_icon(CURSOR_TYPE_NULL); + } else { + cursor_set_shape(cursor_shape); + } + if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) { OS_Android::get_singleton()->get_godot_java()->get_godot_view()->request_pointer_capture(); } else { @@ -844,30 +604,39 @@ DisplayServer::MouseMode DisplayServerAndroid::mouse_get_mode() const { } Point2i DisplayServerAndroid::mouse_get_position() const { - return hover_prev_pos; + return Input::get_singleton()->get_mouse_position(); } -int DisplayServerAndroid::mouse_get_button_state() const { - return buttons_state; +MouseButton DisplayServerAndroid::mouse_get_button_state() const { + return (MouseButton)Input::get_singleton()->get_mouse_button_mask(); } -int DisplayServerAndroid::_android_button_mask_to_godot_button_mask(int android_button_mask) { - int godot_button_mask = 0; - if (android_button_mask & AMOTION_EVENT_BUTTON_PRIMARY) { - godot_button_mask |= BUTTON_MASK_LEFT; - } - if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) { - godot_button_mask |= BUTTON_MASK_RIGHT; - } - if (android_button_mask & AMOTION_EVENT_BUTTON_TERTIARY) { - godot_button_mask |= BUTTON_MASK_MIDDLE; - } - if (android_button_mask & AMOTION_EVENT_BUTTON_BACK) { - godot_button_mask |= BUTTON_MASK_XBUTTON1; +void DisplayServerAndroid::cursor_set_shape(DisplayServer::CursorShape p_shape) { + if (cursor_shape == p_shape) { + return; } - if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) { - godot_button_mask |= BUTTON_MASK_XBUTTON2; + + cursor_shape = p_shape; + + if (mouse_mode == MouseMode::MOUSE_MODE_VISIBLE || mouse_mode == MouseMode::MOUSE_MODE_CONFINED) { + OS_Android::get_singleton()->get_godot_java()->get_godot_view()->set_pointer_icon(android_cursors[cursor_shape]); } +} + +DisplayServer::CursorShape DisplayServerAndroid::cursor_get_shape() const { + return cursor_shape; +} - return godot_button_mask; +void DisplayServerAndroid::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) { +#if defined(VULKAN_ENABLED) + context_vulkan->set_vsync_mode(p_window, p_vsync_mode); +#endif +} + +DisplayServer::VSyncMode DisplayServerAndroid::window_get_vsync_mode(WindowID p_window) const { +#if defined(VULKAN_ENABLED) + return context_vulkan->get_vsync_mode(p_window); +#else + return DisplayServer::VSYNC_ENABLED; +#endif } diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h index b9d1641656..65bf2ec1a8 100644 --- a/platform/android/display_server_android.h +++ b/platform/android/display_server_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,48 +39,39 @@ class RenderingDeviceVulkan; #endif class DisplayServerAndroid : public DisplayServer { -public: - struct TouchPos { - int id = 0; - Point2 pos; - }; - - enum { - JOY_EVENT_BUTTON = 0, - JOY_EVENT_AXIS = 1, - JOY_EVENT_HAT = 2 - }; - - struct JoypadEvent { - int device = 0; - int type = 0; - int index = 0; - bool pressed = false; - float value = 0; - int hat = 0; - }; - -private: String rendering_driver; - bool alt_mem = false; - bool shift_mem = false; - bool control_mem = false; - bool meta_mem = false; - - int buttons_state; - - MouseMode mouse_mode; + // https://developer.android.com/reference/android/view/PointerIcon + // mapping between Godot's cursor shape to Android's' + int android_cursors[CURSOR_MAX] = { + 1000, //CURSOR_ARROW + 1008, //CURSOR_IBEAM + 1002, //CURSOR_POINTIN + 1007, //CURSOR_CROSS + 1004, //CURSOR_WAIT + 1004, //CURSOR_BUSY + 1021, //CURSOR_DRAG + 1021, //CURSOR_CAN_DRO + 1000, //CURSOR_FORBIDD (no corresponding icon in Android's icon so fallback to default) + 1015, //CURSOR_VSIZE + 1014, //CURSOR_HSIZE + 1017, //CURSOR_BDIAGSI + 1016, //CURSOR_FDIAGSI + 1020, //CURSOR_MOVE + 1015, //CURSOR_VSPLIT + 1014, //CURSOR_HSPLIT + 1003, //CURSOR_HELP + }; + const int CURSOR_TYPE_NULL = 0; + MouseMode mouse_mode = MouseMode::MOUSE_MODE_VISIBLE; bool keep_screen_on; - Vector<TouchPos> touch; - Point2 hover_prev_pos; // needed to calculate the relative position on hover events - Point2 scroll_prev_pos; // needed to calculate the relative position on scroll events + CursorShape cursor_shape = CursorShape::CURSOR_ARROW; #if defined(VULKAN_ENABLED) - VulkanContextAndroid *context_vulkan; - RenderingDeviceVulkan *rendering_device_vulkan; + VulkanContextAndroid *context_vulkan = nullptr; + RenderingDeviceVulkan *rendering_device_vulkan = nullptr; #endif ObjectID window_attached_instance_id; @@ -88,111 +79,132 @@ private: Callable window_event_callback; Callable input_event_callback; Callable input_text_callback; + Callable rect_changed_callback; - void _window_callback(const Callable &p_callable, const Variant &p_arg) const; + void _window_callback(const Callable &p_callable, const Variant &p_arg, bool p_deferred = false) const; static void _dispatch_input_events(const Ref<InputEvent> &p_event); - void _set_key_modifier_state(Ref<InputEventWithModifiers> ev); - - static int _button_index_from_mask(int button_mask); +public: + static DisplayServerAndroid *get_singleton(); - static int _android_button_mask_to_godot_button_mask(int android_button_mask); + virtual bool has_feature(Feature p_feature) const override; + virtual String get_name() const override; - void _wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor); + virtual bool tts_is_speaking() const override; + virtual bool tts_is_paused() const override; + virtual Array tts_get_voices() const override; -public: - static DisplayServerAndroid *get_singleton(); + virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override; + virtual void tts_pause() override; + virtual void tts_resume() override; + virtual void tts_stop() override; - virtual bool has_feature(Feature p_feature) const; - virtual String get_name() const; + virtual void clipboard_set(const String &p_text) override; + virtual String clipboard_get() const override; + virtual bool clipboard_has() const override; - virtual void clipboard_set(const String &p_text); - virtual String clipboard_get() const; + virtual Array get_display_cutouts() const override; + virtual Rect2i get_display_safe_area() const override; - virtual void screen_set_keep_on(bool p_enable); - virtual bool screen_is_kept_on() const; + virtual void screen_set_keep_on(bool p_enable) override; + virtual bool screen_is_kept_on() const override; - virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW); - virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override; + virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; - virtual int get_screen_count() const; - virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const; - virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const; - virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const; - virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const; - virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const; + virtual int get_screen_count() const override; + virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; - virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1); - virtual void virtual_keyboard_hide(); - virtual int virtual_keyboard_get_height() const; + virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override; + virtual void virtual_keyboard_hide() override; + virtual int virtual_keyboard_get_height() const override; - virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); - virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); - virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); - virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); - virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); + virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; - void send_window_event(WindowEvent p_event) const; + void send_window_event(WindowEvent p_event, bool p_deferred = false) const; void send_input_event(const Ref<InputEvent> &p_event) const; void send_input_text(const String &p_text) const; - virtual Vector<WindowID> get_window_list() const; - virtual WindowID get_window_at_screen_position(const Point2i &p_position) const; - virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID); - virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const; - virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID); - virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const; - virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID); - virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const; - virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID); - virtual void window_set_transient(WindowID p_window, WindowID p_parent); - virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); - virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const; - virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); - virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const; - virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID); - virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const; - virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; - virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID); - virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const; - virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const; - virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID); - virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const; - virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID); - virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID); - virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const; - virtual bool can_any_window_draw() const; - - virtual void alert(const String &p_alert, const String &p_title); - - virtual void process_events(); + virtual Vector<WindowID> get_window_list() const override; + virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override; + + virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override; + virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override; + + virtual void window_set_transient(WindowID p_window, WindowID p_parent) override; + + virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; + virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override; + virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override; + virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override; + virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override; + + virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual bool can_any_window_draw() const override; + + virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override; + virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override; + + virtual void process_events() override; void process_accelerometer(const Vector3 &p_accelerometer); void process_gravity(const Vector3 &p_gravity); void process_magnetometer(const Vector3 &p_magnetometer); void process_gyroscope(const Vector3 &p_gyroscope); - void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points); - void process_hover(int p_type, Point2 p_pos); - void process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0); - void process_double_tap(int event_android_button_mask, Point2 p_pos); - void process_scroll(Point2 p_pos); - void process_joy_event(JoypadEvent p_event); - void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed); - - void mouse_set_mode(MouseMode p_mode); - MouseMode mouse_get_mode() const; - - static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + + virtual void cursor_set_shape(CursorShape p_shape) override; + virtual CursorShape cursor_get_shape() const override; + + virtual void mouse_set_mode(MouseMode p_mode) override; + virtual MouseMode mouse_get_mode() const override; + + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); static Vector<String> get_rendering_drivers_func(); static void register_android_driver(); void reset_window(); + void notify_surface_changed(int p_width, int p_height); - virtual Point2i mouse_get_position() const; - virtual int mouse_get_button_state() const; + virtual Point2i mouse_get_position() const override; + virtual MouseButton mouse_get_button_state() const override; - DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); ~DisplayServerAndroid(); }; diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 326e513261..560f188b82 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,2931 +30,12 @@ #include "export.h" -#include "core/config/project_settings.h" -#include "core/io/image_loader.h" -#include "core/io/marshalls.h" -#include "core/io/zip_io.h" -#include "core/os/dir_access.h" -#include "core/os/file_access.h" +#include "export_plugin.h" + #include "core/os/os.h" -#include "core/templates/safe_refcount.h" -#include "core/version.h" -#include "drivers/png/png_driver_common.h" -#include "editor/editor_export.h" -#include "editor/editor_log.h" -#include "editor/editor_node.h" #include "editor/editor_settings.h" -#include "main/splash.gen.h" -#include "platform/android/export/gradle_export_util.h" -#include "platform/android/logo.gen.h" -#include "platform/android/plugin/godot_plugin_config.h" -#include "platform/android/run_icon.gen.h" - -#include <string.h> - -static const char *android_perms[] = { - "ACCESS_CHECKIN_PROPERTIES", - "ACCESS_COARSE_LOCATION", - "ACCESS_FINE_LOCATION", - "ACCESS_LOCATION_EXTRA_COMMANDS", - "ACCESS_MOCK_LOCATION", - "ACCESS_NETWORK_STATE", - "ACCESS_SURFACE_FLINGER", - "ACCESS_WIFI_STATE", - "ACCOUNT_MANAGER", - "ADD_VOICEMAIL", - "AUTHENTICATE_ACCOUNTS", - "BATTERY_STATS", - "BIND_ACCESSIBILITY_SERVICE", - "BIND_APPWIDGET", - "BIND_DEVICE_ADMIN", - "BIND_INPUT_METHOD", - "BIND_NFC_SERVICE", - "BIND_NOTIFICATION_LISTENER_SERVICE", - "BIND_PRINT_SERVICE", - "BIND_REMOTEVIEWS", - "BIND_TEXT_SERVICE", - "BIND_VPN_SERVICE", - "BIND_WALLPAPER", - "BLUETOOTH", - "BLUETOOTH_ADMIN", - "BLUETOOTH_PRIVILEGED", - "BRICK", - "BROADCAST_PACKAGE_REMOVED", - "BROADCAST_SMS", - "BROADCAST_STICKY", - "BROADCAST_WAP_PUSH", - "CALL_PHONE", - "CALL_PRIVILEGED", - "CAMERA", - "CAPTURE_AUDIO_OUTPUT", - "CAPTURE_SECURE_VIDEO_OUTPUT", - "CAPTURE_VIDEO_OUTPUT", - "CHANGE_COMPONENT_ENABLED_STATE", - "CHANGE_CONFIGURATION", - "CHANGE_NETWORK_STATE", - "CHANGE_WIFI_MULTICAST_STATE", - "CHANGE_WIFI_STATE", - "CLEAR_APP_CACHE", - "CLEAR_APP_USER_DATA", - "CONTROL_LOCATION_UPDATES", - "DELETE_CACHE_FILES", - "DELETE_PACKAGES", - "DEVICE_POWER", - "DIAGNOSTIC", - "DISABLE_KEYGUARD", - "DUMP", - "EXPAND_STATUS_BAR", - "FACTORY_TEST", - "FLASHLIGHT", - "FORCE_BACK", - "GET_ACCOUNTS", - "GET_PACKAGE_SIZE", - "GET_TASKS", - "GET_TOP_ACTIVITY_INFO", - "GLOBAL_SEARCH", - "HARDWARE_TEST", - "INJECT_EVENTS", - "INSTALL_LOCATION_PROVIDER", - "INSTALL_PACKAGES", - "INSTALL_SHORTCUT", - "INTERNAL_SYSTEM_WINDOW", - "INTERNET", - "KILL_BACKGROUND_PROCESSES", - "LOCATION_HARDWARE", - "MANAGE_ACCOUNTS", - "MANAGE_APP_TOKENS", - "MANAGE_DOCUMENTS", - "MASTER_CLEAR", - "MEDIA_CONTENT_CONTROL", - "MODIFY_AUDIO_SETTINGS", - "MODIFY_PHONE_STATE", - "MOUNT_FORMAT_FILESYSTEMS", - "MOUNT_UNMOUNT_FILESYSTEMS", - "NFC", - "PERSISTENT_ACTIVITY", - "PROCESS_OUTGOING_CALLS", - "READ_CALENDAR", - "READ_CALL_LOG", - "READ_CONTACTS", - "READ_EXTERNAL_STORAGE", - "READ_FRAME_BUFFER", - "READ_HISTORY_BOOKMARKS", - "READ_INPUT_STATE", - "READ_LOGS", - "READ_PHONE_STATE", - "READ_PROFILE", - "READ_SMS", - "READ_SOCIAL_STREAM", - "READ_SYNC_SETTINGS", - "READ_SYNC_STATS", - "READ_USER_DICTIONARY", - "REBOOT", - "RECEIVE_BOOT_COMPLETED", - "RECEIVE_MMS", - "RECEIVE_SMS", - "RECEIVE_WAP_PUSH", - "RECORD_AUDIO", - "REORDER_TASKS", - "RESTART_PACKAGES", - "SEND_RESPOND_VIA_MESSAGE", - "SEND_SMS", - "SET_ACTIVITY_WATCHER", - "SET_ALARM", - "SET_ALWAYS_FINISH", - "SET_ANIMATION_SCALE", - "SET_DEBUG_APP", - "SET_ORIENTATION", - "SET_POINTER_SPEED", - "SET_PREFERRED_APPLICATIONS", - "SET_PROCESS_LIMIT", - "SET_TIME", - "SET_TIME_ZONE", - "SET_WALLPAPER", - "SET_WALLPAPER_HINTS", - "SIGNAL_PERSISTENT_PROCESSES", - "STATUS_BAR", - "SUBSCRIBED_FEEDS_READ", - "SUBSCRIBED_FEEDS_WRITE", - "SYSTEM_ALERT_WINDOW", - "TRANSMIT_IR", - "UNINSTALL_SHORTCUT", - "UPDATE_DEVICE_STATS", - "USE_CREDENTIALS", - "USE_SIP", - "VIBRATE", - "WAKE_LOCK", - "WRITE_APN_SETTINGS", - "WRITE_CALENDAR", - "WRITE_CALL_LOG", - "WRITE_CONTACTS", - "WRITE_EXTERNAL_STORAGE", - "WRITE_GSERVICES", - "WRITE_HISTORY_BOOKMARKS", - "WRITE_PROFILE", - "WRITE_SECURE_SETTINGS", - "WRITE_SETTINGS", - "WRITE_SMS", - "WRITE_SOCIAL_STREAM", - "WRITE_SYNC_SETTINGS", - "WRITE_USER_DICTIONARY", - nullptr -}; - -static const char *SPLASH_IMAGE_EXPORT_PATH = "res/drawable/splash.png"; -static const char *SPLASH_BG_COLOR_PATH = "res/drawable/splash_bg_color.png"; -static const char *SPLASH_CONFIG_PATH = "res://android/build/res/drawable/splash_drawable.xml"; - -const String SPLASH_CONFIG_XML_CONTENT = R"SPLASH(<?xml version="1.0" encoding="utf-8"?> -<layer-list xmlns:android="http://schemas.android.com/apk/res/android"> - <item android:drawable="@drawable/splash_bg_color" /> - <item> - <bitmap - android:gravity="%s" - android:filter="%s" - android:src="@drawable/splash" /> - </item> -</layer-list> -)SPLASH"; - -struct LauncherIcon { - const char *export_path; - int dimensions = 0; -}; - -static const int icon_densities_count = 6; -static const char *launcher_icon_option = "launcher_icons/main_192x192"; -static const char *launcher_adaptive_icon_foreground_option = "launcher_icons/adaptive_foreground_432x432"; -static const char *launcher_adaptive_icon_background_option = "launcher_icons/adaptive_background_432x432"; - -static const LauncherIcon launcher_icons[icon_densities_count] = { - { "res/mipmap-xxxhdpi-v4/icon.png", 192 }, - { "res/mipmap-xxhdpi-v4/icon.png", 144 }, - { "res/mipmap-xhdpi-v4/icon.png", 96 }, - { "res/mipmap-hdpi-v4/icon.png", 72 }, - { "res/mipmap-mdpi-v4/icon.png", 48 }, - { "res/mipmap/icon.png", 192 } -}; - -static const LauncherIcon launcher_adaptive_icon_foregrounds[icon_densities_count] = { - { "res/mipmap-xxxhdpi-v4/icon_foreground.png", 432 }, - { "res/mipmap-xxhdpi-v4/icon_foreground.png", 324 }, - { "res/mipmap-xhdpi-v4/icon_foreground.png", 216 }, - { "res/mipmap-hdpi-v4/icon_foreground.png", 162 }, - { "res/mipmap-mdpi-v4/icon_foreground.png", 108 }, - { "res/mipmap/icon_foreground.png", 432 } -}; - -static const LauncherIcon launcher_adaptive_icon_backgrounds[icon_densities_count] = { - { "res/mipmap-xxxhdpi-v4/icon_background.png", 432 }, - { "res/mipmap-xxhdpi-v4/icon_background.png", 324 }, - { "res/mipmap-xhdpi-v4/icon_background.png", 216 }, - { "res/mipmap-hdpi-v4/icon_background.png", 162 }, - { "res/mipmap-mdpi-v4/icon_background.png", 108 }, - { "res/mipmap/icon_background.png", 432 } -}; - -static const int EXPORT_FORMAT_APK = 0; -static const int EXPORT_FORMAT_AAB = 1; - -class EditorExportPlatformAndroid : public EditorExportPlatform { - GDCLASS(EditorExportPlatformAndroid, EditorExportPlatform); - - Ref<ImageTexture> logo; - Ref<ImageTexture> run_icon; - - struct Device { - String id; - String name; - String description; - int api_level = 0; - }; - - struct APKExportData { - zipFile apk; - EditorProgress *ep = nullptr; - }; - - Vector<PluginConfigAndroid> plugins; - String last_plugin_names; - uint64_t last_custom_build_time = 0; - SafeFlag plugins_changed; - Mutex plugins_lock; - Vector<Device> devices; - SafeFlag devices_changed; - Mutex device_lock; - Thread check_for_changes_thread; - SafeFlag quit_request; - - static void _check_for_changes_poll_thread(void *ud) { - EditorExportPlatformAndroid *ea = (EditorExportPlatformAndroid *)ud; - - while (!ea->quit_request.is_set()) { - // Check for plugins updates - { - // Nothing to do if we already know the plugins have changed. - if (!ea->plugins_changed.is_set()) { - Vector<PluginConfigAndroid> loaded_plugins = get_plugins(); - - MutexLock lock(ea->plugins_lock); - - if (ea->plugins.size() != loaded_plugins.size()) { - ea->plugins_changed.set(); - } else { - for (int i = 0; i < ea->plugins.size(); i++) { - if (ea->plugins[i].name != loaded_plugins[i].name) { - ea->plugins_changed.set(); - break; - } - } - } - - if (ea->plugins_changed.is_set()) { - ea->plugins = loaded_plugins; - } - } - } - - // Check for devices updates - String adb = get_adb_path(); - if (FileAccess::exists(adb)) { - String devices; - List<String> args; - args.push_back("devices"); - int ec; - OS::get_singleton()->execute(adb, args, &devices, &ec); - - Vector<String> ds = devices.split("\n"); - Vector<String> ldevices; - for (int i = 1; i < ds.size(); i++) { - String d = ds[i]; - int dpos = d.find("device"); - if (dpos == -1) { - continue; - } - d = d.substr(0, dpos).strip_edges(); - ldevices.push_back(d); - } - - MutexLock lock(ea->device_lock); - - bool different = false; - - if (ea->devices.size() != ldevices.size()) { - different = true; - } else { - for (int i = 0; i < ea->devices.size(); i++) { - if (ea->devices[i].id != ldevices[i]) { - different = true; - break; - } - } - } - - if (different) { - Vector<Device> ndevices; - - for (int i = 0; i < ldevices.size(); i++) { - Device d; - d.id = ldevices[i]; - for (int j = 0; j < ea->devices.size(); j++) { - if (ea->devices[j].id == ldevices[i]) { - d.description = ea->devices[j].description; - d.name = ea->devices[j].name; - d.api_level = ea->devices[j].api_level; - } - } - - if (d.description == "") { - //in the oven, request! - args.clear(); - args.push_back("-s"); - args.push_back(d.id); - args.push_back("shell"); - args.push_back("getprop"); - int ec2; - String dp; - - OS::get_singleton()->execute(adb, args, &dp, &ec2); - - Vector<String> props = dp.split("\n"); - String vendor; - String device; - d.description = "Device ID: " + d.id + "\n"; - d.api_level = 0; - for (int j = 0; j < props.size(); j++) { - // got information by `shell cat /system/build.prop` before and its format is "property=value" - // it's now changed to use `shell getporp` because of permission issue with Android 8.0 and above - // its format is "[property]: [value]" so changed it as like build.prop - String p = props[j]; - p = p.replace("]: ", "="); - p = p.replace("[", ""); - p = p.replace("]", ""); - - if (p.begins_with("ro.product.model=")) { - device = p.get_slice("=", 1).strip_edges(); - } else if (p.begins_with("ro.product.brand=")) { - vendor = p.get_slice("=", 1).strip_edges().capitalize(); - } else if (p.begins_with("ro.build.display.id=")) { - d.description += "Build: " + p.get_slice("=", 1).strip_edges() + "\n"; - } else if (p.begins_with("ro.build.version.release=")) { - d.description += "Release: " + p.get_slice("=", 1).strip_edges() + "\n"; - } else if (p.begins_with("ro.build.version.sdk=")) { - d.api_level = p.get_slice("=", 1).to_int(); - } else if (p.begins_with("ro.product.cpu.abi=")) { - d.description += "CPU: " + p.get_slice("=", 1).strip_edges() + "\n"; - } else if (p.begins_with("ro.product.manufacturer=")) { - d.description += "Manufacturer: " + p.get_slice("=", 1).strip_edges() + "\n"; - } else if (p.begins_with("ro.board.platform=")) { - d.description += "Chipset: " + p.get_slice("=", 1).strip_edges() + "\n"; - } else if (p.begins_with("ro.opengles.version=")) { - uint32_t opengl = p.get_slice("=", 1).to_int(); - d.description += "OpenGL: " + itos(opengl >> 16) + "." + itos((opengl >> 8) & 0xFF) + "." + itos((opengl)&0xFF) + "\n"; - } - } - - d.name = vendor + " " + device; - if (device == String()) { - continue; - } - } - - ndevices.push_back(d); - } - - ea->devices = ndevices; - ea->devices_changed.set(); - } - } - - uint64_t sleep = 200; - uint64_t wait = 3000000; - uint64_t time = OS::get_singleton()->get_ticks_usec(); - while (OS::get_singleton()->get_ticks_usec() - time < wait) { - OS::get_singleton()->delay_usec(1000 * sleep); - if (ea->quit_request.is_set()) { - break; - } - } - } - - if (EditorSettings::get_singleton()->get("export/android/shutdown_adb_on_exit")) { - String adb = get_adb_path(); - if (!FileAccess::exists(adb)) { - return; //adb not configured - } - - List<String> args; - args.push_back("kill-server"); - OS::get_singleton()->execute(adb, args); - }; - } - - String get_project_name(const String &p_name) const { - String aname; - if (p_name != "") { - aname = p_name; - } else { - aname = ProjectSettings::get_singleton()->get("application/config/name"); - } - - if (aname == "") { - aname = VERSION_NAME; - } - - return aname; - } - - String get_package_name(const String &p_package) const { - String pname = p_package; - String basename = ProjectSettings::get_singleton()->get("application/config/name"); - basename = basename.to_lower(); - - String name; - bool first = true; - for (int i = 0; i < basename.length(); i++) { - char32_t c = basename[i]; - if (c >= '0' && c <= '9' && first) { - continue; - } - if ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9')) { - name += String::chr(c); - first = false; - } - } - if (name == "") { - name = "noname"; - } - - pname = pname.replace("$genname", name); - - return pname; - } - - bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const { - String pname = p_package; - - if (pname.length() == 0) { - if (r_error) { - *r_error = TTR("Package name is missing."); - } - return false; - } - - int segments = 0; - bool first = true; - for (int i = 0; i < pname.length(); i++) { - char32_t c = pname[i]; - if (first && c == '.') { - if (r_error) { - *r_error = TTR("Package segments must be of non-zero length."); - } - return false; - } - if (c == '.') { - segments++; - first = true; - continue; - } - if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) { - if (r_error) { - *r_error = vformat(TTR("The character '%s' is not allowed in Android application package names."), String::chr(c)); - } - return false; - } - if (first && (c >= '0' && c <= '9')) { - if (r_error) { - *r_error = TTR("A digit cannot be the first character in a package segment."); - } - return false; - } - if (first && c == '_') { - if (r_error) { - *r_error = vformat(TTR("The character '%s' cannot be the first character in a package segment."), String::chr(c)); - } - return false; - } - first = false; - } - - if (segments == 0) { - if (r_error) { - *r_error = TTR("The package must have at least one '.' separator."); - } - return false; - } - - if (first) { - if (r_error) { - *r_error = TTR("Package segments must be of non-zero length."); - } - return false; - } - - return true; - } - - static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) { - /* - * By not compressing files with little or not benefit in doing so, - * a performance gain is expected attime. Moreover, if the APK is - * zip-aligned, assets stored as they are can be efficiently read by - * Android by memory-mapping them. - */ - - // -- Unconditional uncompress to mimic AAPT plus some other - - static const char *unconditional_compress_ext[] = { - // From https://github.com/android/platform_frameworks_base/blob/master/tools/aapt/Package.cpp - // These formats are already compressed, or don't compress well: - ".jpg", ".jpeg", ".png", ".gif", - ".wav", ".mp2", ".mp3", ".ogg", ".aac", - ".mpg", ".mpeg", ".mid", ".midi", ".smf", ".jet", - ".rtttl", ".imy", ".xmf", ".mp4", ".m4a", - ".m4v", ".3gp", ".3gpp", ".3g2", ".3gpp2", - ".amr", ".awb", ".wma", ".wmv", - // Godot-specific: - ".webp", // Same reasoning as .png - ".cfb", // Don't let small config files slow-down startup - ".scn", // Binary scenes are usually already compressed - ".stex", // Streamable textures are usually already compressed - // Trailer for easier processing - nullptr - }; - - for (const char **ext = unconditional_compress_ext; *ext; ++ext) { - if (p_path.to_lower().ends_with(String(*ext))) { - return false; - } - } - - // -- Compressed resource? - - if (p_data.size() >= 4 && p_data[0] == 'R' && p_data[1] == 'S' && p_data[2] == 'C' && p_data[3] == 'C') { - // Already compressed - return false; - } - - // --- TODO: Decide on texture resources according to their image compression setting - - return true; - } - - static zip_fileinfo get_zip_fileinfo() { - OS::Time time = OS::get_singleton()->get_time(); - OS::Date date = OS::get_singleton()->get_date(); - - zip_fileinfo zipfi; - zipfi.tmz_date.tm_hour = time.hour; - zipfi.tmz_date.tm_mday = date.day; - zipfi.tmz_date.tm_min = time.min; - zipfi.tmz_date.tm_mon = date.month - 1; // tm_mon is zero indexed - zipfi.tmz_date.tm_sec = time.sec; - zipfi.tmz_date.tm_year = date.year; - zipfi.dosDate = 0; - zipfi.external_fa = 0; - zipfi.internal_fa = 0; - - return zipfi; - } - - static Vector<String> get_abis() { - Vector<String> abis; - abis.push_back("armeabi-v7a"); - abis.push_back("arm64-v8a"); - abis.push_back("x86"); - abis.push_back("x86_64"); - return abis; - } - - /// List the gdap files in the directory specified by the p_path parameter. - static Vector<String> list_gdap_files(const String &p_path) { - Vector<String> dir_files; - DirAccessRef da = DirAccess::open(p_path); - if (da) { - da->list_dir_begin(); - while (true) { - String file = da->get_next(); - if (file == "") { - break; - } - - if (da->current_is_dir() || da->current_is_hidden()) { - continue; - } - - if (file.ends_with(PluginConfigAndroid::PLUGIN_CONFIG_EXT)) { - dir_files.push_back(file); - } - } - da->list_dir_end(); - } - - return dir_files; - } - - static Vector<PluginConfigAndroid> get_plugins() { - Vector<PluginConfigAndroid> loaded_plugins; - - String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/plugins"); - - // Add the prebuilt plugins - loaded_plugins.append_array(get_prebuilt_plugins(plugins_dir)); - - if (DirAccess::exists(plugins_dir)) { - Vector<String> plugins_filenames = list_gdap_files(plugins_dir); - - if (!plugins_filenames.is_empty()) { - Ref<ConfigFile> config_file = memnew(ConfigFile); - for (int i = 0; i < plugins_filenames.size(); i++) { - PluginConfigAndroid config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); - if (config.valid_config) { - loaded_plugins.push_back(config); - } else { - print_error("Invalid plugin config file " + plugins_filenames[i]); - } - } - } - } - - return loaded_plugins; - } - - static Vector<PluginConfigAndroid> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) { - Vector<PluginConfigAndroid> enabled_plugins; - Vector<PluginConfigAndroid> all_plugins = get_plugins(); - for (int i = 0; i < all_plugins.size(); i++) { - PluginConfigAndroid plugin = all_plugins[i]; - bool enabled = p_presets->get("plugins/" + plugin.name); - if (enabled) { - enabled_plugins.push_back(plugin); - } - } - - return enabled_plugins; - } - - static Error store_in_apk(APKExportData *ed, const String &p_path, const Vector<uint8_t> &p_data, int compression_method = Z_DEFLATED) { - zip_fileinfo zipfi = get_zip_fileinfo(); - zipOpenNewFileInZip(ed->apk, - p_path.utf8().get_data(), - &zipfi, - nullptr, - 0, - nullptr, - 0, - nullptr, - compression_method, - Z_DEFAULT_COMPRESSION); - - zipWriteInFileInZip(ed->apk, p_data.ptr(), p_data.size()); - zipCloseFileInZip(ed->apk); - - return OK; - } - - static Error save_apk_so(void *p_userdata, const SharedObject &p_so) { - if (!p_so.path.get_file().begins_with("lib")) { - String err = "Android .so file names must start with \"lib\", but got: " + p_so.path; - ERR_PRINT(err); - return FAILED; - } - APKExportData *ed = (APKExportData *)p_userdata; - Vector<String> abis = get_abis(); - bool exported = false; - for (int i = 0; i < p_so.tags.size(); ++i) { - // shared objects can be fat (compatible with multiple ABIs) - int abi_index = abis.find(p_so.tags[i]); - if (abi_index != -1) { - exported = true; - String abi = abis[abi_index]; - String dst_path = String("lib").plus_file(abi).plus_file(p_so.path.get_file()); - Vector<uint8_t> array = FileAccess::get_file_as_array(p_so.path); - Error store_err = store_in_apk(ed, dst_path, array); - ERR_FAIL_COND_V_MSG(store_err, store_err, "Cannot store in apk file '" + dst_path + "'."); - } - } - if (!exported) { - String abis_string = String(" ").join(abis); - String err = "Cannot determine ABI for library \"" + p_so.path + "\". One of the supported ABIs must be used as a tag: " + abis_string; - ERR_PRINT(err); - return FAILED; - } - return OK; - } - - static Error save_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { - APKExportData *ed = (APKExportData *)p_userdata; - String dst_path = p_path.replace_first("res://", "assets/"); - - store_in_apk(ed, dst_path, p_data, _should_compress_asset(p_path, p_data) ? Z_DEFLATED : 0); - return OK; - } - - static Error ignore_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { - return OK; - } - - void _get_permissions(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, Vector<String> &r_permissions) { - const char **aperms = android_perms; - while (*aperms) { - bool enabled = p_preset->get("permissions/" + String(*aperms).to_lower()); - if (enabled) { - r_permissions.push_back("android.permission." + String(*aperms)); - } - aperms++; - } - PackedStringArray user_perms = p_preset->get("permissions/custom_permissions"); - for (int i = 0; i < user_perms.size(); i++) { - String user_perm = user_perms[i].strip_edges(); - if (!user_perm.is_empty()) { - r_permissions.push_back(user_perm); - } - } - if (p_give_internet) { - if (r_permissions.find("android.permission.INTERNET") == -1) { - r_permissions.push_back("android.permission.INTERNET"); - } - } - - int xr_mode_index = p_preset->get("xr_features/xr_mode"); - if (xr_mode_index == 1 /* XRMode.OVR */) { - int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required - if (hand_tracking_index > 0) { - if (r_permissions.find("com.oculus.permission.HAND_TRACKING") == -1) { - r_permissions.push_back("com.oculus.permission.HAND_TRACKING"); - } - } - } - } - - void _write_tmp_manifest(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, bool p_debug) { - print_verbose("Building temporary manifest.."); - String manifest_text = - "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" - "<manifest xmlns:android=\"http://schemas.android.com/apk/res/android\"\n" - " xmlns:tools=\"http://schemas.android.com/tools\">\n"; - - manifest_text += _get_screen_sizes_tag(p_preset); - manifest_text += _get_gles_tag(); - - Vector<String> perms; - _get_permissions(p_preset, p_give_internet, perms); - for (int i = 0; i < perms.size(); i++) { - manifest_text += vformat(" <uses-permission android:name=\"%s\" />\n", perms.get(i)); - } - - manifest_text += _get_xr_features_tag(p_preset); - manifest_text += _get_instrumentation_tag(p_preset); - manifest_text += _get_application_tag(p_preset); - manifest_text += "</manifest>\n"; - String manifest_path = vformat("res://android/build/src/%s/AndroidManifest.xml", (p_debug ? "debug" : "release")); - - print_verbose("Storing manifest into " + manifest_path + ": " + "\n" + manifest_text); - store_string_at_path(manifest_path, manifest_text); - } - - void _fix_manifest(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_manifest, bool p_give_internet) { - // Leaving the unused types commented because looking these constants up - // again later would be annoying - // const int CHUNK_AXML_FILE = 0x00080003; - // const int CHUNK_RESOURCEIDS = 0x00080180; - const int CHUNK_STRINGS = 0x001C0001; - // const int CHUNK_XML_END_NAMESPACE = 0x00100101; - const int CHUNK_XML_END_TAG = 0x00100103; - // const int CHUNK_XML_START_NAMESPACE = 0x00100100; - const int CHUNK_XML_START_TAG = 0x00100102; - // const int CHUNK_XML_TEXT = 0x00100104; - const int UTF8_FLAG = 0x00000100; - - Vector<String> string_table; - - uint32_t ofs = 8; - - uint32_t string_count = 0; - //uint32_t styles_count = 0; - uint32_t string_flags = 0; - uint32_t string_data_offset = 0; - - //uint32_t styles_offset = 0; - uint32_t string_table_begins = 0; - uint32_t string_table_ends = 0; - Vector<uint8_t> stable_extra; - - String version_name = p_preset->get("version/name"); - int version_code = p_preset->get("version/code"); - String package_name = p_preset->get("package/unique_name"); - - const int screen_orientation = _get_android_orientation_value(_get_screen_orientation()); - - bool screen_support_small = p_preset->get("screen/support_small"); - bool screen_support_normal = p_preset->get("screen/support_normal"); - bool screen_support_large = p_preset->get("screen/support_large"); - bool screen_support_xlarge = p_preset->get("screen/support_xlarge"); - - int xr_mode_index = p_preset->get("xr_features/xr_mode"); - bool focus_awareness = p_preset->get("xr_features/focus_awareness"); - - Vector<String> perms; - // Write permissions into the perms variable. - _get_permissions(p_preset, p_give_internet, perms); - - while (ofs < (uint32_t)p_manifest.size()) { - uint32_t chunk = decode_uint32(&p_manifest[ofs]); - uint32_t size = decode_uint32(&p_manifest[ofs + 4]); - - switch (chunk) { - case CHUNK_STRINGS: { - int iofs = ofs + 8; - - string_count = decode_uint32(&p_manifest[iofs]); - //styles_count = decode_uint32(&p_manifest[iofs + 4]); - string_flags = decode_uint32(&p_manifest[iofs + 8]); - string_data_offset = decode_uint32(&p_manifest[iofs + 12]); - //styles_offset = decode_uint32(&p_manifest[iofs + 16]); - /* - printf("string count: %i\n",string_count); - printf("flags: %i\n",string_flags); - printf("sdata ofs: %i\n",string_data_offset); - printf("styles ofs: %i\n",styles_offset); - */ - uint32_t st_offset = iofs + 20; - string_table.resize(string_count); - uint32_t string_end = 0; - - string_table_begins = st_offset; - - for (uint32_t i = 0; i < string_count; i++) { - uint32_t string_at = decode_uint32(&p_manifest[st_offset + i * 4]); - string_at += st_offset + string_count * 4; - - ERR_FAIL_COND_MSG(string_flags & UTF8_FLAG, "Unimplemented, can't read UTF-8 string table."); - - if (string_flags & UTF8_FLAG) { - } else { - uint32_t len = decode_uint16(&p_manifest[string_at]); - Vector<char32_t> ucstring; - ucstring.resize(len + 1); - for (uint32_t j = 0; j < len; j++) { - uint16_t c = decode_uint16(&p_manifest[string_at + 2 + 2 * j]); - ucstring.write[j] = c; - } - string_end = MAX(string_at + 2 + 2 * len, string_end); - ucstring.write[len] = 0; - string_table.write[i] = ucstring.ptr(); - } - } - - for (uint32_t i = string_end; i < (ofs + size); i++) { - stable_extra.push_back(p_manifest[i]); - } - - string_table_ends = ofs + size; - - } break; - case CHUNK_XML_START_TAG: { - int iofs = ofs + 8; - uint32_t name = decode_uint32(&p_manifest[iofs + 12]); - - String tname = string_table[name]; - uint32_t attrcount = decode_uint32(&p_manifest[iofs + 20]); - iofs += 28; - bool is_focus_aware_metadata = false; - - for (uint32_t i = 0; i < attrcount; i++) { - uint32_t attr_nspace = decode_uint32(&p_manifest[iofs]); - uint32_t attr_name = decode_uint32(&p_manifest[iofs + 4]); - uint32_t attr_value = decode_uint32(&p_manifest[iofs + 8]); - uint32_t attr_resid = decode_uint32(&p_manifest[iofs + 16]); - - const String value = (attr_value != 0xFFFFFFFF) ? string_table[attr_value] : "Res #" + itos(attr_resid); - String attrname = string_table[attr_name]; - const String nspace = (attr_nspace != 0xFFFFFFFF) ? string_table[attr_nspace] : ""; - - //replace project information - if (tname == "manifest" && attrname == "package") { - string_table.write[attr_value] = get_package_name(package_name); - } - - if (tname == "manifest" && attrname == "versionCode") { - encode_uint32(version_code, &p_manifest.write[iofs + 16]); - } - - if (tname == "manifest" && attrname == "versionName") { - if (attr_value == 0xFFFFFFFF) { - WARN_PRINT("Version name in a resource, should be plain text"); - } else { - string_table.write[attr_value] = version_name; - } - } - - if (tname == "instrumentation" && attrname == "targetPackage") { - string_table.write[attr_value] = get_package_name(package_name); - } - - if (tname == "activity" && attrname == "screenOrientation") { - encode_uint32(screen_orientation, &p_manifest.write[iofs + 16]); - } - - if (tname == "supports-screens") { - if (attrname == "smallScreens") { - encode_uint32(screen_support_small ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); - - } else if (attrname == "normalScreens") { - encode_uint32(screen_support_normal ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); - - } else if (attrname == "largeScreens") { - encode_uint32(screen_support_large ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); - - } else if (attrname == "xlargeScreens") { - encode_uint32(screen_support_xlarge ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); - } - } - - // FIXME: `attr_value != 0xFFFFFFFF` below added as a stopgap measure for GH-32553, - // but the issue should be debugged further and properly addressed. - if (tname == "meta-data" && attrname == "name" && value == "xr_mode_metadata_name") { - // Update the meta-data 'android:name' attribute based on the selected XR mode. - if (xr_mode_index == 1 /* XRMode.OVR */) { - string_table.write[attr_value] = "com.samsung.android.vr.application.mode"; - } - } - - if (tname == "meta-data" && attrname == "value" && value == "xr_mode_metadata_value") { - // Update the meta-data 'android:value' attribute based on the selected XR mode. - if (xr_mode_index == 1 /* XRMode.OVR */) { - string_table.write[attr_value] = "vr_only"; - } - } - - if (tname == "meta-data" && attrname == "value" && is_focus_aware_metadata) { - // Update the focus awareness meta-data value - encode_uint32(xr_mode_index == /* XRMode.OVR */ 1 && focus_awareness ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); - } - - is_focus_aware_metadata = tname == "meta-data" && attrname == "name" && value == "com.oculus.vr.focusaware"; - iofs += 20; - } - - } break; - case CHUNK_XML_END_TAG: { - int iofs = ofs + 8; - uint32_t name = decode_uint32(&p_manifest[iofs + 12]); - String tname = string_table[name]; - - if (tname == "uses-feature") { - Vector<String> feature_names; - Vector<bool> feature_required_list; - Vector<int> feature_versions; - - if (xr_mode_index == 1 /* XRMode.OVR */) { - // Check for degrees of freedom - int dof_index = p_preset->get("xr_features/degrees_of_freedom"); // 0: none, 1: 3dof and 6dof, 2: 6dof - - if (dof_index > 0) { - feature_names.push_back("android.hardware.vr.headtracking"); - feature_required_list.push_back(dof_index == 2); - feature_versions.push_back(1); - } - - // Check for hand tracking - int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required - if (hand_tracking_index > 0) { - feature_names.push_back("oculus.software.handtracking"); - feature_required_list.push_back(hand_tracking_index == 2); - feature_versions.push_back(-1); // no version attribute should be added. - } - } - - if (feature_names.size() > 0) { - ofs += 24; // skip over end tag - - // save manifest ending so we can restore it - Vector<uint8_t> manifest_end; - uint32_t manifest_cur_size = p_manifest.size(); - - manifest_end.resize(p_manifest.size() - ofs); - memcpy(manifest_end.ptrw(), &p_manifest[ofs], manifest_end.size()); - - int32_t attr_name_string = string_table.find("name"); - ERR_FAIL_COND_MSG(attr_name_string == -1, "Template does not have 'name' attribute."); - - int32_t ns_android_string = string_table.find("http://schemas.android.com/apk/res/android"); - if (ns_android_string == -1) { - string_table.push_back("http://schemas.android.com/apk/res/android"); - ns_android_string = string_table.size() - 1; - } - - int32_t attr_uses_feature_string = string_table.find("uses-feature"); - if (attr_uses_feature_string == -1) { - string_table.push_back("uses-feature"); - attr_uses_feature_string = string_table.size() - 1; - } - - int32_t attr_required_string = string_table.find("required"); - if (attr_required_string == -1) { - string_table.push_back("required"); - attr_required_string = string_table.size() - 1; - } - - for (int i = 0; i < feature_names.size(); i++) { - String feature_name = feature_names[i]; - bool feature_required = feature_required_list[i]; - int feature_version = feature_versions[i]; - bool has_version_attribute = feature_version != -1; - - print_line("Adding feature " + feature_name); - - int32_t feature_string = string_table.find(feature_name); - if (feature_string == -1) { - string_table.push_back(feature_name); - feature_string = string_table.size() - 1; - } - - String required_value_string = feature_required ? "true" : "false"; - int32_t required_value = string_table.find(required_value_string); - if (required_value == -1) { - string_table.push_back(required_value_string); - required_value = string_table.size() - 1; - } - - int32_t attr_version_string = -1; - int32_t version_value = -1; - int tag_size; - int attr_count; - if (has_version_attribute) { - attr_version_string = string_table.find("version"); - if (attr_version_string == -1) { - string_table.push_back("version"); - attr_version_string = string_table.size() - 1; - } - - version_value = string_table.find(itos(feature_version)); - if (version_value == -1) { - string_table.push_back(itos(feature_version)); - version_value = string_table.size() - 1; - } - - tag_size = 96; // node and three attrs + end node - attr_count = 3; - } else { - tag_size = 76; // node and two attrs + end node - attr_count = 2; - } - manifest_cur_size += tag_size + 24; - p_manifest.resize(manifest_cur_size); - - // start tag - encode_uint16(0x102, &p_manifest.write[ofs]); // type - encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize - encode_uint32(tag_size, &p_manifest.write[ofs + 4]); // size - encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno - encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment - encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns - encode_uint32(attr_uses_feature_string, &p_manifest.write[ofs + 20]); // name - encode_uint16(20, &p_manifest.write[ofs + 24]); // attr_start - encode_uint16(20, &p_manifest.write[ofs + 26]); // attr_size - encode_uint16(attr_count, &p_manifest.write[ofs + 28]); // num_attrs - encode_uint16(0, &p_manifest.write[ofs + 30]); // id_index - encode_uint16(0, &p_manifest.write[ofs + 32]); // class_index - encode_uint16(0, &p_manifest.write[ofs + 34]); // style_index - - // android:name attribute - encode_uint32(ns_android_string, &p_manifest.write[ofs + 36]); // ns - encode_uint32(attr_name_string, &p_manifest.write[ofs + 40]); // 'name' - encode_uint32(feature_string, &p_manifest.write[ofs + 44]); // raw_value - encode_uint16(8, &p_manifest.write[ofs + 48]); // typedvalue_size - p_manifest.write[ofs + 50] = 0; // typedvalue_always0 - p_manifest.write[ofs + 51] = 0x03; // typedvalue_type (string) - encode_uint32(feature_string, &p_manifest.write[ofs + 52]); // typedvalue reference - - // android:required attribute - encode_uint32(ns_android_string, &p_manifest.write[ofs + 56]); // ns - encode_uint32(attr_required_string, &p_manifest.write[ofs + 60]); // 'name' - encode_uint32(required_value, &p_manifest.write[ofs + 64]); // raw_value - encode_uint16(8, &p_manifest.write[ofs + 68]); // typedvalue_size - p_manifest.write[ofs + 70] = 0; // typedvalue_always0 - p_manifest.write[ofs + 71] = 0x03; // typedvalue_type (string) - encode_uint32(required_value, &p_manifest.write[ofs + 72]); // typedvalue reference - - ofs += 76; - - if (has_version_attribute) { - // android:version attribute - encode_uint32(ns_android_string, &p_manifest.write[ofs]); // ns - encode_uint32(attr_version_string, &p_manifest.write[ofs + 4]); // 'name' - encode_uint32(version_value, &p_manifest.write[ofs + 8]); // raw_value - encode_uint16(8, &p_manifest.write[ofs + 12]); // typedvalue_size - p_manifest.write[ofs + 14] = 0; // typedvalue_always0 - p_manifest.write[ofs + 15] = 0x03; // typedvalue_type (string) - encode_uint32(version_value, &p_manifest.write[ofs + 16]); // typedvalue reference - - ofs += 20; - } - - // end tag - encode_uint16(0x103, &p_manifest.write[ofs]); // type - encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize - encode_uint32(24, &p_manifest.write[ofs + 4]); // size - encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno - encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment - encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns - encode_uint32(attr_uses_feature_string, &p_manifest.write[ofs + 20]); // name - - ofs += 24; - } - memcpy(&p_manifest.write[ofs], manifest_end.ptr(), manifest_end.size()); - ofs -= 24; // go back over back end - } - } - if (tname == "manifest") { - // save manifest ending so we can restore it - Vector<uint8_t> manifest_end; - uint32_t manifest_cur_size = p_manifest.size(); - - manifest_end.resize(p_manifest.size() - ofs); - memcpy(manifest_end.ptrw(), &p_manifest[ofs], manifest_end.size()); - - int32_t attr_name_string = string_table.find("name"); - ERR_FAIL_COND_MSG(attr_name_string == -1, "Template does not have 'name' attribute."); - - int32_t ns_android_string = string_table.find("android"); - ERR_FAIL_COND_MSG(ns_android_string == -1, "Template does not have 'android' namespace."); - - int32_t attr_uses_permission_string = string_table.find("uses-permission"); - if (attr_uses_permission_string == -1) { - string_table.push_back("uses-permission"); - attr_uses_permission_string = string_table.size() - 1; - } - - for (int i = 0; i < perms.size(); ++i) { - print_line("Adding permission " + perms[i]); - - manifest_cur_size += 56 + 24; // node + end node - p_manifest.resize(manifest_cur_size); - - // Add permission to the string pool - int32_t perm_string = string_table.find(perms[i]); - if (perm_string == -1) { - string_table.push_back(perms[i]); - perm_string = string_table.size() - 1; - } - - // start tag - encode_uint16(0x102, &p_manifest.write[ofs]); // type - encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize - encode_uint32(56, &p_manifest.write[ofs + 4]); // size - encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno - encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment - encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns - encode_uint32(attr_uses_permission_string, &p_manifest.write[ofs + 20]); // name - encode_uint16(20, &p_manifest.write[ofs + 24]); // attr_start - encode_uint16(20, &p_manifest.write[ofs + 26]); // attr_size - encode_uint16(1, &p_manifest.write[ofs + 28]); // num_attrs - encode_uint16(0, &p_manifest.write[ofs + 30]); // id_index - encode_uint16(0, &p_manifest.write[ofs + 32]); // class_index - encode_uint16(0, &p_manifest.write[ofs + 34]); // style_index - - // attribute - encode_uint32(ns_android_string, &p_manifest.write[ofs + 36]); // ns - encode_uint32(attr_name_string, &p_manifest.write[ofs + 40]); // 'name' - encode_uint32(perm_string, &p_manifest.write[ofs + 44]); // raw_value - encode_uint16(8, &p_manifest.write[ofs + 48]); // typedvalue_size - p_manifest.write[ofs + 50] = 0; // typedvalue_always0 - p_manifest.write[ofs + 51] = 0x03; // typedvalue_type (string) - encode_uint32(perm_string, &p_manifest.write[ofs + 52]); // typedvalue reference - - ofs += 56; - - // end tag - encode_uint16(0x103, &p_manifest.write[ofs]); // type - encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize - encode_uint32(24, &p_manifest.write[ofs + 4]); // size - encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno - encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment - encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns - encode_uint32(attr_uses_permission_string, &p_manifest.write[ofs + 20]); // name - - ofs += 24; - } - - // copy footer back in - memcpy(&p_manifest.write[ofs], manifest_end.ptr(), manifest_end.size()); - } - } break; - } - - ofs += size; - } - - //create new andriodmanifest binary - - Vector<uint8_t> ret; - ret.resize(string_table_begins + string_table.size() * 4); - - for (uint32_t i = 0; i < string_table_begins; i++) { - ret.write[i] = p_manifest[i]; - } - - ofs = 0; - for (int i = 0; i < string_table.size(); i++) { - encode_uint32(ofs, &ret.write[string_table_begins + i * 4]); - ofs += string_table[i].length() * 2 + 2 + 2; - } - - ret.resize(ret.size() + ofs); - string_data_offset = ret.size() - ofs; - uint8_t *chars = &ret.write[string_data_offset]; - for (int i = 0; i < string_table.size(); i++) { - String s = string_table[i]; - encode_uint16(s.length(), chars); - chars += 2; - for (int j = 0; j < s.length(); j++) { - encode_uint16(s[j], chars); - chars += 2; - } - encode_uint16(0, chars); - chars += 2; - } - - for (int i = 0; i < stable_extra.size(); i++) { - ret.push_back(stable_extra[i]); - } - - //pad - while (ret.size() % 4) { - ret.push_back(0); - } - - uint32_t new_stable_end = ret.size(); - - uint32_t extra = (p_manifest.size() - string_table_ends); - ret.resize(new_stable_end + extra); - for (uint32_t i = 0; i < extra; i++) { - ret.write[new_stable_end + i] = p_manifest[string_table_ends + i]; - } - - while (ret.size() % 4) { - ret.push_back(0); - } - encode_uint32(ret.size(), &ret.write[4]); //update new file size - - encode_uint32(new_stable_end - 8, &ret.write[12]); //update new string table size - encode_uint32(string_table.size(), &ret.write[16]); //update new number of strings - encode_uint32(string_data_offset - 8, &ret.write[28]); //update new string data offset - - p_manifest = ret; - } - - static String _parse_string(const uint8_t *p_bytes, bool p_utf8) { - uint32_t offset = 0; - uint32_t len = 0; - - if (p_utf8) { - uint8_t byte = p_bytes[offset]; - if (byte & 0x80) { - offset += 2; - } else { - offset += 1; - } - byte = p_bytes[offset]; - offset++; - if (byte & 0x80) { - len = byte & 0x7F; - len = (len << 8) + p_bytes[offset]; - offset++; - } else { - len = byte; - } - } else { - len = decode_uint16(&p_bytes[offset]); - offset += 2; - if (len & 0x8000) { - len &= 0x7FFF; - len = (len << 16) + decode_uint16(&p_bytes[offset]); - offset += 2; - } - } - - if (p_utf8) { - Vector<uint8_t> str8; - str8.resize(len + 1); - for (uint32_t i = 0; i < len; i++) { - str8.write[i] = p_bytes[offset + i]; - } - str8.write[len] = 0; - String str; - str.parse_utf8((const char *)str8.ptr()); - return str; - } else { - String str; - for (uint32_t i = 0; i < len; i++) { - char32_t c = decode_uint16(&p_bytes[offset + i * 2]); - if (c == 0) { - break; - } - str += String::chr(c); - } - return str; - } - } - - void _fix_resources(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &r_manifest) { - const int UTF8_FLAG = 0x00000100; - - uint32_t string_block_len = decode_uint32(&r_manifest[16]); - uint32_t string_count = decode_uint32(&r_manifest[20]); - uint32_t string_flags = decode_uint32(&r_manifest[28]); - const uint32_t string_table_begins = 40; - - Vector<String> string_table; - - String package_name = p_preset->get("package/name"); - - for (uint32_t i = 0; i < string_count; i++) { - uint32_t offset = decode_uint32(&r_manifest[string_table_begins + i * 4]); - offset += string_table_begins + string_count * 4; - - String str = _parse_string(&r_manifest[offset], string_flags & UTF8_FLAG); - - if (str.begins_with("godot-project-name")) { - if (str == "godot-project-name") { - //project name - str = get_project_name(package_name); - - } else { - String lang = str.substr(str.rfind("-") + 1, str.length()).replace("-", "_"); - String prop = "application/config/name_" + lang; - if (ProjectSettings::get_singleton()->has_setting(prop)) { - str = ProjectSettings::get_singleton()->get(prop); - } else { - str = get_project_name(package_name); - } - } - } - - string_table.push_back(str); - } - - //write a new string table, but use 16 bits - Vector<uint8_t> ret; - ret.resize(string_table_begins + string_table.size() * 4); - - for (uint32_t i = 0; i < string_table_begins; i++) { - ret.write[i] = r_manifest[i]; - } - - int ofs = 0; - for (int i = 0; i < string_table.size(); i++) { - encode_uint32(ofs, &ret.write[string_table_begins + i * 4]); - ofs += string_table[i].length() * 2 + 2 + 2; - } - - ret.resize(ret.size() + ofs); - uint8_t *chars = &ret.write[ret.size() - ofs]; - for (int i = 0; i < string_table.size(); i++) { - String s = string_table[i]; - encode_uint16(s.length(), chars); - chars += 2; - for (int j = 0; j < s.length(); j++) { - encode_uint16(s[j], chars); - chars += 2; - } - encode_uint16(0, chars); - chars += 2; - } - - //pad - while (ret.size() % 4) { - ret.push_back(0); - } - - //change flags to not use utf8 - encode_uint32(string_flags & ~0x100, &ret.write[28]); - //change length - encode_uint32(ret.size() - 12, &ret.write[16]); - //append the rest... - int rest_from = 12 + string_block_len; - int rest_to = ret.size(); - int rest_len = (r_manifest.size() - rest_from); - ret.resize(ret.size() + (r_manifest.size() - rest_from)); - for (int i = 0; i < rest_len; i++) { - ret.write[rest_to + i] = r_manifest[rest_from + i]; - } - //finally update the size - encode_uint32(ret.size(), &ret.write[4]); - - r_manifest = ret; - //printf("end\n"); - } - - void _load_image_data(const Ref<Image> &p_splash_image, Vector<uint8_t> &p_data) { - Vector<uint8_t> png_buffer; - Error err = PNGDriverCommon::image_to_png(p_splash_image, png_buffer); - if (err == OK) { - p_data.resize(png_buffer.size()); - memcpy(p_data.ptrw(), png_buffer.ptr(), p_data.size()); - } else { - String err_str = String("Failed to convert splash image to png."); - WARN_PRINT(err_str.utf8().get_data()); - } - } - - void _process_launcher_icons(const String &p_file_name, const Ref<Image> &p_source_image, int dimension, Vector<uint8_t> &p_data) { - Ref<Image> working_image = p_source_image; - - if (p_source_image->get_width() != dimension || p_source_image->get_height() != dimension) { - working_image = p_source_image->duplicate(); - working_image->resize(dimension, dimension, Image::Interpolation::INTERPOLATE_LANCZOS); - } - - Vector<uint8_t> png_buffer; - Error err = PNGDriverCommon::image_to_png(working_image, png_buffer); - if (err == OK) { - p_data.resize(png_buffer.size()); - memcpy(p_data.ptrw(), png_buffer.ptr(), p_data.size()); - } else { - String err_str = String("Failed to convert resized icon (") + p_file_name + ") to png."; - WARN_PRINT(err_str.utf8().get_data()); - } - } - - String load_splash_refs(Ref<Image> &splash_image, Ref<Image> &splash_bg_color_image) { - bool scale_splash = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize"); - bool apply_filter = ProjectSettings::get_singleton()->get("application/boot_splash/use_filter"); - String project_splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); - - if (!project_splash_path.is_empty()) { - splash_image.instance(); - print_verbose("Loading splash image: " + project_splash_path); - const Error err = ImageLoader::load_image(project_splash_path, splash_image); - if (err) { - if (OS::get_singleton()->is_stdout_verbose()) { - print_error("- unable to load splash image from " + project_splash_path + " (" + itos(err) + ")"); - } - splash_image.unref(); - } - } - - if (splash_image.is_null()) { - // Use the default - print_verbose("Using default splash image."); - splash_image = Ref<Image>(memnew(Image(boot_splash_png))); - } - - // Setup the splash bg color - bool bg_color_valid; - Color bg_color = ProjectSettings::get_singleton()->get("application/boot_splash/bg_color", &bg_color_valid); - if (!bg_color_valid) { - bg_color = boot_splash_bg_color; - } - - print_verbose("Creating splash background color image."); - splash_bg_color_image.instance(); - splash_bg_color_image->create(splash_image->get_width(), splash_image->get_height(), false, splash_image->get_format()); - splash_bg_color_image->fill(bg_color); - - String gravity = scale_splash ? "fill" : "center"; - String processed_splash_config_xml = vformat(SPLASH_CONFIG_XML_CONTENT, gravity, bool_to_string(apply_filter)); - return processed_splash_config_xml; - } - - void load_icon_refs(const Ref<EditorExportPreset> &p_preset, Ref<Image> &icon, Ref<Image> &foreground, Ref<Image> &background) { - String project_icon_path = ProjectSettings::get_singleton()->get("application/config/icon"); - - icon.instance(); - foreground.instance(); - background.instance(); - - // Regular icon: user selection -> project icon -> default. - String path = static_cast<String>(p_preset->get(launcher_icon_option)).strip_edges(); - print_verbose("Loading regular icon from " + path); - if (path.is_empty() || ImageLoader::load_image(path, icon) != OK) { - print_verbose("- falling back to project icon: " + project_icon_path); - ImageLoader::load_image(project_icon_path, icon); - } - - // Adaptive foreground: user selection -> regular icon (user selection -> project icon -> default). - path = static_cast<String>(p_preset->get(launcher_adaptive_icon_foreground_option)).strip_edges(); - print_verbose("Loading adaptive foreground icon from " + path); - if (path.is_empty() || ImageLoader::load_image(path, foreground) != OK) { - print_verbose("- falling back to using the regular icon"); - foreground = icon; - } - - // Adaptive background: user selection -> default. - path = static_cast<String>(p_preset->get(launcher_adaptive_icon_background_option)).strip_edges(); - if (!path.is_empty()) { - print_verbose("Loading adaptive background icon from " + path); - ImageLoader::load_image(path, background); - } - } - - void store_image(const LauncherIcon launcher_icon, const Vector<uint8_t> &data) { - store_image(launcher_icon.export_path, data); - } - - void store_image(const String &export_path, const Vector<uint8_t> &data) { - String img_path = export_path.insert(0, "res://android/build/"); - store_file_at_path(img_path, data); - } - - void _copy_icons_to_gradle_project(const Ref<EditorExportPreset> &p_preset, - const String &processed_splash_config_xml, - const Ref<Image> &splash_image, - const Ref<Image> &splash_bg_color_image, - const Ref<Image> &main_image, - const Ref<Image> &foreground, - const Ref<Image> &background) { - // Store the splash configuration - if (!processed_splash_config_xml.is_empty()) { - print_verbose("Storing processed splash configuration: " + String("\n") + processed_splash_config_xml); - store_string_at_path(SPLASH_CONFIG_PATH, processed_splash_config_xml); - } - - // Store the splash image - if (splash_image.is_valid() && !splash_image->is_empty()) { - print_verbose("Storing splash image in " + String(SPLASH_IMAGE_EXPORT_PATH)); - Vector<uint8_t> data; - _load_image_data(splash_image, data); - store_image(SPLASH_IMAGE_EXPORT_PATH, data); - } - - // Store the splash bg color image - if (splash_bg_color_image.is_valid() && !splash_bg_color_image->is_empty()) { - print_verbose("Storing splash background image in " + String(SPLASH_BG_COLOR_PATH)); - Vector<uint8_t> data; - _load_image_data(splash_bg_color_image, data); - store_image(SPLASH_BG_COLOR_PATH, data); - } - - // Prepare images to be resized for the icons. If some image ends up being uninitialized, - // the default image from the export template will be used. - - for (int i = 0; i < icon_densities_count; ++i) { - if (main_image.is_valid() && !main_image->is_empty()) { - print_verbose("Processing launcher icon for dimension " + itos(launcher_icons[i].dimensions) + " into " + launcher_icons[i].export_path); - Vector<uint8_t> data; - _process_launcher_icons(launcher_icons[i].export_path, main_image, launcher_icons[i].dimensions, data); - store_image(launcher_icons[i], data); - } - - if (foreground.is_valid() && !foreground->is_empty()) { - print_verbose("Processing launcher adaptive icon foreground for dimension " + itos(launcher_adaptive_icon_foregrounds[i].dimensions) + " into " + launcher_adaptive_icon_foregrounds[i].export_path); - Vector<uint8_t> data; - _process_launcher_icons(launcher_adaptive_icon_foregrounds[i].export_path, foreground, - launcher_adaptive_icon_foregrounds[i].dimensions, data); - store_image(launcher_adaptive_icon_foregrounds[i], data); - } - - if (background.is_valid() && !background->is_empty()) { - print_verbose("Processing launcher adaptive icon background for dimension " + itos(launcher_adaptive_icon_backgrounds[i].dimensions) + " into " + launcher_adaptive_icon_backgrounds[i].export_path); - Vector<uint8_t> data; - _process_launcher_icons(launcher_adaptive_icon_backgrounds[i].export_path, background, - launcher_adaptive_icon_backgrounds[i].dimensions, data); - store_image(launcher_adaptive_icon_backgrounds[i], data); - } - } - } - - static Vector<String> get_enabled_abis(const Ref<EditorExportPreset> &p_preset) { - Vector<String> abis = get_abis(); - Vector<String> enabled_abis; - for (int i = 0; i < abis.size(); ++i) { - bool is_enabled = p_preset->get("architectures/" + abis[i]); - if (is_enabled) { - enabled_abis.push_back(abis[i]); - } - } - return enabled_abis; - } - -public: - typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key); - -public: - virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override { - String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); - if (driver == "GLES2") { - r_features->push_back("etc"); - } - // FIXME: Review what texture formats are used for Vulkan. - if (driver == "Vulkan") { - r_features->push_back("etc2"); - } - - Vector<String> abis = get_enabled_abis(p_preset); - for (int i = 0; i < abis.size(); ++i) { - r_features->push_back(abis[i]); - } - } - - virtual void get_export_options(List<ExportOption> *r_options) override { - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_template/use_custom_build"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "custom_template/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), EXPORT_FORMAT_APK)); - - Vector<PluginConfigAndroid> plugins_configs = get_plugins(); - for (int i = 0; i < plugins_configs.size(); i++) { - print_verbose("Found Android plugin " + plugins_configs[i].name); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + plugins_configs[i].name), false)); - } - plugins_changed.clear(); - - Vector<String> abis = get_abis(); - for (int i = 0; i < abis.size(); ++i) { - String abi = abis[i]; - bool is_default = (abi == "armeabi-v7a" || abi == "arm64-v8a"); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "architectures/" + abi), is_default)); - } - - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_user"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_password"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_user"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_password"), "")); - - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), false)); - - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/code", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"), 1)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "version/name"), "1.0")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "ext.domain.name"), "org.godotengine.$genname")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name [default if blank]"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true)); - - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icon_option, PROPERTY_HINT_FILE, "*.png"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_background_option, PROPERTY_HINT_FILE, "*.png"), "")); - - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/opengl_debug"), false)); - - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/degrees_of_freedom", PROPERTY_HINT_ENUM, "None,3DOF and 6DOF,6DOF"), 0)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/hand_tracking", PROPERTY_HINT_ENUM, "None,Optional,Required"), 0)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "xr_features/focus_awareness"), false)); - - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/immersive_mode"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_small"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_normal"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_xlarge"), true)); - - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); - - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "apk_expansion/enable"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "apk_expansion/SALT"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "apk_expansion/public_key", PROPERTY_HINT_MULTILINE_TEXT), "")); - - r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "permissions/custom_permissions"), PackedStringArray())); - - const char **perms = android_perms; - while (*perms) { - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "permissions/" + String(*perms).to_lower()), false)); - perms++; - } - } - - virtual String get_name() const override { - return "Android"; - } - - virtual String get_os_name() const override { - return "Android"; - } - - virtual Ref<Texture2D> get_logo() const override { - return logo; - } - - virtual bool should_update_export_options() override { - bool export_options_changed = plugins_changed.is_set(); - if (export_options_changed) { - // don't clear unless we're reporting true, to avoid race - plugins_changed.clear(); - } - return export_options_changed; - } - - virtual bool poll_export() override { - bool dc = devices_changed.is_set(); - if (dc) { - // don't clear unless we're reporting true, to avoid race - devices_changed.clear(); - } - return dc; - } - - virtual int get_options_count() const override { - MutexLock lock(device_lock); - return devices.size(); - } - - virtual String get_options_tooltip() const override { - return TTR("Select device from the list"); - } - - virtual String get_option_label(int p_index) const override { - ERR_FAIL_INDEX_V(p_index, devices.size(), ""); - MutexLock lock(device_lock); - return devices[p_index].name; - } - - virtual String get_option_tooltip(int p_index) const override { - ERR_FAIL_INDEX_V(p_index, devices.size(), ""); - MutexLock lock(device_lock); - String s = devices[p_index].description; - if (devices.size() == 1) { - // Tooltip will be: - // Name - // Description - s = devices[p_index].name + "\n\n" + s; - } - return s; - } - - virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) override { - ERR_FAIL_INDEX_V(p_device, devices.size(), ERR_INVALID_PARAMETER); - - String can_export_error; - bool can_export_missing_templates; - if (!can_export(p_preset, can_export_error, can_export_missing_templates)) { - EditorNode::add_io_error(can_export_error); - return ERR_UNCONFIGURED; - } - - MutexLock lock(device_lock); - - EditorProgress ep("run", "Running on " + devices[p_device].name, 3); - - String adb = get_adb_path(); - - // Export_temp APK. - if (ep.step("Exporting APK...", 0)) { - return ERR_SKIP; - } - - const bool use_remote = (p_debug_flags & DEBUG_FLAG_REMOTE_DEBUG) || (p_debug_flags & DEBUG_FLAG_DUMB_CLIENT); - const bool use_reverse = devices[p_device].api_level >= 21; - - if (use_reverse) { - p_debug_flags |= DEBUG_FLAG_REMOTE_DEBUG_LOCALHOST; - } - - String tmp_export_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpexport.apk"); - -#define CLEANUP_AND_RETURN(m_err) \ - { \ - DirAccess::remove_file_or_error(tmp_export_path); \ - return m_err; \ - } - - // Export to temporary APK before sending to device. - Error err = export_project_helper(p_preset, true, tmp_export_path, EXPORT_FORMAT_APK, true, p_debug_flags); - - if (err != OK) { - CLEANUP_AND_RETURN(err); - } - - List<String> args; - int rv; - - bool remove_prev = p_preset->get("one_click_deploy/clear_previous_install"); - String version_name = p_preset->get("version/name"); - String package_name = p_preset->get("package/unique_name"); - - if (remove_prev) { - if (ep.step("Uninstalling...", 1)) { - CLEANUP_AND_RETURN(ERR_SKIP); - } - - print_line("Uninstalling previous version: " + devices[p_device].name); - - args.push_back("-s"); - args.push_back(devices[p_device].id); - args.push_back("uninstall"); - args.push_back(get_package_name(package_name)); - - err = OS::get_singleton()->execute(adb, args, nullptr, &rv); - } - - print_line("Installing to device (please wait...): " + devices[p_device].name); - if (ep.step("Installing to device, please wait...", 2)) { - CLEANUP_AND_RETURN(ERR_SKIP); - } - - args.clear(); - args.push_back("-s"); - args.push_back(devices[p_device].id); - args.push_back("install"); - args.push_back("-r"); - args.push_back(tmp_export_path); - - err = OS::get_singleton()->execute(adb, args, nullptr, &rv); - if (err || rv != 0) { - EditorNode::add_io_error("Could not install to device."); - CLEANUP_AND_RETURN(ERR_CANT_CREATE); - } - - if (use_remote) { - if (use_reverse) { - static const char *const msg = "--- Device API >= 21; debugging over USB ---"; - EditorNode::get_singleton()->get_log()->add_message(msg, EditorLog::MSG_TYPE_EDITOR); - print_line(String(msg).to_upper()); - - args.clear(); - args.push_back("-s"); - args.push_back(devices[p_device].id); - args.push_back("reverse"); - args.push_back("--remove-all"); - OS::get_singleton()->execute(adb, args, nullptr, &rv); - - if (p_debug_flags & DEBUG_FLAG_REMOTE_DEBUG) { - int dbg_port = EditorSettings::get_singleton()->get("network/debug/remote_port"); - args.clear(); - args.push_back("-s"); - args.push_back(devices[p_device].id); - args.push_back("reverse"); - args.push_back("tcp:" + itos(dbg_port)); - args.push_back("tcp:" + itos(dbg_port)); - - OS::get_singleton()->execute(adb, args, nullptr, &rv); - print_line("Reverse result: " + itos(rv)); - } - - if (p_debug_flags & DEBUG_FLAG_DUMB_CLIENT) { - int fs_port = EditorSettings::get_singleton()->get("filesystem/file_server/port"); - - args.clear(); - args.push_back("-s"); - args.push_back(devices[p_device].id); - args.push_back("reverse"); - args.push_back("tcp:" + itos(fs_port)); - args.push_back("tcp:" + itos(fs_port)); - - err = OS::get_singleton()->execute(adb, args, nullptr, &rv); - print_line("Reverse result2: " + itos(rv)); - } - } else { - static const char *const msg = "--- Device API < 21; debugging over Wi-Fi ---"; - EditorNode::get_singleton()->get_log()->add_message(msg, EditorLog::MSG_TYPE_EDITOR); - print_line(String(msg).to_upper()); - } - } - - if (ep.step("Running on device...", 3)) { - CLEANUP_AND_RETURN(ERR_SKIP); - } - args.clear(); - args.push_back("-s"); - args.push_back(devices[p_device].id); - args.push_back("shell"); - args.push_back("am"); - args.push_back("start"); - if ((bool)EditorSettings::get_singleton()->get("export/android/force_system_user") && devices[p_device].api_level >= 17) { // Multi-user introduced in Android 17 - args.push_back("--user"); - args.push_back("0"); - } - args.push_back("-a"); - args.push_back("android.intent.action.MAIN"); - args.push_back("-n"); - args.push_back(get_package_name(package_name) + "/com.godot.game.GodotApp"); - - err = OS::get_singleton()->execute(adb, args, nullptr, &rv); - if (err || rv != 0) { - EditorNode::add_io_error("Could not execute on device."); - CLEANUP_AND_RETURN(ERR_CANT_CREATE); - } - - CLEANUP_AND_RETURN(OK); -#undef CLEANUP_AND_RETURN - } - - virtual Ref<Texture2D> get_run_icon() const override { - return run_icon; - } - - static String get_adb_path() { - String exe_ext = ""; - if (OS::get_singleton()->get_name() == "Windows") { - exe_ext = ".exe"; - } - String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); - return sdk_path.plus_file("platform-tools/adb" + exe_ext); - } - - static String get_apksigner_path() { - String exe_ext = ""; - if (OS::get_singleton()->get_name() == "Windows") { - exe_ext = ".bat"; - } - String apksigner_command_name = "apksigner" + exe_ext; - String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); - String apksigner_path = ""; - - Error errn; - String build_tools_dir = sdk_path.plus_file("build-tools"); - DirAccessRef da = DirAccess::open(build_tools_dir, &errn); - if (errn != OK) { - print_error("Unable to open Android 'build-tools' directory."); - return apksigner_path; - } - - // There are additional versions directories we need to go through. - da->list_dir_begin(); - String sub_dir = da->get_next(); - while (!sub_dir.is_empty()) { - if (!sub_dir.begins_with(".") && da->current_is_dir()) { - // Check if the tool is here. - String tool_path = build_tools_dir.plus_file(sub_dir).plus_file(apksigner_command_name); - if (FileAccess::exists(tool_path)) { - apksigner_path = tool_path; - break; - } - } - sub_dir = da->get_next(); - } - da->list_dir_end(); - - if (apksigner_path.is_empty()) { - EditorNode::get_singleton()->show_warning(TTR("Unable to find the 'apksigner' tool.")); - } - - return apksigner_path; - } - - virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override { - String err; - bool valid = false; - - // Look for export templates (first official, and if defined custom templates). - - if (!bool(p_preset->get("custom_template/use_custom_build"))) { - String template_err; - bool dvalid = false; - bool rvalid = false; - bool has_export_templates = false; - - if (p_preset->get("custom_template/debug") != "") { - dvalid = FileAccess::exists(p_preset->get("custom_template/debug")); - if (!dvalid) { - template_err += TTR("Custom debug template not found.") + "\n"; - } - } else { - has_export_templates |= exists_export_template("android_debug.apk", &template_err); - } - - if (p_preset->get("custom_template/release") != "") { - rvalid = FileAccess::exists(p_preset->get("custom_template/release")); - if (!rvalid) { - template_err += TTR("Custom release template not found.") + "\n"; - } - } else { - has_export_templates |= exists_export_template("android_release.apk", &template_err); - } - - r_missing_templates = !has_export_templates; - valid = dvalid || rvalid || has_export_templates; - if (!valid) { - err += template_err; - } - } else { - r_missing_templates = !exists_export_template("android_source.zip", &err); - - bool installed_android_build_template = FileAccess::exists("res://android/build/build.gradle"); - if (!installed_android_build_template) { - err += TTR("Android build template not installed in the project. Install it from the Project menu.") + "\n"; - } - - valid = installed_android_build_template && !r_missing_templates; - } - - // Validate the rest of the configuration. - - String dk = p_preset->get("keystore/debug"); - - if (!FileAccess::exists(dk)) { - dk = EditorSettings::get_singleton()->get("export/android/debug_keystore"); - if (!FileAccess::exists(dk)) { - valid = false; - err += TTR("Debug keystore not configured in the Editor Settings nor in the preset.") + "\n"; - } - } - - String rk = p_preset->get("keystore/release"); - - if (!rk.is_empty() && !FileAccess::exists(rk)) { - valid = false; - err += TTR("Release keystore incorrectly configured in the export preset.") + "\n"; - } - - String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); - if (sdk_path == "") { - err += TTR("A valid Android SDK path is required in Editor Settings.") + "\n"; - valid = false; - } else { - Error errn; - // Check for the platform-tools directory. - DirAccessRef da = DirAccess::open(sdk_path.plus_file("platform-tools"), &errn); - if (errn != OK) { - err += TTR("Invalid Android SDK path in Editor Settings."); - err += TTR("Missing 'platform-tools' directory!"); - err += "\n"; - valid = false; - } - - // Validate that adb is available - String adb_path = get_adb_path(); - if (!FileAccess::exists(adb_path)) { - err += TTR("Unable to find Android SDK platform-tools' adb command."); - err += TTR("Please check in the Android SDK directory specified in Editor Settings."); - err += "\n"; - valid = false; - } - - // Check for the build-tools directory. - DirAccessRef build_tools_da = DirAccess::open(sdk_path.plus_file("build-tools"), &errn); - if (errn != OK) { - err += TTR("Invalid Android SDK path in Editor Settings."); - err += TTR("Missing 'build-tools' directory!"); - err += "\n"; - valid = false; - } - - // Validate that apksigner is available - String apksigner_path = get_apksigner_path(); - if (!FileAccess::exists(apksigner_path)) { - err += TTR("Unable to find Android SDK build-tools' apksigner command."); - err += TTR("Please check in the Android SDK directory specified in Editor Settings."); - err += "\n"; - valid = false; - } - } - - bool apk_expansion = p_preset->get("apk_expansion/enable"); - - if (apk_expansion) { - String apk_expansion_pkey = p_preset->get("apk_expansion/public_key"); - - if (apk_expansion_pkey == "") { - valid = false; - - err += TTR("Invalid public key for APK expansion.") + "\n"; - } - } - - String pn = p_preset->get("package/unique_name"); - String pn_err; - - if (!is_package_name_valid(get_package_name(pn), &pn_err)) { - valid = false; - err += TTR("Invalid package name:") + " " + pn_err + "\n"; - } - - String etc_error = test_etc2(); - if (etc_error != String()) { - valid = false; - err += etc_error; - } - - // Ensure that `Use Custom Build` is enabled if a plugin is selected. - String enabled_plugins_names = get_plugins_names(get_enabled_plugins(p_preset)); - bool custom_build_enabled = p_preset->get("custom_template/use_custom_build"); - if (!enabled_plugins_names.is_empty() && !custom_build_enabled) { - valid = false; - err += TTR("\"Use Custom Build\" must be enabled to use the plugins."); - err += "\n"; - } - - // Validate the Xr features are properly populated - int xr_mode_index = p_preset->get("xr_features/xr_mode"); - int degrees_of_freedom = p_preset->get("xr_features/degrees_of_freedom"); - int hand_tracking = p_preset->get("xr_features/hand_tracking"); - bool focus_awareness = p_preset->get("xr_features/focus_awareness"); - if (xr_mode_index != /* XRMode.OVR*/ 1) { - if (degrees_of_freedom > 0) { - valid = false; - err += TTR("\"Degrees Of Freedom\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."); - err += "\n"; - } - - if (hand_tracking > 0) { - valid = false; - err += TTR("\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."); - err += "\n"; - } - - if (focus_awareness) { - valid = false; - err += TTR("\"Focus Awareness\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."); - err += "\n"; - } - } - - if (int(p_preset->get("custom_template/export_format")) == EXPORT_FORMAT_AAB && - !bool(p_preset->get("custom_template/use_custom_build"))) { - valid = false; - err += TTR("\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."); - err += "\n"; - } - - r_error = err; - return valid; - } - - virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override { - List<String> list; - list.push_back("apk"); - list.push_back("aab"); - return list; - } - - inline bool is_clean_build_required(Vector<PluginConfigAndroid> enabled_plugins) { - String plugin_names = get_plugins_names(enabled_plugins); - bool first_build = last_custom_build_time == 0; - bool have_plugins_changed = false; - - if (!first_build) { - have_plugins_changed = plugin_names != last_plugin_names; - if (!have_plugins_changed) { - for (int i = 0; i < enabled_plugins.size(); i++) { - if (enabled_plugins.get(i).last_updated > last_custom_build_time) { - have_plugins_changed = true; - break; - } - } - } - } - - last_custom_build_time = OS::get_singleton()->get_unix_time(); - last_plugin_names = plugin_names; - - return have_plugins_changed || first_build; - } - - String get_apk_expansion_fullpath(const Ref<EditorExportPreset> &p_preset, const String &p_path) { - int version_code = p_preset->get("version/code"); - String package_name = p_preset->get("package/unique_name"); - String apk_file_name = "main." + itos(version_code) + "." + get_package_name(package_name) + ".obb"; - String fullpath = p_path.get_base_dir().plus_file(apk_file_name); - return fullpath; - } - - Error save_apk_expansion_file(const Ref<EditorExportPreset> &p_preset, const String &p_path) { - String fullpath = get_apk_expansion_fullpath(p_preset, p_path); - Error err = save_pack(p_preset, fullpath); - return err; - } - - void get_command_line_flags(const Ref<EditorExportPreset> &p_preset, const String &p_path, int p_flags, Vector<uint8_t> &r_command_line_flags) { - String cmdline = p_preset->get("command_line/extra_args"); - Vector<String> command_line_strings = cmdline.strip_edges().split(" "); - for (int i = 0; i < command_line_strings.size(); i++) { - if (command_line_strings[i].strip_edges().length() == 0) { - command_line_strings.remove(i); - i--; - } - } - - gen_export_flags(command_line_strings, p_flags); - - bool apk_expansion = p_preset->get("apk_expansion/enable"); - if (apk_expansion) { - String fullpath = get_apk_expansion_fullpath(p_preset, p_path); - String apk_expansion_public_key = p_preset->get("apk_expansion/public_key"); - - command_line_strings.push_back("--use_apk_expansion"); - command_line_strings.push_back("--apk_expansion_md5"); - command_line_strings.push_back(FileAccess::get_md5(fullpath)); - command_line_strings.push_back("--apk_expansion_key"); - command_line_strings.push_back(apk_expansion_public_key.strip_edges()); - } - - int xr_mode_index = p_preset->get("xr_features/xr_mode"); - if (xr_mode_index == 1) { - command_line_strings.push_back("--xr_mode_ovr"); - } else { // XRMode.REGULAR is the default. - command_line_strings.push_back("--xr_mode_regular"); - } - - bool use_32_bit_framebuffer = p_preset->get("graphics/32_bits_framebuffer"); - if (use_32_bit_framebuffer) { - command_line_strings.push_back("--use_depth_32"); - } - - bool immersive = p_preset->get("screen/immersive_mode"); - if (immersive) { - command_line_strings.push_back("--use_immersive"); - } - - bool debug_opengl = p_preset->get("graphics/opengl_debug"); - if (debug_opengl) { - command_line_strings.push_back("--debug_opengl"); - } - - if (command_line_strings.size()) { - r_command_line_flags.resize(4); - encode_uint32(command_line_strings.size(), &r_command_line_flags.write[0]); - for (int i = 0; i < command_line_strings.size(); i++) { - print_line(itos(i) + " param: " + command_line_strings[i]); - CharString command_line_argument = command_line_strings[i].utf8(); - int base = r_command_line_flags.size(); - int length = command_line_argument.length(); - if (length == 0) - continue; - r_command_line_flags.resize(base + 4 + length); - encode_uint32(length, &r_command_line_flags.write[base]); - copymem(&r_command_line_flags.write[base + 4], command_line_argument.ptr(), length); - } - } - } - - Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &export_path, EditorProgress &ep) { - int export_format = int(p_preset->get("custom_template/export_format")); - String export_label = export_format == EXPORT_FORMAT_AAB ? "AAB" : "APK"; - String release_keystore = p_preset->get("keystore/release"); - String release_username = p_preset->get("keystore/release_user"); - String release_password = p_preset->get("keystore/release_password"); - - String apksigner = get_apksigner_path(); - print_verbose("Starting signing of the " + export_label + " binary using " + apksigner); - if (!FileAccess::exists(apksigner)) { - EditorNode::add_io_error("'apksigner' could not be found.\nPlease check the command is available in the Android SDK build-tools directory.\nThe resulting " + export_label + " is unsigned."); - return OK; - } - - String keystore; - String password; - String user; - if (p_debug) { - keystore = p_preset->get("keystore/debug"); - password = p_preset->get("keystore/debug_password"); - user = p_preset->get("keystore/debug_user"); - - if (keystore.is_empty()) { - keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore"); - password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass"); - user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user"); - } - - if (ep.step("Signing debug " + export_label + "...", 104)) { - return ERR_SKIP; - } - - } else { - keystore = release_keystore; - password = release_password; - user = release_username; - - if (ep.step("Signing release " + export_label + "...", 104)) { - return ERR_SKIP; - } - } - - if (!FileAccess::exists(keystore)) { - EditorNode::add_io_error("Could not find keystore, unable to export."); - return ERR_FILE_CANT_OPEN; - } - - List<String> args; - args.push_back("sign"); - args.push_back("--verbose"); - args.push_back("--ks"); - args.push_back(keystore); - args.push_back("--ks-pass"); - args.push_back("pass:" + password); - args.push_back("--ks-key-alias"); - args.push_back(user); - args.push_back(export_path); - if (p_debug) { - // We only print verbose logs for debug builds to avoid leaking release keystore credentials. - print_verbose("Signing debug binary using: " + String("\n") + apksigner + " " + join_list(args, String(" "))); - } - int retval; - OS::get_singleton()->execute(apksigner, args, nullptr, &retval); - if (retval) { - EditorNode::add_io_error("'apksigner' returned with error #" + itos(retval)); - return ERR_CANT_CREATE; - } - - if (ep.step("Verifying " + export_label + "...", 105)) { - return ERR_SKIP; - } - - args.clear(); - args.push_back("verify"); - args.push_back("--verbose"); - args.push_back(export_path); - if (p_debug) { - print_verbose("Verifying signed build using: " + String("\n") + apksigner + " " + join_list(args, String(" "))); - } - - OS::get_singleton()->execute(apksigner, args, nullptr, &retval); - if (retval) { - EditorNode::add_io_error("'apksigner' verification of " + export_label + " failed."); - return ERR_CANT_CREATE; - } - - print_verbose("Successfully completed signing build."); - return OK; - } - - void _clear_assets_directory() { - DirAccessRef da_res = DirAccess::create(DirAccess::ACCESS_RESOURCES); - if (da_res->dir_exists("res://android/build/assets")) { - print_verbose("Clearing assets directory.."); - DirAccessRef da_assets = DirAccess::open("res://android/build/assets"); - da_assets->erase_contents_recursive(); - da_res->remove("res://android/build/assets"); - } - } - - String join_list(List<String> parts, const String &separator) const { - String ret; - for (int i = 0; i < parts.size(); ++i) { - if (i > 0) { - ret += separator; - } - ret += parts[i]; - } - return ret; - } - - virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override { - int export_format = int(p_preset->get("custom_template/export_format")); - bool should_sign = p_preset->get("package/signed"); - return export_project_helper(p_preset, p_debug, p_path, export_format, should_sign, p_flags); - } - - Error export_project_helper(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int export_format, bool should_sign, int p_flags) { - ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags); - - String src_apk; - Error err; - - EditorProgress ep("export", "Exporting for Android", 105, true); - - bool use_custom_build = bool(p_preset->get("custom_template/use_custom_build")); - bool p_give_internet = p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG); - bool apk_expansion = p_preset->get("apk_expansion/enable"); - Vector<String> enabled_abis = get_enabled_abis(p_preset); - - print_verbose("Exporting for Android..."); - print_verbose("- debug build: " + bool_to_string(p_debug)); - print_verbose("- export path: " + p_path); - print_verbose("- export format: " + itos(export_format)); - print_verbose("- sign build: " + bool_to_string(should_sign)); - print_verbose("- custom build enabled: " + bool_to_string(use_custom_build)); - print_verbose("- apk expansion enabled: " + bool_to_string(apk_expansion)); - print_verbose("- enabled abis: " + String(",").join(enabled_abis)); - print_verbose("- export filter: " + itos(p_preset->get_export_filter())); - print_verbose("- include filter: " + p_preset->get_include_filter()); - print_verbose("- exclude filter: " + p_preset->get_exclude_filter()); - - Ref<Image> splash_image; - Ref<Image> splash_bg_color_image; - String processed_splash_config_xml = load_splash_refs(splash_image, splash_bg_color_image); - - Ref<Image> main_image; - Ref<Image> foreground; - Ref<Image> background; - - load_icon_refs(p_preset, main_image, foreground, background); - - Vector<uint8_t> command_line_flags; - // Write command line flags into the command_line_flags variable. - get_command_line_flags(p_preset, p_path, p_flags, command_line_flags); - - if (export_format == EXPORT_FORMAT_AAB) { - if (!p_path.ends_with(".aab")) { - EditorNode::get_singleton()->show_warning(TTR("Invalid filename! Android App Bundle requires the *.aab extension.")); - return ERR_UNCONFIGURED; - } - if (apk_expansion) { - EditorNode::get_singleton()->show_warning(TTR("APK Expansion not compatible with Android App Bundle.")); - return ERR_UNCONFIGURED; - } - } - if (export_format == EXPORT_FORMAT_APK && !p_path.ends_with(".apk")) { - EditorNode::get_singleton()->show_warning( - TTR("Invalid filename! Android APK requires the *.apk extension.")); - return ERR_UNCONFIGURED; - } - if (export_format > EXPORT_FORMAT_AAB || export_format < EXPORT_FORMAT_APK) { - EditorNode::add_io_error("Unsupported export format!\n"); - return ERR_UNCONFIGURED; //TODO: is this the right error? - } - - if (use_custom_build) { - print_verbose("Starting custom build.."); - //test that installed build version is alright - { - print_verbose("Checking build version.."); - FileAccessRef f = FileAccess::open("res://android/.build_version", FileAccess::READ); - if (!f) { - EditorNode::get_singleton()->show_warning(TTR("Trying to build from a custom built template, but no version info for it exists. Please reinstall from the 'Project' menu.")); - return ERR_UNCONFIGURED; - } - String version = f->get_line().strip_edges(); - print_verbose("- build version: " + version); - f->close(); - if (version != VERSION_FULL_CONFIG) { - EditorNode::get_singleton()->show_warning(vformat(TTR("Android build version mismatch:\n Template installed: %s\n Godot Version: %s\nPlease reinstall Android build template from 'Project' menu."), version, VERSION_FULL_CONFIG)); - return ERR_UNCONFIGURED; - } - } - String sdk_path = EDITOR_GET("export/android/android_sdk_path"); - ERR_FAIL_COND_V_MSG(sdk_path.is_empty(), ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/android_sdk_path'."); - print_verbose("Android sdk path: " + sdk_path); - - // TODO: should we use "package/name" or "application/config/name"? - String project_name = get_project_name(p_preset->get("package/name")); - err = _create_project_name_strings_files(p_preset, project_name); //project name localization. - if (err != OK) { - EditorNode::add_io_error("Unable to overwrite res://android/build/res/*.xml files with project name"); - } - // Copies the project icon files into the appropriate Gradle project directory. - _copy_icons_to_gradle_project(p_preset, processed_splash_config_xml, splash_image, splash_bg_color_image, main_image, foreground, background); - // Write an AndroidManifest.xml file into the Gradle project directory. - _write_tmp_manifest(p_preset, p_give_internet, p_debug); - - //stores all the project files inside the Gradle project directory. Also includes all ABIs - _clear_assets_directory(); - if (!apk_expansion) { - print_verbose("Exporting project files.."); - err = export_project_files(p_preset, rename_and_store_file_in_gradle_project, NULL, ignore_so_file); - if (err != OK) { - EditorNode::add_io_error("Could not export project files to gradle project\n"); - return err; - } - } else { - print_verbose("Saving apk expansion file.."); - err = save_apk_expansion_file(p_preset, p_path); - if (err != OK) { - EditorNode::add_io_error("Could not write expansion package file!"); - return err; - } - } - print_verbose("Storing command line flags.."); - store_file_at_path("res://android/build/assets/_cl_", command_line_flags); - - print_verbose("Updating ANDROID_HOME environment to " + sdk_path); - OS::get_singleton()->set_environment("ANDROID_HOME", sdk_path); //set and overwrite if required - String build_command; - -#ifdef WINDOWS_ENABLED - build_command = "gradlew.bat"; -#else - build_command = "gradlew"; -#endif - - String build_path = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/build"); - build_command = build_path.plus_file(build_command); - - String package_name = get_package_name(p_preset->get("package/unique_name")); - String version_code = itos(p_preset->get("version/code")); - String version_name = p_preset->get("version/name"); - String enabled_abi_string = String("|").join(enabled_abis); - String sign_flag = should_sign ? "true" : "false"; - String zipalign_flag = "true"; - - Vector<PluginConfigAndroid> enabled_plugins = get_enabled_plugins(p_preset); - String local_plugins_binaries = get_plugins_binaries(PluginConfigAndroid::BINARY_TYPE_LOCAL, enabled_plugins); - String remote_plugins_binaries = get_plugins_binaries(PluginConfigAndroid::BINARY_TYPE_REMOTE, enabled_plugins); - String custom_maven_repos = get_plugins_custom_maven_repos(enabled_plugins); - bool clean_build_required = is_clean_build_required(enabled_plugins); - - List<String> cmdline; - if (clean_build_required) { - cmdline.push_back("clean"); - } - - String build_type = p_debug ? "Debug" : "Release"; - if (export_format == EXPORT_FORMAT_AAB) { - String bundle_build_command = vformat("bundle%s", build_type); - cmdline.push_back(bundle_build_command); - } else if (export_format == EXPORT_FORMAT_APK) { - String apk_build_command = vformat("assemble%s", build_type); - cmdline.push_back(apk_build_command); - } - - cmdline.push_back("-p"); // argument to specify the start directory. - cmdline.push_back(build_path); // start directory. - cmdline.push_back("-Pexport_package_name=" + package_name); // argument to specify the package name. - cmdline.push_back("-Pexport_version_code=" + version_code); // argument to specify the version code. - cmdline.push_back("-Pexport_version_name=" + version_name); // argument to specify the version name. - cmdline.push_back("-Pexport_enabled_abis=" + enabled_abi_string); // argument to specify enabled ABIs. - cmdline.push_back("-Pplugins_local_binaries=" + local_plugins_binaries); // argument to specify the list of plugins local dependencies. - cmdline.push_back("-Pplugins_remote_binaries=" + remote_plugins_binaries); // argument to specify the list of plugins remote dependencies. - cmdline.push_back("-Pplugins_maven_repos=" + custom_maven_repos); // argument to specify the list of custom maven repos for the plugins dependencies. - cmdline.push_back("-Pperform_zipalign=" + zipalign_flag); // argument to specify whether the build should be zipaligned. - cmdline.push_back("-Pperform_signing=" + sign_flag); // argument to specify whether the build should be signed. - cmdline.push_back("-Pgodot_editor_version=" + String(VERSION_FULL_CONFIG)); - - // NOTE: The release keystore is not included in the verbose logging - // to avoid accidentally leaking sensitive information when sharing verbose logs for troubleshooting. - // Any non-sensitive additions to the command line arguments must be done above this section. - // Sensitive additions must be done below the logging statement. - print_verbose("Build Android project using gradle command: " + String("\n") + build_command + " " + join_list(cmdline, String(" "))); - - if (should_sign && !p_debug) { - // Pass the release keystore info as well - String release_keystore = p_preset->get("keystore/release"); - String release_username = p_preset->get("keystore/release_user"); - String release_password = p_preset->get("keystore/release_password"); - if (!FileAccess::exists(release_keystore)) { - EditorNode::add_io_error("Could not find keystore, unable to export."); - return ERR_FILE_CANT_OPEN; - } - - cmdline.push_back("-Prelease_keystore_file=" + release_keystore); // argument to specify the release keystore file. - cmdline.push_back("-Prelease_keystore_alias=" + release_username); // argument to specify the release keystore alias. - cmdline.push_back("-Prelease_keystore_password=" + release_password); // argument to specity the release keystore password. - } - - int result = EditorNode::get_singleton()->execute_and_show_output(TTR("Building Android Project (gradle)"), build_command, cmdline); - if (result != 0) { - EditorNode::get_singleton()->show_warning(TTR("Building of Android project failed, check output for the error.\nAlternatively visit docs.godotengine.org for Android build documentation.")); - return ERR_CANT_CREATE; - } - - List<String> copy_args; - String copy_command; - if (export_format == EXPORT_FORMAT_AAB) { - copy_command = vformat("copyAndRename%sAab", build_type); - } else if (export_format == EXPORT_FORMAT_APK) { - copy_command = vformat("copyAndRename%sApk", build_type); - } - - copy_args.push_back(copy_command); - - copy_args.push_back("-p"); // argument to specify the start directory. - copy_args.push_back(build_path); // start directory. - - String export_filename = p_path.get_file(); - String export_path = p_path.get_base_dir(); - if (export_path.is_rel_path()) { - export_path = OS::get_singleton()->get_resource_dir().plus_file(export_path); - } - export_path = ProjectSettings::get_singleton()->globalize_path(export_path).simplify_path(); - - copy_args.push_back("-Pexport_path=file:" + export_path); - copy_args.push_back("-Pexport_filename=" + export_filename); - - print_verbose("Copying Android binary using gradle command: " + String("\n") + build_command + " " + join_list(copy_args, String(" "))); - int copy_result = EditorNode::get_singleton()->execute_and_show_output(TTR("Moving output"), build_command, copy_args); - if (copy_result != 0) { - EditorNode::get_singleton()->show_warning(TTR("Unable to copy and rename export file, check gradle project directory for outputs.")); - return ERR_CANT_CREATE; - } - - print_verbose("Successfully completed Android custom build."); - return OK; - } - // This is the start of the Legacy build system - print_verbose("Starting legacy build system.."); - if (p_debug) - src_apk = p_preset->get("custom_template/debug"); - else - src_apk = p_preset->get("custom_template/release"); - src_apk = src_apk.strip_edges(); - if (src_apk == "") { - if (p_debug) { - src_apk = find_export_template("android_debug.apk"); - } else { - src_apk = find_export_template("android_release.apk"); - } - if (src_apk == "") { - EditorNode::add_io_error("Package not found: " + src_apk); - return ERR_FILE_NOT_FOUND; - } - } - - if (!DirAccess::exists(p_path.get_base_dir())) { - return ERR_FILE_BAD_PATH; - } - - FileAccess *src_f = nullptr; - zlib_filefunc_def io = zipio_create_io_from_file(&src_f); - - if (ep.step("Creating APK...", 0)) { - return ERR_SKIP; - } - - unzFile pkg = unzOpen2(src_apk.utf8().get_data(), &io); - if (!pkg) { - EditorNode::add_io_error("Could not find template APK to export:\n" + src_apk); - return ERR_FILE_NOT_FOUND; - } - - int ret = unzGoToFirstFile(pkg); - - zlib_filefunc_def io2 = io; - FileAccess *dst_f = nullptr; - io2.opaque = &dst_f; - - String tmp_unaligned_path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmpexport-unaligned.apk"); - -#define CLEANUP_AND_RETURN(m_err) \ - { \ - DirAccess::remove_file_or_error(tmp_unaligned_path); \ - return m_err; \ - } - - zipFile unaligned_apk = zipOpen2(tmp_unaligned_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io2); - - String cmdline = p_preset->get("command_line/extra_args"); - - String version_name = p_preset->get("version/name"); - String package_name = p_preset->get("package/unique_name"); - - String apk_expansion_pkey = p_preset->get("apk_expansion/public_key"); - - Vector<String> invalid_abis(enabled_abis); - while (ret == UNZ_OK) { - //get filename - unz_file_info info; - char fname[16384]; - ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0); - - bool skip = false; - - String file = fname; - - Vector<uint8_t> data; - data.resize(info.uncompressed_size); - - //read - unzOpenCurrentFile(pkg); - unzReadCurrentFile(pkg, data.ptrw(), data.size()); - unzCloseCurrentFile(pkg); - - //write - if (file == "AndroidManifest.xml") { - _fix_manifest(p_preset, data, p_give_internet); - } - if (file == "resources.arsc") { - _fix_resources(p_preset, data); - } - - // Process the splash image - if (file == SPLASH_IMAGE_EXPORT_PATH && splash_image.is_valid() && !splash_image->is_empty()) { - _load_image_data(splash_image, data); - } - - // Process the splash bg color image - if (file == SPLASH_BG_COLOR_PATH && splash_bg_color_image.is_valid() && !splash_bg_color_image->is_empty()) { - _load_image_data(splash_bg_color_image, data); - } - - for (int i = 0; i < icon_densities_count; ++i) { - if (main_image.is_valid() && !main_image->is_empty()) { - if (file == launcher_icons[i].export_path) { - _process_launcher_icons(file, main_image, launcher_icons[i].dimensions, data); - } - } - if (foreground.is_valid() && !foreground->is_empty()) { - if (file == launcher_adaptive_icon_foregrounds[i].export_path) { - _process_launcher_icons(file, foreground, launcher_adaptive_icon_foregrounds[i].dimensions, data); - } - } - if (background.is_valid() && !background->is_empty()) { - if (file == launcher_adaptive_icon_backgrounds[i].export_path) { - _process_launcher_icons(file, background, launcher_adaptive_icon_backgrounds[i].dimensions, data); - } - } - } - - if (file.ends_with(".so")) { - bool enabled = false; - for (int i = 0; i < enabled_abis.size(); ++i) { - if (file.begins_with("lib/" + enabled_abis[i] + "/")) { - invalid_abis.erase(enabled_abis[i]); - enabled = true; - break; - } - } - if (!enabled) { - skip = true; - } - } - - if (file.begins_with("META-INF") && should_sign) { - skip = true; - } - - if (!skip) { - print_line("ADDING: " + file); - - // Respect decision on compression made by AAPT for the export template - const bool uncompressed = info.compression_method == 0; - - zip_fileinfo zipfi = get_zip_fileinfo(); - - zipOpenNewFileInZip(unaligned_apk, - file.utf8().get_data(), - &zipfi, - nullptr, - 0, - nullptr, - 0, - nullptr, - uncompressed ? 0 : Z_DEFLATED, - Z_DEFAULT_COMPRESSION); - - zipWriteInFileInZip(unaligned_apk, data.ptr(), data.size()); - zipCloseFileInZip(unaligned_apk); - } - - ret = unzGoToNextFile(pkg); - } - - if (!invalid_abis.is_empty()) { - String unsupported_arch = String(", ").join(invalid_abis); - EditorNode::add_io_error("Missing libraries in the export template for the selected architectures: " + unsupported_arch + ".\n" + - "Please build a template with all required libraries, or uncheck the missing architectures in the export preset."); - CLEANUP_AND_RETURN(ERR_FILE_NOT_FOUND); - } - - if (ep.step("Adding files...", 1)) { - CLEANUP_AND_RETURN(ERR_SKIP); - } - err = OK; - - if (p_flags & DEBUG_FLAG_DUMB_CLIENT) { - APKExportData ed; - ed.ep = &ep; - ed.apk = unaligned_apk; - err = export_project_files(p_preset, ignore_apk_file, &ed, save_apk_so); - } else { - if (apk_expansion) { - err = save_apk_expansion_file(p_preset, p_path); - if (err != OK) { - EditorNode::add_io_error("Could not write expansion package file!"); - return err; - } - } else { - APKExportData ed; - ed.ep = &ep; - ed.apk = unaligned_apk; - err = export_project_files(p_preset, save_apk_file, &ed, save_apk_so); - } - } - - if (err != OK) { - unzClose(pkg); - EditorNode::add_io_error("Could not export project files"); - CLEANUP_AND_RETURN(ERR_SKIP); - } - - zip_fileinfo zipfi = get_zip_fileinfo(); - zipOpenNewFileInZip(unaligned_apk, - "assets/_cl_", - &zipfi, - NULL, - 0, - NULL, - 0, - NULL, - 0, // No compress (little size gain and potentially slower startup) - Z_DEFAULT_COMPRESSION); - zipWriteInFileInZip(unaligned_apk, command_line_flags.ptr(), command_line_flags.size()); - zipCloseFileInZip(unaligned_apk); - zipClose(unaligned_apk, nullptr); - unzClose(pkg); - - if (err != OK) { - CLEANUP_AND_RETURN(err); - } - - // Let's zip-align (must be done before signing) - - static const int ZIP_ALIGNMENT = 4; - - // If we're not signing the apk, then the next step should be the last. - const int next_step = should_sign ? 103 : 105; - if (ep.step("Aligning APK...", next_step)) { - CLEANUP_AND_RETURN(ERR_SKIP); - } - - unzFile tmp_unaligned = unzOpen2(tmp_unaligned_path.utf8().get_data(), &io); - if (!tmp_unaligned) { - EditorNode::add_io_error("Could not unzip temporary unaligned APK."); - CLEANUP_AND_RETURN(ERR_FILE_NOT_FOUND); - } - - ret = unzGoToFirstFile(tmp_unaligned); - - io2 = io; - dst_f = nullptr; - io2.opaque = &dst_f; - zipFile final_apk = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io2); - - // Take files from the unaligned APK and write them out to the aligned one - // in raw mode, i.e. not uncompressing and recompressing, aligning them as needed, - // following what is done in https://github.com/android/platform_build/blob/master/tools/zipalign/ZipAlign.cpp - int bias = 0; - while (ret == UNZ_OK) { - unz_file_info info; - memset(&info, 0, sizeof(info)); - - char fname[16384]; - char extra[16384]; - ret = unzGetCurrentFileInfo(tmp_unaligned, &info, fname, 16384, extra, 16384 - ZIP_ALIGNMENT, nullptr, 0); - - String file = fname; - - Vector<uint8_t> data; - data.resize(info.compressed_size); - - // read - int method, level; - unzOpenCurrentFile2(tmp_unaligned, &method, &level, 1); // raw read - long file_offset = unzGetCurrentFileZStreamPos64(tmp_unaligned); - unzReadCurrentFile(tmp_unaligned, data.ptrw(), data.size()); - unzCloseCurrentFile(tmp_unaligned); - - // align - int padding = 0; - if (!info.compression_method) { - // Uncompressed file => Align - long new_offset = file_offset + bias; - padding = (ZIP_ALIGNMENT - (new_offset % ZIP_ALIGNMENT)) % ZIP_ALIGNMENT; - } - - memset(extra + info.size_file_extra, 0, padding); - - zip_fileinfo fileinfo = get_zip_fileinfo(); - zipOpenNewFileInZip2(final_apk, - file.utf8().get_data(), - &fileinfo, - extra, - info.size_file_extra + padding, - nullptr, - 0, - nullptr, - method, - level, - 1); // raw write - zipWriteInFileInZip(final_apk, data.ptr(), data.size()); - zipCloseFileInZipRaw(final_apk, info.uncompressed_size, info.crc); - - bias += padding; - - ret = unzGoToNextFile(tmp_unaligned); - } - - zipClose(final_apk, nullptr); - unzClose(tmp_unaligned); - - if (should_sign) { - // Signing must be done last as any additional modifications to the - // file will invalidate the signature. - err = sign_apk(p_preset, p_debug, p_path, ep); - if (err != OK) { - CLEANUP_AND_RETURN(err); - } - } - - CLEANUP_AND_RETURN(OK); - } - - virtual void get_platform_features(List<String> *r_features) override { - r_features->push_back("mobile"); - r_features->push_back("Android"); - } - - virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override { - } - - EditorExportPlatformAndroid() { - Ref<Image> img = memnew(Image(_android_logo)); - logo.instance(); - logo->create_from_image(img); - - img = Ref<Image>(memnew(Image(_android_run_icon))); - run_icon.instance(); - run_icon->create_from_image(img); - - devices_changed.set(); - plugins_changed.set(); - check_for_changes_thread.start(_check_for_changes_poll_thread, this); - } - - ~EditorExportPlatformAndroid() { - quit_request.set(); - check_for_changes_thread.wait_to_finish(); - } -}; void register_android_exporter() { - String exe_ext; - if (OS::get_singleton()->get_name() == "Windows") { - exe_ext = "*.exe"; - } - EDITOR_DEF("export/android/android_sdk_path", ""); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/android_sdk_path", PROPERTY_HINT_GLOBAL_DIR)); EDITOR_DEF("export/android/debug_keystore", ""); @@ -2965,6 +46,8 @@ void register_android_exporter() { EDITOR_DEF("export/android/shutdown_adb_on_exit", true); + EDITOR_DEF("export/android/one_click_deploy_clear_previous_install", false); + Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>(memnew(EditorExportPlatformAndroid)); EditorExport::get_singleton()->add_export_platform(exporter); } diff --git a/platform/android/export/export.h b/platform/android/export/export.h index 28e09f41db..82ce40f95d 100644 --- a/platform/android/export/export.h +++ b/platform/android/export/export.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp new file mode 100644 index 0000000000..73c6fcc7e8 --- /dev/null +++ b/platform/android/export/export_plugin.cpp @@ -0,0 +1,3090 @@ +/*************************************************************************/ +/* export_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "export_plugin.h" + +#include "gradle_export_util.h" + +#include "core/config/project_settings.h" +#include "core/io/dir_access.h" +#include "core/io/file_access.h" +#include "core/io/image_loader.h" +#include "core/io/json.h" +#include "core/io/marshalls.h" +#include "core/version.h" +#include "drivers/png/png_driver_common.h" +#include "editor/editor_log.h" +#include "editor/editor_node.h" +#include "editor/editor_paths.h" +#include "editor/editor_settings.h" +#include "main/splash.gen.h" +#include "platform/android/logo.gen.h" +#include "platform/android/run_icon.gen.h" + +#include <string.h> + +static const char *android_perms[] = { + "ACCESS_CHECKIN_PROPERTIES", + "ACCESS_COARSE_LOCATION", + "ACCESS_FINE_LOCATION", + "ACCESS_LOCATION_EXTRA_COMMANDS", + "ACCESS_MOCK_LOCATION", + "ACCESS_NETWORK_STATE", + "ACCESS_SURFACE_FLINGER", + "ACCESS_WIFI_STATE", + "ACCOUNT_MANAGER", + "ADD_VOICEMAIL", + "AUTHENTICATE_ACCOUNTS", + "BATTERY_STATS", + "BIND_ACCESSIBILITY_SERVICE", + "BIND_APPWIDGET", + "BIND_DEVICE_ADMIN", + "BIND_INPUT_METHOD", + "BIND_NFC_SERVICE", + "BIND_NOTIFICATION_LISTENER_SERVICE", + "BIND_PRINT_SERVICE", + "BIND_REMOTEVIEWS", + "BIND_TEXT_SERVICE", + "BIND_VPN_SERVICE", + "BIND_WALLPAPER", + "BLUETOOTH", + "BLUETOOTH_ADMIN", + "BLUETOOTH_PRIVILEGED", + "BRICK", + "BROADCAST_PACKAGE_REMOVED", + "BROADCAST_SMS", + "BROADCAST_STICKY", + "BROADCAST_WAP_PUSH", + "CALL_PHONE", + "CALL_PRIVILEGED", + "CAMERA", + "CAPTURE_AUDIO_OUTPUT", + "CAPTURE_SECURE_VIDEO_OUTPUT", + "CAPTURE_VIDEO_OUTPUT", + "CHANGE_COMPONENT_ENABLED_STATE", + "CHANGE_CONFIGURATION", + "CHANGE_NETWORK_STATE", + "CHANGE_WIFI_MULTICAST_STATE", + "CHANGE_WIFI_STATE", + "CLEAR_APP_CACHE", + "CLEAR_APP_USER_DATA", + "CONTROL_LOCATION_UPDATES", + "DELETE_CACHE_FILES", + "DELETE_PACKAGES", + "DEVICE_POWER", + "DIAGNOSTIC", + "DISABLE_KEYGUARD", + "DUMP", + "EXPAND_STATUS_BAR", + "FACTORY_TEST", + "FLASHLIGHT", + "FORCE_BACK", + "GET_ACCOUNTS", + "GET_PACKAGE_SIZE", + "GET_TASKS", + "GET_TOP_ACTIVITY_INFO", + "GLOBAL_SEARCH", + "HARDWARE_TEST", + "INJECT_EVENTS", + "INSTALL_LOCATION_PROVIDER", + "INSTALL_PACKAGES", + "INSTALL_SHORTCUT", + "INTERNAL_SYSTEM_WINDOW", + "INTERNET", + "KILL_BACKGROUND_PROCESSES", + "LOCATION_HARDWARE", + "MANAGE_ACCOUNTS", + "MANAGE_APP_TOKENS", + "MANAGE_DOCUMENTS", + "MASTER_CLEAR", + "MEDIA_CONTENT_CONTROL", + "MODIFY_AUDIO_SETTINGS", + "MODIFY_PHONE_STATE", + "MOUNT_FORMAT_FILESYSTEMS", + "MOUNT_UNMOUNT_FILESYSTEMS", + "NFC", + "PERSISTENT_ACTIVITY", + "PROCESS_OUTGOING_CALLS", + "READ_CALENDAR", + "READ_CALL_LOG", + "READ_CONTACTS", + "READ_EXTERNAL_STORAGE", + "READ_FRAME_BUFFER", + "READ_HISTORY_BOOKMARKS", + "READ_INPUT_STATE", + "READ_LOGS", + "READ_PHONE_STATE", + "READ_PROFILE", + "READ_SMS", + "READ_SOCIAL_STREAM", + "READ_SYNC_SETTINGS", + "READ_SYNC_STATS", + "READ_USER_DICTIONARY", + "REBOOT", + "RECEIVE_BOOT_COMPLETED", + "RECEIVE_MMS", + "RECEIVE_SMS", + "RECEIVE_WAP_PUSH", + "RECORD_AUDIO", + "REORDER_TASKS", + "RESTART_PACKAGES", + "SEND_RESPOND_VIA_MESSAGE", + "SEND_SMS", + "SET_ACTIVITY_WATCHER", + "SET_ALARM", + "SET_ALWAYS_FINISH", + "SET_ANIMATION_SCALE", + "SET_DEBUG_APP", + "SET_ORIENTATION", + "SET_POINTER_SPEED", + "SET_PREFERRED_APPLICATIONS", + "SET_PROCESS_LIMIT", + "SET_TIME", + "SET_TIME_ZONE", + "SET_WALLPAPER", + "SET_WALLPAPER_HINTS", + "SIGNAL_PERSISTENT_PROCESSES", + "STATUS_BAR", + "SUBSCRIBED_FEEDS_READ", + "SUBSCRIBED_FEEDS_WRITE", + "SYSTEM_ALERT_WINDOW", + "TRANSMIT_IR", + "UNINSTALL_SHORTCUT", + "UPDATE_DEVICE_STATS", + "USE_CREDENTIALS", + "USE_SIP", + "VIBRATE", + "WAKE_LOCK", + "WRITE_APN_SETTINGS", + "WRITE_CALENDAR", + "WRITE_CALL_LOG", + "WRITE_CONTACTS", + "WRITE_EXTERNAL_STORAGE", + "WRITE_GSERVICES", + "WRITE_HISTORY_BOOKMARKS", + "WRITE_PROFILE", + "WRITE_SECURE_SETTINGS", + "WRITE_SETTINGS", + "WRITE_SMS", + "WRITE_SOCIAL_STREAM", + "WRITE_SYNC_SETTINGS", + "WRITE_USER_DICTIONARY", + nullptr +}; + +static const char *SPLASH_IMAGE_EXPORT_PATH = "res/drawable-nodpi/splash.png"; +static const char *LEGACY_BUILD_SPLASH_IMAGE_EXPORT_PATH = "res/drawable-nodpi-v4/splash.png"; +static const char *SPLASH_BG_COLOR_PATH = "res/drawable-nodpi/splash_bg_color.png"; +static const char *LEGACY_BUILD_SPLASH_BG_COLOR_PATH = "res/drawable-nodpi-v4/splash_bg_color.png"; +static const char *SPLASH_CONFIG_PATH = "res://android/build/res/drawable/splash_drawable.xml"; +static const char *GDNATIVE_LIBS_PATH = "res://android/build/libs/gdnativelibs.json"; + +static const int icon_densities_count = 6; +static const char *launcher_icon_option = PNAME("launcher_icons/main_192x192"); +static const char *launcher_adaptive_icon_foreground_option = PNAME("launcher_icons/adaptive_foreground_432x432"); +static const char *launcher_adaptive_icon_background_option = PNAME("launcher_icons/adaptive_background_432x432"); + +static const LauncherIcon launcher_icons[icon_densities_count] = { + { "res/mipmap-xxxhdpi-v4/icon.png", 192 }, + { "res/mipmap-xxhdpi-v4/icon.png", 144 }, + { "res/mipmap-xhdpi-v4/icon.png", 96 }, + { "res/mipmap-hdpi-v4/icon.png", 72 }, + { "res/mipmap-mdpi-v4/icon.png", 48 }, + { "res/mipmap/icon.png", 192 } +}; + +static const LauncherIcon launcher_adaptive_icon_foregrounds[icon_densities_count] = { + { "res/mipmap-xxxhdpi-v4/icon_foreground.png", 432 }, + { "res/mipmap-xxhdpi-v4/icon_foreground.png", 324 }, + { "res/mipmap-xhdpi-v4/icon_foreground.png", 216 }, + { "res/mipmap-hdpi-v4/icon_foreground.png", 162 }, + { "res/mipmap-mdpi-v4/icon_foreground.png", 108 }, + { "res/mipmap/icon_foreground.png", 432 } +}; + +static const LauncherIcon launcher_adaptive_icon_backgrounds[icon_densities_count] = { + { "res/mipmap-xxxhdpi-v4/icon_background.png", 432 }, + { "res/mipmap-xxhdpi-v4/icon_background.png", 324 }, + { "res/mipmap-xhdpi-v4/icon_background.png", 216 }, + { "res/mipmap-hdpi-v4/icon_background.png", 162 }, + { "res/mipmap-mdpi-v4/icon_background.png", 108 }, + { "res/mipmap/icon_background.png", 432 } +}; + +static const int EXPORT_FORMAT_APK = 0; +static const int EXPORT_FORMAT_AAB = 1; + +static const char *APK_ASSETS_DIRECTORY = "res://android/build/assets"; +static const char *AAB_ASSETS_DIRECTORY = "res://android/build/assetPacks/installTime/src/main/assets"; + +static const int DEFAULT_MIN_SDK_VERSION = 19; // Should match the value in 'platform/android/java/app/config.gradle#minSdk' +static const int DEFAULT_TARGET_SDK_VERSION = 30; // Should match the value in 'platform/android/java/app/config.gradle#targetSdk' +const String SDK_VERSION_RANGE = vformat("%s,%s,1", DEFAULT_MIN_SDK_VERSION, DEFAULT_TARGET_SDK_VERSION); + +void EditorExportPlatformAndroid::_check_for_changes_poll_thread(void *ud) { + EditorExportPlatformAndroid *ea = static_cast<EditorExportPlatformAndroid *>(ud); + + while (!ea->quit_request.is_set()) { + // Check for plugins updates + { + // Nothing to do if we already know the plugins have changed. + if (!ea->plugins_changed.is_set()) { + Vector<PluginConfigAndroid> loaded_plugins = get_plugins(); + + MutexLock lock(ea->plugins_lock); + + if (ea->plugins.size() != loaded_plugins.size()) { + ea->plugins_changed.set(); + } else { + for (int i = 0; i < ea->plugins.size(); i++) { + if (ea->plugins[i].name != loaded_plugins[i].name) { + ea->plugins_changed.set(); + break; + } + } + } + + if (ea->plugins_changed.is_set()) { + ea->plugins = loaded_plugins; + } + } + } + + // Check for devices updates + String adb = get_adb_path(); + if (FileAccess::exists(adb)) { + String devices; + List<String> args; + args.push_back("devices"); + int ec; + OS::get_singleton()->execute(adb, args, &devices, &ec); + + Vector<String> ds = devices.split("\n"); + Vector<String> ldevices; + for (int i = 1; i < ds.size(); i++) { + String d = ds[i]; + int dpos = d.find("device"); + if (dpos == -1) { + continue; + } + d = d.substr(0, dpos).strip_edges(); + ldevices.push_back(d); + } + + MutexLock lock(ea->device_lock); + + bool different = false; + + if (ea->devices.size() != ldevices.size()) { + different = true; + } else { + for (int i = 0; i < ea->devices.size(); i++) { + if (ea->devices[i].id != ldevices[i]) { + different = true; + break; + } + } + } + + if (different) { + Vector<Device> ndevices; + + for (int i = 0; i < ldevices.size(); i++) { + Device d; + d.id = ldevices[i]; + for (int j = 0; j < ea->devices.size(); j++) { + if (ea->devices[j].id == ldevices[i]) { + d.description = ea->devices[j].description; + d.name = ea->devices[j].name; + d.api_level = ea->devices[j].api_level; + } + } + + if (d.description.is_empty()) { + //in the oven, request! + args.clear(); + args.push_back("-s"); + args.push_back(d.id); + args.push_back("shell"); + args.push_back("getprop"); + int ec2; + String dp; + + OS::get_singleton()->execute(adb, args, &dp, &ec2); + + Vector<String> props = dp.split("\n"); + String vendor; + String device; + d.description = "Device ID: " + d.id + "\n"; + d.api_level = 0; + for (int j = 0; j < props.size(); j++) { + // got information by `shell cat /system/build.prop` before and its format is "property=value" + // it's now changed to use `shell getporp` because of permission issue with Android 8.0 and above + // its format is "[property]: [value]" so changed it as like build.prop + String p = props[j]; + p = p.replace("]: ", "="); + p = p.replace("[", ""); + p = p.replace("]", ""); + + if (p.begins_with("ro.product.model=")) { + device = p.get_slice("=", 1).strip_edges(); + } else if (p.begins_with("ro.product.brand=")) { + vendor = p.get_slice("=", 1).strip_edges().capitalize(); + } else if (p.begins_with("ro.build.display.id=")) { + d.description += "Build: " + p.get_slice("=", 1).strip_edges() + "\n"; + } else if (p.begins_with("ro.build.version.release=")) { + d.description += "Release: " + p.get_slice("=", 1).strip_edges() + "\n"; + } else if (p.begins_with("ro.build.version.sdk=")) { + d.api_level = p.get_slice("=", 1).to_int(); + } else if (p.begins_with("ro.product.cpu.abi=")) { + d.description += "CPU: " + p.get_slice("=", 1).strip_edges() + "\n"; + } else if (p.begins_with("ro.product.manufacturer=")) { + d.description += "Manufacturer: " + p.get_slice("=", 1).strip_edges() + "\n"; + } else if (p.begins_with("ro.board.platform=")) { + d.description += "Chipset: " + p.get_slice("=", 1).strip_edges() + "\n"; + } else if (p.begins_with("ro.opengles.version=")) { + uint32_t opengl = p.get_slice("=", 1).to_int(); + d.description += "OpenGL: " + itos(opengl >> 16) + "." + itos((opengl >> 8) & 0xFF) + "." + itos((opengl)&0xFF) + "\n"; + } + } + + d.name = vendor + " " + device; + if (device.is_empty()) { + continue; + } + } + + ndevices.push_back(d); + } + + ea->devices = ndevices; + ea->devices_changed.set(); + } + } + + uint64_t sleep = 200; + uint64_t wait = 3000000; + uint64_t time = OS::get_singleton()->get_ticks_usec(); + while (OS::get_singleton()->get_ticks_usec() - time < wait) { + OS::get_singleton()->delay_usec(1000 * sleep); + if (ea->quit_request.is_set()) { + break; + } + } + } + + if (EditorSettings::get_singleton()->get("export/android/shutdown_adb_on_exit")) { + String adb = get_adb_path(); + if (!FileAccess::exists(adb)) { + return; //adb not configured + } + + List<String> args; + args.push_back("kill-server"); + OS::get_singleton()->execute(adb, args); + } +} + +String EditorExportPlatformAndroid::get_project_name(const String &p_name) const { + String aname; + if (!p_name.is_empty()) { + aname = p_name; + } else { + aname = ProjectSettings::get_singleton()->get("application/config/name"); + } + + if (aname.is_empty()) { + aname = VERSION_NAME; + } + + return aname; +} + +String EditorExportPlatformAndroid::get_package_name(const String &p_package) const { + String pname = p_package; + String basename = ProjectSettings::get_singleton()->get("application/config/name"); + basename = basename.to_lower(); + + String name; + bool first = true; + for (int i = 0; i < basename.length(); i++) { + char32_t c = basename[i]; + if (is_digit(c) && first) { + continue; + } + if (is_ascii_alphanumeric_char(c)) { + name += String::chr(c); + first = false; + } + } + if (name.is_empty()) { + name = "noname"; + } + + pname = pname.replace("$genname", name); + + return pname; +} + +String EditorExportPlatformAndroid::get_assets_directory(const Ref<EditorExportPreset> &p_preset, int p_export_format) const { + return p_export_format == EXPORT_FORMAT_AAB ? AAB_ASSETS_DIRECTORY : APK_ASSETS_DIRECTORY; +} + +bool EditorExportPlatformAndroid::is_package_name_valid(const String &p_package, String *r_error) const { + String pname = p_package; + + if (pname.length() == 0) { + if (r_error) { + *r_error = TTR("Package name is missing."); + } + return false; + } + + int segments = 0; + bool first = true; + for (int i = 0; i < pname.length(); i++) { + char32_t c = pname[i]; + if (first && c == '.') { + if (r_error) { + *r_error = TTR("Package segments must be of non-zero length."); + } + return false; + } + if (c == '.') { + segments++; + first = true; + continue; + } + if (!is_ascii_identifier_char(c)) { + if (r_error) { + *r_error = vformat(TTR("The character '%s' is not allowed in Android application package names."), String::chr(c)); + } + return false; + } + if (first && is_digit(c)) { + if (r_error) { + *r_error = TTR("A digit cannot be the first character in a package segment."); + } + return false; + } + if (first && is_underscore(c)) { + if (r_error) { + *r_error = vformat(TTR("The character '%s' cannot be the first character in a package segment."), String::chr(c)); + } + return false; + } + first = false; + } + + if (segments == 0) { + if (r_error) { + *r_error = TTR("The package must have at least one '.' separator."); + } + return false; + } + + if (first) { + if (r_error) { + *r_error = TTR("Package segments must be of non-zero length."); + } + return false; + } + + return true; +} + +bool EditorExportPlatformAndroid::_should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) { + /* + * By not compressing files with little or no benefit in doing so, + * a performance gain is expected at runtime. Moreover, if the APK is + * zip-aligned, assets stored as they are can be efficiently read by + * Android by memory-mapping them. + */ + + // -- Unconditional uncompress to mimic AAPT plus some other + + static const char *unconditional_compress_ext[] = { + // From https://github.com/android/platform_frameworks_base/blob/master/tools/aapt/Package.cpp + // These formats are already compressed, or don't compress well: + ".jpg", ".jpeg", ".png", ".gif", + ".wav", ".mp2", ".mp3", ".ogg", ".aac", + ".mpg", ".mpeg", ".mid", ".midi", ".smf", ".jet", + ".rtttl", ".imy", ".xmf", ".mp4", ".m4a", + ".m4v", ".3gp", ".3gpp", ".3g2", ".3gpp2", + ".amr", ".awb", ".wma", ".wmv", + // Godot-specific: + ".webp", // Same reasoning as .png + ".cfb", // Don't let small config files slow-down startup + ".scn", // Binary scenes are usually already compressed + ".ctex", // Streamable textures are usually already compressed + // Trailer for easier processing + nullptr + }; + + for (const char **ext = unconditional_compress_ext; *ext; ++ext) { + if (p_path.to_lower().ends_with(String(*ext))) { + return false; + } + } + + // -- Compressed resource? + + if (p_data.size() >= 4 && p_data[0] == 'R' && p_data[1] == 'S' && p_data[2] == 'C' && p_data[3] == 'C') { + // Already compressed + return false; + } + + // --- TODO: Decide on texture resources according to their image compression setting + + return true; +} + +zip_fileinfo EditorExportPlatformAndroid::get_zip_fileinfo() { + OS::Time time = OS::get_singleton()->get_time(); + OS::Date date = OS::get_singleton()->get_date(); + + zip_fileinfo zipfi; + zipfi.tmz_date.tm_hour = time.hour; + zipfi.tmz_date.tm_mday = date.day; + zipfi.tmz_date.tm_min = time.minute; + zipfi.tmz_date.tm_mon = date.month - 1; // tm_mon is zero indexed + zipfi.tmz_date.tm_sec = time.second; + zipfi.tmz_date.tm_year = date.year; + zipfi.dosDate = 0; + zipfi.external_fa = 0; + zipfi.internal_fa = 0; + + return zipfi; +} + +Vector<String> EditorExportPlatformAndroid::get_abis() { + Vector<String> abis; + abis.push_back("armeabi-v7a"); + abis.push_back("arm64-v8a"); + abis.push_back("x86"); + abis.push_back("x86_64"); + return abis; +} + +/// List the gdap files in the directory specified by the p_path parameter. +Vector<String> EditorExportPlatformAndroid::list_gdap_files(const String &p_path) { + Vector<String> dir_files; + Ref<DirAccess> da = DirAccess::open(p_path); + if (da.is_valid()) { + da->list_dir_begin(); + while (true) { + String file = da->get_next(); + if (file.is_empty()) { + break; + } + + if (da->current_is_dir() || da->current_is_hidden()) { + continue; + } + + if (file.ends_with(PluginConfigAndroid::PLUGIN_CONFIG_EXT)) { + dir_files.push_back(file); + } + } + da->list_dir_end(); + } + + return dir_files; +} + +Vector<PluginConfigAndroid> EditorExportPlatformAndroid::get_plugins() { + Vector<PluginConfigAndroid> loaded_plugins; + + String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/plugins"); + + // Add the prebuilt plugins + loaded_plugins.append_array(PluginConfigAndroid::get_prebuilt_plugins(plugins_dir)); + + if (DirAccess::exists(plugins_dir)) { + Vector<String> plugins_filenames = list_gdap_files(plugins_dir); + + if (!plugins_filenames.is_empty()) { + Ref<ConfigFile> config_file = memnew(ConfigFile); + for (int i = 0; i < plugins_filenames.size(); i++) { + PluginConfigAndroid config = PluginConfigAndroid::load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i])); + if (config.valid_config) { + loaded_plugins.push_back(config); + } else { + print_error("Invalid plugin config file " + plugins_filenames[i]); + } + } + } + } + + return loaded_plugins; +} + +Vector<PluginConfigAndroid> EditorExportPlatformAndroid::get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) { + Vector<PluginConfigAndroid> enabled_plugins; + Vector<PluginConfigAndroid> all_plugins = get_plugins(); + for (int i = 0; i < all_plugins.size(); i++) { + PluginConfigAndroid plugin = all_plugins[i]; + bool enabled = p_presets->get("plugins/" + plugin.name); + if (enabled) { + enabled_plugins.push_back(plugin); + } + } + + return enabled_plugins; +} + +Error EditorExportPlatformAndroid::store_in_apk(APKExportData *ed, const String &p_path, const Vector<uint8_t> &p_data, int compression_method) { + zip_fileinfo zipfi = get_zip_fileinfo(); + zipOpenNewFileInZip(ed->apk, + p_path.utf8().get_data(), + &zipfi, + nullptr, + 0, + nullptr, + 0, + nullptr, + compression_method, + Z_DEFAULT_COMPRESSION); + + zipWriteInFileInZip(ed->apk, p_data.ptr(), p_data.size()); + zipCloseFileInZip(ed->apk); + + return OK; +} + +Error EditorExportPlatformAndroid::save_apk_so(void *p_userdata, const SharedObject &p_so) { + if (!p_so.path.get_file().begins_with("lib")) { + String err = "Android .so file names must start with \"lib\", but got: " + p_so.path; + ERR_PRINT(err); + return FAILED; + } + APKExportData *ed = static_cast<APKExportData *>(p_userdata); + Vector<String> abis = get_abis(); + bool exported = false; + for (int i = 0; i < p_so.tags.size(); ++i) { + // shared objects can be fat (compatible with multiple ABIs) + int abi_index = abis.find(p_so.tags[i]); + if (abi_index != -1) { + exported = true; + String abi = abis[abi_index]; + String dst_path = String("lib").plus_file(abi).plus_file(p_so.path.get_file()); + Vector<uint8_t> array = FileAccess::get_file_as_array(p_so.path); + Error store_err = store_in_apk(ed, dst_path, array); + ERR_FAIL_COND_V_MSG(store_err, store_err, "Cannot store in apk file '" + dst_path + "'."); + } + } + if (!exported) { + String abis_string = String(" ").join(abis); + String err = "Cannot determine ABI for library \"" + p_so.path + "\". One of the supported ABIs must be used as a tag: " + abis_string; + ERR_PRINT(err); + return FAILED; + } + return OK; +} + +Error EditorExportPlatformAndroid::save_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { + APKExportData *ed = static_cast<APKExportData *>(p_userdata); + String dst_path = p_path.replace_first("res://", "assets/"); + + store_in_apk(ed, dst_path, p_data, _should_compress_asset(p_path, p_data) ? Z_DEFLATED : 0); + return OK; +} + +Error EditorExportPlatformAndroid::ignore_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { + return OK; +} + +Error EditorExportPlatformAndroid::copy_gradle_so(void *p_userdata, const SharedObject &p_so) { + ERR_FAIL_COND_V_MSG(!p_so.path.get_file().begins_with("lib"), FAILED, + "Android .so file names must start with \"lib\", but got: " + p_so.path); + Vector<String> abis = get_abis(); + CustomExportData *export_data = static_cast<CustomExportData *>(p_userdata); + bool exported = false; + for (int i = 0; i < p_so.tags.size(); ++i) { + int abi_index = abis.find(p_so.tags[i]); + if (abi_index != -1) { + exported = true; + String base = "res://android/build/libs"; + String type = export_data->debug ? "debug" : "release"; + String abi = abis[abi_index]; + String filename = p_so.path.get_file(); + String dst_path = base.plus_file(type).plus_file(abi).plus_file(filename); + Vector<uint8_t> data = FileAccess::get_file_as_array(p_so.path); + print_verbose("Copying .so file from " + p_so.path + " to " + dst_path); + Error err = store_file_at_path(dst_path, data); + ERR_FAIL_COND_V_MSG(err, err, "Failed to copy .so file from " + p_so.path + " to " + dst_path); + export_data->libs.push_back(dst_path); + } + } + ERR_FAIL_COND_V_MSG(!exported, FAILED, + "Cannot determine ABI for library \"" + p_so.path + "\". One of the supported ABIs must be used as a tag: " + String(" ").join(abis)); + return OK; +} + +bool EditorExportPlatformAndroid::_has_storage_permission(const Vector<String> &p_permissions) { + return p_permissions.find("android.permission.READ_EXTERNAL_STORAGE") != -1 || p_permissions.find("android.permission.WRITE_EXTERNAL_STORAGE") != -1; +} + +void EditorExportPlatformAndroid::_get_permissions(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, Vector<String> &r_permissions) { + const char **aperms = android_perms; + while (*aperms) { + bool enabled = p_preset->get("permissions/" + String(*aperms).to_lower()); + if (enabled) { + r_permissions.push_back("android.permission." + String(*aperms)); + } + aperms++; + } + PackedStringArray user_perms = p_preset->get("permissions/custom_permissions"); + for (int i = 0; i < user_perms.size(); i++) { + String user_perm = user_perms[i].strip_edges(); + if (!user_perm.is_empty()) { + r_permissions.push_back(user_perm); + } + } + if (p_give_internet) { + if (r_permissions.find("android.permission.INTERNET") == -1) { + r_permissions.push_back("android.permission.INTERNET"); + } + } + + int xr_mode_index = p_preset->get("xr_features/xr_mode"); + if (xr_mode_index == XR_MODE_OPENXR) { + int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required + if (hand_tracking_index > XR_HAND_TRACKING_NONE) { + if (r_permissions.find("com.oculus.permission.HAND_TRACKING") == -1) { + r_permissions.push_back("com.oculus.permission.HAND_TRACKING"); + } + } + } +} + +void EditorExportPlatformAndroid::_write_tmp_manifest(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, bool p_debug) { + print_verbose("Building temporary manifest.."); + String manifest_text = + "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" + "<manifest xmlns:android=\"http://schemas.android.com/apk/res/android\"\n" + " xmlns:tools=\"http://schemas.android.com/tools\">\n"; + + manifest_text += _get_screen_sizes_tag(p_preset); + manifest_text += _get_gles_tag(); + + Vector<String> perms; + _get_permissions(p_preset, p_give_internet, perms); + for (int i = 0; i < perms.size(); i++) { + String permission = perms.get(i); + if (permission == "android.permission.WRITE_EXTERNAL_STORAGE" || permission == "android.permission.READ_EXTERNAL_STORAGE") { + manifest_text += vformat(" <uses-permission android:name=\"%s\" android:maxSdkVersion=\"29\" />\n", permission); + } else { + manifest_text += vformat(" <uses-permission android:name=\"%s\" />\n", permission); + } + } + + manifest_text += _get_xr_features_tag(p_preset); + manifest_text += _get_application_tag(p_preset, _has_storage_permission(perms)); + manifest_text += "</manifest>\n"; + String manifest_path = vformat("res://android/build/src/%s/AndroidManifest.xml", (p_debug ? "debug" : "release")); + + print_verbose("Storing manifest into " + manifest_path + ": " + "\n" + manifest_text); + store_string_at_path(manifest_path, manifest_text); +} + +void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_manifest, bool p_give_internet) { + // Leaving the unused types commented because looking these constants up + // again later would be annoying + // const int CHUNK_AXML_FILE = 0x00080003; + // const int CHUNK_RESOURCEIDS = 0x00080180; + const int CHUNK_STRINGS = 0x001C0001; + // const int CHUNK_XML_END_NAMESPACE = 0x00100101; + const int CHUNK_XML_END_TAG = 0x00100103; + // const int CHUNK_XML_START_NAMESPACE = 0x00100100; + const int CHUNK_XML_START_TAG = 0x00100102; + // const int CHUNK_XML_TEXT = 0x00100104; + const int UTF8_FLAG = 0x00000100; + + Vector<String> string_table; + + uint32_t ofs = 8; + + uint32_t string_count = 0; + uint32_t string_flags = 0; + uint32_t string_data_offset = 0; + + uint32_t string_table_begins = 0; + uint32_t string_table_ends = 0; + Vector<uint8_t> stable_extra; + + String version_name = p_preset->get("version/name"); + int version_code = p_preset->get("version/code"); + String package_name = p_preset->get("package/unique_name"); + + const int screen_orientation = + _get_android_orientation_value(DisplayServer::ScreenOrientation(int(GLOBAL_GET("display/window/handheld/orientation")))); + + bool screen_support_small = p_preset->get("screen/support_small"); + bool screen_support_normal = p_preset->get("screen/support_normal"); + bool screen_support_large = p_preset->get("screen/support_large"); + bool screen_support_xlarge = p_preset->get("screen/support_xlarge"); + + int xr_mode_index = p_preset->get("xr_features/xr_mode"); + int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); + int hand_tracking_frequency_index = p_preset->get("xr_features/hand_tracking_frequency"); + + bool backup_allowed = p_preset->get("user_data_backup/allow"); + bool classify_as_game = p_preset->get("package/classify_as_game"); + bool retain_data_on_uninstall = p_preset->get("package/retain_data_on_uninstall"); + bool exclude_from_recents = p_preset->get("package/exclude_from_recents"); + bool is_resizeable = bool(GLOBAL_GET("display/window/size/resizable")); + + Vector<String> perms; + // Write permissions into the perms variable. + _get_permissions(p_preset, p_give_internet, perms); + bool has_storage_permission = _has_storage_permission(perms); + + while (ofs < (uint32_t)p_manifest.size()) { + uint32_t chunk = decode_uint32(&p_manifest[ofs]); + uint32_t size = decode_uint32(&p_manifest[ofs + 4]); + + switch (chunk) { + case CHUNK_STRINGS: { + int iofs = ofs + 8; + + string_count = decode_uint32(&p_manifest[iofs]); + string_flags = decode_uint32(&p_manifest[iofs + 8]); + string_data_offset = decode_uint32(&p_manifest[iofs + 12]); + + uint32_t st_offset = iofs + 20; + string_table.resize(string_count); + uint32_t string_end = 0; + + string_table_begins = st_offset; + + for (uint32_t i = 0; i < string_count; i++) { + uint32_t string_at = decode_uint32(&p_manifest[st_offset + i * 4]); + string_at += st_offset + string_count * 4; + + ERR_FAIL_COND_MSG(string_flags & UTF8_FLAG, "Unimplemented, can't read UTF-8 string table."); + + if (string_flags & UTF8_FLAG) { + } else { + uint32_t len = decode_uint16(&p_manifest[string_at]); + Vector<char32_t> ucstring; + ucstring.resize(len + 1); + for (uint32_t j = 0; j < len; j++) { + uint16_t c = decode_uint16(&p_manifest[string_at + 2 + 2 * j]); + ucstring.write[j] = c; + } + string_end = MAX(string_at + 2 + 2 * len, string_end); + ucstring.write[len] = 0; + string_table.write[i] = ucstring.ptr(); + } + } + + for (uint32_t i = string_end; i < (ofs + size); i++) { + stable_extra.push_back(p_manifest[i]); + } + + string_table_ends = ofs + size; + + } break; + case CHUNK_XML_START_TAG: { + int iofs = ofs + 8; + uint32_t name = decode_uint32(&p_manifest[iofs + 12]); + + String tname = string_table[name]; + uint32_t attrcount = decode_uint32(&p_manifest[iofs + 20]); + iofs += 28; + + for (uint32_t i = 0; i < attrcount; i++) { + uint32_t attr_nspace = decode_uint32(&p_manifest[iofs]); + uint32_t attr_name = decode_uint32(&p_manifest[iofs + 4]); + uint32_t attr_value = decode_uint32(&p_manifest[iofs + 8]); + uint32_t attr_resid = decode_uint32(&p_manifest[iofs + 16]); + + const String value = (attr_value != 0xFFFFFFFF) ? string_table[attr_value] : "Res #" + itos(attr_resid); + String attrname = string_table[attr_name]; + const String nspace = (attr_nspace != 0xFFFFFFFF) ? string_table[attr_nspace] : ""; + + //replace project information + if (tname == "manifest" && attrname == "package") { + string_table.write[attr_value] = get_package_name(package_name); + } + + if (tname == "manifest" && attrname == "versionCode") { + encode_uint32(version_code, &p_manifest.write[iofs + 16]); + } + + if (tname == "manifest" && attrname == "versionName") { + if (attr_value == 0xFFFFFFFF) { + WARN_PRINT("Version name in a resource, should be plain text"); + } else { + string_table.write[attr_value] = version_name; + } + } + + if (tname == "application" && attrname == "requestLegacyExternalStorage") { + encode_uint32(has_storage_permission ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); + } + + if (tname == "application" && attrname == "allowBackup") { + encode_uint32(backup_allowed, &p_manifest.write[iofs + 16]); + } + + if (tname == "application" && attrname == "isGame") { + encode_uint32(classify_as_game, &p_manifest.write[iofs + 16]); + } + + if (tname == "application" && attrname == "hasFragileUserData") { + encode_uint32(retain_data_on_uninstall, &p_manifest.write[iofs + 16]); + } + + if (tname == "activity" && attrname == "screenOrientation") { + encode_uint32(screen_orientation, &p_manifest.write[iofs + 16]); + } + + if (tname == "activity" && attrname == "excludeFromRecents") { + encode_uint32(exclude_from_recents, &p_manifest.write[iofs + 16]); + } + + if (tname == "activity" && attrname == "resizeableActivity") { + encode_uint32(is_resizeable, &p_manifest.write[iofs + 16]); + } + + if (tname == "supports-screens") { + if (attrname == "smallScreens") { + encode_uint32(screen_support_small ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); + + } else if (attrname == "normalScreens") { + encode_uint32(screen_support_normal ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); + + } else if (attrname == "largeScreens") { + encode_uint32(screen_support_large ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); + + } else if (attrname == "xlargeScreens") { + encode_uint32(screen_support_xlarge ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); + } + } + + // Hand tracking related configurations + if (xr_mode_index == XR_MODE_OPENXR && hand_tracking_index > XR_HAND_TRACKING_NONE) { + if (tname == "meta-data" && attrname == "name" && value == "xr_hand_tracking_metadata_name") { + string_table.write[attr_value] = "com.oculus.handtracking.frequency"; + } + + if (tname == "meta-data" && attrname == "value" && value == "xr_hand_tracking_metadata_value") { + string_table.write[attr_value] = (hand_tracking_frequency_index == XR_HAND_TRACKING_FREQUENCY_LOW ? "LOW" : "HIGH"); + } + + if (tname == "meta-data" && attrname == "name" && value == "xr_hand_tracking_version_name") { + string_table.write[attr_value] = "com.oculus.handtracking.version"; + } + + if (tname == "meta-data" && attrname == "name" && value == "xr_hand_tracking_version_value") { + string_table.write[attr_value] = "V2.0"; + } + } + + iofs += 20; + } + + } break; + case CHUNK_XML_END_TAG: { + int iofs = ofs + 8; + uint32_t name = decode_uint32(&p_manifest[iofs + 12]); + String tname = string_table[name]; + + if (tname == "uses-feature") { + Vector<String> feature_names; + Vector<bool> feature_required_list; + Vector<int> feature_versions; + + if (xr_mode_index == XR_MODE_OPENXR) { + // Set degrees of freedom + feature_names.push_back("android.hardware.vr.headtracking"); + feature_required_list.push_back(true); + feature_versions.push_back(1); + + // Check for hand tracking + if (hand_tracking_index > XR_HAND_TRACKING_NONE) { + feature_names.push_back("oculus.software.handtracking"); + feature_required_list.push_back(hand_tracking_index == XR_HAND_TRACKING_REQUIRED); + feature_versions.push_back(-1); // no version attribute should be added. + } + + // Check for passthrough + int passthrough_mode = p_preset->get("xr_features/passthrough"); + if (passthrough_mode > XR_PASSTHROUGH_NONE) { + feature_names.push_back("com.oculus.feature.PASSTHROUGH"); + feature_required_list.push_back(passthrough_mode == XR_PASSTHROUGH_REQUIRED); + feature_versions.push_back(-1); + } + } + + if (feature_names.size() > 0) { + ofs += 24; // skip over end tag + + // save manifest ending so we can restore it + Vector<uint8_t> manifest_end; + uint32_t manifest_cur_size = p_manifest.size(); + + manifest_end.resize(p_manifest.size() - ofs); + memcpy(manifest_end.ptrw(), &p_manifest[ofs], manifest_end.size()); + + int32_t attr_name_string = string_table.find("name"); + ERR_FAIL_COND_MSG(attr_name_string == -1, "Template does not have 'name' attribute."); + + int32_t ns_android_string = string_table.find("http://schemas.android.com/apk/res/android"); + if (ns_android_string == -1) { + string_table.push_back("http://schemas.android.com/apk/res/android"); + ns_android_string = string_table.size() - 1; + } + + int32_t attr_uses_feature_string = string_table.find("uses-feature"); + if (attr_uses_feature_string == -1) { + string_table.push_back("uses-feature"); + attr_uses_feature_string = string_table.size() - 1; + } + + int32_t attr_required_string = string_table.find("required"); + if (attr_required_string == -1) { + string_table.push_back("required"); + attr_required_string = string_table.size() - 1; + } + + for (int i = 0; i < feature_names.size(); i++) { + String feature_name = feature_names[i]; + bool feature_required = feature_required_list[i]; + int feature_version = feature_versions[i]; + bool has_version_attribute = feature_version != -1; + + print_line("Adding feature " + feature_name); + + int32_t feature_string = string_table.find(feature_name); + if (feature_string == -1) { + string_table.push_back(feature_name); + feature_string = string_table.size() - 1; + } + + String required_value_string = feature_required ? "true" : "false"; + int32_t required_value = string_table.find(required_value_string); + if (required_value == -1) { + string_table.push_back(required_value_string); + required_value = string_table.size() - 1; + } + + int32_t attr_version_string = -1; + int32_t version_value = -1; + int tag_size; + int attr_count; + if (has_version_attribute) { + attr_version_string = string_table.find("version"); + if (attr_version_string == -1) { + string_table.push_back("version"); + attr_version_string = string_table.size() - 1; + } + + version_value = string_table.find(itos(feature_version)); + if (version_value == -1) { + string_table.push_back(itos(feature_version)); + version_value = string_table.size() - 1; + } + + tag_size = 96; // node and three attrs + end node + attr_count = 3; + } else { + tag_size = 76; // node and two attrs + end node + attr_count = 2; + } + manifest_cur_size += tag_size + 24; + p_manifest.resize(manifest_cur_size); + + // start tag + encode_uint16(0x102, &p_manifest.write[ofs]); // type + encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize + encode_uint32(tag_size, &p_manifest.write[ofs + 4]); // size + encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno + encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment + encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns + encode_uint32(attr_uses_feature_string, &p_manifest.write[ofs + 20]); // name + encode_uint16(20, &p_manifest.write[ofs + 24]); // attr_start + encode_uint16(20, &p_manifest.write[ofs + 26]); // attr_size + encode_uint16(attr_count, &p_manifest.write[ofs + 28]); // num_attrs + encode_uint16(0, &p_manifest.write[ofs + 30]); // id_index + encode_uint16(0, &p_manifest.write[ofs + 32]); // class_index + encode_uint16(0, &p_manifest.write[ofs + 34]); // style_index + + // android:name attribute + encode_uint32(ns_android_string, &p_manifest.write[ofs + 36]); // ns + encode_uint32(attr_name_string, &p_manifest.write[ofs + 40]); // 'name' + encode_uint32(feature_string, &p_manifest.write[ofs + 44]); // raw_value + encode_uint16(8, &p_manifest.write[ofs + 48]); // typedvalue_size + p_manifest.write[ofs + 50] = 0; // typedvalue_always0 + p_manifest.write[ofs + 51] = 0x03; // typedvalue_type (string) + encode_uint32(feature_string, &p_manifest.write[ofs + 52]); // typedvalue reference + + // android:required attribute + encode_uint32(ns_android_string, &p_manifest.write[ofs + 56]); // ns + encode_uint32(attr_required_string, &p_manifest.write[ofs + 60]); // 'name' + encode_uint32(required_value, &p_manifest.write[ofs + 64]); // raw_value + encode_uint16(8, &p_manifest.write[ofs + 68]); // typedvalue_size + p_manifest.write[ofs + 70] = 0; // typedvalue_always0 + p_manifest.write[ofs + 71] = 0x03; // typedvalue_type (string) + encode_uint32(required_value, &p_manifest.write[ofs + 72]); // typedvalue reference + + ofs += 76; + + if (has_version_attribute) { + // android:version attribute + encode_uint32(ns_android_string, &p_manifest.write[ofs]); // ns + encode_uint32(attr_version_string, &p_manifest.write[ofs + 4]); // 'name' + encode_uint32(version_value, &p_manifest.write[ofs + 8]); // raw_value + encode_uint16(8, &p_manifest.write[ofs + 12]); // typedvalue_size + p_manifest.write[ofs + 14] = 0; // typedvalue_always0 + p_manifest.write[ofs + 15] = 0x03; // typedvalue_type (string) + encode_uint32(version_value, &p_manifest.write[ofs + 16]); // typedvalue reference + + ofs += 20; + } + + // end tag + encode_uint16(0x103, &p_manifest.write[ofs]); // type + encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize + encode_uint32(24, &p_manifest.write[ofs + 4]); // size + encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno + encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment + encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns + encode_uint32(attr_uses_feature_string, &p_manifest.write[ofs + 20]); // name + + ofs += 24; + } + memcpy(&p_manifest.write[ofs], manifest_end.ptr(), manifest_end.size()); + ofs -= 24; // go back over back end + } + } + if (tname == "manifest") { + // save manifest ending so we can restore it + Vector<uint8_t> manifest_end; + uint32_t manifest_cur_size = p_manifest.size(); + + manifest_end.resize(p_manifest.size() - ofs); + memcpy(manifest_end.ptrw(), &p_manifest[ofs], manifest_end.size()); + + int32_t attr_name_string = string_table.find("name"); + ERR_FAIL_COND_MSG(attr_name_string == -1, "Template does not have 'name' attribute."); + + int32_t ns_android_string = string_table.find("android"); + ERR_FAIL_COND_MSG(ns_android_string == -1, "Template does not have 'android' namespace."); + + int32_t attr_uses_permission_string = string_table.find("uses-permission"); + if (attr_uses_permission_string == -1) { + string_table.push_back("uses-permission"); + attr_uses_permission_string = string_table.size() - 1; + } + + for (int i = 0; i < perms.size(); ++i) { + print_line("Adding permission " + perms[i]); + + manifest_cur_size += 56 + 24; // node + end node + p_manifest.resize(manifest_cur_size); + + // Add permission to the string pool + int32_t perm_string = string_table.find(perms[i]); + if (perm_string == -1) { + string_table.push_back(perms[i]); + perm_string = string_table.size() - 1; + } + + // start tag + encode_uint16(0x102, &p_manifest.write[ofs]); // type + encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize + encode_uint32(56, &p_manifest.write[ofs + 4]); // size + encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno + encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment + encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns + encode_uint32(attr_uses_permission_string, &p_manifest.write[ofs + 20]); // name + encode_uint16(20, &p_manifest.write[ofs + 24]); // attr_start + encode_uint16(20, &p_manifest.write[ofs + 26]); // attr_size + encode_uint16(1, &p_manifest.write[ofs + 28]); // num_attrs + encode_uint16(0, &p_manifest.write[ofs + 30]); // id_index + encode_uint16(0, &p_manifest.write[ofs + 32]); // class_index + encode_uint16(0, &p_manifest.write[ofs + 34]); // style_index + + // attribute + encode_uint32(ns_android_string, &p_manifest.write[ofs + 36]); // ns + encode_uint32(attr_name_string, &p_manifest.write[ofs + 40]); // 'name' + encode_uint32(perm_string, &p_manifest.write[ofs + 44]); // raw_value + encode_uint16(8, &p_manifest.write[ofs + 48]); // typedvalue_size + p_manifest.write[ofs + 50] = 0; // typedvalue_always0 + p_manifest.write[ofs + 51] = 0x03; // typedvalue_type (string) + encode_uint32(perm_string, &p_manifest.write[ofs + 52]); // typedvalue reference + + ofs += 56; + + // end tag + encode_uint16(0x103, &p_manifest.write[ofs]); // type + encode_uint16(16, &p_manifest.write[ofs + 2]); // headersize + encode_uint32(24, &p_manifest.write[ofs + 4]); // size + encode_uint32(0, &p_manifest.write[ofs + 8]); // lineno + encode_uint32(-1, &p_manifest.write[ofs + 12]); // comment + encode_uint32(-1, &p_manifest.write[ofs + 16]); // ns + encode_uint32(attr_uses_permission_string, &p_manifest.write[ofs + 20]); // name + + ofs += 24; + } + + // copy footer back in + memcpy(&p_manifest.write[ofs], manifest_end.ptr(), manifest_end.size()); + } + } break; + } + + ofs += size; + } + + //create new andriodmanifest binary + + Vector<uint8_t> ret; + ret.resize(string_table_begins + string_table.size() * 4); + + for (uint32_t i = 0; i < string_table_begins; i++) { + ret.write[i] = p_manifest[i]; + } + + ofs = 0; + for (int i = 0; i < string_table.size(); i++) { + encode_uint32(ofs, &ret.write[string_table_begins + i * 4]); + ofs += string_table[i].length() * 2 + 2 + 2; + } + + ret.resize(ret.size() + ofs); + string_data_offset = ret.size() - ofs; + uint8_t *chars = &ret.write[string_data_offset]; + for (int i = 0; i < string_table.size(); i++) { + String s = string_table[i]; + encode_uint16(s.length(), chars); + chars += 2; + for (int j = 0; j < s.length(); j++) { + encode_uint16(s[j], chars); + chars += 2; + } + encode_uint16(0, chars); + chars += 2; + } + + for (int i = 0; i < stable_extra.size(); i++) { + ret.push_back(stable_extra[i]); + } + + //pad + while (ret.size() % 4) { + ret.push_back(0); + } + + uint32_t new_stable_end = ret.size(); + + uint32_t extra = (p_manifest.size() - string_table_ends); + ret.resize(new_stable_end + extra); + for (uint32_t i = 0; i < extra; i++) { + ret.write[new_stable_end + i] = p_manifest[string_table_ends + i]; + } + + while (ret.size() % 4) { + ret.push_back(0); + } + encode_uint32(ret.size(), &ret.write[4]); //update new file size + + encode_uint32(new_stable_end - 8, &ret.write[12]); //update new string table size + encode_uint32(string_table.size(), &ret.write[16]); //update new number of strings + encode_uint32(string_data_offset - 8, &ret.write[28]); //update new string data offset + + p_manifest = ret; +} + +String EditorExportPlatformAndroid::_parse_string(const uint8_t *p_bytes, bool p_utf8) { + uint32_t offset = 0; + uint32_t len = 0; + + if (p_utf8) { + uint8_t byte = p_bytes[offset]; + if (byte & 0x80) { + offset += 2; + } else { + offset += 1; + } + byte = p_bytes[offset]; + offset++; + if (byte & 0x80) { + len = byte & 0x7F; + len = (len << 8) + p_bytes[offset]; + offset++; + } else { + len = byte; + } + } else { + len = decode_uint16(&p_bytes[offset]); + offset += 2; + if (len & 0x8000) { + len &= 0x7FFF; + len = (len << 16) + decode_uint16(&p_bytes[offset]); + offset += 2; + } + } + + if (p_utf8) { + Vector<uint8_t> str8; + str8.resize(len + 1); + for (uint32_t i = 0; i < len; i++) { + str8.write[i] = p_bytes[offset + i]; + } + str8.write[len] = 0; + String str; + str.parse_utf8((const char *)str8.ptr()); + return str; + } else { + String str; + for (uint32_t i = 0; i < len; i++) { + char32_t c = decode_uint16(&p_bytes[offset + i * 2]); + if (c == 0) { + break; + } + str += String::chr(c); + } + return str; + } +} + +void EditorExportPlatformAndroid::_fix_resources(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &r_manifest) { + const int UTF8_FLAG = 0x00000100; + + uint32_t string_block_len = decode_uint32(&r_manifest[16]); + uint32_t string_count = decode_uint32(&r_manifest[20]); + uint32_t string_flags = decode_uint32(&r_manifest[28]); + const uint32_t string_table_begins = 40; + + Vector<String> string_table; + + String package_name = p_preset->get("package/name"); + Dictionary appnames = ProjectSettings::get_singleton()->get("application/config/name_localized"); + + for (uint32_t i = 0; i < string_count; i++) { + uint32_t offset = decode_uint32(&r_manifest[string_table_begins + i * 4]); + offset += string_table_begins + string_count * 4; + + String str = _parse_string(&r_manifest[offset], string_flags & UTF8_FLAG); + + if (str.begins_with("godot-project-name")) { + if (str == "godot-project-name") { + //project name + str = get_project_name(package_name); + + } else { + String lang = str.substr(str.rfind("-") + 1, str.length()).replace("-", "_"); + if (appnames.has(lang)) { + str = appnames[lang]; + } else { + str = get_project_name(package_name); + } + } + } + + string_table.push_back(str); + } + + //write a new string table, but use 16 bits + Vector<uint8_t> ret; + ret.resize(string_table_begins + string_table.size() * 4); + + for (uint32_t i = 0; i < string_table_begins; i++) { + ret.write[i] = r_manifest[i]; + } + + int ofs = 0; + for (int i = 0; i < string_table.size(); i++) { + encode_uint32(ofs, &ret.write[string_table_begins + i * 4]); + ofs += string_table[i].length() * 2 + 2 + 2; + } + + ret.resize(ret.size() + ofs); + uint8_t *chars = &ret.write[ret.size() - ofs]; + for (int i = 0; i < string_table.size(); i++) { + String s = string_table[i]; + encode_uint16(s.length(), chars); + chars += 2; + for (int j = 0; j < s.length(); j++) { + encode_uint16(s[j], chars); + chars += 2; + } + encode_uint16(0, chars); + chars += 2; + } + + //pad + while (ret.size() % 4) { + ret.push_back(0); + } + + //change flags to not use utf8 + encode_uint32(string_flags & ~0x100, &ret.write[28]); + //change length + encode_uint32(ret.size() - 12, &ret.write[16]); + //append the rest... + int rest_from = 12 + string_block_len; + int rest_to = ret.size(); + int rest_len = (r_manifest.size() - rest_from); + ret.resize(ret.size() + (r_manifest.size() - rest_from)); + for (int i = 0; i < rest_len; i++) { + ret.write[rest_to + i] = r_manifest[rest_from + i]; + } + //finally update the size + encode_uint32(ret.size(), &ret.write[4]); + + r_manifest = ret; + //printf("end\n"); +} + +void EditorExportPlatformAndroid::_load_image_data(const Ref<Image> &p_splash_image, Vector<uint8_t> &p_data) { + Vector<uint8_t> png_buffer; + Error err = PNGDriverCommon::image_to_png(p_splash_image, png_buffer); + if (err == OK) { + p_data.resize(png_buffer.size()); + memcpy(p_data.ptrw(), png_buffer.ptr(), p_data.size()); + } else { + String err_str = String("Failed to convert splash image to png."); + WARN_PRINT(err_str.utf8().get_data()); + } +} + +void EditorExportPlatformAndroid::_process_launcher_icons(const String &p_file_name, const Ref<Image> &p_source_image, int dimension, Vector<uint8_t> &p_data) { + Ref<Image> working_image = p_source_image; + + if (p_source_image->get_width() != dimension || p_source_image->get_height() != dimension) { + working_image = p_source_image->duplicate(); + working_image->resize(dimension, dimension, Image::Interpolation::INTERPOLATE_LANCZOS); + } + + Vector<uint8_t> png_buffer; + Error err = PNGDriverCommon::image_to_png(working_image, png_buffer); + if (err == OK) { + p_data.resize(png_buffer.size()); + memcpy(p_data.ptrw(), png_buffer.ptr(), p_data.size()); + } else { + String err_str = String("Failed to convert resized icon (") + p_file_name + ") to png."; + WARN_PRINT(err_str.utf8().get_data()); + } +} + +String EditorExportPlatformAndroid::load_splash_refs(Ref<Image> &splash_image, Ref<Image> &splash_bg_color_image) { + bool scale_splash = ProjectSettings::get_singleton()->get("application/boot_splash/fullsize"); + bool apply_filter = ProjectSettings::get_singleton()->get("application/boot_splash/use_filter"); + String project_splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image"); + + if (!project_splash_path.is_empty()) { + splash_image.instantiate(); + print_verbose("Loading splash image: " + project_splash_path); + const Error err = ImageLoader::load_image(project_splash_path, splash_image); + if (err) { + if (OS::get_singleton()->is_stdout_verbose()) { + print_error("- unable to load splash image from " + project_splash_path + " (" + itos(err) + ")"); + } + splash_image.unref(); + } + } + + if (splash_image.is_null()) { + // Use the default + print_verbose("Using default splash image."); + splash_image = Ref<Image>(memnew(Image(boot_splash_png))); + } + + if (scale_splash) { + Size2 screen_size = Size2(ProjectSettings::get_singleton()->get("display/window/size/viewport_width"), ProjectSettings::get_singleton()->get("display/window/size/viewport_height")); + int width, height; + if (screen_size.width > screen_size.height) { + // scale horizontally + height = screen_size.height; + width = splash_image->get_width() * screen_size.height / splash_image->get_height(); + } else { + // scale vertically + width = screen_size.width; + height = splash_image->get_height() * screen_size.width / splash_image->get_width(); + } + splash_image->resize(width, height); + } + + // Setup the splash bg color + bool bg_color_valid; + Color bg_color = ProjectSettings::get_singleton()->get("application/boot_splash/bg_color", &bg_color_valid); + if (!bg_color_valid) { + bg_color = boot_splash_bg_color; + } + + print_verbose("Creating splash background color image."); + splash_bg_color_image.instantiate(); + splash_bg_color_image->create(splash_image->get_width(), splash_image->get_height(), false, splash_image->get_format()); + splash_bg_color_image->fill(bg_color); + + String processed_splash_config_xml = vformat(SPLASH_CONFIG_XML_CONTENT, bool_to_string(apply_filter)); + return processed_splash_config_xml; +} + +void EditorExportPlatformAndroid::load_icon_refs(const Ref<EditorExportPreset> &p_preset, Ref<Image> &icon, Ref<Image> &foreground, Ref<Image> &background) { + String project_icon_path = ProjectSettings::get_singleton()->get("application/config/icon"); + + icon.instantiate(); + foreground.instantiate(); + background.instantiate(); + + // Regular icon: user selection -> project icon -> default. + String path = static_cast<String>(p_preset->get(launcher_icon_option)).strip_edges(); + print_verbose("Loading regular icon from " + path); + if (path.is_empty() || ImageLoader::load_image(path, icon) != OK) { + print_verbose("- falling back to project icon: " + project_icon_path); + ImageLoader::load_image(project_icon_path, icon); + } + + // Adaptive foreground: user selection -> regular icon (user selection -> project icon -> default). + path = static_cast<String>(p_preset->get(launcher_adaptive_icon_foreground_option)).strip_edges(); + print_verbose("Loading adaptive foreground icon from " + path); + if (path.is_empty() || ImageLoader::load_image(path, foreground) != OK) { + print_verbose("- falling back to using the regular icon"); + foreground = icon; + } + + // Adaptive background: user selection -> default. + path = static_cast<String>(p_preset->get(launcher_adaptive_icon_background_option)).strip_edges(); + if (!path.is_empty()) { + print_verbose("Loading adaptive background icon from " + path); + ImageLoader::load_image(path, background); + } +} + +void EditorExportPlatformAndroid::store_image(const LauncherIcon launcher_icon, const Vector<uint8_t> &data) { + store_image(launcher_icon.export_path, data); +} + +void EditorExportPlatformAndroid::store_image(const String &export_path, const Vector<uint8_t> &data) { + String img_path = export_path.insert(0, "res://android/build/"); + store_file_at_path(img_path, data); +} + +void EditorExportPlatformAndroid::_copy_icons_to_gradle_project(const Ref<EditorExportPreset> &p_preset, + const String &processed_splash_config_xml, + const Ref<Image> &splash_image, + const Ref<Image> &splash_bg_color_image, + const Ref<Image> &main_image, + const Ref<Image> &foreground, + const Ref<Image> &background) { + // Store the splash configuration + if (!processed_splash_config_xml.is_empty()) { + print_verbose("Storing processed splash configuration: " + String("\n") + processed_splash_config_xml); + store_string_at_path(SPLASH_CONFIG_PATH, processed_splash_config_xml); + } + + // Store the splash image + if (splash_image.is_valid() && !splash_image->is_empty()) { + print_verbose("Storing splash image in " + String(SPLASH_IMAGE_EXPORT_PATH)); + Vector<uint8_t> data; + _load_image_data(splash_image, data); + store_image(SPLASH_IMAGE_EXPORT_PATH, data); + } + + // Store the splash bg color image + if (splash_bg_color_image.is_valid() && !splash_bg_color_image->is_empty()) { + print_verbose("Storing splash background image in " + String(SPLASH_BG_COLOR_PATH)); + Vector<uint8_t> data; + _load_image_data(splash_bg_color_image, data); + store_image(SPLASH_BG_COLOR_PATH, data); + } + + // Prepare images to be resized for the icons. If some image ends up being uninitialized, + // the default image from the export template will be used. + + for (int i = 0; i < icon_densities_count; ++i) { + if (main_image.is_valid() && !main_image->is_empty()) { + print_verbose("Processing launcher icon for dimension " + itos(launcher_icons[i].dimensions) + " into " + launcher_icons[i].export_path); + Vector<uint8_t> data; + _process_launcher_icons(launcher_icons[i].export_path, main_image, launcher_icons[i].dimensions, data); + store_image(launcher_icons[i], data); + } + + if (foreground.is_valid() && !foreground->is_empty()) { + print_verbose("Processing launcher adaptive icon foreground for dimension " + itos(launcher_adaptive_icon_foregrounds[i].dimensions) + " into " + launcher_adaptive_icon_foregrounds[i].export_path); + Vector<uint8_t> data; + _process_launcher_icons(launcher_adaptive_icon_foregrounds[i].export_path, foreground, + launcher_adaptive_icon_foregrounds[i].dimensions, data); + store_image(launcher_adaptive_icon_foregrounds[i], data); + } + + if (background.is_valid() && !background->is_empty()) { + print_verbose("Processing launcher adaptive icon background for dimension " + itos(launcher_adaptive_icon_backgrounds[i].dimensions) + " into " + launcher_adaptive_icon_backgrounds[i].export_path); + Vector<uint8_t> data; + _process_launcher_icons(launcher_adaptive_icon_backgrounds[i].export_path, background, + launcher_adaptive_icon_backgrounds[i].dimensions, data); + store_image(launcher_adaptive_icon_backgrounds[i], data); + } + } +} + +Vector<String> EditorExportPlatformAndroid::get_enabled_abis(const Ref<EditorExportPreset> &p_preset) { + Vector<String> abis = get_abis(); + Vector<String> enabled_abis; + for (int i = 0; i < abis.size(); ++i) { + bool is_enabled = p_preset->get("architectures/" + abis[i]); + if (is_enabled) { + enabled_abis.push_back(abis[i]); + } + } + return enabled_abis; +} + +void EditorExportPlatformAndroid::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) { + String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name"); + if (driver == "opengl3") { + r_features->push_back("etc"); + } + // FIXME: Review what texture formats are used for Vulkan. + if (driver == "vulkan") { + r_features->push_back("etc2"); + } + + Vector<String> abis = get_enabled_abis(p_preset); + for (int i = 0; i < abis.size(); ++i) { + r_features->push_back(abis[i]); + } +} + +void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_options) { + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_template/use_custom_build"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "custom_template/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), EXPORT_FORMAT_APK)); + + Vector<PluginConfigAndroid> plugins_configs = get_plugins(); + for (int i = 0; i < plugins_configs.size(); i++) { + print_verbose("Found Android plugin " + plugins_configs[i].name); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, vformat("%s/%s", PNAME("plugins"), plugins_configs[i].name)), false)); + } + plugins_changed.clear(); + + const Vector<String> abis = get_abis(); + for (int i = 0; i < abis.size(); ++i) { + const String abi = abis[i]; + // All Android devices supporting Vulkan run 64-bit Android, + // so there is usually no point in exporting for 32-bit Android. + const bool is_default = abi == "arm64-v8a"; + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, vformat("%s/%s", PNAME("architectures"), abi)), is_default)); + } + + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_user"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_password"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_user"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_password"), "")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/code", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"), 1)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "version/name"), "1.0")); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/min_sdk", PROPERTY_HINT_RANGE, SDK_VERSION_RANGE), DEFAULT_MIN_SDK_VERSION)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/target_sdk", PROPERTY_HINT_RANGE, SDK_VERSION_RANGE), DEFAULT_TARGET_SDK_VERSION)); + + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "ext.domain.name"), "org.godotengine.$genname")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name [default if blank]"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/classify_as_game"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/retain_data_on_uninstall"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/exclude_from_recents"), false)); + + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icon_option, PROPERTY_HINT_FILE, "*.png"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_background_option, PROPERTY_HINT_FILE, "*.png"), "")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/opengl_debug"), false)); + + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,OpenXR"), XR_MODE_REGULAR)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/hand_tracking", PROPERTY_HINT_ENUM, "None,Optional,Required"), XR_HAND_TRACKING_NONE)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/hand_tracking_frequency", PROPERTY_HINT_ENUM, "Low,High"), XR_HAND_TRACKING_FREQUENCY_LOW)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/passthrough", PROPERTY_HINT_ENUM, "None,Optional,Required"), XR_PASSTHROUGH_NONE)); + + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/immersive_mode"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_small"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_normal"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_xlarge"), true)); + + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data_backup/allow"), false)); + + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "apk_expansion/enable"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "apk_expansion/SALT"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "apk_expansion/public_key", PROPERTY_HINT_MULTILINE_TEXT), "")); + + r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "permissions/custom_permissions"), PackedStringArray())); + + const char **perms = android_perms; + while (*perms) { + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, vformat("%s/%s", PNAME("permissions"), String(*perms).to_lower())), false)); + perms++; + } +} + +String EditorExportPlatformAndroid::get_name() const { + return "Android"; +} + +String EditorExportPlatformAndroid::get_os_name() const { + return "Android"; +} + +Ref<Texture2D> EditorExportPlatformAndroid::get_logo() const { + return logo; +} + +bool EditorExportPlatformAndroid::should_update_export_options() { + bool export_options_changed = plugins_changed.is_set(); + if (export_options_changed) { + // don't clear unless we're reporting true, to avoid race + plugins_changed.clear(); + } + return export_options_changed; +} + +bool EditorExportPlatformAndroid::poll_export() { + bool dc = devices_changed.is_set(); + if (dc) { + // don't clear unless we're reporting true, to avoid race + devices_changed.clear(); + } + return dc; +} + +int EditorExportPlatformAndroid::get_options_count() const { + MutexLock lock(device_lock); + return devices.size(); +} + +String EditorExportPlatformAndroid::get_options_tooltip() const { + return TTR("Select device from the list"); +} + +String EditorExportPlatformAndroid::get_option_label(int p_index) const { + ERR_FAIL_INDEX_V(p_index, devices.size(), ""); + MutexLock lock(device_lock); + return devices[p_index].name; +} + +String EditorExportPlatformAndroid::get_option_tooltip(int p_index) const { + ERR_FAIL_INDEX_V(p_index, devices.size(), ""); + MutexLock lock(device_lock); + String s = devices[p_index].description; + if (devices.size() == 1) { + // Tooltip will be: + // Name + // Description + s = devices[p_index].name + "\n\n" + s; + } + return s; +} + +Error EditorExportPlatformAndroid::run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) { + ERR_FAIL_INDEX_V(p_device, devices.size(), ERR_INVALID_PARAMETER); + + String can_export_error; + bool can_export_missing_templates; + if (!can_export(p_preset, can_export_error, can_export_missing_templates)) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Run"), can_export_error); + return ERR_UNCONFIGURED; + } + + MutexLock lock(device_lock); + + EditorProgress ep("run", vformat(TTR("Running on %s"), devices[p_device].name), 3); + + String adb = get_adb_path(); + + // Export_temp APK. + if (ep.step(TTR("Exporting APK..."), 0)) { + return ERR_SKIP; + } + + const bool use_remote = (p_debug_flags & DEBUG_FLAG_REMOTE_DEBUG) || (p_debug_flags & DEBUG_FLAG_DUMB_CLIENT); + const bool use_reverse = devices[p_device].api_level >= 21; + + if (use_reverse) { + p_debug_flags |= DEBUG_FLAG_REMOTE_DEBUG_LOCALHOST; + } + + String tmp_export_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpexport." + uitos(OS::get_singleton()->get_unix_time()) + ".apk"); + +#define CLEANUP_AND_RETURN(m_err) \ + { \ + DirAccess::remove_file_or_error(tmp_export_path); \ + return m_err; \ + } \ + ((void)0) + + // Export to temporary APK before sending to device. + Error err = export_project_helper(p_preset, true, tmp_export_path, EXPORT_FORMAT_APK, true, p_debug_flags); + + if (err != OK) { + CLEANUP_AND_RETURN(err); + } + + List<String> args; + int rv; + String output; + + bool remove_prev = EDITOR_GET("export/android/one_click_deploy_clear_previous_install"); + String version_name = p_preset->get("version/name"); + String package_name = p_preset->get("package/unique_name"); + + if (remove_prev) { + if (ep.step(TTR("Uninstalling..."), 1)) { + CLEANUP_AND_RETURN(ERR_SKIP); + } + + print_line("Uninstalling previous version: " + devices[p_device].name); + + args.push_back("-s"); + args.push_back(devices[p_device].id); + args.push_back("uninstall"); + args.push_back(get_package_name(package_name)); + + output.clear(); + err = OS::get_singleton()->execute(adb, args, &output, &rv, true); + print_verbose(output); + } + + print_line("Installing to device (please wait...): " + devices[p_device].name); + if (ep.step(TTR("Installing to device, please wait..."), 2)) { + CLEANUP_AND_RETURN(ERR_SKIP); + } + + args.clear(); + args.push_back("-s"); + args.push_back(devices[p_device].id); + args.push_back("install"); + args.push_back("-r"); + args.push_back(tmp_export_path); + + output.clear(); + err = OS::get_singleton()->execute(adb, args, &output, &rv, true); + print_verbose(output); + if (err || rv != 0) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Run"), vformat(TTR("Could not install to device: %s"), output)); + CLEANUP_AND_RETURN(ERR_CANT_CREATE); + } + + if (use_remote) { + if (use_reverse) { + static const char *const msg = "--- Device API >= 21; debugging over USB ---"; + EditorNode::get_singleton()->get_log()->add_message(msg, EditorLog::MSG_TYPE_EDITOR); + print_line(String(msg).to_upper()); + + args.clear(); + args.push_back("-s"); + args.push_back(devices[p_device].id); + args.push_back("reverse"); + args.push_back("--remove-all"); + output.clear(); + OS::get_singleton()->execute(adb, args, &output, &rv, true); + print_verbose(output); + + if (p_debug_flags & DEBUG_FLAG_REMOTE_DEBUG) { + int dbg_port = EditorSettings::get_singleton()->get("network/debug/remote_port"); + args.clear(); + args.push_back("-s"); + args.push_back(devices[p_device].id); + args.push_back("reverse"); + args.push_back("tcp:" + itos(dbg_port)); + args.push_back("tcp:" + itos(dbg_port)); + + output.clear(); + OS::get_singleton()->execute(adb, args, &output, &rv, true); + print_verbose(output); + print_line("Reverse result: " + itos(rv)); + } + + if (p_debug_flags & DEBUG_FLAG_DUMB_CLIENT) { + int fs_port = EditorSettings::get_singleton()->get("filesystem/file_server/port"); + + args.clear(); + args.push_back("-s"); + args.push_back(devices[p_device].id); + args.push_back("reverse"); + args.push_back("tcp:" + itos(fs_port)); + args.push_back("tcp:" + itos(fs_port)); + + output.clear(); + err = OS::get_singleton()->execute(adb, args, &output, &rv, true); + print_verbose(output); + print_line("Reverse result2: " + itos(rv)); + } + } else { + static const char *const msg = "--- Device API < 21; debugging over Wi-Fi ---"; + EditorNode::get_singleton()->get_log()->add_message(msg, EditorLog::MSG_TYPE_EDITOR); + print_line(String(msg).to_upper()); + } + } + + if (ep.step(TTR("Running on device..."), 3)) { + CLEANUP_AND_RETURN(ERR_SKIP); + } + args.clear(); + args.push_back("-s"); + args.push_back(devices[p_device].id); + args.push_back("shell"); + args.push_back("am"); + args.push_back("start"); + if ((bool)EditorSettings::get_singleton()->get("export/android/force_system_user") && devices[p_device].api_level >= 17) { // Multi-user introduced in Android 17 + args.push_back("--user"); + args.push_back("0"); + } + args.push_back("-a"); + args.push_back("android.intent.action.MAIN"); + args.push_back("-n"); + args.push_back(get_package_name(package_name) + "/com.godot.game.GodotApp"); + + output.clear(); + err = OS::get_singleton()->execute(adb, args, &output, &rv, true); + print_verbose(output); + if (err || rv != 0) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Run"), TTR("Could not execute on device.")); + CLEANUP_AND_RETURN(ERR_CANT_CREATE); + } + + CLEANUP_AND_RETURN(OK); +#undef CLEANUP_AND_RETURN +} + +Ref<Texture2D> EditorExportPlatformAndroid::get_run_icon() const { + return run_icon; +} + +String EditorExportPlatformAndroid::get_adb_path() { + String exe_ext = ""; + if (OS::get_singleton()->get_name() == "Windows") { + exe_ext = ".exe"; + } + String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); + return sdk_path.plus_file("platform-tools/adb" + exe_ext); +} + +String EditorExportPlatformAndroid::get_apksigner_path() { + String exe_ext = ""; + if (OS::get_singleton()->get_name() == "Windows") { + exe_ext = ".bat"; + } + String apksigner_command_name = "apksigner" + exe_ext; + String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); + String apksigner_path = ""; + + Error errn; + String build_tools_dir = sdk_path.plus_file("build-tools"); + Ref<DirAccess> da = DirAccess::open(build_tools_dir, &errn); + if (errn != OK) { + print_error("Unable to open Android 'build-tools' directory."); + return apksigner_path; + } + + // There are additional versions directories we need to go through. + da->list_dir_begin(); + String sub_dir = da->get_next(); + while (!sub_dir.is_empty()) { + if (!sub_dir.begins_with(".") && da->current_is_dir()) { + // Check if the tool is here. + String tool_path = build_tools_dir.plus_file(sub_dir).plus_file(apksigner_command_name); + if (FileAccess::exists(tool_path)) { + apksigner_path = tool_path; + break; + } + } + sub_dir = da->get_next(); + } + da->list_dir_end(); + + if (apksigner_path.is_empty()) { + print_error("Unable to find the 'apksigner' tool."); + } + + return apksigner_path; +} + +bool EditorExportPlatformAndroid::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { + String err; + bool valid = false; + const bool custom_build_enabled = p_preset->get("custom_template/use_custom_build"); + + // Look for export templates (first official, and if defined custom templates). + + if (!custom_build_enabled) { + String template_err; + bool dvalid = false; + bool rvalid = false; + bool has_export_templates = false; + + if (p_preset->get("custom_template/debug") != "") { + dvalid = FileAccess::exists(p_preset->get("custom_template/debug")); + if (!dvalid) { + template_err += TTR("Custom debug template not found.") + "\n"; + } + } else { + has_export_templates |= exists_export_template("android_debug.apk", &template_err); + } + + if (p_preset->get("custom_template/release") != "") { + rvalid = FileAccess::exists(p_preset->get("custom_template/release")); + if (!rvalid) { + template_err += TTR("Custom release template not found.") + "\n"; + } + } else { + has_export_templates |= exists_export_template("android_release.apk", &template_err); + } + + r_missing_templates = !has_export_templates; + valid = dvalid || rvalid || has_export_templates; + if (!valid) { + err += template_err; + } + } else { + bool installed_android_build_template = FileAccess::exists("res://android/build/build.gradle"); + if (!installed_android_build_template) { + r_missing_templates = !exists_export_template("android_source.zip", &err); + err += TTR("Android build template not installed in the project. Install it from the Project menu.") + "\n"; + } else { + r_missing_templates = false; + } + + valid = installed_android_build_template && !r_missing_templates; + } + + // Validate the rest of the configuration. + + String dk = p_preset->get("keystore/debug"); + String dk_user = p_preset->get("keystore/debug_user"); + String dk_password = p_preset->get("keystore/debug_password"); + + if ((dk.is_empty() || dk_user.is_empty() || dk_password.is_empty()) && (!dk.is_empty() || !dk_user.is_empty() || !dk_password.is_empty())) { + valid = false; + err += TTR("Either Debug Keystore, Debug User AND Debug Password settings must be configured OR none of them.") + "\n"; + } + + if (!FileAccess::exists(dk)) { + dk = EditorSettings::get_singleton()->get("export/android/debug_keystore"); + if (!FileAccess::exists(dk)) { + valid = false; + err += TTR("Debug keystore not configured in the Editor Settings nor in the preset.") + "\n"; + } + } + + String rk = p_preset->get("keystore/release"); + String rk_user = p_preset->get("keystore/release_user"); + String rk_password = p_preset->get("keystore/release_password"); + + if ((rk.is_empty() || rk_user.is_empty() || rk_password.is_empty()) && (!rk.is_empty() || !rk_user.is_empty() || !rk_password.is_empty())) { + valid = false; + err += TTR("Either Release Keystore, Release User AND Release Password settings must be configured OR none of them.") + "\n"; + } + + if (!rk.is_empty() && !FileAccess::exists(rk)) { + valid = false; + err += TTR("Release keystore incorrectly configured in the export preset.") + "\n"; + } + + String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path"); + if (sdk_path.is_empty()) { + err += TTR("A valid Android SDK path is required in Editor Settings.") + "\n"; + valid = false; + } else { + Error errn; + // Check for the platform-tools directory. + Ref<DirAccess> da = DirAccess::open(sdk_path.plus_file("platform-tools"), &errn); + if (errn != OK) { + err += TTR("Invalid Android SDK path in Editor Settings."); + err += TTR("Missing 'platform-tools' directory!"); + err += "\n"; + valid = false; + } + + // Validate that adb is available + String adb_path = get_adb_path(); + if (!FileAccess::exists(adb_path)) { + err += TTR("Unable to find Android SDK platform-tools' adb command."); + err += TTR("Please check in the Android SDK directory specified in Editor Settings."); + err += "\n"; + valid = false; + } + + // Check for the build-tools directory. + Ref<DirAccess> build_tools_da = DirAccess::open(sdk_path.plus_file("build-tools"), &errn); + if (errn != OK) { + err += TTR("Invalid Android SDK path in Editor Settings."); + err += TTR("Missing 'build-tools' directory!"); + err += "\n"; + valid = false; + } + + // Validate that apksigner is available + String apksigner_path = get_apksigner_path(); + if (!FileAccess::exists(apksigner_path)) { + err += TTR("Unable to find Android SDK build-tools' apksigner command."); + err += TTR("Please check in the Android SDK directory specified in Editor Settings."); + err += "\n"; + valid = false; + } + } + + bool apk_expansion = p_preset->get("apk_expansion/enable"); + + if (apk_expansion) { + String apk_expansion_pkey = p_preset->get("apk_expansion/public_key"); + + if (apk_expansion_pkey.is_empty()) { + valid = false; + + err += TTR("Invalid public key for APK expansion.") + "\n"; + } + } + + String pn = p_preset->get("package/unique_name"); + String pn_err; + + if (!is_package_name_valid(get_package_name(pn), &pn_err)) { + valid = false; + err += TTR("Invalid package name:") + " " + pn_err + "\n"; + } + + String etc_error = test_etc2(); + if (!etc_error.is_empty()) { + valid = false; + err += etc_error; + } + + // Ensure that `Use Custom Build` is enabled if a plugin is selected. + String enabled_plugins_names = PluginConfigAndroid::get_plugins_names(get_enabled_plugins(p_preset)); + if (!enabled_plugins_names.is_empty() && !custom_build_enabled) { + valid = false; + err += TTR("\"Use Custom Build\" must be enabled to use the plugins."); + err += "\n"; + } + + // Validate the Xr features are properly populated + int xr_mode_index = p_preset->get("xr_features/xr_mode"); + int hand_tracking = p_preset->get("xr_features/hand_tracking"); + int passthrough_mode = p_preset->get("xr_features/passthrough"); + if (xr_mode_index != XR_MODE_OPENXR) { + if (hand_tracking > XR_HAND_TRACKING_NONE) { + valid = false; + err += TTR("\"Hand Tracking\" is only valid when \"Xr Mode\" is \"OpenXR\"."); + err += "\n"; + } + + if (passthrough_mode > XR_PASSTHROUGH_NONE) { + valid = false; + err += TTR("\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."); + err += "\n"; + } + } + + if (int(p_preset->get("custom_template/export_format")) == EXPORT_FORMAT_AAB && + !custom_build_enabled) { + valid = false; + err += TTR("\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."); + err += "\n"; + } + + // Check the min sdk version + int min_sdk_version = p_preset->get("version/min_sdk"); + if (min_sdk_version != DEFAULT_MIN_SDK_VERSION && !custom_build_enabled) { + valid = false; + err += TTR("Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."); + err += "\n"; + } + + // Check the target sdk version + int target_sdk_version = p_preset->get("version/target_sdk"); + if (target_sdk_version != DEFAULT_TARGET_SDK_VERSION && !custom_build_enabled) { + valid = false; + err += TTR("Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is enabled."); + err += "\n"; + } + + if (target_sdk_version < min_sdk_version) { + valid = false; + err += TTR("\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."); + err += "\n"; + } + + r_error = err; + return valid; +} + +List<String> EditorExportPlatformAndroid::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const { + List<String> list; + list.push_back("apk"); + list.push_back("aab"); + return list; +} + +String EditorExportPlatformAndroid::get_apk_expansion_fullpath(const Ref<EditorExportPreset> &p_preset, const String &p_path) { + int version_code = p_preset->get("version/code"); + String package_name = p_preset->get("package/unique_name"); + String apk_file_name = "main." + itos(version_code) + "." + get_package_name(package_name) + ".obb"; + String fullpath = p_path.get_base_dir().plus_file(apk_file_name); + return fullpath; +} + +Error EditorExportPlatformAndroid::save_apk_expansion_file(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) { + String fullpath = get_apk_expansion_fullpath(p_preset, p_path); + Error err = save_pack(p_preset, p_debug, fullpath); + return err; +} + +void EditorExportPlatformAndroid::get_command_line_flags(const Ref<EditorExportPreset> &p_preset, const String &p_path, int p_flags, Vector<uint8_t> &r_command_line_flags) { + String cmdline = p_preset->get("command_line/extra_args"); + Vector<String> command_line_strings = cmdline.strip_edges().split(" "); + for (int i = 0; i < command_line_strings.size(); i++) { + if (command_line_strings[i].strip_edges().length() == 0) { + command_line_strings.remove_at(i); + i--; + } + } + + gen_export_flags(command_line_strings, p_flags); + + bool apk_expansion = p_preset->get("apk_expansion/enable"); + if (apk_expansion) { + String fullpath = get_apk_expansion_fullpath(p_preset, p_path); + String apk_expansion_public_key = p_preset->get("apk_expansion/public_key"); + + command_line_strings.push_back("--use_apk_expansion"); + command_line_strings.push_back("--apk_expansion_md5"); + command_line_strings.push_back(FileAccess::get_md5(fullpath)); + command_line_strings.push_back("--apk_expansion_key"); + command_line_strings.push_back(apk_expansion_public_key.strip_edges()); + } + + int xr_mode_index = p_preset->get("xr_features/xr_mode"); + if (xr_mode_index == XR_MODE_OPENXR) { + command_line_strings.push_back("--xr_mode_openxr"); + } else { // XRMode.REGULAR is the default. + command_line_strings.push_back("--xr_mode_regular"); + } + + bool immersive = p_preset->get("screen/immersive_mode"); + if (immersive) { + command_line_strings.push_back("--use_immersive"); + } + + bool debug_opengl = p_preset->get("graphics/opengl_debug"); + if (debug_opengl) { + command_line_strings.push_back("--debug_opengl"); + } + + if (command_line_strings.size()) { + r_command_line_flags.resize(4); + encode_uint32(command_line_strings.size(), &r_command_line_flags.write[0]); + for (int i = 0; i < command_line_strings.size(); i++) { + print_line(itos(i) + " param: " + command_line_strings[i]); + CharString command_line_argument = command_line_strings[i].utf8(); + int base = r_command_line_flags.size(); + int length = command_line_argument.length(); + if (length == 0) { + continue; + } + r_command_line_flags.resize(base + 4 + length); + encode_uint32(length, &r_command_line_flags.write[base]); + memcpy(&r_command_line_flags.write[base + 4], command_line_argument.ptr(), length); + } + } +} + +Error EditorExportPlatformAndroid::sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &export_path, EditorProgress &ep) { + int export_format = int(p_preset->get("custom_template/export_format")); + String export_label = export_format == EXPORT_FORMAT_AAB ? "AAB" : "APK"; + String release_keystore = p_preset->get("keystore/release"); + String release_username = p_preset->get("keystore/release_user"); + String release_password = p_preset->get("keystore/release_password"); + + String apksigner = get_apksigner_path(); + print_verbose("Starting signing of the " + export_label + " binary using " + apksigner); + if (!FileAccess::exists(apksigner)) { + add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("'apksigner' could not be found. Please check that the command is available in the Android SDK build-tools directory. The resulting %s is unsigned."), export_label)); + return OK; + } + + String keystore; + String password; + String user; + if (p_debug) { + keystore = p_preset->get("keystore/debug"); + password = p_preset->get("keystore/debug_password"); + user = p_preset->get("keystore/debug_user"); + + if (keystore.is_empty()) { + keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore"); + password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass"); + user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user"); + } + + if (ep.step(vformat(TTR("Signing debug %s..."), export_label), 104)) { + return ERR_SKIP; + } + + } else { + keystore = release_keystore; + password = release_password; + user = release_username; + + if (ep.step(vformat(TTR("Signing release %s..."), export_label), 104)) { + return ERR_SKIP; + } + } + + if (!FileAccess::exists(keystore)) { + add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Could not find keystore, unable to export.")); + return ERR_FILE_CANT_OPEN; + } + + String output; + List<String> args; + args.push_back("sign"); + args.push_back("--verbose"); + args.push_back("--ks"); + args.push_back(keystore); + args.push_back("--ks-pass"); + args.push_back("pass:" + password); + args.push_back("--ks-key-alias"); + args.push_back(user); + args.push_back(export_path); + if (p_debug) { + // We only print verbose logs for debug builds to avoid leaking release keystore credentials. + print_verbose("Signing debug binary using: " + String("\n") + apksigner + " " + join_list(args, String(" "))); + } + int retval; + output.clear(); + Error err = OS::get_singleton()->execute(apksigner, args, &output, &retval, true); + if (err != OK) { + add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Could not start apksigner executable.")); + return err; + } + print_verbose(output); + if (retval) { + add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("'apksigner' returned with error #%d"), retval)); + return ERR_CANT_CREATE; + } + + if (ep.step(vformat(TTR("Verifying %s..."), export_label), 105)) { + return ERR_SKIP; + } + + args.clear(); + args.push_back("verify"); + args.push_back("--verbose"); + args.push_back(export_path); + if (p_debug) { + print_verbose("Verifying signed build using: " + String("\n") + apksigner + " " + join_list(args, String(" "))); + } + + output.clear(); + err = OS::get_singleton()->execute(apksigner, args, &output, &retval, true); + if (err != OK) { + add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Could not start apksigner executable.")); + return err; + } + print_verbose(output); + if (retval) { + add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("'apksigner' verification of %s failed."), export_label)); + return ERR_CANT_CREATE; + } + + print_verbose("Successfully completed signing build."); + return OK; +} + +void EditorExportPlatformAndroid::_clear_assets_directory() { + Ref<DirAccess> da_res = DirAccess::create(DirAccess::ACCESS_RESOURCES); + + // Clear the APK assets directory + if (da_res->dir_exists(APK_ASSETS_DIRECTORY)) { + print_verbose("Clearing APK assets directory.."); + Ref<DirAccess> da_assets = DirAccess::open(APK_ASSETS_DIRECTORY); + da_assets->erase_contents_recursive(); + da_res->remove(APK_ASSETS_DIRECTORY); + } + + // Clear the AAB assets directory + if (da_res->dir_exists(AAB_ASSETS_DIRECTORY)) { + print_verbose("Clearing AAB assets directory.."); + Ref<DirAccess> da_assets = DirAccess::open(AAB_ASSETS_DIRECTORY); + da_assets->erase_contents_recursive(); + da_res->remove(AAB_ASSETS_DIRECTORY); + } +} + +void EditorExportPlatformAndroid::_remove_copied_libs() { + print_verbose("Removing previously installed libraries..."); + Error error; + String libs_json = FileAccess::get_file_as_string(GDNATIVE_LIBS_PATH, &error); + if (error || libs_json.is_empty()) { + print_verbose("No previously installed libraries found"); + return; + } + + JSON json; + error = json.parse(libs_json); + ERR_FAIL_COND_MSG(error, "Error parsing \"" + libs_json + "\" on line " + itos(json.get_error_line()) + ": " + json.get_error_message()); + + Vector<String> libs = json.get_data(); + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + for (int i = 0; i < libs.size(); i++) { + print_verbose("Removing previously installed library " + libs[i]); + da->remove(libs[i]); + } + da->remove(GDNATIVE_LIBS_PATH); +} + +String EditorExportPlatformAndroid::join_list(List<String> parts, const String &separator) const { + String ret; + for (int i = 0; i < parts.size(); ++i) { + if (i > 0) { + ret += separator; + } + ret += parts[i]; + } + return ret; +} + +Error EditorExportPlatformAndroid::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { + int export_format = int(p_preset->get("custom_template/export_format")); + bool should_sign = p_preset->get("package/signed"); + return export_project_helper(p_preset, p_debug, p_path, export_format, should_sign, p_flags); +} + +Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int export_format, bool should_sign, int p_flags) { + ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags); + + String src_apk; + Error err; + + EditorProgress ep("export", TTR("Exporting for Android"), 105, true); + + bool use_custom_build = bool(p_preset->get("custom_template/use_custom_build")); + bool p_give_internet = p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG); + bool apk_expansion = p_preset->get("apk_expansion/enable"); + Vector<String> enabled_abis = get_enabled_abis(p_preset); + + print_verbose("Exporting for Android..."); + print_verbose("- debug build: " + bool_to_string(p_debug)); + print_verbose("- export path: " + p_path); + print_verbose("- export format: " + itos(export_format)); + print_verbose("- sign build: " + bool_to_string(should_sign)); + print_verbose("- custom build enabled: " + bool_to_string(use_custom_build)); + print_verbose("- apk expansion enabled: " + bool_to_string(apk_expansion)); + print_verbose("- enabled abis: " + String(",").join(enabled_abis)); + print_verbose("- export filter: " + itos(p_preset->get_export_filter())); + print_verbose("- include filter: " + p_preset->get_include_filter()); + print_verbose("- exclude filter: " + p_preset->get_exclude_filter()); + + Ref<Image> splash_image; + Ref<Image> splash_bg_color_image; + String processed_splash_config_xml = load_splash_refs(splash_image, splash_bg_color_image); + + Ref<Image> main_image; + Ref<Image> foreground; + Ref<Image> background; + + load_icon_refs(p_preset, main_image, foreground, background); + + Vector<uint8_t> command_line_flags; + // Write command line flags into the command_line_flags variable. + get_command_line_flags(p_preset, p_path, p_flags, command_line_flags); + + if (export_format == EXPORT_FORMAT_AAB) { + if (!p_path.ends_with(".aab")) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Invalid filename! Android App Bundle requires the *.aab extension.")); + return ERR_UNCONFIGURED; + } + if (apk_expansion) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("APK Expansion not compatible with Android App Bundle.")); + return ERR_UNCONFIGURED; + } + } + if (export_format == EXPORT_FORMAT_APK && !p_path.ends_with(".apk")) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Invalid filename! Android APK requires the *.apk extension.")); + return ERR_UNCONFIGURED; + } + if (export_format > EXPORT_FORMAT_AAB || export_format < EXPORT_FORMAT_APK) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Unsupported export format!")); + return ERR_UNCONFIGURED; + } + + if (use_custom_build) { + print_verbose("Starting custom build.."); + //test that installed build version is alright + { + print_verbose("Checking build version.."); + Ref<FileAccess> f = FileAccess::open("res://android/.build_version", FileAccess::READ); + if (f.is_null()) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Trying to build from a custom built template, but no version info for it exists. Please reinstall from the 'Project' menu.")); + return ERR_UNCONFIGURED; + } + String version = f->get_line().strip_edges(); + print_verbose("- build version: " + version); + if (version != VERSION_FULL_CONFIG) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Android build version mismatch: Template installed: %s, Godot version: %s. Please reinstall Android build template from 'Project' menu."), version, VERSION_FULL_CONFIG)); + return ERR_UNCONFIGURED; + } + } + const String assets_directory = get_assets_directory(p_preset, export_format); + String sdk_path = EDITOR_GET("export/android/android_sdk_path"); + ERR_FAIL_COND_V_MSG(sdk_path.is_empty(), ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/android_sdk_path'."); + print_verbose("Android sdk path: " + sdk_path); + + // TODO: should we use "package/name" or "application/config/name"? + String project_name = get_project_name(p_preset->get("package/name")); + err = _create_project_name_strings_files(p_preset, project_name); //project name localization. + if (err != OK) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Unable to overwrite res://android/build/res/*.xml files with project name.")); + } + // Copies the project icon files into the appropriate Gradle project directory. + _copy_icons_to_gradle_project(p_preset, processed_splash_config_xml, splash_image, splash_bg_color_image, main_image, foreground, background); + // Write an AndroidManifest.xml file into the Gradle project directory. + _write_tmp_manifest(p_preset, p_give_internet, p_debug); + + //stores all the project files inside the Gradle project directory. Also includes all ABIs + _clear_assets_directory(); + _remove_copied_libs(); + if (!apk_expansion) { + print_verbose("Exporting project files.."); + CustomExportData user_data; + user_data.assets_directory = assets_directory; + user_data.debug = p_debug; + err = export_project_files(p_preset, p_debug, rename_and_store_file_in_gradle_project, &user_data, copy_gradle_so); + if (err != OK) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Could not export project files to gradle project.")); + return err; + } + if (user_data.libs.size() > 0) { + Ref<FileAccess> fa = FileAccess::open(GDNATIVE_LIBS_PATH, FileAccess::WRITE); + JSON json; + fa->store_string(json.stringify(user_data.libs, "\t")); + } + } else { + print_verbose("Saving apk expansion file.."); + err = save_apk_expansion_file(p_preset, p_debug, p_path); + if (err != OK) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Could not write expansion package file!")); + return err; + } + } + print_verbose("Storing command line flags.."); + store_file_at_path(assets_directory + "/_cl_", command_line_flags); + + print_verbose("Updating ANDROID_HOME environment to " + sdk_path); + OS::get_singleton()->set_environment("ANDROID_HOME", sdk_path); //set and overwrite if required + String build_command; + +#ifdef WINDOWS_ENABLED + build_command = "gradlew.bat"; +#else + build_command = "gradlew"; +#endif + + String build_path = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/build"); + build_command = build_path.plus_file(build_command); + + String package_name = get_package_name(p_preset->get("package/unique_name")); + String version_code = itos(p_preset->get("version/code")); + String version_name = p_preset->get("version/name"); + String min_sdk_version = itos(p_preset->get("version/min_sdk")); + String target_sdk_version = itos(p_preset->get("version/target_sdk")); + String enabled_abi_string = String("|").join(enabled_abis); + String sign_flag = should_sign ? "true" : "false"; + String zipalign_flag = "true"; + + Vector<PluginConfigAndroid> enabled_plugins = get_enabled_plugins(p_preset); + String local_plugins_binaries = PluginConfigAndroid::get_plugins_binaries(PluginConfigAndroid::BINARY_TYPE_LOCAL, enabled_plugins); + String remote_plugins_binaries = PluginConfigAndroid::get_plugins_binaries(PluginConfigAndroid::BINARY_TYPE_REMOTE, enabled_plugins); + String custom_maven_repos = PluginConfigAndroid::get_plugins_custom_maven_repos(enabled_plugins); + bool clean_build_required = is_clean_build_required(enabled_plugins); + + List<String> cmdline; + if (clean_build_required) { + cmdline.push_back("clean"); + } + + String build_type = p_debug ? "Debug" : "Release"; + if (export_format == EXPORT_FORMAT_AAB) { + String bundle_build_command = vformat("bundle%s", build_type); + cmdline.push_back(bundle_build_command); + } else if (export_format == EXPORT_FORMAT_APK) { + String apk_build_command = vformat("assemble%s", build_type); + cmdline.push_back(apk_build_command); + } + + cmdline.push_back("-p"); // argument to specify the start directory. + cmdline.push_back(build_path); // start directory. + cmdline.push_back("-Pexport_package_name=" + package_name); // argument to specify the package name. + cmdline.push_back("-Pexport_version_code=" + version_code); // argument to specify the version code. + cmdline.push_back("-Pexport_version_name=" + version_name); // argument to specify the version name. + cmdline.push_back("-Pexport_version_min_sdk=" + min_sdk_version); // argument to specify the min sdk. + cmdline.push_back("-Pexport_version_target_sdk=" + target_sdk_version); // argument to specify the target sdk. + cmdline.push_back("-Pexport_enabled_abis=" + enabled_abi_string); // argument to specify enabled ABIs. + cmdline.push_back("-Pplugins_local_binaries=" + local_plugins_binaries); // argument to specify the list of plugins local dependencies. + cmdline.push_back("-Pplugins_remote_binaries=" + remote_plugins_binaries); // argument to specify the list of plugins remote dependencies. + cmdline.push_back("-Pplugins_maven_repos=" + custom_maven_repos); // argument to specify the list of custom maven repos for the plugins dependencies. + cmdline.push_back("-Pperform_zipalign=" + zipalign_flag); // argument to specify whether the build should be zipaligned. + cmdline.push_back("-Pperform_signing=" + sign_flag); // argument to specify whether the build should be signed. + cmdline.push_back("-Pgodot_editor_version=" + String(VERSION_FULL_CONFIG)); + + // NOTE: The release keystore is not included in the verbose logging + // to avoid accidentally leaking sensitive information when sharing verbose logs for troubleshooting. + // Any non-sensitive additions to the command line arguments must be done above this section. + // Sensitive additions must be done below the logging statement. + print_verbose("Build Android project using gradle command: " + String("\n") + build_command + " " + join_list(cmdline, String(" "))); + + if (should_sign) { + if (p_debug) { + String debug_keystore = p_preset->get("keystore/debug"); + String debug_password = p_preset->get("keystore/debug_password"); + String debug_user = p_preset->get("keystore/debug_user"); + + if (debug_keystore.is_empty()) { + debug_keystore = EditorSettings::get_singleton()->get("export/android/debug_keystore"); + debug_password = EditorSettings::get_singleton()->get("export/android/debug_keystore_pass"); + debug_user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user"); + } + if (debug_keystore.is_relative_path()) { + debug_keystore = OS::get_singleton()->get_resource_dir().plus_file(debug_keystore).simplify_path(); + } + if (!FileAccess::exists(debug_keystore)) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Code Signing"), TTR("Could not find keystore, unable to export.")); + return ERR_FILE_CANT_OPEN; + } + + cmdline.push_back("-Pdebug_keystore_file=" + debug_keystore); // argument to specify the debug keystore file. + cmdline.push_back("-Pdebug_keystore_alias=" + debug_user); // argument to specify the debug keystore alias. + cmdline.push_back("-Pdebug_keystore_password=" + debug_password); // argument to specify the debug keystore password. + } else { + // Pass the release keystore info as well + String release_keystore = p_preset->get("keystore/release"); + String release_username = p_preset->get("keystore/release_user"); + String release_password = p_preset->get("keystore/release_password"); + if (release_keystore.is_relative_path()) { + release_keystore = OS::get_singleton()->get_resource_dir().plus_file(release_keystore).simplify_path(); + } + if (!FileAccess::exists(release_keystore)) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Code Signing"), TTR("Could not find keystore, unable to export.")); + return ERR_FILE_CANT_OPEN; + } + + cmdline.push_back("-Prelease_keystore_file=" + release_keystore); // argument to specify the release keystore file. + cmdline.push_back("-Prelease_keystore_alias=" + release_username); // argument to specify the release keystore alias. + cmdline.push_back("-Prelease_keystore_password=" + release_password); // argument to specify the release keystore password. + } + } + + int result = EditorNode::get_singleton()->execute_and_show_output(TTR("Building Android Project (gradle)"), build_command, cmdline); + if (result != 0) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Building of Android project failed, check output for the error. Alternatively visit docs.godotengine.org for Android build documentation.")); + return ERR_CANT_CREATE; + } + + List<String> copy_args; + String copy_command; + if (export_format == EXPORT_FORMAT_AAB) { + copy_command = vformat("copyAndRename%sAab", build_type); + } else if (export_format == EXPORT_FORMAT_APK) { + copy_command = vformat("copyAndRename%sApk", build_type); + } + + copy_args.push_back(copy_command); + + copy_args.push_back("-p"); // argument to specify the start directory. + copy_args.push_back(build_path); // start directory. + + String export_filename = p_path.get_file(); + String export_path = p_path.get_base_dir(); + if (export_path.is_relative_path()) { + export_path = OS::get_singleton()->get_resource_dir().plus_file(export_path); + } + export_path = ProjectSettings::get_singleton()->globalize_path(export_path).simplify_path(); + + copy_args.push_back("-Pexport_path=file:" + export_path); + copy_args.push_back("-Pexport_filename=" + export_filename); + + print_verbose("Copying Android binary using gradle command: " + String("\n") + build_command + " " + join_list(copy_args, String(" "))); + int copy_result = EditorNode::get_singleton()->execute_and_show_output(TTR("Moving output"), build_command, copy_args); + if (copy_result != 0) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Unable to copy and rename export file, check gradle project directory for outputs.")); + return ERR_CANT_CREATE; + } + + print_verbose("Successfully completed Android custom build."); + return OK; + } + // This is the start of the Legacy build system + print_verbose("Starting legacy build system.."); + if (p_debug) { + src_apk = p_preset->get("custom_template/debug"); + } else { + src_apk = p_preset->get("custom_template/release"); + } + src_apk = src_apk.strip_edges(); + if (src_apk.is_empty()) { + if (p_debug) { + src_apk = find_export_template("android_debug.apk"); + } else { + src_apk = find_export_template("android_release.apk"); + } + if (src_apk.is_empty()) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Package not found: \"%s\"."), src_apk)); + return ERR_FILE_NOT_FOUND; + } + } + + if (!DirAccess::exists(p_path.get_base_dir())) { + return ERR_FILE_BAD_PATH; + } + + Ref<FileAccess> io_fa; + zlib_filefunc_def io = zipio_create_io(&io_fa); + + if (ep.step(TTR("Creating APK..."), 0)) { + return ERR_SKIP; + } + + unzFile pkg = unzOpen2(src_apk.utf8().get_data(), &io); + if (!pkg) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Could not find template APK to export: \"%s\"."), src_apk)); + return ERR_FILE_NOT_FOUND; + } + + int ret = unzGoToFirstFile(pkg); + + Ref<FileAccess> io2_fa; + zlib_filefunc_def io2 = zipio_create_io(&io2_fa); + + String tmp_unaligned_path = EditorPaths::get_singleton()->get_cache_dir().plus_file("tmpexport-unaligned." + uitos(OS::get_singleton()->get_unix_time()) + ".apk"); + +#define CLEANUP_AND_RETURN(m_err) \ + { \ + DirAccess::remove_file_or_error(tmp_unaligned_path); \ + return m_err; \ + } \ + ((void)0) + + zipFile unaligned_apk = zipOpen2(tmp_unaligned_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io2); + + String cmdline = p_preset->get("command_line/extra_args"); + + String version_name = p_preset->get("version/name"); + String package_name = p_preset->get("package/unique_name"); + + String apk_expansion_pkey = p_preset->get("apk_expansion/public_key"); + + Vector<String> invalid_abis(enabled_abis); + while (ret == UNZ_OK) { + //get filename + unz_file_info info; + char fname[16384]; + ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0); + if (ret != UNZ_OK) { + break; + } + + bool skip = false; + + String file = String::utf8(fname); + + Vector<uint8_t> data; + data.resize(info.uncompressed_size); + + //read + unzOpenCurrentFile(pkg); + unzReadCurrentFile(pkg, data.ptrw(), data.size()); + unzCloseCurrentFile(pkg); + + //write + if (file == "AndroidManifest.xml") { + _fix_manifest(p_preset, data, p_give_internet); + } + if (file == "resources.arsc") { + _fix_resources(p_preset, data); + } + + // Process the splash image + if ((file == SPLASH_IMAGE_EXPORT_PATH || file == LEGACY_BUILD_SPLASH_IMAGE_EXPORT_PATH) && splash_image.is_valid() && !splash_image->is_empty()) { + _load_image_data(splash_image, data); + } + + // Process the splash bg color image + if ((file == SPLASH_BG_COLOR_PATH || file == LEGACY_BUILD_SPLASH_BG_COLOR_PATH) && splash_bg_color_image.is_valid() && !splash_bg_color_image->is_empty()) { + _load_image_data(splash_bg_color_image, data); + } + + for (int i = 0; i < icon_densities_count; ++i) { + if (main_image.is_valid() && !main_image->is_empty()) { + if (file == launcher_icons[i].export_path) { + _process_launcher_icons(file, main_image, launcher_icons[i].dimensions, data); + } + } + if (foreground.is_valid() && !foreground->is_empty()) { + if (file == launcher_adaptive_icon_foregrounds[i].export_path) { + _process_launcher_icons(file, foreground, launcher_adaptive_icon_foregrounds[i].dimensions, data); + } + } + if (background.is_valid() && !background->is_empty()) { + if (file == launcher_adaptive_icon_backgrounds[i].export_path) { + _process_launcher_icons(file, background, launcher_adaptive_icon_backgrounds[i].dimensions, data); + } + } + } + + if (file.ends_with(".so")) { + bool enabled = false; + for (int i = 0; i < enabled_abis.size(); ++i) { + if (file.begins_with("lib/" + enabled_abis[i] + "/")) { + invalid_abis.erase(enabled_abis[i]); + enabled = true; + break; + } + } + if (!enabled) { + skip = true; + } + } + + if (file.begins_with("META-INF") && should_sign) { + skip = true; + } + + if (!skip) { + print_line("ADDING: " + file); + + // Respect decision on compression made by AAPT for the export template + const bool uncompressed = info.compression_method == 0; + + zip_fileinfo zipfi = get_zip_fileinfo(); + + zipOpenNewFileInZip(unaligned_apk, + file.utf8().get_data(), + &zipfi, + nullptr, + 0, + nullptr, + 0, + nullptr, + uncompressed ? 0 : Z_DEFLATED, + Z_DEFAULT_COMPRESSION); + + zipWriteInFileInZip(unaligned_apk, data.ptr(), data.size()); + zipCloseFileInZip(unaligned_apk); + } + + ret = unzGoToNextFile(pkg); + } + + if (!invalid_abis.is_empty()) { + String unsupported_arch = String(", ").join(invalid_abis); + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Missing libraries in the export template for the selected architectures: %s. Please build a template with all required libraries, or uncheck the missing architectures in the export preset."), unsupported_arch)); + CLEANUP_AND_RETURN(ERR_FILE_NOT_FOUND); + } + + if (ep.step(TTR("Adding files..."), 1)) { + CLEANUP_AND_RETURN(ERR_SKIP); + } + err = OK; + + if (p_flags & DEBUG_FLAG_DUMB_CLIENT) { + APKExportData ed; + ed.ep = &ep; + ed.apk = unaligned_apk; + err = export_project_files(p_preset, p_debug, ignore_apk_file, &ed, save_apk_so); + } else { + if (apk_expansion) { + err = save_apk_expansion_file(p_preset, p_debug, p_path); + if (err != OK) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Could not write expansion package file!")); + return err; + } + } else { + APKExportData ed; + ed.ep = &ep; + ed.apk = unaligned_apk; + err = export_project_files(p_preset, p_debug, save_apk_file, &ed, save_apk_so); + } + } + + if (err != OK) { + unzClose(pkg); + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Could not export project files."))); + CLEANUP_AND_RETURN(ERR_SKIP); + } + + zip_fileinfo zipfi = get_zip_fileinfo(); + zipOpenNewFileInZip(unaligned_apk, + "assets/_cl_", + &zipfi, + nullptr, + 0, + nullptr, + 0, + nullptr, + 0, // No compress (little size gain and potentially slower startup) + Z_DEFAULT_COMPRESSION); + zipWriteInFileInZip(unaligned_apk, command_line_flags.ptr(), command_line_flags.size()); + zipCloseFileInZip(unaligned_apk); + zipClose(unaligned_apk, nullptr); + unzClose(pkg); + + if (err != OK) { + CLEANUP_AND_RETURN(err); + } + + // Let's zip-align (must be done before signing) + + static const int ZIP_ALIGNMENT = 4; + + // If we're not signing the apk, then the next step should be the last. + const int next_step = should_sign ? 103 : 105; + if (ep.step(TTR("Aligning APK..."), next_step)) { + CLEANUP_AND_RETURN(ERR_SKIP); + } + + unzFile tmp_unaligned = unzOpen2(tmp_unaligned_path.utf8().get_data(), &io); + if (!tmp_unaligned) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Could not unzip temporary unaligned APK."))); + CLEANUP_AND_RETURN(ERR_FILE_NOT_FOUND); + } + + ret = unzGoToFirstFile(tmp_unaligned); + + io2 = zipio_create_io(&io2_fa); + zipFile final_apk = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io2); + + // Take files from the unaligned APK and write them out to the aligned one + // in raw mode, i.e. not uncompressing and recompressing, aligning them as needed, + // following what is done in https://github.com/android/platform_build/blob/master/tools/zipalign/ZipAlign.cpp + int bias = 0; + while (ret == UNZ_OK) { + unz_file_info info; + memset(&info, 0, sizeof(info)); + + char fname[16384]; + char extra[16384]; + ret = unzGetCurrentFileInfo(tmp_unaligned, &info, fname, 16384, extra, 16384 - ZIP_ALIGNMENT, nullptr, 0); + if (ret != UNZ_OK) { + break; + } + + String file = String::utf8(fname); + + Vector<uint8_t> data; + data.resize(info.compressed_size); + + // read + int method, level; + unzOpenCurrentFile2(tmp_unaligned, &method, &level, 1); // raw read + long file_offset = unzGetCurrentFileZStreamPos64(tmp_unaligned); + unzReadCurrentFile(tmp_unaligned, data.ptrw(), data.size()); + unzCloseCurrentFile(tmp_unaligned); + + // align + int padding = 0; + if (!info.compression_method) { + // Uncompressed file => Align + long new_offset = file_offset + bias; + padding = (ZIP_ALIGNMENT - (new_offset % ZIP_ALIGNMENT)) % ZIP_ALIGNMENT; + } + + memset(extra + info.size_file_extra, 0, padding); + + zip_fileinfo fileinfo = get_zip_fileinfo(); + zipOpenNewFileInZip2(final_apk, + file.utf8().get_data(), + &fileinfo, + extra, + info.size_file_extra + padding, + nullptr, + 0, + nullptr, + method, + level, + 1); // raw write + zipWriteInFileInZip(final_apk, data.ptr(), data.size()); + zipCloseFileInZipRaw(final_apk, info.uncompressed_size, info.crc); + + bias += padding; + + ret = unzGoToNextFile(tmp_unaligned); + } + + zipClose(final_apk, nullptr); + unzClose(tmp_unaligned); + + if (should_sign) { + // Signing must be done last as any additional modifications to the + // file will invalidate the signature. + err = sign_apk(p_preset, p_debug, p_path, ep); + if (err != OK) { + CLEANUP_AND_RETURN(err); + } + } + + CLEANUP_AND_RETURN(OK); +} + +void EditorExportPlatformAndroid::get_platform_features(List<String> *r_features) { + r_features->push_back("mobile"); + r_features->push_back("android"); +} + +void EditorExportPlatformAndroid::resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) { +} + +EditorExportPlatformAndroid::EditorExportPlatformAndroid() { + Ref<Image> img = memnew(Image(_android_logo)); + logo.instantiate(); + logo->create_from_image(img); + + img = Ref<Image>(memnew(Image(_android_run_icon))); + run_icon.instantiate(); + run_icon->create_from_image(img); + + devices_changed.set(); + plugins_changed.set(); + check_for_changes_thread.start(_check_for_changes_poll_thread, this); +} + +EditorExportPlatformAndroid::~EditorExportPlatformAndroid() { + quit_request.set(); + check_for_changes_thread.wait_to_finish(); +} diff --git a/platform/android/export/export_plugin.h b/platform/android/export/export_plugin.h new file mode 100644 index 0000000000..eeb5aae0f1 --- /dev/null +++ b/platform/android/export/export_plugin.h @@ -0,0 +1,241 @@ +/*************************************************************************/ +/* export_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef ANDROID_EXPORT_PLUGIN_H +#define ANDROID_EXPORT_PLUGIN_H + +#include "godot_plugin_config.h" + +#include "core/io/zip_io.h" +#include "core/os/os.h" +#include "editor/editor_export.h" + +const String SPLASH_CONFIG_XML_CONTENT = R"SPLASH(<?xml version="1.0" encoding="utf-8"?> +<layer-list xmlns:android="http://schemas.android.com/apk/res/android"> + <item android:drawable="@drawable/splash_bg_color" /> + <item> + <bitmap + android:gravity="center" + android:filter="%s" + android:src="@drawable/splash" /> + </item> +</layer-list> +)SPLASH"; + +struct LauncherIcon { + const char *export_path; + int dimensions = 0; +}; + +class EditorExportPlatformAndroid : public EditorExportPlatform { + GDCLASS(EditorExportPlatformAndroid, EditorExportPlatform); + + Ref<ImageTexture> logo; + Ref<ImageTexture> run_icon; + + struct Device { + String id; + String name; + String description; + int api_level = 0; + }; + + struct APKExportData { + zipFile apk; + EditorProgress *ep = nullptr; + }; + + Vector<PluginConfigAndroid> plugins; + String last_plugin_names; + uint64_t last_custom_build_time = 0; + SafeFlag plugins_changed; + Mutex plugins_lock; + Vector<Device> devices; + SafeFlag devices_changed; + Mutex device_lock; + Thread check_for_changes_thread; + SafeFlag quit_request; + + static void _check_for_changes_poll_thread(void *ud); + + String get_project_name(const String &p_name) const; + + String get_package_name(const String &p_package) const; + + String get_assets_directory(const Ref<EditorExportPreset> &p_preset, int p_export_format) const; + + bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const; + + static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data); + + static zip_fileinfo get_zip_fileinfo(); + + static Vector<String> get_abis(); + + /// List the gdap files in the directory specified by the p_path parameter. + static Vector<String> list_gdap_files(const String &p_path); + + static Vector<PluginConfigAndroid> get_plugins(); + + static Vector<PluginConfigAndroid> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets); + + static Error store_in_apk(APKExportData *ed, const String &p_path, const Vector<uint8_t> &p_data, int compression_method = Z_DEFLATED); + + static Error save_apk_so(void *p_userdata, const SharedObject &p_so); + + static Error save_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key); + + static Error ignore_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key); + + static Error copy_gradle_so(void *p_userdata, const SharedObject &p_so); + + bool _has_storage_permission(const Vector<String> &p_permissions); + + void _get_permissions(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, Vector<String> &r_permissions); + + void _write_tmp_manifest(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, bool p_debug); + + void _fix_manifest(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_manifest, bool p_give_internet); + + static String _parse_string(const uint8_t *p_bytes, bool p_utf8); + + void _fix_resources(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &r_manifest); + + void _load_image_data(const Ref<Image> &p_splash_image, Vector<uint8_t> &p_data); + + void _process_launcher_icons(const String &p_file_name, const Ref<Image> &p_source_image, int dimension, Vector<uint8_t> &p_data); + + String load_splash_refs(Ref<Image> &splash_image, Ref<Image> &splash_bg_color_image); + + void load_icon_refs(const Ref<EditorExportPreset> &p_preset, Ref<Image> &icon, Ref<Image> &foreground, Ref<Image> &background); + + void store_image(const LauncherIcon launcher_icon, const Vector<uint8_t> &data); + + void store_image(const String &export_path, const Vector<uint8_t> &data); + + void _copy_icons_to_gradle_project(const Ref<EditorExportPreset> &p_preset, + const String &processed_splash_config_xml, + const Ref<Image> &splash_image, + const Ref<Image> &splash_bg_color_image, + const Ref<Image> &main_image, + const Ref<Image> &foreground, + const Ref<Image> &background); + + static Vector<String> get_enabled_abis(const Ref<EditorExportPreset> &p_preset); + +public: + typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key); + +public: + virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override; + + virtual void get_export_options(List<ExportOption> *r_options) override; + + virtual String get_name() const override; + + virtual String get_os_name() const override; + + virtual Ref<Texture2D> get_logo() const override; + + virtual bool should_update_export_options() override; + + virtual bool poll_export() override; + + virtual int get_options_count() const override; + + virtual String get_options_tooltip() const override; + + virtual String get_option_label(int p_index) const override; + + virtual String get_option_tooltip(int p_index) const override; + + virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) override; + + virtual Ref<Texture2D> get_run_icon() const override; + + static String get_adb_path(); + + static String get_apksigner_path(); + + virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override; + + virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override; + + inline bool is_clean_build_required(Vector<PluginConfigAndroid> enabled_plugins) { + String plugin_names = PluginConfigAndroid::get_plugins_names(enabled_plugins); + bool first_build = last_custom_build_time == 0; + bool have_plugins_changed = false; + + if (!first_build) { + have_plugins_changed = plugin_names != last_plugin_names; + if (!have_plugins_changed) { + for (int i = 0; i < enabled_plugins.size(); i++) { + if (enabled_plugins.get(i).last_updated > last_custom_build_time) { + have_plugins_changed = true; + break; + } + } + } + } + + last_custom_build_time = OS::get_singleton()->get_unix_time(); + last_plugin_names = plugin_names; + + return have_plugins_changed || first_build; + } + + String get_apk_expansion_fullpath(const Ref<EditorExportPreset> &p_preset, const String &p_path); + + Error save_apk_expansion_file(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path); + + void get_command_line_flags(const Ref<EditorExportPreset> &p_preset, const String &p_path, int p_flags, Vector<uint8_t> &r_command_line_flags); + + Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &export_path, EditorProgress &ep); + + void _clear_assets_directory(); + + void _remove_copied_libs(); + + String join_list(List<String> parts, const String &separator) const; + + virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override; + + Error export_project_helper(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int export_format, bool should_sign, int p_flags); + + virtual void get_platform_features(List<String> *r_features) override; + + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) override; + + EditorExportPlatformAndroid(); + + ~EditorExportPlatformAndroid(); +}; + +#endif // ANDROID_EXPORT_PLUGIN_H diff --git a/platform/android/plugin/godot_plugin_config.h b/platform/android/export/godot_plugin_config.cpp index 173ac115a2..3daf6e44cd 100644 --- a/platform/android/plugin/godot_plugin_config.h +++ b/platform/android/export/godot_plugin_config.cpp @@ -1,12 +1,12 @@ /*************************************************************************/ -/* godot_plugin_config.h */ +/* godot_plugin_config.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,81 +28,26 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef GODOT_PLUGIN_CONFIG_H -#define GODOT_PLUGIN_CONFIG_H - -#include "core/error/error_list.h" -#include "core/io/config_file.h" -#include "core/string/ustring.h" - -/* - The `config` section and fields are required and defined as follow: -- **name**: name of the plugin -- **binary_type**: can be either `local` or `remote`. The type affects the **binary** field -- **binary**: - - if **binary_type** is `local`, then this should be the filename of the plugin `aar` file in the `res://android/plugins` directory (e.g: `MyPlugin.aar`). - - if **binary_type** is `remote`, then this should be a declaration for a remote gradle binary (e.g: "org.godot.example:my-plugin:0.0.0"). - -The `dependencies` section and fields are optional and defined as follow: -- **local**: contains a list of local `.aar` binary files the plugin depends on. The local binary dependencies must also be located in the `res://android/plugins` directory. -- **remote**: contains a list of remote binary gradle dependencies for the plugin. -- **custom_maven_repos**: contains a list of urls specifying custom maven repos required for the plugin's dependencies. - - See https://github.com/godotengine/godot/issues/38157#issuecomment-618773871 - */ -struct PluginConfigAndroid { - inline static const char *PLUGIN_CONFIG_EXT = ".gdap"; - - inline static const char *CONFIG_SECTION = "config"; - inline static const char *CONFIG_NAME_KEY = "name"; - inline static const char *CONFIG_BINARY_TYPE_KEY = "binary_type"; - inline static const char *CONFIG_BINARY_KEY = "binary"; - - inline static const char *DEPENDENCIES_SECTION = "dependencies"; - inline static const char *DEPENDENCIES_LOCAL_KEY = "local"; - inline static const char *DEPENDENCIES_REMOTE_KEY = "remote"; - inline static const char *DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY = "custom_maven_repos"; - - inline static const char *BINARY_TYPE_LOCAL = "local"; - inline static const char *BINARY_TYPE_REMOTE = "remote"; - - inline static const char *PLUGIN_VALUE_SEPARATOR = "|"; - - // Set to true when the config file is properly loaded. - bool valid_config = false; - // Unix timestamp of last change to this plugin. - uint64_t last_updated = 0; - - // Required config section - String name; - String binary_type; - String binary; - - // Optional dependencies section - Vector<String> local_dependencies; - Vector<String> remote_dependencies; - Vector<String> custom_maven_repos; -}; - +#include "godot_plugin_config.h" /* * Set of prebuilt plugins. * Currently unused, this is just for future reference: */ // static const PluginConfigAndroid MY_PREBUILT_PLUGIN = { -// /*.valid_config =*/true, -// /*.last_updated =*/0, -// /*.name =*/"GodotPayment", -// /*.binary_type =*/"local", -// /*.binary =*/"res://android/build/libs/plugins/GodotPayment.release.aar", -// /*.local_dependencies =*/{}, -// /*.remote_dependencies =*/String("com.android.billingclient:billing:2.2.1").split("|"), -// /*.custom_maven_repos =*/{} +// /*.valid_config =*/true, +// /*.last_updated =*/0, +// /*.name =*/"GodotPayment", +// /*.binary_type =*/"local", +// /*.binary =*/"res://android/build/libs/plugins/GodotPayment.release.aar", +// /*.local_dependencies =*/{}, +// /*.remote_dependencies =*/String("com.android.billingclient:billing:2.2.1").split("|"), +// /*.custom_maven_repos =*/{} // }; -static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) { +String PluginConfigAndroid::resolve_local_dependency_path(String plugin_config_dir, String dependency_path) { String absolute_path; if (!dependency_path.is_empty()) { - if (dependency_path.is_abs_path()) { + if (dependency_path.is_absolute_path()) { absolute_path = ProjectSettings::get_singleton()->globalize_path(dependency_path); } else { absolute_path = plugin_config_dir.plus_file(dependency_path); @@ -112,7 +57,7 @@ static inline String resolve_local_dependency_path(String plugin_config_dir, Str return absolute_path; } -static inline PluginConfigAndroid resolve_prebuilt_plugin(PluginConfigAndroid prebuilt_plugin, String plugin_config_dir) { +PluginConfigAndroid PluginConfigAndroid::resolve_prebuilt_plugin(PluginConfigAndroid prebuilt_plugin, String plugin_config_dir) { PluginConfigAndroid resolved = prebuilt_plugin; resolved.binary = resolved.binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL ? resolve_local_dependency_path(plugin_config_dir, prebuilt_plugin.binary) : prebuilt_plugin.binary; if (!prebuilt_plugin.local_dependencies.is_empty()) { @@ -124,23 +69,21 @@ static inline PluginConfigAndroid resolve_prebuilt_plugin(PluginConfigAndroid pr return resolved; } -static inline Vector<PluginConfigAndroid> get_prebuilt_plugins(String plugins_base_dir) { +Vector<PluginConfigAndroid> PluginConfigAndroid::get_prebuilt_plugins(String plugins_base_dir) { Vector<PluginConfigAndroid> prebuilt_plugins; - // prebuilt_plugins.push_back(resolve_prebuilt_plugin(MY_PREBUILT_PLUGIN, plugins_base_dir)); return prebuilt_plugins; } -static inline bool is_plugin_config_valid(PluginConfigAndroid plugin_config) { +bool PluginConfigAndroid::is_plugin_config_valid(PluginConfigAndroid plugin_config) { bool valid_name = !plugin_config.name.is_empty(); bool valid_binary_type = plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_LOCAL || - plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE; + plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE; bool valid_binary = false; if (valid_binary_type) { valid_binary = !plugin_config.binary.is_empty() && - (plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE || - - FileAccess::exists(plugin_config.binary)); + (plugin_config.binary_type == PluginConfigAndroid::BINARY_TYPE_REMOTE || + FileAccess::exists(plugin_config.binary)); } bool valid_local_dependencies = true; @@ -155,7 +98,7 @@ static inline bool is_plugin_config_valid(PluginConfigAndroid plugin_config) { return valid_name && valid_binary && valid_binary_type && valid_local_dependencies; } -static inline uint64_t get_plugin_modification_time(const PluginConfigAndroid &plugin_config, const String &config_path) { +uint64_t PluginConfigAndroid::get_plugin_modification_time(const PluginConfigAndroid &plugin_config, const String &config_path) { uint64_t last_updated = FileAccess::get_modified_time(config_path); last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary)); @@ -167,7 +110,7 @@ static inline uint64_t get_plugin_modification_time(const PluginConfigAndroid &p return last_updated; } -static inline PluginConfigAndroid load_plugin_config(Ref<ConfigFile> config_file, const String &path) { +PluginConfigAndroid PluginConfigAndroid::load_plugin_config(Ref<ConfigFile> config_file, const String &path) { PluginConfigAndroid plugin_config = {}; if (config_file.is_valid()) { @@ -201,7 +144,7 @@ static inline PluginConfigAndroid load_plugin_config(Ref<ConfigFile> config_file return plugin_config; } -static inline String get_plugins_binaries(String binary_type, Vector<PluginConfigAndroid> plugins_configs) { +String PluginConfigAndroid::get_plugins_binaries(String binary_type, Vector<PluginConfigAndroid> plugins_configs) { String plugins_binaries; if (!plugins_configs.is_empty()) { Vector<String> binaries; @@ -230,7 +173,7 @@ static inline String get_plugins_binaries(String binary_type, Vector<PluginConfi return plugins_binaries; } -static inline String get_plugins_custom_maven_repos(Vector<PluginConfigAndroid> plugins_configs) { +String PluginConfigAndroid::get_plugins_custom_maven_repos(Vector<PluginConfigAndroid> plugins_configs) { String custom_maven_repos; if (!plugins_configs.is_empty()) { Vector<String> repos_urls; @@ -248,7 +191,7 @@ static inline String get_plugins_custom_maven_repos(Vector<PluginConfigAndroid> return custom_maven_repos; } -static inline String get_plugins_names(Vector<PluginConfigAndroid> plugins_configs) { +String PluginConfigAndroid::get_plugins_names(Vector<PluginConfigAndroid> plugins_configs) { String plugins_names; if (!plugins_configs.is_empty()) { Vector<String> names; @@ -265,5 +208,3 @@ static inline String get_plugins_names(Vector<PluginConfigAndroid> plugins_confi return plugins_names; } - -#endif // GODOT_PLUGIN_CONFIG_H diff --git a/platform/android/export/godot_plugin_config.h b/platform/android/export/godot_plugin_config.h new file mode 100644 index 0000000000..5188f615d4 --- /dev/null +++ b/platform/android/export/godot_plugin_config.h @@ -0,0 +1,106 @@ +/*************************************************************************/ +/* godot_plugin_config.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef ANDROID_GODOT_PLUGIN_CONFIG_H +#define ANDROID_GODOT_PLUGIN_CONFIG_H + +#include "core/config/project_settings.h" +#include "core/error/error_list.h" +#include "core/io/config_file.h" +#include "core/string/ustring.h" + +/* + The `config` section and fields are required and defined as follow: +- **name**: name of the plugin. +- **binary_type**: can be either `local` or `remote`. The type affects the **binary** field. +- **binary**: + - if **binary_type** is `local`, then this should be the filename of the plugin `aar` file in the `res://android/plugins` directory (e.g: `MyPlugin.aar`). + - if **binary_type** is `remote`, then this should be a declaration for a remote gradle binary (e.g: "org.godot.example:my-plugin:0.0.0"). + +The `dependencies` section and fields are optional and defined as follow: +- **local**: contains a list of local `.aar` binary files the plugin depends on. The local binary dependencies must also be located in the `res://android/plugins` directory. +- **remote**: contains a list of remote binary gradle dependencies for the plugin. +- **custom_maven_repos**: contains a list of urls specifying custom maven repos required for the plugin's dependencies. + + See https://github.com/godotengine/godot/issues/38157#issuecomment-618773871 + */ +struct PluginConfigAndroid { + inline static const char *PLUGIN_CONFIG_EXT = ".gdap"; + + inline static const char *CONFIG_SECTION = "config"; + inline static const char *CONFIG_NAME_KEY = "name"; + inline static const char *CONFIG_BINARY_TYPE_KEY = "binary_type"; + inline static const char *CONFIG_BINARY_KEY = "binary"; + + inline static const char *DEPENDENCIES_SECTION = "dependencies"; + inline static const char *DEPENDENCIES_LOCAL_KEY = "local"; + inline static const char *DEPENDENCIES_REMOTE_KEY = "remote"; + inline static const char *DEPENDENCIES_CUSTOM_MAVEN_REPOS_KEY = "custom_maven_repos"; + + inline static const char *BINARY_TYPE_LOCAL = "local"; + inline static const char *BINARY_TYPE_REMOTE = "remote"; + + inline static const char *PLUGIN_VALUE_SEPARATOR = "|"; + + // Set to true when the config file is properly loaded. + bool valid_config = false; + // Unix timestamp of last change to this plugin. + uint64_t last_updated = 0; + + // Required config section + String name; + String binary_type; + String binary; + + // Optional dependencies section + Vector<String> local_dependencies; + Vector<String> remote_dependencies; + Vector<String> custom_maven_repos; + + static String resolve_local_dependency_path(String plugin_config_dir, String dependency_path); + + static PluginConfigAndroid resolve_prebuilt_plugin(PluginConfigAndroid prebuilt_plugin, String plugin_config_dir); + + static Vector<PluginConfigAndroid> get_prebuilt_plugins(String plugins_base_dir); + + static bool is_plugin_config_valid(PluginConfigAndroid plugin_config); + + static uint64_t get_plugin_modification_time(const PluginConfigAndroid &plugin_config, const String &config_path); + + static PluginConfigAndroid load_plugin_config(Ref<ConfigFile> config_file, const String &path); + + static String get_plugins_binaries(String binary_type, Vector<PluginConfigAndroid> plugins_configs); + + static String get_plugins_custom_maven_repos(Vector<PluginConfigAndroid> plugins_configs); + + static String get_plugins_names(Vector<PluginConfigAndroid> plugins_configs); +}; + +#endif // ANDROID_GODOT_PLUGIN_CONFIG_H diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp new file mode 100644 index 0000000000..9a470edfdd --- /dev/null +++ b/platform/android/export/gradle_export_util.cpp @@ -0,0 +1,292 @@ +/*************************************************************************/ +/* gradle_export_util.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "gradle_export_util.h" + +#include "core/config/project_settings.h" + +int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orientation) { + switch (screen_orientation) { + case DisplayServer::SCREEN_PORTRAIT: + return 1; + case DisplayServer::SCREEN_REVERSE_LANDSCAPE: + return 8; + case DisplayServer::SCREEN_REVERSE_PORTRAIT: + return 9; + case DisplayServer::SCREEN_SENSOR_LANDSCAPE: + return 11; + case DisplayServer::SCREEN_SENSOR_PORTRAIT: + return 12; + case DisplayServer::SCREEN_SENSOR: + return 13; + case DisplayServer::SCREEN_LANDSCAPE: + default: + return 0; + } +} + +String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_orientation) { + switch (screen_orientation) { + case DisplayServer::SCREEN_PORTRAIT: + return "portrait"; + case DisplayServer::SCREEN_REVERSE_LANDSCAPE: + return "reverseLandscape"; + case DisplayServer::SCREEN_REVERSE_PORTRAIT: + return "reversePortrait"; + case DisplayServer::SCREEN_SENSOR_LANDSCAPE: + return "userLandscape"; + case DisplayServer::SCREEN_SENSOR_PORTRAIT: + return "userPortrait"; + case DisplayServer::SCREEN_SENSOR: + return "fullUser"; + case DisplayServer::SCREEN_LANDSCAPE: + default: + return "landscape"; + } +} + +// Utility method used to create a directory. +Error create_directory(const String &p_dir) { + if (!DirAccess::exists(p_dir)) { + Ref<DirAccess> filesystem_da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + ERR_FAIL_COND_V_MSG(filesystem_da.is_null(), ERR_CANT_CREATE, "Cannot create directory '" + p_dir + "'."); + Error err = filesystem_da->make_dir_recursive(p_dir); + ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Cannot create directory '" + p_dir + "'."); + } + return OK; +} + +// Writes p_data into a file at p_path, creating directories if necessary. +// Note: this will overwrite the file at p_path if it already exists. +Error store_file_at_path(const String &p_path, const Vector<uint8_t> &p_data) { + String dir = p_path.get_base_dir(); + Error err = create_directory(dir); + if (err != OK) { + return err; + } + Ref<FileAccess> fa = FileAccess::open(p_path, FileAccess::WRITE); + ERR_FAIL_COND_V_MSG(fa.is_null(), ERR_CANT_CREATE, "Cannot create file '" + p_path + "'."); + fa->store_buffer(p_data.ptr(), p_data.size()); + return OK; +} + +// Writes string p_data into a file at p_path, creating directories if necessary. +// Note: this will overwrite the file at p_path if it already exists. +Error store_string_at_path(const String &p_path, const String &p_data) { + String dir = p_path.get_base_dir(); + Error err = create_directory(dir); + if (err != OK) { + if (OS::get_singleton()->is_stdout_verbose()) { + print_error("Unable to write data into " + p_path); + } + return err; + } + Ref<FileAccess> fa = FileAccess::open(p_path, FileAccess::WRITE); + ERR_FAIL_COND_V_MSG(fa.is_null(), ERR_CANT_CREATE, "Cannot create file '" + p_path + "'."); + fa->store_string(p_data); + return OK; +} + +// Implementation of EditorExportSaveFunction. +// This method will only be called as an input to export_project_files. +// It is used by the export_project_files method to save all the asset files into the gradle project. +// It's functionality mirrors that of the method save_apk_file. +// This method will be called ONLY when custom build is enabled. +Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { + CustomExportData *export_data = static_cast<CustomExportData *>(p_userdata); + String dst_path = p_path.replace_first("res://", export_data->assets_directory + "/"); + print_verbose("Saving project files from " + p_path + " into " + dst_path); + Error err = store_file_at_path(dst_path, p_data); + return err; +} + +String _android_xml_escape(const String &p_string) { + // Android XML requires strings to be both valid XML (`xml_escape()`) but also + // to escape characters which are valid XML but have special meaning in Android XML. + // https://developer.android.com/guide/topics/resources/string-resource.html#FormattingAndStyling + // Note: Didn't handle U+XXXX unicode chars, could be done if needed. + return p_string + .replace("@", "\\@") + .replace("?", "\\?") + .replace("'", "\\'") + .replace("\"", "\\\"") + .replace("\n", "\\n") + .replace("\t", "\\t") + .xml_escape(false); +} + +// Creates strings.xml files inside the gradle project for different locales. +Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset, const String &project_name) { + print_verbose("Creating strings resources for supported locales for project " + project_name); + // Stores the string into the default values directory. + String processed_default_xml_string = vformat(godot_project_name_xml_string, _android_xml_escape(project_name)); + store_string_at_path("res://android/build/res/values/godot_project_name_string.xml", processed_default_xml_string); + + // Searches the Gradle project res/ directory to find all supported locales + Ref<DirAccess> da = DirAccess::open("res://android/build/res"); + if (da.is_null()) { + if (OS::get_singleton()->is_stdout_verbose()) { + print_error("Unable to open Android resources directory."); + } + return ERR_CANT_OPEN; + } + da->list_dir_begin(); + Dictionary appnames = ProjectSettings::get_singleton()->get("application/config/name_localized"); + while (true) { + String file = da->get_next(); + if (file.is_empty()) { + break; + } + if (!file.begins_with("values-")) { + // NOTE: This assumes all directories that start with "values-" are for localization. + continue; + } + String locale = file.replace("values-", "").replace("-r", "_"); + String locale_directory = "res://android/build/res/" + file + "/godot_project_name_string.xml"; + if (appnames.has(locale)) { + String locale_project_name = appnames[locale]; + String processed_xml_string = vformat(godot_project_name_xml_string, _android_xml_escape(locale_project_name)); + print_verbose("Storing project name for locale " + locale + " under " + locale_directory); + store_string_at_path(locale_directory, processed_xml_string); + } else { + // TODO: Once the legacy build system is deprecated we don't need to have xml files for this else branch + store_string_at_path(locale_directory, processed_default_xml_string); + } + } + da->list_dir_end(); + return OK; +} + +String bool_to_string(bool v) { + return v ? "true" : "false"; +} + +String _get_gles_tag() { + bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/driver/driver_name") == "GLES3" && + !ProjectSettings::get_singleton()->get("rendering/driver/fallback_to_gles2"); + return min_gles3 ? " <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n" : ""; +} + +String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset) { + String manifest_screen_sizes = " <supports-screens \n tools:node=\"replace\""; + String sizes[] = { "small", "normal", "large", "xlarge" }; + size_t num_sizes = sizeof(sizes) / sizeof(sizes[0]); + for (size_t i = 0; i < num_sizes; i++) { + String feature_name = vformat("screen/support_%s", sizes[i]); + String feature_support = bool_to_string(p_preset->get(feature_name)); + String xml_entry = vformat("\n android:%sScreens=\"%s\"", sizes[i], feature_support); + manifest_screen_sizes += xml_entry; + } + manifest_screen_sizes += " />\n"; + return manifest_screen_sizes; +} + +String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) { + String manifest_xr_features; + int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode")); + bool uses_xr = xr_mode_index == XR_MODE_OPENXR; + if (uses_xr) { + manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"true\" android:version=\"1\" />\n"; + + int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required + if (hand_tracking_index == XR_HAND_TRACKING_OPTIONAL) { + manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"false\" />\n"; + } else if (hand_tracking_index == XR_HAND_TRACKING_REQUIRED) { + manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"true\" />\n"; + } + + int passthrough_mode = p_preset->get("xr_features/passthrough"); + if (passthrough_mode == XR_PASSTHROUGH_OPTIONAL) { + manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"com.oculus.feature.PASSTHROUGH\" android:required=\"false\" />\n"; + } else if (passthrough_mode == XR_PASSTHROUGH_REQUIRED) { + manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"com.oculus.feature.PASSTHROUGH\" android:required=\"true\" />\n"; + } + } + return manifest_xr_features; +} + +String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) { + int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode")); + bool uses_xr = xr_mode_index == XR_MODE_OPENXR; + String orientation = _get_android_orientation_label(DisplayServer::ScreenOrientation(int(GLOBAL_GET("display/window/handheld/orientation")))); + String manifest_activity_text = vformat( + " <activity android:name=\"com.godot.game.GodotApp\" " + "tools:replace=\"android:screenOrientation,android:excludeFromRecents,android:resizeableActivity\" " + "android:excludeFromRecents=\"%s\" " + "android:screenOrientation=\"%s\" " + "android:resizeableActivity=\"%s\">\n", + bool_to_string(p_preset->get("package/exclude_from_recents")), + orientation, + bool_to_string(bool(GLOBAL_GET("display/window/size/resizable")))); + if (uses_xr) { + manifest_activity_text += " <meta-data tools:node=\"replace\" android:name=\"com.oculus.vr.focusaware\" android:value=\"true\" />\n"; + } else { + manifest_activity_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.vr.focusaware\" />\n"; + } + manifest_activity_text += " </activity>\n"; + return manifest_activity_text; +} + +String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_storage_permission) { + int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode")); + bool uses_xr = xr_mode_index == XR_MODE_OPENXR; + String manifest_application_text = vformat( + " <application android:label=\"@string/godot_project_name_string\"\n" + " android:allowBackup=\"%s\"\n" + " android:icon=\"@mipmap/icon\"\n" + " android:isGame=\"%s\"\n" + " android:hasFragileUserData=\"%s\"\n" + " android:requestLegacyExternalStorage=\"%s\"\n" + " tools:replace=\"android:allowBackup,android:isGame,android:hasFragileUserData,android:requestLegacyExternalStorage\"\n" + " tools:ignore=\"GoogleAppIndexingWarning\">\n\n" + " <meta-data tools:node=\"remove\" android:name=\"xr_hand_tracking_version_name\" />\n" + " <meta-data tools:node=\"remove\" android:name=\"xr_hand_tracking_metadata_name\" />\n", + bool_to_string(p_preset->get("user_data_backup/allow")), + bool_to_string(p_preset->get("package/classify_as_game")), + bool_to_string(p_preset->get("package/retain_data_on_uninstall")), + bool_to_string(p_has_storage_permission)); + + if (uses_xr) { + bool hand_tracking_enabled = (int)(p_preset->get("xr_features/hand_tracking")) > XR_HAND_TRACKING_NONE; + if (hand_tracking_enabled) { + int hand_tracking_frequency_index = p_preset->get("xr_features/hand_tracking_frequency"); + String hand_tracking_frequency = hand_tracking_frequency_index == XR_HAND_TRACKING_FREQUENCY_LOW ? "LOW" : "HIGH"; + manifest_application_text += vformat( + " <meta-data tools:node=\"replace\" android:name=\"com.oculus.handtracking.frequency\" android:value=\"%s\" />\n", + hand_tracking_frequency); + manifest_application_text += " <meta-data tools:node=\"replace\" android:name=\"com.oculus.handtracking.version\" android:value=\"V2.0\" />\n"; + } + } else { + manifest_application_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.supportedDevices\" />\n"; + } + manifest_application_text += _get_activity_tag(p_preset); + manifest_application_text += " </application>\n"; + return manifest_application_text; +} diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h index 097a2391ee..109852bdfc 100644 --- a/platform/android/export/gradle_export_util.h +++ b/platform/android/export/gradle_export_util.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,9 +31,9 @@ #ifndef GODOT_GRADLE_EXPORT_UTIL_H #define GODOT_GRADLE_EXPORT_UTIL_H +#include "core/io/dir_access.h" +#include "core/io/file_access.h" #include "core/io/zip_io.h" -#include "core/os/dir_access.h" -#include "core/os/file_access.h" #include "core/os/os.h" #include "editor/editor_export.h" @@ -44,263 +44,66 @@ const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="ut </resources> )"; -DisplayServer::ScreenOrientation _get_screen_orientation() { - String orientation_settings = ProjectSettings::get_singleton()->get("display/window/handheld/orientation"); - DisplayServer::ScreenOrientation screen_orientation; - if (orientation_settings == "portrait") - screen_orientation = DisplayServer::SCREEN_PORTRAIT; - else if (orientation_settings == "reverse_landscape") - screen_orientation = DisplayServer::SCREEN_REVERSE_LANDSCAPE; - else if (orientation_settings == "reverse_portrait") - screen_orientation = DisplayServer::SCREEN_REVERSE_PORTRAIT; - else if (orientation_settings == "sensor_landscape") - screen_orientation = DisplayServer::SCREEN_SENSOR_LANDSCAPE; - else if (orientation_settings == "sensor_portrait") - screen_orientation = DisplayServer::SCREEN_SENSOR_PORTRAIT; - else if (orientation_settings == "sensor") - screen_orientation = DisplayServer::SCREEN_SENSOR; - else - screen_orientation = DisplayServer::SCREEN_LANDSCAPE; +// Supported XR modes. +// This should match the entries in 'platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java' +static const int XR_MODE_REGULAR = 0; +static const int XR_MODE_OPENXR = 1; - return screen_orientation; -} +// Supported XR hand tracking modes. +static const int XR_HAND_TRACKING_NONE = 0; +static const int XR_HAND_TRACKING_OPTIONAL = 1; +static const int XR_HAND_TRACKING_REQUIRED = 2; -int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orientation) { - switch (screen_orientation) { - case DisplayServer::SCREEN_PORTRAIT: - return 1; - case DisplayServer::SCREEN_REVERSE_LANDSCAPE: - return 8; - case DisplayServer::SCREEN_REVERSE_PORTRAIT: - return 9; - case DisplayServer::SCREEN_SENSOR_LANDSCAPE: - return 11; - case DisplayServer::SCREEN_SENSOR_PORTRAIT: - return 12; - case DisplayServer::SCREEN_SENSOR: - return 13; - case DisplayServer::SCREEN_LANDSCAPE: - default: - return 0; - } -} +// Supported XR hand tracking frequencies. +static const int XR_HAND_TRACKING_FREQUENCY_LOW = 0; +static const int XR_HAND_TRACKING_FREQUENCY_HIGH = 1; -String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_orientation) { - switch (screen_orientation) { - case DisplayServer::SCREEN_PORTRAIT: - return "portrait"; - case DisplayServer::SCREEN_REVERSE_LANDSCAPE: - return "reverseLandscape"; - case DisplayServer::SCREEN_REVERSE_PORTRAIT: - return "reversePortrait"; - case DisplayServer::SCREEN_SENSOR_LANDSCAPE: - return "userLandscape"; - case DisplayServer::SCREEN_SENSOR_PORTRAIT: - return "userPortrait"; - case DisplayServer::SCREEN_SENSOR: - return "fullUser"; - case DisplayServer::SCREEN_LANDSCAPE: - default: - return "landscape"; - } -} +// Supported XR passthrough modes. +static const int XR_PASSTHROUGH_NONE = 0; +static const int XR_PASSTHROUGH_OPTIONAL = 1; +static const int XR_PASSTHROUGH_REQUIRED = 2; -// Utility method used to create a directory. -Error create_directory(const String &p_dir) { - if (!DirAccess::exists(p_dir)) { - DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_RESOURCES); - ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create directory '" + p_dir + "'."); - Error err = filesystem_da->make_dir_recursive(p_dir); - ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Cannot create directory '" + p_dir + "'."); - memdelete(filesystem_da); - } - return OK; -} +struct CustomExportData { + String assets_directory; + bool debug; + Vector<String> libs; +}; -// Implementation of EditorExportSaveSharedObject. -// This method will only be called as an input to export_project_files. -// This method lets the .so files for all ABIs to be copied -// into the gradle project from the .AAR file -Error ignore_so_file(void *p_userdata, const SharedObject &p_so) { - return OK; -} +int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orientation); + +String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_orientation); + +// Utility method used to create a directory. +Error create_directory(const String &p_dir); // Writes p_data into a file at p_path, creating directories if necessary. // Note: this will overwrite the file at p_path if it already exists. -Error store_file_at_path(const String &p_path, const Vector<uint8_t> &p_data) { - String dir = p_path.get_base_dir(); - Error err = create_directory(dir); - if (err != OK) { - return err; - } - FileAccess *fa = FileAccess::open(p_path, FileAccess::WRITE); - ERR_FAIL_COND_V_MSG(!fa, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'."); - fa->store_buffer(p_data.ptr(), p_data.size()); - memdelete(fa); - return OK; -} +Error store_file_at_path(const String &p_path, const Vector<uint8_t> &p_data); // Writes string p_data into a file at p_path, creating directories if necessary. // Note: this will overwrite the file at p_path if it already exists. -Error store_string_at_path(const String &p_path, const String &p_data) { - String dir = p_path.get_base_dir(); - Error err = create_directory(dir); - if (err != OK) { - if (OS::get_singleton()->is_stdout_verbose()) { - print_error("Unable to write data into " + p_path); - } - return err; - } - FileAccess *fa = FileAccess::open(p_path, FileAccess::WRITE); - ERR_FAIL_COND_V_MSG(!fa, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'."); - fa->store_string(p_data); - memdelete(fa); - return OK; -} +Error store_string_at_path(const String &p_path, const String &p_data); // Implementation of EditorExportSaveFunction. // This method will only be called as an input to export_project_files. // It is used by the export_project_files method to save all the asset files into the gradle project. // It's functionality mirrors that of the method save_apk_file. // This method will be called ONLY when custom build is enabled. -Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { - String dst_path = p_path.replace_first("res://", "res://android/build/assets/"); - print_verbose("Saving project files from " + p_path + " into " + dst_path); - Error err = store_file_at_path(dst_path, p_data); - return err; -} +Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key); // Creates strings.xml files inside the gradle project for different locales. -Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset, const String &project_name) { - print_verbose("Creating strings resources for supported locales for project " + project_name); - // Stores the string into the default values directory. - String processed_default_xml_string = vformat(godot_project_name_xml_string, project_name.xml_escape(true)); - store_string_at_path("res://android/build/res/values/godot_project_name_string.xml", processed_default_xml_string); - - // Searches the Gradle project res/ directory to find all supported locales - DirAccessRef da = DirAccess::open("res://android/build/res"); - if (!da) { - if (OS::get_singleton()->is_stdout_verbose()) { - print_error("Unable to open Android resources directory."); - } - return ERR_CANT_OPEN; - } - da->list_dir_begin(); - while (true) { - String file = da->get_next(); - if (file == "") { - break; - } - if (!file.begins_with("values-")) { - // NOTE: This assumes all directories that start with "values-" are for localization. - continue; - } - String locale = file.replace("values-", "").replace("-r", "_"); - String property_name = "application/config/name_" + locale; - String locale_directory = "res://android/build/res/" + file + "/godot_project_name_string.xml"; - if (ProjectSettings::get_singleton()->has_setting(property_name)) { - String locale_project_name = ProjectSettings::get_singleton()->get(property_name); - String processed_xml_string = vformat(godot_project_name_xml_string, locale_project_name.xml_escape(true)); - print_verbose("Storing project name for locale " + locale + " under " + locale_directory); - store_string_at_path(locale_directory, processed_xml_string); - } else { - // TODO: Once the legacy build system is deprecated we don't need to have xml files for this else branch - store_string_at_path(locale_directory, processed_default_xml_string); - } - } - da->list_dir_end(); - return OK; -} - -String bool_to_string(bool v) { - return v ? "true" : "false"; -} - -String _get_gles_tag() { - bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/driver/driver_name") == "GLES3" && - !ProjectSettings::get_singleton()->get("rendering/driver/fallback_to_gles2"); - return min_gles3 ? " <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n" : ""; -} +Error _create_project_name_strings_files(const Ref<EditorExportPreset> &p_preset, const String &project_name); -String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset) { - String manifest_screen_sizes = " <supports-screens \n tools:node=\"replace\""; - String sizes[] = { "small", "normal", "large", "xlarge" }; - size_t num_sizes = sizeof(sizes) / sizeof(sizes[0]); - for (size_t i = 0; i < num_sizes; i++) { - String feature_name = vformat("screen/support_%s", sizes[i]); - String feature_support = bool_to_string(p_preset->get(feature_name)); - String xml_entry = vformat("\n android:%sScreens=\"%s\"", sizes[i], feature_support); - manifest_screen_sizes += xml_entry; - } - manifest_screen_sizes += " />\n"; - return manifest_screen_sizes; -} +String bool_to_string(bool v); -String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) { - String manifest_xr_features; - bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1; - if (uses_xr) { - int dof_index = p_preset->get("xr_features/degrees_of_freedom"); // 0: none, 1: 3dof and 6dof, 2: 6dof - if (dof_index == 1) { - manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"false\" android:version=\"1\" />\n"; - } else if (dof_index == 2) { - manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"true\" android:version=\"1\" />\n"; - } - int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required - if (hand_tracking_index == 1) { - manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"false\" />\n"; - } else if (hand_tracking_index == 2) { - manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"true\" />\n"; - } - } - return manifest_xr_features; -} +String _get_gles_tag(); -String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset) { - String package_name = p_preset->get("package/unique_name"); - String manifest_instrumentation_text = vformat( - " <instrumentation\n" - " tools:node=\"replace\"\n" - " android:name=\".GodotInstrumentation\"\n" - " android:icon=\"@mipmap/icon\"\n" - " android:label=\"@string/godot_project_name_string\"\n" - " android:targetPackage=\"%s\" />\n", - package_name); - return manifest_instrumentation_text; -} +String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset); -String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) { - bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1; - String orientation = _get_android_orientation_label(_get_screen_orientation()); - String manifest_activity_text = vformat( - " <activity android:name=\"com.godot.game.GodotApp\" " - "tools:replace=\"android:screenOrientation\" " - "android:screenOrientation=\"%s\">\n", - orientation); - if (uses_xr) { - String focus_awareness = bool_to_string(p_preset->get("xr_features/focus_awareness")); - manifest_activity_text += vformat(" <meta-data tools:node=\"replace\" android:name=\"com.oculus.vr.focusaware\" android:value=\"%s\" />\n", focus_awareness); - } else { - manifest_activity_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.vr.focusaware\" />\n"; - } - manifest_activity_text += " </activity>\n"; - return manifest_activity_text; -} +String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset); -String _get_application_tag(const Ref<EditorExportPreset> &p_preset) { - bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1; - String manifest_application_text = - " <application android:label=\"@string/godot_project_name_string\"\n" - " android:allowBackup=\"false\" tools:ignore=\"GoogleAppIndexingWarning\"\n" - " android:icon=\"@mipmap/icon\">\n\n" - " <meta-data tools:node=\"remove\" android:name=\"xr_mode_metadata_name\" />\n"; +String _get_activity_tag(const Ref<EditorExportPreset> &p_preset); - if (uses_xr) { - manifest_application_text += " <meta-data tools:node=\"replace\" android:name=\"com.samsung.android.vr.application.mode\" android:value=\"vr_only\" />\n"; - } - manifest_application_text += _get_activity_tag(p_preset); - manifest_application_text += " </application>\n"; - return manifest_application_text; -} +String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_storage_permission); -#endif //GODOT_GRADLE_EXPORT_UTIL_H +#endif // GODOT_GRADLE_EXPORT_UTIL_H diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp index e288c16777..4bb8a13bb6 100644 --- a/platform/android/file_access_android.cpp +++ b/platform/android/file_access_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,51 +29,53 @@ /*************************************************************************/ #include "file_access_android.h" + #include "core/string/print_string.h" AAssetManager *FileAccessAndroid::asset_manager = nullptr; -/*void FileAccessAndroid::make_default() { - create_func=create_android; -}*/ - -FileAccess *FileAccessAndroid::create_android() { +Ref<FileAccess> FileAccessAndroid::create_android() { return memnew(FileAccessAndroid); } Error FileAccessAndroid::_open(const String &p_path, int p_mode_flags) { + _close(); + String path = fix_path(p_path).simplify_path(); - if (path.begins_with("/")) + if (path.begins_with("/")) { path = path.substr(1, path.length()); - else if (path.begins_with("res://")) + } else if (path.begins_with("res://")) { path = path.substr(6, path.length()); + } ERR_FAIL_COND_V(p_mode_flags & FileAccess::WRITE, ERR_UNAVAILABLE); //can't write on android.. - a = AAssetManager_open(asset_manager, path.utf8().get_data(), AASSET_MODE_STREAMING); - if (!a) + asset = AAssetManager_open(asset_manager, path.utf8().get_data(), AASSET_MODE_STREAMING); + if (!asset) { return ERR_CANT_OPEN; - //ERR_FAIL_COND_V(!a,ERR_FILE_NOT_FOUND); - len = AAsset_getLength(a); + } + len = AAsset_getLength(asset); pos = 0; eof = false; return OK; } -void FileAccessAndroid::close() { - if (!a) +void FileAccessAndroid::_close() { + if (!asset) { return; - AAsset_close(a); - a = nullptr; + } + AAsset_close(asset); + asset = nullptr; } bool FileAccessAndroid::is_open() const { - return a != nullptr; + return asset != nullptr; } -void FileAccessAndroid::seek(size_t p_position) { - ERR_FAIL_COND(!a); - AAsset_seek(a, p_position, SEEK_SET); +void FileAccessAndroid::seek(uint64_t p_position) { + ERR_FAIL_NULL(asset); + + AAsset_seek(asset, p_position, SEEK_SET); pos = p_position; if (pos > len) { pos = len; @@ -84,16 +86,16 @@ void FileAccessAndroid::seek(size_t p_position) { } void FileAccessAndroid::seek_end(int64_t p_position) { - ERR_FAIL_COND(!a); - AAsset_seek(a, p_position, SEEK_END); + ERR_FAIL_NULL(asset); + AAsset_seek(asset, p_position, SEEK_END); pos = len + p_position; } -size_t FileAccessAndroid::get_position() const { +uint64_t FileAccessAndroid::get_position() const { return pos; } -size_t FileAccessAndroid::get_len() const { +uint64_t FileAccessAndroid::get_length() const { return len; } @@ -108,16 +110,15 @@ uint8_t FileAccessAndroid::get_8() const { } uint8_t byte; - AAsset_read(a, &byte, 1); + AAsset_read(asset, &byte, 1); pos++; return byte; } -int FileAccessAndroid::get_buffer(uint8_t *p_dst, int p_length) const { - ERR_FAIL_COND_V(!p_dst, -1); - ERR_FAIL_COND_V(p_length < 0, -1); +uint64_t FileAccessAndroid::get_buffer(uint8_t *p_dst, uint64_t p_length) const { + ERR_FAIL_COND_V(!p_dst && p_length > 0, -1); - off_t r = AAsset_read(a, p_dst, p_length); + int r = AAsset_read(asset, p_dst, p_length); if (pos + p_length > len) { eof = true; @@ -146,20 +147,22 @@ void FileAccessAndroid::store_8(uint8_t p_dest) { bool FileAccessAndroid::file_exists(const String &p_path) { String path = fix_path(p_path).simplify_path(); - if (path.begins_with("/")) + if (path.begins_with("/")) { path = path.substr(1, path.length()); - else if (path.begins_with("res://")) + } else if (path.begins_with("res://")) { path = path.substr(6, path.length()); + } AAsset *at = AAssetManager_open(asset_manager, path.utf8().get_data(), AASSET_MODE_STREAMING); - if (!at) + if (!at) { return false; + } AAsset_close(at); return true; } FileAccessAndroid::~FileAccessAndroid() { - close(); + _close(); } diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h index 56010c918a..c16f74ac43 100644 --- a/platform/android/file_access_android.h +++ b/platform/android/file_access_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,49 +31,47 @@ #ifndef FILE_ACCESS_ANDROID_H #define FILE_ACCESS_ANDROID_H -#include "core/os/file_access.h" +#include "core/io/file_access.h" #include <android/asset_manager.h> #include <android/log.h> #include <stdio.h> -//#include <android_native_app_glue.h> class FileAccessAndroid : public FileAccess { - static FileAccess *create_android(); - mutable AAsset *a = nullptr; - mutable size_t len = 0; - mutable size_t pos = 0; + static Ref<FileAccess> create_android(); + mutable AAsset *asset = nullptr; + mutable uint64_t len = 0; + mutable uint64_t pos = 0; mutable bool eof = false; + void _close(); + public: static AAssetManager *asset_manager; - virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file - virtual void close(); ///< close a file - virtual bool is_open() const; ///< true when file is open + virtual Error _open(const String &p_path, int p_mode_flags); // open a file + virtual bool is_open() const; // true when file is open - virtual void seek(size_t p_position); ///< seek to a given position - virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file - virtual size_t get_position() const; ///< get position in the file - virtual size_t get_len() const; ///< get size of the file + virtual void seek(uint64_t p_position); // seek to a given position + virtual void seek_end(int64_t p_position = 0); // seek from the end of file + virtual uint64_t get_position() const; // get position in the file + virtual uint64_t get_length() const; // get size of the file - virtual bool eof_reached() const; ///< reading passed EOF + virtual bool eof_reached() const; // reading passed EOF - virtual uint8_t get_8() const; ///< get a byte - virtual int get_buffer(uint8_t *p_dst, int p_length) const; + virtual uint8_t get_8() const; // get a byte + virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const; - virtual Error get_error() const; ///< get last error + virtual Error get_error() const; // get last error virtual void flush(); - virtual void store_8(uint8_t p_dest); ///< store a byte + virtual void store_8(uint8_t p_dest); // store a byte - virtual bool file_exists(const String &p_path); ///< return true if a file exists + virtual bool file_exists(const String &p_path); // return true if a file exists virtual uint64_t _get_modified_time(const String &p_file) { return 0; } virtual uint32_t _get_unix_permissions(const String &p_file) { return 0; } virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) { return FAILED; } - //static void make_default(); - ~FileAccessAndroid(); }; diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml index 948fa8c00b..c98e8f1d55 100644 --- a/platform/android/java/app/AndroidManifest.xml +++ b/platform/android/java/app/AndroidManifest.xml @@ -19,8 +19,11 @@ <application android:label="@string/godot_project_name_string" android:allowBackup="false" - tools:ignore="GoogleAppIndexingWarning" - android:icon="@mipmap/icon" > + android:icon="@mipmap/icon" + android:isGame="true" + android:hasFragileUserData="false" + android:requestLegacyExternalStorage="false" + tools:ignore="GoogleAppIndexingWarning" > <!-- Records the version of the Godot editor used for building --> <meta-data @@ -30,27 +33,47 @@ <!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. --> <!-- Do these changes in the export preset. Adding new ones is fine. --> - <!-- XR mode metadata. This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. --> + <!-- XR hand tracking metadata --> + <!-- This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. --> + <!-- Removed at export time if the xr mode is not VR or hand tracking is disabled. --> <meta-data - android:name="xr_mode_metadata_name" - android:value="xr_mode_metadata_value" /> + android:name="xr_hand_tracking_metadata_name" + android:value="xr_hand_tracking_metadata_value"/> + + <!-- XR hand tracking version --> + <!-- This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. --> + <!-- Removed at export time if the xr mode is not VR or hand tracking is disabled. --> + <meta-data + android:name="xr_hand_tracking_version_name" + android:value="xr_hand_tracking_version_value"/> + + <!-- Supported Meta devices --> + <!-- This is removed by the exporter if the xr mode is not VR. --> + <meta-data + android:name="com.oculus.supportedDevices" + android:value="all" /> <activity android:name=".GodotApp" android:label="@string/godot_project_name_string" android:theme="@style/GodotAppSplashTheme" android:launchMode="singleTask" + android:excludeFromRecents="false" android:screenOrientation="landscape" android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode" android:resizeableActivity="false" tools:ignore="UnusedAttribute" > - <!-- Focus awareness metadata is updated at export time if the user enables it in the 'Xr Features' section. --> - <meta-data android:name="com.oculus.vr.focusaware" android:value="false" /> + <!-- Focus awareness metadata is removed at export time if the xr mode is not VR. --> + <meta-data android:name="com.oculus.vr.focusaware" android:value="true" /> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> + + <!-- Enable access to OpenXR on Oculus mobile devices, no-op on other Android + platforms. --> + <category android:name="com.oculus.intent.category.VR" /> </intent-filter> </activity> diff --git a/platform/android/java/app/assetPacks/installTime/build.gradle b/platform/android/java/app/assetPacks/installTime/build.gradle new file mode 100644 index 0000000000..b06faac374 --- /dev/null +++ b/platform/android/java/app/assetPacks/installTime/build.gradle @@ -0,0 +1,8 @@ +apply plugin: 'com.android.asset-pack' + +assetPack { + packName = "installTime" // Directory name for the asset pack + dynamicDelivery { + deliveryType = "install-time" // Delivery mode + } +} diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle index f103f22db2..63b10e62b1 100644 --- a/platform/android/java/app/build.gradle +++ b/platform/android/java/app/build.gradle @@ -1,12 +1,10 @@ // Gradle build config for Godot Engine's Android port. -apply from: 'config.gradle' - buildscript { apply from: 'config.gradle' repositories { google() - jcenter() + mavenCentral() } dependencies { classpath libraries.androidGradlePlugin @@ -14,13 +12,17 @@ buildscript { } } -apply plugin: 'com.android.application' +plugins { + id 'com.android.application' + id 'org.jetbrains.kotlin.android' +} + +apply from: 'config.gradle' allprojects { repositories { - mavenCentral() google() - jcenter() + mavenCentral() // Godot user plugins custom maven repos String[] mavenRepos = getGodotPluginsMavenRepos() @@ -34,10 +36,14 @@ allprojects { } } +configurations { + // Initializes a placeholder for the devImplementation dependency configuration. + devImplementation {} +} + dependencies { - implementation libraries.supportCoreUtils implementation libraries.kotlinStdLib - implementation libraries.v4Support + implementation libraries.androidxFragment if (rootProject.findProject(":lib")) { implementation project(":lib") @@ -47,6 +53,7 @@ dependencies { // Custom build mode. In this scenario this project is the only one around and the Godot // library is available through the pre-generated godot-lib.*.aar android archive files. debugImplementation fileTree(dir: 'libs/debug', include: ['*.jar', '*.aar']) + devImplementation fileTree(dir: 'libs/dev', include: ['*.jar', '*.aar']) releaseImplementation fileTree(dir: 'libs/release', include: ['*.jar', '*.aar']) } @@ -68,12 +75,19 @@ dependencies { android { compileSdkVersion versions.compileSdk buildToolsVersion versions.buildTools + ndkVersion versions.ndkVersion compileOptions { sourceCompatibility versions.javaVersion targetCompatibility versions.javaVersion } + kotlinOptions { + jvmTarget = versions.javaVersion + } + + assetPacks = [":assetPacks:installTime"] + defaultConfig { // The default ignore pattern for the 'assets' directory includes hidden files and directories which are used by Godot projects. aaptOptions { @@ -91,8 +105,10 @@ android { applicationId getExportPackageName() versionCode getExportVersionCode() versionName getExportVersionName() - minSdkVersion versions.minSdk - targetSdkVersion versions.targetSdk + minSdkVersion getExportMinSdkVersion() + targetSdkVersion getExportTargetSdkVersion() + + missingDimensionStrategy 'products', 'template' } lintOptions { @@ -113,6 +129,15 @@ android { } signingConfigs { + debug { + if (hasCustomDebugKeystore()) { + storeFile new File(getDebugKeystoreFile()) + storePassword getDebugKeystorePassword() + keyAlias getDebugKeyAlias() + keyPassword getDebugKeystorePassword() + } + } + release { File keystoreFile = new File(getReleaseKeystoreFile()) if (keystoreFile.isFile()) { @@ -137,6 +162,18 @@ android { } } + dev { + initWith debug + // Signing and zip-aligning are skipped for prebuilt builds, but + // performed for custom builds. + zipAlignEnabled shouldZipAlign() + if (shouldSign()) { + signingConfig signingConfigs.debug + } else { + signingConfig null + } + } + release { // Signing and zip-aligning are skipped for prebuilt builds, but // performed for custom builds. @@ -157,7 +194,8 @@ android { aidl.srcDirs = ['aidl'] assets.srcDirs = ['assets'] } - debug.jniLibs.srcDirs = ['libs/debug'] + debug.jniLibs.srcDirs = ['libs/debug', 'libs/debug/vulkan_validation_layers'] + dev.jniLibs.srcDirs = ['libs/dev'] release.jniLibs.srcDirs = ['libs/release'] } @@ -174,6 +212,12 @@ task copyAndRenameDebugApk(type: Copy) { rename "android_debug.apk", getExportFilename() } +task copyAndRenameDevApk(type: Copy) { + from "$buildDir/outputs/apk/dev/android_dev.apk" + into getExportPath() + rename "android_dev.apk", getExportFilename() +} + task copyAndRenameReleaseApk(type: Copy) { from "$buildDir/outputs/apk/release/android_release.apk" into getExportPath() @@ -186,6 +230,12 @@ task copyAndRenameDebugAab(type: Copy) { rename "build-debug.aab", getExportFilename() } +task copyAndRenameDevAab(type: Copy) { + from "$buildDir/outputs/bundle/dev/build-dev.aab" + into getExportPath() + rename "build-dev.aab", getExportFilename() +} + task copyAndRenameReleaseAab(type: Copy) { from "$buildDir/outputs/bundle/release/build-release.aab" into getExportPath() diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index c0ae4007d2..73a412a2b0 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -1,23 +1,22 @@ ext.versions = [ - androidGradlePlugin: '4.0.1', - compileSdk : 29, - minSdk : 18, - targetSdk : 29, - buildTools : '30.0.1', - supportCoreUtils : '1.0.0', - kotlinVersion : '1.4.10', - v4Support : '1.0.0', - javaVersion : 1.8, + androidGradlePlugin: '7.0.3', + compileSdk : 31, + minSdk : 19, // Also update 'platform/android/java/lib/AndroidManifest.xml#minSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION' + targetSdk : 30, // Also update 'platform/android/java/lib/AndroidManifest.xml#targetSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION' + buildTools : '30.0.3', + kotlinVersion : '1.6.21', + fragmentVersion : '1.3.6', + nexusPublishVersion: '1.1.0', + javaVersion : 11, ndkVersion : '21.4.7075529' // Also update 'platform/android/detect.py#get_project_ndk_version()' when this is updated. ] ext.libraries = [ androidGradlePlugin: "com.android.tools.build:gradle:$versions.androidGradlePlugin", - supportCoreUtils : "androidx.legacy:legacy-support-core-utils:$versions.supportCoreUtils", kotlinGradlePlugin : "org.jetbrains.kotlin:kotlin-gradle-plugin:$versions.kotlinVersion", - kotlinStdLib : "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$versions.kotlinVersion", - v4Support : "androidx.legacy:legacy-support-v4:$versions.v4Support" + kotlinStdLib : "org.jetbrains.kotlin:kotlin-stdlib:$versions.kotlinVersion", + androidxFragment : "androidx.fragment:fragment:$versions.fragmentVersion", ] ext.getExportPackageName = { -> @@ -50,11 +49,35 @@ ext.getExportVersionName = { -> return versionName } +ext.getExportMinSdkVersion = { -> + String minSdkVersion = project.hasProperty("export_version_min_sdk") ? project.property("export_version_min_sdk") : "" + if (minSdkVersion == null || minSdkVersion.isEmpty()) { + minSdkVersion = "$versions.minSdk" + } + try { + return Integer.parseInt(minSdkVersion) + } catch (NumberFormatException ignored) { + return versions.minSdk + } +} + +ext.getExportTargetSdkVersion = { -> + String targetSdkVersion = project.hasProperty("export_version_target_sdk") ? project.property("export_version_target_sdk") : "" + if (targetSdkVersion == null || targetSdkVersion.isEmpty()) { + targetSdkVersion = "$versions.targetSdk" + } + try { + return Integer.parseInt(targetSdkVersion) + } catch (NumberFormatException ignored) { + return versions.targetSdk + } +} + ext.getGodotEditorVersion = { -> String editorVersion = project.hasProperty("godot_editor_version") ? project.property("godot_editor_version") : "" if (editorVersion == null || editorVersion.isEmpty()) { // Try the library version first - editorVersion = getGodotLibraryVersion() + editorVersion = getGodotLibraryVersionName() if (editorVersion.isEmpty()) { // Fallback value. @@ -64,13 +87,27 @@ ext.getGodotEditorVersion = { -> return editorVersion } -ext.getGodotLibraryVersion = { -> +ext.getGodotLibraryVersionCode = { -> + String versionName = "" + int versionCode = 1 + (versionName, versionCode) = getGodotLibraryVersion() + return versionCode +} + +ext.getGodotLibraryVersionName = { -> + String versionName = "" + int versionCode = 1 + (versionName, versionCode) = getGodotLibraryVersion() + return versionName +} + +ext.generateGodotLibraryVersion = { List<String> requiredKeys -> // Attempt to read the version from the `version.py` file. - String libraryVersion = "" + String libraryVersionName = "" + int libraryVersionCode = 0 File versionFile = new File("../../../version.py") if (versionFile.isFile()) { - List<String> requiredKeys = ["major", "minor", "patch", "status", "module_config"] def map = [:] List<String> lines = versionFile.readLines() @@ -88,15 +125,48 @@ ext.getGodotLibraryVersion = { -> } if (requiredKeys.empty) { - libraryVersion = map.values().join(".") + libraryVersionName = map.values().join(".") + try { + if (map.containsKey("patch")) { + libraryVersionCode = Integer.parseInt(map["patch"]) + } + + if (map.containsKey("minor")) { + libraryVersionCode += (Integer.parseInt(map["minor"]) * 100) + } + + if (map.containsKey("major")) { + libraryVersionCode += (Integer.parseInt(map["major"]) * 10000) + } + } catch (NumberFormatException ignore) { + libraryVersionCode = 1 + } } } - if (libraryVersion.isEmpty()) { + if (libraryVersionName.isEmpty()) { // Fallback value in case we're unable to read the file. - libraryVersion = "custom_build" + libraryVersionName = "custom_build" } - return libraryVersion + + if (libraryVersionCode == 0) { + libraryVersionCode = 1 + } + + return [libraryVersionName, libraryVersionCode] +} + +ext.getGodotLibraryVersion = { -> + List<String> requiredKeys = ["major", "minor", "patch", "status", "module_config"] + return generateGodotLibraryVersion(requiredKeys) +} + +ext.getGodotPublishVersion = { -> + List<String> requiredKeys = ["major", "minor", "patch", "status"] + String versionName = "" + int versionCode = 1 + (versionName, versionCode) = generateGodotLibraryVersion(requiredKeys) + return versionName } final String VALUE_SEPARATOR_REGEX = "\\|" @@ -191,6 +261,35 @@ ext.getGodotPluginsLocalBinaries = { -> return binDeps } +ext.getDebugKeystoreFile = { -> + String keystoreFile = project.hasProperty("debug_keystore_file") ? project.property("debug_keystore_file") : "" + if (keystoreFile == null || keystoreFile.isEmpty()) { + keystoreFile = "." + } + return keystoreFile +} + +ext.hasCustomDebugKeystore = { -> + File keystoreFile = new File(getDebugKeystoreFile()) + return keystoreFile.isFile() +} + +ext.getDebugKeystorePassword = { -> + String keystorePassword = project.hasProperty("debug_keystore_password") ? project.property("debug_keystore_password") : "" + if (keystorePassword == null || keystorePassword.isEmpty()) { + keystorePassword = "android" + } + return keystorePassword +} + +ext.getDebugKeyAlias = { -> + String keyAlias = project.hasProperty("debug_keystore_alias") ? project.property("debug_keystore_alias") : "" + if (keyAlias == null || keyAlias.isEmpty()) { + keyAlias = "androiddebugkey" + } + return keyAlias +} + ext.getReleaseKeystoreFile = { -> String keystoreFile = project.hasProperty("release_keystore_file") ? project.property("release_keystore_file") : "" if (keystoreFile == null || keystoreFile.isEmpty()) { @@ -239,5 +338,5 @@ ext.shouldSign = { -> } ext.shouldNotStrip = { -> - return isAndroidStudio() + return isAndroidStudio() || project.hasProperty("doNotStrip") } diff --git a/platform/android/java/app/gradle.properties b/platform/android/java/app/gradle.properties new file mode 100644 index 0000000000..0ad8e611ca --- /dev/null +++ b/platform/android/java/app/gradle.properties @@ -0,0 +1,25 @@ +# Godot custom build Gradle settings. +# These properties apply when running custom build from the Godot editor. +# NOTE: This should be kept in sync with 'godot/platform/android/java/gradle.properties' except +# where otherwise specified. + +# For more details on how to configure your build environment visit +# https://www.gradle.org/docs/current/userguide/build_environment.html + +android.enableJetifier=true +android.useAndroidX=true + +# Specifies the JVM arguments used for the daemon process. +# The setting is particularly useful for tweaking memory settings. +org.gradle.jvmargs=-Xmx4536m + +# When configured, Gradle will run in incubating parallel mode. +# This option should only be used with decoupled projects. More details, visit +# https://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects +# org.gradle.parallel=true + +org.gradle.warning.mode=all + +# Enable resource optimizations for release build. +# NOTE: This is turned off for template release build in order to support the build legacy process. +android.enableResourceOptimizations=true diff --git a/platform/android/java/app/res/drawable/splash.png b/platform/android/java/app/res/drawable-nodpi/splash.png Binary files differindex 7bddd4325a..7bddd4325a 100644 --- a/platform/android/java/app/res/drawable/splash.png +++ b/platform/android/java/app/res/drawable-nodpi/splash.png diff --git a/platform/android/java/app/res/drawable/splash_bg_color.png b/platform/android/java/app/res/drawable-nodpi/splash_bg_color.png Binary files differindex 004b6fd508..004b6fd508 100644 --- a/platform/android/java/app/res/drawable/splash_bg_color.png +++ b/platform/android/java/app/res/drawable-nodpi/splash_bg_color.png diff --git a/platform/android/java/app/res/values/themes.xml b/platform/android/java/app/res/values/themes.xml index 99f723f5ba..d64b50ca45 100644 --- a/platform/android/java/app/res/values/themes.xml +++ b/platform/android/java/app/res/values/themes.xml @@ -1,9 +1,9 @@ <?xml version="1.0" encoding="utf-8"?> <resources> - <style name="GodotAppMainTheme" parent="@android:style/Theme.Black.NoTitleBar.Fullscreen"/> + <style name="GodotAppMainTheme" parent="@android:style/Theme.Black.NoTitleBar"/> - <style name="GodotAppSplashTheme" parent="@style/GodotAppMainTheme"> + <style name="GodotAppSplashTheme" parent="@android:style/Theme.Black.NoTitleBar.Fullscreen"> <item name="android:windowBackground">@drawable/splash_drawable</item> <item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item> </style> diff --git a/platform/android/java/app/settings.gradle b/platform/android/java/app/settings.gradle index 33b863c7bf..ba53aefe7f 100644 --- a/platform/android/java/app/settings.gradle +++ b/platform/android/java/app/settings.gradle @@ -1,2 +1,15 @@ -// Empty settings.gradle file to denote this directory as being the root project -// of the Godot custom build. +// This is the root directory of the Godot custom build. +pluginManagement { + apply from: 'config.gradle' + + plugins { + id 'com.android.application' version versions.androidGradlePlugin + id 'org.jetbrains.kotlin.android' version versions.kotlinVersion + } + repositories { + gradlePluginPortal() + google() + } +} + +include ':assetPacks:installTime' diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java index 955446b0c2..c9684bce14 100644 --- a/platform/android/java/app/src/com/godot/game/GodotApp.java +++ b/platform/android/java/app/src/com/godot/game/GodotApp.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle index ec02b0fc7a..da30bd3a95 100644 --- a/platform/android/java/build.gradle +++ b/platform/android/java/build.gradle @@ -1,43 +1,50 @@ -apply from: 'app/config.gradle' - buildscript { apply from: 'app/config.gradle' repositories { google() - jcenter() + mavenCentral() + maven { url "https://plugins.gradle.org/m2/" } } dependencies { classpath libraries.androidGradlePlugin classpath libraries.kotlinGradlePlugin + classpath 'io.github.gradle-nexus:publish-plugin:1.1.0' } } +plugins { + id 'io.github.gradle-nexus.publish-plugin' +} + +apply from: 'app/config.gradle' +apply from: 'scripts/publish-root.gradle' + allprojects { repositories { google() - jcenter() mavenCentral() } } ext { supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"] - supportedTargets = ["release", "debug"] + supportedTargetsMap = [release: "release", dev: "debug", debug: "release_debug"] + supportedFlavors = ["editor", "template"] - // Used by gradle to specify which architecture to build for by default when running `./gradlew build`. - // This command is usually used by Android Studio. + // Used by gradle to specify which architecture to build for by default when running + // `./gradlew build` (this command is usually used by Android Studio). // If building manually on the command line, it's recommended to use the - // `./gradlew generateGodotTemplates` build command instead after running the `scons` command. - // The defaultAbi must be one of the {supportedAbis} values. - defaultAbi = "arm64v8" + // `./gradlew generateGodotTemplates` build command instead after running the `scons` command(s). + // The {selectedAbis} values must be from the {supportedAbis} values. + selectedAbis = ["arm64v8"] } def rootDir = "../../.." def binDir = "$rootDir/bin/" -def getSconsTaskName(String buildType) { - return "compileGodotNativeLibs" + buildType.capitalize() +def getSconsTaskName(String flavor, String buildType, String abi) { + return "compileGodotNativeLibs" + flavor.capitalize() + buildType.capitalize() + abi.capitalize() } /** @@ -52,6 +59,17 @@ task copyDebugBinaryToBin(type: Copy) { } /** + * Copy the generated 'android_dev.apk' binary template into the Godot bin directory. + * Depends on the app build task to ensure the binary is generated prior to copying. + */ +task copyDevBinaryToBin(type: Copy) { + dependsOn ':app:assembleDev' + from('app/build/outputs/apk/dev') + into(binDir) + include('android_dev.apk') +} + +/** * Copy the generated 'android_release.apk' binary template into the Godot bin directory. * Depends on the app build task to ensure the binary is generated prior to copying. */ @@ -67,7 +85,7 @@ task copyReleaseBinaryToBin(type: Copy) { * Depends on the library build task to ensure the AAR file is generated prior to copying. */ task copyDebugAARToAppModule(type: Copy) { - dependsOn ':lib:assembleDebug' + dependsOn ':lib:assembleTemplateDebug' from('lib/build/outputs/aar') into('app/libs/debug') include('godot-lib.debug.aar') @@ -78,18 +96,40 @@ task copyDebugAARToAppModule(type: Copy) { * Depends on the library build task to ensure the AAR file is generated prior to copying. */ task copyDebugAARToBin(type: Copy) { - dependsOn ':lib:assembleDebug' + dependsOn ':lib:assembleTemplateDebug' from('lib/build/outputs/aar') into(binDir) include('godot-lib.debug.aar') } /** + * Copy the Godot android library archive dev file into the app module dev libs directory. + * Depends on the library build task to ensure the AAR file is generated prior to copying. + */ +task copyDevAARToAppModule(type: Copy) { + dependsOn ':lib:assembleTemplateDev' + from('lib/build/outputs/aar') + into('app/libs/dev') + include('godot-lib.dev.aar') +} + +/** + * Copy the Godot android library archive dev file into the root bin directory. + * Depends on the library build task to ensure the AAR file is generated prior to copying. + */ +task copyDevAARToBin(type: Copy) { + dependsOn ':lib:assembleTemplateDev' + from('lib/build/outputs/aar') + into(binDir) + include('godot-lib.dev.aar') +} + +/** * Copy the Godot android library archive release file into the app module release libs directory. * Depends on the library build task to ensure the AAR file is generated prior to copying. */ task copyReleaseAARToAppModule(type: Copy) { - dependsOn ':lib:assembleRelease' + dependsOn ':lib:assembleTemplateRelease' from('lib/build/outputs/aar') into('app/libs/release') include('godot-lib.release.aar') @@ -100,7 +140,7 @@ task copyReleaseAARToAppModule(type: Copy) { * Depends on the library build task to ensure the AAR file is generated prior to copying. */ task copyReleaseAARToBin(type: Copy) { - dependsOn ':lib:assembleRelease' + dependsOn ':lib:assembleTemplateRelease' from('lib/build/outputs/aar') into(binDir) include('godot-lib.release.aar') @@ -108,33 +148,47 @@ task copyReleaseAARToBin(type: Copy) { /** * Generate Godot custom build template by zipping the source files from the app directory, as well - * as the AAR files generated by 'copyDebugAAR' and 'copyReleaseAAR'. + * as the AAR files generated by 'copyDebugAAR', 'copyDevAAR' and 'copyReleaseAAR'. * The zip file also includes some gradle tools to allow building of the custom build. */ task zipCustomBuild(type: Zip) { - dependsOn ':generateGodotTemplates' + onlyIf { generateGodotTemplates.state.executed || generateDevTemplate.state.executed } doFirst { logger.lifecycle("Generating Godot custom build template") } - from(fileTree(dir: 'app', excludes: ['**/build/**', '**/.gradle/**', '**/*.iml']), fileTree(dir: '.', includes: ['gradle.properties', 'gradlew', 'gradlew.bat', 'gradle/**'])) + from(fileTree(dir: 'app', excludes: ['**/build/**', '**/.gradle/**', '**/*.iml']), fileTree(dir: '.', includes: ['gradlew', 'gradlew.bat', 'gradle/**'])) include '**/*' - archiveName 'android_source.zip' - destinationDir(file(binDir)) + archiveFileName = 'android_source.zip' + destinationDirectory = file(binDir) } -/** - * Master task used to coordinate the tasks defined above to generate the set of Godot templates. - */ -task generateGodotTemplates(type: GradleBuild) { +def templateExcludedBuildTask() { // We exclude these gradle tasks so we can run the scons command manually. - for (String buildType : supportedTargets) { - startParameter.excludedTaskNames += ":lib:" + getSconsTaskName(buildType) + def excludedTasks = [] + if (!isAndroidStudio()) { + logger.lifecycle("Excluding Android studio build tasks") + for (String flavor : supportedFlavors) { + for (String buildType : supportedTargetsMap.keySet()) { + if (buildType == "release" && flavor == "editor") { + // The editor can't be used with target=release as debugging tools are then not + // included, and it would crash on errors instead of reporting them. + continue + } + + for (String abi : selectedAbis) { + excludedTasks += ":lib:" + getSconsTaskName(flavor, buildType, abi) + } + } + } } + return excludedTasks +} - tasks = [] +def templateBuildTasks() { + def tasks = [] // Only build the apks and aar files for which we have native shared libraries. - for (String target : supportedTargets) { + for (String target : supportedTargetsMap.keySet()) { File targetLibs = new File("lib/libs/" + target) if (targetLibs != null && targetLibs.isDirectory() @@ -152,11 +206,103 @@ task generateGodotTemplates(type: GradleBuild) { } } + return tasks +} + +def isAndroidStudio() { + def sysProps = System.getProperties() + return sysProps != null && sysProps['idea.platform.prefix'] != null +} + +task copyEditorDebugBinaryToBin(type: Copy) { + dependsOn ':editor:assembleDebug' + from('editor/build/outputs/apk/debug') + into(binDir) + include('android_editor.apk') +} + +task copyEditorDevBinaryToBin(type: Copy) { + dependsOn ':editor:assembleDev' + from('editor/build/outputs/apk/dev') + into(binDir) + include('android_editor_dev.apk') +} + +/** + * Generate the Godot Editor Android apk. + * + * Note: The Godot 'tools' shared libraries must have been generated (via scons) prior to running + * this gradle task. The task will only build the apk(s) for which the shared libraries is + * available. + */ +task generateGodotEditor { + gradle.startParameter.excludedTaskNames += templateExcludedBuildTask() + + def tasks = [] + + for (String target : supportedTargetsMap.keySet()) { + if (target == "release") { + // The editor can't be used with target=release as debugging tools are then not + // included, and it would crash on errors instead of reporting them. + continue + } + File targetLibs = new File("lib/libs/tools/" + target) + if (targetLibs != null + && targetLibs.isDirectory() + && targetLibs.listFiles() != null + && targetLibs.listFiles().length > 0) { + tasks += "copyEditor${target.capitalize()}BinaryToBin" + } + } + + dependsOn = tasks +} + +/** + * Master task used to coordinate the tasks defined above to generate the set of Godot templates. + */ +task generateGodotTemplates { + gradle.startParameter.excludedTaskNames += templateExcludedBuildTask() + dependsOn = templateBuildTasks() + finalizedBy 'zipCustomBuild' } /** - * Clean the generated artifacts. + * Generates the same output as generateGodotTemplates but with dev symbols + */ +task generateDevTemplate { + // add parameter to set symbols to true + gradle.startParameter.projectProperties += [doNotStrip: true] + + gradle.startParameter.excludedTaskNames += templateExcludedBuildTask() + dependsOn = templateBuildTasks() + + finalizedBy 'zipCustomBuild' +} + +/** + * Clean the generated editor artifacts. + */ +task cleanGodotEditor(type: Delete) { + // Delete the generated native tools libs + delete("lib/libs/tools") + + // Delete the library generated AAR files + delete("lib/build/outputs/aar") + + // Delete the generated binary apks + delete("editor/build/outputs/apk") + + // Delete the Godot editor apks in the Godot bin directory + delete("$binDir/android_editor.apk") + delete("$binDir/android_editor_dev.apk") + + finalizedBy getTasksByName("clean", true) +} + +/** + * Clean the generated template artifacts. */ task cleanGodotTemplates(type: Delete) { // Delete the generated native libs @@ -173,9 +319,11 @@ task cleanGodotTemplates(type: Delete) { // Delete the Godot templates in the Godot bin directory delete("$binDir/android_debug.apk") + delete("$binDir/android_dev.apk") delete("$binDir/android_release.apk") delete("$binDir/android_source.zip") delete("$binDir/godot-lib.debug.aar") + delete("$binDir/godot-lib.dev.aar") delete("$binDir/godot-lib.release.aar") finalizedBy getTasksByName("clean", true) diff --git a/platform/android/java/editor/build.gradle b/platform/android/java/editor/build.gradle new file mode 100644 index 0000000000..dd167c3880 --- /dev/null +++ b/platform/android/java/editor/build.gradle @@ -0,0 +1,83 @@ +// Gradle build config for Godot Engine's Android port. +plugins { + id 'com.android.application' + id 'org.jetbrains.kotlin.android' +} + +dependencies { + implementation libraries.kotlinStdLib + implementation libraries.androidxFragment + implementation project(":lib") + + implementation "androidx.window:window:1.0.0" +} + +android { + compileSdkVersion versions.compileSdk + buildToolsVersion versions.buildTools + ndkVersion versions.ndkVersion + + defaultConfig { + // The 'applicationId' suffix allows to install Godot 3.x(v3) and 4.x(v4) on the same device + applicationId "org.godotengine.editor.v4" + versionCode getGodotLibraryVersionCode() + versionName getGodotLibraryVersionName() + minSdkVersion versions.minSdk + //noinspection ExpiredTargetSdkVersion - Restrict to version 29 until https://github.com/godotengine/godot/pull/51815 is submitted + targetSdkVersion 29 // versions.targetSdk + + missingDimensionStrategy 'products', 'editor' + } + + compileOptions { + sourceCompatibility versions.javaVersion + targetCompatibility versions.javaVersion + } + + kotlinOptions { + jvmTarget = versions.javaVersion + } + + buildTypes { + dev { + initWith debug + applicationIdSuffix ".dev" + } + + debug { + initWith release + + // Need to swap with the release signing config when this is ready for public release. + signingConfig signingConfigs.debug + } + + release { + // This buildtype is disabled below. + // The editor can't be used with target=release only, as debugging tools are then not + // included, and it would crash on errors instead of reporting them. + } + } + + packagingOptions { + // 'doNotStrip' is enabled for development within Android Studio + if (shouldNotStrip()) { + doNotStrip '**/*.so' + } + } + + // Disable 'release' buildtype. + // The editor can't be used with target=release only, as debugging tools are then not + // included, and it would crash on errors instead of reporting them. + variantFilter { variant -> + if (variant.buildType.name == "release") { + setIgnore(true) + } + } + + applicationVariants.all { variant -> + variant.outputs.all { output -> + def suffix = variant.name == "dev" ? "_dev" : "" + output.outputFileName = "android_editor${suffix}.apk" + } + } +} diff --git a/platform/android/java/editor/src/dev/res/values/strings.xml b/platform/android/java/editor/src/dev/res/values/strings.xml new file mode 100644 index 0000000000..45fae3fd39 --- /dev/null +++ b/platform/android/java/editor/src/dev/res/values/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_editor_name_string">Godot Editor 4.x (dev)</string> +</resources> diff --git a/platform/android/java/editor/src/main/AndroidManifest.xml b/platform/android/java/editor/src/main/AndroidManifest.xml new file mode 100644 index 0000000000..659caf7ab4 --- /dev/null +++ b/platform/android/java/editor/src/main/AndroidManifest.xml @@ -0,0 +1,71 @@ +<?xml version="1.0" encoding="utf-8"?> +<manifest xmlns:android="http://schemas.android.com/apk/res/android" + xmlns:tools="http://schemas.android.com/tools" + package="org.godotengine.editor" + android:installLocation="auto"> + + <supports-screens + android:largeScreens="true" + android:normalScreens="true" + android:smallScreens="true" + android:xlargeScreens="true" /> + + <uses-feature + android:glEsVersion="0x00020000" + android:required="true" /> + + <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> + <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" /> + <uses-permission android:name="android.permission.INTERNET" /> + + <application + android:allowBackup="false" + android:icon="@mipmap/icon" + android:label="@string/godot_editor_name_string" + tools:ignore="GoogleAppIndexingWarning" + android:requestLegacyExternalStorage="true"> + + <activity + android:name=".GodotProjectManager" + android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode" + android:launchMode="singleTask" + android:screenOrientation="userLandscape" + android:exported="true" + android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen" + android:process=":GodotProjectManager"> + + <layout android:defaultHeight="@dimen/editor_default_window_height" + android:defaultWidth="@dimen/editor_default_window_width" /> + + <intent-filter> + <action android:name="android.intent.action.MAIN" /> + <category android:name="android.intent.category.LAUNCHER" /> + </intent-filter> + </activity> + + <activity + android:name=".GodotEditor" + android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode" + android:process=":GodotEditor" + android:launchMode="singleTask" + android:screenOrientation="userLandscape" + android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"> + <layout android:defaultHeight="@dimen/editor_default_window_height" + android:defaultWidth="@dimen/editor_default_window_width" /> + </activity> + + <activity + android:name=".GodotGame" + android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode" + android:label="@string/godot_project_name_string" + android:process=":GodotGame" + android:launchMode="singleTask" + android:screenOrientation="userLandscape" + android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"> + <layout android:defaultHeight="@dimen/editor_default_window_height" + android:defaultWidth="@dimen/editor_default_window_width" /> + </activity> + + </application> + +</manifest> diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt new file mode 100644 index 0000000000..a1ade722e8 --- /dev/null +++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt @@ -0,0 +1,146 @@ +/*************************************************************************/ +/* GodotEditor.kt */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +package org.godotengine.editor + +import android.content.Intent +import android.os.Build +import android.os.Bundle +import android.os.Debug +import androidx.window.layout.WindowMetricsCalculator +import org.godotengine.godot.FullScreenGodotApp +import org.godotengine.godot.utils.PermissionsUtil +import java.util.* +import kotlin.math.min + +/** + * Base class for the Godot Android Editor activities. + * + * This provides the basic templates for the activities making up this application. + * Each derived activity runs in its own process, which enable up to have several instances of + * the Godot engine up and running at the same time. + * + * It also plays the role of the primary editor window. + */ +open class GodotEditor : FullScreenGodotApp() { + + companion object { + private const val WAIT_FOR_DEBUGGER = false + + private const val COMMAND_LINE_PARAMS = "command_line_params" + + private const val EDITOR_ARG = "--editor" + private const val PROJECT_MANAGER_ARG = "--project-manager" + } + + private val commandLineParams = ArrayList<String>() + + override fun onCreate(savedInstanceState: Bundle?) { + PermissionsUtil.requestManifestPermissions(this) + + val params = intent.getStringArrayExtra(COMMAND_LINE_PARAMS) + updateCommandLineParams(params) + + if (BuildConfig.BUILD_TYPE == "debug" && WAIT_FOR_DEBUGGER) { + Debug.waitForDebugger() + } + + super.onCreate(savedInstanceState) + } + + private fun updateCommandLineParams(args: Array<String>?) { + // Update the list of command line params with the new args + commandLineParams.clear() + if (args != null && args.isNotEmpty()) { + commandLineParams.addAll(listOf(*args)) + } + } + + override fun getCommandLine() = commandLineParams + + override fun onNewGodotInstanceRequested(args: Array<String>) { + // Parse the arguments to figure out which activity to start. + var targetClass: Class<*> = GodotGame::class.java + + // Whether we should launch the new godot instance in an adjacent window + // https://developer.android.com/reference/android/content/Intent#FLAG_ACTIVITY_LAUNCH_ADJACENT + var launchAdjacent = + Build.VERSION.SDK_INT >= Build.VERSION_CODES.N && (isInMultiWindowMode || isLargeScreen) + + for (arg in args) { + if (EDITOR_ARG == arg) { + targetClass = GodotEditor::class.java + launchAdjacent = false + break + } + + if (PROJECT_MANAGER_ARG == arg) { + targetClass = GodotProjectManager::class.java + launchAdjacent = false + break + } + } + + // Launch a new activity + val newInstance = Intent(this, targetClass) + .addFlags(Intent.FLAG_ACTIVITY_NEW_TASK) + .putExtra(COMMAND_LINE_PARAMS, args) + if (launchAdjacent) { + newInstance.addFlags(Intent.FLAG_ACTIVITY_LAUNCH_ADJACENT) + } + startActivity(newInstance) + } + + // Get the screen's density scale + protected val isLargeScreen: Boolean + // Get the minimum window size // Correspond to the EXPANDED window size class. + get() { + val metrics = WindowMetricsCalculator.getOrCreate().computeMaximumWindowMetrics(this) + + // Get the screen's density scale + val scale = resources.displayMetrics.density + + // Get the minimum window size + val minSize = min(metrics.bounds.width(), metrics.bounds.height()).toFloat() + val minSizeDp = minSize / scale + return minSizeDp >= 840f // Correspond to the EXPANDED window size class. + } + + override fun setRequestedOrientation(requestedOrientation: Int) { + if (!overrideOrientationRequest()) { + super.setRequestedOrientation(requestedOrientation) + } + } + + /** + * The Godot Android Editor sets its own orientation via its AndroidManifest + */ + protected open fun overrideOrientationRequest() = true +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt index 7f5fd8627c..783095f93a 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java +++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt @@ -1,12 +1,12 @@ /*************************************************************************/ -/* GodotInstrumentation.java */ +/* GodotGame.kt */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,23 +28,11 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -package org.godotengine.godot; +package org.godotengine.editor -import android.app.Instrumentation; -import android.content.Intent; -import android.os.Bundle; - -public class GodotInstrumentation extends Instrumentation { - private Intent intent; - - @Override - public void onCreate(Bundle arguments) { - intent = arguments.getParcelable("intent"); - start(); - } - - @Override - public void onStart() { - startActivitySync(intent); - } +/** + * Drives the 'run project' window of the Godot Editor. + */ +class GodotGame : GodotEditor() { + override fun overrideOrientationRequest() = false } diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotProjectManager.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotProjectManager.kt new file mode 100644 index 0000000000..bcf4659603 --- /dev/null +++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotProjectManager.kt @@ -0,0 +1,40 @@ +/*************************************************************************/ +/* GodotProjectManager.kt */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +package org.godotengine.editor + +/** + * Launcher activity for the Godot Android Editor. + * + * It presents the user with the project manager interface. + * Upon selection of a project, this activity (via its parent logic) starts the + * [GodotEditor] activity. + */ +class GodotProjectManager : GodotEditor() diff --git a/platform/android/java/editor/src/main/res/values/dimens.xml b/platform/android/java/editor/src/main/res/values/dimens.xml new file mode 100644 index 0000000000..03fb6184d2 --- /dev/null +++ b/platform/android/java/editor/src/main/res/values/dimens.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <dimen name="editor_default_window_height">600dp</dimen> + <dimen name="editor_default_window_width">800dp</dimen> +</resources> diff --git a/platform/android/java/editor/src/main/res/values/strings.xml b/platform/android/java/editor/src/main/res/values/strings.xml new file mode 100644 index 0000000000..e8ce34f34d --- /dev/null +++ b/platform/android/java/editor/src/main/res/values/strings.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <string name="godot_editor_name_string">Godot Editor 4.x</string> +</resources> diff --git a/platform/android/java/gradle.properties b/platform/android/java/gradle.properties index 2dc069ad2f..5cd94e85d9 100644 --- a/platform/android/java/gradle.properties +++ b/platform/android/java/gradle.properties @@ -1,22 +1,28 @@ # Project-wide Gradle settings. +# NOTE: This should be kept in sync with 'godot/platform/android/java/app/gradle.properties' except +# where otherwise specified. # IDE (e.g. Android Studio) users: # Gradle settings configured through the IDE *will override* # any settings specified in this file. # For more details on how to configure your build environment visit -# http://www.gradle.org/docs/current/userguide/build_environment.html +# https://www.gradle.org/docs/current/userguide/build_environment.html android.enableJetifier=true android.useAndroidX=true # Specifies the JVM arguments used for the daemon process. # The setting is particularly useful for tweaking memory settings. -org.gradle.jvmargs=-Xmx1536m +org.gradle.jvmargs=-Xmx4536m # When configured, Gradle will run in incubating parallel mode. # This option should only be used with decoupled projects. More details, visit -# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects +# https://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects # org.gradle.parallel=true org.gradle.warning.mode=all + +# Disable resource optimizations for template release build. +# NOTE: This is turned on for custom build in order to improve the release build. +android.enableResourceOptimizations=false diff --git a/platform/android/java/gradle/wrapper/gradle-wrapper.jar b/platform/android/java/gradle/wrapper/gradle-wrapper.jar Binary files differindex f6b961fd5a..e708b1c023 100644 --- a/platform/android/java/gradle/wrapper/gradle-wrapper.jar +++ b/platform/android/java/gradle/wrapper/gradle-wrapper.jar diff --git a/platform/android/java/gradle/wrapper/gradle-wrapper.properties b/platform/android/java/gradle/wrapper/gradle-wrapper.properties index a7d8a0f310..ffed3a254e 100644 --- a/platform/android/java/gradle/wrapper/gradle-wrapper.properties +++ b/platform/android/java/gradle/wrapper/gradle-wrapper.properties @@ -1,6 +1,5 @@ -#Mon Sep 02 02:44:30 PDT 2019 distributionBase=GRADLE_USER_HOME distributionPath=wrapper/dists +distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip zipStoreBase=GRADLE_USER_HOME zipStorePath=wrapper/dists -distributionUrl=https\://services.gradle.org/distributions/gradle-6.5-all.zip diff --git a/platform/android/java/gradlew b/platform/android/java/gradlew index cccdd3d517..4f906e0c81 100755 --- a/platform/android/java/gradlew +++ b/platform/android/java/gradlew @@ -1,5 +1,21 @@ #!/usr/bin/env sh +# +# Copyright 2015 the original author or authors. +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# https://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. +# + ############################################################################## ## ## Gradle start up script for UN*X @@ -28,7 +44,7 @@ APP_NAME="Gradle" APP_BASE_NAME=`basename "$0"` # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. -DEFAULT_JVM_OPTS="" +DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"' # Use the maximum available, or set MAX_FD != -1 to use that value. MAX_FD="maximum" @@ -66,6 +82,7 @@ esac CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar + # Determine the Java command to use to start the JVM. if [ -n "$JAVA_HOME" ] ; then if [ -x "$JAVA_HOME/jre/sh/java" ] ; then @@ -109,10 +126,11 @@ if $darwin; then GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\"" fi -# For Cygwin, switch paths to Windows format before running java -if $cygwin ; then +# For Cygwin or MSYS, switch paths to Windows format before running java +if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then APP_HOME=`cygpath --path --mixed "$APP_HOME"` CLASSPATH=`cygpath --path --mixed "$CLASSPATH"` + JAVACMD=`cygpath --unix "$JAVACMD"` # We build the pattern for arguments to be converted via cygpath @@ -138,19 +156,19 @@ if $cygwin ; then else eval `echo args$i`="\"$arg\"" fi - i=$((i+1)) + i=`expr $i + 1` done case $i in - (0) set -- ;; - (1) set -- "$args0" ;; - (2) set -- "$args0" "$args1" ;; - (3) set -- "$args0" "$args1" "$args2" ;; - (4) set -- "$args0" "$args1" "$args2" "$args3" ;; - (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;; - (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;; - (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;; - (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;; - (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;; + 0) set -- ;; + 1) set -- "$args0" ;; + 2) set -- "$args0" "$args1" ;; + 3) set -- "$args0" "$args1" "$args2" ;; + 4) set -- "$args0" "$args1" "$args2" "$args3" ;; + 5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;; + 6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;; + 7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;; + 8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;; + 9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;; esac fi @@ -159,14 +177,9 @@ save () { for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done echo " " } -APP_ARGS=$(save "$@") +APP_ARGS=`save "$@"` # Collect all arguments for the java command, following the shell quoting and substitution rules eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS" -# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong -if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then - cd "$(dirname "$0")" -fi - exec "$JAVACMD" "$@" diff --git a/platform/android/java/gradlew.bat b/platform/android/java/gradlew.bat index f9553162f1..107acd32c4 100644 --- a/platform/android/java/gradlew.bat +++ b/platform/android/java/gradlew.bat @@ -1,3 +1,19 @@ +@rem +@rem Copyright 2015 the original author or authors. +@rem +@rem Licensed under the Apache License, Version 2.0 (the "License"); +@rem you may not use this file except in compliance with the License. +@rem You may obtain a copy of the License at +@rem +@rem https://www.apache.org/licenses/LICENSE-2.0 +@rem +@rem Unless required by applicable law or agreed to in writing, software +@rem distributed under the License is distributed on an "AS IS" BASIS, +@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +@rem See the License for the specific language governing permissions and +@rem limitations under the License. +@rem + @if "%DEBUG%" == "" @echo off @rem ########################################################################## @rem @@ -13,15 +29,18 @@ if "%DIRNAME%" == "" set DIRNAME=. set APP_BASE_NAME=%~n0 set APP_HOME=%DIRNAME% +@rem Resolve any "." and ".." in APP_HOME to make it shorter. +for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi + @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. -set DEFAULT_JVM_OPTS= +set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m" @rem Find java.exe if defined JAVA_HOME goto findJavaFromJavaHome set JAVA_EXE=java.exe %JAVA_EXE% -version >NUL 2>&1 -if "%ERRORLEVEL%" == "0" goto init +if "%ERRORLEVEL%" == "0" goto execute echo. echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. @@ -35,7 +54,7 @@ goto fail set JAVA_HOME=%JAVA_HOME:"=% set JAVA_EXE=%JAVA_HOME%/bin/java.exe -if exist "%JAVA_EXE%" goto init +if exist "%JAVA_EXE%" goto execute echo. echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% @@ -45,28 +64,14 @@ echo location of your Java installation. goto fail -:init -@rem Get command-line arguments, handling Windows variants - -if not "%OS%" == "Windows_NT" goto win9xME_args - -:win9xME_args -@rem Slurp the command line arguments. -set CMD_LINE_ARGS= -set _SKIP=2 - -:win9xME_args_slurp -if "x%~1" == "x" goto execute - -set CMD_LINE_ARGS=%* - :execute @rem Setup the command line set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar + @rem Execute Gradle -"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS% +"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %* :end @rem End local scope for the variables with windows NT shell diff --git a/platform/android/java/lib/AndroidManifest.xml b/platform/android/java/lib/AndroidManifest.xml index 3034794d69..90dc61a6ac 100644 --- a/platform/android/java/lib/AndroidManifest.xml +++ b/platform/android/java/lib/AndroidManifest.xml @@ -4,6 +4,9 @@ android:versionCode="1" android:versionName="1.0"> + <!-- Should match the mindSdk and targetSdk values in platform/android/java/app/config.gradle --> + <uses-sdk android:minSdkVersion="19" android:targetSdkVersion="30" /> + <application> <!-- Records the version of the Godot library --> @@ -13,12 +16,13 @@ <service android:name=".GodotDownloaderService" /> - </application> + <activity + android:name=".utils.ProcessPhoenix" + android:theme="@android:style/Theme.Translucent.NoTitleBar" + android:process=":phoenix" + android:exported="false" + /> - <instrumentation - android:icon="@mipmap/icon" - android:label="@string/godot_project_name_string" - android:name="org.godotengine.godot.GodotInstrumentation" - android:targetPackage="org.godotengine.godot" /> + </application> </manifest> diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle index 663ba73d40..6b82326a27 100644 --- a/platform/android/java/lib/build.gradle +++ b/platform/android/java/lib/build.gradle @@ -1,10 +1,18 @@ -apply plugin: 'com.android.library' -apply plugin: 'kotlin-android' +plugins { + id 'com.android.library' + id 'org.jetbrains.kotlin.android' +} + +ext { + PUBLISH_VERSION = getGodotPublishVersion() + PUBLISH_ARTIFACT_ID = 'godot' +} + +apply from: "../scripts/publish-module.gradle" dependencies { - implementation libraries.supportCoreUtils implementation libraries.kotlinStdLib - implementation libraries.v4Support + implementation libraries.androidxFragment } def pathToRootDir = "../../../../" @@ -12,21 +20,38 @@ def pathToRootDir = "../../../../" android { compileSdkVersion versions.compileSdk buildToolsVersion versions.buildTools - ndkVersion versions.ndkVersion defaultConfig { minSdkVersion versions.minSdk targetSdkVersion versions.targetSdk - manifestPlaceholders = [godotLibraryVersion: getGodotLibraryVersion()] + manifestPlaceholders = [godotLibraryVersion: getGodotLibraryVersionName()] } + namespace = "org.godotengine.godot" + compileOptions { sourceCompatibility versions.javaVersion targetCompatibility versions.javaVersion } + kotlinOptions { + jvmTarget = versions.javaVersion + } + + buildTypes { + dev { + initWith debug + } + } + + flavorDimensions "products" + productFlavors { + editor {} + template {} + } + lintOptions { abortOnError false disable 'MissingTranslation', 'UnusedResources' @@ -50,24 +75,50 @@ android { aidl.srcDirs = ['aidl'] assets.srcDirs = ['assets'] } + debug.jniLibs.srcDirs = ['libs/debug'] + dev.jniLibs.srcDirs = ['libs/dev'] release.jniLibs.srcDirs = ['libs/release'] + + // Editor jni library + editorDebug.jniLibs.srcDirs = ['libs/tools/debug'] + editorDev.jniLibs.srcDirs = ['libs/tools/dev'] + } + + // Disable 'editorRelease'. + // The editor can't be used with target=release as debugging tools are then not + // included, and it would crash on errors instead of reporting them. + variantFilter { variant -> + if (variant.name == "editorRelease") { + setIgnore(true) + } } libraryVariants.all { variant -> - variant.outputs.all { output -> - output.outputFileName = "godot-lib.${variant.name}.aar" + def flavorName = variant.getFlavorName() + if (flavorName == null || flavorName == "") { + throw new GradleException("Invalid product flavor: $flavorName") } - def buildType = variant.buildType.name.capitalize() + boolean toolsFlag = flavorName == "editor" + + def buildType = variant.buildType.name + if (buildType == null || buildType == "" || !supportedTargetsMap.containsKey(buildType)) { + throw new GradleException("Invalid build type: $buildType") + } - def releaseTarget = buildType.toLowerCase() - if (releaseTarget == null || releaseTarget == "") { - throw new GradleException("Invalid build type: " + buildType) + def sconsTarget = supportedTargetsMap[buildType] + if (sconsTarget == null || sconsTarget == "") { + throw new GradleException("Invalid scons target: $sconsTarget") } - if (!supportedAbis.contains(defaultAbi)) { - throw new GradleException("Invalid default abi: " + defaultAbi) + // Update the name of the generated library + def outputSuffix = "${buildType}.aar" + if (toolsFlag) { + outputSuffix = "tools.$outputSuffix" + } + variant.outputs.all { output -> + output.outputFileName = "godot-lib.${outputSuffix}" } // Find scons' executable path @@ -80,13 +131,11 @@ android { for (ext in sconsExts) { String sconsNameExt = sconsName + ext logger.lifecycle("Checking $sconsNameExt") - sconsExecutableFile = org.gradle.internal.os.OperatingSystem.current().findInPath(sconsNameExt) if (sconsExecutableFile != null) { // We're done! break } - // Check all the options in path List<File> allOptions = org.gradle.internal.os.OperatingSystem.current().findAllInPath(sconsNameExt) if (!allOptions.isEmpty()) { @@ -95,21 +144,34 @@ android { break } } - if (sconsExecutableFile == null) { throw new GradleException("Unable to find executable path for the '$sconsName' command.") } else { logger.lifecycle("Found executable path for $sconsName: ${sconsExecutableFile.absolutePath}") } - // Creating gradle task to generate the native libraries for the default abi. - def taskName = getSconsTaskName(buildType) - tasks.create(name: taskName, type: Exec) { - executable sconsExecutableFile.absolutePath - args "--directory=${pathToRootDir}", "platform=android", "target=${releaseTarget}", "android_arch=${defaultAbi}", "-j" + Runtime.runtime.availableProcessors() - } + for (String selectedAbi : selectedAbis) { + if (!supportedAbis.contains(selectedAbi)) { + throw new GradleException("Invalid selected abi: $selectedAbi") + } - // Schedule the tasks so the generated libs are present before the aar file is packaged. - tasks["merge${buildType}JniLibFolders"].dependsOn taskName + // Creating gradle task to generate the native libraries for the selected abi. + def taskName = getSconsTaskName(flavorName, buildType, selectedAbi) + tasks.create(name: taskName, type: Exec) { + executable sconsExecutableFile.absolutePath + args "--directory=${pathToRootDir}", "platform=android", "tools=${toolsFlag}", "target=${sconsTarget}", "android_arch=${selectedAbi}", "-j" + Runtime.runtime.availableProcessors() + } + + // Schedule the tasks so the generated libs are present before the aar file is packaged. + tasks["merge${flavorName.capitalize()}${buildType.capitalize()}JniLibFolders"].dependsOn taskName + } } + + // TODO: Enable when issues with AGP 7.1+ are resolved (https://github.com/GodotVR/godot_openxr/issues/187). +// publishing { +// singleVariant("templateRelease") { +// withSourcesJar() +// withJavadocJar() +// } +// } } diff --git a/platform/android/java/lib/res/values/strings.xml b/platform/android/java/lib/res/values/strings.xml index 590b066d8a..010006b81e 100644 --- a/platform/android/java/lib/res/values/strings.xml +++ b/platform/android/java/lib/res/values/strings.xml @@ -6,7 +6,7 @@ <string name="text_button_resume_cellular">Resume download</string> <string name="text_button_wifi_settings">Wi-Fi settings</string> <string name="text_verifying_download">Verifying Download</string> - <string name="text_validation_complete">XAPK File Validation Complete. Select OK to exit.</string> + <string name="text_validation_complete">XAPK File Validation Complete. Select OK to exit.</string> <string name="text_validation_failed">XAPK File Validation Failed.</string> <string name="text_button_pause">Pause Download</string> <string name="text_button_resume">Resume Download</string> diff --git a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Helpers.java b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Helpers.java index 2a72c9818d..9aa65fd786 100644 --- a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Helpers.java +++ b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Helpers.java @@ -54,7 +54,7 @@ public class Helpers { /* * Parse the Content-Disposition HTTP Header. The format of the header is defined here: - * http://www.w3.org/Protocols/rfc2616/rfc2616-sec19.html This header provides a filename for + * https://www.w3.org/Protocols/rfc2616/rfc2616-sec19.html This header provides a filename for * content that is going to be downloaded to the file system. We only support the attachment * type. */ diff --git a/platform/android/java/lib/src/com/google/android/vending/licensing/Obfuscator.java b/platform/android/java/lib/src/com/google/android/vending/licensing/Obfuscator.java index 008c150a8e..05b452d0c1 100644 --- a/platform/android/java/lib/src/com/google/android/vending/licensing/Obfuscator.java +++ b/platform/android/java/lib/src/com/google/android/vending/licensing/Obfuscator.java @@ -20,7 +20,7 @@ package com.google.android.vending.licensing; * Interface used as part of a {@link Policy} to allow application authors to obfuscate * licensing data that will be stored into a SharedPreferences file. * <p> - * Any transformation scheme must be reversable. Implementing classes may optionally implement an + * Any transformation scheme must be reversible. Implementing classes may optionally implement an * integrity check to further prevent modification to preference data. Implementing classes * should use device-specific information as a key in the obfuscation algorithm to prevent * obfuscated preferences from being shared among devices. diff --git a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java index 0572cf3589..afe82cd8f3 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -43,10 +43,10 @@ public class Dictionary extends HashMap<String, Object> { for (String key : keys) { ret[i] = key; i++; - }; + } return ret; - }; + } public Object[] get_values() { Object[] ret = new Object[size()]; @@ -55,21 +55,21 @@ public class Dictionary extends HashMap<String, Object> { for (String key : keys) { ret[i] = get(key); i++; - }; + } return ret; - }; + } public void set_keys(String[] keys) { keys_cache = keys; - }; + } public void set_values(Object[] vals) { int i = 0; for (String key : keys_cache) { put(key, vals[i]); i++; - }; + } keys_cache = null; - }; -}; + } +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java index ec2ace4821..f21f88db0a 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java +++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,13 +30,16 @@ package org.godotengine.godot; +import org.godotengine.godot.utils.ProcessPhoenix; + import android.content.Intent; import android.os.Bundle; -import android.view.KeyEvent; +import android.util.Log; import androidx.annotation.CallSuper; import androidx.annotation.NonNull; import androidx.annotation.Nullable; +import androidx.fragment.app.Fragment; import androidx.fragment.app.FragmentActivity; /** @@ -46,6 +49,8 @@ import androidx.fragment.app.FragmentActivity; * within an Android app. */ public abstract class FullScreenGodotApp extends FragmentActivity implements GodotHost { + private static final String TAG = FullScreenGodotApp.class.getSimpleName(); + @Nullable private Godot godotFragment; @@ -53,40 +58,69 @@ public abstract class FullScreenGodotApp extends FragmentActivity implements God public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.godot_app_layout); - godotFragment = initGodotInstance(); - if (godotFragment == null) { - throw new IllegalStateException("Godot instance must be non-null."); + + Fragment currentFragment = getSupportFragmentManager().findFragmentById(R.id.godot_fragment_container); + if (currentFragment instanceof Godot) { + Log.v(TAG, "Reusing existing Godot fragment instance."); + godotFragment = (Godot)currentFragment; + } else { + Log.v(TAG, "Creating new Godot fragment instance."); + godotFragment = initGodotInstance(); + getSupportFragmentManager().beginTransaction().replace(R.id.godot_fragment_container, godotFragment).setPrimaryNavigationFragment(godotFragment).commitNowAllowingStateLoss(); } + } - getSupportFragmentManager().beginTransaction().replace(R.id.godot_fragment_container, godotFragment).setPrimaryNavigationFragment(godotFragment).commitNowAllowingStateLoss(); + @Override + public void onDestroy() { + Log.v(TAG, "Destroying Godot app..."); + super.onDestroy(); + onGodotForceQuit(godotFragment); + } + + @Override + public final void onGodotForceQuit(Godot instance) { + if (instance == godotFragment) { + Log.v(TAG, "Force quitting Godot instance"); + ProcessPhoenix.forceQuit(this); + } + } + + @Override + public final void onGodotRestartRequested(Godot instance) { + if (instance == godotFragment) { + // It's very hard to properly de-initialize Godot on Android to restart the game + // from scratch. Therefore, we need to kill the whole app process and relaunch it. + // + // Restarting only the activity, wouldn't be enough unless it did proper cleanup (including + // releasing and reloading native libs or resetting their state somehow and clearing statics). + Log.v(TAG, "Restarting Godot instance..."); + ProcessPhoenix.triggerRebirth(this); + } } @Override public void onNewIntent(Intent intent) { + super.onNewIntent(intent); if (godotFragment != null) { godotFragment.onNewIntent(intent); - } else { - super.onNewIntent(intent); } } @CallSuper @Override public void onActivityResult(int requestCode, int resultCode, Intent data) { + super.onActivityResult(requestCode, resultCode, data); if (godotFragment != null) { godotFragment.onActivityResult(requestCode, resultCode, data); - } else { - super.onActivityResult(requestCode, resultCode, data); } } @CallSuper @Override public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) { + super.onRequestPermissionsResult(requestCode, permissions, grantResults); if (godotFragment != null) { godotFragment.onRequestPermissionsResult(requestCode, permissions, grantResults); - } else { - super.onRequestPermissionsResult(requestCode, permissions, grantResults); } } @@ -99,14 +133,6 @@ public abstract class FullScreenGodotApp extends FragmentActivity implements God } } - @Override - public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) { - if (godotFragment != null && godotFragment.onKeyMultiple(inKeyCode, repeatCount, event)) { - return true; - } - return super.onKeyMultiple(inKeyCode, repeatCount, event); - } - /** * Used to initialize the Godot fragment instance in {@link FullScreenGodotApp#onCreate(Bundle)}. */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 0c16214c8a..cafae94d62 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,6 +36,7 @@ import static android.content.Context.WINDOW_SERVICE; import org.godotengine.godot.input.GodotEditText; import org.godotengine.godot.plugin.GodotPlugin; import org.godotengine.godot.plugin.GodotPluginRegistry; +import org.godotengine.godot.tts.GodotTTS; import org.godotengine.godot.utils.GodotNetUtils; import org.godotengine.godot.utils.PermissionsUtil; import org.godotengine.godot.xr.XRMode; @@ -47,9 +48,7 @@ import android.app.AlertDialog; import android.app.PendingIntent; import android.content.ClipData; import android.content.ClipboardManager; -import android.content.ComponentName; import android.content.Context; -import android.content.DialogInterface; import android.content.Intent; import android.content.SharedPreferences; import android.content.SharedPreferences.Editor; @@ -68,17 +67,12 @@ import android.os.Environment; import android.os.Messenger; import android.os.VibrationEffect; import android.os.Vibrator; -import android.provider.Settings.Secure; import android.view.Display; -import android.view.InputDevice; -import android.view.KeyEvent; import android.view.LayoutInflater; -import android.view.MotionEvent; import android.view.Surface; import android.view.View; import android.view.ViewGroup; import android.view.ViewGroup.LayoutParams; -import android.view.ViewTreeObserver; import android.view.Window; import android.view.WindowManager; import android.widget.Button; @@ -125,7 +119,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC private Button mWiFiSettingsButton; private XRMode xrMode = XRMode.REGULAR; - private boolean use_32_bits = false; private boolean use_immersive = false; private boolean use_debug_opengl = false; private boolean mStatePaused; @@ -173,9 +166,10 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC public static GodotIO io; public static GodotNetUtils netUtils; + public static GodotTTS tts; public interface ResultCallback { - public void callback(int requestCode, int resultCode, Intent data); + void callback(int requestCode, int resultCode, Intent data); } public ResultCallback result_callback; @@ -220,7 +214,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC for (int i = 0; i < permissions.length; i++) { GodotLib.requestPermissionResult(permissions[i], grantResults[i] == PackageManager.PERMISSION_GRANTED); } - }; + } /** * Invoked on the render thread when the Godot setup is complete. @@ -269,11 +263,10 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC GodotLib.setup(command_line); final String videoDriver = GodotLib.getGlobal("rendering/driver/driver_name"); - if (videoDriver.equals("Vulkan")) { + if (videoDriver.equals("vulkan")) { mRenderView = new GodotVulkanRenderView(activity, this); } else { - mRenderView = new GodotGLRenderView(activity, this, xrMode, use_32_bits, - use_debug_opengl); + mRenderView = new GodotGLRenderView(activity, this, xrMode, use_debug_opengl); } View view = mRenderView.getView(); @@ -281,49 +274,41 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC editText.setView(mRenderView); io.setEdit(editText); - view.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() { - @Override - public void onGlobalLayout() { - Point fullSize = new Point(); - activity.getWindowManager().getDefaultDisplay().getSize(fullSize); - Rect gameSize = new Rect(); - mRenderView.getView().getWindowVisibleDisplayFrame(gameSize); - - final int keyboardHeight = fullSize.y - gameSize.bottom; - GodotLib.setVirtualKeyboardHeight(keyboardHeight); - } + view.getViewTreeObserver().addOnGlobalLayoutListener(() -> { + Point fullSize = new Point(); + activity.getWindowManager().getDefaultDisplay().getSize(fullSize); + Rect gameSize = new Rect(); + mRenderView.getView().getWindowVisibleDisplayFrame(gameSize); + final int keyboardHeight = fullSize.y - gameSize.bottom; + GodotLib.setVirtualKeyboardHeight(keyboardHeight); }); - mRenderView.queueOnRenderThread(new Runnable() { - @Override - public void run() { - // Must occur after GodotLib.setup has completed. - for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { - plugin.onRegisterPluginWithGodotNative(); - } - - setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on"))); + mRenderView.queueOnRenderThread(() -> { + for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { + plugin.onRegisterPluginWithGodotNative(); } + setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on"))); }); // Include the returned non-null views in the Godot view hierarchy. for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { View pluginView = plugin.onMainCreate(activity); if (pluginView != null) { - containerLayout.addView(pluginView); + if (plugin.shouldBeOnTop()) { + containerLayout.addView(pluginView); + } else { + containerLayout.addView(pluginView, 0); + } } } } public void setKeepScreenOn(final boolean p_enabled) { - runOnUiThread(new Runnable() { - @Override - public void run() { - if (p_enabled) { - getActivity().getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); - } else { - getActivity().getWindow().clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); - } + runOnUiThread(() -> { + if (p_enabled) { + getActivity().getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); + } else { + getActivity().getWindow().clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); } }); } @@ -335,7 +320,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC @SuppressLint("MissingPermission") @Keep private void vibrate(int durationMs) { - if (requestPermission("VIBRATE")) { + if (durationMs > 0 && requestPermission("VIBRATE")) { Vibrator v = (Vibrator)getContext().getSystemService(Context.VIBRATOR_SERVICE); if (v != null) { if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) { @@ -349,42 +334,23 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } public void restart() { - // HACK: - // - // Currently it's very hard to properly deinitialize Godot on Android to restart the game - // from scratch. Therefore, we need to kill the whole app process and relaunch it. - // - // Restarting only the activity, wouldn't be enough unless it did proper cleanup (including - // releasing and reloading native libs or resetting their state somehow and clearing statics). - // - // Using instrumentation is a way of making the whole app process restart, because Android - // will kill any process of the same package which was already running. - // - final Activity activity = getActivity(); - if (activity != null) { - Bundle args = new Bundle(); - args.putParcelable("intent", mCurrentIntent); - activity.startInstrumentation(new ComponentName(activity, GodotInstrumentation.class), null, args); - } + runOnUiThread(() -> { + if (godotHost != null) { + godotHost.onGodotRestartRequested(this); + } + }); } public void alert(final String message, final String title) { final Activity activity = getActivity(); - runOnUiThread(new Runnable() { - @Override - public void run() { - AlertDialog.Builder builder = new AlertDialog.Builder(activity); - builder.setMessage(message).setTitle(title); - builder.setPositiveButton( - "OK", - new DialogInterface.OnClickListener() { - public void onClick(DialogInterface dialog, int id) { - dialog.cancel(); - } - }); - AlertDialog dialog = builder.create(); - dialog.show(); - } + runOnUiThread(() -> { + AlertDialog.Builder builder = new AlertDialog.Builder(activity); + builder.setMessage(message).setTitle(title); + builder.setPositiveButton( + "OK", + (dialog, id) -> dialog.cancel()); + AlertDialog dialog = builder.create(); + dialog.show(); }); } @@ -492,18 +458,14 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC final Activity activity = getActivity(); io = new GodotIO(activity); - io.unique_id = Secure.getString(activity.getContentResolver(), Secure.ANDROID_ID); GodotLib.io = io; netUtils = new GodotNetUtils(activity); + tts = new GodotTTS(activity); mSensorManager = (SensorManager)activity.getSystemService(Context.SENSOR_SERVICE); mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); - mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME); mGravity = mSensorManager.getDefaultSensor(Sensor.TYPE_GRAVITY); - mSensorManager.registerListener(this, mGravity, SensorManager.SENSOR_DELAY_GAME); mMagnetometer = mSensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD); - mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_GAME); mGyroscope = mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE); - mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME); GodotLib.initialize(activity, this, activity.getAssets(), use_apk_expansion); @@ -534,31 +496,26 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC String main_pack_md5 = null; String main_pack_key = null; - List<String> new_args = new LinkedList<String>(); + List<String> new_args = new LinkedList<>(); for (int i = 0; i < command_line.length; i++) { boolean has_extra = i < command_line.length - 1; if (command_line[i].equals(XRMode.REGULAR.cmdLineArg)) { xrMode = XRMode.REGULAR; - } else if (command_line[i].equals(XRMode.OVR.cmdLineArg)) { - xrMode = XRMode.OVR; - } else if (command_line[i].equals("--use_depth_32")) { - use_32_bits = true; + } else if (command_line[i].equals(XRMode.OPENXR.cmdLineArg)) { + xrMode = XRMode.OPENXR; } else if (command_line[i].equals("--debug_opengl")) { use_debug_opengl = true; } else if (command_line[i].equals("--use_immersive")) { use_immersive = true; - if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) { // check if the application runs on an android 4.4+ - window.getDecorView().setSystemUiVisibility( - View.SYSTEM_UI_FLAG_LAYOUT_STABLE | - View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION | - View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN | - View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | // hide nav bar - View.SYSTEM_UI_FLAG_FULLSCREEN | // hide status bar - View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY); - - UiChangeListener(); - } + window.getDecorView().setSystemUiVisibility( + View.SYSTEM_UI_FLAG_LAYOUT_STABLE | + View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION | + View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN | + View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | // hide nav bar + View.SYSTEM_UI_FLAG_FULLSCREEN | // hide status bar + View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY); + UiChangeListener(); } else if (command_line[i].equals("--use_apk_expansion")) { use_apk_expansion = true; } else if (has_extra && command_line[i].equals("--apk_expansion_md5")) { @@ -614,8 +571,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC if (!pack_valid) { Intent notifierIntent = new Intent(activity, activity.getClass()); - notifierIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK | - Intent.FLAG_ACTIVITY_CLEAR_TOP); + notifierIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK | Intent.FLAG_ACTIVITY_CLEAR_TOP); PendingIntent pendingIntent = PendingIntent.getActivity(activity, 0, notifierIntent, PendingIntent.FLAG_UPDATE_CURRENT); @@ -678,8 +634,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC super.onDestroy(); - // TODO: This is a temp solution. The proper fix will involve tracking down and properly shutting down each - // native Godot components that is started in Godot#onVideoInit. forceQuit(); } @@ -703,15 +657,18 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } } - public String getClipboard() { - String copiedText = ""; - - if (mClipboard.getPrimaryClip() != null) { - ClipData.Item item = mClipboard.getPrimaryClip().getItemAt(0); - copiedText = item.getText().toString(); - } + public boolean hasClipboard() { + return mClipboard.hasPrimaryClip(); + } - return copiedText; + public String getClipboard() { + ClipData clipData = mClipboard.getPrimaryClip(); + if (clipData == null) + return ""; + CharSequence text = clipData.getItemAt(0).getText(); + if (text == null) + return ""; + return text.toString(); } public void setClipboard(String p_text) { @@ -737,7 +694,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_GAME); mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME); - if (use_immersive && Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) { // check if the application runs on an android 4.4+ + if (use_immersive) { Window window = getActivity().getWindow(); window.getDecorView().setSystemUiVisibility( View.SYSTEM_UI_FLAG_LAYOUT_STABLE | @@ -755,66 +712,91 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC public void UiChangeListener() { final View decorView = getActivity().getWindow().getDecorView(); - decorView.setOnSystemUiVisibilityChangeListener(new View.OnSystemUiVisibilityChangeListener() { - @Override - public void onSystemUiVisibilityChange(int visibility) { - if ((visibility & View.SYSTEM_UI_FLAG_FULLSCREEN) == 0) { - if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) { - decorView.setSystemUiVisibility( - View.SYSTEM_UI_FLAG_LAYOUT_STABLE | - View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION | - View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN | - View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | - View.SYSTEM_UI_FLAG_FULLSCREEN | - View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY); - } - } + decorView.setOnSystemUiVisibilityChangeListener(visibility -> { + if ((visibility & View.SYSTEM_UI_FLAG_FULLSCREEN) == 0) { + decorView.setSystemUiVisibility( + View.SYSTEM_UI_FLAG_LAYOUT_STABLE | + View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION | + View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN | + View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | + View.SYSTEM_UI_FLAG_FULLSCREEN | + View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY); } }); } - @Override - public void onSensorChanged(SensorEvent event) { + public float[] getRotatedValues(float values[]) { + if (values == null || values.length != 3) { + return values; + } + Display display = ((WindowManager)getActivity().getSystemService(WINDOW_SERVICE)).getDefaultDisplay(); int displayRotation = display.getRotation(); - float[] adjustedValues = new float[3]; - final int axisSwap[][] = { - { 1, -1, 0, 1 }, // ROTATION_0 - { -1, -1, 1, 0 }, // ROTATION_90 - { -1, 1, 0, 1 }, // ROTATION_180 - { 1, 1, 1, 0 } - }; // ROTATION_270 + float[] rotatedValues = new float[3]; + switch (displayRotation) { + case Surface.ROTATION_0: + rotatedValues[0] = values[0]; + rotatedValues[1] = values[1]; + rotatedValues[2] = values[2]; + break; + case Surface.ROTATION_90: + rotatedValues[0] = -values[1]; + rotatedValues[1] = values[0]; + rotatedValues[2] = values[2]; + break; + case Surface.ROTATION_180: + rotatedValues[0] = -values[0]; + rotatedValues[1] = -values[1]; + rotatedValues[2] = values[2]; + break; + case Surface.ROTATION_270: + rotatedValues[0] = values[1]; + rotatedValues[1] = -values[0]; + rotatedValues[2] = values[2]; + break; + } - final int[] as = axisSwap[displayRotation]; - adjustedValues[0] = (float)as[0] * event.values[as[2]]; - adjustedValues[1] = (float)as[1] * event.values[as[3]]; - adjustedValues[2] = event.values[2]; + return rotatedValues; + } - final float x = adjustedValues[0]; - final float y = adjustedValues[1]; - final float z = adjustedValues[2]; + @Override + public void onSensorChanged(SensorEvent event) { + if (mRenderView == null) { + return; + } final int typeOfSensor = event.sensor.getType(); - if (mRenderView != null) { - mRenderView.queueOnRenderThread(new Runnable() { - @Override - public void run() { - if (typeOfSensor == Sensor.TYPE_ACCELEROMETER) { - GodotLib.accelerometer(-x, y, -z); - } - if (typeOfSensor == Sensor.TYPE_GRAVITY) { - GodotLib.gravity(-x, y, -z); - } - if (typeOfSensor == Sensor.TYPE_MAGNETIC_FIELD) { - GodotLib.magnetometer(-x, y, -z); - } - if (typeOfSensor == Sensor.TYPE_GYROSCOPE) { - GodotLib.gyroscope(x, -y, z); - } - } - }); + switch (typeOfSensor) { + case Sensor.TYPE_ACCELEROMETER: { + float[] rotatedValues = getRotatedValues(event.values); + mRenderView.queueOnRenderThread(() -> { + GodotLib.accelerometer(-rotatedValues[0], -rotatedValues[1], -rotatedValues[2]); + }); + break; + } + case Sensor.TYPE_GRAVITY: { + float[] rotatedValues = getRotatedValues(event.values); + mRenderView.queueOnRenderThread(() -> { + GodotLib.gravity(-rotatedValues[0], -rotatedValues[1], -rotatedValues[2]); + }); + break; + } + case Sensor.TYPE_MAGNETIC_FIELD: { + float[] rotatedValues = getRotatedValues(event.values); + mRenderView.queueOnRenderThread(() -> { + GodotLib.magnetometer(-rotatedValues[0], -rotatedValues[1], -rotatedValues[2]); + }); + break; + } + case Sensor.TYPE_GYROSCOPE: { + float[] rotatedValues = getRotatedValues(event.values); + mRenderView.queueOnRenderThread(() -> { + GodotLib.gyroscope(rotatedValues[0], rotatedValues[1], rotatedValues[2]); + }); + break; + } } } @@ -847,12 +829,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } if (shouldQuit && mRenderView != null) { - mRenderView.queueOnRenderThread(new Runnable() { - @Override - public void run() { - GodotLib.back(); - } - }); + mRenderView.queueOnRenderThread(GodotLib::back); } } @@ -874,7 +851,13 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } private void forceQuit() { - System.exit(0); + // TODO: This is a temp solution. The proper fix will involve tracking down and properly shutting down each + // native Godot components that is started in Godot#onVideoInit. + runOnUiThread(() -> { + if (godotHost != null) { + godotHost.onGodotForceQuit(this); + } + }); } private boolean obbIsCorrupted(String f, String main_pack_md5) { @@ -897,10 +880,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC byte[] messageDigest = complete.digest(); // Create Hex String - StringBuffer hexString = new StringBuffer(); - for (int i = 0; i < messageDigest.length; i++) { - String s = Integer.toHexString(0xFF & messageDigest[i]); - + StringBuilder hexString = new StringBuilder(); + for (byte b : messageDigest) { + String s = Integer.toHexString(0xFF & b); if (s.length() == 1) { s = "0" + s; } @@ -918,33 +900,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } } - public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) { - String s = event.getCharacters(); - if (s == null || s.length() == 0) - return false; - - final char[] cc = s.toCharArray(); - int cnt = 0; - for (int i = cc.length; --i >= 0; cnt += cc[i] != 0 ? 1 : 0) - ; - if (cnt == 0) - return false; - mRenderView.queueOnRenderThread(new Runnable() { - // This method will be called on the rendering thread: - public void run() { - for (int i = 0, n = cc.length; i < n; i++) { - int keyCode; - if ((keyCode = cc[i]) != 0) { - // Simulate key down and up... - GodotLib.key(0, 0, keyCode, true); - GodotLib.key(0, 0, keyCode, false); - } - } - } - }); - return true; - } - public boolean requestPermission(String p_name) { return PermissionsUtil.requestPermission(p_name, getActivity()); } @@ -1050,6 +1005,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC mProgressFraction.setText(Helpers.getDownloadProgressString(progress.mOverallProgress, progress.mOverallTotal)); } + public void initInputDevices() { mRenderView.initInputDevices(); } @@ -1058,4 +1014,13 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC private GodotRenderView getRenderView() { // used by native side to get renderView return mRenderView; } + + @Keep + private void createNewGodotInstance(String[] args) { + runOnUiThread(() -> { + if (godotHost != null) { + godotHost.onNewGodotInstanceRequested(args); + } + }); + } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java index 9784d51182..c6c5b4953d 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java index d33faab641..90a046a7a7 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -50,9 +50,9 @@ public class GodotDownloaderService extends DownloaderService { }; /** - * This public key comes from your Android Market publisher account, and it - * used by the LVL to validate responses from Market on your behalf. - */ + * This public key comes from your Android Market publisher account, and it + * used by the LVL to validate responses from Market on your behalf. + */ @Override public String getPublicKey() { SharedPreferences prefs = getApplicationContext().getSharedPreferences("app_data_keys", Context.MODE_PRIVATE); @@ -63,20 +63,20 @@ public class GodotDownloaderService extends DownloaderService { } /** - * This is used by the preference obfuscater to make sure that your - * obfuscated preferences are different than the ones used by other - * applications. - */ + * This is used by the preference obfuscater to make sure that your + * obfuscated preferences are different than the ones used by other + * applications. + */ @Override public byte[] getSALT() { return SALT; } /** - * Fill this in with the class name for your alarm receiver. We do this - * because receivers must be unique across all of Android (it's a good idea - * to make sure that your receiver is in your unique package) - */ + * Fill this in with the class name for your alarm receiver. We do this + * because receivers must be unique across all of Android (it's a good idea + * to make sure that your receiver is in your unique package) + */ @Override public String getAlarmReceiverClassName() { Log.d("GODOT", "getAlarmReceiverClassName()"); diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java index 63c91561ff..08da1b1832 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,6 +29,8 @@ /*************************************************************************/ package org.godotengine.godot; +import org.godotengine.godot.gl.GLSurfaceView; +import org.godotengine.godot.gl.GodotRenderer; import org.godotengine.godot.input.GodotGestureHandler; import org.godotengine.godot.input.GodotInputHandler; import org.godotengine.godot.utils.GLUtils; @@ -43,12 +45,15 @@ import org.godotengine.godot.xr.regular.RegularFallbackConfigChooser; import android.annotation.SuppressLint; import android.content.Context; import android.graphics.PixelFormat; -import android.opengl.GLSurfaceView; +import android.os.Build; import android.view.GestureDetector; import android.view.KeyEvent; import android.view.MotionEvent; +import android.view.PointerIcon; import android.view.SurfaceView; +import androidx.annotation.Keep; + /** * A simple GLSurfaceView sub-class that demonstrate how to perform * OpenGL ES 2.0 rendering into a GL Surface. Note the following important @@ -72,18 +77,20 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView private final GodotInputHandler inputHandler; private final GestureDetector detector; private final GodotRenderer godotRenderer; + private PointerIcon pointerIcon; - public GodotGLRenderView(Context context, Godot godot, XRMode xrMode, boolean p_use_32_bits, - boolean p_use_debug_opengl) { + public GodotGLRenderView(Context context, Godot godot, XRMode xrMode, boolean p_use_debug_opengl) { super(context); - GLUtils.use_32 = p_use_32_bits; GLUtils.use_debug_opengl = p_use_debug_opengl; this.godot = godot; this.inputHandler = new GodotInputHandler(this); this.detector = new GestureDetector(context, new GodotGestureHandler(this)); this.godotRenderer = new GodotRenderer(); - init(xrMode, false, 16, 0); + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) { + pointerIcon = PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT); + } + init(xrMode, false); } @Override @@ -149,11 +156,26 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView return inputHandler.onGenericMotionEvent(event); } - private void init(XRMode xrMode, boolean translucent, int depth, int stencil) { + /** + * called from JNI to change pointer icon + */ + @Keep + public void setPointerIcon(int pointerType) { + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) { + pointerIcon = PointerIcon.getSystemIcon(getContext(), pointerType); + } + } + + @Override + public PointerIcon onResolvePointerIcon(MotionEvent me, int pointerIndex) { + return pointerIcon; + } + + private void init(XRMode xrMode, boolean translucent) { setPreserveEGLContextOnPause(true); setFocusableInTouchMode(true); switch (xrMode) { - case OVR: + case OPENXR: // Replace the default egl config chooser. setEGLConfigChooser(new OvrConfigChooser()); @@ -186,18 +208,9 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView * below. */ - if (GLUtils.use_32) { - setEGLConfigChooser(translucent ? - new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, - new RegularConfigChooser(8, 8, 8, 8, 16, stencil)) : - new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, - new RegularConfigChooser(5, 6, 5, 0, 16, stencil))); - - } else { - setEGLConfigChooser(translucent ? - new RegularConfigChooser(8, 8, 8, 8, 16, stencil) : - new RegularConfigChooser(5, 6, 5, 0, 16, stencil)); - } + setEGLConfigChooser( + new RegularFallbackConfigChooser(8, 8, 8, 8, 24, 0, + new RegularConfigChooser(8, 8, 8, 8, 16, 0))); break; } @@ -209,13 +222,10 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView public void onResume() { super.onResume(); - queueEvent(new Runnable() { - @Override - public void run() { - // Resume the renderer - godotRenderer.onActivityResumed(); - GodotLib.focusin(); - } + queueEvent(() -> { + // Resume the renderer + godotRenderer.onActivityResumed(); + GodotLib.focusin(); }); } @@ -223,13 +233,10 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView public void onPause() { super.onPause(); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.focusout(); - // Pause the renderer - godotRenderer.onActivityPaused(); - } + queueEvent(() -> { + GodotLib.focusout(); + // Pause the renderer + godotRenderer.onActivityPaused(); }); } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java b/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java index 317fd13535..2e7b67194f 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -53,4 +53,23 @@ public interface GodotHost { * Invoked on the render thread when the Godot main loop has started. */ default void onGodotMainLoopStarted() {} + + /** + * Invoked on the UI thread as the last step of the Godot instance clean up phase. + */ + default void onGodotForceQuit(Godot instance) {} + + /** + * Invoked on the UI thread when the Godot instance wants to be restarted. It's up to the host + * to perform the appropriate action(s). + */ + default void onGodotRestartRequested(Godot instance) {} + + /** + * Invoked on the UI thread when a new Godot instance is requested. It's up to the host to + * perform the appropriate action(s). + * + * @param args Arguments used to initialize the new instance. + */ + default void onNewGodotInstanceRequested(String[] args) {} } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java index c7c7c1b40c..a8e3669ac6 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,17 +30,20 @@ package org.godotengine.godot; -import org.godotengine.godot.input.*; +import org.godotengine.godot.input.GodotEditText; import android.app.Activity; -import android.content.*; +import android.content.ActivityNotFoundException; import android.content.Intent; import android.content.pm.ActivityInfo; import android.content.res.AssetManager; import android.graphics.Point; -import android.media.*; +import android.graphics.Rect; import android.net.Uri; -import android.os.*; +import android.os.Build; +import android.os.Environment; +import android.provider.Settings; +import android.text.TextUtils; import android.util.DisplayMetrics; import android.util.Log; import android.util.SparseArray; @@ -49,14 +52,17 @@ import android.view.DisplayCutout; import android.view.WindowInsets; import java.io.IOException; -import java.io.InputStream; +import java.util.List; import java.util.Locale; // Wrapper for native library public class GodotIO { - AssetManager am; - final Activity activity; + private static final String TAG = GodotIO.class.getSimpleName(); + + private final AssetManager am; + private final Activity activity; + private final String uniqueId; GodotEditText edit; final int SCREEN_LANDSCAPE = 0; @@ -68,179 +74,18 @@ public class GodotIO { final int SCREEN_SENSOR = 6; ///////////////////////// - /// FILES - ///////////////////////// - - public int last_file_id = 1; - - class AssetData { - public boolean eof = false; - public String path; - public InputStream is; - public int len; - public int pos; - } - - SparseArray<AssetData> streams; - - public int file_open(String path, boolean write) { - //System.out.printf("file_open: Attempt to Open %s\n",path); - - //Log.v("MyApp", "TRYING TO OPEN FILE: " + path); - if (write) - return -1; - - AssetData ad = new AssetData(); - - try { - ad.is = am.open(path); - - } catch (Exception e) { - //System.out.printf("Exception on file_open: %s\n",path); - return -1; - } - - try { - ad.len = ad.is.available(); - } catch (Exception e) { - System.out.printf("Exception availabling on file_open: %s\n", path); - return -1; - } - - ad.path = path; - ad.pos = 0; - ++last_file_id; - streams.put(last_file_id, ad); - - return last_file_id; - } - public int file_get_size(int id) { - if (streams.get(id) == null) { - System.out.printf("file_get_size: Invalid file id: %d\n", id); - return -1; - } - - return streams.get(id).len; - } - public void file_seek(int id, int bytes) { - if (streams.get(id) == null) { - System.out.printf("file_get_size: Invalid file id: %d\n", id); - return; - } - //seek sucks - AssetData ad = streams.get(id); - if (bytes > ad.len) - bytes = ad.len; - if (bytes < 0) - bytes = 0; - - try { - if (bytes > (int)ad.pos) { - int todo = bytes - (int)ad.pos; - while (todo > 0) { - todo -= ad.is.skip(todo); - } - ad.pos = bytes; - } else if (bytes < (int)ad.pos) { - ad.is = am.open(ad.path); - - ad.pos = bytes; - int todo = bytes; - while (todo > 0) { - todo -= ad.is.skip(todo); - } - } - - ad.eof = false; - } catch (IOException e) { - System.out.printf("Exception on file_seek: %s\n", e); - return; - } - } - - public int file_tell(int id) { - if (streams.get(id) == null) { - System.out.printf("file_read: Can't tell eof for invalid file id: %d\n", id); - return 0; - } - - AssetData ad = streams.get(id); - return ad.pos; - } - public boolean file_eof(int id) { - if (streams.get(id) == null) { - System.out.printf("file_read: Can't check eof for invalid file id: %d\n", id); - return false; - } - - AssetData ad = streams.get(id); - return ad.eof; - } - - public byte[] file_read(int id, int bytes) { - if (streams.get(id) == null) { - System.out.printf("file_read: Can't read invalid file id: %d\n", id); - return new byte[0]; - } - - AssetData ad = streams.get(id); - - if (ad.pos + bytes > ad.len) { - bytes = ad.len - ad.pos; - ad.eof = true; - } - - if (bytes == 0) { - return new byte[0]; - } - - byte[] buf1 = new byte[bytes]; - int r = 0; - try { - r = ad.is.read(buf1); - } catch (IOException e) { - System.out.printf("Exception on file_read: %s\n", e); - return new byte[bytes]; - } - - if (r == 0) { - return new byte[0]; - } - - ad.pos += r; - - if (r < bytes) { - byte[] buf2 = new byte[r]; - for (int i = 0; i < r; i++) - buf2[i] = buf1[i]; - return buf2; - } else { - return buf1; - } - } - - public void file_close(int id) { - if (streams.get(id) == null) { - System.out.printf("file_close: Can't close invalid file id: %d\n", id); - return; - } - - streams.remove(id); - } - - ///////////////////////// /// DIRECTORIES ///////////////////////// - class AssetDir { + static class AssetDir { public String[] files; public int current; public String path; } - public int last_dir_id = 1; + private int last_dir_id = 1; - SparseArray<AssetDir> dirs; + private final SparseArray<AssetDir> dirs; public int dir_open(String path) { AssetDir ad = new AssetDir(); @@ -259,7 +104,6 @@ public class GodotIO { return -1; } - //System.out.printf("Opened dir: %s\n",path); ++last_dir_id; dirs.put(last_dir_id, ad); @@ -322,98 +166,14 @@ public class GodotIO { GodotIO(Activity p_activity) { am = p_activity.getAssets(); activity = p_activity; - //streams = new HashMap<Integer, AssetData>(); - streams = new SparseArray<AssetData>(); - dirs = new SparseArray<AssetDir>(); - } - - ///////////////////////// - // AUDIO - ///////////////////////// - - private Object buf; - private Thread mAudioThread; - private AudioTrack mAudioTrack; - - public Object audioInit(int sampleRate, int desiredFrames) { - int channelConfig = AudioFormat.CHANNEL_OUT_STEREO; - int audioFormat = AudioFormat.ENCODING_PCM_16BIT; - int frameSize = 4; - - System.out.printf("audioInit: initializing audio:\n"); - - //Log.v("Godot", "Godot audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + ((float)sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer"); - - // Let the user pick a larger buffer if they really want -- but ye - // gods they probably shouldn't, the minimums are horrifyingly high - // latency already - desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize); - - mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate, - channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM); - - audioStartThread(); - - //Log.v("Godot", "Godot audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + ((float)mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer"); - - buf = new short[desiredFrames * 2]; - return buf; - } - - public void audioStartThread() { - mAudioThread = new Thread(new Runnable() { - public void run() { - mAudioTrack.play(); - GodotLib.audio(); - } - }); - - // I'd take REALTIME if I could get it! - mAudioThread.setPriority(Thread.MAX_PRIORITY); - mAudioThread.start(); - } - - public void audioWriteShortBuffer(short[] buffer) { - for (int i = 0; i < buffer.length;) { - int result = mAudioTrack.write(buffer, i, buffer.length - i); - if (result > 0) { - i += result; - } else if (result == 0) { - try { - Thread.sleep(1); - } catch (InterruptedException e) { - // Nom nom - } - } else { - Log.w("Godot", "Godot audio: error return from write(short)"); - return; - } - } - } - - public void audioQuit() { - if (mAudioThread != null) { - try { - mAudioThread.join(); - } catch (Exception e) { - Log.v("Godot", "Problem stopping audio thread: " + e); - } - mAudioThread = null; - - //Log.v("Godot", "Finished waiting for audio thread"); + dirs = new SparseArray<>(); + String androidId = Settings.Secure.getString(activity.getContentResolver(), + Settings.Secure.ANDROID_ID); + if (androidId == null) { + androidId = ""; } - if (mAudioTrack != null) { - mAudioTrack.stop(); - mAudioTrack = null; - } - } - - public void audioPause(boolean p_pause) { - if (p_pause) - mAudioTrack.pause(); - else - mAudioTrack.play(); + uniqueId = androidId; } ///////////////////////// @@ -422,7 +182,6 @@ public class GodotIO { public int openURI(String p_uri) { try { - Log.v("MyApp", "TRYING TO OPEN URI: " + p_uri); String path = p_uri; String type = ""; if (path.startsWith("/")) { @@ -448,6 +207,10 @@ public class GodotIO { } } + public String getCacheDir() { + return activity.getCacheDir().getAbsolutePath(); + } + public String getDataDir() { return activity.getFilesDir().getAbsolutePath(); } @@ -461,17 +224,47 @@ public class GodotIO { } public int getScreenDPI() { - DisplayMetrics metrics = activity.getApplicationContext().getResources().getDisplayMetrics(); - return (int)(metrics.density * 160f); + return activity.getResources().getDisplayMetrics().densityDpi; } - public int[] screenGetUsableRect() { + /** + * Returns bucketized density values. + */ + public float getScaledDensity() { + int densityDpi = activity.getResources().getDisplayMetrics().densityDpi; + float selectedScaledDensity; + if (densityDpi >= DisplayMetrics.DENSITY_XXXHIGH) { + selectedScaledDensity = 4.0f; + } else if (densityDpi >= DisplayMetrics.DENSITY_XXHIGH) { + selectedScaledDensity = 3.0f; + } else if (densityDpi >= DisplayMetrics.DENSITY_XHIGH) { + selectedScaledDensity = 2.0f; + } else if (densityDpi >= DisplayMetrics.DENSITY_HIGH) { + selectedScaledDensity = 1.5f; + } else if (densityDpi >= DisplayMetrics.DENSITY_MEDIUM) { + selectedScaledDensity = 1.0f; + } else { + selectedScaledDensity = 0.75f; + } + Log.d(TAG, "Selected scaled density: " + selectedScaledDensity); + return selectedScaledDensity; + } + + public double getScreenRefreshRate(double fallback) { + Display display = activity.getWindowManager().getDefaultDisplay(); + if (display != null) { + return display.getRefreshRate(); + } + return fallback; + } + + public int[] getDisplaySafeArea() { DisplayMetrics metrics = activity.getResources().getDisplayMetrics(); Display display = activity.getWindowManager().getDefaultDisplay(); Point size = new Point(); display.getRealSize(size); - int result[] = { 0, 0, size.x, size.y }; + int[] result = { 0, 0, size.x, size.y }; if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) { WindowInsets insets = activity.getWindow().getDecorView().getRootWindowInsets(); DisplayCutout cutout = insets.getDisplayCutout(); @@ -487,18 +280,37 @@ public class GodotIO { return result; } + public int[] getDisplayCutouts() { + if (Build.VERSION.SDK_INT < Build.VERSION_CODES.P) + return new int[0]; + DisplayCutout cutout = activity.getWindow().getDecorView().getRootWindowInsets().getDisplayCutout(); + if (cutout == null) + return new int[0]; + List<Rect> rects = cutout.getBoundingRects(); + int cutouts = rects.size(); + int[] result = new int[cutouts * 4]; + int index = 0; + for (Rect rect : rects) { + result[index++] = rect.left; + result[index++] = rect.top; + result[index++] = rect.width(); + result[index++] = rect.height(); + } + return result; + } + public void showKeyboard(String p_existing_text, boolean p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) { if (edit != null) edit.showKeyboard(p_existing_text, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end); //InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE); //inputMgr.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0); - }; + } public void hideKeyboard() { if (edit != null) edit.hideKeyboard(); - }; + } public void setScreenOrientation(int p_orientation) { switch (p_orientation) { @@ -527,7 +339,34 @@ public class GodotIO { } public int getScreenOrientation() { - return activity.getRequestedOrientation(); + int orientation = activity.getRequestedOrientation(); + switch (orientation) { + case ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE: + return SCREEN_LANDSCAPE; + case ActivityInfo.SCREEN_ORIENTATION_PORTRAIT: + return SCREEN_PORTRAIT; + case ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE: + return SCREEN_REVERSE_LANDSCAPE; + case ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT: + return SCREEN_REVERSE_PORTRAIT; + case ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE: + case ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE: + return SCREEN_SENSOR_LANDSCAPE; + case ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT: + case ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT: + return SCREEN_SENSOR_PORTRAIT; + case ActivityInfo.SCREEN_ORIENTATION_SENSOR: + case ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR: + case ActivityInfo.SCREEN_ORIENTATION_FULL_USER: + return SCREEN_SENSOR; + case ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED: + case ActivityInfo.SCREEN_ORIENTATION_USER: + case ActivityInfo.SCREEN_ORIENTATION_BEHIND: + case ActivityInfo.SCREEN_ORIENTATION_NOSENSOR: + case ActivityInfo.SCREEN_ORIENTATION_LOCKED: + default: + return -1; + } } public void setEdit(GodotEditText _edit) { @@ -543,51 +382,58 @@ public class GodotIO { public static final int SYSTEM_DIR_PICTURES = 6; public static final int SYSTEM_DIR_RINGTONES = 7; - public String getSystemDir(int idx) { - String what = ""; + public String getSystemDir(int idx, boolean shared_storage) { + String what; switch (idx) { - case SYSTEM_DIR_DESKTOP: { - //what=Environment.DIRECTORY_DOCUMENTS; - what = Environment.DIRECTORY_DOWNLOADS; + case SYSTEM_DIR_DESKTOP: + default: { + what = null; // This leads to the app specific external root directory. } break; + case SYSTEM_DIR_DCIM: { what = Environment.DIRECTORY_DCIM; - } break; + case SYSTEM_DIR_DOCUMENTS: { - what = Environment.DIRECTORY_DOWNLOADS; - //what=Environment.DIRECTORY_DOCUMENTS; + what = Environment.DIRECTORY_DOCUMENTS; } break; + case SYSTEM_DIR_DOWNLOADS: { what = Environment.DIRECTORY_DOWNLOADS; - } break; + case SYSTEM_DIR_MOVIES: { what = Environment.DIRECTORY_MOVIES; - } break; + case SYSTEM_DIR_MUSIC: { what = Environment.DIRECTORY_MUSIC; } break; + case SYSTEM_DIR_PICTURES: { what = Environment.DIRECTORY_PICTURES; } break; + case SYSTEM_DIR_RINGTONES: { what = Environment.DIRECTORY_RINGTONES; - } break; } - if (what.equals("")) - return ""; - return Environment.getExternalStoragePublicDirectory(what).getAbsolutePath(); + if (shared_storage) { + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) { + Log.w(TAG, "Shared storage access is limited on Android 10 and higher."); + } + if (TextUtils.isEmpty(what)) { + return Environment.getExternalStorageDirectory().getAbsolutePath(); + } else { + return Environment.getExternalStoragePublicDirectory(what).getAbsolutePath(); + } + } else { + return activity.getExternalFilesDir(what).getAbsolutePath(); + } } - protected static final String PREFS_FILE = "device_id.xml"; - protected static final String PREFS_DEVICE_ID = "device_id"; - - public static String unique_id = ""; public String getUniqueID() { - return unique_id; + return uniqueId; } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java index 534a50e9ed..1f8f8c82a6 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,11 +30,12 @@ package org.godotengine.godot; +import org.godotengine.godot.gl.GodotRenderer; + import android.app.Activity; import android.hardware.SensorEvent; import android.view.Surface; -import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.opengles.GL10; /** @@ -69,16 +70,15 @@ public class GodotLib { * @param p_surface * @param p_width * @param p_height - * @see android.opengl.GLSurfaceView.Renderer#onSurfaceChanged(GL10, int, int) + * @see org.godotengine.godot.gl.GLSurfaceView.Renderer#onSurfaceChanged(GL10, int, int) */ public static native void resize(Surface p_surface, int p_width, int p_height); /** * Invoked on the render thread when the underlying Android surface is created or recreated. * @param p_surface - * @param p_32_bits */ - public static native void newcontext(Surface p_surface, boolean p_32_bits); + public static native void newcontext(Surface p_surface); /** * Forward {@link Activity#onBackPressed()} event from the main thread to the GL thread. @@ -87,9 +87,14 @@ public class GodotLib { /** * Invoked on the GL thread to draw the current frame. - * @see android.opengl.GLSurfaceView.Renderer#onDrawFrame(GL10) + * @see org.godotengine.godot.gl.GLSurfaceView.Renderer#onDrawFrame(GL10) + */ + public static native boolean step(); + + /** + * TTS callback. */ - public static native void step(); + public static native void ttsCallback(int event, int id, int pos); /** * Forward touch events from the main thread to the GL thread. @@ -175,11 +180,6 @@ public class GodotLib { public static native void focusout(); /** - * Invoked when the audio thread is started. - */ - public static native void audio(); - - /** * Used to access Godot global properties. * @param p_key Property key * @return String value of the property diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java index 2047c88070..cb63fd885f 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,16 +35,18 @@ import org.godotengine.godot.input.GodotInputHandler; import android.view.SurfaceView; public interface GodotRenderView { - abstract public SurfaceView getView(); + SurfaceView getView(); - abstract public void initInputDevices(); + void initInputDevices(); - abstract public void queueOnRenderThread(Runnable event); + void queueOnRenderThread(Runnable event); - abstract public void onActivityPaused(); - abstract public void onActivityResumed(); + void onActivityPaused(); + void onActivityResumed(); - abstract public void onBackPressed(); + void onBackPressed(); - abstract public GodotInputHandler getInputHandler(); + GodotInputHandler getInputHandler(); + + void setPointerIcon(int pointerType); } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java index 2e59dbc0d0..c386a2d2eb 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,17 +37,21 @@ import org.godotengine.godot.vulkan.VkSurfaceView; import android.annotation.SuppressLint; import android.content.Context; +import android.os.Build; import android.view.GestureDetector; -import android.view.InputDevice; import android.view.KeyEvent; import android.view.MotionEvent; +import android.view.PointerIcon; import android.view.SurfaceView; +import androidx.annotation.Keep; + public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderView { private final Godot godot; private final GodotInputHandler mInputHandler; private final GestureDetector mGestureDetector; private final VkRenderer mRenderer; + private PointerIcon pointerIcon; public GodotVulkanRenderView(Context context, Godot godot) { super(context); @@ -56,7 +60,9 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV mInputHandler = new GodotInputHandler(this); mGestureDetector = new GestureDetector(context, new GodotGestureHandler(this)); mRenderer = new VkRenderer(); - + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) { + pointerIcon = PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT); + } setFocusableInTouchMode(true); startRenderer(mRenderer); } @@ -124,17 +130,29 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV return mInputHandler.onGenericMotionEvent(event); } + /** + * called from JNI to change pointer icon + */ + @Keep + public void setPointerIcon(int pointerType) { + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) { + pointerIcon = PointerIcon.getSystemIcon(getContext(), pointerType); + } + } + + @Override + public PointerIcon onResolvePointerIcon(MotionEvent me, int pointerIndex) { + return pointerIcon; + } + @Override public void onResume() { super.onResume(); - queueOnVkThread(new Runnable() { - @Override - public void run() { - // Resume the renderer - mRenderer.onVkResume(); - GodotLib.focusin(); - } + queueOnVkThread(() -> { + // Resume the renderer + mRenderer.onVkResume(); + GodotLib.focusin(); }); } @@ -142,13 +160,10 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV public void onPause() { super.onPause(); - queueOnVkThread(new Runnable() { - @Override - public void run() { - GodotLib.focusout(); - // Pause the renderer - mRenderer.onVkPause(); - } + queueOnVkThread(() -> { + GodotLib.focusout(); + // Pause the renderer + mRenderer.onVkPause(); }); } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/gl/EGLLogWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/gl/EGLLogWrapper.java new file mode 100644 index 0000000000..af16cfce74 --- /dev/null +++ b/platform/android/java/lib/src/org/godotengine/godot/gl/EGLLogWrapper.java @@ -0,0 +1,566 @@ +// clang-format off + +/* + * Copyright (C) 2008 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package org.godotengine.godot.gl; + +import android.opengl.GLDebugHelper; +import android.opengl.GLException; + +import java.io.IOException; +import java.io.Writer; + +import javax.microedition.khronos.egl.EGL; +import javax.microedition.khronos.egl.EGL10; +import javax.microedition.khronos.egl.EGL11; +import javax.microedition.khronos.egl.EGLConfig; +import javax.microedition.khronos.egl.EGLContext; +import javax.microedition.khronos.egl.EGLDisplay; +import javax.microedition.khronos.egl.EGLSurface; + +class EGLLogWrapper implements EGL11 { + private EGL10 mEgl10; + Writer mLog; + boolean mLogArgumentNames; + boolean mCheckError; + private int mArgCount; + + + public EGLLogWrapper(EGL egl, int configFlags, Writer log) { + mEgl10 = (EGL10) egl; + mLog = log; + mLogArgumentNames = + (GLDebugHelper.CONFIG_LOG_ARGUMENT_NAMES & configFlags) != 0; + mCheckError = + (GLDebugHelper.CONFIG_CHECK_GL_ERROR & configFlags) != 0; + } + + public boolean eglChooseConfig(EGLDisplay display, int[] attrib_list, + EGLConfig[] configs, int config_size, int[] num_config) { + begin("eglChooseConfig"); + arg("display", display); + arg("attrib_list", attrib_list); + arg("config_size", config_size); + end(); + + boolean result = mEgl10.eglChooseConfig(display, attrib_list, configs, + config_size, num_config); + arg("configs", configs); + arg("num_config", num_config); + returns(result); + checkError(); + return result; + } + + public boolean eglCopyBuffers(EGLDisplay display, EGLSurface surface, + Object native_pixmap) { + begin("eglCopyBuffers"); + arg("display", display); + arg("surface", surface); + arg("native_pixmap", native_pixmap); + end(); + + boolean result = mEgl10.eglCopyBuffers(display, surface, native_pixmap); + returns(result); + checkError(); + return result; + } + + public EGLContext eglCreateContext(EGLDisplay display, EGLConfig config, + EGLContext share_context, int[] attrib_list) { + begin("eglCreateContext"); + arg("display", display); + arg("config", config); + arg("share_context", share_context); + arg("attrib_list", attrib_list); + end(); + + EGLContext result = mEgl10.eglCreateContext(display, config, + share_context, attrib_list); + returns(result); + checkError(); + return result; + } + + public EGLSurface eglCreatePbufferSurface(EGLDisplay display, + EGLConfig config, int[] attrib_list) { + begin("eglCreatePbufferSurface"); + arg("display", display); + arg("config", config); + arg("attrib_list", attrib_list); + end(); + + EGLSurface result = mEgl10.eglCreatePbufferSurface(display, config, + attrib_list); + returns(result); + checkError(); + return result; + } + + public EGLSurface eglCreatePixmapSurface(EGLDisplay display, + EGLConfig config, Object native_pixmap, int[] attrib_list) { + begin("eglCreatePixmapSurface"); + arg("display", display); + arg("config", config); + arg("native_pixmap", native_pixmap); + arg("attrib_list", attrib_list); + end(); + + EGLSurface result = mEgl10.eglCreatePixmapSurface(display, config, + native_pixmap, attrib_list); + returns(result); + checkError(); + return result; + } + + public EGLSurface eglCreateWindowSurface(EGLDisplay display, + EGLConfig config, Object native_window, int[] attrib_list) { + begin("eglCreateWindowSurface"); + arg("display", display); + arg("config", config); + arg("native_window", native_window); + arg("attrib_list", attrib_list); + end(); + + EGLSurface result = mEgl10.eglCreateWindowSurface(display, config, + native_window, attrib_list); + returns(result); + checkError(); + return result; + } + + public boolean eglDestroyContext(EGLDisplay display, EGLContext context) { + begin("eglDestroyContext"); + arg("display", display); + arg("context", context); + end(); + + boolean result = mEgl10.eglDestroyContext(display, context); + returns(result); + checkError(); + return result; + } + + public boolean eglDestroySurface(EGLDisplay display, EGLSurface surface) { + begin("eglDestroySurface"); + arg("display", display); + arg("surface", surface); + end(); + + boolean result = mEgl10.eglDestroySurface(display, surface); + returns(result); + checkError(); + return result; + } + + public boolean eglGetConfigAttrib(EGLDisplay display, EGLConfig config, + int attribute, int[] value) { + begin("eglGetConfigAttrib"); + arg("display", display); + arg("config", config); + arg("attribute", attribute); + end(); + boolean result = mEgl10.eglGetConfigAttrib(display, config, attribute, + value); + arg("value", value); + returns(result); + checkError(); + return false; + } + + public boolean eglGetConfigs(EGLDisplay display, EGLConfig[] configs, + int config_size, int[] num_config) { + begin("eglGetConfigs"); + arg("display", display); + arg("config_size", config_size); + end(); + + boolean result = mEgl10.eglGetConfigs(display, configs, config_size, + num_config); + arg("configs", configs); + arg("num_config", num_config); + returns(result); + checkError(); + return result; + } + + public EGLContext eglGetCurrentContext() { + begin("eglGetCurrentContext"); + end(); + + EGLContext result = mEgl10.eglGetCurrentContext(); + returns(result); + + checkError(); + return result; + } + + public EGLDisplay eglGetCurrentDisplay() { + begin("eglGetCurrentDisplay"); + end(); + + EGLDisplay result = mEgl10.eglGetCurrentDisplay(); + returns(result); + + checkError(); + return result; + } + + public EGLSurface eglGetCurrentSurface(int readdraw) { + begin("eglGetCurrentSurface"); + arg("readdraw", readdraw); + end(); + + EGLSurface result = mEgl10.eglGetCurrentSurface(readdraw); + returns(result); + + checkError(); + return result; + } + + public EGLDisplay eglGetDisplay(Object native_display) { + begin("eglGetDisplay"); + arg("native_display", native_display); + end(); + + EGLDisplay result = mEgl10.eglGetDisplay(native_display); + returns(result); + + checkError(); + return result; + } + + public int eglGetError() { + begin("eglGetError"); + end(); + + int result = mEgl10.eglGetError(); + returns(getErrorString(result)); + + return result; + } + + public boolean eglInitialize(EGLDisplay display, int[] major_minor) { + begin("eglInitialize"); + arg("display", display); + end(); + boolean result = mEgl10.eglInitialize(display, major_minor); + returns(result); + arg("major_minor", major_minor); + checkError(); + return result; + } + + public boolean eglMakeCurrent(EGLDisplay display, EGLSurface draw, + EGLSurface read, EGLContext context) { + begin("eglMakeCurrent"); + arg("display", display); + arg("draw", draw); + arg("read", read); + arg("context", context); + end(); + boolean result = mEgl10.eglMakeCurrent(display, draw, read, context); + returns(result); + checkError(); + return result; + } + + public boolean eglQueryContext(EGLDisplay display, EGLContext context, + int attribute, int[] value) { + begin("eglQueryContext"); + arg("display", display); + arg("context", context); + arg("attribute", attribute); + end(); + boolean result = mEgl10.eglQueryContext(display, context, attribute, + value); + returns(value[0]); + returns(result); + checkError(); + return result; + } + + public String eglQueryString(EGLDisplay display, int name) { + begin("eglQueryString"); + arg("display", display); + arg("name", name); + end(); + String result = mEgl10.eglQueryString(display, name); + returns(result); + checkError(); + return result; + } + + public boolean eglQuerySurface(EGLDisplay display, EGLSurface surface, + int attribute, int[] value) { + begin("eglQuerySurface"); + arg("display", display); + arg("surface", surface); + arg("attribute", attribute); + end(); + boolean result = mEgl10.eglQuerySurface(display, surface, attribute, + value); + returns(value[0]); + returns(result); + checkError(); + return result; + } + + public boolean eglSwapBuffers(EGLDisplay display, EGLSurface surface) { + begin("eglSwapBuffers"); + arg("display", display); + arg("surface", surface); + end(); + boolean result = mEgl10.eglSwapBuffers(display, surface); + returns(result); + checkError(); + return result; + } + + public boolean eglTerminate(EGLDisplay display) { + begin("eglTerminate"); + arg("display", display); + end(); + boolean result = mEgl10.eglTerminate(display); + returns(result); + checkError(); + return result; + } + + public boolean eglWaitGL() { + begin("eglWaitGL"); + end(); + boolean result = mEgl10.eglWaitGL(); + returns(result); + checkError(); + return result; + } + + public boolean eglWaitNative(int engine, Object bindTarget) { + begin("eglWaitNative"); + arg("engine", engine); + arg("bindTarget", bindTarget); + end(); + boolean result = mEgl10.eglWaitNative(engine, bindTarget); + returns(result); + checkError(); + return result; + } + + private void checkError() { + int eglError; + if ((eglError = mEgl10.eglGetError()) != EGL_SUCCESS) { + String errorMessage = "eglError: " + getErrorString(eglError); + logLine(errorMessage); + if (mCheckError) { + throw new GLException(eglError, errorMessage); + } + } + } + + private void logLine(String message) { + log(message + '\n'); + } + + private void log(String message) { + try { + mLog.write(message); + } catch (IOException e) { + // Ignore exception, keep on trying + } + } + + private void begin(String name) { + log(name + '('); + mArgCount = 0; + } + + private void arg(String name, String value) { + if (mArgCount++ > 0) { + log(", "); + } + if (mLogArgumentNames) { + log(name + "="); + } + log(value); + } + + private void end() { + log(");\n"); + flush(); + } + + private void flush() { + try { + mLog.flush(); + } catch (IOException e) { + mLog = null; + } + } + + private void arg(String name, int value) { + arg(name, Integer.toString(value)); + } + + private void arg(String name, Object object) { + arg(name, toString(object)); + } + + private void arg(String name, EGLDisplay object) { + if (object == EGL10.EGL_DEFAULT_DISPLAY) { + arg(name, "EGL10.EGL_DEFAULT_DISPLAY"); + } else if (object == EGL_NO_DISPLAY) { + arg(name, "EGL10.EGL_NO_DISPLAY"); + } else { + arg(name, toString(object)); + } + } + + private void arg(String name, EGLContext object) { + if (object == EGL10.EGL_NO_CONTEXT) { + arg(name, "EGL10.EGL_NO_CONTEXT"); + } else { + arg(name, toString(object)); + } + } + + private void arg(String name, EGLSurface object) { + if (object == EGL10.EGL_NO_SURFACE) { + arg(name, "EGL10.EGL_NO_SURFACE"); + } else { + arg(name, toString(object)); + } + } + + private void returns(String result) { + log(" returns " + result + ";\n"); + flush(); + } + + private void returns(int result) { + returns(Integer.toString(result)); + } + + private void returns(boolean result) { + returns(Boolean.toString(result)); + } + + private void returns(Object result) { + returns(toString(result)); + } + + private String toString(Object obj) { + if (obj == null) { + return "null"; + } else { + return obj.toString(); + } + } + + private void arg(String name, int[] arr) { + if (arr == null) { + arg(name, "null"); + } else { + arg(name, toString(arr.length, arr, 0)); + } + } + + private void arg(String name, Object[] arr) { + if (arr == null) { + arg(name, "null"); + } else { + arg(name, toString(arr.length, arr, 0)); + } + } + + private String toString(int n, int[] arr, int offset) { + StringBuilder buf = new StringBuilder(); + buf.append("{\n"); + int arrLen = arr.length; + for (int i = 0; i < n; i++) { + int index = offset + i; + buf.append(" [" + index + "] = "); + if (index < 0 || index >= arrLen) { + buf.append("out of bounds"); + } else { + buf.append(arr[index]); + } + buf.append('\n'); + } + buf.append("}"); + return buf.toString(); + } + + private String toString(int n, Object[] arr, int offset) { + StringBuilder buf = new StringBuilder(); + buf.append("{\n"); + int arrLen = arr.length; + for (int i = 0; i < n; i++) { + int index = offset + i; + buf.append(" [" + index + "] = "); + if (index < 0 || index >= arrLen) { + buf.append("out of bounds"); + } else { + buf.append(arr[index]); + } + buf.append('\n'); + } + buf.append("}"); + return buf.toString(); + } + + private static String getHex(int value) { + return "0x" + Integer.toHexString(value); + } + + public static String getErrorString(int error) { + switch (error) { + case EGL_SUCCESS: + return "EGL_SUCCESS"; + case EGL_NOT_INITIALIZED: + return "EGL_NOT_INITIALIZED"; + case EGL_BAD_ACCESS: + return "EGL_BAD_ACCESS"; + case EGL_BAD_ALLOC: + return "EGL_BAD_ALLOC"; + case EGL_BAD_ATTRIBUTE: + return "EGL_BAD_ATTRIBUTE"; + case EGL_BAD_CONFIG: + return "EGL_BAD_CONFIG"; + case EGL_BAD_CONTEXT: + return "EGL_BAD_CONTEXT"; + case EGL_BAD_CURRENT_SURFACE: + return "EGL_BAD_CURRENT_SURFACE"; + case EGL_BAD_DISPLAY: + return "EGL_BAD_DISPLAY"; + case EGL_BAD_MATCH: + return "EGL_BAD_MATCH"; + case EGL_BAD_NATIVE_PIXMAP: + return "EGL_BAD_NATIVE_PIXMAP"; + case EGL_BAD_NATIVE_WINDOW: + return "EGL_BAD_NATIVE_WINDOW"; + case EGL_BAD_PARAMETER: + return "EGL_BAD_PARAMETER"; + case EGL_BAD_SURFACE: + return "EGL_BAD_SURFACE"; + case EGL11.EGL_CONTEXT_LOST: + return "EGL_CONTEXT_LOST"; + default: + return getHex(error); + } + } +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/gl/GLSurfaceView.java b/platform/android/java/lib/src/org/godotengine/godot/gl/GLSurfaceView.java new file mode 100644 index 0000000000..8449c08b88 --- /dev/null +++ b/platform/android/java/lib/src/org/godotengine/godot/gl/GLSurfaceView.java @@ -0,0 +1,1939 @@ +// clang-format off + +/* + * Copyright (C) 2008 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package org.godotengine.godot.gl; + +import android.content.Context; +import android.opengl.EGL14; +import android.opengl.EGLExt; +import android.opengl.GLDebugHelper; +import android.util.AttributeSet; +import android.util.Log; +import android.view.SurfaceHolder; +import android.view.SurfaceView; + +import java.io.Writer; +import java.lang.ref.WeakReference; +import java.util.ArrayList; + +import javax.microedition.khronos.egl.EGL10; +import javax.microedition.khronos.egl.EGL11; +import javax.microedition.khronos.egl.EGLConfig; +import javax.microedition.khronos.egl.EGLContext; +import javax.microedition.khronos.egl.EGLDisplay; +import javax.microedition.khronos.egl.EGLSurface; +import javax.microedition.khronos.opengles.GL; +import javax.microedition.khronos.opengles.GL10; + +/** + * An implementation of SurfaceView that uses the dedicated surface for + * displaying OpenGL rendering. + * <p> + * A GLSurfaceView provides the following features: + * <p> + * <ul> + * <li>Manages a surface, which is a special piece of memory that can be + * composited into the Android view system. + * <li>Manages an EGL display, which enables OpenGL to render into a surface. + * <li>Accepts a user-provided Renderer object that does the actual rendering. + * <li>Renders on a dedicated thread to decouple rendering performance from the + * UI thread. + * <li>Supports both on-demand and continuous rendering. + * <li>Optionally wraps, traces, and/or error-checks the renderer's OpenGL calls. + * </ul> + * + * <div class="special reference"> + * <h3>Developer Guides</h3> + * <p>For more information about how to use OpenGL, read the + * <a href="{@docRoot}guide/topics/graphics/opengl.html">OpenGL</a> developer guide.</p> + * </div> + * + * <h3>Using GLSurfaceView</h3> + * <p> + * Typically you use GLSurfaceView by subclassing it and overriding one or more of the + * View system input event methods. If your application does not need to override event + * methods then GLSurfaceView can be used as-is. For the most part + * GLSurfaceView behavior is customized by calling "set" methods rather than by subclassing. + * For example, unlike a regular View, drawing is delegated to a separate Renderer object which + * is registered with the GLSurfaceView + * using the {@link #setRenderer(Renderer)} call. + * <p> + * <h3>Initializing GLSurfaceView</h3> + * All you have to do to initialize a GLSurfaceView is call {@link #setRenderer(Renderer)}. + * However, if desired, you can modify the default behavior of GLSurfaceView by calling one or + * more of these methods before calling setRenderer: + * <ul> + * <li>{@link #setDebugFlags(int)} + * <li>{@link #setEGLConfigChooser(boolean)} + * <li>{@link #setEGLConfigChooser(EGLConfigChooser)} + * <li>{@link #setEGLConfigChooser(int, int, int, int, int, int)} + * <li>{@link #setGLWrapper(GLWrapper)} + * </ul> + * <p> + * <h4>Specifying the android.view.Surface</h4> + * By default GLSurfaceView will create a PixelFormat.RGB_888 format surface. If a translucent + * surface is required, call getHolder().setFormat(PixelFormat.TRANSLUCENT). + * The exact format of a TRANSLUCENT surface is device dependent, but it will be + * a 32-bit-per-pixel surface with 8 bits per component. + * <p> + * <h4>Choosing an EGL Configuration</h4> + * A given Android device may support multiple EGLConfig rendering configurations. + * The available configurations may differ in how many channels of data are present, as + * well as how many bits are allocated to each channel. Therefore, the first thing + * GLSurfaceView has to do when starting to render is choose what EGLConfig to use. + * <p> + * By default GLSurfaceView chooses a EGLConfig that has an RGB_888 pixel format, + * with at least a 16-bit depth buffer and no stencil. + * <p> + * If you would prefer a different EGLConfig + * you can override the default behavior by calling one of the + * setEGLConfigChooser methods. + * <p> + * <h4>Debug Behavior</h4> + * You can optionally modify the behavior of GLSurfaceView by calling + * one or more of the debugging methods {@link #setDebugFlags(int)}, + * and {@link #setGLWrapper}. These methods may be called before and/or after setRenderer, but + * typically they are called before setRenderer so that they take effect immediately. + * <p> + * <h4>Setting a Renderer</h4> + * Finally, you must call {@link #setRenderer} to register a {@link Renderer}. + * The renderer is + * responsible for doing the actual OpenGL rendering. + * <p> + * <h3>Rendering Mode</h3> + * Once the renderer is set, you can control whether the renderer draws + * continuously or on-demand by calling + * {@link #setRenderMode}. The default is continuous rendering. + * <p> + * <h3>Activity Life-cycle</h3> + * A GLSurfaceView must be notified when to pause and resume rendering. GLSurfaceView clients + * are required to call {@link #onPause()} when the activity stops and + * {@link #onResume()} when the activity starts. These calls allow GLSurfaceView to + * pause and resume the rendering thread, and also allow GLSurfaceView to release and recreate + * the OpenGL display. + * <p> + * <h3>Handling events</h3> + * <p> + * To handle an event you will typically subclass GLSurfaceView and override the + * appropriate method, just as you would with any other View. However, when handling + * the event, you may need to communicate with the Renderer object + * that's running in the rendering thread. You can do this using any + * standard Java cross-thread communication mechanism. In addition, + * one relatively easy way to communicate with your renderer is + * to call + * {@link #queueEvent(Runnable)}. For example: + * <pre class="prettyprint"> + * class MyGLSurfaceView extends GLSurfaceView { + * + * private MyRenderer mMyRenderer; + * + * public void start() { + * mMyRenderer = ...; + * setRenderer(mMyRenderer); + * } + * + * public boolean onKeyDown(int keyCode, KeyEvent event) { + * if (keyCode == KeyEvent.KEYCODE_DPAD_CENTER) { + * queueEvent(new Runnable() { + * // This method will be called on the rendering + * // thread: + * public void run() { + * mMyRenderer.handleDpadCenter(); + * }}); + * return true; + * } + * return super.onKeyDown(keyCode, event); + * } + * } + * </pre> + * + */ +public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback2 { + private final static String TAG = "GLSurfaceView"; + private final static boolean LOG_ATTACH_DETACH = false; + private final static boolean LOG_THREADS = false; + private final static boolean LOG_PAUSE_RESUME = false; + private final static boolean LOG_SURFACE = false; + private final static boolean LOG_RENDERER = false; + private final static boolean LOG_RENDERER_DRAW_FRAME = false; + private final static boolean LOG_EGL = false; + /** + * The renderer only renders + * when the surface is created, or when {@link #requestRender} is called. + * + * @see #getRenderMode() + * @see #setRenderMode(int) + * @see #requestRender() + */ + public final static int RENDERMODE_WHEN_DIRTY = 0; + /** + * The renderer is called + * continuously to re-render the scene. + * + * @see #getRenderMode() + * @see #setRenderMode(int) + */ + public final static int RENDERMODE_CONTINUOUSLY = 1; + + /** + * Check glError() after every GL call and throw an exception if glError indicates + * that an error has occurred. This can be used to help track down which OpenGL ES call + * is causing an error. + * + * @see #getDebugFlags + * @see #setDebugFlags + */ + public final static int DEBUG_CHECK_GL_ERROR = 1; + + /** + * Log GL calls to the system log at "verbose" level with tag "GLSurfaceView". + * + * @see #getDebugFlags + * @see #setDebugFlags + */ + public final static int DEBUG_LOG_GL_CALLS = 2; + + /** + * Standard View constructor. In order to render something, you + * must call {@link #setRenderer} to register a renderer. + */ + public GLSurfaceView(Context context) { + super(context); + init(); + } + + /** + * Standard View constructor. In order to render something, you + * must call {@link #setRenderer} to register a renderer. + */ + public GLSurfaceView(Context context, AttributeSet attrs) { + super(context, attrs); + init(); + } + + @Override + protected void finalize() throws Throwable { + try { + if (mGLThread != null) { + // GLThread may still be running if this view was never + // attached to a window. + mGLThread.requestExitAndWait(); + } + } finally { + super.finalize(); + } + } + + private void init() { + // Install a SurfaceHolder.Callback so we get notified when the + // underlying surface is created and destroyed + SurfaceHolder holder = getHolder(); + holder.addCallback(this); + // setFormat is done by SurfaceView in SDK 2.3 and newer. Uncomment + // this statement if back-porting to 2.2 or older: + // holder.setFormat(PixelFormat.RGB_565); + // + // setType is not needed for SDK 2.0 or newer. Uncomment this + // statement if back-porting this code to older SDKs. + // holder.setType(SurfaceHolder.SURFACE_TYPE_GPU); + } + + /** + * Set the glWrapper. If the glWrapper is not null, its + * {@link GLWrapper#wrap(GL)} method is called + * whenever a surface is created. A GLWrapper can be used to wrap + * the GL object that's passed to the renderer. Wrapping a GL + * object enables examining and modifying the behavior of the + * GL calls made by the renderer. + * <p> + * Wrapping is typically used for debugging purposes. + * <p> + * The default value is null. + * @param glWrapper the new GLWrapper + */ + public void setGLWrapper(GLWrapper glWrapper) { + mGLWrapper = glWrapper; + } + + /** + * Set the debug flags to a new value. The value is + * constructed by OR-together zero or more + * of the DEBUG_CHECK_* constants. The debug flags take effect + * whenever a surface is created. The default value is zero. + * @param debugFlags the new debug flags + * @see #DEBUG_CHECK_GL_ERROR + * @see #DEBUG_LOG_GL_CALLS + */ + public void setDebugFlags(int debugFlags) { + mDebugFlags = debugFlags; + } + + /** + * Get the current value of the debug flags. + * @return the current value of the debug flags. + */ + public int getDebugFlags() { + return mDebugFlags; + } + + /** + * Control whether the EGL context is preserved when the GLSurfaceView is paused and + * resumed. + * <p> + * If set to true, then the EGL context may be preserved when the GLSurfaceView is paused. + * <p> + * Prior to API level 11, whether the EGL context is actually preserved or not + * depends upon whether the Android device can support an arbitrary number of + * EGL contexts or not. Devices that can only support a limited number of EGL + * contexts must release the EGL context in order to allow multiple applications + * to share the GPU. + * <p> + * If set to false, the EGL context will be released when the GLSurfaceView is paused, + * and recreated when the GLSurfaceView is resumed. + * <p> + * + * The default is false. + * + * @param preserveOnPause preserve the EGL context when paused + */ + public void setPreserveEGLContextOnPause(boolean preserveOnPause) { + mPreserveEGLContextOnPause = preserveOnPause; + } + + /** + * @return true if the EGL context will be preserved when paused + */ + public boolean getPreserveEGLContextOnPause() { + return mPreserveEGLContextOnPause; + } + + /** + * Set the renderer associated with this view. Also starts the thread that + * will call the renderer, which in turn causes the rendering to start. + * <p>This method should be called once and only once in the life-cycle of + * a GLSurfaceView. + * <p>The following GLSurfaceView methods can only be called <em>before</em> + * setRenderer is called: + * <ul> + * <li>{@link #setEGLConfigChooser(boolean)} + * <li>{@link #setEGLConfigChooser(EGLConfigChooser)} + * <li>{@link #setEGLConfigChooser(int, int, int, int, int, int)} + * </ul> + * <p> + * The following GLSurfaceView methods can only be called <em>after</em> + * setRenderer is called: + * <ul> + * <li>{@link #getRenderMode()} + * <li>{@link #onPause()} + * <li>{@link #onResume()} + * <li>{@link #queueEvent(Runnable)} + * <li>{@link #requestRender()} + * <li>{@link #setRenderMode(int)} + * </ul> + * + * @param renderer the renderer to use to perform OpenGL drawing. + */ + public void setRenderer(Renderer renderer) { + checkRenderThreadState(); + if (mEGLConfigChooser == null) { + mEGLConfigChooser = new SimpleEGLConfigChooser(true); + } + if (mEGLContextFactory == null) { + mEGLContextFactory = new DefaultContextFactory(); + } + if (mEGLWindowSurfaceFactory == null) { + mEGLWindowSurfaceFactory = new DefaultWindowSurfaceFactory(); + } + mRenderer = renderer; + mGLThread = new GLThread(mThisWeakRef); + mGLThread.start(); + } + + /** + * Install a custom EGLContextFactory. + * <p>If this method is + * called, it must be called before {@link #setRenderer(Renderer)} + * is called. + * <p> + * If this method is not called, then by default + * a context will be created with no shared context and + * with a null attribute list. + */ + public void setEGLContextFactory(EGLContextFactory factory) { + checkRenderThreadState(); + mEGLContextFactory = factory; + } + + /** + * Install a custom EGLWindowSurfaceFactory. + * <p>If this method is + * called, it must be called before {@link #setRenderer(Renderer)} + * is called. + * <p> + * If this method is not called, then by default + * a window surface will be created with a null attribute list. + */ + public void setEGLWindowSurfaceFactory(EGLWindowSurfaceFactory factory) { + checkRenderThreadState(); + mEGLWindowSurfaceFactory = factory; + } + + /** + * Install a custom EGLConfigChooser. + * <p>If this method is + * called, it must be called before {@link #setRenderer(Renderer)} + * is called. + * <p> + * If no setEGLConfigChooser method is called, then by default the + * view will choose an EGLConfig that is compatible with the current + * android.view.Surface, with a depth buffer depth of + * at least 16 bits. + * @param configChooser + */ + public void setEGLConfigChooser(EGLConfigChooser configChooser) { + checkRenderThreadState(); + mEGLConfigChooser = configChooser; + } + + /** + * Install a config chooser which will choose a config + * as close to 16-bit RGB as possible, with or without an optional depth + * buffer as close to 16-bits as possible. + * <p>If this method is + * called, it must be called before {@link #setRenderer(Renderer)} + * is called. + * <p> + * If no setEGLConfigChooser method is called, then by default the + * view will choose an RGB_888 surface with a depth buffer depth of + * at least 16 bits. + * + * @param needDepth + */ + public void setEGLConfigChooser(boolean needDepth) { + setEGLConfigChooser(new SimpleEGLConfigChooser(needDepth)); + } + + /** + * Install a config chooser which will choose a config + * with at least the specified depthSize and stencilSize, + * and exactly the specified redSize, greenSize, blueSize and alphaSize. + * <p>If this method is + * called, it must be called before {@link #setRenderer(Renderer)} + * is called. + * <p> + * If no setEGLConfigChooser method is called, then by default the + * view will choose an RGB_888 surface with a depth buffer depth of + * at least 16 bits. + * + */ + public void setEGLConfigChooser(int redSize, int greenSize, int blueSize, + int alphaSize, int depthSize, int stencilSize) { + setEGLConfigChooser(new ComponentSizeChooser(redSize, greenSize, + blueSize, alphaSize, depthSize, stencilSize)); + } + + /** + * Inform the default EGLContextFactory and default EGLConfigChooser + * which EGLContext client version to pick. + * <p>Use this method to create an OpenGL ES 2.0-compatible context. + * Example: + * <pre class="prettyprint"> + * public MyView(Context context) { + * super(context); + * setEGLContextClientVersion(2); // Pick an OpenGL ES 2.0 context. + * setRenderer(new MyRenderer()); + * } + * </pre> + * <p>Note: Activities which require OpenGL ES 2.0 should indicate this by + * setting @lt;uses-feature android:glEsVersion="0x00020000" /> in the activity's + * AndroidManifest.xml file. + * <p>If this method is called, it must be called before {@link #setRenderer(Renderer)} + * is called. + * <p>This method only affects the behavior of the default EGLContexFactory and the + * default EGLConfigChooser. If + * {@link #setEGLContextFactory(EGLContextFactory)} has been called, then the supplied + * EGLContextFactory is responsible for creating an OpenGL ES 2.0-compatible context. + * If + * {@link #setEGLConfigChooser(EGLConfigChooser)} has been called, then the supplied + * EGLConfigChooser is responsible for choosing an OpenGL ES 2.0-compatible config. + * @param version The EGLContext client version to choose. Use 2 for OpenGL ES 2.0 + */ + public void setEGLContextClientVersion(int version) { + checkRenderThreadState(); + mEGLContextClientVersion = version; + } + + /** + * Set the rendering mode. When renderMode is + * RENDERMODE_CONTINUOUSLY, the renderer is called + * repeatedly to re-render the scene. When renderMode + * is RENDERMODE_WHEN_DIRTY, the renderer only rendered when the surface + * is created, or when {@link #requestRender} is called. Defaults to RENDERMODE_CONTINUOUSLY. + * <p> + * Using RENDERMODE_WHEN_DIRTY can improve battery life and overall system performance + * by allowing the GPU and CPU to idle when the view does not need to be updated. + * <p> + * This method can only be called after {@link #setRenderer(Renderer)} + * + * @param renderMode one of the RENDERMODE_X constants + * @see #RENDERMODE_CONTINUOUSLY + * @see #RENDERMODE_WHEN_DIRTY + */ + public void setRenderMode(int renderMode) { + mGLThread.setRenderMode(renderMode); + } + + /** + * Get the current rendering mode. May be called + * from any thread. Must not be called before a renderer has been set. + * @return the current rendering mode. + * @see #RENDERMODE_CONTINUOUSLY + * @see #RENDERMODE_WHEN_DIRTY + */ + public int getRenderMode() { + return mGLThread.getRenderMode(); + } + + /** + * Request that the renderer render a frame. + * This method is typically used when the render mode has been set to + * {@link #RENDERMODE_WHEN_DIRTY}, so that frames are only rendered on demand. + * May be called + * from any thread. Must not be called before a renderer has been set. + */ + public void requestRender() { + mGLThread.requestRender(); + } + + /** + * This method is part of the SurfaceHolder.Callback interface, and is + * not normally called or subclassed by clients of GLSurfaceView. + */ + public void surfaceCreated(SurfaceHolder holder) { + mGLThread.surfaceCreated(); + } + + /** + * This method is part of the SurfaceHolder.Callback interface, and is + * not normally called or subclassed by clients of GLSurfaceView. + */ + public void surfaceDestroyed(SurfaceHolder holder) { + // Surface will be destroyed when we return + mGLThread.surfaceDestroyed(); + } + + /** + * This method is part of the SurfaceHolder.Callback interface, and is + * not normally called or subclassed by clients of GLSurfaceView. + */ + public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { + mGLThread.onWindowResize(w, h); + } + + /** + * This method is part of the SurfaceHolder.Callback2 interface, and is + * not normally called or subclassed by clients of GLSurfaceView. + */ + @Override + public void surfaceRedrawNeededAsync(SurfaceHolder holder, Runnable finishDrawing) { + if (mGLThread != null) { + mGLThread.requestRenderAndNotify(finishDrawing); + } + } + + /** + * This method is part of the SurfaceHolder.Callback2 interface, and is + * not normally called or subclassed by clients of GLSurfaceView. + */ + @Deprecated + @Override + public void surfaceRedrawNeeded(SurfaceHolder holder) { + // Since we are part of the framework we know only surfaceRedrawNeededAsync + // will be called. + } + + + /** + * Pause the rendering thread, optionally tearing down the EGL context + * depending upon the value of {@link #setPreserveEGLContextOnPause(boolean)}. + * + * This method should be called when it is no longer desirable for the + * GLSurfaceView to continue rendering, such as in response to + * {@link android.app.Activity#onStop Activity.onStop}. + * + * Must not be called before a renderer has been set. + */ + public void onPause() { + mGLThread.onPause(); + } + + /** + * Resumes the rendering thread, re-creating the OpenGL context if necessary. It + * is the counterpart to {@link #onPause()}. + * + * This method should typically be called in + * {@link android.app.Activity#onStart Activity.onStart}. + * + * Must not be called before a renderer has been set. + */ + public void onResume() { + mGLThread.onResume(); + } + + /** + * Queue a runnable to be run on the GL rendering thread. This can be used + * to communicate with the Renderer on the rendering thread. + * Must not be called before a renderer has been set. + * @param r the runnable to be run on the GL rendering thread. + */ + public void queueEvent(Runnable r) { + mGLThread.queueEvent(r); + } + + /** + * This method is used as part of the View class and is not normally + * called or subclassed by clients of GLSurfaceView. + */ + @Override + protected void onAttachedToWindow() { + super.onAttachedToWindow(); + if (LOG_ATTACH_DETACH) { + Log.d(TAG, "onAttachedToWindow reattach =" + mDetached); + } + if (mDetached && (mRenderer != null)) { + int renderMode = RENDERMODE_CONTINUOUSLY; + if (mGLThread != null) { + renderMode = mGLThread.getRenderMode(); + } + mGLThread = new GLThread(mThisWeakRef); + if (renderMode != RENDERMODE_CONTINUOUSLY) { + mGLThread.setRenderMode(renderMode); + } + mGLThread.start(); + } + mDetached = false; + } + + @Override + protected void onDetachedFromWindow() { + if (LOG_ATTACH_DETACH) { + Log.d(TAG, "onDetachedFromWindow"); + } + if (mGLThread != null) { + mGLThread.requestExitAndWait(); + } + mDetached = true; + super.onDetachedFromWindow(); + } + + // ---------------------------------------------------------------------- + + /** + * An interface used to wrap a GL interface. + * <p>Typically + * used for implementing debugging and tracing on top of the default + * GL interface. You would typically use this by creating your own class + * that implemented all the GL methods by delegating to another GL instance. + * Then you could add your own behavior before or after calling the + * delegate. All the GLWrapper would do was instantiate and return the + * wrapper GL instance: + * <pre class="prettyprint"> + * class MyGLWrapper implements GLWrapper { + * GL wrap(GL gl) { + * return new MyGLImplementation(gl); + * } + * static class MyGLImplementation implements GL,GL10,GL11,... { + * ... + * } + * } + * </pre> + * @see #setGLWrapper(GLWrapper) + */ + public interface GLWrapper { + /** + * Wraps a gl interface in another gl interface. + * @param gl a GL interface that is to be wrapped. + * @return either the input argument or another GL object that wraps the input argument. + */ + GL wrap(GL gl); + } + + /** + * A generic renderer interface. + * <p> + * The renderer is responsible for making OpenGL calls to render a frame. + * <p> + * GLSurfaceView clients typically create their own classes that implement + * this interface, and then call {@link GLSurfaceView#setRenderer} to + * register the renderer with the GLSurfaceView. + * <p> + * + * <div class="special reference"> + * <h3>Developer Guides</h3> + * <p>For more information about how to use OpenGL, read the + * <a href="{@docRoot}guide/topics/graphics/opengl.html">OpenGL</a> developer guide.</p> + * </div> + * + * <h3>Threading</h3> + * The renderer will be called on a separate thread, so that rendering + * performance is decoupled from the UI thread. Clients typically need to + * communicate with the renderer from the UI thread, because that's where + * input events are received. Clients can communicate using any of the + * standard Java techniques for cross-thread communication, or they can + * use the {@link GLSurfaceView#queueEvent(Runnable)} convenience method. + * <p> + * <h3>EGL Context Lost</h3> + * There are situations where the EGL rendering context will be lost. This + * typically happens when device wakes up after going to sleep. When + * the EGL context is lost, all OpenGL resources (such as textures) that are + * associated with that context will be automatically deleted. In order to + * keep rendering correctly, a renderer must recreate any lost resources + * that it still needs. The {@link #onSurfaceCreated(GL10, EGLConfig)} method + * is a convenient place to do this. + * + * + * @see #setRenderer(Renderer) + */ + public interface Renderer { + /** + * Called when the surface is created or recreated. + * <p> + * Called when the rendering thread + * starts and whenever the EGL context is lost. The EGL context will typically + * be lost when the Android device awakes after going to sleep. + * <p> + * Since this method is called at the beginning of rendering, as well as + * every time the EGL context is lost, this method is a convenient place to put + * code to create resources that need to be created when the rendering + * starts, and that need to be recreated when the EGL context is lost. + * Textures are an example of a resource that you might want to create + * here. + * <p> + * Note that when the EGL context is lost, all OpenGL resources associated + * with that context will be automatically deleted. You do not need to call + * the corresponding "glDelete" methods such as glDeleteTextures to + * manually delete these lost resources. + * <p> + * @param gl the GL interface. Use <code>instanceof</code> to + * test if the interface supports GL11 or higher interfaces. + * @param config the EGLConfig of the created surface. Can be used + * to create matching pbuffers. + */ + void onSurfaceCreated(GL10 gl, EGLConfig config); + + /** + * Called when the surface changed size. + * <p> + * Called after the surface is created and whenever + * the OpenGL ES surface size changes. + * <p> + * Typically you will set your viewport here. If your camera + * is fixed then you could also set your projection matrix here: + * <pre class="prettyprint"> + * void onSurfaceChanged(GL10 gl, int width, int height) { + * gl.glViewport(0, 0, width, height); + * // for a fixed camera, set the projection too + * float ratio = (float) width / height; + * gl.glMatrixMode(GL10.GL_PROJECTION); + * gl.glLoadIdentity(); + * gl.glFrustumf(-ratio, ratio, -1, 1, 1, 10); + * } + * </pre> + * @param gl the GL interface. Use <code>instanceof</code> to + * test if the interface supports GL11 or higher interfaces. + * @param width + * @param height + */ + void onSurfaceChanged(GL10 gl, int width, int height); + + // -- GODOT start -- + /** + * Called to draw the current frame. + * <p> + * This method is responsible for drawing the current frame. + * <p> + * The implementation of this method typically looks like this: + * <pre class="prettyprint"> + * boolean onDrawFrame(GL10 gl) { + * gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); + * //... other gl calls to render the scene ... + * return true; + * } + * </pre> + * @param gl the GL interface. Use <code>instanceof</code> to + * test if the interface supports GL11 or higher interfaces. + * + * @return true if the buffers should be swapped, false otherwise. + */ + boolean onDrawFrame(GL10 gl); + // -- GODOT end -- + } + + /** + * An interface for customizing the eglCreateContext and eglDestroyContext calls. + * <p> + * This interface must be implemented by clients wishing to call + * {@link GLSurfaceView#setEGLContextFactory(EGLContextFactory)} + */ + public interface EGLContextFactory { + EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig); + void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context); + } + + private class DefaultContextFactory implements EGLContextFactory { + private int EGL_CONTEXT_CLIENT_VERSION = 0x3098; + + public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig config) { + int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, mEGLContextClientVersion, + EGL10.EGL_NONE }; + + return egl.eglCreateContext(display, config, EGL10.EGL_NO_CONTEXT, + mEGLContextClientVersion != 0 ? attrib_list : null); + } + + public void destroyContext(EGL10 egl, EGLDisplay display, + EGLContext context) { + if (!egl.eglDestroyContext(display, context)) { + Log.e("DefaultContextFactory", "display:" + display + " context: " + context); + if (LOG_THREADS) { + Log.i("DefaultContextFactory", "tid=" + Thread.currentThread().getId()); + } + EglHelper.throwEglException("eglDestroyContex", egl.eglGetError()); + } + } + } + + /** + * An interface for customizing the eglCreateWindowSurface and eglDestroySurface calls. + * <p> + * This interface must be implemented by clients wishing to call + * {@link GLSurfaceView#setEGLWindowSurfaceFactory(EGLWindowSurfaceFactory)} + */ + public interface EGLWindowSurfaceFactory { + /** + * @return null if the surface cannot be constructed. + */ + EGLSurface createWindowSurface(EGL10 egl, EGLDisplay display, EGLConfig config, + Object nativeWindow); + void destroySurface(EGL10 egl, EGLDisplay display, EGLSurface surface); + } + + private static class DefaultWindowSurfaceFactory implements EGLWindowSurfaceFactory { + + public EGLSurface createWindowSurface(EGL10 egl, EGLDisplay display, + EGLConfig config, Object nativeWindow) { + EGLSurface result = null; + try { + result = egl.eglCreateWindowSurface(display, config, nativeWindow, null); + } catch (IllegalArgumentException e) { + // This exception indicates that the surface flinger surface + // is not valid. This can happen if the surface flinger surface has + // been torn down, but the application has not yet been + // notified via SurfaceHolder.Callback.surfaceDestroyed. + // In theory the application should be notified first, + // but in practice sometimes it is not. See b/4588890 + Log.e(TAG, "eglCreateWindowSurface", e); + } + return result; + } + + public void destroySurface(EGL10 egl, EGLDisplay display, + EGLSurface surface) { + egl.eglDestroySurface(display, surface); + } + } + + /** + * An interface for choosing an EGLConfig configuration from a list of + * potential configurations. + * <p> + * This interface must be implemented by clients wishing to call + * {@link GLSurfaceView#setEGLConfigChooser(EGLConfigChooser)} + */ + public interface EGLConfigChooser { + /** + * Choose a configuration from the list. Implementors typically + * implement this method by calling + * {@link EGL10#eglChooseConfig} and iterating through the results. Please consult the + * EGL specification available from The Khronos Group to learn how to call eglChooseConfig. + * @param egl the EGL10 for the current display. + * @param display the current display. + * @return the chosen configuration. + */ + EGLConfig chooseConfig(EGL10 egl, EGLDisplay display); + } + + private abstract class BaseConfigChooser + implements EGLConfigChooser { + public BaseConfigChooser(int[] configSpec) { + mConfigSpec = filterConfigSpec(configSpec); + } + + public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) { + int[] num_config = new int[1]; + if (!egl.eglChooseConfig(display, mConfigSpec, null, 0, + num_config)) { + throw new IllegalArgumentException("eglChooseConfig failed"); + } + + int numConfigs = num_config[0]; + + if (numConfigs <= 0) { + throw new IllegalArgumentException( + "No configs match configSpec"); + } + + EGLConfig[] configs = new EGLConfig[numConfigs]; + if (!egl.eglChooseConfig(display, mConfigSpec, configs, numConfigs, + num_config)) { + throw new IllegalArgumentException("eglChooseConfig#2 failed"); + } + EGLConfig config = chooseConfig(egl, display, configs); + if (config == null) { + throw new IllegalArgumentException("No config chosen"); + } + return config; + } + + abstract EGLConfig chooseConfig(EGL10 egl, EGLDisplay display, + EGLConfig[] configs); + + protected int[] mConfigSpec; + + private int[] filterConfigSpec(int[] configSpec) { + if (mEGLContextClientVersion != 2 && mEGLContextClientVersion != 3) { + return configSpec; + } + /* We know none of the subclasses define EGL_RENDERABLE_TYPE. + * And we know the configSpec is well formed. + */ + int len = configSpec.length; + int[] newConfigSpec = new int[len + 2]; + System.arraycopy(configSpec, 0, newConfigSpec, 0, len-1); + newConfigSpec[len-1] = EGL10.EGL_RENDERABLE_TYPE; + if (mEGLContextClientVersion == 2) { + newConfigSpec[len] = EGL14.EGL_OPENGL_ES2_BIT; /* EGL_OPENGL_ES2_BIT */ + } else { + newConfigSpec[len] = EGLExt.EGL_OPENGL_ES3_BIT_KHR; /* EGL_OPENGL_ES3_BIT_KHR */ + } + newConfigSpec[len+1] = EGL10.EGL_NONE; + return newConfigSpec; + } + } + + /** + * Choose a configuration with exactly the specified r,g,b,a sizes, + * and at least the specified depth and stencil sizes. + */ + private class ComponentSizeChooser extends BaseConfigChooser { + public ComponentSizeChooser(int redSize, int greenSize, int blueSize, + int alphaSize, int depthSize, int stencilSize) { + super(new int[] { + EGL10.EGL_RED_SIZE, redSize, + EGL10.EGL_GREEN_SIZE, greenSize, + EGL10.EGL_BLUE_SIZE, blueSize, + EGL10.EGL_ALPHA_SIZE, alphaSize, + EGL10.EGL_DEPTH_SIZE, depthSize, + EGL10.EGL_STENCIL_SIZE, stencilSize, + EGL10.EGL_NONE}); + mValue = new int[1]; + mRedSize = redSize; + mGreenSize = greenSize; + mBlueSize = blueSize; + mAlphaSize = alphaSize; + mDepthSize = depthSize; + mStencilSize = stencilSize; + } + + @Override + public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display, + EGLConfig[] configs) { + for (EGLConfig config : configs) { + int d = findConfigAttrib(egl, display, config, + EGL10.EGL_DEPTH_SIZE, 0); + int s = findConfigAttrib(egl, display, config, + EGL10.EGL_STENCIL_SIZE, 0); + if ((d >= mDepthSize) && (s >= mStencilSize)) { + int r = findConfigAttrib(egl, display, config, + EGL10.EGL_RED_SIZE, 0); + int g = findConfigAttrib(egl, display, config, + EGL10.EGL_GREEN_SIZE, 0); + int b = findConfigAttrib(egl, display, config, + EGL10.EGL_BLUE_SIZE, 0); + int a = findConfigAttrib(egl, display, config, + EGL10.EGL_ALPHA_SIZE, 0); + if ((r == mRedSize) && (g == mGreenSize) + && (b == mBlueSize) && (a == mAlphaSize)) { + return config; + } + } + } + return null; + } + + private int findConfigAttrib(EGL10 egl, EGLDisplay display, + EGLConfig config, int attribute, int defaultValue) { + + if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) { + return mValue[0]; + } + return defaultValue; + } + + private int[] mValue; + // Subclasses can adjust these values: + protected int mRedSize; + protected int mGreenSize; + protected int mBlueSize; + protected int mAlphaSize; + protected int mDepthSize; + protected int mStencilSize; + } + + /** + * This class will choose a RGB_888 surface with + * or without a depth buffer. + * + */ + private class SimpleEGLConfigChooser extends ComponentSizeChooser { + public SimpleEGLConfigChooser(boolean withDepthBuffer) { + super(8, 8, 8, 0, withDepthBuffer ? 16 : 0, 0); + } + } + + /** + * An EGL helper class. + */ + + private static class EglHelper { + public EglHelper(WeakReference<GLSurfaceView> glSurfaceViewWeakRef) { + mGLSurfaceViewWeakRef = glSurfaceViewWeakRef; + } + + /** + * Initialize EGL for a given configuration spec. + */ + public void start() { + if (LOG_EGL) { + Log.w("EglHelper", "start() tid=" + Thread.currentThread().getId()); + } + /* + * Get an EGL instance + */ + mEgl = (EGL10) EGLContext.getEGL(); + + /* + * Get to the default display. + */ + mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); + + if (mEglDisplay == EGL10.EGL_NO_DISPLAY) { + throw new RuntimeException("eglGetDisplay failed"); + } + + /* + * We can now initialize EGL for that display + */ + int[] version = new int[2]; + if(!mEgl.eglInitialize(mEglDisplay, version)) { + throw new RuntimeException("eglInitialize failed"); + } + GLSurfaceView view = mGLSurfaceViewWeakRef.get(); + if (view == null) { + mEglConfig = null; + mEglContext = null; + } else { + mEglConfig = view.mEGLConfigChooser.chooseConfig(mEgl, mEglDisplay); + + /* + * Create an EGL context. We want to do this as rarely as we can, because an + * EGL context is a somewhat heavy object. + */ + mEglContext = view.mEGLContextFactory.createContext(mEgl, mEglDisplay, mEglConfig); + } + if (mEglContext == null || mEglContext == EGL10.EGL_NO_CONTEXT) { + mEglContext = null; + throwEglException("createContext"); + } + if (LOG_EGL) { + Log.w("EglHelper", "createContext " + mEglContext + " tid=" + Thread.currentThread().getId()); + } + + mEglSurface = null; + } + + /** + * Create an egl surface for the current SurfaceHolder surface. If a surface + * already exists, destroy it before creating the new surface. + * + * @return true if the surface was created successfully. + */ + public boolean createSurface() { + if (LOG_EGL) { + Log.w("EglHelper", "createSurface() tid=" + Thread.currentThread().getId()); + } + /* + * Check preconditions. + */ + if (mEgl == null) { + throw new RuntimeException("egl not initialized"); + } + if (mEglDisplay == null) { + throw new RuntimeException("eglDisplay not initialized"); + } + if (mEglConfig == null) { + throw new RuntimeException("mEglConfig not initialized"); + } + + /* + * The window size has changed, so we need to create a new + * surface. + */ + destroySurfaceImp(); + + /* + * Create an EGL surface we can render into. + */ + GLSurfaceView view = mGLSurfaceViewWeakRef.get(); + if (view != null) { + mEglSurface = view.mEGLWindowSurfaceFactory.createWindowSurface(mEgl, + mEglDisplay, mEglConfig, view.getHolder()); + } else { + mEglSurface = null; + } + + if (mEglSurface == null || mEglSurface == EGL10.EGL_NO_SURFACE) { + int error = mEgl.eglGetError(); + if (error == EGL10.EGL_BAD_NATIVE_WINDOW) { + Log.e("EglHelper", "createWindowSurface returned EGL_BAD_NATIVE_WINDOW."); + } + return false; + } + + /* + * Before we can issue GL commands, we need to make sure + * the context is current and bound to a surface. + */ + if (!mEgl.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) { + /* + * Could not make the context current, probably because the underlying + * SurfaceView surface has been destroyed. + */ + logEglErrorAsWarning("EGLHelper", "eglMakeCurrent", mEgl.eglGetError()); + return false; + } + + return true; + } + + /** + * Create a GL object for the current EGL context. + * @return + */ + GL createGL() { + + GL gl = mEglContext.getGL(); + GLSurfaceView view = mGLSurfaceViewWeakRef.get(); + if (view != null) { + if (view.mGLWrapper != null) { + gl = view.mGLWrapper.wrap(gl); + } + + if ((view.mDebugFlags & (DEBUG_CHECK_GL_ERROR | DEBUG_LOG_GL_CALLS)) != 0) { + int configFlags = 0; + Writer log = null; + if ((view.mDebugFlags & DEBUG_CHECK_GL_ERROR) != 0) { + configFlags |= GLDebugHelper.CONFIG_CHECK_GL_ERROR; + } + if ((view.mDebugFlags & DEBUG_LOG_GL_CALLS) != 0) { + log = new LogWriter(); + } + gl = GLDebugHelper.wrap(gl, configFlags, log); + } + } + return gl; + } + + /** + * Display the current render surface. + * @return the EGL error code from eglSwapBuffers. + */ + public int swap() { + if (! mEgl.eglSwapBuffers(mEglDisplay, mEglSurface)) { + return mEgl.eglGetError(); + } + return EGL10.EGL_SUCCESS; + } + + public void destroySurface() { + if (LOG_EGL) { + Log.w("EglHelper", "destroySurface() tid=" + Thread.currentThread().getId()); + } + destroySurfaceImp(); + } + + private void destroySurfaceImp() { + if (mEglSurface != null && mEglSurface != EGL10.EGL_NO_SURFACE) { + mEgl.eglMakeCurrent(mEglDisplay, EGL10.EGL_NO_SURFACE, + EGL10.EGL_NO_SURFACE, + EGL10.EGL_NO_CONTEXT); + GLSurfaceView view = mGLSurfaceViewWeakRef.get(); + if (view != null) { + view.mEGLWindowSurfaceFactory.destroySurface(mEgl, mEglDisplay, mEglSurface); + } + mEglSurface = null; + } + } + + public void finish() { + if (LOG_EGL) { + Log.w("EglHelper", "finish() tid=" + Thread.currentThread().getId()); + } + if (mEglContext != null) { + GLSurfaceView view = mGLSurfaceViewWeakRef.get(); + if (view != null) { + view.mEGLContextFactory.destroyContext(mEgl, mEglDisplay, mEglContext); + } + mEglContext = null; + } + if (mEglDisplay != null) { + mEgl.eglTerminate(mEglDisplay); + mEglDisplay = null; + } + } + + private void throwEglException(String function) { + throwEglException(function, mEgl.eglGetError()); + } + + public static void throwEglException(String function, int error) { + String message = formatEglError(function, error); + if (LOG_THREADS) { + Log.e("EglHelper", "throwEglException tid=" + Thread.currentThread().getId() + " " + + message); + } + throw new RuntimeException(message); + } + + public static void logEglErrorAsWarning(String tag, String function, int error) { + Log.w(tag, formatEglError(function, error)); + } + + public static String formatEglError(String function, int error) { + return function + " failed: " + EGLLogWrapper.getErrorString(error); + } + + private WeakReference<GLSurfaceView> mGLSurfaceViewWeakRef; + EGL10 mEgl; + EGLDisplay mEglDisplay; + EGLSurface mEglSurface; + EGLConfig mEglConfig; + EGLContext mEglContext; + + } + + /** + * A generic GL Thread. Takes care of initializing EGL and GL. Delegates + * to a Renderer instance to do the actual drawing. Can be configured to + * render continuously or on request. + * + * All potentially blocking synchronization is done through the + * sGLThreadManager object. This avoids multiple-lock ordering issues. + * + */ + static class GLThread extends Thread { + GLThread(WeakReference<GLSurfaceView> glSurfaceViewWeakRef) { + super(); + mWidth = 0; + mHeight = 0; + mRequestRender = true; + mRenderMode = RENDERMODE_CONTINUOUSLY; + mWantRenderNotification = false; + mGLSurfaceViewWeakRef = glSurfaceViewWeakRef; + } + + @Override + public void run() { + setName("GLThread " + getId()); + if (LOG_THREADS) { + Log.i("GLThread", "starting tid=" + getId()); + } + + try { + guardedRun(); + } catch (InterruptedException e) { + // fall thru and exit normally + } finally { + sGLThreadManager.threadExiting(this); + } + } + + /* + * This private method should only be called inside a + * synchronized(sGLThreadManager) block. + */ + private void stopEglSurfaceLocked() { + if (mHaveEglSurface) { + mHaveEglSurface = false; + mEglHelper.destroySurface(); + } + } + + /* + * This private method should only be called inside a + * synchronized(sGLThreadManager) block. + */ + private void stopEglContextLocked() { + if (mHaveEglContext) { + mEglHelper.finish(); + mHaveEglContext = false; + sGLThreadManager.releaseEglContextLocked(this); + } + } + private void guardedRun() throws InterruptedException { + mEglHelper = new EglHelper(mGLSurfaceViewWeakRef); + mHaveEglContext = false; + mHaveEglSurface = false; + mWantRenderNotification = false; + + try { + GL10 gl = null; + boolean createEglContext = false; + boolean createEglSurface = false; + boolean createGlInterface = false; + boolean lostEglContext = false; + boolean sizeChanged = false; + boolean wantRenderNotification = false; + boolean doRenderNotification = false; + boolean askedToReleaseEglContext = false; + int w = 0; + int h = 0; + Runnable event = null; + Runnable finishDrawingRunnable = null; + + while (true) { + synchronized (sGLThreadManager) { + while (true) { + if (mShouldExit) { + return; + } + + if (! mEventQueue.isEmpty()) { + event = mEventQueue.remove(0); + break; + } + + // Update the pause state. + boolean pausing = false; + if (mPaused != mRequestPaused) { + pausing = mRequestPaused; + mPaused = mRequestPaused; + sGLThreadManager.notifyAll(); + if (LOG_PAUSE_RESUME) { + Log.i("GLThread", "mPaused is now " + mPaused + " tid=" + getId()); + } + } + + // Do we need to give up the EGL context? + if (mShouldReleaseEglContext) { + if (LOG_SURFACE) { + Log.i("GLThread", "releasing EGL context because asked to tid=" + getId()); + } + stopEglSurfaceLocked(); + stopEglContextLocked(); + mShouldReleaseEglContext = false; + askedToReleaseEglContext = true; + } + + // Have we lost the EGL context? + if (lostEglContext) { + stopEglSurfaceLocked(); + stopEglContextLocked(); + lostEglContext = false; + } + + // When pausing, release the EGL surface: + if (pausing && mHaveEglSurface) { + if (LOG_SURFACE) { + Log.i("GLThread", "releasing EGL surface because paused tid=" + getId()); + } + stopEglSurfaceLocked(); + } + + // When pausing, optionally release the EGL Context: + if (pausing && mHaveEglContext) { + GLSurfaceView view = mGLSurfaceViewWeakRef.get(); + boolean preserveEglContextOnPause = view == null ? + false : view.mPreserveEGLContextOnPause; + if (!preserveEglContextOnPause) { + stopEglContextLocked(); + if (LOG_SURFACE) { + Log.i("GLThread", "releasing EGL context because paused tid=" + getId()); + } + } + } + + // Have we lost the SurfaceView surface? + if ((! mHasSurface) && (! mWaitingForSurface)) { + if (LOG_SURFACE) { + Log.i("GLThread", "noticed surfaceView surface lost tid=" + getId()); + } + if (mHaveEglSurface) { + stopEglSurfaceLocked(); + } + mWaitingForSurface = true; + mSurfaceIsBad = false; + sGLThreadManager.notifyAll(); + } + + // Have we acquired the surface view surface? + if (mHasSurface && mWaitingForSurface) { + if (LOG_SURFACE) { + Log.i("GLThread", "noticed surfaceView surface acquired tid=" + getId()); + } + mWaitingForSurface = false; + sGLThreadManager.notifyAll(); + } + + if (doRenderNotification) { + if (LOG_SURFACE) { + Log.i("GLThread", "sending render notification tid=" + getId()); + } + mWantRenderNotification = false; + doRenderNotification = false; + mRenderComplete = true; + sGLThreadManager.notifyAll(); + } + + if (mFinishDrawingRunnable != null) { + finishDrawingRunnable = mFinishDrawingRunnable; + mFinishDrawingRunnable = null; + } + + // Ready to draw? + if (readyToDraw()) { + + // If we don't have an EGL context, try to acquire one. + if (! mHaveEglContext) { + if (askedToReleaseEglContext) { + askedToReleaseEglContext = false; + } else { + try { + mEglHelper.start(); + } catch (RuntimeException t) { + sGLThreadManager.releaseEglContextLocked(this); + throw t; + } + mHaveEglContext = true; + createEglContext = true; + + sGLThreadManager.notifyAll(); + } + } + + if (mHaveEglContext && !mHaveEglSurface) { + mHaveEglSurface = true; + createEglSurface = true; + createGlInterface = true; + sizeChanged = true; + } + + if (mHaveEglSurface) { + if (mSizeChanged) { + sizeChanged = true; + w = mWidth; + h = mHeight; + mWantRenderNotification = true; + if (LOG_SURFACE) { + Log.i("GLThread", + "noticing that we want render notification tid=" + + getId()); + } + + // Destroy and recreate the EGL surface. + createEglSurface = true; + + mSizeChanged = false; + } + mRequestRender = false; + sGLThreadManager.notifyAll(); + if (mWantRenderNotification) { + wantRenderNotification = true; + } + break; + } + } else { + if (finishDrawingRunnable != null) { + Log.w(TAG, "Warning, !readyToDraw() but waiting for " + + "draw finished! Early reporting draw finished."); + finishDrawingRunnable.run(); + finishDrawingRunnable = null; + } + } + // By design, this is the only place in a GLThread thread where we wait(). + if (LOG_THREADS) { + Log.i("GLThread", "waiting tid=" + getId() + + " mHaveEglContext: " + mHaveEglContext + + " mHaveEglSurface: " + mHaveEglSurface + + " mFinishedCreatingEglSurface: " + mFinishedCreatingEglSurface + + " mPaused: " + mPaused + + " mHasSurface: " + mHasSurface + + " mSurfaceIsBad: " + mSurfaceIsBad + + " mWaitingForSurface: " + mWaitingForSurface + + " mWidth: " + mWidth + + " mHeight: " + mHeight + + " mRequestRender: " + mRequestRender + + " mRenderMode: " + mRenderMode); + } + sGLThreadManager.wait(); + } + } // end of synchronized(sGLThreadManager) + + if (event != null) { + event.run(); + event = null; + continue; + } + + if (createEglSurface) { + if (LOG_SURFACE) { + Log.w("GLThread", "egl createSurface"); + } + if (mEglHelper.createSurface()) { + synchronized(sGLThreadManager) { + mFinishedCreatingEglSurface = true; + sGLThreadManager.notifyAll(); + } + } else { + synchronized(sGLThreadManager) { + mFinishedCreatingEglSurface = true; + mSurfaceIsBad = true; + sGLThreadManager.notifyAll(); + } + continue; + } + createEglSurface = false; + } + + if (createGlInterface) { + gl = (GL10) mEglHelper.createGL(); + + createGlInterface = false; + } + + // -- GODOT start -- + if (createEglContext) { + if (LOG_RENDERER) { + Log.w("GLThread", "onSurfaceCreated"); + } + GLSurfaceView view = mGLSurfaceViewWeakRef.get(); + if (view != null) { + try { + view.mRenderer.onSurfaceCreated(gl, mEglHelper.mEglConfig); + } finally { + } + } + createEglContext = false; + } + + if (sizeChanged) { + if (LOG_RENDERER) { + Log.w("GLThread", "onSurfaceChanged(" + w + ", " + h + ")"); + } + GLSurfaceView view = mGLSurfaceViewWeakRef.get(); + if (view != null) { + try { + view.mRenderer.onSurfaceChanged(gl, w, h); + } finally { + } + } + sizeChanged = false; + } + + boolean swapBuffers = false; + if (LOG_RENDERER_DRAW_FRAME) { + Log.w("GLThread", "onDrawFrame tid=" + getId()); + } + { + GLSurfaceView view = mGLSurfaceViewWeakRef.get(); + if (view != null) { + try { + swapBuffers = view.mRenderer.onDrawFrame(gl); + if (finishDrawingRunnable != null) { + finishDrawingRunnable.run(); + finishDrawingRunnable = null; + } + } finally {} + } + } + if (swapBuffers) { + int swapError = mEglHelper.swap(); + switch (swapError) { + case EGL10.EGL_SUCCESS: + break; + case EGL11.EGL_CONTEXT_LOST: + if (LOG_SURFACE) { + Log.i("GLThread", "egl context lost tid=" + getId()); + } + lostEglContext = true; + break; + default: + // Other errors typically mean that the current surface is bad, + // probably because the SurfaceView surface has been destroyed, + // but we haven't been notified yet. + // Log the error to help developers understand why rendering stopped. + EglHelper.logEglErrorAsWarning("GLThread", "eglSwapBuffers", swapError); + + synchronized (sGLThreadManager) { + mSurfaceIsBad = true; + sGLThreadManager.notifyAll(); + } + break; + } + } + // -- GODOT end -- + + if (wantRenderNotification) { + doRenderNotification = true; + wantRenderNotification = false; + } + } + + } finally { + /* + * clean-up everything... + */ + synchronized (sGLThreadManager) { + stopEglSurfaceLocked(); + stopEglContextLocked(); + } + } + } + + public boolean ableToDraw() { + return mHaveEglContext && mHaveEglSurface && readyToDraw(); + } + + private boolean readyToDraw() { + return (!mPaused) && mHasSurface && (!mSurfaceIsBad) + && (mWidth > 0) && (mHeight > 0) + && (mRequestRender || (mRenderMode == RENDERMODE_CONTINUOUSLY)); + } + + public void setRenderMode(int renderMode) { + if ( !((RENDERMODE_WHEN_DIRTY <= renderMode) && (renderMode <= RENDERMODE_CONTINUOUSLY)) ) { + throw new IllegalArgumentException("renderMode"); + } + synchronized(sGLThreadManager) { + mRenderMode = renderMode; + sGLThreadManager.notifyAll(); + } + } + + public int getRenderMode() { + synchronized(sGLThreadManager) { + return mRenderMode; + } + } + + public void requestRender() { + synchronized(sGLThreadManager) { + mRequestRender = true; + sGLThreadManager.notifyAll(); + } + } + + public void requestRenderAndNotify(Runnable finishDrawing) { + synchronized(sGLThreadManager) { + // If we are already on the GL thread, this means a client callback + // has caused reentrancy, for example via updating the SurfaceView parameters. + // We will return to the client rendering code, so here we don't need to + // do anything. + if (Thread.currentThread() == this) { + return; + } + + mWantRenderNotification = true; + mRequestRender = true; + mRenderComplete = false; + mFinishDrawingRunnable = finishDrawing; + + sGLThreadManager.notifyAll(); + } + } + + public void surfaceCreated() { + synchronized(sGLThreadManager) { + if (LOG_THREADS) { + Log.i("GLThread", "surfaceCreated tid=" + getId()); + } + mHasSurface = true; + mFinishedCreatingEglSurface = false; + sGLThreadManager.notifyAll(); + while (mWaitingForSurface + && !mFinishedCreatingEglSurface + && !mExited) { + try { + sGLThreadManager.wait(); + } catch (InterruptedException e) { + Thread.currentThread().interrupt(); + } + } + } + } + + public void surfaceDestroyed() { + synchronized(sGLThreadManager) { + if (LOG_THREADS) { + Log.i("GLThread", "surfaceDestroyed tid=" + getId()); + } + mHasSurface = false; + sGLThreadManager.notifyAll(); + while((!mWaitingForSurface) && (!mExited)) { + try { + sGLThreadManager.wait(); + } catch (InterruptedException e) { + Thread.currentThread().interrupt(); + } + } + } + } + + public void onPause() { + synchronized (sGLThreadManager) { + if (LOG_PAUSE_RESUME) { + Log.i("GLThread", "onPause tid=" + getId()); + } + mRequestPaused = true; + sGLThreadManager.notifyAll(); + while ((! mExited) && (! mPaused)) { + if (LOG_PAUSE_RESUME) { + Log.i("Main thread", "onPause waiting for mPaused."); + } + try { + sGLThreadManager.wait(); + } catch (InterruptedException ex) { + Thread.currentThread().interrupt(); + } + } + } + } + + public void onResume() { + synchronized (sGLThreadManager) { + if (LOG_PAUSE_RESUME) { + Log.i("GLThread", "onResume tid=" + getId()); + } + mRequestPaused = false; + mRequestRender = true; + mRenderComplete = false; + sGLThreadManager.notifyAll(); + while ((! mExited) && mPaused && (!mRenderComplete)) { + if (LOG_PAUSE_RESUME) { + Log.i("Main thread", "onResume waiting for !mPaused."); + } + try { + sGLThreadManager.wait(); + } catch (InterruptedException ex) { + Thread.currentThread().interrupt(); + } + } + } + } + + public void onWindowResize(int w, int h) { + synchronized (sGLThreadManager) { + mWidth = w; + mHeight = h; + mSizeChanged = true; + mRequestRender = true; + mRenderComplete = false; + + // If we are already on the GL thread, this means a client callback + // has caused reentrancy, for example via updating the SurfaceView parameters. + // We need to process the size change eventually though and update our EGLSurface. + // So we set the parameters and return so they can be processed on our + // next iteration. + if (Thread.currentThread() == this) { + return; + } + + sGLThreadManager.notifyAll(); + + // Wait for thread to react to resize and render a frame + while (! mExited && !mPaused && !mRenderComplete + && ableToDraw()) { + if (LOG_SURFACE) { + Log.i("Main thread", "onWindowResize waiting for render complete from tid=" + getId()); + } + try { + sGLThreadManager.wait(); + } catch (InterruptedException ex) { + Thread.currentThread().interrupt(); + } + } + } + } + + public void requestExitAndWait() { + // don't call this from GLThread thread or it is a guaranteed + // deadlock! + synchronized(sGLThreadManager) { + mShouldExit = true; + sGLThreadManager.notifyAll(); + while (! mExited) { + try { + sGLThreadManager.wait(); + } catch (InterruptedException ex) { + Thread.currentThread().interrupt(); + } + } + } + } + + public void requestReleaseEglContextLocked() { + mShouldReleaseEglContext = true; + sGLThreadManager.notifyAll(); + } + + /** + * Queue an "event" to be run on the GL rendering thread. + * @param r the runnable to be run on the GL rendering thread. + */ + public void queueEvent(Runnable r) { + if (r == null) { + throw new IllegalArgumentException("r must not be null"); + } + synchronized(sGLThreadManager) { + mEventQueue.add(r); + sGLThreadManager.notifyAll(); + } + } + + // Once the thread is started, all accesses to the following member + // variables are protected by the sGLThreadManager monitor + private boolean mShouldExit; + private boolean mExited; + private boolean mRequestPaused; + private boolean mPaused; + private boolean mHasSurface; + private boolean mSurfaceIsBad; + private boolean mWaitingForSurface; + private boolean mHaveEglContext; + private boolean mHaveEglSurface; + private boolean mFinishedCreatingEglSurface; + private boolean mShouldReleaseEglContext; + private int mWidth; + private int mHeight; + private int mRenderMode; + private boolean mRequestRender; + private boolean mWantRenderNotification; + private boolean mRenderComplete; + private ArrayList<Runnable> mEventQueue = new ArrayList<Runnable>(); + private boolean mSizeChanged = true; + private Runnable mFinishDrawingRunnable = null; + + // End of member variables protected by the sGLThreadManager monitor. + + private EglHelper mEglHelper; + + /** + * Set once at thread construction time, nulled out when the parent view is garbage + * called. This weak reference allows the GLSurfaceView to be garbage collected while + * the GLThread is still alive. + */ + private WeakReference<GLSurfaceView> mGLSurfaceViewWeakRef; + + } + + static class LogWriter extends Writer { + + @Override public void close() { + flushBuilder(); + } + + @Override public void flush() { + flushBuilder(); + } + + @Override public void write(char[] buf, int offset, int count) { + for(int i = 0; i < count; i++) { + char c = buf[offset + i]; + if ( c == '\n') { + flushBuilder(); + } + else { + mBuilder.append(c); + } + } + } + + private void flushBuilder() { + if (mBuilder.length() > 0) { + Log.v("GLSurfaceView", mBuilder.toString()); + mBuilder.delete(0, mBuilder.length()); + } + } + + private StringBuilder mBuilder = new StringBuilder(); + } + + + private void checkRenderThreadState() { + if (mGLThread != null) { + throw new IllegalStateException( + "setRenderer has already been called for this instance."); + } + } + + private static class GLThreadManager { + private static String TAG = "GLThreadManager"; + + public synchronized void threadExiting(GLThread thread) { + if (LOG_THREADS) { + Log.i("GLThread", "exiting tid=" + thread.getId()); + } + thread.mExited = true; + notifyAll(); + } + + /* + * Releases the EGL context. Requires that we are already in the + * sGLThreadManager monitor when this is called. + */ + public void releaseEglContextLocked(GLThread thread) { + notifyAll(); + } + } + + private static final GLThreadManager sGLThreadManager = new GLThreadManager(); + + private final WeakReference<GLSurfaceView> mThisWeakRef = + new WeakReference<GLSurfaceView>(this); + private GLThread mGLThread; + private Renderer mRenderer; + private boolean mDetached; + private EGLConfigChooser mEGLConfigChooser; + private EGLContextFactory mEGLContextFactory; + private EGLWindowSurfaceFactory mEGLWindowSurfaceFactory; + private GLWrapper mGLWrapper; + private int mDebugFlags; + private int mEGLContextClientVersion; + private boolean mPreserveEGLContextOnPause; +} + diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java b/platform/android/java/lib/src/org/godotengine/godot/gl/GodotRenderer.java index 59bdbf7f8d..5c4fd00f6d 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java +++ b/platform/android/java/lib/src/org/godotengine/godot/gl/GodotRenderer.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,39 +28,38 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -package org.godotengine.godot; +package org.godotengine.godot.gl; +import org.godotengine.godot.GodotLib; import org.godotengine.godot.plugin.GodotPlugin; import org.godotengine.godot.plugin.GodotPluginRegistry; -import org.godotengine.godot.utils.GLUtils; - -import android.content.Context; -import android.opengl.GLSurfaceView; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.opengles.GL10; /** - * Godot's renderer implementation. + * Godot's GL renderer implementation. */ -class GodotRenderer implements GLSurfaceView.Renderer { +public class GodotRenderer implements GLSurfaceView.Renderer { private final GodotPluginRegistry pluginRegistry; private boolean activityJustResumed = false; - GodotRenderer() { + public GodotRenderer() { this.pluginRegistry = GodotPluginRegistry.getPluginRegistry(); } - public void onDrawFrame(GL10 gl) { + public boolean onDrawFrame(GL10 gl) { if (activityJustResumed) { GodotLib.onRendererResumed(); activityJustResumed = false; } - GodotLib.step(); + boolean swapBuffers = GodotLib.step(); for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { plugin.onGLDrawFrame(gl); } + + return swapBuffers; } public void onSurfaceChanged(GL10 gl, int width, int height) { @@ -71,19 +70,19 @@ class GodotRenderer implements GLSurfaceView.Renderer { } public void onSurfaceCreated(GL10 gl, EGLConfig config) { - GodotLib.newcontext(null, GLUtils.use_32); + GodotLib.newcontext(null); for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { plugin.onGLSurfaceCreated(gl, config); } } - void onActivityResumed() { + public void onActivityResumed() { // We defer invoking GodotLib.onRendererResumed() until the first draw frame call. // This ensures we have a valid GL context and surface when we do so. activityJustResumed = true; } - void onActivityPaused() { + public void onActivityPaused() { GodotLib.onRendererPaused(); } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java index d1e8ae5ca9..ecb2af0a7b 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -191,9 +191,9 @@ public class GodotEditText extends EditText { private boolean needHandlingInGodot(int keyCode, KeyEvent keyEvent) { boolean isArrowKey = keyCode == KeyEvent.KEYCODE_DPAD_UP || keyCode == KeyEvent.KEYCODE_DPAD_DOWN || - keyCode == KeyEvent.KEYCODE_DPAD_LEFT || keyCode == KeyEvent.KEYCODE_DPAD_RIGHT; + keyCode == KeyEvent.KEYCODE_DPAD_LEFT || keyCode == KeyEvent.KEYCODE_DPAD_RIGHT; boolean isModifiedKey = keyEvent.isAltPressed() || keyEvent.isCtrlPressed() || keyEvent.isSymPressed() || - keyEvent.isFunctionPressed() || keyEvent.isMetaPressed(); + keyEvent.isFunctionPressed() || keyEvent.isMetaPressed(); return isArrowKey || keyCode == KeyEvent.KEYCODE_TAB || KeyEvent.isModifierKey(keyCode) || isModifiedKey; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java index 2c39d06832..ac13cad23e 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -75,12 +75,7 @@ public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener final int x = Math.round(event.getX()); final int y = Math.round(event.getY()); final int buttonMask = event.getButtonState(); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.doubleTap(buttonMask, x, y); - } - }); + GodotLib.doubleTap(buttonMask, x, y); return true; } @@ -89,12 +84,7 @@ public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener //Log.i("GodotGesture", "onScroll"); final int x = Math.round(distanceX); final int y = Math.round(distanceY); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.scroll(x, y); - } - }); + GodotLib.scroll(x, y); return true; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java index 435b8b325f..ccfb865b1a 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,8 +34,9 @@ import static org.godotengine.godot.utils.GLUtils.DEBUG; import org.godotengine.godot.GodotLib; import org.godotengine.godot.GodotRenderView; -import org.godotengine.godot.input.InputManagerCompat.InputDeviceListener; +import android.content.Context; +import android.hardware.input.InputManager; import android.os.Build; import android.util.Log; import android.util.SparseArray; @@ -45,37 +46,29 @@ import android.view.InputDevice.MotionRange; import android.view.KeyEvent; import android.view.MotionEvent; -import java.util.ArrayList; import java.util.Collections; import java.util.Comparator; -import java.util.HashMap; import java.util.HashSet; -import java.util.List; -import java.util.Map; import java.util.Set; /** * Handles input related events for the {@link GodotRenderView} view. */ -public class GodotInputHandler implements InputDeviceListener { +public class GodotInputHandler implements InputManager.InputDeviceListener { private final GodotRenderView mRenderView; - private final InputManagerCompat mInputManager; + private final InputManager mInputManager; private final String tag = this.getClass().getSimpleName(); private final SparseIntArray mJoystickIds = new SparseIntArray(4); - private final SparseArray<Joystick> mJoysticksDevices = new SparseArray<Joystick>(4); + private final SparseArray<Joystick> mJoysticksDevices = new SparseArray<>(4); public GodotInputHandler(GodotRenderView godotView) { mRenderView = godotView; - mInputManager = InputManagerCompat.Factory.getInputManager(mRenderView.getView().getContext()); + mInputManager = (InputManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_SERVICE); mInputManager.registerInputDeviceListener(this, null); } - private void queueEvent(Runnable task) { - mRenderView.queueOnRenderThread(task); - } - private boolean isKeyEvent_GameDevice(int source) { // Note that keyboards are often (SOURCE_KEYBOARD | SOURCE_DPAD) if (source == (InputDevice.SOURCE_KEYBOARD | InputDevice.SOURCE_DPAD)) @@ -100,23 +93,12 @@ public class GodotInputHandler implements InputDeviceListener { if (mJoystickIds.indexOfKey(deviceId) >= 0) { final int button = getGodotButton(keyCode); final int godotJoyId = mJoystickIds.get(deviceId); - - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joybutton(godotJoyId, button, false); - } - }); + GodotLib.joybutton(godotJoyId, button, false); } } else { final int scanCode = event.getScanCode(); final int chr = event.getUnicodeChar(0); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.key(keyCode, scanCode, chr, false); - } - }); + GodotLib.key(keyCode, scanCode, chr, false); } return true; @@ -146,23 +128,12 @@ public class GodotInputHandler implements InputDeviceListener { if (mJoystickIds.indexOfKey(deviceId) >= 0) { final int button = getGodotButton(keyCode); final int godotJoyId = mJoystickIds.get(deviceId); - - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joybutton(godotJoyId, button, true); - } - }); + GodotLib.joybutton(godotJoyId, button, true); } } else { final int scanCode = event.getScanCode(); final int chr = event.getUnicodeChar(0); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.key(keyCode, scanCode, chr, true); - } - }); + GodotLib.key(keyCode, scanCode, chr, true); } return true; @@ -194,21 +165,16 @@ public class GodotInputHandler implements InputDeviceListener { final int action = event.getActionMasked(); final int pointer_idx = event.getPointerId(event.getActionIndex()); - mRenderView.queueOnRenderThread(new Runnable() { - @Override - public void run() { - switch (action) { - case MotionEvent.ACTION_DOWN: - case MotionEvent.ACTION_CANCEL: - case MotionEvent.ACTION_UP: - case MotionEvent.ACTION_MOVE: - case MotionEvent.ACTION_POINTER_UP: - case MotionEvent.ACTION_POINTER_DOWN: { - GodotLib.touch(event.getSource(), action, pointer_idx, evcount, arr); - } break; - } - } - }); + switch (action) { + case MotionEvent.ACTION_DOWN: + case MotionEvent.ACTION_CANCEL: + case MotionEvent.ACTION_UP: + case MotionEvent.ACTION_MOVE: + case MotionEvent.ACTION_POINTER_UP: + case MotionEvent.ACTION_POINTER_DOWN: { + GodotLib.touch(event.getSource(), action, pointer_idx, evcount, arr); + } break; + } } return true; } @@ -220,6 +186,9 @@ public class GodotInputHandler implements InputDeviceListener { if (mJoystickIds.indexOfKey(deviceId) >= 0) { final int godotJoyId = mJoystickIds.get(deviceId); Joystick joystick = mJoysticksDevices.get(deviceId); + if (joystick == null) { + return true; + } for (int i = 0; i < joystick.axes.size(); i++) { final int axis = joystick.axes.get(i); @@ -232,13 +201,7 @@ public class GodotInputHandler implements InputDeviceListener { // save value to prevent repeats joystick.axesValues.put(axis, value); final int godotAxisIdx = i; - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyaxis(godotJoyId, godotAxisIdx, value); - //Log.i(tag, "GodotLib.joyaxis("+godotJoyId+", "+godotAxisIdx+", "+value+");"); - } - }); + GodotLib.joyaxis(godotJoyId, godotAxisIdx, value); } } @@ -248,13 +211,7 @@ public class GodotInputHandler implements InputDeviceListener { if (joystick.hatX != hatX || joystick.hatY != hatY) { joystick.hatX = hatX; joystick.hatY = hatY; - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyhat(godotJoyId, hatX, hatY); - //Log.i(tag, "GodotLib.joyhat("+godotJoyId+", "+hatX+", "+hatY+");"); - } - }); + GodotLib.joyhat(godotJoyId, hatX, hatY); } } return true; @@ -263,12 +220,7 @@ public class GodotInputHandler implements InputDeviceListener { final float x = event.getX(); final float y = event.getY(); final int type = event.getAction(); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.hover(type, x, y); - } - }); + GodotLib.hover(type, x, y); return true; } else if (event.isFromSource(InputDevice.SOURCE_MOUSE) || event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)) { @@ -333,7 +285,7 @@ public class GodotInputHandler implements InputDeviceListener { //Helps with creating new joypad mappings. Log.i(tag, "=== New Input Device: " + joystick.name); - Set<Integer> already = new HashSet<Integer>(); + Set<Integer> already = new HashSet<>(); for (InputDevice.MotionRange range : device.getMotionRanges()) { boolean isJoystick = range.isFromSource(InputDevice.SOURCE_JOYSTICK); boolean isGamepad = range.isFromSource(InputDevice.SOURCE_GAMEPAD); @@ -360,12 +312,7 @@ public class GodotInputHandler implements InputDeviceListener { } mJoysticksDevices.put(deviceId, joystick); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyconnectionchanged(id, true, joystick.name); - } - }); + GodotLib.joyconnectionchanged(id, true, joystick.name); } @Override @@ -377,13 +324,7 @@ public class GodotInputHandler implements InputDeviceListener { final int godotJoyId = mJoystickIds.get(deviceId); mJoystickIds.delete(deviceId); mJoysticksDevices.delete(deviceId); - - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyconnectionchanged(godotJoyId, false, ""); - } - }); + GodotLib.joyconnectionchanged(godotJoyId, false, ""); } @Override @@ -472,12 +413,7 @@ public class GodotInputHandler implements InputDeviceListener { final float x = event.getX(); final float y = event.getY(); final int type = event.getAction(); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.hover(type, x, y); - } - }); + GodotLib.hover(type, x, y); return true; } case MotionEvent.ACTION_BUTTON_PRESS: @@ -487,12 +423,7 @@ public class GodotInputHandler implements InputDeviceListener { final float y = event.getY(); final int buttonsMask = event.getButtonState(); final int action = event.getAction(); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask); - } - }); + GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask); return true; } case MotionEvent.ACTION_SCROLL: { @@ -502,12 +433,7 @@ public class GodotInputHandler implements InputDeviceListener { final int action = event.getAction(); final float verticalFactor = event.getAxisValue(MotionEvent.AXIS_VSCROLL); final float horizontalFactor = event.getAxisValue(MotionEvent.AXIS_HSCROLL); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask, verticalFactor, horizontalFactor); - } - }); + GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask, verticalFactor, horizontalFactor); } case MotionEvent.ACTION_DOWN: case MotionEvent.ACTION_UP: { diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java index 3e0e6a65fd..e940aafa9e 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -94,20 +94,15 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene public void beforeTextChanged(final CharSequence pCharSequence, final int start, final int count, final int after) { //Log.d(TAG, "beforeTextChanged(" + pCharSequence + ")start: " + start + ",count: " + count + ",after: " + after); - mRenderView.queueOnRenderThread(new Runnable() { - @Override - public void run() { - for (int i = 0; i < count; ++i) { - GodotLib.key(KeyEvent.KEYCODE_DEL, KeyEvent.KEYCODE_DEL, 0, true); - GodotLib.key(KeyEvent.KEYCODE_DEL, KeyEvent.KEYCODE_DEL, 0, false); - - if (mHasSelection) { - mHasSelection = false; - break; - } - } + for (int i = 0; i < count; ++i) { + GodotLib.key(KeyEvent.KEYCODE_DEL, KeyEvent.KEYCODE_DEL, 0, true); + GodotLib.key(KeyEvent.KEYCODE_DEL, KeyEvent.KEYCODE_DEL, 0, false); + + if (mHasSelection) { + mHasSelection = false; + break; } - }); + } } @Override @@ -118,20 +113,15 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene for (int i = start; i < start + count; ++i) { newChars[i - start] = pCharSequence.charAt(i); } - mRenderView.queueOnRenderThread(new Runnable() { - @Override - public void run() { - for (int i = 0; i < count; ++i) { - int key = newChars[i]; - if ((key == '\n') && !mEdit.isMultiline()) { - // Return keys are handled through action events - continue; - } - GodotLib.key(0, 0, key, true); - GodotLib.key(0, 0, key, false); - } + for (int i = 0; i < count; ++i) { + int key = newChars[i]; + if ((key == '\n') && !mEdit.isMultiline()) { + // Return keys are handled through action events + continue; } - }); + GodotLib.key(0, 0, key, true); + GodotLib.key(0, 0, key, false); + } } @Override @@ -139,23 +129,19 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene if (mEdit == pTextView && isFullScreenEdit()) { final String characters = pKeyEvent.getCharacters(); - mRenderView.queueOnRenderThread(new Runnable() { - @Override - public void run() { - for (int i = 0; i < characters.length(); i++) { - final int ch = characters.codePointAt(i); - GodotLib.key(0, 0, ch, true); - GodotLib.key(0, 0, ch, false); - } - } - }); + for (int i = 0; i < characters.length(); i++) { + final int ch = characters.codePointAt(i); + GodotLib.key(0, 0, ch, true); + GodotLib.key(0, 0, ch, false); + } } if (pActionID == EditorInfo.IME_ACTION_DONE) { // Enter key has been pressed - GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, true); - GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, false); - + mRenderView.queueOnRenderThread(() -> { + GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, true); + GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, false); + }); mRenderView.getView().requestFocus(); return true; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java b/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java deleted file mode 100644 index 62810ad3a4..0000000000 --- a/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java +++ /dev/null @@ -1,134 +0,0 @@ -/* - * Copyright (C) 2013 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package org.godotengine.godot.input; - -import android.content.Context; -import android.os.Handler; -import android.view.InputDevice; -import android.view.MotionEvent; - -public interface InputManagerCompat { - /** - * Gets information about the input device with the specified id. - * - * @param id The device id - * @return The input device or null if not found - */ - public InputDevice getInputDevice(int id); - - /** - * Gets the ids of all input devices in the system. - * - * @return The input device ids. - */ - public int[] getInputDeviceIds(); - - /** - * Registers an input device listener to receive notifications about when - * input devices are added, removed or changed. - * - * @param listener The listener to register. - * @param handler The handler on which the listener should be invoked, or - * null if the listener should be invoked on the calling thread's - * looper. - */ - public void registerInputDeviceListener(InputManagerCompat.InputDeviceListener listener, - Handler handler); - - /** - * Unregisters an input device listener. - * - * @param listener The listener to unregister. - */ - public void unregisterInputDeviceListener(InputManagerCompat.InputDeviceListener listener); - - /* - * The following three calls are to simulate V16 behavior on pre-Jellybean - * devices. If you don't call them, your callback will never be called - * pre-API 16. - */ - - /** - * Pass the motion events to the InputManagerCompat. This is used to - * optimize for polling for controllers. If you do not pass these events in, - * polling will cause regular object creation. - * - * @param event the motion event from the app - */ - public void onGenericMotionEvent(MotionEvent event); - - /** - * Tell the V9 input manager that it should stop polling for disconnected - * devices. You can call this during onPause in your activity, although you - * might want to call it whenever your game is not active (or whenever you - * don't care about being notified of new input devices) - */ - public void onPause(); - - /** - * Tell the V9 input manager that it should start polling for disconnected - * devices. You can call this during onResume in your activity, although you - * might want to call it less often (only when the gameplay is actually - * active) - */ - public void onResume(); - - public interface InputDeviceListener { - /** - * Called whenever the input manager detects that a device has been - * added. This will only be called in the V9 version when a motion event - * is detected. - * - * @param deviceId The id of the input device that was added. - */ - void onInputDeviceAdded(int deviceId); - - /** - * Called whenever the properties of an input device have changed since - * they were last queried. This will not be called for the V9 version of - * the API. - * - * @param deviceId The id of the input device that changed. - */ - void onInputDeviceChanged(int deviceId); - - /** - * Called whenever the input manager detects that a device has been - * removed. For the V9 version, this can take some time depending on the - * poll rate. - * - * @param deviceId The id of the input device that was removed. - */ - void onInputDeviceRemoved(int deviceId); - } - - /** - * Use this to construct a compatible InputManager. - */ - public static class Factory { - /** - * Constructs and returns a compatible InputManger - * - * @param context the Context that will be used to get the system - * service from - * @return a compatible implementation of InputManager - */ - public static InputManagerCompat getInputManager(Context context) { - return new InputManagerV16(context); - } - } -} diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerV16.java b/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerV16.java deleted file mode 100644 index 61828dccae..0000000000 --- a/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerV16.java +++ /dev/null @@ -1,102 +0,0 @@ -/* - * Copyright (C) 2013 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package org.godotengine.godot.input; - -import android.annotation.TargetApi; -import android.content.Context; -import android.hardware.input.InputManager; -import android.os.Build; -import android.os.Handler; -import android.view.InputDevice; -import android.view.MotionEvent; - -import java.util.HashMap; -import java.util.Map; - -@TargetApi(Build.VERSION_CODES.JELLY_BEAN) -public class InputManagerV16 implements InputManagerCompat { - private final InputManager mInputManager; - private final Map<InputManagerCompat.InputDeviceListener, V16InputDeviceListener> mListeners; - - public InputManagerV16(Context context) { - mInputManager = (InputManager)context.getSystemService(Context.INPUT_SERVICE); - mListeners = new HashMap<InputManagerCompat.InputDeviceListener, V16InputDeviceListener>(); - } - - @Override - public InputDevice getInputDevice(int id) { - return mInputManager.getInputDevice(id); - } - - @Override - public int[] getInputDeviceIds() { - return mInputManager.getInputDeviceIds(); - } - - static class V16InputDeviceListener implements InputManager.InputDeviceListener { - final InputManagerCompat.InputDeviceListener mIDL; - - public V16InputDeviceListener(InputDeviceListener idl) { - mIDL = idl; - } - - @Override - public void onInputDeviceAdded(int deviceId) { - mIDL.onInputDeviceAdded(deviceId); - } - - @Override - public void onInputDeviceChanged(int deviceId) { - mIDL.onInputDeviceChanged(deviceId); - } - - @Override - public void onInputDeviceRemoved(int deviceId) { - mIDL.onInputDeviceRemoved(deviceId); - } - } - - @Override - public void registerInputDeviceListener(InputDeviceListener listener, Handler handler) { - V16InputDeviceListener v16Listener = new V16InputDeviceListener(listener); - mInputManager.registerInputDeviceListener(v16Listener, handler); - mListeners.put(listener, v16Listener); - } - - @Override - public void unregisterInputDeviceListener(InputDeviceListener listener) { - V16InputDeviceListener curListener = mListeners.remove(listener); - if (null != curListener) { - mInputManager.unregisterInputDeviceListener(curListener); - } - } - - @Override - public void onGenericMotionEvent(MotionEvent event) { - // unused in V16 - } - - @Override - public void onPause() { - // unused in V16 - } - - @Override - public void onResume() { - // unused in V16 - } -} diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java index 4b7318c718..bace516b33 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,12 +41,12 @@ import java.util.List; class Joystick { int device_id; String name; - List<Integer> axes = new ArrayList<Integer>(); + List<Integer> axes = new ArrayList<>(); protected boolean hasAxisHat = false; /* * Keep track of values so we can prevent flooding the engine with useless events. */ - protected final SparseArray axesValues = new SparseArray<Float>(4); + protected final SparseArray<Float> axesValues = new SparseArray<>(4); protected int hatX; protected int hatY; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java index 6c8a3d4219..bb5042fa09 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -136,7 +136,7 @@ public abstract class GodotPlugin { nativeRegisterSingleton(pluginName, pluginObject); Set<Method> filteredMethods = new HashSet<>(); - Class clazz = pluginObject.getClass(); + Class<?> clazz = pluginObject.getClass(); Method[] methods = clazz.getDeclaredMethods(); for (Method method : methods) { @@ -157,8 +157,8 @@ public abstract class GodotPlugin { for (Method method : filteredMethods) { List<String> ptr = new ArrayList<>(); - Class[] paramTypes = method.getParameterTypes(); - for (Class c : paramTypes) { + Class<?>[] paramTypes = method.getParameterTypes(); + for (Class<?> c : paramTypes) { ptr.add(c.getName()); } @@ -191,6 +191,9 @@ public abstract class GodotPlugin { * The plugin can return a non-null {@link View} layout in order to add it to the Godot view * hierarchy. * + * Use shouldBeOnTop() to set whether the plugin's {@link View} should be added on top or behind + * the main Godot view. + * * @see Activity#onCreate(Bundle) * @return the plugin's view to be included; null if no views should be included. */ @@ -311,6 +314,17 @@ public abstract class GodotPlugin { } /** + * Returns whether the plugin's {@link View} returned in onMainCreate() should be placed on + * top of the main Godot view. + * + * Returning false causes the plugin's {@link View} to be placed behind, which can be useful + * when used with transparency in order to let the Godot view handle inputs. + */ + public boolean shouldBeOnTop() { + return true; + } + + /** * Runs the specified action on the UI thread. If the current thread is the UI * thread, then the action is executed immediately. If the current thread is * not the UI thread, the action is posted to the event queue of the UI thread. diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java index 09366384c2..cfb84c3931 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java index 5b41205253..502ea0507d 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java index 6428422641..8c7faaa75e 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java index 04c091d944..dc912af63c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/tts/GodotTTS.java b/platform/android/java/lib/src/org/godotengine/godot/tts/GodotTTS.java new file mode 100644 index 0000000000..2239ddac8e --- /dev/null +++ b/platform/android/java/lib/src/org/godotengine/godot/tts/GodotTTS.java @@ -0,0 +1,298 @@ +/*************************************************************************/ +/* GodotTTS.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +package org.godotengine.godot.tts; + +import org.godotengine.godot.GodotLib; + +import android.app.Activity; +import android.os.Bundle; +import android.speech.tts.TextToSpeech; +import android.speech.tts.UtteranceProgressListener; +import android.speech.tts.Voice; + +import androidx.annotation.Keep; + +import java.util.Iterator; +import java.util.LinkedList; +import java.util.Set; + +/** + * Wrapper for Android Text to Speech API and custom utterance query implementation. + * <p> + * A [GodotTTS] provides the following features: + * <p> + * <ul> + * <li>Access to the Android Text to Speech API. + * <li>Utterance pause / resume functions, unsupported by Android TTS API. + * </ul> + */ +@Keep +public class GodotTTS extends UtteranceProgressListener { + // Note: These constants must be in sync with DisplayServer::TTSUtteranceEvent enum from "servers/display_server.h". + final private static int EVENT_START = 0; + final private static int EVENT_END = 1; + final private static int EVENT_CANCEL = 2; + final private static int EVENT_BOUNDARY = 3; + + final private TextToSpeech synth; + final private LinkedList<GodotUtterance> queue; + final private Object lock = new Object(); + private GodotUtterance lastUtterance; + + private boolean speaking; + private boolean paused; + + public GodotTTS(Activity p_activity) { + synth = new TextToSpeech(p_activity, null); + queue = new LinkedList<GodotUtterance>(); + + synth.setOnUtteranceProgressListener(this); + } + + private void updateTTS() { + if (!speaking && queue.size() > 0) { + int mode = TextToSpeech.QUEUE_FLUSH; + GodotUtterance message = queue.pollFirst(); + + Set<Voice> voices = synth.getVoices(); + for (Voice v : voices) { + if (v.getName().equals(message.voice)) { + synth.setVoice(v); + break; + } + } + synth.setPitch(message.pitch); + synth.setSpeechRate(message.rate); + + Bundle params = new Bundle(); + params.putFloat(TextToSpeech.Engine.KEY_PARAM_VOLUME, message.volume / 100.f); + + lastUtterance = message; + lastUtterance.start = 0; + lastUtterance.offset = 0; + paused = false; + + synth.speak(message.text, mode, params, String.valueOf(message.id)); + speaking = true; + } + } + + /** + * Called by TTS engine when the TTS service is about to speak the specified range. + */ + @Override + public void onRangeStart(String utteranceId, int start, int end, int frame) { + synchronized (lock) { + if (lastUtterance != null && Integer.parseInt(utteranceId) == lastUtterance.id) { + lastUtterance.offset = start; + GodotLib.ttsCallback(EVENT_BOUNDARY, lastUtterance.id, start + lastUtterance.start); + } + } + } + + /** + * Called by TTS engine when an utterance was canceled in progress. + */ + @Override + public void onStop(String utteranceId, boolean interrupted) { + synchronized (lock) { + if (lastUtterance != null && !paused && Integer.parseInt(utteranceId) == lastUtterance.id) { + GodotLib.ttsCallback(EVENT_CANCEL, lastUtterance.id, 0); + speaking = false; + updateTTS(); + } + } + } + + /** + * Called by TTS engine when an utterance has begun to be spoken.. + */ + @Override + public void onStart(String utteranceId) { + synchronized (lock) { + if (lastUtterance != null && lastUtterance.start == 0 && Integer.parseInt(utteranceId) == lastUtterance.id) { + GodotLib.ttsCallback(EVENT_START, lastUtterance.id, 0); + } + } + } + + /** + * Called by TTS engine when an utterance was successfully finished. + */ + @Override + public void onDone(String utteranceId) { + synchronized (lock) { + if (lastUtterance != null && !paused && Integer.parseInt(utteranceId) == lastUtterance.id) { + GodotLib.ttsCallback(EVENT_END, lastUtterance.id, 0); + speaking = false; + updateTTS(); + } + } + } + + /** + * Called by TTS engine when an error has occurred during processing. + */ + @Override + public void onError(String utteranceId, int errorCode) { + synchronized (lock) { + if (lastUtterance != null && !paused && Integer.parseInt(utteranceId) == lastUtterance.id) { + GodotLib.ttsCallback(EVENT_CANCEL, lastUtterance.id, 0); + speaking = false; + updateTTS(); + } + } + } + + /** + * Called by TTS engine when an error has occurred during processing (pre API level 21 version). + */ + @Override + public void onError(String utteranceId) { + synchronized (lock) { + if (lastUtterance != null && !paused && Integer.parseInt(utteranceId) == lastUtterance.id) { + GodotLib.ttsCallback(EVENT_CANCEL, lastUtterance.id, 0); + speaking = false; + updateTTS(); + } + } + } + + /** + * Adds an utterance to the queue. + */ + public void speak(String text, String voice, int volume, float pitch, float rate, int utterance_id, boolean interrupt) { + synchronized (lock) { + GodotUtterance message = new GodotUtterance(text, voice, volume, pitch, rate, utterance_id); + queue.addLast(message); + + if (isPaused()) { + resumeSpeaking(); + } else { + updateTTS(); + } + } + } + + /** + * Puts the synthesizer into a paused state. + */ + public void pauseSpeaking() { + synchronized (lock) { + if (!paused) { + paused = true; + synth.stop(); + } + } + } + + /** + * Resumes the synthesizer if it was paused. + */ + public void resumeSpeaking() { + synchronized (lock) { + if (lastUtterance != null && paused) { + int mode = TextToSpeech.QUEUE_FLUSH; + + Set<Voice> voices = synth.getVoices(); + for (Voice v : voices) { + if (v.getName().equals(lastUtterance.voice)) { + synth.setVoice(v); + break; + } + } + synth.setPitch(lastUtterance.pitch); + synth.setSpeechRate(lastUtterance.rate); + + Bundle params = new Bundle(); + params.putFloat(TextToSpeech.Engine.KEY_PARAM_VOLUME, lastUtterance.volume / 100.f); + + lastUtterance.start = lastUtterance.offset; + lastUtterance.offset = 0; + paused = false; + + synth.speak(lastUtterance.text.substring(lastUtterance.start), mode, params, String.valueOf(lastUtterance.id)); + speaking = true; + } else { + paused = false; + } + } + } + + /** + * Stops synthesis in progress and removes all utterances from the queue. + */ + public void stopSpeaking() { + synchronized (lock) { + for (GodotUtterance u : queue) { + GodotLib.ttsCallback(EVENT_CANCEL, u.id, 0); + } + queue.clear(); + + if (lastUtterance != null) { + GodotLib.ttsCallback(EVENT_CANCEL, lastUtterance.id, 0); + } + lastUtterance = null; + + paused = false; + speaking = false; + + synth.stop(); + } + } + + /** + * Returns voice information. + */ + public String[] getVoices() { + Set<Voice> voices = synth.getVoices(); + String[] list = new String[voices.size()]; + int i = 0; + for (Voice v : voices) { + list[i++] = v.getLocale().toString() + ";" + v.getName(); + } + return list; + } + + /** + * Returns true if the synthesizer is generating speech, or have utterance waiting in the queue. + */ + public boolean isSpeaking() { + return speaking; + } + + /** + * Returns true if the synthesizer is in a paused state. + */ + public boolean isPaused() { + return paused; + } +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/tts/GodotUtterance.java b/platform/android/java/lib/src/org/godotengine/godot/tts/GodotUtterance.java new file mode 100644 index 0000000000..bde37e7315 --- /dev/null +++ b/platform/android/java/lib/src/org/godotengine/godot/tts/GodotUtterance.java @@ -0,0 +1,55 @@ +/*************************************************************************/ +/* GodotUtterance.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +package org.godotengine.godot.tts; + +/** + * A speech request for GodotTTS. + */ +class GodotUtterance { + final String text; + final String voice; + final int volume; + final float pitch; + final float rate; + final int id; + + int offset = -1; + int start = 0; + + GodotUtterance(String text, String voice, int volume, float pitch, float rate, int id) { + this.text = text; + this.voice = voice; + this.volume = volume; + this.pitch = pitch; + this.rate = rate; + this.id = id; + } +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java index d6e49bb635..47df23fe1a 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -39,12 +39,12 @@ public class Crypt { // Create MD5 Hash MessageDigest digest = java.security.MessageDigest.getInstance("MD5"); digest.update(input.getBytes()); - byte messageDigest[] = digest.digest(); + byte[] messageDigest = digest.digest(); // Create Hex String - StringBuffer hexString = new StringBuffer(); - for (int i = 0; i < messageDigest.length; i++) - hexString.append(Integer.toHexString(0xFF & messageDigest[i])); + StringBuilder hexString = new StringBuilder(); + for (byte b : messageDigest) + hexString.append(Integer.toHexString(0xFF & b)); return hexString.toString(); } catch (Exception e) { diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java index 19588f8465..4525c5c212 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -44,7 +44,6 @@ public class GLUtils { public static final boolean DEBUG = false; - public static boolean use_32 = false; public static boolean use_debug_opengl = false; private static final String[] ATTRIBUTES_NAMES = new String[] { @@ -148,8 +147,9 @@ public class GLUtils { Log.i(TAG, String.format(" %s: %d\n", name, value[0])); } else { // Log.w(TAG, String.format(" %s: failed\n", name)); - while (egl.eglGetError() != EGL10.EGL_SUCCESS) - ; + while (egl.eglGetError() != EGL10.EGL_SUCCESS) { + // Continue. + } } } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java index 721d7c65c6..a17092d3bd 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java index b0ca96271e..e5b4f41153 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -45,8 +45,8 @@ import java.util.List; /** * This class includes utility functions for Android permissions related operations. - * @author Cagdas Caglak <cagdascaglak@gmail.com> */ + public final class PermissionsUtil { private static final String TAG = PermissionsUtil.class.getSimpleName(); diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/ProcessPhoenix.java b/platform/android/java/lib/src/org/godotengine/godot/utils/ProcessPhoenix.java new file mode 100644 index 0000000000..2cc37b627a --- /dev/null +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/ProcessPhoenix.java @@ -0,0 +1,141 @@ +// clang-format off + +/* Third-party library. + * Upstream: https://github.com/JakeWharton/ProcessPhoenix + * Commit: 12cb27c2cc9c3fc555e97f2db89e571667de82c4 + */ + +/* + * Copyright (C) 2014 Jake Wharton + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +package org.godotengine.godot.utils; + +import android.app.Activity; +import android.app.ActivityManager; +import android.content.Context; +import android.content.Intent; +import android.os.Bundle; +import android.os.Process; +import java.util.ArrayList; +import java.util.Arrays; +import java.util.List; + +import static android.content.Intent.FLAG_ACTIVITY_CLEAR_TASK; +import static android.content.Intent.FLAG_ACTIVITY_NEW_TASK; + +/** + * Process Phoenix facilitates restarting your application process. This should only be used for + * things like fundamental state changes in your debug builds (e.g., changing from staging to + * production). + * <p> + * Trigger process recreation by calling {@link #triggerRebirth} with a {@link Context} instance. + */ +public final class ProcessPhoenix extends Activity { + private static final String KEY_RESTART_INTENTS = "phoenix_restart_intents"; + private static final String KEY_MAIN_PROCESS_PID = "phoenix_main_process_pid"; + + /** + * Call to restart the application process using the {@linkplain Intent#CATEGORY_DEFAULT default} + * activity as an intent. + * <p> + * Behavior of the current process after invoking this method is undefined. + */ + public static void triggerRebirth(Context context) { + triggerRebirth(context, getRestartIntent(context)); + } + + /** + * Call to restart the application process using the specified intents. + * <p> + * Behavior of the current process after invoking this method is undefined. + */ + public static void triggerRebirth(Context context, Intent... nextIntents) { + if (nextIntents.length < 1) { + throw new IllegalArgumentException("intents cannot be empty"); + } + // create a new task for the first activity. + nextIntents[0].addFlags(FLAG_ACTIVITY_NEW_TASK | FLAG_ACTIVITY_CLEAR_TASK); + + Intent intent = new Intent(context, ProcessPhoenix.class); + intent.addFlags(FLAG_ACTIVITY_NEW_TASK); // In case we are called with non-Activity context. + intent.putParcelableArrayListExtra(KEY_RESTART_INTENTS, new ArrayList<>(Arrays.asList(nextIntents))); + intent.putExtra(KEY_MAIN_PROCESS_PID, Process.myPid()); + context.startActivity(intent); + } + + // -- GODOT start -- + /** + * Finish the activity and kill its process + */ + public static void forceQuit(Activity activity) { + forceQuit(activity, Process.myPid()); + } + + /** + * Finish the activity and kill its process + * @param activity + * @param pid + */ + public static void forceQuit(Activity activity, int pid) { + Process.killProcess(pid); // Kill original main process + activity.finish(); + Runtime.getRuntime().exit(0); // Kill kill kill! + } + + // -- GODOT end -- + + private static Intent getRestartIntent(Context context) { + String packageName = context.getPackageName(); + Intent defaultIntent = context.getPackageManager().getLaunchIntentForPackage(packageName); + if (defaultIntent != null) { + return defaultIntent; + } + + throw new IllegalStateException("Unable to determine default activity for " + + packageName + + ". Does an activity specify the DEFAULT category in its intent filter?"); + } + + @Override protected void onCreate(Bundle savedInstanceState) { + super.onCreate(savedInstanceState); + + // -- GODOT start -- + ArrayList<Intent> intents = getIntent().getParcelableArrayListExtra(KEY_RESTART_INTENTS); + startActivities(intents.toArray(new Intent[intents.size()])); + forceQuit(this, getIntent().getIntExtra(KEY_MAIN_PROCESS_PID, -1)); + // -- GODOT end -- + } + + /** + * Checks if the current process is a temporary Phoenix Process. + * This can be used to avoid initialisation of unused resources or to prevent running code that + * is not multi-process ready. + * + * @return true if the current process is a temporary Phoenix Process + */ + public static boolean isPhoenixProcess(Context context) { + int currentPid = Process.myPid(); + ActivityManager manager = (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE); + List<ActivityManager.RunningAppProcessInfo> runningProcesses = manager.getRunningAppProcesses(); + if (runningProcesses != null) { + for (ActivityManager.RunningAppProcessInfo processInfo : runningProcesses) { + if (processInfo.pid == currentPid && processInfo.processName.endsWith(":phoenix")) { + return true; + } + } + } + return false; + } +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt index a35f6ec5a7..07e22bbcd2 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -58,7 +58,7 @@ internal class VkRenderer { * Called when the surface is created and signals the beginning of rendering. */ fun onVkSurfaceCreated(surface: Surface) { - GodotLib.newcontext(surface, false) + GodotLib.newcontext(surface) for (plugin in pluginRegistry.getAllPlugins()) { plugin.onVkSurfaceCreated(surface) diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt index f0e37d80b8..1581665195 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -115,7 +115,7 @@ open internal class VkSurfaceView(context: Context) : SurfaceView(context), Surf /** * Tear down the rendering thread. * - * Must not be called before a [VkRenderer] has been set. + * Must not be called before a [VkRenderer] has been set. */ fun onDestroy() { vkThread.blockingExit() diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt index b967fd5f24..5ab437f364 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -61,6 +61,7 @@ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vk private var rendererInitialized = false private var rendererResumed = false private var resumed = false + private var surfaceChanged = false private var hasSurface = false private var width = 0 private var height = 0 @@ -141,8 +142,10 @@ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vk fun onSurfaceChanged(width: Int, height: Int) { lock.withLock { hasSurface = true + surfaceChanged = true; this.width = width this.height = height + lockCondition.signalAll() } } @@ -188,8 +191,11 @@ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vk rendererInitialized = true vkRenderer.onVkSurfaceCreated(vkSurfaceView.holder.surface) } + } + if (surfaceChanged) { vkRenderer.onVkSurfaceChanged(vkSurfaceView.holder.surface, width, height) + surfaceChanged = false } // Break out of the loop so drawing can occur without holding onto the lock. diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java index 0995477baf..2cc049de15 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,7 +35,7 @@ package org.godotengine.godot.xr; */ public enum XRMode { REGULAR(0, "Regular", "--xr_mode_regular", "Default Android Gamepad"), // Regular/flatscreen - OVR(1, "Oculus Mobile VR", "--xr_mode_ovr", ""); + OPENXR(1, "OpenXR", "--xr_mode_openxr", ""); final int index; final String label; diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java index 245d573bfc..e35d4f5828 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,8 +30,9 @@ package org.godotengine.godot.xr.ovr; +import org.godotengine.godot.gl.GLSurfaceView; + import android.opengl.EGLExt; -import android.opengl.GLSurfaceView; import javax.microedition.khronos.egl.EGL10; import javax.microedition.khronos.egl.EGLConfig; diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java index d3aca267ef..deb9c4bb1d 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,8 +30,9 @@ package org.godotengine.godot.xr.ovr; +import org.godotengine.godot.gl.GLSurfaceView; + import android.opengl.EGL14; -import android.opengl.GLSurfaceView; import javax.microedition.khronos.egl.EGL10; import javax.microedition.khronos.egl.EGLConfig; diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java index 83aa458064..f087b7dc74 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,7 +30,7 @@ package org.godotengine.godot.xr.ovr; -import android.opengl.GLSurfaceView; +import org.godotengine.godot.gl.GLSurfaceView; import javax.microedition.khronos.egl.EGL10; import javax.microedition.khronos.egl.EGLConfig; diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java index 341427209b..445238b1c2 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,10 +30,9 @@ package org.godotengine.godot.xr.regular; +import org.godotengine.godot.gl.GLSurfaceView; import org.godotengine.godot.utils.GLUtils; -import android.opengl.GLSurfaceView; - import javax.microedition.khronos.egl.EGL10; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.egl.EGLDisplay; diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java index 71610d2d00..5d62723170 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,10 +30,9 @@ package org.godotengine.godot.xr.regular; -import org.godotengine.godot.GodotLib; +import org.godotengine.godot.gl.GLSurfaceView; import org.godotengine.godot.utils.GLUtils; -import android.opengl.GLSurfaceView; import android.util.Log; import javax.microedition.khronos.egl.EGL10; diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java index e690c5b695..68329c5c49 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,15 +30,13 @@ package org.godotengine.godot.xr.regular; -import org.godotengine.godot.utils.GLUtils; - import android.util.Log; import javax.microedition.khronos.egl.EGL10; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.egl.EGLDisplay; -/* Fallback if 32bit View is not supported*/ +/* Fallback if the requested configuration is not supported */ public class RegularFallbackConfigChooser extends RegularConfigChooser { private static final String TAG = RegularFallbackConfigChooser.class.getSimpleName(); @@ -55,7 +53,6 @@ public class RegularFallbackConfigChooser extends RegularConfigChooser { if (ec == null) { Log.w(TAG, "Trying ConfigChooser fallback"); ec = fallback.chooseConfig(egl, display, configs); - GLUtils.use_32 = false; } return ec; } diff --git a/platform/android/java/nativeSrcsConfigs/CMakeLists.txt b/platform/android/java/nativeSrcsConfigs/CMakeLists.txt index 34925684da..711f7cd502 100644 --- a/platform/android/java/nativeSrcsConfigs/CMakeLists.txt +++ b/platform/android/java/nativeSrcsConfigs/CMakeLists.txt @@ -15,5 +15,6 @@ file(GLOB_RECURSE HEADERS ${GODOT_ROOT_DIR}/*.h**) add_executable(${PROJECT_NAME} ${SOURCES} ${HEADERS}) target_include_directories(${PROJECT_NAME} SYSTEM PUBLIC - ${GODOT_ROOT_DIR} - ${GODOT_ROOT_DIR}/modules/gdnative/include) + ${GODOT_ROOT_DIR}) + +add_definitions(-DUNIX_ENABLED -DVULKAN_ENABLED -DANDROID_ENABLED) diff --git a/platform/android/java/nativeSrcsConfigs/build.gradle b/platform/android/java/nativeSrcsConfigs/build.gradle index 158bb2b98e..5e810ae1ba 100644 --- a/platform/android/java/nativeSrcsConfigs/build.gradle +++ b/platform/android/java/nativeSrcsConfigs/build.gradle @@ -1,11 +1,13 @@ // Non functional android library used to provide Android Studio editor support to the project. plugins { id 'com.android.library' + id 'org.jetbrains.kotlin.android' } android { compileSdkVersion versions.compileSdk buildToolsVersion versions.buildTools + ndkVersion versions.ndkVersion defaultConfig { minSdkVersion versions.minSdk @@ -17,6 +19,10 @@ android { targetCompatibility versions.javaVersion } + kotlinOptions { + jvmTarget = versions.javaVersion + } + packagingOptions { exclude 'META-INF/LICENSE' exclude 'META-INF/NOTICE' @@ -28,8 +34,6 @@ android { } } - ndkVersion versions.ndkVersion - externalNativeBuild { cmake { path "CMakeLists.txt" diff --git a/platform/android/java/scripts/publish-module.gradle b/platform/android/java/scripts/publish-module.gradle new file mode 100644 index 0000000000..32b749e493 --- /dev/null +++ b/platform/android/java/scripts/publish-module.gradle @@ -0,0 +1,69 @@ +apply plugin: 'maven-publish' +apply plugin: 'signing' + +group = ossrhGroupId +version = PUBLISH_VERSION + +afterEvaluate { + publishing { + publications { + templateRelease(MavenPublication) { + from components.templateRelease + + // The coordinates of the library, being set from variables that + // we'll set up later + groupId ossrhGroupId + artifactId PUBLISH_ARTIFACT_ID + version PUBLISH_VERSION + + // Mostly self-explanatory metadata + pom { + name = PUBLISH_ARTIFACT_ID + description = 'Godot Engine Android Library' + url = 'https://godotengine.org/' + licenses { + license { + name = 'MIT License' + url = 'https://github.com/godotengine/godot/blob/master/LICENSE.txt' + } + } + developers { + developer { + id = 'm4gr3d' + name = 'Fredia Huya-Kouadio' + email = 'fhuyakou@gmail.com' + } + developer { + id = 'reduz' + name = 'Juan Linietsky' + email = 'reduzio@gmail.com' + } + developer { + id = 'akien-mga' + name = 'Rémi Verschelde' + email = 'rverschelde@gmail.com' + } + // Add all other devs here... + } + + // Version control info - if you're using GitHub, follow the + // format as seen here + scm { + connection = 'scm:git:github.com/godotengine/godot.git' + developerConnection = 'scm:git:ssh://github.com/godotengine/godot.git' + url = 'https://github.com/godotengine/godot/tree/master' + } + } + } + } + } +} + +signing { + useInMemoryPgpKeys( + rootProject.ext["signing.keyId"], + rootProject.ext["signing.key"], + rootProject.ext["signing.password"], + ) + sign publishing.publications +} diff --git a/platform/android/java/scripts/publish-root.gradle b/platform/android/java/scripts/publish-root.gradle new file mode 100644 index 0000000000..ae88487c34 --- /dev/null +++ b/platform/android/java/scripts/publish-root.gradle @@ -0,0 +1,39 @@ +// Create variables with empty default values +ext["signing.keyId"] = '' +ext["signing.password"] = '' +ext["signing.key"] = '' +ext["ossrhGroupId"] = '' +ext["ossrhUsername"] = '' +ext["ossrhPassword"] = '' +ext["sonatypeStagingProfileId"] = '' + +File secretPropsFile = project.rootProject.file('local.properties') +if (secretPropsFile.exists()) { + // Read local.properties file first if it exists + Properties p = new Properties() + new FileInputStream(secretPropsFile).withCloseable { is -> p.load(is) } + p.each { name, value -> ext[name] = value } +} else { + // Use system environment variables + ext["ossrhGroupId"] = System.getenv('OSSRH_GROUP_ID') + ext["ossrhUsername"] = System.getenv('OSSRH_USERNAME') + ext["ossrhPassword"] = System.getenv('OSSRH_PASSWORD') + ext["sonatypeStagingProfileId"] = System.getenv('SONATYPE_STAGING_PROFILE_ID') + ext["signing.keyId"] = System.getenv('SIGNING_KEY_ID') + ext["signing.password"] = System.getenv('SIGNING_PASSWORD') + ext["signing.key"] = System.getenv('SIGNING_KEY') +} + +// Set up Sonatype repository +nexusPublishing { + repositories { + sonatype { + stagingProfileId = sonatypeStagingProfileId + username = ossrhUsername + password = ossrhPassword + nexusUrl.set(uri("https://s01.oss.sonatype.org/service/local/")) + snapshotRepositoryUrl.set(uri("https://s01.oss.sonatype.org/content/repositories/snapshots/")) + } + } +} + diff --git a/platform/android/java/settings.gradle b/platform/android/java/settings.gradle index 524031d93f..466ffebf22 100644 --- a/platform/android/java/settings.gradle +++ b/platform/android/java/settings.gradle @@ -1,6 +1,25 @@ // Configure the root project. +pluginManagement { + apply from: 'app/config.gradle' + + plugins { + id 'com.android.application' version versions.androidGradlePlugin + id 'com.android.library' version versions.androidGradlePlugin + id 'org.jetbrains.kotlin.android' version versions.kotlinVersion + id 'io.github.gradle-nexus.publish-plugin' version versions.nexusPublishVersion + } + repositories { + gradlePluginPortal() + google() + } +} + rootProject.name = "Godot" include ':app' include ':lib' include ':nativeSrcsConfigs' +include ':editor' + +include ':assetPacks:installTime' +project(':assetPacks:installTime').projectDir = file("app/assetPacks/installTime") diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp index f49b0e843a..349ae704f9 100644 --- a/platform/android/java_class_wrapper.cpp +++ b/platform/android/java_class_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,25 +29,27 @@ /*************************************************************************/ #include "api/java_class_wrapper.h" + #include "string_android.h" #include "thread_jandroid.h" bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error, Variant &ret) { - Map<StringName, List<MethodInfo>>::Element *M = methods.find(p_method); - if (!M) + HashMap<StringName, List<MethodInfo>>::Iterator M = methods.find(p_method); + if (!M) { return false; + } JNIEnv *env = get_jni_env(); - ERR_FAIL_COND_V(env == nullptr, false); + ERR_FAIL_NULL_V(env, false); MethodInfo *method = nullptr; - for (List<MethodInfo>::Element *E = M->get().front(); E; E = E->next()) { - if (!p_instance && !E->get()._static) { + for (MethodInfo &E : M->value) { + if (!p_instance && !E._static) { r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL; continue; } - int pc = E->get().param_types.size(); + int pc = E.param_types.size(); if (pc > p_argcount) { r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; r_error.argument = pc; @@ -58,7 +60,7 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, r_error.argument = pc; continue; } - uint32_t *ptypes = E->get().param_types.ptrw(); + uint32_t *ptypes = E.param_types.ptrw(); bool valid = true; for (int i = 0; i < pc; i++) { @@ -68,8 +70,9 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, //bug? } break; case ARG_TYPE_BOOLEAN: { - if (p_args[i]->get_type() != Variant::BOOL) + if (p_args[i]->get_type() != Variant::BOOL) { arg_expected = Variant::BOOL; + } } break; case ARG_NUMBER_CLASS_BIT | ARG_TYPE_BYTE: case ARG_NUMBER_CLASS_BIT | ARG_TYPE_CHAR: @@ -81,33 +84,33 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, case ARG_TYPE_SHORT: case ARG_TYPE_INT: case ARG_TYPE_LONG: { - if (!p_args[i]->is_num()) + if (!p_args[i]->is_num()) { arg_expected = Variant::INT; - + } } break; case ARG_NUMBER_CLASS_BIT | ARG_TYPE_FLOAT: case ARG_NUMBER_CLASS_BIT | ARG_TYPE_DOUBLE: case ARG_TYPE_FLOAT: case ARG_TYPE_DOUBLE: { - if (!p_args[i]->is_num()) + if (!p_args[i]->is_num()) { arg_expected = Variant::FLOAT; - + } } break; case ARG_TYPE_STRING: { - if (p_args[i]->get_type() != Variant::STRING) + if (p_args[i]->get_type() != Variant::STRING) { arg_expected = Variant::STRING; - + } } break; case ARG_TYPE_CLASS: { - if (p_args[i]->get_type() != Variant::OBJECT) + if (p_args[i]->get_type() != Variant::OBJECT) { arg_expected = Variant::OBJECT; - else { - Ref<Reference> ref = *p_args[i]; + } else { + Ref<RefCounted> ref = *p_args[i]; if (!ref.is_null()) { if (Object::cast_to<JavaObject>(ref.ptr())) { Ref<JavaObject> jo = ref; //could be faster - jclass c = env->FindClass(E->get().param_sigs[i].operator String().utf8().get_data()); + jclass c = env->FindClass(E.param_sigs[i].operator String().utf8().get_data()); if (!c || !env->IsInstanceOf(jo->instance, c)) { arg_expected = Variant::OBJECT; } else { @@ -118,12 +121,11 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, } } } - } break; default: { - if (p_args[i]->get_type() != Variant::ARRAY) + if (p_args[i]->get_type() != Variant::ARRAY) { arg_expected = Variant::ARRAY; - + } } break; } @@ -135,15 +137,17 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, break; } } - if (!valid) + if (!valid) { continue; + } - method = &E->get(); + method = &E; break; } - if (!method) + if (!method) { return true; //no version convinces + } r_error.error = Callable::CallError::CALL_OK; @@ -474,21 +478,21 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, } break; } - for (List<jobject>::Element *E = to_free.front(); E; E = E->next()) { - env->DeleteLocalRef(E->get()); + for (jobject &E : to_free) { + env->DeleteLocalRef(E); } return success; } -Variant JavaClass::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { +Variant JavaClass::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { Variant ret; bool found = _call_method(nullptr, p_method, p_args, p_argcount, r_error, ret); if (found) { return ret; } - return Reference::call(p_method, p_args, p_argcount, r_error); + return RefCounted::callp(p_method, p_args, p_argcount, r_error); } JavaClass::JavaClass() { @@ -496,7 +500,7 @@ JavaClass::JavaClass() { ///////////////////// -Variant JavaObject::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { +Variant JavaObject::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { return Variant(); } @@ -780,9 +784,9 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va for (int i = 0; i < count; i++) { jobject o = env->GetObjectArrayElement(arr, i); - if (!o) + if (!o) { ret.push_back(Variant()); - else { + } else { bool val = env->CallBooleanMethod(o, JavaClassWrapper::singleton->Boolean_booleanValue); ret.push_back(val); } @@ -801,9 +805,9 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va for (int i = 0; i < count; i++) { jobject o = env->GetObjectArrayElement(arr, i); - if (!o) + if (!o) { ret.push_back(Variant()); - else { + } else { int val = env->CallByteMethod(o, JavaClassWrapper::singleton->Byte_byteValue); ret.push_back(val); } @@ -821,9 +825,9 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va for (int i = 0; i < count; i++) { jobject o = env->GetObjectArrayElement(arr, i); - if (!o) + if (!o) { ret.push_back(Variant()); - else { + } else { int val = env->CallCharMethod(o, JavaClassWrapper::singleton->Character_characterValue); ret.push_back(val); } @@ -841,9 +845,9 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va for (int i = 0; i < count; i++) { jobject o = env->GetObjectArrayElement(arr, i); - if (!o) + if (!o) { ret.push_back(Variant()); - else { + } else { int val = env->CallShortMethod(o, JavaClassWrapper::singleton->Short_shortValue); ret.push_back(val); } @@ -861,9 +865,9 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va for (int i = 0; i < count; i++) { jobject o = env->GetObjectArrayElement(arr, i); - if (!o) + if (!o) { ret.push_back(Variant()); - else { + } else { int val = env->CallIntMethod(o, JavaClassWrapper::singleton->Integer_integerValue); ret.push_back(val); } @@ -881,9 +885,9 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va for (int i = 0; i < count; i++) { jobject o = env->GetObjectArrayElement(arr, i); - if (!o) + if (!o) { ret.push_back(Variant()); - else { + } else { int64_t val = env->CallLongMethod(o, JavaClassWrapper::singleton->Long_longValue); ret.push_back(val); } @@ -901,9 +905,9 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va for (int i = 0; i < count; i++) { jobject o = env->GetObjectArrayElement(arr, i); - if (!o) + if (!o) { ret.push_back(Variant()); - else { + } else { float val = env->CallFloatMethod(o, JavaClassWrapper::singleton->Float_floatValue); ret.push_back(val); } @@ -921,9 +925,9 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va for (int i = 0; i < count; i++) { jobject o = env->GetObjectArrayElement(arr, i); - if (!o) + if (!o) { ret.push_back(Variant()); - else { + } else { double val = env->CallDoubleMethod(o, JavaClassWrapper::singleton->Double_doubleValue); ret.push_back(val); } @@ -942,9 +946,9 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va for (int i = 0; i < count; i++) { jobject o = env->GetObjectArrayElement(arr, i); - if (!o) + if (!o) { ret.push_back(Variant()); - else { + } else { String val = jstring_to_string((jstring)o, env); ret.push_back(val); } @@ -962,22 +966,19 @@ bool JavaClass::_convert_object_to_variant(JNIEnv *env, jobject obj, Variant &va } Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) { - if (class_cache.has(p_class)) + if (class_cache.has(p_class)) { return class_cache[p_class]; + } JNIEnv *env = get_jni_env(); - ERR_FAIL_COND_V(env == nullptr, Ref<JavaClass>()); + ERR_FAIL_NULL_V(env, Ref<JavaClass>()); jclass bclass = env->FindClass(p_class.utf8().get_data()); - ERR_FAIL_COND_V(!bclass, Ref<JavaClass>()); - - //jmethodID getDeclaredMethods = env->GetMethodID(bclass,"getDeclaredMethods", "()[Ljava/lang/reflect/Method;"); - - //ERR_FAIL_COND_V(!getDeclaredMethods,Ref<JavaClass>()); + ERR_FAIL_NULL_V(bclass, Ref<JavaClass>()); jobjectArray methods = (jobjectArray)env->CallObjectMethod(bclass, getDeclaredMethods); - ERR_FAIL_COND_V(!methods, Ref<JavaClass>()); + ERR_FAIL_NULL_V(methods, Ref<JavaClass>()); Ref<JavaClass> java_class = memnew(JavaClass); @@ -1057,9 +1058,10 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) { float new_likeliness = 0; float existing_likeliness = 0; - if (E->get().param_types.size() != mi.param_types.size()) + if (E->get().param_types.size() != mi.param_types.size()) { continue; - bool valid = true; + } + bool this_valid = true; for (int j = 0; j < E->get().param_types.size(); j++) { Variant::Type _new; float new_l; @@ -1068,15 +1070,16 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) { JavaClass::_convert_to_variant_type(E->get().param_types[j], existing, existing_l); JavaClass::_convert_to_variant_type(mi.param_types[j], _new, new_l); if (_new != existing) { - valid = false; + this_valid = false; break; } new_likeliness += new_l; existing_likeliness = existing_l; } - if (!valid) + if (!this_valid) { continue; + } if (new_likeliness > existing_likeliness) { java_class->methods[str_method].erase(E); @@ -1087,10 +1090,11 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) { } if (!discard) { - if (mi._static) + if (mi._static) { mi.method = env->GetStaticMethodID(bclass, str_method.utf8().get_data(), signature.utf8().get_data()); - else + } else { mi.method = env->GetMethodID(bclass, str_method.utf8().get_data(), signature.utf8().get_data()); + } ERR_CONTINUE(!mi.method); @@ -1100,7 +1104,7 @@ Ref<JavaClass> JavaClassWrapper::wrap(const String &p_class) { env->DeleteLocalRef(obj); env->DeleteLocalRef(param_types); env->DeleteLocalRef(return_type); - }; + } env->DeleteLocalRef(methods); @@ -1151,10 +1155,10 @@ JavaClassWrapper::JavaClassWrapper(jobject p_activity) { singleton = this; JNIEnv *env = get_jni_env(); - ERR_FAIL_COND(env == nullptr); + ERR_FAIL_NULL(env); - jclass activityClass = env->FindClass("android/app/Activity"); - jmethodID getClassLoader = env->GetMethodID(activityClass, "getClassLoader", "()Ljava/lang/ClassLoader;"); + jclass activity = env->FindClass("android/app/Activity"); + jmethodID getClassLoader = env->GetMethodID(activity, "getClassLoader", "()Ljava/lang/ClassLoader;"); classLoader = env->CallObjectMethod(p_activity, getClassLoader); classLoader = (jclass)env->NewGlobalRef(classLoader); jclass classLoaderClass = env->FindClass("java/lang/ClassLoader"); @@ -1164,18 +1168,18 @@ JavaClassWrapper::JavaClassWrapper(jobject p_activity) { getDeclaredMethods = env->GetMethodID(bclass, "getDeclaredMethods", "()[Ljava/lang/reflect/Method;"); getFields = env->GetMethodID(bclass, "getFields", "()[Ljava/lang/reflect/Field;"); Class_getName = env->GetMethodID(bclass, "getName", "()Ljava/lang/String;"); - // + bclass = env->FindClass("java/lang/reflect/Method"); getParameterTypes = env->GetMethodID(bclass, "getParameterTypes", "()[Ljava/lang/Class;"); getReturnType = env->GetMethodID(bclass, "getReturnType", "()Ljava/lang/Class;"); getName = env->GetMethodID(bclass, "getName", "()Ljava/lang/String;"); getModifiers = env->GetMethodID(bclass, "getModifiers", "()I"); - /// + bclass = env->FindClass("java/lang/reflect/Field"); Field_getName = env->GetMethodID(bclass, "getName", "()Ljava/lang/String;"); Field_getModifiers = env->GetMethodID(bclass, "getModifiers", "()I"); Field_get = env->GetMethodID(bclass, "get", "(Ljava/lang/Object;)Ljava/lang/Object;"); - // each + bclass = env->FindClass("java/lang/Boolean"); Boolean_booleanValue = env->GetMethodID(bclass, "booleanValue", "()Z"); diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp index ec3b6f8ac0..b71c6ef1e6 100644 --- a/platform/android/java_godot_io_wrapper.cpp +++ b/platform/android/java_godot_io_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,7 +29,10 @@ /*************************************************************************/ #include "java_godot_io_wrapper.h" + #include "core/error/error_list.h" +#include "core/math/rect2.h" +#include "core/variant/variant.h" // JNIEnv is only valid within the thread it belongs to, in a multi threading environment // we can't cache it. @@ -48,17 +51,21 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc } _open_URI = p_env->GetMethodID(cls, "openURI", "(Ljava/lang/String;)I"); + _get_cache_dir = p_env->GetMethodID(cls, "getCacheDir", "()Ljava/lang/String;"); _get_data_dir = p_env->GetMethodID(cls, "getDataDir", "()Ljava/lang/String;"); + _get_display_cutouts = p_env->GetMethodID(cls, "getDisplayCutouts", "()[I"), + _get_display_safe_area = p_env->GetMethodID(cls, "getDisplaySafeArea", "()[I"), _get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;"); _get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;"); _get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I"); - _screen_get_usable_rect = p_env->GetMethodID(cls, "screenGetUsableRect", "()[I"), + _get_scaled_density = p_env->GetMethodID(cls, "getScaledDensity", "()F"); + _get_screen_refresh_rate = p_env->GetMethodID(cls, "getScreenRefreshRate", "(D)D"); _get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;"); _show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;ZIII)V"); _hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V"); _set_screen_orientation = p_env->GetMethodID(cls, "setScreenOrientation", "(I)V"); _get_screen_orientation = p_env->GetMethodID(cls, "getScreenOrientation", "()I"); - _get_system_dir = p_env->GetMethodID(cls, "getSystemDir", "(I)Ljava/lang/String;"); + _get_system_dir = p_env->GetMethodID(cls, "getSystemDir", "(IZ)Ljava/lang/String;"); } } @@ -73,7 +80,7 @@ jobject GodotIOJavaWrapper::get_instance() { Error GodotIOJavaWrapper::open_uri(const String &p_uri) { if (_open_URI) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND_V(env == nullptr, ERR_UNAVAILABLE); + ERR_FAIL_NULL_V(env, ERR_UNAVAILABLE); jstring jStr = env->NewStringUTF(p_uri.utf8().get_data()); return env->CallIntMethod(godot_io_instance, _open_URI, jStr) ? ERR_CANT_OPEN : OK; } else { @@ -81,10 +88,21 @@ Error GodotIOJavaWrapper::open_uri(const String &p_uri) { } } +String GodotIOJavaWrapper::get_cache_dir() { + if (_get_cache_dir) { + JNIEnv *env = get_jni_env(); + ERR_FAIL_NULL_V(env, String()); + jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_cache_dir); + return jstring_to_string(s, env); + } else { + return String(); + } +} + String GodotIOJavaWrapper::get_user_data_dir() { if (_get_data_dir) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND_V(env == nullptr, String()); + ERR_FAIL_NULL_V(env, String()); jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_data_dir); return jstring_to_string(s, env); } else { @@ -95,7 +113,7 @@ String GodotIOJavaWrapper::get_user_data_dir() { String GodotIOJavaWrapper::get_locale() { if (_get_locale) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND_V(env == nullptr, String()); + ERR_FAIL_NULL_V(env, String()); jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_locale); return jstring_to_string(s, env); } else { @@ -106,7 +124,7 @@ String GodotIOJavaWrapper::get_locale() { String GodotIOJavaWrapper::get_model() { if (_get_model) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND_V(env == nullptr, String()); + ERR_FAIL_NULL_V(env, String()); jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_model); return jstring_to_string(s, env); } else { @@ -117,31 +135,74 @@ String GodotIOJavaWrapper::get_model() { int GodotIOJavaWrapper::get_screen_dpi() { if (_get_screen_DPI) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND_V(env == nullptr, 160); + ERR_FAIL_NULL_V(env, 160); return env->CallIntMethod(godot_io_instance, _get_screen_DPI); } else { return 160; } } -void GodotIOJavaWrapper::screen_get_usable_rect(int (&p_rect_xywh)[4]) { - if (_screen_get_usable_rect) { +float GodotIOJavaWrapper::get_scaled_density() { + if (_get_scaled_density) { + JNIEnv *env = get_jni_env(); + ERR_FAIL_NULL_V(env, 1.0f); + return env->CallFloatMethod(godot_io_instance, _get_scaled_density); + } else { + return 1.0f; + } +} + +float GodotIOJavaWrapper::get_screen_refresh_rate(float fallback) { + if (_get_screen_refresh_rate) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND(env == nullptr); - jintArray returnArray = (jintArray)env->CallObjectMethod(godot_io_instance, _screen_get_usable_rect); - ERR_FAIL_COND(env->GetArrayLength(returnArray) != 4); - jint *arrayBody = env->GetIntArrayElements(returnArray, JNI_FALSE); - for (int i = 0; i < 4; i++) { - p_rect_xywh[i] = arrayBody[i]; + if (env == nullptr) { + ERR_PRINT("An error occurred while trying to get screen refresh rate."); + return fallback; } - env->ReleaseIntArrayElements(returnArray, arrayBody, 0); + return (float)env->CallDoubleMethod(godot_io_instance, _get_screen_refresh_rate, (double)fallback); } + ERR_PRINT("An error occurred while trying to get the screen refresh rate."); + return fallback; +} + +Array GodotIOJavaWrapper::get_display_cutouts() { + Array result; + ERR_FAIL_NULL_V(_get_display_cutouts, result); + JNIEnv *env = get_jni_env(); + ERR_FAIL_NULL_V(env, result); + jintArray returnArray = (jintArray)env->CallObjectMethod(godot_io_instance, _get_display_cutouts); + jint arrayLength = env->GetArrayLength(returnArray); + jint *arrayBody = env->GetIntArrayElements(returnArray, JNI_FALSE); + int cutouts = arrayLength / 4; + for (int i = 0; i < cutouts; i++) { + int x = arrayBody[i * 4]; + int y = arrayBody[i * 4 + 1]; + int width = arrayBody[i * 4 + 2]; + int height = arrayBody[i * 4 + 3]; + Rect2 cutout(x, y, width, height); + result.append(cutout); + } + env->ReleaseIntArrayElements(returnArray, arrayBody, 0); + return result; +} + +Rect2i GodotIOJavaWrapper::get_display_safe_area() { + Rect2i result; + ERR_FAIL_NULL_V(_get_display_safe_area, result); + JNIEnv *env = get_jni_env(); + ERR_FAIL_NULL_V(env, result); + jintArray returnArray = (jintArray)env->CallObjectMethod(godot_io_instance, _get_display_safe_area); + ERR_FAIL_COND_V(env->GetArrayLength(returnArray) != 4, result); + jint *arrayBody = env->GetIntArrayElements(returnArray, JNI_FALSE); + result = Rect2i(arrayBody[0], arrayBody[1], arrayBody[2], arrayBody[3]); + env->ReleaseIntArrayElements(returnArray, arrayBody, 0); + return result; } String GodotIOJavaWrapper::get_unique_id() { if (_get_unique_id) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND_V(env == nullptr, String()); + ERR_FAIL_NULL_V(env, String()); jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_unique_id); return jstring_to_string(s, env); } else { @@ -150,13 +211,13 @@ String GodotIOJavaWrapper::get_unique_id() { } bool GodotIOJavaWrapper::has_vk() { - return (_show_keyboard != 0) && (_hide_keyboard != 0); + return (_show_keyboard != nullptr) && (_hide_keyboard != nullptr); } void GodotIOJavaWrapper::show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) { if (_show_keyboard) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND(env == nullptr); + ERR_FAIL_NULL(env); jstring jStr = env->NewStringUTF(p_existing.utf8().get_data()); env->CallVoidMethod(godot_io_instance, _show_keyboard, jStr, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end); } @@ -165,7 +226,7 @@ void GodotIOJavaWrapper::show_vk(const String &p_existing, bool p_multiline, int void GodotIOJavaWrapper::hide_vk() { if (_hide_keyboard) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND(env == nullptr); + ERR_FAIL_NULL(env); env->CallVoidMethod(godot_io_instance, _hide_keyboard); } } @@ -173,7 +234,7 @@ void GodotIOJavaWrapper::hide_vk() { void GodotIOJavaWrapper::set_screen_orientation(int p_orient) { if (_set_screen_orientation) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND(env == nullptr); + ERR_FAIL_NULL(env); env->CallVoidMethod(godot_io_instance, _set_screen_orientation, p_orient); } } @@ -181,18 +242,18 @@ void GodotIOJavaWrapper::set_screen_orientation(int p_orient) { int GodotIOJavaWrapper::get_screen_orientation() { if (_get_screen_orientation) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND_V(env == nullptr, 0); + ERR_FAIL_NULL_V(env, 0); return env->CallIntMethod(godot_io_instance, _get_screen_orientation); } else { return 0; } } -String GodotIOJavaWrapper::get_system_dir(int p_dir) { +String GodotIOJavaWrapper::get_system_dir(int p_dir, bool p_shared_storage) { if (_get_system_dir) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND_V(env == nullptr, String(".")); - jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_system_dir, p_dir); + ERR_FAIL_NULL_V(env, String(".")); + jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_system_dir, p_dir, p_shared_storage); return jstring_to_string(s, env); } else { return String("."); diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h index 394e97effa..aec7d1db97 100644 --- a/platform/android/java_godot_io_wrapper.h +++ b/platform/android/java_godot_io_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,6 +37,8 @@ #include <android/log.h> #include <jni.h> +#include "core/math/rect2i.h" +#include "core/variant/array.h" #include "string_android.h" // Class that makes functions in java/src/org/godotengine/godot/GodotIO.java callable from C++ @@ -46,11 +48,15 @@ private: jclass cls; jmethodID _open_URI = 0; + jmethodID _get_cache_dir = 0; jmethodID _get_data_dir = 0; + jmethodID _get_display_cutouts = 0; + jmethodID _get_display_safe_area = 0; jmethodID _get_locale = 0; jmethodID _get_model = 0; jmethodID _get_screen_DPI = 0; - jmethodID _screen_get_usable_rect = 0; + jmethodID _get_scaled_density = 0; + jmethodID _get_screen_refresh_rate = 0; jmethodID _get_unique_id = 0; jmethodID _show_keyboard = 0; jmethodID _hide_keyboard = 0; @@ -65,11 +71,15 @@ public: jobject get_instance(); Error open_uri(const String &p_uri); + String get_cache_dir(); String get_user_data_dir(); String get_locale(); String get_model(); int get_screen_dpi(); - void screen_get_usable_rect(int (&p_rect_xywh)[4]); + float get_scaled_density(); + float get_screen_refresh_rate(float fallback); + Array get_display_cutouts(); + Rect2i get_display_safe_area(); String get_unique_id(); bool has_vk(); void show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end); @@ -78,7 +88,7 @@ public: void set_vk_height(int p_height); void set_screen_orientation(int p_orient); int get_screen_orientation(); - String get_system_dir(int p_dir); + String get_system_dir(int p_dir, bool p_shared_storage); }; -#endif /* !JAVA_GODOT_IO_WRAPPER_H */ +#endif // JAVA_GODOT_IO_WRAPPER_H diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index 0c342dc280..de666f1b11 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,9 +34,9 @@ #include "java_godot_wrapper.h" #include "android/asset_manager_jni.h" +#include "android_input_handler.h" #include "api/java_class_wrapper.h" #include "api/jni_singleton.h" -#include "audio_driver_jandroid.h" #include "core/config/engine.h" #include "core/config/project_settings.h" #include "core/input/input.h" @@ -49,6 +49,7 @@ #include "os_android.h" #include "string_android.h" #include "thread_jandroid.h" +#include "tts_android.h" #include <android/input.h> #include <unistd.h> @@ -57,11 +58,11 @@ static JavaClassWrapper *java_class_wrapper = nullptr; static OS_Android *os_android = nullptr; +static AndroidInputHandler *input_handler = nullptr; static GodotJavaWrapper *godot_java = nullptr; static GodotIOJavaWrapper *godot_io_java = nullptr; -static bool initialized = false; -static int step = 0; +static SafeNumeric<int> step; // Shared between UI and render threads static Size2 new_size; static Vector3 accelerometer; @@ -78,8 +79,6 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHei } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject godot_instance, jobject p_asset_manager, jboolean p_use_apk_expansion) { - initialized = true; - JavaVM *jvm; env->GetJavaVM(&jvm); @@ -94,26 +93,30 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr); DirAccessJAndroid::setup(godot_io_java->get_instance()); - AudioDriverAndroid::setup(godot_io_java->get_instance()); NetSocketAndroid::setup(godot_java->get_member_object("netUtils", "Lorg/godotengine/godot/utils/GodotNetUtils;", env)); + TTS_Android::setup(godot_java->get_member_object("tts", "Lorg/godotengine/godot/tts/GodotTTS;", env)); os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion); - char wd[500]; - getcwd(wd, 500); - godot_java->on_video_init(env); } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz) { // lets cleanup + if (java_class_wrapper) { + memdelete(java_class_wrapper); + } if (godot_io_java) { delete godot_io_java; } if (godot_java) { delete godot_java; } + if (input_handler) { + delete input_handler; + } if (os_android) { + os_android->main_loop_end(); delete os_android; } } @@ -135,7 +138,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc for (int i = 0; i < cmdlen; i++) { jstring string = (jstring)env->GetObjectArrayElement(p_cmdline, i); - const char *rawString = env->GetStringUTFChars(string, 0); + const char *rawString = env->GetStringUTFChars(string, nullptr); cmdline[i] = rawString; j_cmdline[i] = string; @@ -143,7 +146,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc } } - Error err = Main::setup("apk", cmdlen, (char **)cmdline, false); + Error err = Main::setup(OS_Android::ANDROID_EXEC_PATH, cmdlen, (char **)cmdline, false); if (cmdline) { if (j_cmdline) { for (int i = 0; i < cmdlen; ++i) { @@ -159,7 +162,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc } java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity())); - ClassDB::register_class<JNISingleton>(); + GDREGISTER_CLASS(JNISingleton); } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height) { @@ -167,63 +170,72 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, j os_android->set_display_size(Size2i(p_width, p_height)); // No need to reset the surface during startup - if (step > 0) { + if (step.get() > 0) { if (p_surface) { ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface); os_android->set_native_window(native_window); DisplayServerAndroid::get_singleton()->reset_window(); + DisplayServerAndroid::get_singleton()->notify_surface_changed(p_width, p_height); } } } } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface) { if (os_android) { - if (step == 0) { + if (step.get() == 0) { // During startup - os_android->set_context_is_16_bits(!p_32_bits); if (p_surface) { ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface); os_android->set_native_window(native_window); } } else { // Rendering context recreated because it was lost; restart app to let it reload everything + step.set(-1); // Ensure no further steps are attempted and no further events are sent os_android->main_loop_end(); godot_java->restart(env); - step = -1; // Ensure no further steps are attempted } } } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz) { - if (step == 0) + if (step.get() == 0) { return; + } - os_android->main_loop_request_go_back(); + if (DisplayServerAndroid *dsa = Object::cast_to<DisplayServerAndroid>(DisplayServer::get_singleton())) { + dsa->send_window_event(DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST); + } } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz) { - if (step == -1) - return; +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ttsCallback(JNIEnv *env, jclass clazz, jint event, jint id, jint pos) { + TTS_Android::_java_utterance_callback(event, id, pos); +} + +JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz) { + if (step.get() == -1) { + return true; + } - if (step == 0) { + if (step.get() == 0) { // Since Godot is initialized on the UI thread, main_thread_id was set to that thread's id, // but for Godot purposes, the main thread is the one running the game loop Main::setup2(Thread::get_caller_id()); - ++step; - return; + input_handler = new AndroidInputHandler(); + step.increment(); + return true; } - if (step == 1) { + if (step.get() == 1) { if (!Main::start()) { - return; // should exit instead and print the error + return true; // should exit instead and print the error } godot_java->on_godot_setup_completed(env); os_android->main_loop_begin(); godot_java->on_godot_main_loop_started(env); - ++step; + step.increment(); } DisplayServerAndroid::get_singleton()->process_accelerometer(accelerometer); @@ -231,115 +243,137 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jcl DisplayServerAndroid::get_singleton()->process_magnetometer(magnetometer); DisplayServerAndroid::get_singleton()->process_gyroscope(gyroscope); - if (os_android->main_loop_iterate()) { + bool should_swap_buffers = false; + if (os_android->main_loop_iterate(&should_swap_buffers)) { godot_java->force_quit(env); } + + return should_swap_buffers; } void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) { - if (step == 0) + if (step.get() <= 0) { return; + } - Vector<DisplayServerAndroid::TouchPos> points; + Vector<AndroidInputHandler::TouchPos> points; for (int i = 0; i < pointer_count; i++) { jfloat p[3]; env->GetFloatArrayRegion(positions, i * 3, 3, p); - DisplayServerAndroid::TouchPos tp; + AndroidInputHandler::TouchPos tp; tp.pos = Point2(p[1], p[2]); tp.id = (int)p[0]; points.push_back(tp); } if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE || (input_device & AINPUT_SOURCE_MOUSE_RELATIVE) == AINPUT_SOURCE_MOUSE_RELATIVE) { - DisplayServerAndroid::get_singleton()->process_mouse_event(input_device, ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor); + input_handler->process_mouse_event(input_device, ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor); } else { - DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points); + input_handler->process_touch(ev, pointer, points); } } +// Called on the UI thread JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position) { touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position); } +// Called on the UI thread JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask) { touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask); } +// Called on the UI thread JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) { touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask, vertical_factor, horizontal_factor); } +// Called on the UI thread JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y) { - if (step == 0) + if (step.get() <= 0) { return; + } - DisplayServerAndroid::get_singleton()->process_hover(p_type, Point2(p_x, p_y)); + input_handler->process_hover(p_type, Point2(p_x, p_y)); } +// Called on the UI thread JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y) { - if (step == 0) + if (step.get() <= 0) { return; + } - DisplayServerAndroid::get_singleton()->process_double_tap(p_button_mask, Point2(p_x, p_y)); + input_handler->process_double_tap(p_button_mask, Point2(p_x, p_y)); } +// Called on the UI thread JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y) { - if (step == 0) + if (step.get() <= 0) { return; + } - DisplayServerAndroid::get_singleton()->process_scroll(Point2(p_x, p_y)); + input_handler->process_scroll(Point2(p_x, p_y)); } +// Called on the UI thread JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed) { - if (step == 0) + if (step.get() <= 0) { return; + } - DisplayServerAndroid::JoypadEvent jevent; + AndroidInputHandler::JoypadEvent jevent; jevent.device = p_device; - jevent.type = DisplayServerAndroid::JOY_EVENT_BUTTON; + jevent.type = AndroidInputHandler::JOY_EVENT_BUTTON; jevent.index = p_button; jevent.pressed = p_pressed; - DisplayServerAndroid::get_singleton()->process_joy_event(jevent); + input_handler->process_joy_event(jevent); } +// Called on the UI thread JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value) { - if (step == 0) + if (step.get() <= 0) { return; + } - DisplayServerAndroid::JoypadEvent jevent; + AndroidInputHandler::JoypadEvent jevent; jevent.device = p_device; - jevent.type = DisplayServerAndroid::JOY_EVENT_AXIS; + jevent.type = AndroidInputHandler::JOY_EVENT_AXIS; jevent.index = p_axis; jevent.value = p_value; - DisplayServerAndroid::get_singleton()->process_joy_event(jevent); + input_handler->process_joy_event(jevent); } +// Called on the UI thread JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jclass clazz, jint p_device, jint p_hat_x, jint p_hat_y) { - if (step == 0) + if (step.get() <= 0) { return; + } - DisplayServerAndroid::JoypadEvent jevent; + AndroidInputHandler::JoypadEvent jevent; jevent.device = p_device; - jevent.type = DisplayServerAndroid::JOY_EVENT_HAT; - int hat = 0; + jevent.type = AndroidInputHandler::JOY_EVENT_HAT; + HatMask hat = HatMask::CENTER; if (p_hat_x != 0) { - if (p_hat_x < 0) - hat |= Input::HAT_MASK_LEFT; - else - hat |= Input::HAT_MASK_RIGHT; + if (p_hat_x < 0) { + hat |= HatMask::LEFT; + } else { + hat |= HatMask::RIGHT; + } } if (p_hat_y != 0) { - if (p_hat_y < 0) - hat |= Input::HAT_MASK_UP; - else - hat |= Input::HAT_MASK_DOWN; + if (p_hat_y < 0) { + hat |= HatMask::UP; + } else { + hat |= HatMask::DOWN; + } } jevent.hat = hat; - DisplayServerAndroid::get_singleton()->process_joy_event(jevent); + input_handler->process_joy_event(jevent); } +// Called on the UI thread JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jclass clazz, jint p_device, jboolean p_connected, jstring p_name) { if (os_android) { String name = jstring_to_string(p_name, env); @@ -347,11 +381,13 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged( } } +// Called on the UI thread JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_scancode, jint p_unicode_char, jboolean p_pressed) { - if (step == 0) + if (step.get() <= 0) { return; + } - DisplayServerAndroid::get_singleton()->process_key_event(p_keycode, p_scancode, p_unicode_char, p_pressed); + input_handler->process_key_event(p_keycode, p_scancode, p_unicode_char, p_pressed); } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) { @@ -371,24 +407,21 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jclass clazz) { - if (step == 0) + if (step.get() <= 0) { return; + } os_android->main_loop_focusin(); } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz) { - if (step == 0) + if (step.get() <= 0) { return; + } os_android->main_loop_focusout(); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jclass clazz) { - setup_android_thread(); - AudioDriverAndroid::thread_func(env); -} - JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path) { String js = jstring_to_string(path, env); @@ -397,7 +430,7 @@ JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv * JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params) { Object *obj = ObjectDB::get_instance(ObjectID(ID)); - ERR_FAIL_COND(!obj); + ERR_FAIL_NULL(obj); int res = env->PushLocalFrame(16); ERR_FAIL_COND(res != 0); @@ -408,26 +441,26 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *en Variant *vlist = (Variant *)alloca(sizeof(Variant) * count); Variant **vptr = (Variant **)alloca(sizeof(Variant *) * count); for (int i = 0; i < count; i++) { - jobject obj = env->GetObjectArrayElement(params, i); + jobject jobj = env->GetObjectArrayElement(params, i); Variant v; - if (obj) - v = _jobject_to_variant(env, obj); + if (jobj) { + v = _jobject_to_variant(env, jobj); + } memnew_placement(&vlist[i], Variant); vlist[i] = v; vptr[i] = &vlist[i]; - env->DeleteLocalRef(obj); - }; + env->DeleteLocalRef(jobj); + } Callable::CallError err; - obj->call(str_method, (const Variant **)vptr, count, err); - // something + obj->callp(str_method, (const Variant **)vptr, count, err); env->PopLocalFrame(nullptr); } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params) { Object *obj = ObjectDB::get_instance(ObjectID(ID)); - ERR_FAIL_COND(!obj); + ERR_FAIL_NULL(obj); int res = env->PushLocalFrame(16); ERR_FAIL_COND(res != 0); @@ -435,18 +468,21 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv * String str_method = jstring_to_string(method, env); int count = env->GetArrayLength(params); - Variant args[VARIANT_ARG_MAX]; - - for (int i = 0; i < MIN(count, VARIANT_ARG_MAX); i++) { - jobject obj = env->GetObjectArrayElement(params, i); - if (obj) - args[i] = _jobject_to_variant(env, obj); - env->DeleteLocalRef(obj); - }; - - static_assert(VARIANT_ARG_MAX == 5, "This code needs to be updated if VARIANT_ARG_MAX != 5"); - obj->call_deferred(str_method, args[0], args[1], args[2], args[3], args[4]); - // something + + Variant *args = (Variant *)alloca(sizeof(Variant) * count); + const Variant **argptrs = (const Variant **)alloca(sizeof(Variant *) * count); + + for (int i = 0; i < count; i++) { + jobject jobj = env->GetObjectArrayElement(params, i); + if (jobj) { + args[i] = _jobject_to_variant(env, jobj); + } + env->DeleteLocalRef(jobj); + argptrs[i] = &args[i]; + } + + MessageQueue::get_singleton()->push_callp(obj, str_method, (const Variant **)argptrs, count); + env->PopLocalFrame(nullptr); } @@ -457,22 +493,26 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResu } if (os_android->get_main_loop()) { - os_android->get_main_loop()->emit_signal("on_request_permissions_result", permission, p_result == JNI_TRUE); + os_android->get_main_loop()->emit_signal(SNAME("on_request_permissions_result"), permission, p_result == JNI_TRUE); } } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNIEnv *env, jclass clazz) { - if (step == 0) + if (step.get() <= 0) { return; + } + // We force redraw to ensure we render at least once when resuming the app. + Main::force_redraw(); if (os_android->get_main_loop()) { os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_RESUMED); } } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIEnv *env, jclass clazz) { - if (step == 0) + if (step.get() <= 0) { return; + } if (os_android->get_main_loop()) { os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_PAUSED); diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h index a3e2933185..e1d30eea77 100644 --- a/platform/android/java_godot_lib_jni.h +++ b/platform/android/java_godot_lib_jni.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,8 +41,9 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface); +JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ttsCallback(JNIEnv *env, jclass clazz, jint event, jint id, jint pos); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz); void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask = 0, jfloat vertical_factor = 0, jfloat horizontal_factor = 0); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions); @@ -56,7 +57,6 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jclass clazz, jint p_device, jint p_hat_x, jint p_hat_y); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jclass clazz, jint p_device, jboolean p_connected, jstring p_name); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jclass clazz); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gravity(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z); @@ -72,4 +72,4 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNI JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIEnv *env, jclass clazz); } -#endif /* !JAVA_GODOT_LIB_JNI_H */ +#endif // JAVA_GODOT_LIB_JNI_H diff --git a/platform/android/java_godot_view_wrapper.cpp b/platform/android/java_godot_view_wrapper.cpp index 6b5e44f371..0153ba96fc 100644 --- a/platform/android/java_godot_view_wrapper.cpp +++ b/platform/android/java_godot_view_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,7 +34,7 @@ GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND(env == nullptr); + ERR_FAIL_NULL(env); _godot_view = env->NewGlobalRef(godot_view); @@ -43,30 +43,40 @@ GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) { if (android_get_device_api_level() >= __ANDROID_API_O__) { _request_pointer_capture = env->GetMethodID(_cls, "requestPointerCapture", "()V"); _release_pointer_capture = env->GetMethodID(_cls, "releasePointerCapture", "()V"); + _set_pointer_icon = env->GetMethodID(_cls, "setPointerIcon", "(I)V"); } } void GodotJavaViewWrapper::request_pointer_capture() { - if (_request_pointer_capture != 0) { + if (_request_pointer_capture != nullptr) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND(env == nullptr); + ERR_FAIL_NULL(env); env->CallVoidMethod(_godot_view, _request_pointer_capture); } } void GodotJavaViewWrapper::release_pointer_capture() { - if (_request_pointer_capture != 0) { + if (_request_pointer_capture != nullptr) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND(env == nullptr); + ERR_FAIL_NULL(env); env->CallVoidMethod(_godot_view, _release_pointer_capture); } } +void GodotJavaViewWrapper::set_pointer_icon(int pointer_type) { + if (_set_pointer_icon != nullptr) { + JNIEnv *env = get_jni_env(); + ERR_FAIL_NULL(env); + + env->CallVoidMethod(_godot_view, _set_pointer_icon, pointer_type); + } +} + GodotJavaViewWrapper::~GodotJavaViewWrapper() { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND(env == nullptr); + ERR_FAIL_NULL(env); env->DeleteGlobalRef(_godot_view); env->DeleteGlobalRef(_cls); diff --git a/platform/android/java_godot_view_wrapper.h b/platform/android/java_godot_view_wrapper.h index bfb4369fb8..b1f258bbb5 100644 --- a/platform/android/java_godot_view_wrapper.h +++ b/platform/android/java_godot_view_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -45,14 +45,16 @@ private: jmethodID _request_pointer_capture = 0; jmethodID _release_pointer_capture = 0; + jmethodID _set_pointer_icon = 0; public: GodotJavaViewWrapper(jobject godot_view); void request_pointer_capture(); void release_pointer_capture(); + void set_pointer_icon(int pointer_type); ~GodotJavaViewWrapper(); }; -#endif //GODOT_JAVA_GODOT_VIEW_WRAPPER_H +#endif // GODOT_JAVA_GODOT_VIEW_WRAPPER_H diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp index bfd93345f3..e3456fe4e4 100644 --- a/platform/android/java_godot_wrapper.cpp +++ b/platform/android/java_godot_wrapper.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -66,6 +66,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_ _get_GLES_version_code = p_env->GetMethodID(godot_class, "getGLESVersionCode", "()I"); _get_clipboard = p_env->GetMethodID(godot_class, "getClipboard", "()Ljava/lang/String;"); _set_clipboard = p_env->GetMethodID(godot_class, "setClipboard", "(Ljava/lang/String;)V"); + _has_clipboard = p_env->GetMethodID(godot_class, "hasClipboard", "()Z"); _request_permission = p_env->GetMethodID(godot_class, "requestPermission", "(Ljava/lang/String;)Z"); _request_permissions = p_env->GetMethodID(godot_class, "requestPermissions", "()Z"); _get_granted_permissions = p_env->GetMethodID(godot_class, "getGrantedPermissions", "()[Ljava/lang/String;"); @@ -76,6 +77,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_ _get_input_fallback_mapping = p_env->GetMethodID(godot_class, "getInputFallbackMapping", "()Ljava/lang/String;"); _on_godot_setup_completed = p_env->GetMethodID(godot_class, "onGodotSetupCompleted", "()V"); _on_godot_main_loop_started = p_env->GetMethodID(godot_class, "onGodotMainLoopStarted", "()V"); + _create_new_godot_instance = p_env->GetMethodID(godot_class, "createNewGodotInstance", "([Ljava/lang/String;)V"); // get some Activity method pointers... _get_class_loader = p_env->GetMethodID(activity_class, "getClassLoader", "()Ljava/lang/ClassLoader;"); @@ -91,11 +93,10 @@ jobject GodotJavaWrapper::get_activity() { jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env) { if (godot_class) { - if (p_env == nullptr) + if (p_env == nullptr) { p_env = get_jni_env(); - - ERR_FAIL_COND_V(p_env == nullptr, nullptr); - + } + ERR_FAIL_NULL_V(p_env, nullptr); jfieldID fid = p_env->GetStaticFieldID(godot_class, p_name, p_class); return p_env->GetStaticObjectField(godot_class, fid); } else { @@ -106,8 +107,7 @@ jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_cl jobject GodotJavaWrapper::get_class_loader() { if (_get_class_loader) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND_V(env == nullptr, nullptr); - + ERR_FAIL_NULL_V(env, nullptr); return env->CallObjectMethod(activity, _get_class_loader); } else { return nullptr; @@ -119,8 +119,7 @@ GodotJavaViewWrapper *GodotJavaWrapper::get_godot_view() { return _godot_view; } JNIEnv *env = get_jni_env(); - ERR_FAIL_COND_V(env == nullptr, nullptr); - + ERR_FAIL_NULL_V(env, nullptr); jmethodID godot_view_getter = env->GetMethodID(godot_class, "getRenderView", "()Lorg/godotengine/godot/GodotRenderView;"); _godot_view = new GodotJavaViewWrapper(env->CallObjectMethod(godot_instance, godot_view_getter)); return _godot_view; @@ -128,10 +127,10 @@ GodotJavaViewWrapper *GodotJavaWrapper::get_godot_view() { void GodotJavaWrapper::on_video_init(JNIEnv *p_env) { if (_on_video_init) { - if (p_env == nullptr) + if (p_env == nullptr) { p_env = get_jni_env(); - ERR_FAIL_COND(p_env == nullptr); - + } + ERR_FAIL_NULL(p_env); p_env->CallVoidMethod(godot_instance, _on_video_init); } } @@ -150,27 +149,27 @@ void GodotJavaWrapper::on_godot_main_loop_started(JNIEnv *p_env) { if (p_env == nullptr) { p_env = get_jni_env(); } - ERR_FAIL_COND(p_env == nullptr); + ERR_FAIL_NULL(p_env); p_env->CallVoidMethod(godot_instance, _on_godot_main_loop_started); } } void GodotJavaWrapper::restart(JNIEnv *p_env) { if (_restart) { - if (p_env == nullptr) + if (p_env == nullptr) { p_env = get_jni_env(); - ERR_FAIL_COND(p_env == nullptr); - + } + ERR_FAIL_NULL(p_env); p_env->CallVoidMethod(godot_instance, _restart); } } void GodotJavaWrapper::force_quit(JNIEnv *p_env) { if (_finish) { - if (p_env == nullptr) + if (p_env == nullptr) { p_env = get_jni_env(); - ERR_FAIL_COND(p_env == nullptr); - + } + ERR_FAIL_NULL(p_env); p_env->CallVoidMethod(godot_instance, _finish); } } @@ -178,8 +177,7 @@ void GodotJavaWrapper::force_quit(JNIEnv *p_env) { void GodotJavaWrapper::set_keep_screen_on(bool p_enabled) { if (_set_keep_screen_on) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND(env == nullptr); - + ERR_FAIL_NULL(env); env->CallVoidMethod(godot_instance, _set_keep_screen_on, p_enabled); } } @@ -187,8 +185,7 @@ void GodotJavaWrapper::set_keep_screen_on(bool p_enabled) { void GodotJavaWrapper::alert(const String &p_message, const String &p_title) { if (_alert) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND(env == nullptr); - + ERR_FAIL_NULL(env); jstring jStrMessage = env->NewStringUTF(p_message.utf8().get_data()); jstring jStrTitle = env->NewStringUTF(p_title.utf8().get_data()); env->CallVoidMethod(godot_instance, _alert, jStrMessage, jStrTitle); @@ -197,24 +194,21 @@ void GodotJavaWrapper::alert(const String &p_message, const String &p_title) { int GodotJavaWrapper::get_gles_version_code() { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND_V(env == nullptr, 0); - + ERR_FAIL_NULL_V(env, 0); if (_get_GLES_version_code) { return env->CallIntMethod(godot_instance, _get_GLES_version_code); } - return 0; } bool GodotJavaWrapper::has_get_clipboard() { - return _get_clipboard != 0; + return _get_clipboard != nullptr; } String GodotJavaWrapper::get_clipboard() { if (_get_clipboard) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND_V(env == nullptr, String()); - + ERR_FAIL_NULL_V(env, String()); jstring s = (jstring)env->CallObjectMethod(godot_instance, _get_clipboard); return jstring_to_string(s, env); } else { @@ -225,8 +219,7 @@ String GodotJavaWrapper::get_clipboard() { String GodotJavaWrapper::get_input_fallback_mapping() { if (_get_input_fallback_mapping) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND_V(env == nullptr, String()); - + ERR_FAIL_NULL_V(env, String()); jstring fallback_mapping = (jstring)env->CallObjectMethod(godot_instance, _get_input_fallback_mapping); return jstring_to_string(fallback_mapping, env); } else { @@ -235,24 +228,36 @@ String GodotJavaWrapper::get_input_fallback_mapping() { } bool GodotJavaWrapper::has_set_clipboard() { - return _set_clipboard != 0; + return _set_clipboard != nullptr; } void GodotJavaWrapper::set_clipboard(const String &p_text) { if (_set_clipboard) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND(env == nullptr); - + ERR_FAIL_NULL(env); jstring jStr = env->NewStringUTF(p_text.utf8().get_data()); env->CallVoidMethod(godot_instance, _set_clipboard, jStr); } } +bool GodotJavaWrapper::has_has_clipboard() { + return _has_clipboard != nullptr; +} + +bool GodotJavaWrapper::has_clipboard() { + if (_has_clipboard) { + JNIEnv *env = get_jni_env(); + ERR_FAIL_NULL_V(env, false); + return env->CallBooleanMethod(godot_instance, _has_clipboard); + } else { + return false; + } +} + bool GodotJavaWrapper::request_permission(const String &p_name) { if (_request_permission) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND_V(env == nullptr, false); - + ERR_FAIL_NULL_V(env, false); jstring jStrName = env->NewStringUTF(p_name.utf8().get_data()); return env->CallBooleanMethod(godot_instance, _request_permission, jStrName); } else { @@ -263,8 +268,7 @@ bool GodotJavaWrapper::request_permission(const String &p_name) { bool GodotJavaWrapper::request_permissions() { if (_request_permissions) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND_V(env == nullptr, false); - + ERR_FAIL_NULL_V(env, false); return env->CallBooleanMethod(godot_instance, _request_permissions); } else { return false; @@ -275,14 +279,12 @@ Vector<String> GodotJavaWrapper::get_granted_permissions() const { Vector<String> permissions_list; if (_get_granted_permissions) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND_V(env == nullptr, permissions_list); - + ERR_FAIL_NULL_V(env, permissions_list); jobject permissions_object = env->CallObjectMethod(godot_instance, _get_granted_permissions); jobjectArray *arr = reinterpret_cast<jobjectArray *>(&permissions_object); - int i = 0; jsize len = env->GetArrayLength(*arr); - for (i = 0; i < len; i++) { + for (int i = 0; i < len; i++) { jstring jstr = (jstring)env->GetObjectArrayElement(*arr, i); String str = jstring_to_string(jstr, env); permissions_list.push_back(str); @@ -295,8 +297,7 @@ Vector<String> GodotJavaWrapper::get_granted_permissions() const { void GodotJavaWrapper::init_input_devices() { if (_init_input_devices) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND(env == nullptr); - + ERR_FAIL_NULL(env); env->CallVoidMethod(godot_instance, _init_input_devices); } } @@ -304,8 +305,7 @@ void GodotJavaWrapper::init_input_devices() { jobject GodotJavaWrapper::get_surface() { if (_get_surface) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND_V(env == nullptr, nullptr); - + ERR_FAIL_NULL_V(env, nullptr); return env->CallObjectMethod(godot_instance, _get_surface); } else { return nullptr; @@ -315,8 +315,7 @@ jobject GodotJavaWrapper::get_surface() { bool GodotJavaWrapper::is_activity_resumed() { if (_is_activity_resumed) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND_V(env == nullptr, false); - + ERR_FAIL_NULL_V(env, false); return env->CallBooleanMethod(godot_instance, _is_activity_resumed); } else { return false; @@ -326,8 +325,19 @@ bool GodotJavaWrapper::is_activity_resumed() { void GodotJavaWrapper::vibrate(int p_duration_ms) { if (_vibrate) { JNIEnv *env = get_jni_env(); - ERR_FAIL_COND(env == nullptr); - + ERR_FAIL_NULL(env); env->CallVoidMethod(godot_instance, _vibrate, p_duration_ms); } } + +void GodotJavaWrapper::create_new_godot_instance(List<String> args) { + if (_create_new_godot_instance) { + JNIEnv *env = get_jni_env(); + ERR_FAIL_NULL(env); + jobjectArray jargs = env->NewObjectArray(args.size(), env->FindClass("java/lang/String"), env->NewStringUTF("")); + for (int i = 0; i < args.size(); i++) { + env->SetObjectArrayElement(jargs, i, env->NewStringUTF(args[i].utf8().get_data())); + } + env->CallVoidMethod(godot_instance, _create_new_godot_instance, jargs); + } +} diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h index 0e20747a16..bbf7c0ae33 100644 --- a/platform/android/java_godot_wrapper.h +++ b/platform/android/java_godot_wrapper.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,6 +37,7 @@ #include <android/log.h> #include <jni.h> +#include "core/templates/list.h" #include "java_godot_view_wrapper.h" #include "string_android.h" @@ -50,25 +51,27 @@ private: GodotJavaViewWrapper *_godot_view = nullptr; - jmethodID _on_video_init = 0; - jmethodID _restart = 0; - jmethodID _finish = 0; - jmethodID _set_keep_screen_on = 0; - jmethodID _alert = 0; - jmethodID _get_GLES_version_code = 0; - jmethodID _get_clipboard = 0; - jmethodID _set_clipboard = 0; - jmethodID _request_permission = 0; - jmethodID _request_permissions = 0; - jmethodID _get_granted_permissions = 0; - jmethodID _init_input_devices = 0; - jmethodID _get_surface = 0; - jmethodID _is_activity_resumed = 0; - jmethodID _vibrate = 0; - jmethodID _get_input_fallback_mapping = 0; - jmethodID _on_godot_setup_completed = 0; - jmethodID _on_godot_main_loop_started = 0; - jmethodID _get_class_loader = 0; + jmethodID _on_video_init = nullptr; + jmethodID _restart = nullptr; + jmethodID _finish = nullptr; + jmethodID _set_keep_screen_on = nullptr; + jmethodID _alert = nullptr; + jmethodID _get_GLES_version_code = nullptr; + jmethodID _get_clipboard = nullptr; + jmethodID _set_clipboard = nullptr; + jmethodID _has_clipboard = nullptr; + jmethodID _request_permission = nullptr; + jmethodID _request_permissions = nullptr; + jmethodID _get_granted_permissions = nullptr; + jmethodID _init_input_devices = nullptr; + jmethodID _get_surface = nullptr; + jmethodID _is_activity_resumed = nullptr; + jmethodID _vibrate = nullptr; + jmethodID _get_input_fallback_mapping = nullptr; + jmethodID _on_godot_setup_completed = nullptr; + jmethodID _on_godot_main_loop_started = nullptr; + jmethodID _get_class_loader = nullptr; + jmethodID _create_new_godot_instance = nullptr; public: GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance); @@ -92,6 +95,8 @@ public: String get_clipboard(); bool has_set_clipboard(); void set_clipboard(const String &p_text); + bool has_has_clipboard(); + bool has_clipboard(); bool request_permission(const String &p_name); bool request_permissions(); Vector<String> get_granted_permissions() const; @@ -100,6 +105,7 @@ public: bool is_activity_resumed(); void vibrate(int p_duration_ms); String get_input_fallback_mapping(); + void create_new_godot_instance(List<String> args); }; -#endif /* !JAVA_GODOT_WRAPPER_H */ +#endif // JAVA_GODOT_WRAPPER_H diff --git a/platform/android/jni_utils.cpp b/platform/android/jni_utils.cpp index 94652ab7ac..193ef61264 100644 --- a/platform/android/jni_utils.cpp +++ b/platform/android/jni_utils.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,7 +46,7 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_a env->DeleteLocalRef(bclass); } else { v.val.z = *p_arg; - }; + } } break; case Variant::INT: { if (force_jobject) { @@ -61,7 +61,7 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_a } else { v.val.i = *p_arg; - }; + } } break; case Variant::FLOAT: { if (force_jobject) { @@ -76,7 +76,7 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_a } else { v.val.f = *p_arg; - }; + } } break; case Variant::STRING: { String s = *p_arg; @@ -111,7 +111,7 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_a jstring str = env->NewStringUTF(String(keys[j]).utf8().get_data()); env->SetObjectArrayElement(jkeys, j, str); env->DeleteLocalRef(str); - }; + } jmethodID set_keys = env->GetMethodID(dclass, "set_keys", "([Ljava/lang/String;)V"); jvalue val; @@ -123,12 +123,12 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_a for (int j = 0; j < keys.size(); j++) { Variant var = dict[keys[j]]; - jvalret v = _variant_to_jvalue(env, var.get_type(), &var, true); - env->SetObjectArrayElement(jvalues, j, v.val.l); - if (v.obj) { - env->DeleteLocalRef(v.obj); + jvalret valret = _variant_to_jvalue(env, var.get_type(), &var, true); + env->SetObjectArrayElement(jvalues, j, valret.val.l); + if (valret.obj) { + env->DeleteLocalRef(valret.obj); } - }; + } jmethodID set_values = env->GetMethodID(dclass, "set_values", "([Ljava/lang/Object;)V"); val.l = jvalues; @@ -186,7 +186,7 @@ String _get_class_name(JNIEnv *env, jclass cls, bool *array) { if (array) { jmethodID isArray = env->GetMethodID(cclass, "isArray", "()Z"); jboolean isarr = env->CallBooleanMethod(cls, isArray); - (*array) = isarr ? true : false; + (*array) = isarr != 0; } String name = jstring_to_string(clsName, env); env->DeleteLocalRef(clsName); @@ -205,7 +205,7 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) { if (name == "java.lang.String") { return jstring_to_string((jstring)obj, env); - }; + } if (name == "[Ljava.lang.String;") { jobjectArray arr = (jobjectArray)obj; @@ -219,20 +219,20 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) { } return sarr; - }; + } if (name == "java.lang.Boolean") { jmethodID boolValue = env->GetMethodID(c, "booleanValue", "()Z"); bool ret = env->CallBooleanMethod(obj, boolValue); return ret; - }; + } if (name == "java.lang.Integer" || name == "java.lang.Long") { jclass nclass = env->FindClass("java/lang/Number"); jmethodID longValue = env->GetMethodID(nclass, "longValue", "()J"); jlong ret = env->CallLongMethod(obj, longValue); return ret; - }; + } if (name == "[I") { jintArray arr = (jintArray)obj; @@ -243,7 +243,7 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) { int *w = sarr.ptrw(); env->GetIntArrayRegion(arr, 0, fCount, w); return sarr; - }; + } if (name == "[B") { jbyteArray arr = (jbyteArray)obj; @@ -254,14 +254,14 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) { uint8_t *w = sarr.ptrw(); env->GetByteArrayRegion(arr, 0, fCount, reinterpret_cast<signed char *>(w)); return sarr; - }; + } if (name == "java.lang.Float" || name == "java.lang.Double") { jclass nclass = env->FindClass("java/lang/Number"); jmethodID doubleValue = env->GetMethodID(nclass, "doubleValue", "()D"); double ret = env->CallDoubleMethod(obj, doubleValue); return ret; - }; + } if (name == "[D") { jdoubleArray arr = (jdoubleArray)obj; @@ -275,9 +275,9 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) { double n; env->GetDoubleArrayRegion(arr, i, 1, &n); w[i] = n; - }; + } return sarr; - }; + } if (name == "[F") { jfloatArray arr = (jfloatArray)obj; @@ -291,9 +291,9 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) { float n; env->GetFloatArrayRegion(arr, i, 1, &n); w[i] = n; - }; + } return sarr; - }; + } if (name == "[Ljava.lang.Object;") { jobjectArray arr = (jobjectArray)obj; @@ -308,7 +308,7 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) { } return varr; - }; + } if (name == "java.util.HashMap" || name == "org.godotengine.godot.Dictionary") { Dictionary ret; @@ -327,10 +327,10 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) { for (int i = 0; i < keys.size(); i++) { ret[keys[i]] = vals[i]; - }; + } return ret; - }; + } env->DeleteLocalRef(c); @@ -359,8 +359,9 @@ Variant::Type get_jni_type(const String &p_type) { int idx = 0; while (_type_to_vtype[idx].name) { - if (p_type == _type_to_vtype[idx].name) + if (p_type == _type_to_vtype[idx].name) { return _type_to_vtype[idx].type; + } idx++; } @@ -390,8 +391,9 @@ const char *get_jni_sig(const String &p_type) { int idx = 0; while (_type_to_vtype[idx].name) { - if (p_type == _type_to_vtype[idx].name) + if (p_type == _type_to_vtype[idx].name) { return _type_to_vtype[idx].sig; + } idx++; } diff --git a/platform/android/jni_utils.h b/platform/android/jni_utils.h index f2b89392b5..7d5da29a65 100644 --- a/platform/android/jni_utils.h +++ b/platform/android/jni_utils.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/logo.png b/platform/android/logo.png Binary files differindex f44d360a25..9c8be93646 100644 --- a/platform/android/logo.png +++ b/platform/android/logo.png diff --git a/platform/android/net_socket_android.cpp b/platform/android/net_socket_android.cpp index ddc2368793..225a1132fe 100644 --- a/platform/android/net_socket_android.cpp +++ b/platform/android/net_socket_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,10 +32,10 @@ #include "thread_jandroid.h" -jobject NetSocketAndroid::net_utils = 0; -jclass NetSocketAndroid::cls = 0; -jmethodID NetSocketAndroid::_multicast_lock_acquire = 0; -jmethodID NetSocketAndroid::_multicast_lock_release = 0; +jobject NetSocketAndroid::net_utils = nullptr; +jclass NetSocketAndroid::cls = nullptr; +jmethodID NetSocketAndroid::_multicast_lock_acquire = nullptr; +jmethodID NetSocketAndroid::_multicast_lock_release = nullptr; void NetSocketAndroid::setup(jobject p_net_utils) { JNIEnv *env = get_jni_env(); @@ -77,18 +77,21 @@ NetSocketAndroid::~NetSocketAndroid() { void NetSocketAndroid::close() { NetSocketPosix::close(); - if (wants_broadcast) + if (wants_broadcast) { multicast_lock_release(); - if (multicast_groups) + } + if (multicast_groups) { multicast_lock_release(); + } wants_broadcast = false; multicast_groups = 0; } Error NetSocketAndroid::set_broadcasting_enabled(bool p_enabled) { Error err = NetSocketPosix::set_broadcasting_enabled(p_enabled); - if (err != OK) + if (err != OK) { return err; + } if (p_enabled != wants_broadcast) { if (p_enabled) { @@ -103,28 +106,32 @@ Error NetSocketAndroid::set_broadcasting_enabled(bool p_enabled) { return OK; } -Error NetSocketAndroid::join_multicast_group(const IP_Address &p_multi_address, String p_if_name) { +Error NetSocketAndroid::join_multicast_group(const IPAddress &p_multi_address, String p_if_name) { Error err = NetSocketPosix::join_multicast_group(p_multi_address, p_if_name); - if (err != OK) + if (err != OK) { return err; + } - if (!multicast_groups) + if (!multicast_groups) { multicast_lock_acquire(); + } multicast_groups++; return OK; } -Error NetSocketAndroid::leave_multicast_group(const IP_Address &p_multi_address, String p_if_name) { +Error NetSocketAndroid::leave_multicast_group(const IPAddress &p_multi_address, String p_if_name) { Error err = NetSocketPosix::leave_multicast_group(p_multi_address, p_if_name); - if (err != OK) + if (err != OK) { return err; + } ERR_FAIL_COND_V(multicast_groups == 0, ERR_BUG); multicast_groups--; - if (!multicast_groups) + if (!multicast_groups) { multicast_lock_release(); + } return OK; } diff --git a/platform/android/net_socket_android.h b/platform/android/net_socket_android.h index cc2a68ac49..97a611cb04 100644 --- a/platform/android/net_socket_android.h +++ b/platform/android/net_socket_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -67,11 +67,11 @@ public: virtual void close(); virtual Error set_broadcasting_enabled(bool p_enabled); - virtual Error join_multicast_group(const IP_Address &p_multi_address, String p_if_name); - virtual Error leave_multicast_group(const IP_Address &p_multi_address, String p_if_name); + virtual Error join_multicast_group(const IPAddress &p_multi_address, String p_if_name); + virtual Error leave_multicast_group(const IPAddress &p_multi_address, String p_if_name); NetSocketAndroid() {} ~NetSocketAndroid(); }; -#endif +#endif // NET_SOCKET_ANDROID_H diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 422814dd50..6674428de8 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,6 +35,8 @@ #include "drivers/unix/file_access_unix.h" #include "main/main.h" #include "platform/android/display_server_android.h" +#include "scene/main/scene_tree.h" +#include "servers/rendering_server.h" #include "dir_access_jandroid.h" #include "file_access_android.h" @@ -45,6 +47,25 @@ #include "java_godot_io_wrapper.h" #include "java_godot_wrapper.h" +const char *OS_Android::ANDROID_EXEC_PATH = "apk"; + +String _remove_symlink(const String &dir) { + // Workaround for Android 6.0+ using a symlink. + // Save the current directory. + char current_dir_name[2048]; + getcwd(current_dir_name, 2048); + // Change directory to the external data directory. + chdir(dir.utf8().get_data()); + // Get the actual directory without the potential symlink. + char dir_name_wihout_symlink[2048]; + getcwd(dir_name_wihout_symlink, 2048); + // Convert back to a String. + String dir_without_symlink(dir_name_wihout_symlink); + // Restore original current directory. + chdir(current_dir_name); + return dir_without_symlink; +} + class AndroidLogger : public Logger { public: virtual void logv(const char *p_format, va_list p_list, bool p_err) { @@ -54,20 +75,35 @@ public: virtual ~AndroidLogger() {} }; +void OS_Android::alert(const String &p_alert, const String &p_title) { + ERR_FAIL_NULL(godot_java); + godot_java->alert(p_alert, p_title); +} + void OS_Android::initialize_core() { OS_Unix::initialize_core(); - if (use_apk_expansion) +#ifdef TOOLS_ENABLED + FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES); +#else + if (use_apk_expansion) { FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES); - else { + } else { FileAccess::make_default<FileAccessAndroid>(FileAccess::ACCESS_RESOURCES); } +#endif FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA); FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM); - if (use_apk_expansion) + +#ifdef TOOLS_ENABLED + DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES); +#else + if (use_apk_expansion) { DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES); - else + } else { DirAccess::make_default<DirAccessJAndroid>(DirAccess::ACCESS_RESOURCES); + } +#endif DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_USERDATA); DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_FILESYSTEM); @@ -100,7 +136,7 @@ void OS_Android::finalize() { } OS_Android *OS_Android::get_singleton() { - return (OS_Android *)OS::get_singleton(); + return static_cast<OS_Android *>(OS::get_singleton()); } GodotJavaWrapper *OS_Android::get_godot_java() { @@ -123,9 +159,14 @@ Vector<String> OS_Android::get_granted_permissions() const { return godot_java->get_granted_permissions(); } -Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { +Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) { p_library_handle = dlopen(p_path.utf8().get_data(), RTLD_NOW); - ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + dlerror() + "."); + ERR_FAIL_NULL_V_MSG(p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + dlerror() + "."); + + if (r_resolved_path != nullptr) { + *r_resolved_path = p_path; + } + return OK; } @@ -138,20 +179,34 @@ MainLoop *OS_Android::get_main_loop() const { } void OS_Android::main_loop_begin() { - if (main_loop) + if (main_loop) { main_loop->initialize(); + } } -bool OS_Android::main_loop_iterate() { - if (!main_loop) +bool OS_Android::main_loop_iterate(bool *r_should_swap_buffers) { + if (!main_loop) { return false; + } DisplayServerAndroid::get_singleton()->process_events(); - return Main::iteration(); + uint64_t current_frames_drawn = Engine::get_singleton()->get_frames_drawn(); + bool exit = Main::iteration(); + + if (r_should_swap_buffers) { + *r_should_swap_buffers = !is_in_low_processor_usage_mode() || RenderingServer::get_singleton()->has_changed() || current_frames_drawn != Engine::get_singleton()->get_frames_drawn(); + } + + return exit; } void OS_Android::main_loop_end() { - if (main_loop) + if (main_loop) { + SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop); + if (scene_tree) { + scene_tree->quit(); + } main_loop->finalize(); + } } void OS_Android::main_loop_focusout() { @@ -164,21 +219,21 @@ void OS_Android::main_loop_focusin() { audio_driver_android.set_pause(false); } -void OS_Android::main_loop_request_go_back() { - DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST); -} - Error OS_Android::shell_open(String p_uri) { return godot_io_java->open_uri(p_uri); } String OS_Android::get_resource_dir() const { +#ifdef TOOLS_ENABLED + return OS_Unix::get_resource_dir(); +#else return "/"; //android has its own filesystem for resources inside the APK +#endif } String OS_Android::get_locale() const { String locale = godot_io_java->get_locale(); - if (locale != "") { + if (!locale.is_empty()) { return locale; } @@ -187,51 +242,62 @@ String OS_Android::get_locale() const { String OS_Android::get_model_name() const { String model = godot_io_java->get_model(); - if (model != "") + if (!model.is_empty()) { return model; + } return OS_Unix::get_model_name(); } +String OS_Android::get_data_path() const { + return get_user_data_dir(); +} + +String OS_Android::get_executable_path() const { + // Since unix process creation is restricted on Android, we bypass + // OS_Unix::get_executable_path() so we can return ANDROID_EXEC_PATH. + // Detection of ANDROID_EXEC_PATH allows to handle process creation in an Android compliant + // manner. + return OS::get_executable_path(); +} + String OS_Android::get_user_data_dir() const { - if (data_dir_cache != String()) + if (!data_dir_cache.is_empty()) { return data_dir_cache; + } String data_dir = godot_io_java->get_user_data_dir(); - if (data_dir != "") { - //store current dir - char real_current_dir_name[2048]; - getcwd(real_current_dir_name, 2048); - - //go to data dir - chdir(data_dir.utf8().get_data()); - - //get actual data dir, so we resolve potential symlink (Android 6.0+ seems to use symlink) - char data_current_dir_name[2048]; - getcwd(data_current_dir_name, 2048); - - //cache by parsing utf8 - data_dir_cache.parse_utf8(data_current_dir_name); - - //restore original dir so we don't mess things up - chdir(real_current_dir_name); - + if (!data_dir.is_empty()) { + data_dir_cache = _remove_symlink(data_dir); return data_dir_cache; } + return "."; +} +String OS_Android::get_cache_path() const { + if (!cache_dir_cache.is_empty()) { + return cache_dir_cache; + } + + String cache_dir = godot_io_java->get_cache_dir(); + if (!cache_dir.is_empty()) { + cache_dir_cache = _remove_symlink(cache_dir); + return cache_dir_cache; + } return "."; } String OS_Android::get_unique_id() const { String unique_id = godot_io_java->get_unique_id(); - if (unique_id != "") + if (!unique_id.is_empty()) { return unique_id; + } return OS::get_unique_id(); } -String OS_Android::get_system_dir(SystemDir p_dir) const { - return godot_io_java->get_system_dir(p_dir); +String OS_Android::get_system_dir(SystemDir p_dir, bool p_shared_storage) const { + return godot_io_java->get_system_dir(p_dir, p_shared_storage); } void OS_Android::set_display_size(const Size2i &p_size) { @@ -242,17 +308,9 @@ Size2i OS_Android::get_display_size() const { return display_size; } -void OS_Android::set_context_is_16_bits(bool p_is_16) { -#if defined(OPENGL_ENABLED) - //use_16bits_fbo = p_is_16; - //if (rasterizer) - // rasterizer->set_force_16_bits_fbo(p_is_16); -#endif -} - void OS_Android::set_opengl_extensions(const char *p_gl_extensions) { -#if defined(OPENGL_ENABLED) - ERR_FAIL_COND(!p_gl_extensions); +#if defined(GLES3_ENABLED) + ERR_FAIL_NULL(p_gl_extensions); gl_extensions = p_gl_extensions; #endif } @@ -275,6 +333,10 @@ void OS_Android::vibrate_handheld(int p_duration_ms) { godot_java->vibrate(p_duration_ms); } +String OS_Android::get_config_path() const { + return get_user_data_dir().plus_file("config"); +} + bool OS_Android::_check_internal_feature_support(const String &p_feature) { if (p_feature == "mobile") { return true; @@ -303,10 +365,9 @@ OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_god main_loop = nullptr; -#if defined(OPENGL_ENABLED) +#if defined(GLES3_ENABLED) gl_extensions = nullptr; use_gl2 = false; - use_16bits_fbo = false; #endif #if defined(VULKAN_ENABLED) @@ -325,5 +386,26 @@ OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_god DisplayServerAndroid::register_android_driver(); } +Error OS_Android::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex, bool p_open_console) { + if (p_path == ANDROID_EXEC_PATH) { + return create_instance(p_arguments); + } else { + return OS_Unix::execute(p_path, p_arguments, r_pipe, r_exitcode, read_stderr, p_pipe_mutex, p_open_console); + } +} + +Error OS_Android::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id, bool p_open_console) { + if (p_path == ANDROID_EXEC_PATH) { + return create_instance(p_arguments, r_child_id); + } else { + return OS_Unix::create_process(p_path, p_arguments, r_child_id, p_open_console); + } +} + +Error OS_Android::create_instance(const List<String> &p_arguments, ProcessID *r_child_id) { + godot_java->create_new_godot_instance(p_arguments); + return OK; +} + OS_Android::~OS_Android() { } diff --git a/platform/android/os_android.h b/platform/android/os_android.h index dd14b69cf9..3f607eac48 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,7 +31,6 @@ #ifndef OS_ANDROID_H #define OS_ANDROID_H -#include "audio_driver_jandroid.h" #include "audio_driver_opensl.h" #include "core/os/main_loop.h" #include "drivers/unix/os_unix.h" @@ -48,26 +47,27 @@ private: bool use_apk_expansion; -#if defined(OPENGL_ENABLED) - bool use_16bits_fbo; +#if defined(GLES3_ENABLED) const char *gl_extensions; #endif #if defined(VULKAN_ENABLED) - ANativeWindow *native_window; + ANativeWindow *native_window = nullptr; #endif mutable String data_dir_cache; + mutable String cache_dir_cache; - //AudioDriverAndroid audio_driver_android; AudioDriverOpenSL audio_driver_android; - MainLoop *main_loop; + MainLoop *main_loop = nullptr; - GodotJavaWrapper *godot_java; - GodotIOJavaWrapper *godot_io_java; + GodotJavaWrapper *godot_java = nullptr; + GodotIOJavaWrapper *godot_io_java = nullptr; public: + static const char *ANDROID_EXEC_PATH; + virtual void initialize_core() override; virtual void initialize() override; @@ -88,14 +88,15 @@ public: virtual bool request_permissions() override; virtual Vector<String> get_granted_permissions() const override; - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override; + virtual void alert(const String &p_alert, const String &p_title) override; + + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override; virtual String get_name() const override; virtual MainLoop *get_main_loop() const override; void main_loop_begin(); - bool main_loop_iterate(); - void main_loop_request_go_back(); + bool main_loop_iterate(bool *r_should_swap_buffers = nullptr); void main_loop_end(); void main_loop_focusout(); void main_loop_focusin(); @@ -103,27 +104,35 @@ public: void set_display_size(const Size2i &p_size); Size2i get_display_size() const; - void set_context_is_16_bits(bool p_is_16); void set_opengl_extensions(const char *p_gl_extensions); void set_native_window(ANativeWindow *p_native_window); ANativeWindow *get_native_window() const; virtual Error shell_open(String p_uri) override; + virtual String get_executable_path() const override; virtual String get_user_data_dir() const override; + virtual String get_data_path() const override; + virtual String get_cache_path() const override; virtual String get_resource_dir() const override; virtual String get_locale() const override; virtual String get_model_name() const override; virtual String get_unique_id() const override; - virtual String get_system_dir(SystemDir p_dir) const override; + virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override; void vibrate_handheld(int p_duration_ms) override; + virtual String get_config_path() const override; + + virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr, bool p_open_console = false) override; + virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false) override; + virtual Error create_instance(const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override; + virtual bool _check_internal_feature_support(const String &p_feature) override; OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion); ~OS_Android(); }; -#endif +#endif // OS_ANDROID_H diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h index 601db9951f..40bee40180 100644 --- a/platform/android/platform_config.h +++ b/platform/android/platform_config.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/plugin/godot_plugin_jni.cpp b/platform/android/plugin/godot_plugin_jni.cpp index ba3e9fa20f..7a39e2003d 100644 --- a/platform/android/plugin/godot_plugin_jni.cpp +++ b/platform/android/plugin/godot_plugin_jni.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -43,7 +43,7 @@ extern "C" { JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSingleton(JNIEnv *env, jclass clazz, jstring name, jobject obj) { String singname = jstring_to_string(name, env); - JNISingleton *s = (JNISingleton *)ClassDB::instance("JNISingleton"); + JNISingleton *s = (JNISingleton *)ClassDB::instantiate("JNISingleton"); s->set_instance(env->NewGlobalRef(obj)); jni_singletons[singname] = s; @@ -114,19 +114,18 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitS String signal_name = jstring_to_string(j_signal_name, env); int count = env->GetArrayLength(j_signal_params); - ERR_FAIL_COND_MSG(count > VARIANT_ARG_MAX, "Maximum argument count exceeded!"); - Variant variant_params[VARIANT_ARG_MAX]; - const Variant *args[VARIANT_ARG_MAX]; + Variant *variant_params = (Variant *)alloca(sizeof(Variant) * count); + const Variant **args = (const Variant **)alloca(sizeof(Variant *) * count); for (int i = 0; i < count; i++) { jobject j_param = env->GetObjectArrayElement(j_signal_params, i); variant_params[i] = _jobject_to_variant(env, j_param); args[i] = &variant_params[i]; env->DeleteLocalRef(j_param); - }; + } - singleton->emit_signal(signal_name, args, count); + singleton->emit_signalp(StringName(signal_name), args, count); } JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jclass clazz, jobjectArray gdnlib_paths) { diff --git a/platform/android/plugin/godot_plugin_jni.h b/platform/android/plugin/godot_plugin_jni.h index b87f922e03..35f9d5b513 100644 --- a/platform/android/plugin/godot_plugin_jni.h +++ b/platform/android/plugin/godot_plugin_jni.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/string_android.h b/platform/android/string_android.h index 3721315d3f..79c71b5d04 100644 --- a/platform/android/string_android.h +++ b/platform/android/string_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,6 +30,7 @@ #ifndef STRING_ANDROID_H #define STRING_ANDROID_H + #include "core/string/ustring.h" #include "thread_jandroid.h" #include <jni.h> diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp index ba379c8d43..61b471866f 100644 --- a/platform/android/thread_jandroid.cpp +++ b/platform/android/thread_jandroid.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h index ff13ae911f..3b000517fd 100644 --- a/platform/android/thread_jandroid.h +++ b/platform/android/thread_jandroid.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,4 +38,4 @@ void init_thread_jandroid(JavaVM *p_jvm, JNIEnv *p_env); void setup_android_thread(); JNIEnv *get_jni_env(); -#endif +#endif // THREAD_JANDROID_H diff --git a/platform/android/tts_android.cpp b/platform/android/tts_android.cpp new file mode 100644 index 0000000000..27ba8da448 --- /dev/null +++ b/platform/android/tts_android.cpp @@ -0,0 +1,189 @@ +/*************************************************************************/ +/* tts_android.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "tts_android.h" + +#include "java_godot_wrapper.h" +#include "os_android.h" +#include "string_android.h" +#include "thread_jandroid.h" + +jobject TTS_Android::tts = nullptr; +jclass TTS_Android::cls = nullptr; + +jmethodID TTS_Android::_is_speaking = nullptr; +jmethodID TTS_Android::_is_paused = nullptr; +jmethodID TTS_Android::_get_voices = nullptr; +jmethodID TTS_Android::_speak = nullptr; +jmethodID TTS_Android::_pause_speaking = nullptr; +jmethodID TTS_Android::_resume_speaking = nullptr; +jmethodID TTS_Android::_stop_speaking = nullptr; + +HashMap<int, Char16String> TTS_Android::ids; + +void TTS_Android::setup(jobject p_tts) { + JNIEnv *env = get_jni_env(); + + tts = env->NewGlobalRef(p_tts); + + jclass c = env->GetObjectClass(tts); + cls = (jclass)env->NewGlobalRef(c); + + _is_speaking = env->GetMethodID(cls, "isSpeaking", "()Z"); + _is_paused = env->GetMethodID(cls, "isPaused", "()Z"); + _get_voices = env->GetMethodID(cls, "getVoices", "()[Ljava/lang/String;"); + _speak = env->GetMethodID(cls, "speak", "(Ljava/lang/String;Ljava/lang/String;IFFIZ)V"); + _pause_speaking = env->GetMethodID(cls, "pauseSpeaking", "()V"); + _resume_speaking = env->GetMethodID(cls, "resumeSpeaking", "()V"); + _stop_speaking = env->GetMethodID(cls, "stopSpeaking", "()V"); +} + +void TTS_Android::_java_utterance_callback(int p_event, int p_id, int p_pos) { + if (ids.has(p_id)) { + int pos = 0; + if ((DisplayServer::TTSUtteranceEvent)p_event == DisplayServer::TTS_UTTERANCE_BOUNDARY) { + // Convert position from UTF-16 to UTF-32. + const Char16String &string = ids[p_id]; + for (int i = 0; i < MIN(p_pos, string.length()); i++) { + char16_t c = string[i]; + if ((c & 0xfffffc00) == 0xd800) { + i++; + } + pos++; + } + } else if ((DisplayServer::TTSUtteranceEvent)p_event != DisplayServer::TTS_UTTERANCE_STARTED) { + ids.erase(p_id); + } + DisplayServer::get_singleton()->tts_post_utterance_event((DisplayServer::TTSUtteranceEvent)p_event, p_id, pos); + } +} + +bool TTS_Android::is_speaking() { + if (_is_speaking) { + JNIEnv *env = get_jni_env(); + + ERR_FAIL_COND_V(env == nullptr, false); + return env->CallBooleanMethod(tts, _is_speaking); + } else { + return false; + } +} + +bool TTS_Android::is_paused() { + if (_is_paused) { + JNIEnv *env = get_jni_env(); + + ERR_FAIL_COND_V(env == nullptr, false); + return env->CallBooleanMethod(tts, _is_paused); + } else { + return false; + } +} + +Array TTS_Android::get_voices() { + Array list; + if (_get_voices) { + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND_V(env == nullptr, list); + + jobject voices_object = env->CallObjectMethod(tts, _get_voices); + jobjectArray *arr = reinterpret_cast<jobjectArray *>(&voices_object); + + jsize len = env->GetArrayLength(*arr); + for (int i = 0; i < len; i++) { + jstring jStr = (jstring)env->GetObjectArrayElement(*arr, i); + String str = jstring_to_string(jStr, env); + Vector<String> tokens = str.split(";", true, 2); + if (tokens.size() == 2) { + Dictionary voice_d; + voice_d["name"] = tokens[1]; + voice_d["id"] = tokens[1]; + voice_d["language"] = tokens[0]; + list.push_back(voice_d); + } + env->DeleteLocalRef(jStr); + } + } + return list; +} + +void TTS_Android::speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) { + if (p_interrupt) { + stop(); + } + + if (p_text.is_empty()) { + DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, p_utterance_id); + return; + } + + ids[p_utterance_id] = p_text.utf16(); + + if (_speak) { + JNIEnv *env = get_jni_env(); + ERR_FAIL_COND(env == nullptr); + + jstring jStrT = env->NewStringUTF(p_text.utf8().get_data()); + jstring jStrV = env->NewStringUTF(p_voice.utf8().get_data()); + env->CallVoidMethod(tts, _speak, jStrT, jStrV, CLAMP(p_volume, 0, 100), CLAMP(p_pitch, 0.f, 2.f), CLAMP(p_rate, 0.1f, 10.f), p_utterance_id, p_interrupt); + } +} + +void TTS_Android::pause() { + if (_pause_speaking) { + JNIEnv *env = get_jni_env(); + + ERR_FAIL_COND(env == nullptr); + env->CallVoidMethod(tts, _pause_speaking); + } +} + +void TTS_Android::resume() { + if (_resume_speaking) { + JNIEnv *env = get_jni_env(); + + ERR_FAIL_COND(env == nullptr); + env->CallVoidMethod(tts, _resume_speaking); + } +} + +void TTS_Android::stop() { + for (const KeyValue<int, Char16String> &E : ids) { + DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, E.key); + } + ids.clear(); + + if (_stop_speaking) { + JNIEnv *env = get_jni_env(); + + ERR_FAIL_COND(env == nullptr); + env->CallVoidMethod(tts, _stop_speaking); + } +} diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/tts_android.h index 9007fd2f81..bc0cdb8d55 100644 --- a/platform/android/audio_driver_jandroid.h +++ b/platform/android/tts_android.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* audio_driver_jandroid.h */ +/* tts_android.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,51 +28,40 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef AUDIO_DRIVER_ANDROID_H -#define AUDIO_DRIVER_ANDROID_H +#ifndef TTS_ANDROID_H +#define TTS_ANDROID_H -#include "servers/audio_server.h" +#include "core/string/ustring.h" +#include "core/variant/array.h" +#include "servers/display_server.h" -#include "java_godot_lib_jni.h" - -class AudioDriverAndroid : public AudioDriver { - static Mutex mutex; - static AudioDriverAndroid *s_ad; - static jobject io; - static jmethodID _init_audio; - static jmethodID _write_buffer; - static jmethodID _quit; - static jmethodID _pause; - static bool active; - static bool quit; +#include <jni.h> +class TTS_Android { + static jobject tts; static jclass cls; - static jobject audioBuffer; - static void *audioBufferPinned; - static int32_t *audioBuffer32; - static int audioBufferFrames; - static int mix_rate; - -public: - void set_singleton(); - - virtual const char *get_name() const; - - virtual Error init(); - virtual void start(); - virtual int get_mix_rate() const; - virtual SpeakerMode get_speaker_mode() const; - virtual void lock(); - virtual void unlock(); - virtual void finish(); + static jmethodID _is_speaking; + static jmethodID _is_paused; + static jmethodID _get_voices; + static jmethodID _speak; + static jmethodID _pause_speaking; + static jmethodID _resume_speaking; + static jmethodID _stop_speaking; - virtual void set_pause(bool p_pause); + static HashMap<int, Char16String> ids; - static void setup(jobject p_io); - static void thread_func(JNIEnv *env); +public: + static void setup(jobject p_tts); + static void _java_utterance_callback(int p_event, int p_id, int p_pos); - AudioDriverAndroid(); + static bool is_speaking(); + static bool is_paused(); + static Array get_voices(); + static void speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt); + static void pause(); + static void resume(); + static void stop(); }; -#endif // AUDIO_DRIVER_ANDROID_H +#endif // TTS_ANDROID_H diff --git a/platform/android/vulkan/vulkan_context_android.cpp b/platform/android/vulkan/vulkan_context_android.cpp index 1bf85f07f1..5945421e17 100644 --- a/platform/android/vulkan/vulkan_context_android.cpp +++ b/platform/android/vulkan/vulkan_context_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,13 +30,17 @@ #include "vulkan_context_android.h" -#include <vulkan/vulkan_android.h> +#ifdef USE_VOLK +#include <volk.h> +#else +#include <vulkan/vulkan.h> +#endif const char *VulkanContextAndroid::_get_platform_surface_extension() const { return VK_KHR_ANDROID_SURFACE_EXTENSION_NAME; } -int VulkanContextAndroid::window_create(ANativeWindow *p_window, int p_width, int p_height) { +int VulkanContextAndroid::window_create(ANativeWindow *p_window, DisplayServer::VSyncMode p_vsync_mode, int p_width, int p_height) { VkAndroidSurfaceCreateInfoKHR createInfo; createInfo.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR; createInfo.pNext = nullptr; @@ -44,18 +48,18 @@ int VulkanContextAndroid::window_create(ANativeWindow *p_window, int p_width, in createInfo.window = p_window; VkSurfaceKHR surface; - VkResult err = vkCreateAndroidSurfaceKHR(_get_instance(), &createInfo, nullptr, &surface); + VkResult err = vkCreateAndroidSurfaceKHR(get_instance(), &createInfo, nullptr, &surface); if (err != VK_SUCCESS) { ERR_FAIL_V_MSG(-1, "vkCreateAndroidSurfaceKHR failed with error " + itos(err)); } - return _window_create(DisplayServer::MAIN_WINDOW_ID, surface, p_width, p_height); + return _window_create(DisplayServer::MAIN_WINDOW_ID, p_vsync_mode, surface, p_width, p_height); } -VulkanContextAndroid::VulkanContextAndroid() { - // TODO: fix validation layers - use_validation_layers = false; -} +bool VulkanContextAndroid::_use_validation_layers() { + uint32_t count = 0; + _get_preferred_validation_layers(&count, nullptr); -VulkanContextAndroid::~VulkanContextAndroid() { + // On Android, we use validation layers automatically if they were explicitly linked with the app. + return count > 0; } diff --git a/platform/android/vulkan/vulkan_context_android.h b/platform/android/vulkan/vulkan_context_android.h index c608f2d665..43b5d62598 100644 --- a/platform/android/vulkan/vulkan_context_android.h +++ b/platform/android/vulkan/vulkan_context_android.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,13 +36,16 @@ struct ANativeWindow; class VulkanContextAndroid : public VulkanContext { - virtual const char *_get_platform_surface_extension() const; + virtual const char *_get_platform_surface_extension() const override; public: - int window_create(ANativeWindow *p_window, int p_width, int p_height); + int window_create(ANativeWindow *p_window, DisplayServer::VSyncMode p_vsync_mode, int p_width, int p_height); - VulkanContextAndroid(); - ~VulkanContextAndroid(); + VulkanContextAndroid() = default; + ~VulkanContextAndroid() override = default; + +protected: + bool _use_validation_layers() override; }; #endif // VULKAN_CONTEXT_ANDROID_H |