diff options
Diffstat (limited to 'platform/android')
-rw-r--r-- | platform/android/export/export.cpp | 8 | ||||
-rw-r--r-- | platform/android/export/gradle_export_util.h | 15 |
2 files changed, 13 insertions, 10 deletions
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 428a3c7c8c..5f9f420b59 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -2262,8 +2262,9 @@ public: CharString command_line_argument = command_line_strings[i].utf8(); int base = r_command_line_flags.size(); int length = command_line_argument.length(); - if (length == 0) + if (length == 0) { continue; + } r_command_line_flags.resize(base + 4 + length); encode_uint32(length, &r_command_line_flags.write[base]); copymem(&r_command_line_flags.write[base + 4], command_line_argument.ptr(), length); @@ -2615,10 +2616,11 @@ public: } // This is the start of the Legacy build system print_verbose("Starting legacy build system.."); - if (p_debug) + if (p_debug) { src_apk = p_preset->get("custom_template/debug"); - else + } else { src_apk = p_preset->get("custom_template/release"); + } src_apk = src_apk.strip_edges(); if (src_apk == "") { if (p_debug) { diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h index 097a2391ee..40b8e90c6f 100644 --- a/platform/android/export/gradle_export_util.h +++ b/platform/android/export/gradle_export_util.h @@ -47,20 +47,21 @@ const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="ut DisplayServer::ScreenOrientation _get_screen_orientation() { String orientation_settings = ProjectSettings::get_singleton()->get("display/window/handheld/orientation"); DisplayServer::ScreenOrientation screen_orientation; - if (orientation_settings == "portrait") + if (orientation_settings == "portrait") { screen_orientation = DisplayServer::SCREEN_PORTRAIT; - else if (orientation_settings == "reverse_landscape") + } else if (orientation_settings == "reverse_landscape") { screen_orientation = DisplayServer::SCREEN_REVERSE_LANDSCAPE; - else if (orientation_settings == "reverse_portrait") + } else if (orientation_settings == "reverse_portrait") { screen_orientation = DisplayServer::SCREEN_REVERSE_PORTRAIT; - else if (orientation_settings == "sensor_landscape") + } else if (orientation_settings == "sensor_landscape") { screen_orientation = DisplayServer::SCREEN_SENSOR_LANDSCAPE; - else if (orientation_settings == "sensor_portrait") + } else if (orientation_settings == "sensor_portrait") { screen_orientation = DisplayServer::SCREEN_SENSOR_PORTRAIT; - else if (orientation_settings == "sensor") + } else if (orientation_settings == "sensor") { screen_orientation = DisplayServer::SCREEN_SENSOR; - else + } else { screen_orientation = DisplayServer::SCREEN_LANDSCAPE; + } return screen_orientation; } |