diff options
Diffstat (limited to 'platform/android')
-rw-r--r-- | platform/android/SCsub | 14 | ||||
-rw-r--r-- | platform/android/audio_driver_opensl.cpp | 17 | ||||
-rw-r--r-- | platform/android/audio_driver_opensl.h | 11 | ||||
-rw-r--r-- | platform/android/export/export.cpp | 5 | ||||
-rw-r--r-- | platform/android/godot_android.cpp | 2 | ||||
-rw-r--r-- | platform/android/java/src/org/godotengine/godot/Godot.java | 5 | ||||
-rw-r--r-- | platform/android/java/src/org/godotengine/godot/GodotView.java | 20 | ||||
-rw-r--r-- | platform/android/java_glue.cpp | 14 | ||||
-rw-r--r-- | platform/android/os_android.cpp | 5 | ||||
-rw-r--r-- | platform/android/os_android.h | 4 |
10 files changed, 47 insertions, 50 deletions
diff --git a/platform/android/SCsub b/platform/android/SCsub index 807506000f..da2219b9e4 100644 --- a/platform/android/SCsub +++ b/platform/android/SCsub @@ -18,14 +18,17 @@ android_files = [ 'dir_access_jandroid.cpp', 'thread_jandroid.cpp', 'audio_driver_jandroid.cpp', - 'ifaddrs_android.cpp', - 'android_native_app_glue.c', 'java_glue.cpp', - 'cpu-features.c', 'java_class_wrapper.cpp', # 'power_android.cpp' ] +thirdparty_files = [ + 'ifaddrs_android.cpp', + 'android_native_app_glue.c', + 'cpu-features.c', +] + env_android = env.Clone() if env['target'] == "profile": env_android.Append(CPPFLAGS=['-DPROFILER_ENABLED']) @@ -34,6 +37,11 @@ android_objects = [] for x in android_files: android_objects.append(env_android.SharedObject(x)) +env_thirdparty = env_android.Clone() +env_thirdparty.disable_warnings() +for x in thirdparty_files: + android_objects.append(env_thirdparty.SharedObject(x)) + prog = None abspath = env.Dir(".").abspath diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp index 28e3ea962f..21c61f6ca0 100644 --- a/platform/android/audio_driver_opensl.cpp +++ b/platform/android/audio_driver_opensl.cpp @@ -38,12 +38,7 @@ /* Structure for passing information to callback function */ void AudioDriverOpenSL::_buffer_callback( - SLAndroidSimpleBufferQueueItf queueItf - /* SLuint32 eventFlags, - const void * pBuffer, - SLuint32 bufferSize, - SLuint32 dataUsed*/ -) { + SLAndroidSimpleBufferQueueItf queueItf) { bool mix = true; @@ -85,7 +80,6 @@ void AudioDriverOpenSL::_buffer_callbacks( AudioDriverOpenSL *ad = (AudioDriverOpenSL *)pContext; - //ad->_buffer_callback(queueItf,eventFlags,pBuffer,bufferSize,dataUsed); ad->_buffer_callback(queueItf); } @@ -98,12 +92,9 @@ const char *AudioDriverOpenSL::get_name() const { Error AudioDriverOpenSL::init() { - SLresult - res; + SLresult res; SLEngineOption EngineOption[] = { - (SLuint32)SL_ENGINEOPTION_THREADSAFE, - (SLuint32)SL_BOOLEAN_TRUE - + { (SLuint32)SL_ENGINEOPTION_THREADSAFE, (SLuint32)SL_BOOLEAN_TRUE } }; res = slCreateEngine(&sl, 1, EngineOption, 0, NULL, NULL); if (res != SL_RESULT_SUCCESS) { @@ -126,8 +117,6 @@ void AudioDriverOpenSL::start() { mutex = Mutex::create(); active = false; - SLint32 numOutputs = 0; - SLuint32 deviceID = 0; SLresult res; buffer_size = 1024; diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h index 8e879b27c5..39e1315a02 100644 --- a/platform/android/audio_driver_opensl.h +++ b/platform/android/audio_driver_opensl.h @@ -70,19 +70,10 @@ class AudioDriverOpenSL : public AudioDriver { static AudioDriverOpenSL *s_ad; void _buffer_callback( - SLAndroidSimpleBufferQueueItf queueItf - /* SLuint32 eventFlags, - const void * pBuffer, - SLuint32 bufferSize, - SLuint32 dataUsed*/ - ); + SLAndroidSimpleBufferQueueItf queueItf); static void _buffer_callbacks( SLAndroidSimpleBufferQueueItf queueItf, - /*SLuint32 eventFlags, - const void * pBuffer, - SLuint32 bufferSize, - SLuint32 dataUsed,*/ void *pContext); public: diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 021a92ca1e..3b503e2657 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -1085,6 +1085,7 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_normal"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_xlarge"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/opengl_debug"), false)); for (unsigned int i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) { r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icons[i].option_id, PROPERTY_HINT_FILE, "*.png"), "")); @@ -1438,6 +1439,7 @@ public: bool use_32_fb = p_preset->get("graphics/32_bits_framebuffer"); bool immersive = p_preset->get("screen/immersive_mode"); + bool debug_opengl = p_preset->get("screen/opengl_debug"); bool _signed = p_preset->get("package/signed"); @@ -1639,6 +1641,9 @@ public: if (immersive) cl.push_back("--use_immersive"); + if (debug_opengl) + cl.push_back("--debug_opengl"); + if (cl.size()) { //add comandline Vector<uint8_t> clf; diff --git a/platform/android/godot_android.cpp b/platform/android/godot_android.cpp index 54692dc831..c46c6f7804 100644 --- a/platform/android/godot_android.cpp +++ b/platform/android/godot_android.cpp @@ -408,7 +408,7 @@ static void engine_draw_frame(struct engine *engine) { // Just fill the screen with a color. //glClearColor(0,1,0,1); //glClear(GL_COLOR_BUFFER_BIT); - if (engine->os && engine->os->main_loop_iterate() == true) { + if (engine->os && engine->os->main_loop_iterate()) { engine->requested_quit = true; return; //should exit instead diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java index c23037f3e0..ab37f7a02c 100644 --- a/platform/android/java/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/src/org/godotengine/godot/Godot.java @@ -116,6 +116,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC private boolean use_32_bits = false; private boolean use_immersive = false; + private boolean use_debug_opengl = false; private boolean mStatePaused; private int mState; private boolean keep_screen_on = true; @@ -278,7 +279,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC // ...add to FrameLayout layout.addView(edittext); - mView = new GodotView(getApplication(), io, use_gl3, use_32_bits, this); + mView = new GodotView(getApplication(), io, use_gl3, use_32_bits, use_debug_opengl,this); layout.addView(mView, new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT)); edittext.setView(mView); io.setEdit(edittext); @@ -471,6 +472,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC boolean has_extra = i < command_line.length - 1; if (command_line[i].equals("--use_depth_32")) { use_32_bits = true; + } else if (command_line[i].equals("--debug_opengl")) { + use_debug_opengl = true; } else if (command_line[i].equals("--use_immersive")) { use_immersive = true; if (Build.VERSION.SDK_INT >= 19.0) { // check if the application runs on an android 4.4+ diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java index 23723c2696..181ffc3b4b 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotView.java +++ b/platform/android/java/src/org/godotengine/godot/GodotView.java @@ -81,16 +81,18 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { private static boolean firsttime = true; private static boolean use_gl3 = false; private static boolean use_32 = false; + private static boolean use_debug_opengl = false; private Godot activity; private InputManagerCompat mInputManager; - public GodotView(Context context, GodotIO p_io, boolean p_use_gl3, boolean p_use_32_bits, Godot p_activity) { + public GodotView(Context context, GodotIO p_io, boolean p_use_gl3, boolean p_use_32_bits, boolean p_use_debug_opengl,Godot p_activity) { super(context); ctx = context; io = p_io; use_gl3 = p_use_gl3; use_32 = p_use_32_bits; + use_debug_opengl = p_use_debug_opengl; activity = p_activity; @@ -406,6 +408,9 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { setRenderer(new Renderer()); } + private static final int _EGL_CONTEXT_FLAGS_KHR = 0x30FC; + private static final int _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR= 0x00000001; + private static class ContextFactory implements GLSurfaceView.EGLContextFactory { private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098; public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) { @@ -415,9 +420,16 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { Log.w(TAG, "creating OpenGL ES 2.0 context :"); checkEglError("Before eglCreateContext", egl); - int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; - int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE }; - EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2); + EGLContext context; + if (use_debug_opengl) { + int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2,_EGL_CONTEXT_FLAGS_KHR,_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE }; + int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3,_EGL_CONTEXT_FLAGS_KHR,_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE }; + context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2); + } else { + int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; + int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE }; + context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2); + } checkEglError("After eglCreateContext", egl); return context; } diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp index 6cf49758bc..ad8f21785d 100644 --- a/platform/android/java_glue.cpp +++ b/platform/android/java_glue.cpp @@ -589,8 +589,6 @@ TST tst; static bool initialized = false; static int step = 0; -static bool resized = false; -static bool resized_reload = false; static Size2 new_size; static Vector3 accelerometer; static Vector3 gravity; @@ -792,7 +790,6 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en _getClipboard = env->GetMethodID(cls, "getClipboard", "()Ljava/lang/String;"); _setClipboard = env->GetMethodID(cls, "setClipboard", "(Ljava/lang/String;)V"); - jclass clsio = env->FindClass("org/godotengine/godot/Godot"); if (cls) { jclass c = env->GetObjectClass(gob); _openURI = env->GetMethodID(c, "openURI", "(Ljava/lang/String;)I"); @@ -886,8 +883,6 @@ static void _initialize_java_modules() { ERR_EXPLAIN("Couldn't find proper initialize function 'public static Godot.SingletonBase Class::initialize(Activity p_activity)' initializer for singleton class: " + m); ERR_CONTINUE(!initialize); } - jobject obj = env->CallStaticObjectMethod(singletonClass, initialize, _godot_instance); - jobject gob = env->NewGlobalRef(obj); } } } @@ -931,13 +926,6 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, j if (os_android) os_android->set_display_size(Size2(width, height)); - - /*input_mutex->lock(); - resized=true; - if (reload) - resized_reload=true; - new_size=Size2(width,height); - input_mutex->unlock();*/ } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jobject obj, bool p_32_bits) { @@ -986,7 +974,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, job os_android->process_gyroscope(gyroscope); - if (os_android->main_loop_iterate() == true) { + if (os_android->main_loop_iterate()) { jclass cls = env->FindClass("org/godotengine/godot/Godot"); jmethodID _finish = env->GetMethodID(cls, "forceQuit", "()V"); diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 484ca4fff8..30bc413459 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -677,13 +677,14 @@ String OS_Android::get_unique_id() const { return OS::get_unique_id(); } -Error OS_Android::native_video_play(String p_path, float p_volume) { +Error OS_Android::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) { + // FIXME: Add support for volume, audio and subtitle tracks if (video_play_func) video_play_func(p_path); return OK; } -bool OS_Android::native_video_is_playing() { +bool OS_Android::native_video_is_playing() const { if (video_is_playing_func) return video_is_playing_func(); return false; diff --git a/platform/android/os_android.h b/platform/android/os_android.h index 9594c6fdf4..e89a380e4c 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -237,8 +237,8 @@ public: void process_event(Ref<InputEvent> p_event); void init_video_mode(int p_video_width, int p_video_height); - virtual Error native_video_play(String p_path, float p_volume); - virtual bool native_video_is_playing(); + virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); + virtual bool native_video_is_playing() const; virtual void native_video_pause(); virtual void native_video_stop(); |