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-rw-r--r--platform/android/SCsub14
-rw-r--r--platform/android/audio_driver_opensl.cpp17
-rw-r--r--platform/android/audio_driver_opensl.h11
-rw-r--r--platform/android/export/export.cpp5
-rw-r--r--platform/android/godot_android.cpp2
-rw-r--r--platform/android/java/src/org/godotengine/godot/Godot.java5
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotView.java20
-rw-r--r--platform/android/java_glue.cpp14
-rw-r--r--platform/android/os_android.cpp5
-rw-r--r--platform/android/os_android.h4
10 files changed, 47 insertions, 50 deletions
diff --git a/platform/android/SCsub b/platform/android/SCsub
index 807506000f..da2219b9e4 100644
--- a/platform/android/SCsub
+++ b/platform/android/SCsub
@@ -18,14 +18,17 @@ android_files = [
'dir_access_jandroid.cpp',
'thread_jandroid.cpp',
'audio_driver_jandroid.cpp',
- 'ifaddrs_android.cpp',
- 'android_native_app_glue.c',
'java_glue.cpp',
- 'cpu-features.c',
'java_class_wrapper.cpp',
# 'power_android.cpp'
]
+thirdparty_files = [
+ 'ifaddrs_android.cpp',
+ 'android_native_app_glue.c',
+ 'cpu-features.c',
+]
+
env_android = env.Clone()
if env['target'] == "profile":
env_android.Append(CPPFLAGS=['-DPROFILER_ENABLED'])
@@ -34,6 +37,11 @@ android_objects = []
for x in android_files:
android_objects.append(env_android.SharedObject(x))
+env_thirdparty = env_android.Clone()
+env_thirdparty.disable_warnings()
+for x in thirdparty_files:
+ android_objects.append(env_thirdparty.SharedObject(x))
+
prog = None
abspath = env.Dir(".").abspath
diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp
index 28e3ea962f..21c61f6ca0 100644
--- a/platform/android/audio_driver_opensl.cpp
+++ b/platform/android/audio_driver_opensl.cpp
@@ -38,12 +38,7 @@
/* Structure for passing information to callback function */
void AudioDriverOpenSL::_buffer_callback(
- SLAndroidSimpleBufferQueueItf queueItf
- /* SLuint32 eventFlags,
- const void * pBuffer,
- SLuint32 bufferSize,
- SLuint32 dataUsed*/
-) {
+ SLAndroidSimpleBufferQueueItf queueItf) {
bool mix = true;
@@ -85,7 +80,6 @@ void AudioDriverOpenSL::_buffer_callbacks(
AudioDriverOpenSL *ad = (AudioDriverOpenSL *)pContext;
- //ad->_buffer_callback(queueItf,eventFlags,pBuffer,bufferSize,dataUsed);
ad->_buffer_callback(queueItf);
}
@@ -98,12 +92,9 @@ const char *AudioDriverOpenSL::get_name() const {
Error AudioDriverOpenSL::init() {
- SLresult
- res;
+ SLresult res;
SLEngineOption EngineOption[] = {
- (SLuint32)SL_ENGINEOPTION_THREADSAFE,
- (SLuint32)SL_BOOLEAN_TRUE
-
+ { (SLuint32)SL_ENGINEOPTION_THREADSAFE, (SLuint32)SL_BOOLEAN_TRUE }
};
res = slCreateEngine(&sl, 1, EngineOption, 0, NULL, NULL);
if (res != SL_RESULT_SUCCESS) {
@@ -126,8 +117,6 @@ void AudioDriverOpenSL::start() {
mutex = Mutex::create();
active = false;
- SLint32 numOutputs = 0;
- SLuint32 deviceID = 0;
SLresult res;
buffer_size = 1024;
diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h
index 8e879b27c5..39e1315a02 100644
--- a/platform/android/audio_driver_opensl.h
+++ b/platform/android/audio_driver_opensl.h
@@ -70,19 +70,10 @@ class AudioDriverOpenSL : public AudioDriver {
static AudioDriverOpenSL *s_ad;
void _buffer_callback(
- SLAndroidSimpleBufferQueueItf queueItf
- /* SLuint32 eventFlags,
- const void * pBuffer,
- SLuint32 bufferSize,
- SLuint32 dataUsed*/
- );
+ SLAndroidSimpleBufferQueueItf queueItf);
static void _buffer_callbacks(
SLAndroidSimpleBufferQueueItf queueItf,
- /*SLuint32 eventFlags,
- const void * pBuffer,
- SLuint32 bufferSize,
- SLuint32 dataUsed,*/
void *pContext);
public:
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 021a92ca1e..3b503e2657 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -1085,6 +1085,7 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_normal"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_xlarge"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/opengl_debug"), false));
for (unsigned int i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) {
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icons[i].option_id, PROPERTY_HINT_FILE, "*.png"), ""));
@@ -1438,6 +1439,7 @@ public:
bool use_32_fb = p_preset->get("graphics/32_bits_framebuffer");
bool immersive = p_preset->get("screen/immersive_mode");
+ bool debug_opengl = p_preset->get("screen/opengl_debug");
bool _signed = p_preset->get("package/signed");
@@ -1639,6 +1641,9 @@ public:
if (immersive)
cl.push_back("--use_immersive");
+ if (debug_opengl)
+ cl.push_back("--debug_opengl");
+
if (cl.size()) {
//add comandline
Vector<uint8_t> clf;
diff --git a/platform/android/godot_android.cpp b/platform/android/godot_android.cpp
index 54692dc831..c46c6f7804 100644
--- a/platform/android/godot_android.cpp
+++ b/platform/android/godot_android.cpp
@@ -408,7 +408,7 @@ static void engine_draw_frame(struct engine *engine) {
// Just fill the screen with a color.
//glClearColor(0,1,0,1);
//glClear(GL_COLOR_BUFFER_BIT);
- if (engine->os && engine->os->main_loop_iterate() == true) {
+ if (engine->os && engine->os->main_loop_iterate()) {
engine->requested_quit = true;
return; //should exit instead
diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java
index c23037f3e0..ab37f7a02c 100644
--- a/platform/android/java/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/src/org/godotengine/godot/Godot.java
@@ -116,6 +116,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
private boolean use_32_bits = false;
private boolean use_immersive = false;
+ private boolean use_debug_opengl = false;
private boolean mStatePaused;
private int mState;
private boolean keep_screen_on = true;
@@ -278,7 +279,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
// ...add to FrameLayout
layout.addView(edittext);
- mView = new GodotView(getApplication(), io, use_gl3, use_32_bits, this);
+ mView = new GodotView(getApplication(), io, use_gl3, use_32_bits, use_debug_opengl,this);
layout.addView(mView, new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));
edittext.setView(mView);
io.setEdit(edittext);
@@ -471,6 +472,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
boolean has_extra = i < command_line.length - 1;
if (command_line[i].equals("--use_depth_32")) {
use_32_bits = true;
+ } else if (command_line[i].equals("--debug_opengl")) {
+ use_debug_opengl = true;
} else if (command_line[i].equals("--use_immersive")) {
use_immersive = true;
if (Build.VERSION.SDK_INT >= 19.0) { // check if the application runs on an android 4.4+
diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java
index 23723c2696..181ffc3b4b 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotView.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotView.java
@@ -81,16 +81,18 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
private static boolean firsttime = true;
private static boolean use_gl3 = false;
private static boolean use_32 = false;
+ private static boolean use_debug_opengl = false;
private Godot activity;
private InputManagerCompat mInputManager;
- public GodotView(Context context, GodotIO p_io, boolean p_use_gl3, boolean p_use_32_bits, Godot p_activity) {
+ public GodotView(Context context, GodotIO p_io, boolean p_use_gl3, boolean p_use_32_bits, boolean p_use_debug_opengl,Godot p_activity) {
super(context);
ctx = context;
io = p_io;
use_gl3 = p_use_gl3;
use_32 = p_use_32_bits;
+ use_debug_opengl = p_use_debug_opengl;
activity = p_activity;
@@ -406,6 +408,9 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
setRenderer(new Renderer());
}
+ private static final int _EGL_CONTEXT_FLAGS_KHR = 0x30FC;
+ private static final int _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR= 0x00000001;
+
private static class ContextFactory implements GLSurfaceView.EGLContextFactory {
private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
@@ -415,9 +420,16 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
Log.w(TAG, "creating OpenGL ES 2.0 context :");
checkEglError("Before eglCreateContext", egl);
- int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
- int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE };
- EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2);
+ EGLContext context;
+ if (use_debug_opengl) {
+ int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2,_EGL_CONTEXT_FLAGS_KHR,_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
+ int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3,_EGL_CONTEXT_FLAGS_KHR,_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
+ context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2);
+ } else {
+ int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
+ int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE };
+ context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2);
+ }
checkEglError("After eglCreateContext", egl);
return context;
}
diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp
index 6cf49758bc..ad8f21785d 100644
--- a/platform/android/java_glue.cpp
+++ b/platform/android/java_glue.cpp
@@ -589,8 +589,6 @@ TST tst;
static bool initialized = false;
static int step = 0;
-static bool resized = false;
-static bool resized_reload = false;
static Size2 new_size;
static Vector3 accelerometer;
static Vector3 gravity;
@@ -792,7 +790,6 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en
_getClipboard = env->GetMethodID(cls, "getClipboard", "()Ljava/lang/String;");
_setClipboard = env->GetMethodID(cls, "setClipboard", "(Ljava/lang/String;)V");
- jclass clsio = env->FindClass("org/godotengine/godot/Godot");
if (cls) {
jclass c = env->GetObjectClass(gob);
_openURI = env->GetMethodID(c, "openURI", "(Ljava/lang/String;)I");
@@ -886,8 +883,6 @@ static void _initialize_java_modules() {
ERR_EXPLAIN("Couldn't find proper initialize function 'public static Godot.SingletonBase Class::initialize(Activity p_activity)' initializer for singleton class: " + m);
ERR_CONTINUE(!initialize);
}
- jobject obj = env->CallStaticObjectMethod(singletonClass, initialize, _godot_instance);
- jobject gob = env->NewGlobalRef(obj);
}
}
}
@@ -931,13 +926,6 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, j
if (os_android)
os_android->set_display_size(Size2(width, height));
-
- /*input_mutex->lock();
- resized=true;
- if (reload)
- resized_reload=true;
- new_size=Size2(width,height);
- input_mutex->unlock();*/
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jobject obj, bool p_32_bits) {
@@ -986,7 +974,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, job
os_android->process_gyroscope(gyroscope);
- if (os_android->main_loop_iterate() == true) {
+ if (os_android->main_loop_iterate()) {
jclass cls = env->FindClass("org/godotengine/godot/Godot");
jmethodID _finish = env->GetMethodID(cls, "forceQuit", "()V");
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 484ca4fff8..30bc413459 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -677,13 +677,14 @@ String OS_Android::get_unique_id() const {
return OS::get_unique_id();
}
-Error OS_Android::native_video_play(String p_path, float p_volume) {
+Error OS_Android::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) {
+ // FIXME: Add support for volume, audio and subtitle tracks
if (video_play_func)
video_play_func(p_path);
return OK;
}
-bool OS_Android::native_video_is_playing() {
+bool OS_Android::native_video_is_playing() const {
if (video_is_playing_func)
return video_is_playing_func();
return false;
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index 9594c6fdf4..e89a380e4c 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -237,8 +237,8 @@ public:
void process_event(Ref<InputEvent> p_event);
void init_video_mode(int p_video_width, int p_video_height);
- virtual Error native_video_play(String p_path, float p_volume);
- virtual bool native_video_is_playing();
+ virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track);
+ virtual bool native_video_is_playing() const;
virtual void native_video_pause();
virtual void native_video_stop();