diff options
Diffstat (limited to 'platform/android')
127 files changed, 4351 insertions, 3499 deletions
diff --git a/platform/android/README.md b/platform/android/README.md index f6aabab708..01eb9c03a6 100644 --- a/platform/android/README.md +++ b/platform/android/README.md @@ -5,7 +5,7 @@ using [Gradle](https://gradle.org/) as a build system. ## Documentation -- [Compiling for Android](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_android.html) +- [Compiling for Android](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_android.html) - Instructions on building this platform port from source. - [Exporting for Android](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_android.html) - Instructions on using the compiled export templates to export a project. diff --git a/platform/android/android_input_handler.cpp b/platform/android/android_input_handler.cpp index c0b098cd7f..6d34e28182 100644 --- a/platform/android/android_input_handler.cpp +++ b/platform/android/android_input_handler.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* android_input_handler.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* android_input_handler.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "android_input_handler.h" @@ -56,7 +56,7 @@ void AndroidInputHandler::_set_key_modifier_state(Ref<InputEventWithModifiers> e ev->set_ctrl_pressed(control_mem); } -void AndroidInputHandler::process_key_event(int p_keycode, int p_physical_keycode, int p_unicode, bool p_pressed) { +void AndroidInputHandler::process_key_event(int p_physical_keycode, int p_unicode, int p_key_label, bool p_pressed) { static char32_t prev_wc = 0; char32_t unicode = p_unicode; if ((p_unicode & 0xfffffc00) == 0xd800) { @@ -81,8 +81,18 @@ void AndroidInputHandler::process_key_event(int p_keycode, int p_physical_keycod Key physical_keycode = godot_code_from_android_code(p_physical_keycode); Key keycode = physical_keycode; - if (p_keycode != 0) { - keycode = godot_code_from_unicode(p_keycode); + if (unicode == '\b') { // 0x08 + keycode = Key::BACKSPACE; + } else if (unicode == '\t') { // 0x09 + keycode = Key::TAB; + } else if (unicode == '\n') { // 0x0A + keycode = Key::ENTER; + } else if (unicode == 0x1B) { + keycode = Key::ESCAPE; + } else if (unicode == 0x1F) { + keycode = Key::KEY_DELETE; + } else { + keycode = fix_keycode(unicode, physical_keycode); } switch (physical_keycode) { @@ -104,7 +114,8 @@ void AndroidInputHandler::process_key_event(int p_keycode, int p_physical_keycod ev->set_keycode(keycode); ev->set_physical_keycode(physical_keycode); - ev->set_unicode(unicode); + ev->set_key_label(fix_key_label(p_key_label, keycode)); + ev->set_unicode(fix_unicode(unicode)); ev->set_pressed(p_pressed); _set_key_modifier_state(ev); @@ -118,13 +129,22 @@ void AndroidInputHandler::process_key_event(int p_keycode, int p_physical_keycod Input::get_singleton()->parse_input_event(ev); } -void AndroidInputHandler::_parse_all_touch(bool p_pressed, bool p_double_tap) { +void AndroidInputHandler::_cancel_all_touch() { + _parse_all_touch(false, false, true); + touch.clear(); +} + +void AndroidInputHandler::_parse_all_touch(bool p_pressed, bool p_double_tap, bool reset_index) { if (touch.size()) { //end all if exist for (int i = 0; i < touch.size(); i++) { Ref<InputEventScreenTouch> ev; ev.instantiate(); - ev->set_index(touch[i].id); + if (reset_index) { + ev->set_index(-1); + } else { + ev->set_index(touch[i].id); + } ev->set_pressed(p_pressed); ev->set_position(touch[i].pos); ev->set_double_tap(p_double_tap); @@ -185,7 +205,9 @@ void AndroidInputHandler::process_touch_event(int p_event, int p_pointer, const } } break; - case AMOTION_EVENT_ACTION_CANCEL: + case AMOTION_EVENT_ACTION_CANCEL: { + _cancel_all_touch(); + } break; case AMOTION_EVENT_ACTION_UP: { //release _release_all_touch(); } break; @@ -225,7 +247,13 @@ void AndroidInputHandler::process_touch_event(int p_event, int p_pointer, const } } -void AndroidInputHandler::_parse_mouse_event_info(MouseButton event_buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative) { +void AndroidInputHandler::_cancel_mouse_event_info(bool p_source_mouse_relative) { + buttons_state = BitField<MouseButtonMask>(); + _parse_mouse_event_info(BitField<MouseButtonMask>(), false, false, p_source_mouse_relative); + mouse_event_info.valid = false; +} + +void AndroidInputHandler::_parse_mouse_event_info(BitField<MouseButtonMask> event_buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative) { if (!mouse_event_info.valid) { return; } @@ -242,7 +270,7 @@ void AndroidInputHandler::_parse_mouse_event_info(MouseButton event_buttons_mask hover_prev_pos = mouse_event_info.pos; } ev->set_pressed(p_pressed); - MouseButton changed_button_mask = MouseButton(buttons_state ^ event_buttons_mask); + BitField<MouseButtonMask> changed_button_mask = BitField<MouseButtonMask>(buttons_state.operator int64_t() ^ event_buttons_mask.operator int64_t()); buttons_state = event_buttons_mask; @@ -253,12 +281,12 @@ void AndroidInputHandler::_parse_mouse_event_info(MouseButton event_buttons_mask } void AndroidInputHandler::_release_mouse_event_info(bool p_source_mouse_relative) { - _parse_mouse_event_info(MouseButton::NONE, false, false, p_source_mouse_relative); + _parse_mouse_event_info(BitField<MouseButtonMask>(), false, false, p_source_mouse_relative); mouse_event_info.valid = false; } void AndroidInputHandler::process_mouse_event(int p_event_action, int p_event_android_buttons_mask, Point2 p_event_pos, Vector2 p_delta, bool p_double_click, bool p_source_mouse_relative) { - MouseButton event_buttons_mask = _android_button_mask_to_godot_button_mask(p_event_android_buttons_mask); + BitField<MouseButtonMask> event_buttons_mask = _android_button_mask_to_godot_button_mask(p_event_android_buttons_mask); switch (p_event_action) { case AMOTION_EVENT_ACTION_HOVER_MOVE: // hover move case AMOTION_EVENT_ACTION_HOVER_ENTER: // hover enter @@ -285,8 +313,11 @@ void AndroidInputHandler::process_mouse_event(int p_event_action, int p_event_an _parse_mouse_event_info(event_buttons_mask, true, p_double_click, p_source_mouse_relative); } break; + case AMOTION_EVENT_ACTION_CANCEL: { + _cancel_mouse_event_info(p_source_mouse_relative); + } break; + case AMOTION_EVENT_ACTION_UP: - case AMOTION_EVENT_ACTION_CANCEL: case AMOTION_EVENT_ACTION_BUTTON_RELEASE: { _release_mouse_event_info(p_source_mouse_relative); } break; @@ -342,11 +373,11 @@ void AndroidInputHandler::process_mouse_event(int p_event_action, int p_event_an } } -void AndroidInputHandler::_wheel_button_click(MouseButton event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor) { +void AndroidInputHandler::_wheel_button_click(BitField<MouseButtonMask> event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor) { Ref<InputEventMouseButton> evd = ev->duplicate(); _set_key_modifier_state(evd); evd->set_button_index(wheel_button); - evd->set_button_mask(MouseButton(event_buttons_mask ^ mouse_button_to_mask(wheel_button))); + evd->set_button_mask(BitField<MouseButtonMask>(event_buttons_mask.operator int64_t() ^ int64_t(mouse_button_to_mask(wheel_button)))); evd->set_factor(factor); Input::get_singleton()->parse_input_event(evd); Ref<InputEventMouseButton> evdd = evd->duplicate(); @@ -373,39 +404,39 @@ void AndroidInputHandler::process_pan(Point2 p_pos, Vector2 p_delta) { Input::get_singleton()->parse_input_event(pan_event); } -MouseButton AndroidInputHandler::_button_index_from_mask(MouseButton button_mask) { - switch (button_mask) { - case MouseButton::MASK_LEFT: +MouseButton AndroidInputHandler::_button_index_from_mask(BitField<MouseButtonMask> button_mask) { + switch (MouseButtonMask(button_mask.operator int64_t())) { + case MouseButtonMask::LEFT: return MouseButton::LEFT; - case MouseButton::MASK_RIGHT: + case MouseButtonMask::RIGHT: return MouseButton::RIGHT; - case MouseButton::MASK_MIDDLE: + case MouseButtonMask::MIDDLE: return MouseButton::MIDDLE; - case MouseButton::MASK_XBUTTON1: + case MouseButtonMask::MB_XBUTTON1: return MouseButton::MB_XBUTTON1; - case MouseButton::MASK_XBUTTON2: + case MouseButtonMask::MB_XBUTTON2: return MouseButton::MB_XBUTTON2; default: return MouseButton::NONE; } } -MouseButton AndroidInputHandler::_android_button_mask_to_godot_button_mask(int android_button_mask) { - MouseButton godot_button_mask = MouseButton::NONE; +BitField<MouseButtonMask> AndroidInputHandler::_android_button_mask_to_godot_button_mask(int android_button_mask) { + BitField<MouseButtonMask> godot_button_mask; if (android_button_mask & AMOTION_EVENT_BUTTON_PRIMARY) { - godot_button_mask |= MouseButton::MASK_LEFT; + godot_button_mask.set_flag(MouseButtonMask::LEFT); } if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) { - godot_button_mask |= MouseButton::MASK_RIGHT; + godot_button_mask.set_flag(MouseButtonMask::RIGHT); } if (android_button_mask & AMOTION_EVENT_BUTTON_TERTIARY) { - godot_button_mask |= MouseButton::MASK_MIDDLE; + godot_button_mask.set_flag(MouseButtonMask::MIDDLE); } if (android_button_mask & AMOTION_EVENT_BUTTON_BACK) { - godot_button_mask |= MouseButton::MASK_XBUTTON1; + godot_button_mask.set_flag(MouseButtonMask::MB_XBUTTON1); } if (android_button_mask & AMOTION_EVENT_BUTTON_FORWARD) { - godot_button_mask |= MouseButton::MASK_XBUTTON2; + godot_button_mask.set_flag(MouseButtonMask::MB_XBUTTON2); } return godot_button_mask; diff --git a/platform/android/android_input_handler.h b/platform/android/android_input_handler.h index 4da8a910c0..a56b6aa6c4 100644 --- a/platform/android/android_input_handler.h +++ b/platform/android/android_input_handler.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* android_input_handler.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* android_input_handler.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef ANDROID_INPUT_HANDLER_H #define ANDROID_INPUT_HANDLER_H @@ -61,7 +61,7 @@ public: int index = 0; // Can be either JoyAxis or JoyButton. bool pressed = false; float value = 0; - HatMask hat = HatMask::CENTER; + BitField<HatMask> hat; }; private: @@ -70,7 +70,7 @@ private: bool control_mem = false; bool meta_mem = false; - MouseButton buttons_state = MouseButton::NONE; + BitField<MouseButtonMask> buttons_state; Vector<TouchPos> touch; MouseEventInfo mouse_event_info; @@ -78,26 +78,30 @@ private: void _set_key_modifier_state(Ref<InputEventWithModifiers> ev); - static MouseButton _button_index_from_mask(MouseButton button_mask); - static MouseButton _android_button_mask_to_godot_button_mask(int android_button_mask); + static MouseButton _button_index_from_mask(BitField<MouseButtonMask> button_mask); + static BitField<MouseButtonMask> _android_button_mask_to_godot_button_mask(int android_button_mask); - void _wheel_button_click(MouseButton event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor); + void _wheel_button_click(BitField<MouseButtonMask> event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor); - void _parse_mouse_event_info(MouseButton event_buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative); + void _parse_mouse_event_info(BitField<MouseButtonMask> event_buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative); void _release_mouse_event_info(bool p_source_mouse_relative = false); - void _parse_all_touch(bool p_pressed, bool p_double_tap); + void _cancel_mouse_event_info(bool p_source_mouse_relative = false); + + void _parse_all_touch(bool p_pressed, bool p_double_tap, bool reset_index = false); void _release_all_touch(); + void _cancel_all_touch(); + public: void process_mouse_event(int p_event_action, int p_event_android_buttons_mask, Point2 p_event_pos, Vector2 p_delta, bool p_double_click, bool p_source_mouse_relative); void process_touch_event(int p_event, int p_pointer, const Vector<TouchPos> &p_points, bool p_double_tap); void process_magnify(Point2 p_pos, float p_factor); void process_pan(Point2 p_pos, Vector2 p_delta); void process_joy_event(JoypadEvent p_event); - void process_key_event(int p_keycode, int p_physical_keycode, int p_unicode, bool p_pressed); + void process_key_event(int p_physical_keycode, int p_unicode, int p_key_label, bool p_pressed); }; #endif // ANDROID_INPUT_HANDLER_H diff --git a/platform/android/android_keys_utils.cpp b/platform/android/android_keys_utils.cpp index d2c5fdfd6c..f50437e82a 100644 --- a/platform/android/android_keys_utils.cpp +++ b/platform/android/android_keys_utils.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* android_keys_utils.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* android_keys_utils.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "android_keys_utils.h" @@ -38,41 +38,3 @@ Key godot_code_from_android_code(unsigned int p_code) { } return Key::UNKNOWN; } - -Key godot_code_from_unicode(unsigned int p_code) { - unsigned int code = p_code; - if (code > 0xFF) { - return Key::UNKNOWN; - } - // Known control codes. - if (code == '\b') { // 0x08 - return Key::BACKSPACE; - } - if (code == '\t') { // 0x09 - return Key::TAB; - } - if (code == '\n') { // 0x0A - return Key::ENTER; - } - if (code == 0x1B) { - return Key::ESCAPE; - } - if (code == 0x1F) { - return Key::KEY_DELETE; - } - // Unknown control codes. - if (code <= 0x1F || (code >= 0x80 && code <= 0x9F)) { - return Key::UNKNOWN; - } - // Convert to uppercase. - if (code >= 'a' && code <= 'z') { // 0x61 - 0x7A - code -= ('a' - 'A'); - } - if (code >= u'à ' && code <= u'ö') { // 0xE0 - 0xF6 - code -= (u'à ' - u'À'); // 0xE0 - 0xC0 - } - if (code >= u'ø' && code <= u'þ') { // 0xF8 - 0xFF - code -= (u'ø' - u'Ø'); // 0xF8 - 0xD8 - } - return Key(code); -} diff --git a/platform/android/android_keys_utils.h b/platform/android/android_keys_utils.h index bc633aeade..3a587dd680 100644 --- a/platform/android/android_keys_utils.h +++ b/platform/android/android_keys_utils.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* android_keys_utils.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* android_keys_utils.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef ANDROID_KEYS_UTILS_H #define ANDROID_KEYS_UTILS_H @@ -165,13 +165,14 @@ static AndroidGodotCodePair android_godot_code_pairs[] = { { AKEYCODE_NUMPAD_DOT, Key::KP_PERIOD }, // (158) Numeric keypad '.' key (for decimals or digit grouping). { AKEYCODE_NUMPAD_ENTER, Key::KP_ENTER }, // (160) Numeric keypad Enter key. { AKEYCODE_VOLUME_MUTE, Key::VOLUMEMUTE }, // (164) Volume Mute key. + { AKEYCODE_EISU, Key::JIS_EISU }, // (212) JIS EISU key. { AKEYCODE_YEN, Key::YEN }, // (216) Japanese Yen key. + { AKEYCODE_KANA, Key::JIS_KANA }, // (218) JIS KANA key. { AKEYCODE_HELP, Key::HELP }, // (259) Help key. { AKEYCODE_REFRESH, Key::REFRESH }, // (285) Refresh key. { AKEYCODE_MAX, Key::UNKNOWN } }; Key godot_code_from_android_code(unsigned int p_code); -Key godot_code_from_unicode(unsigned int p_code); #endif // ANDROID_KEYS_UTILS_H diff --git a/platform/android/api/api.cpp b/platform/android/api/api.cpp index f80f1e3051..757ca315a7 100644 --- a/platform/android/api/api.cpp +++ b/platform/android/api/api.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* api.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* api.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "api.h" diff --git a/platform/android/api/api.h b/platform/android/api/api.h index a4ee27cf81..c744e464d5 100644 --- a/platform/android/api/api.h +++ b/platform/android/api/api.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* api.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* api.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef ANDROID_API_H #define ANDROID_API_H diff --git a/platform/android/api/java_class_wrapper.h b/platform/android/api/java_class_wrapper.h index ac8d6585d3..b1481ebf7b 100644 --- a/platform/android/api/java_class_wrapper.h +++ b/platform/android/api/java_class_wrapper.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* java_class_wrapper.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* java_class_wrapper.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef JAVA_CLASS_WRAPPER_H #define JAVA_CLASS_WRAPPER_H diff --git a/platform/android/api/jni_singleton.h b/platform/android/api/jni_singleton.h index 895bc70103..455ed259ec 100644 --- a/platform/android/api/jni_singleton.h +++ b/platform/android/api/jni_singleton.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* jni_singleton.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* jni_singleton.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef JNI_SINGLETON_H #define JNI_SINGLETON_H @@ -137,6 +137,18 @@ public: ret = sarr; env->DeleteLocalRef(arr); } break; + case Variant::PACKED_INT64_ARRAY: { + jlongArray arr = (jlongArray)env->CallObjectMethodA(instance, E->get().method, v); + + int fCount = env->GetArrayLength(arr); + Vector<int64_t> sarr; + sarr.resize(fCount); + + int64_t *w = sarr.ptrw(); + env->GetLongArrayRegion(arr, 0, fCount, w); + ret = sarr; + env->DeleteLocalRef(arr); + } break; case Variant::PACKED_FLOAT32_ARRAY: { jfloatArray arr = (jfloatArray)env->CallObjectMethodA(instance, E->get().method, v); @@ -149,9 +161,18 @@ public: ret = sarr; env->DeleteLocalRef(arr); } break; + case Variant::PACKED_FLOAT64_ARRAY: { + jdoubleArray arr = (jdoubleArray)env->CallObjectMethodA(instance, E->get().method, v); - // TODO: This is missing 64 bits arrays, I have no idea how to do it in JNI. + int fCount = env->GetArrayLength(arr); + Vector<double> sarr; + sarr.resize(fCount); + double *w = sarr.ptrw(); + env->GetDoubleArrayRegion(arr, 0, fCount, w); + ret = sarr; + env->DeleteLocalRef(arr); + } break; case Variant::DICTIONARY: { jobject obj = env->CallObjectMethodA(instance, E->get().method, v); ret = _jobject_to_variant(env, obj); diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp index 6b22a0ffa1..5fc32132e3 100644 --- a/platform/android/audio_driver_opensl.cpp +++ b/platform/android/audio_driver_opensl.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* audio_driver_opensl.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* audio_driver_opensl.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "audio_driver_opensl.h" @@ -44,7 +44,7 @@ void AudioDriverOpenSL::_buffer_callback( if (pause) { mix = false; } else { - mix = mutex.try_lock() == OK; + mix = mutex.try_lock(); } if (mix) { @@ -80,10 +80,6 @@ void AudioDriverOpenSL::_buffer_callbacks( ad->_buffer_callback(queueItf); } -const char *AudioDriverOpenSL::get_name() const { - return "Android"; -} - Error AudioDriverOpenSL::init() { SLresult res; SLEngineOption EngineOption[] = { @@ -204,7 +200,7 @@ void AudioDriverOpenSL::_record_buffer_callbacks(SLAndroidSimpleBufferQueueItf q ad->_record_buffer_callback(queueItf); } -Error AudioDriverOpenSL::capture_init_device() { +Error AudioDriverOpenSL::init_input_device() { SLDataLocator_IODevice loc_dev = { SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT, @@ -271,15 +267,15 @@ Error AudioDriverOpenSL::capture_init_device() { return OK; } -Error AudioDriverOpenSL::capture_start() { +Error AudioDriverOpenSL::input_start() { if (OS::get_singleton()->request_permission("RECORD_AUDIO")) { - return capture_init_device(); + return init_input_device(); } return OK; } -Error AudioDriverOpenSL::capture_stop() { +Error AudioDriverOpenSL::input_stop() { SLuint32 state; SLresult res = (*recordItf)->GetRecordState(recordItf, &state); ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN); diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h index 7b09438858..6ea0f77def 100644 --- a/platform/android/audio_driver_opensl.h +++ b/platform/android/audio_driver_opensl.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* audio_driver_opensl.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* audio_driver_opensl.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef AUDIO_DRIVER_OPENSL_H #define AUDIO_DRIVER_OPENSL_H @@ -84,23 +84,26 @@ class AudioDriverOpenSL : public AudioDriver { SLAndroidSimpleBufferQueueItf queueItf, void *pContext); - virtual Error capture_init_device(); + Error init_input_device(); public: - virtual const char *get_name() const; + virtual const char *get_name() const override { + return "Android"; + } - virtual Error init(); - virtual void start(); - virtual int get_mix_rate() const; - virtual SpeakerMode get_speaker_mode() const; - virtual void lock(); - virtual void unlock(); - virtual void finish(); + virtual Error init() override; + virtual void start() override; + virtual int get_mix_rate() const override; + virtual SpeakerMode get_speaker_mode() const override; - virtual void set_pause(bool p_pause); + virtual void lock() override; + virtual void unlock() override; + virtual void finish() override; - virtual Error capture_start(); - virtual Error capture_stop(); + virtual Error input_start() override; + virtual Error input_stop() override; + + void set_pause(bool p_pause); AudioDriverOpenSL(); }; diff --git a/platform/android/detect.py b/platform/android/detect.py index 6eb8ba34ed..ec36a40941 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -24,7 +24,11 @@ def can_build(): def get_opts(): return [ ("ANDROID_SDK_ROOT", "Path to the Android SDK", get_env_android_sdk_root()), - ("ndk_platform", 'Target platform (android-<api>, e.g. "android-24")', "android-24"), + ( + "ndk_platform", + 'Target platform (android-<api>, e.g. "android-' + str(get_min_target_api()) + '")', + "android-" + str(get_min_target_api()), + ), ] @@ -46,6 +50,11 @@ def get_ndk_version(): return "23.2.8568313" +# This is kept in sync with the value in 'platform/android/java/app/config.gradle'. +def get_min_target_api(): + return 21 + + def get_flags(): return [ ("arch", "arm64"), # Default for convenience. @@ -87,30 +96,26 @@ def configure(env: "Environment"): ) sys.exit() + if get_min_sdk_version(env["ndk_platform"]) < get_min_target_api(): + print( + "WARNING: minimum supported Android target api is %d. Forcing target api %d." + % (get_min_target_api(), get_min_target_api()) + ) + env["ndk_platform"] = "android-" + str(get_min_target_api()) + install_ndk_if_needed(env) ndk_root = env["ANDROID_NDK_ROOT"] # Architecture - if get_min_sdk_version(env["ndk_platform"]) < 21 and env["arch"] in ["x86_64", "arm64"]: - print( - 'WARNING: arch="%s" is not supported with "ndk_platform" lower than "android-21". Forcing platform 21.' - % env["arch"] - ) - env["ndk_platform"] = "android-21" - if env["arch"] == "arm32": target_triple = "armv7a-linux-androideabi" - env.extra_suffix = ".armv7" + env.extra_suffix elif env["arch"] == "arm64": target_triple = "aarch64-linux-android" - env.extra_suffix = ".armv8" + env.extra_suffix elif env["arch"] == "x86_32": target_triple = "i686-linux-android" - env.extra_suffix = ".x86" + env.extra_suffix elif env["arch"] == "x86_64": target_triple = "x86_64-linux-android" - env.extra_suffix = ".x86_64" + env.extra_suffix target_option = ["-target", target_triple + str(get_min_sdk_version(env["ndk_platform"]))] env.Append(ASFLAGS=[target_option, "-c"]) @@ -165,7 +170,6 @@ def configure(env: "Environment"): "-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing".split() ) ) - env.Append(CPPDEFINES=["GLES_ENABLED"]) if get_min_sdk_version(env["ndk_platform"]) >= 24: env.Append(CPPDEFINES=[("_FILE_OFFSET_BITS", 64)]) @@ -188,9 +192,13 @@ def configure(env: "Environment"): env.Prepend(CPPPATH=["#platform/android"]) env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED"]) - env.Append(LIBS=["OpenSLES", "EGL", "GLESv2", "android", "log", "z", "dl"]) + env.Append(LIBS=["OpenSLES", "EGL", "android", "log", "z", "dl"]) if env["vulkan"]: env.Append(CPPDEFINES=["VULKAN_ENABLED"]) if not env["use_volk"]: env.Append(LIBS=["vulkan"]) + + if env["opengl3"]: + env.Append(CPPDEFINES=["GLES3_ENABLED"]) + env.Append(LIBS=["GLESv3"]) diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp index 4f1ac16975..7b41ad87bd 100644 --- a/platform/android/dir_access_jandroid.cpp +++ b/platform/android/dir_access_jandroid.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* dir_access_jandroid.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* dir_access_jandroid.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "dir_access_jandroid.h" diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h index 5c4f1852a9..05b7d47957 100644 --- a/platform/android/dir_access_jandroid.h +++ b/platform/android/dir_access_jandroid.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* dir_access_jandroid.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* dir_access_jandroid.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef DIR_ACCESS_JANDROID_H #define DIR_ACCESS_JANDROID_H diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index 08369e735d..3fcb926f86 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* display_server_android.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* display_server_android.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "display_server_android.h" @@ -41,6 +41,10 @@ #include "platform/android/vulkan/vulkan_context_android.h" #include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #endif +#ifdef GLES3_ENABLED +#include "drivers/gles3/rasterizer_gles3.h" +#include <EGL/egl.h> +#endif DisplayServerAndroid *DisplayServerAndroid::get_singleton() { return static_cast<DisplayServerAndroid *>(DisplayServer::get_singleton()); @@ -180,6 +184,10 @@ int DisplayServerAndroid::get_screen_count() const { return 1; } +int DisplayServerAndroid::get_primary_screen() const { + return 0; +} + Point2i DisplayServerAndroid::screen_get_position(int p_screen) const { return Point2i(0, 0); } @@ -204,7 +212,18 @@ float DisplayServerAndroid::screen_get_scale(int p_screen) const { GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); ERR_FAIL_NULL_V(godot_io_java, 1.0f); - return godot_io_java->get_scaled_density(); + float screen_scale = godot_io_java->get_scaled_density(); + + // Update the scale to avoid cropping. + Size2i screen_size = screen_get_size(p_screen); + if (screen_size != Size2i()) { + float width_scale = screen_size.width / (float)OS_Android::DEFAULT_WINDOW_WIDTH; + float height_scale = screen_size.height / (float)OS_Android::DEFAULT_WINDOW_HEIGHT; + screen_scale = MIN(screen_scale, MIN(width_scale, height_scale)); + } + + print_line("Selected screen scale: ", screen_scale); + return screen_scale; } float DisplayServerAndroid::screen_get_refresh_rate(int p_screen) const { @@ -217,7 +236,7 @@ float DisplayServerAndroid::screen_get_refresh_rate(int p_screen) const { return godot_io_java->get_screen_refresh_rate(SCREEN_REFRESH_RATE_FALLBACK); } -bool DisplayServerAndroid::screen_is_touchscreen(int p_screen) const { +bool DisplayServerAndroid::is_touchscreen_available() const { return true; } @@ -312,15 +331,26 @@ DisplayServer::WindowID DisplayServerAndroid::get_window_at_screen_position(cons int64_t DisplayServerAndroid::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const { ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, 0); switch (p_handle_type) { - case DISPLAY_HANDLE: { - return 0; // Not supported. - } case WINDOW_HANDLE: { return reinterpret_cast<int64_t>(static_cast<OS_Android *>(OS::get_singleton())->get_godot_java()->get_activity()); } case WINDOW_VIEW: { return 0; // Not supported. } +#ifdef GLES3_ENABLED + case DISPLAY_HANDLE: { + if (rendering_driver == "opengl3") { + return reinterpret_cast<int64_t>(eglGetCurrentDisplay()); + } + return 0; + } + case OPENGL_CONTEXT: { + if (rendering_driver == "opengl3") { + return reinterpret_cast<int64_t>(eglGetCurrentContext()); + } + return 0; + } +#endif default: { return 0; } @@ -351,6 +381,10 @@ Point2i DisplayServerAndroid::window_get_position(DisplayServer::WindowID p_wind return Point2i(); } +Point2i DisplayServerAndroid::window_get_position_with_decorations(DisplayServer::WindowID p_window) const { + return Point2i(); +} + void DisplayServerAndroid::window_set_position(const Point2i &p_position, DisplayServer::WindowID p_window) { // Not supported on Android. } @@ -383,7 +417,7 @@ Size2i DisplayServerAndroid::window_get_size(DisplayServer::WindowID p_window) c return OS_Android::get_singleton()->get_display_size(); } -Size2i DisplayServerAndroid::window_get_real_size(DisplayServer::WindowID p_window) const { +Size2i DisplayServerAndroid::window_get_size_with_decorations(DisplayServer::WindowID p_window) const { return OS_Android::get_singleton()->get_display_size(); } @@ -440,10 +474,19 @@ Vector<String> DisplayServerAndroid::get_rendering_drivers_func() { return drivers; } -DisplayServer *DisplayServerAndroid::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error) { - DisplayServer *ds = memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_position, p_resolution, r_error)); +DisplayServer *DisplayServerAndroid::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error) { + DisplayServer *ds = memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_position, p_resolution, p_screen, r_error)); if (r_error != OK) { - OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan versions.", "Unable to initialize Video driver"); + if (p_rendering_driver == "vulkan") { + OS::get_singleton()->alert( + "Your device seems not to support the required Vulkan version.\n\n" + "Please try exporting your game using the 'gl_compatibility' renderer.", + "Unable to initialize Vulkan video driver"); + } else { + OS::get_singleton()->alert( + "Your device seems not to support the required OpenGL ES 3.0 version.", + "Unable to initialize OpenGL video driver"); + } } return ds; } @@ -485,31 +528,14 @@ void DisplayServerAndroid::notify_surface_changed(int p_width, int p_height) { rect_changed_callback.callp(reinterpret_cast<const Variant **>(&sizep), 1, ret, ce); } -DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error) { +DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error) { rendering_driver = p_rendering_driver; - // TODO: rendering_driver is broken, change when different drivers are supported again - rendering_driver = "vulkan"; - keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on"); #if defined(GLES3_ENABLED) if (rendering_driver == "opengl3") { - bool gl_initialization_error = false; - - if (RasterizerGLES3::is_viable() == OK) { - RasterizerGLES3::register_config(); - RasterizerGLES3::make_current(); - } else { - gl_initialization_error = true; - } - - if (gl_initialization_error) { - OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.\n" - "Please try updating your Android version.", - "Unable to initialize video driver"); - return; - } + RasterizerGLES3::make_current(); } #endif @@ -610,15 +636,15 @@ Point2i DisplayServerAndroid::mouse_get_position() const { return Input::get_singleton()->get_mouse_position(); } -MouseButton DisplayServerAndroid::mouse_get_button_state() const { - return (MouseButton)Input::get_singleton()->get_mouse_button_mask(); +BitField<MouseButtonMask> DisplayServerAndroid::mouse_get_button_state() const { + return Input::get_singleton()->get_mouse_button_mask(); } -void DisplayServerAndroid::cursor_set_shape(DisplayServer::CursorShape p_shape) { +void DisplayServerAndroid::_cursor_set_shape_helper(CursorShape p_shape, bool force) { if (!OS_Android::get_singleton()->get_godot_java()->get_godot_view()->can_update_pointer_icon()) { return; } - if (cursor_shape == p_shape) { + if (cursor_shape == p_shape && !force) { return; } @@ -629,10 +655,23 @@ void DisplayServerAndroid::cursor_set_shape(DisplayServer::CursorShape p_shape) } } +void DisplayServerAndroid::cursor_set_shape(DisplayServer::CursorShape p_shape) { + _cursor_set_shape_helper(p_shape); +} + DisplayServer::CursorShape DisplayServerAndroid::cursor_get_shape() const { return cursor_shape; } +void DisplayServerAndroid::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { + String cursor_path = p_cursor.is_valid() ? p_cursor->get_path() : ""; + if (!cursor_path.is_empty()) { + cursor_path = ProjectSettings::get_singleton()->globalize_path(cursor_path); + } + OS_Android::get_singleton()->get_godot_java()->get_godot_view()->configure_pointer_icon(android_cursors[cursor_shape], cursor_path, p_hotspot); + _cursor_set_shape_helper(p_shape, true); +} + void DisplayServerAndroid::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) { #if defined(VULKAN_ENABLED) context_vulkan->set_vsync_mode(p_window, p_vsync_mode); @@ -646,3 +685,23 @@ DisplayServer::VSyncMode DisplayServerAndroid::window_get_vsync_mode(WindowID p_ return DisplayServer::VSYNC_ENABLED; #endif } + +void DisplayServerAndroid::reset_swap_buffers_flag() { + swap_buffers_flag = false; +} + +bool DisplayServerAndroid::should_swap_buffers() const { + return swap_buffers_flag; +} + +void DisplayServerAndroid::swap_buffers() { + swap_buffers_flag = true; +} + +void DisplayServerAndroid::set_native_icon(const String &p_filename) { + // NOT SUPPORTED +} + +void DisplayServerAndroid::set_icon(const Ref<Image> &p_icon) { + // NOT SUPPORTED +} diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h index a6bc88e048..b2400d81dc 100644 --- a/platform/android/display_server_android.h +++ b/platform/android/display_server_android.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* display_server_android.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* display_server_android.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef DISPLAY_SERVER_ANDROID_H #define DISPLAY_SERVER_ANDROID_H @@ -66,6 +66,7 @@ class DisplayServerAndroid : public DisplayServer { MouseMode mouse_mode = MouseMode::MOUSE_MODE_VISIBLE; bool keep_screen_on; + bool swap_buffers_flag; CursorShape cursor_shape = CursorShape::CURSOR_ARROW; @@ -114,13 +115,14 @@ public: virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual int get_screen_count() const override; + virtual int get_primary_screen() const override; virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; - virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual bool is_touchscreen_available() const override; virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), VirtualKeyboardType p_type = KEYBOARD_TYPE_DEFAULT, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override; virtual void virtual_keyboard_hide() override; @@ -149,6 +151,7 @@ public: virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override; virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override; virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_transient(WindowID p_window, WindowID p_parent) override; @@ -161,7 +164,7 @@ public: virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override; - virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; + virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override; virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override; virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override; @@ -188,13 +191,15 @@ public: void process_magnetometer(const Vector3 &p_magnetometer); void process_gyroscope(const Vector3 &p_gyroscope); + void _cursor_set_shape_helper(CursorShape p_shape, bool force = false); virtual void cursor_set_shape(CursorShape p_shape) override; virtual CursorShape cursor_get_shape() const override; + virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override; virtual void mouse_set_mode(MouseMode p_mode) override; virtual MouseMode mouse_get_mode() const override; - static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error); + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error); static Vector<String> get_rendering_drivers_func(); static void register_android_driver(); @@ -202,9 +207,16 @@ public: void notify_surface_changed(int p_width, int p_height); virtual Point2i mouse_get_position() const override; - virtual MouseButton mouse_get_button_state() const override; + virtual BitField<MouseButtonMask> mouse_get_button_state() const override; - DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, Error &r_error); + void reset_swap_buffers_flag(); + bool should_swap_buffers() const; + virtual void swap_buffers() override; + + virtual void set_native_icon(const String &p_filename) override; + virtual void set_icon(const Ref<Image> &p_icon) override; + + DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error); ~DisplayServerAndroid(); }; diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index f4c4e985fe..d7fe89d97d 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* export.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* export.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "export.h" diff --git a/platform/android/export/export.h b/platform/android/export/export.h index 82ce40f95d..7ada91aec9 100644 --- a/platform/android/export/export.h +++ b/platform/android/export/export.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* export.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* export.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef ANDROID_EXPORT_H #define ANDROID_EXPORT_H diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index 9919268375..fdd2fed836 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* export_plugin.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* export_plugin.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "export_plugin.h" @@ -43,10 +43,16 @@ #include "editor/editor_log.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" +#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "main/splash.gen.h" -#include "platform/android/logo.gen.h" -#include "platform/android/run_icon.gen.h" +#include "platform/android/logo_svg.gen.h" +#include "platform/android/run_icon_svg.gen.h" + +#include "modules/modules_enabled.gen.h" // For svg. +#ifdef MODULE_SVG_ENABLED +#include "modules/svg/image_loader_svg.h" +#endif #include <string.h> @@ -205,7 +211,7 @@ static const char *LEGACY_BUILD_SPLASH_IMAGE_EXPORT_PATH = "res/drawable-nodpi-v static const char *SPLASH_BG_COLOR_PATH = "res/drawable-nodpi/splash_bg_color.png"; static const char *LEGACY_BUILD_SPLASH_BG_COLOR_PATH = "res/drawable-nodpi-v4/splash_bg_color.png"; static const char *SPLASH_CONFIG_PATH = "res://android/build/res/drawable/splash_drawable.xml"; -static const char *GDNATIVE_LIBS_PATH = "res://android/build/libs/gdnativelibs.json"; +static const char *GDEXTENSION_LIBS_PATH = "res://android/build/libs/gdextensionlibs.json"; static const int icon_densities_count = 6; static const char *launcher_icon_option = PNAME("launcher_icons/main_192x192"); @@ -245,7 +251,8 @@ static const int EXPORT_FORMAT_AAB = 1; static const char *APK_ASSETS_DIRECTORY = "res://android/build/assets"; static const char *AAB_ASSETS_DIRECTORY = "res://android/build/assetPacks/installTime/src/main/assets"; -static const int DEFAULT_MIN_SDK_VERSION = 19; // Should match the value in 'platform/android/java/app/config.gradle#minSdk' +static const int DEFAULT_MIN_SDK_VERSION = 21; // Should match the value in 'platform/android/java/app/config.gradle#minSdk' +static const int VULKAN_MIN_SDK_VERSION = 24; static const int DEFAULT_TARGET_SDK_VERSION = 32; // Should match the value in 'platform/android/java/app/config.gradle#targetSdk' #ifndef ANDROID_ENABLED @@ -431,6 +438,14 @@ String EditorExportPlatformAndroid::get_project_name(const String &p_name) const String EditorExportPlatformAndroid::get_package_name(const String &p_package) const { String pname = p_package; + String name = get_valid_basename(); + pname = pname.replace("$genname", name); + return pname; +} + +// Returns the project name without invalid characters +// or the "noname" string if all characters are invalid. +String EditorExportPlatformAndroid::get_valid_basename() const { String basename = GLOBAL_GET("application/config/name"); basename = basename.to_lower(); @@ -446,13 +461,12 @@ String EditorExportPlatformAndroid::get_package_name(const String &p_package) co first = false; } } + if (name.is_empty()) { name = "noname"; } - pname = pname.replace("$genname", name); - - return pname; + return name; } String EditorExportPlatformAndroid::get_assets_directory(const Ref<EditorExportPreset> &p_preset, int p_export_format) const { @@ -460,7 +474,7 @@ String EditorExportPlatformAndroid::get_assets_directory(const Ref<EditorExportP } bool EditorExportPlatformAndroid::is_package_name_valid(const String &p_package, String *r_error) const { - String pname = p_package; + String pname = get_package_name(p_package); if (pname.length() == 0) { if (r_error) { @@ -519,6 +533,24 @@ bool EditorExportPlatformAndroid::is_package_name_valid(const String &p_package, return false; } + if (p_package.find("$genname") >= 0 && !is_project_name_valid()) { + if (r_error) { + *r_error = TTR("The project name does not meet the requirement for the package name format. Please explicitly specify the package name."); + } + return false; + } + + return true; +} + +bool EditorExportPlatformAndroid::is_project_name_valid() const { + // Get the original project name and convert to lowercase. + String basename = GLOBAL_GET("application/config/name"); + basename = basename.to_lower(); + // Check if there are invalid characters. + if (basename != get_valid_basename()) { + return false; + } return true; } @@ -703,7 +735,7 @@ Error EditorExportPlatformAndroid::save_apk_so(void *p_userdata, const SharedObj exported = true; String abi = abis[abi_index].abi; String dst_path = String("lib").path_join(abi).path_join(p_so.path.get_file()); - Vector<uint8_t> array = FileAccess::get_file_as_array(p_so.path); + Vector<uint8_t> array = FileAccess::get_file_as_bytes(p_so.path); Error store_err = store_in_apk(ed, dst_path, array); ERR_FAIL_COND_V_MSG(store_err, store_err, "Cannot store in apk file '" + dst_path + "'."); } @@ -748,7 +780,7 @@ Error EditorExportPlatformAndroid::copy_gradle_so(void *p_userdata, const Shared String abi = abis[abi_index].abi; String filename = p_so.path.get_file(); String dst_path = base.path_join(type).path_join(abi).path_join(filename); - Vector<uint8_t> data = FileAccess::get_file_as_array(p_so.path); + Vector<uint8_t> data = FileAccess::get_file_as_bytes(p_so.path); print_verbose("Copying .so file from " + p_so.path + " to " + dst_path); Error err = store_file_at_path(dst_path, data); ERR_FAIL_COND_V_MSG(err, err, "Failed to copy .so file from " + p_so.path + " to " + dst_path); @@ -768,6 +800,12 @@ bool EditorExportPlatformAndroid::_has_manage_external_storage_permission(const return p_permissions.find("android.permission.MANAGE_EXTERNAL_STORAGE") != -1; } +bool EditorExportPlatformAndroid::_uses_vulkan() { + String current_renderer = GLOBAL_GET("rendering/renderer/rendering_method.mobile"); + bool uses_vulkan = (current_renderer == "forward_plus" || current_renderer == "mobile") && GLOBAL_GET("rendering/rendering_device/driver.android") == "vulkan"; + return uses_vulkan; +} + void EditorExportPlatformAndroid::_get_permissions(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, Vector<String> &r_permissions) { const char **aperms = android_perms; while (*aperms) { @@ -802,7 +840,7 @@ void EditorExportPlatformAndroid::_get_permissions(const Ref<EditorExportPreset> } void EditorExportPlatformAndroid::_write_tmp_manifest(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, bool p_debug) { - print_verbose("Building temporary manifest.."); + print_verbose("Building temporary manifest..."); String manifest_text = "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" "<manifest xmlns:android=\"http://schemas.android.com/apk/res/android\"\n" @@ -822,7 +860,7 @@ void EditorExportPlatformAndroid::_write_tmp_manifest(const Ref<EditorExportPres } } - manifest_text += _get_xr_features_tag(p_preset); + manifest_text += _get_xr_features_tag(p_preset, _uses_vulkan()); manifest_text += _get_application_tag(p_preset, _has_read_write_storage_permission(perms)); manifest_text += "</manifest>\n"; String manifest_path = vformat("res://android/build/src/%s/AndroidManifest.xml", (p_debug ? "debug" : "release")); @@ -868,12 +906,8 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p bool screen_support_large = p_preset->get("screen/support_large"); bool screen_support_xlarge = p_preset->get("screen/support_xlarge"); - int xr_mode_index = p_preset->get("xr_features/xr_mode"); - int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); - int hand_tracking_frequency_index = p_preset->get("xr_features/hand_tracking_frequency"); - bool backup_allowed = p_preset->get("user_data_backup/allow"); - bool classify_as_game = p_preset->get("package/classify_as_game"); + int app_category = p_preset->get("package/app_category"); bool retain_data_on_uninstall = p_preset->get("package/retain_data_on_uninstall"); bool exclude_from_recents = p_preset->get("package/exclude_from_recents"); bool is_resizeable = bool(GLOBAL_GET("display/window/size/resizable")); @@ -972,8 +1006,12 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p encode_uint32(backup_allowed, &p_manifest.write[iofs + 16]); } + if (tname == "application" && attrname == "appCategory") { + encode_uint32(_get_app_category_value(app_category), &p_manifest.write[iofs + 16]); + } + if (tname == "application" && attrname == "isGame") { - encode_uint32(classify_as_game, &p_manifest.write[iofs + 16]); + encode_uint32(app_category == APP_CATEGORY_GAME, &p_manifest.write[iofs + 16]); } if (tname == "application" && attrname == "hasFragileUserData") { @@ -992,6 +1030,10 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p encode_uint32(is_resizeable, &p_manifest.write[iofs + 16]); } + if (tname == "provider" && attrname == "authorities") { + string_table.write[attr_value] = get_package_name(package_name) + String(".fileprovider"); + } + if (tname == "supports-screens") { if (attrname == "smallScreens") { encode_uint32(screen_support_small ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]); @@ -1007,25 +1049,6 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p } } - // Hand tracking related configurations - if (xr_mode_index == XR_MODE_OPENXR && hand_tracking_index > XR_HAND_TRACKING_NONE) { - if (tname == "meta-data" && attrname == "name" && value == "xr_hand_tracking_metadata_name") { - string_table.write[attr_value] = "com.oculus.handtracking.frequency"; - } - - if (tname == "meta-data" && attrname == "value" && value == "xr_hand_tracking_metadata_value") { - string_table.write[attr_value] = (hand_tracking_frequency_index == XR_HAND_TRACKING_FREQUENCY_LOW ? "LOW" : "HIGH"); - } - - if (tname == "meta-data" && attrname == "name" && value == "xr_hand_tracking_version_name") { - string_table.write[attr_value] = "com.oculus.handtracking.version"; - } - - if (tname == "meta-data" && attrname == "name" && value == "xr_hand_tracking_version_value") { - string_table.write[attr_value] = "V2.0"; - } - } - iofs += 20; } @@ -1040,26 +1063,11 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p Vector<bool> feature_required_list; Vector<int> feature_versions; - if (xr_mode_index == XR_MODE_OPENXR) { - // Set degrees of freedom - feature_names.push_back("android.hardware.vr.headtracking"); + if (_uses_vulkan()) { + // Require vulkan hardware level 1 support + feature_names.push_back("android.hardware.vulkan.level"); feature_required_list.push_back(true); feature_versions.push_back(1); - - // Check for hand tracking - if (hand_tracking_index > XR_HAND_TRACKING_NONE) { - feature_names.push_back("oculus.software.handtracking"); - feature_required_list.push_back(hand_tracking_index == XR_HAND_TRACKING_REQUIRED); - feature_versions.push_back(-1); // no version attribute should be added. - } - - // Check for passthrough - int passthrough_mode = p_preset->get("xr_features/passthrough"); - if (passthrough_mode > XR_PASSTHROUGH_NONE) { - feature_names.push_back("com.oculus.feature.PASSTHROUGH"); - feature_required_list.push_back(passthrough_mode == XR_PASSTHROUGH_REQUIRED); - feature_versions.push_back(-1); - } } if (feature_names.size() > 0) { @@ -1681,6 +1689,7 @@ Vector<EditorExportPlatformAndroid::ABI> EditorExportPlatformAndroid::get_enable void EditorExportPlatformAndroid::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const { r_features->push_back("etc2"); + r_features->push_back("astc"); Vector<ABI> abis = get_enabled_abis(p_preset); for (int i = 0; i < abis.size(); ++i) { @@ -1693,12 +1702,12 @@ void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_optio r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_build/use_custom_build"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "custom_build/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), EXPORT_FORMAT_APK)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "gradle_build/use_gradle_build"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "gradle_build/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), EXPORT_FORMAT_APK)); // Using String instead of int to default to an empty string (no override) with placeholder for instructions (see GH-62465). // This implies doing validation that the string is a proper int. - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_build/min_sdk", PROPERTY_HINT_PLACEHOLDER_TEXT, vformat("%d (default)", DEFAULT_MIN_SDK_VERSION)), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_build/target_sdk", PROPERTY_HINT_PLACEHOLDER_TEXT, vformat("%d (default)", DEFAULT_TARGET_SDK_VERSION)), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "gradle_build/min_sdk", PROPERTY_HINT_PLACEHOLDER_TEXT, vformat("%d (default)", DEFAULT_MIN_SDK_VERSION)), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "gradle_build/target_sdk", PROPERTY_HINT_PLACEHOLDER_TEXT, vformat("%d (default)", DEFAULT_TARGET_SDK_VERSION)), "")); Vector<PluginConfigAndroid> plugins_configs = get_plugins(); for (int i = 0; i < plugins_configs.size(); i++) { @@ -1731,7 +1740,7 @@ void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_optio r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "ext.domain.name"), "org.godotengine.$genname")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name [default if blank]"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/classify_as_game"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "package/app_category", PROPERTY_HINT_ENUM, "Accessibility,Audio,Game,Image,Maps,News,Productivity,Social,Video"), APP_CATEGORY_GAME)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/retain_data_on_uninstall"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/exclude_from_recents"), false)); @@ -2011,7 +2020,10 @@ String EditorExportPlatformAndroid::get_adb_path() { return sdk_path.path_join("platform-tools/adb" + exe_ext); } -String EditorExportPlatformAndroid::get_apksigner_path() { +String EditorExportPlatformAndroid::get_apksigner_path(int p_target_sdk, bool p_check_executes) { + if (p_target_sdk == -1) { + p_target_sdk = DEFAULT_TARGET_SDK_VERSION; + } String exe_ext = ""; if (OS::get_singleton()->get_name() == "Windows") { exe_ext = ".bat"; @@ -2029,23 +2041,89 @@ String EditorExportPlatformAndroid::get_apksigner_path() { } // There are additional versions directories we need to go through. - da->list_dir_begin(); - String sub_dir = da->get_next(); - while (!sub_dir.is_empty()) { - if (!sub_dir.begins_with(".") && da->current_is_dir()) { - // Check if the tool is here. - String tool_path = build_tools_dir.path_join(sub_dir).path_join(apksigner_command_name); - if (FileAccess::exists(tool_path)) { - apksigner_path = tool_path; - break; + Vector<String> dir_list = da->get_directories(); + + // We need to use the version of build_tools that matches the Target SDK + // If somehow we can't find that, we see if a version between 28 and the default target SDK exists. + // We need to avoid versions <= 27 because they fail on Java versions >9 + // If we can't find that, we just use the first valid version. + Vector<String> ideal_versions; + Vector<String> other_versions; + Vector<String> versions; + bool found_target_sdk = false; + // We only allow for versions <= 27 if specifically set + int min_version = p_target_sdk <= 27 ? p_target_sdk : 28; + for (String sub_dir : dir_list) { + if (!sub_dir.begins_with(".")) { + Vector<String> ver_numbers = sub_dir.split("."); + // Dir not a version number, will use as last resort + if (!ver_numbers.size() || !ver_numbers[0].is_valid_int()) { + other_versions.push_back(sub_dir); + continue; + } + int ver_number = ver_numbers[0].to_int(); + if (ver_number == p_target_sdk) { + found_target_sdk = true; + //ensure this is in front of the ones we check + versions.push_back(sub_dir); + } else { + if (ver_number >= min_version && ver_number <= DEFAULT_TARGET_SDK_VERSION) { + ideal_versions.push_back(sub_dir); + } else { + other_versions.push_back(sub_dir); + } } } - sub_dir = da->get_next(); } - da->list_dir_end(); + // we will check ideal versions first, then other versions. + versions.append_array(ideal_versions); + versions.append_array(other_versions); - if (apksigner_path.is_empty()) { + if (!versions.size()) { print_error("Unable to find the 'apksigner' tool."); + return apksigner_path; + } + + int i; + bool failed = false; + String version_to_use; + + List<String> args; + args.push_back("--version"); + String output; + int retval; + Error err; + for (i = 0; i < versions.size(); i++) { + // Check if the tool is here. + apksigner_path = build_tools_dir.path_join(versions[i]).path_join(apksigner_command_name); + if (FileAccess::exists(apksigner_path)) { + version_to_use = versions[i]; + // If we aren't exporting, just break here. + if (!p_check_executes) { + break; + } + // we only check to see if it executes on export because it is slow to load + err = OS::get_singleton()->execute(apksigner_path, args, &output, &retval, false); + if (err || retval) { + failed = true; + } else { + break; + } + } + } + if (i == versions.size()) { + if (failed) { + print_error("All located 'apksigner' tools in " + build_tools_dir + " failed to execute"); + return "<FAILED>"; + } else { + print_error("Unable to find the 'apksigner' tool."); + return ""; + } + } + if (!found_target_sdk) { + print_line("Could not find version of build tools that matches Target SDK, using " + version_to_use); + } else if (failed && found_target_sdk) { + print_line("Version of build tools that matches Target SDK failed to execute, using " + version_to_use); } return apksigner_path; @@ -2054,11 +2132,11 @@ String EditorExportPlatformAndroid::get_apksigner_path() { bool EditorExportPlatformAndroid::has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { String err; bool valid = false; - const bool custom_build_enabled = p_preset->get("custom_build/use_custom_build"); + const bool gradle_build_enabled = p_preset->get("gradle_build/use_gradle_build"); // Look for export templates (first official, and if defined custom templates). - if (!custom_build_enabled) { + if (!gradle_build_enabled) { String template_err; bool dvalid = false; bool rvalid = false; @@ -2165,8 +2243,12 @@ bool EditorExportPlatformAndroid::has_valid_export_configuration(const Ref<Edito valid = false; } + String target_sdk_version = p_preset->get("gradle_build/target_sdk"); + if (!target_sdk_version.is_valid_int()) { + target_sdk_version = itos(DEFAULT_TARGET_SDK_VERSION); + } // Validate that apksigner is available - String apksigner_path = get_apksigner_path(); + String apksigner_path = get_apksigner_path(target_sdk_version.to_int()); if (!FileAccess::exists(apksigner_path)) { err += TTR("Unable to find Android SDK build-tools' apksigner command."); err += TTR("Please check in the Android SDK directory specified in Editor Settings."); @@ -2185,7 +2267,7 @@ bool EditorExportPlatformAndroid::has_valid_export_configuration(const Ref<Edito bool EditorExportPlatformAndroid::has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const { String err; bool valid = true; - const bool custom_build_enabled = p_preset->get("custom_build/use_custom_build"); + const bool gradle_build_enabled = p_preset->get("gradle_build/use_gradle_build"); // Validate the project configuration. bool apk_expansion = p_preset->get("apk_expansion/enable"); @@ -2203,7 +2285,7 @@ bool EditorExportPlatformAndroid::has_valid_project_configuration(const Ref<Edit String pn = p_preset->get("package/unique_name"); String pn_err; - if (!is_package_name_valid(get_package_name(pn), &pn_err)) { + if (!is_package_name_valid(pn, &pn_err)) { valid = false; err += TTR("Invalid package name:") + " " + pn_err + "\n"; } @@ -2214,11 +2296,11 @@ bool EditorExportPlatformAndroid::has_valid_project_configuration(const Ref<Edit err += etc_error; } - // Ensure that `Use Custom Build` is enabled if a plugin is selected. + // Ensure that `Use Gradle Build` is enabled if a plugin is selected. String enabled_plugins_names = PluginConfigAndroid::get_plugins_names(get_enabled_plugins(p_preset)); - if (!enabled_plugins_names.is_empty() && !custom_build_enabled) { + if (!enabled_plugins_names.is_empty() && !gradle_build_enabled) { valid = false; - err += TTR("\"Use Custom Build\" must be enabled to use the plugins."); + err += TTR("\"Use Gradle Build\" must be enabled to use the plugins."); err += "\n"; } @@ -2226,6 +2308,12 @@ bool EditorExportPlatformAndroid::has_valid_project_configuration(const Ref<Edit int xr_mode_index = p_preset->get("xr_features/xr_mode"); int hand_tracking = p_preset->get("xr_features/hand_tracking"); int passthrough_mode = p_preset->get("xr_features/passthrough"); + if (xr_mode_index == XR_MODE_OPENXR && !gradle_build_enabled) { + valid = false; + err += TTR("OpenXR requires \"Use Gradle Build\" to be enabled"); + err += "\n"; + } + if (xr_mode_index != XR_MODE_OPENXR) { if (hand_tracking > XR_HAND_TRACKING_NONE) { valid = false; @@ -2240,20 +2328,20 @@ bool EditorExportPlatformAndroid::has_valid_project_configuration(const Ref<Edit } } - if (int(p_preset->get("custom_build/export_format")) == EXPORT_FORMAT_AAB && - !custom_build_enabled) { + if (int(p_preset->get("gradle_build/export_format")) == EXPORT_FORMAT_AAB && + !gradle_build_enabled) { valid = false; - err += TTR("\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."); + err += TTR("\"Export AAB\" is only valid when \"Use Gradle Build\" is enabled."); err += "\n"; } // Check the min sdk version. - String min_sdk_str = p_preset->get("custom_build/min_sdk"); + String min_sdk_str = p_preset->get("gradle_build/min_sdk"); int min_sdk_int = DEFAULT_MIN_SDK_VERSION; if (!min_sdk_str.is_empty()) { // Empty means no override, nothing to do. - if (!custom_build_enabled) { + if (!gradle_build_enabled) { valid = false; - err += TTR("\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."); + err += TTR("\"Min SDK\" can only be overridden when \"Use Gradle Build\" is enabled."); err += "\n"; } if (!min_sdk_str.is_valid_int()) { @@ -2271,12 +2359,12 @@ bool EditorExportPlatformAndroid::has_valid_project_configuration(const Ref<Edit } // Check the target sdk version. - String target_sdk_str = p_preset->get("custom_build/target_sdk"); + String target_sdk_str = p_preset->get("gradle_build/target_sdk"); int target_sdk_int = DEFAULT_TARGET_SDK_VERSION; if (!target_sdk_str.is_empty()) { // Empty means no override, nothing to do. - if (!custom_build_enabled) { + if (!gradle_build_enabled) { valid = false; - err += TTR("\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."); + err += TTR("\"Target SDK\" can only be overridden when \"Use Gradle Build\" is enabled."); err += "\n"; } if (!target_sdk_str.is_valid_int()) { @@ -2299,6 +2387,18 @@ bool EditorExportPlatformAndroid::has_valid_project_configuration(const Ref<Edit err += "\n"; } + String current_renderer = GLOBAL_GET("rendering/renderer/rendering_method.mobile"); + if (current_renderer == "forward_plus") { + // Warning only, so don't override `valid`. + err += vformat(TTR("The \"%s\" renderer is designed for Desktop devices, and is not suitable for Android devices."), current_renderer); + err += "\n"; + } + if (_uses_vulkan() && min_sdk_int < VULKAN_MIN_SDK_VERSION) { + // Warning only, so don't override `valid`. + err += vformat(TTR("\"Min SDK\" should be greater or equal to %d for the \"%s\" renderer."), VULKAN_MIN_SDK_VERSION, current_renderer); + err += "\n"; + } + r_error = err; return valid; } @@ -2384,14 +2484,21 @@ void EditorExportPlatformAndroid::get_command_line_flags(const Ref<EditorExportP } Error EditorExportPlatformAndroid::sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &export_path, EditorProgress &ep) { - int export_format = int(p_preset->get("custom_build/export_format")); + int export_format = int(p_preset->get("gradle_build/export_format")); String export_label = export_format == EXPORT_FORMAT_AAB ? "AAB" : "APK"; String release_keystore = p_preset->get("keystore/release"); String release_username = p_preset->get("keystore/release_user"); String release_password = p_preset->get("keystore/release_password"); - - String apksigner = get_apksigner_path(); + String target_sdk_version = p_preset->get("gradle_build/target_sdk"); + if (!target_sdk_version.is_valid_int()) { + target_sdk_version = itos(DEFAULT_TARGET_SDK_VERSION); + } + String apksigner = get_apksigner_path(target_sdk_version.to_int(), true); print_verbose("Starting signing of the " + export_label + " binary using " + apksigner); + if (apksigner == "<FAILED>") { + add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("All 'apksigner' tools located in Android SDK 'build-tools' directory failed to execute. Please check that you have the correct version installed for your target sdk version. The resulting %s is unsigned."), export_label)); + return OK; + } if (!FileAccess::exists(apksigner)) { add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("'apksigner' could not be found. Please check that the command is available in the Android SDK build-tools directory. The resulting %s is unsigned."), export_label)); return OK; @@ -2441,20 +2548,27 @@ Error EditorExportPlatformAndroid::sign_apk(const Ref<EditorExportPreset> &p_pre args.push_back("--ks-key-alias"); args.push_back(user); args.push_back(export_path); - if (p_debug) { - // We only print verbose logs for debug builds to avoid leaking release keystore credentials. + if (OS::get_singleton()->is_stdout_verbose() && p_debug) { + // We only print verbose logs with credentials for debug builds to avoid leaking release keystore credentials. print_verbose("Signing debug binary using: " + String("\n") + apksigner + " " + join_list(args, String(" "))); + } else { + List<String> redacted_args = List<String>(args); + redacted_args.find(keystore)->set("<REDACTED>"); + redacted_args.find("pass:" + password)->set("pass:<REDACTED>"); + redacted_args.find(user)->set("<REDACTED>"); + print_line("Signing binary using: " + String("\n") + apksigner + " " + join_list(redacted_args, String(" "))); } int retval; - output.clear(); Error err = OS::get_singleton()->execute(apksigner, args, &output, &retval, true); if (err != OK) { add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Could not start apksigner executable.")); return err; } - print_verbose(output); + // By design, apksigner does not output credentials in its output unless --verbose is used + print_line(output); if (retval) { add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("'apksigner' returned with error #%d"), retval)); + add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("output: \n%s"), output)); return ERR_CANT_CREATE; } @@ -2479,6 +2593,7 @@ Error EditorExportPlatformAndroid::sign_apk(const Ref<EditorExportPreset> &p_pre print_verbose(output); if (retval) { add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("'apksigner' verification of %s failed."), export_label)); + add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("output: \n%s"), output)); return ERR_CANT_CREATE; } @@ -2491,7 +2606,7 @@ void EditorExportPlatformAndroid::_clear_assets_directory() { // Clear the APK assets directory if (da_res->dir_exists(APK_ASSETS_DIRECTORY)) { - print_verbose("Clearing APK assets directory.."); + print_verbose("Clearing APK assets directory..."); Ref<DirAccess> da_assets = DirAccess::open(APK_ASSETS_DIRECTORY); da_assets->erase_contents_recursive(); da_res->remove(APK_ASSETS_DIRECTORY); @@ -2499,7 +2614,7 @@ void EditorExportPlatformAndroid::_clear_assets_directory() { // Clear the AAB assets directory if (da_res->dir_exists(AAB_ASSETS_DIRECTORY)) { - print_verbose("Clearing AAB assets directory.."); + print_verbose("Clearing AAB assets directory..."); Ref<DirAccess> da_assets = DirAccess::open(AAB_ASSETS_DIRECTORY); da_assets->erase_contents_recursive(); da_res->remove(AAB_ASSETS_DIRECTORY); @@ -2509,7 +2624,7 @@ void EditorExportPlatformAndroid::_clear_assets_directory() { void EditorExportPlatformAndroid::_remove_copied_libs() { print_verbose("Removing previously installed libraries..."); Error error; - String libs_json = FileAccess::get_file_as_string(GDNATIVE_LIBS_PATH, &error); + String libs_json = FileAccess::get_file_as_string(GDEXTENSION_LIBS_PATH, &error); if (error || libs_json.is_empty()) { print_verbose("No previously installed libraries found"); return; @@ -2525,7 +2640,7 @@ void EditorExportPlatformAndroid::_remove_copied_libs() { print_verbose("Removing previously installed library " + libs[i]); da->remove(libs[i]); } - da->remove(GDNATIVE_LIBS_PATH); + da->remove(GDEXTENSION_LIBS_PATH); } String EditorExportPlatformAndroid::join_list(const List<String> &p_parts, const String &p_separator) { @@ -2551,7 +2666,7 @@ String EditorExportPlatformAndroid::join_abis(const Vector<EditorExportPlatformA } Error EditorExportPlatformAndroid::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { - int export_format = int(p_preset->get("custom_build/export_format")); + int export_format = int(p_preset->get("gradle_build/export_format")); bool should_sign = p_preset->get("package/signed"); return export_project_helper(p_preset, p_debug, p_path, export_format, should_sign, p_flags); } @@ -2564,7 +2679,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP EditorProgress ep("export", TTR("Exporting for Android"), 105, true); - bool use_custom_build = bool(p_preset->get("custom_build/use_custom_build")); + bool use_gradle_build = bool(p_preset->get("gradle_build/use_gradle_build")); bool p_give_internet = p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG); bool apk_expansion = p_preset->get("apk_expansion/enable"); Vector<ABI> enabled_abis = get_enabled_abis(p_preset); @@ -2574,7 +2689,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP print_verbose("- export path: " + p_path); print_verbose("- export format: " + itos(export_format)); print_verbose("- sign build: " + bool_to_string(should_sign)); - print_verbose("- custom build enabled: " + bool_to_string(use_custom_build)); + print_verbose("- gradle build enabled: " + bool_to_string(use_gradle_build)); print_verbose("- apk expansion enabled: " + bool_to_string(apk_expansion)); print_verbose("- enabled abis: " + join_abis(enabled_abis, ",", false)); print_verbose("- export filter: " + itos(p_preset->get_export_filter())); @@ -2614,14 +2729,14 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP return ERR_UNCONFIGURED; } - if (use_custom_build) { - print_verbose("Starting custom build.."); + if (use_gradle_build) { + print_verbose("Starting gradle build..."); //test that installed build version is alright { - print_verbose("Checking build version.."); + print_verbose("Checking build version..."); Ref<FileAccess> f = FileAccess::open("res://android/.build_version", FileAccess::READ); if (f.is_null()) { - add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Trying to build from a custom built template, but no version info for it exists. Please reinstall from the 'Project' menu.")); + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Trying to build from a gradle built template, but no version info for it exists. Please reinstall from the 'Project' menu.")); return ERR_UNCONFIGURED; } String version = f->get_line().strip_edges(); @@ -2651,7 +2766,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP _clear_assets_directory(); _remove_copied_libs(); if (!apk_expansion) { - print_verbose("Exporting project files.."); + print_verbose("Exporting project files..."); CustomExportData user_data; user_data.assets_directory = assets_directory; user_data.debug = p_debug; @@ -2661,18 +2776,18 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP return err; } if (user_data.libs.size() > 0) { - Ref<FileAccess> fa = FileAccess::open(GDNATIVE_LIBS_PATH, FileAccess::WRITE); + Ref<FileAccess> fa = FileAccess::open(GDEXTENSION_LIBS_PATH, FileAccess::WRITE); fa->store_string(JSON::stringify(user_data.libs, "\t")); } } else { - print_verbose("Saving apk expansion file.."); + print_verbose("Saving apk expansion file..."); err = save_apk_expansion_file(p_preset, p_debug, p_path); if (err != OK) { add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Could not write expansion package file!")); return err; } } - print_verbose("Storing command line flags.."); + print_verbose("Storing command line flags..."); store_file_at_path(assets_directory + "/_cl_", command_line_flags); print_verbose("Updating ANDROID_HOME environment to " + sdk_path); @@ -2691,11 +2806,11 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP String package_name = get_package_name(p_preset->get("package/unique_name")); String version_code = itos(p_preset->get("version/code")); String version_name = p_preset->get("version/name"); - String min_sdk_version = p_preset->get("custom_build/min_sdk"); + String min_sdk_version = p_preset->get("gradle_build/min_sdk"); if (!min_sdk_version.is_valid_int()) { min_sdk_version = itos(DEFAULT_MIN_SDK_VERSION); } - String target_sdk_version = p_preset->get("custom_build/target_sdk"); + String target_sdk_version = p_preset->get("gradle_build/target_sdk"); if (!target_sdk_version.is_valid_int()) { target_sdk_version = itos(DEFAULT_TARGET_SDK_VERSION); } @@ -2821,11 +2936,11 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP return ERR_CANT_CREATE; } - print_verbose("Successfully completed Android custom build."); + print_verbose("Successfully completed Android gradle build."); return OK; } // This is the start of the Legacy build system - print_verbose("Starting legacy build system.."); + print_verbose("Starting legacy build system..."); if (p_debug) { src_apk = p_preset->get("custom_template/debug"); } else { @@ -3146,8 +3261,17 @@ void EditorExportPlatformAndroid::resolve_platform_feature_priorities(const Ref< } EditorExportPlatformAndroid::EditorExportPlatformAndroid() { - logo = ImageTexture::create_from_image(memnew(Image(_android_logo))); - run_icon = ImageTexture::create_from_image(memnew(Image(_android_run_icon))); +#ifdef MODULE_SVG_ENABLED + Ref<Image> img = memnew(Image); + const bool upsample = !Math::is_equal_approx(Math::round(EDSCALE), EDSCALE); + + ImageLoaderSVG img_loader; + img_loader.create_image_from_string(img, _android_logo_svg, EDSCALE, upsample, false); + logo = ImageTexture::create_from_image(img); + + img_loader.create_image_from_string(img, _android_run_icon_svg, EDSCALE, upsample, false); + run_icon = ImageTexture::create_from_image(img); +#endif devices_changed.set(); plugins_changed.set(); diff --git a/platform/android/export/export_plugin.h b/platform/android/export/export_plugin.h index c8fcb761fe..337a0228d0 100644 --- a/platform/android/export/export_plugin.h +++ b/platform/android/export/export_plugin.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* export_plugin.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* export_plugin.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef ANDROID_EXPORT_PLUGIN_H #define ANDROID_EXPORT_PLUGIN_H @@ -74,7 +74,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { Vector<PluginConfigAndroid> plugins; String last_plugin_names; - uint64_t last_custom_build_time = 0; + uint64_t last_gradle_build_time = 0; SafeFlag plugins_changed; Mutex plugins_lock; Vector<Device> devices; @@ -91,9 +91,12 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { String get_package_name(const String &p_package) const; + String get_valid_basename() const; + String get_assets_directory(const Ref<EditorExportPreset> &p_preset, int p_export_format) const; bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const; + bool is_project_name_valid() const; static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data); @@ -169,6 +172,8 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { static Vector<ABI> get_enabled_abis(const Ref<EditorExportPreset> &p_preset); + static bool _uses_vulkan(); + public: typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key); @@ -201,7 +206,7 @@ public: static String get_adb_path(); - static String get_apksigner_path(); + static String get_apksigner_path(int p_target_sdk = -1, bool p_check_executes = false); virtual bool has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override; virtual bool has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const override; @@ -210,14 +215,14 @@ public: inline bool is_clean_build_required(Vector<PluginConfigAndroid> enabled_plugins) { String plugin_names = PluginConfigAndroid::get_plugins_names(enabled_plugins); - bool first_build = last_custom_build_time == 0; + bool first_build = last_gradle_build_time == 0; bool have_plugins_changed = false; if (!first_build) { have_plugins_changed = plugin_names != last_plugin_names; if (!have_plugins_changed) { for (int i = 0; i < enabled_plugins.size(); i++) { - if (enabled_plugins.get(i).last_updated > last_custom_build_time) { + if (enabled_plugins.get(i).last_updated > last_gradle_build_time) { have_plugins_changed = true; break; } @@ -225,7 +230,7 @@ public: } } - last_custom_build_time = OS::get_singleton()->get_unix_time(); + last_gradle_build_time = OS::get_singleton()->get_unix_time(); last_plugin_names = plugin_names; return have_plugins_changed || first_build; diff --git a/platform/android/export/godot_plugin_config.cpp b/platform/android/export/godot_plugin_config.cpp index 21580ae907..56431c25de 100644 --- a/platform/android/export/godot_plugin_config.cpp +++ b/platform/android/export/godot_plugin_config.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* godot_plugin_config.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* godot_plugin_config.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "godot_plugin_config.h" /* diff --git a/platform/android/export/godot_plugin_config.h b/platform/android/export/godot_plugin_config.h index 5188f615d4..bef00979a9 100644 --- a/platform/android/export/godot_plugin_config.h +++ b/platform/android/export/godot_plugin_config.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* godot_plugin_config.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* godot_plugin_config.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef ANDROID_GODOT_PLUGIN_CONFIG_H #define ANDROID_GODOT_PLUGIN_CONFIG_H diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp index 8d016d3fac..b889d58199 100644 --- a/platform/android/export/gradle_export_util.cpp +++ b/platform/android/export/gradle_export_util.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* gradle_export_util.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* gradle_export_util.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "gradle_export_util.h" @@ -72,6 +72,54 @@ String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_or } } +int _get_app_category_value(int category_index) { + switch (category_index) { + case APP_CATEGORY_ACCESSIBILITY: + return 8; + case APP_CATEGORY_AUDIO: + return 1; + case APP_CATEGORY_IMAGE: + return 3; + case APP_CATEGORY_MAPS: + return 6; + case APP_CATEGORY_NEWS: + return 5; + case APP_CATEGORY_PRODUCTIVITY: + return 7; + case APP_CATEGORY_SOCIAL: + return 4; + case APP_CATEGORY_VIDEO: + return 2; + case APP_CATEGORY_GAME: + default: + return 0; + } +} + +String _get_app_category_label(int category_index) { + switch (category_index) { + case APP_CATEGORY_ACCESSIBILITY: + return "accessibility"; + case APP_CATEGORY_AUDIO: + return "audio"; + case APP_CATEGORY_IMAGE: + return "image"; + case APP_CATEGORY_MAPS: + return "maps"; + case APP_CATEGORY_NEWS: + return "news"; + case APP_CATEGORY_PRODUCTIVITY: + return "productivity"; + case APP_CATEGORY_SOCIAL: + return "social"; + case APP_CATEGORY_VIDEO: + return "video"; + case APP_CATEGORY_GAME: + default: + return "game"; + } +} + // Utility method used to create a directory. Error create_directory(const String &p_dir) { if (!DirAccess::exists(p_dir)) { @@ -118,7 +166,7 @@ Error store_string_at_path(const String &p_path, const String &p_data) { // This method will only be called as an input to export_project_files. // It is used by the export_project_files method to save all the asset files into the gradle project. // It's functionality mirrors that of the method save_apk_file. -// This method will be called ONLY when custom build is enabled. +// This method will be called ONLY when gradle build is enabled. Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) { CustomExportData *export_data = static_cast<CustomExportData *>(p_userdata); String dst_path = p_path.replace_first("res://", export_data->assets_directory + "/"); @@ -206,13 +254,11 @@ String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset) { return manifest_screen_sizes; } -String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) { +String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset, bool p_uses_vulkan) { String manifest_xr_features; int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode")); bool uses_xr = xr_mode_index == XR_MODE_OPENXR; if (uses_xr) { - manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"true\" android:version=\"1\" />\n"; - int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required if (hand_tracking_index == XR_HAND_TRACKING_OPTIONAL) { manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"false\" />\n"; @@ -227,47 +273,70 @@ String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) { manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"com.oculus.feature.PASSTHROUGH\" android:required=\"true\" />\n"; } } + + if (p_uses_vulkan) { + manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vulkan.level\" android:required=\"true\" android:version=\"1\" />\n"; + } return manifest_xr_features; } -String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) { - int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode")); - bool uses_xr = xr_mode_index == XR_MODE_OPENXR; +String _get_activity_tag(const Ref<EditorExportPreset> &p_preset, bool p_uses_xr) { String orientation = _get_android_orientation_label(DisplayServer::ScreenOrientation(int(GLOBAL_GET("display/window/handheld/orientation")))); String manifest_activity_text = vformat( " <activity android:name=\"com.godot.game.GodotApp\" " "tools:replace=\"android:screenOrientation,android:excludeFromRecents,android:resizeableActivity\" " + "tools:node=\"mergeOnlyAttributes\" " "android:excludeFromRecents=\"%s\" " "android:screenOrientation=\"%s\" " "android:resizeableActivity=\"%s\">\n", bool_to_string(p_preset->get("package/exclude_from_recents")), orientation, bool_to_string(bool(GLOBAL_GET("display/window/size/resizable")))); - if (uses_xr) { - manifest_activity_text += " <meta-data tools:node=\"replace\" android:name=\"com.oculus.vr.focusaware\" android:value=\"true\" />\n"; + + if (p_uses_xr) { + manifest_activity_text += " <intent-filter>\n" + " <action android:name=\"android.intent.action.MAIN\" />\n" + " <category android:name=\"android.intent.category.LAUNCHER\" />\n" + "\n" + " <!-- Enable access to OpenXR on Oculus mobile devices, no-op on other Android\n" + " platforms. -->\n" + " <category android:name=\"com.oculus.intent.category.VR\" />\n" + "\n" + " <!-- OpenXR category tag to indicate the activity starts in an immersive OpenXR mode. \n" + " See https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#android-runtime-category. -->\n" + " <category android:name=\"org.khronos.openxr.intent.category.IMMERSIVE_HMD\" />\n" + " </intent-filter>\n"; } else { - manifest_activity_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.vr.focusaware\" />\n"; + manifest_activity_text += " <intent-filter>\n" + " <action android:name=\"android.intent.action.MAIN\" />\n" + " <category android:name=\"android.intent.category.LAUNCHER\" />\n" + " </intent-filter>\n"; } + manifest_activity_text += " </activity>\n"; return manifest_activity_text; } String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_read_write_storage_permission) { + int app_category_index = (int)(p_preset->get("package/app_category")); + bool is_game = app_category_index == APP_CATEGORY_GAME; + int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode")); bool uses_xr = xr_mode_index == XR_MODE_OPENXR; + String manifest_application_text = vformat( " <application android:label=\"@string/godot_project_name_string\"\n" " android:allowBackup=\"%s\"\n" " android:icon=\"@mipmap/icon\"\n" + " android:appCategory=\"%s\"\n" " android:isGame=\"%s\"\n" " android:hasFragileUserData=\"%s\"\n" " android:requestLegacyExternalStorage=\"%s\"\n" - " tools:replace=\"android:allowBackup,android:isGame,android:hasFragileUserData,android:requestLegacyExternalStorage\"\n" - " tools:ignore=\"GoogleAppIndexingWarning\">\n\n" - " <meta-data tools:node=\"remove\" android:name=\"xr_hand_tracking_version_name\" />\n" - " <meta-data tools:node=\"remove\" android:name=\"xr_hand_tracking_metadata_name\" />\n", + " tools:replace=\"android:allowBackup,android:appCategory,android:isGame,android:hasFragileUserData,android:requestLegacyExternalStorage\"\n" + " tools:ignore=\"GoogleAppIndexingWarning\">\n\n", bool_to_string(p_preset->get("user_data_backup/allow")), - bool_to_string(p_preset->get("package/classify_as_game")), + _get_app_category_label(app_category_index), + bool_to_string(is_game), bool_to_string(p_preset->get("package/retain_data_on_uninstall")), bool_to_string(p_has_read_write_storage_permission)); @@ -281,10 +350,8 @@ String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_ hand_tracking_frequency); manifest_application_text += " <meta-data tools:node=\"replace\" android:name=\"com.oculus.handtracking.version\" android:value=\"V2.0\" />\n"; } - } else { - manifest_application_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.supportedDevices\" />\n"; } - manifest_application_text += _get_activity_tag(p_preset); + manifest_application_text += _get_activity_tag(p_preset, uses_xr); manifest_application_text += " </application>\n"; return manifest_application_text; } diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h index 232b4458c6..8a885a0d12 100644 --- a/platform/android/export/gradle_export_util.h +++ b/platform/android/export/gradle_export_util.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* gradle_export_util.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* gradle_export_util.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef ANDROID_GRADLE_EXPORT_UTIL_H #define ANDROID_GRADLE_EXPORT_UTIL_H @@ -44,6 +44,18 @@ const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="ut </resources> )"; +// Application category. +// See https://developer.android.com/guide/topics/manifest/application-element#appCategory for standards +static const int APP_CATEGORY_ACCESSIBILITY = 0; +static const int APP_CATEGORY_AUDIO = 1; +static const int APP_CATEGORY_GAME = 2; +static const int APP_CATEGORY_IMAGE = 3; +static const int APP_CATEGORY_MAPS = 4; +static const int APP_CATEGORY_NEWS = 5; +static const int APP_CATEGORY_PRODUCTIVITY = 6; +static const int APP_CATEGORY_SOCIAL = 7; +static const int APP_CATEGORY_VIDEO = 8; + // Supported XR modes. // This should match the entries in 'platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java' static const int XR_MODE_REGULAR = 0; @@ -73,6 +85,10 @@ int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orien String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_orientation); +int _get_app_category_value(int category_index); + +String _get_app_category_label(int category_index); + // Utility method used to create a directory. Error create_directory(const String &p_dir); @@ -88,7 +104,7 @@ Error store_string_at_path(const String &p_path, const String &p_data); // This method will only be called as an input to export_project_files. // It is used by the export_project_files method to save all the asset files into the gradle project. // It's functionality mirrors that of the method save_apk_file. -// This method will be called ONLY when custom build is enabled. +// This method will be called ONLY when gradle build is enabled. Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key); // Creates strings.xml files inside the gradle project for different locales. @@ -100,9 +116,9 @@ String _get_gles_tag(); String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset); -String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset); +String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset, bool p_uses_vulkan); -String _get_activity_tag(const Ref<EditorExportPreset> &p_preset); +String _get_activity_tag(const Ref<EditorExportPreset> &p_preset, bool p_uses_xr); String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_read_write_storage_permission); diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp index d6cd62e9f5..5df05580a5 100644 --- a/platform/android/file_access_android.cpp +++ b/platform/android/file_access_android.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* file_access_android.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* file_access_android.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "file_access_android.h" diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h index 55f8fbe0f4..1d25a28d90 100644 --- a/platform/android/file_access_android.h +++ b/platform/android/file_access_android.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* file_access_android.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* file_access_android.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef FILE_ACCESS_ANDROID_H #define FILE_ACCESS_ANDROID_H diff --git a/platform/android/file_access_filesystem_jandroid.cpp b/platform/android/file_access_filesystem_jandroid.cpp index c2ee3389ae..7174d57344 100644 --- a/platform/android/file_access_filesystem_jandroid.cpp +++ b/platform/android/file_access_filesystem_jandroid.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* file_access_filesystem_jandroid.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* file_access_filesystem_jandroid.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "file_access_filesystem_jandroid.h" diff --git a/platform/android/file_access_filesystem_jandroid.h b/platform/android/file_access_filesystem_jandroid.h index 815ab36516..7829ab7cf9 100644 --- a/platform/android/file_access_filesystem_jandroid.h +++ b/platform/android/file_access_filesystem_jandroid.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* file_access_filesystem_jandroid.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* file_access_filesystem_jandroid.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef FILE_ACCESS_FILESYSTEM_JANDROID_H #define FILE_ACCESS_FILESYSTEM_JANDROID_H diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml index 2d4c4763a2..ce4a2ecfe4 100644 --- a/platform/android/java/app/AndroidManifest.xml +++ b/platform/android/java/app/AndroidManifest.xml @@ -13,13 +13,14 @@ android:xlargeScreens="true" /> <uses-feature - android:glEsVersion="0x00020000" + android:glEsVersion="0x00030000" android:required="true" /> <application android:label="@string/godot_project_name_string" android:allowBackup="false" android:icon="@mipmap/icon" + android:appCategory="game" android:isGame="true" android:hasFragileUserData="false" android:requestLegacyExternalStorage="false" @@ -30,29 +31,6 @@ android:name="org.godotengine.editor.version" android:value="${godotEditorVersion}" /> - <!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. --> - <!-- Do these changes in the export preset. Adding new ones is fine. --> - - <!-- XR hand tracking metadata --> - <!-- This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. --> - <!-- Removed at export time if the xr mode is not VR or hand tracking is disabled. --> - <meta-data - android:name="xr_hand_tracking_metadata_name" - android:value="xr_hand_tracking_metadata_value"/> - - <!-- XR hand tracking version --> - <!-- This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. --> - <!-- Removed at export time if the xr mode is not VR or hand tracking is disabled. --> - <meta-data - android:name="xr_hand_tracking_version_name" - android:value="xr_hand_tracking_version_value"/> - - <!-- Supported Meta devices --> - <!-- This is removed by the exporter if the xr mode is not VR. --> - <meta-data - android:name="com.oculus.supportedDevices" - android:value="all" /> - <activity android:name=".GodotApp" android:label="@string/godot_project_name_string" @@ -65,16 +43,9 @@ android:resizeableActivity="false" tools:ignore="UnusedAttribute" > - <!-- Focus awareness metadata is removed at export time if the xr mode is not VR. --> - <meta-data android:name="com.oculus.vr.focusaware" android:value="true" /> - <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> - - <!-- Enable access to OpenXR on Oculus mobile devices, no-op on other Android - platforms. --> - <category android:name="com.oculus.intent.category.VR" /> </intent-filter> </activity> diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle index 63b10e62b1..01b148aeef 100644 --- a/platform/android/java/app/build.gradle +++ b/platform/android/java/app/build.gradle @@ -50,7 +50,7 @@ dependencies { } else if (rootProject.findProject(":godot:lib")) { implementation project(":godot:lib") } else { - // Custom build mode. In this scenario this project is the only one around and the Godot + // Godot gradle build mode. In this scenario this project is the only one around and the Godot // library is available through the pre-generated godot-lib.*.aar android archive files. debugImplementation fileTree(dir: 'libs/debug', include: ['*.jar', '*.aar']) devImplementation fileTree(dir: 'libs/dev', include: ['*.jar', '*.aar']) @@ -153,7 +153,7 @@ android { debug { // Signing and zip-aligning are skipped for prebuilt builds, but - // performed for custom builds. + // performed for Godot gradle builds. zipAlignEnabled shouldZipAlign() if (shouldSign()) { signingConfig signingConfigs.debug @@ -165,7 +165,7 @@ android { dev { initWith debug // Signing and zip-aligning are skipped for prebuilt builds, but - // performed for custom builds. + // performed for Godot gradle builds. zipAlignEnabled shouldZipAlign() if (shouldSign()) { signingConfig signingConfigs.debug @@ -176,7 +176,7 @@ android { release { // Signing and zip-aligning are skipped for prebuilt builds, but - // performed for custom builds. + // performed for Godot gradle builds. zipAlignEnabled shouldZipAlign() if (shouldSign()) { signingConfig signingConfigs.release diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index 0346625e4b..f1b4bfd534 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -1,14 +1,17 @@ ext.versions = [ - androidGradlePlugin: '7.0.3', + androidGradlePlugin: '7.2.1', compileSdk : 32, - minSdk : 19, // Also update 'platform/android/java/lib/AndroidManifest.xml#minSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION' - targetSdk : 32, // Also update 'platform/android/java/lib/AndroidManifest.xml#targetSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION' + // Also update 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION' + minSdk : 21, + // Also update 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION' + targetSdk : 32, buildTools : '32.0.0', - kotlinVersion : '1.6.21', + kotlinVersion : '1.7.0', fragmentVersion : '1.3.6', nexusPublishVersion: '1.1.0', javaVersion : 11, - ndkVersion : '23.2.8568313' // Also update 'platform/android/detect.py#get_ndk_version()' when this is updated. + // Also update 'platform/android/detect.py#get_ndk_version()' when this is updated. + ndkVersion : '23.2.8568313' ] diff --git a/platform/android/java/app/gradle.properties b/platform/android/java/app/gradle.properties index 0ad8e611ca..d9f79b6818 100644 --- a/platform/android/java/app/gradle.properties +++ b/platform/android/java/app/gradle.properties @@ -1,5 +1,5 @@ -# Godot custom build Gradle settings. -# These properties apply when running custom build from the Godot editor. +# Godot gradle build settings. +# These properties apply when running a gradle build from the Godot editor. # NOTE: This should be kept in sync with 'godot/platform/android/java/gradle.properties' except # where otherwise specified. diff --git a/platform/android/java/app/settings.gradle b/platform/android/java/app/settings.gradle index ba53aefe7f..b4524a3f60 100644 --- a/platform/android/java/app/settings.gradle +++ b/platform/android/java/app/settings.gradle @@ -1,4 +1,4 @@ -// This is the root directory of the Godot custom build. +// This is the root directory of the Godot Android gradle build. pluginManagement { apply from: 'config.gradle' diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java index c9684bce14..1d2cc05715 100644 --- a/platform/android/java/app/src/com/godot/game/GodotApp.java +++ b/platform/android/java/app/src/com/godot/game/GodotApp.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotApp.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotApp.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package com.godot.game; @@ -35,7 +35,7 @@ import org.godotengine.godot.FullScreenGodotApp; import android.os.Bundle; /** - * Template activity for Godot Android custom builds. + * Template activity for Godot Android builds. * Feel free to extend and modify this class for your custom logic. */ public class GodotApp extends FullScreenGodotApp { diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle index 5a91e5ce32..cffe0a33d9 100644 --- a/platform/android/java/build.gradle +++ b/platform/android/java/build.gradle @@ -152,14 +152,14 @@ task copyReleaseAARToBin(type: Copy) { } /** - * Generate Godot custom build template by zipping the source files from the app directory, as well + * Generate Godot gradle build template by zipping the source files from the app directory, as well * as the AAR files generated by 'copyDebugAAR', 'copyDevAAR' and 'copyReleaseAAR'. - * The zip file also includes some gradle tools to allow building of the custom build. + * The zip file also includes some gradle tools to enable gradle builds from the Godot Editor. */ -task zipCustomBuild(type: Zip) { +task zipGradleBuild(type: Zip) { onlyIf { generateGodotTemplates.state.executed || generateDevTemplate.state.executed } doFirst { - logger.lifecycle("Generating Godot custom build template") + logger.lifecycle("Generating Godot gradle build template") } from(fileTree(dir: 'app', excludes: ['**/build/**', '**/.gradle/**', '**/*.iml']), fileTree(dir: '.', includes: ['gradlew', 'gradlew.bat', 'gradle/**'])) include '**/*' @@ -195,7 +195,7 @@ def templateBuildTasks() { && targetLibs.listFiles() != null && targetLibs.listFiles().length > 0) { String capitalizedTarget = target.capitalize() - // Copy the generated aar library files to the custom build directory. + // Copy the generated aar library files to the build directory. tasks += "copy" + capitalizedTarget + "AARToAppModule" // Copy the generated aar library files to the bin directory. tasks += "copy" + capitalizedTarget + "AARToBin" @@ -260,7 +260,7 @@ task generateGodotTemplates { gradle.startParameter.excludedTaskNames += templateExcludedBuildTask() dependsOn = templateBuildTasks() - finalizedBy 'zipCustomBuild' + finalizedBy 'zipGradleBuild' } /** @@ -273,7 +273,7 @@ task generateDevTemplate { gradle.startParameter.excludedTaskNames += templateExcludedBuildTask() dependsOn = templateBuildTasks() - finalizedBy 'zipCustomBuild' + finalizedBy 'zipGradleBuild' } task clean(type: Delete) { diff --git a/platform/android/java/editor/src/dev/res/values/strings.xml b/platform/android/java/editor/src/dev/res/values/strings.xml index 45fae3fd39..215f2c7d0a 100644 --- a/platform/android/java/editor/src/dev/res/values/strings.xml +++ b/platform/android/java/editor/src/dev/res/values/strings.xml @@ -1,4 +1,4 @@ <?xml version="1.0" encoding="utf-8"?> <resources> - <string name="godot_editor_name_string">Godot Editor 4.x (dev)</string> + <string name="godot_editor_name_string">Godot Editor 4 (dev)</string> </resources> diff --git a/platform/android/java/editor/src/main/AndroidManifest.xml b/platform/android/java/editor/src/main/AndroidManifest.xml index 6aa5f06f31..80ef10b6a4 100644 --- a/platform/android/java/editor/src/main/AndroidManifest.xml +++ b/platform/android/java/editor/src/main/AndroidManifest.xml @@ -11,7 +11,7 @@ android:xlargeScreens="true" /> <uses-feature - android:glEsVersion="0x00020000" + android:glEsVersion="0x00030000" android:required="true" /> <uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE" @@ -27,6 +27,7 @@ android:icon="@mipmap/icon" android:label="@string/godot_editor_name_string" tools:ignore="GoogleAppIndexingWarning" + android:theme="@style/GodotEditorTheme" android:requestLegacyExternalStorage="true"> <activity @@ -35,7 +36,6 @@ android:launchMode="singleTask" android:screenOrientation="userLandscape" android:exported="true" - android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen" android:process=":GodotProjectManager"> <layout android:defaultHeight="@dimen/editor_default_window_height" @@ -53,8 +53,7 @@ android:process=":GodotEditor" android:launchMode="singleTask" android:screenOrientation="userLandscape" - android:exported="false" - android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"> + android:exported="false"> <layout android:defaultHeight="@dimen/editor_default_window_height" android:defaultWidth="@dimen/editor_default_window_width" /> </activity> @@ -66,8 +65,7 @@ android:process=":GodotGame" android:launchMode="singleTask" android:exported="false" - android:screenOrientation="userLandscape" - android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"> + android:screenOrientation="userLandscape"> <layout android:defaultHeight="@dimen/editor_default_window_height" android:defaultWidth="@dimen/editor_default_window_width" /> </activity> diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt index 489a81fc1a..71385315ae 100644 --- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt +++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt @@ -1,46 +1,47 @@ -/*************************************************************************/ -/* GodotEditor.kt */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotEditor.kt */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.editor import android.Manifest +import android.app.ActivityManager +import android.content.Context import android.content.Intent import android.content.pm.PackageManager -import android.os.Build -import android.os.Bundle -import android.os.Debug -import android.os.Environment +import android.os.* +import android.util.Log import android.widget.Toast import androidx.window.layout.WindowMetricsCalculator import org.godotengine.godot.FullScreenGodotApp import org.godotengine.godot.utils.PermissionsUtil +import org.godotengine.godot.utils.ProcessPhoenix import java.util.* import kotlin.math.min @@ -56,12 +57,24 @@ import kotlin.math.min open class GodotEditor : FullScreenGodotApp() { companion object { + private val TAG = GodotEditor::class.java.simpleName + private const val WAIT_FOR_DEBUGGER = false private const val COMMAND_LINE_PARAMS = "command_line_params" + private const val EDITOR_ID = 777 private const val EDITOR_ARG = "--editor" + private const val EDITOR_ARG_SHORT = "-e" + private const val EDITOR_PROCESS_NAME_SUFFIX = ":GodotEditor" + + private const val GAME_ID = 667 + private const val GAME_PROCESS_NAME_SUFFIX = ":GodotGame" + + private const val PROJECT_MANAGER_ID = 555 private const val PROJECT_MANAGER_ARG = "--project-manager" + private const val PROJECT_MANAGER_ARG_SHORT = "-p" + private const val PROJECT_MANAGER_PROCESS_NAME_SUFFIX = ":GodotProjectManager" } private val commandLineParams = ArrayList<String>() @@ -95,9 +108,10 @@ open class GodotEditor : FullScreenGodotApp() { override fun getCommandLine() = commandLineParams - override fun onNewGodotInstanceRequested(args: Array<String>) { + override fun onNewGodotInstanceRequested(args: Array<String>): Int { // Parse the arguments to figure out which activity to start. var targetClass: Class<*> = GodotGame::class.java + var instanceId = GAME_ID // Whether we should launch the new godot instance in an adjacent window // https://developer.android.com/reference/android/content/Intent#FLAG_ACTIVITY_LAUNCH_ADJACENT @@ -105,15 +119,17 @@ open class GodotEditor : FullScreenGodotApp() { Build.VERSION.SDK_INT >= Build.VERSION_CODES.N && (isInMultiWindowMode || isLargeScreen) for (arg in args) { - if (EDITOR_ARG == arg) { + if (EDITOR_ARG == arg || EDITOR_ARG_SHORT == arg) { targetClass = GodotEditor::class.java launchAdjacent = false + instanceId = EDITOR_ID break } - if (PROJECT_MANAGER_ARG == arg) { + if (PROJECT_MANAGER_ARG == arg || PROJECT_MANAGER_ARG_SHORT == arg) { targetClass = GodotProjectManager::class.java launchAdjacent = false + instanceId = PROJECT_MANAGER_ID break } } @@ -125,7 +141,44 @@ open class GodotEditor : FullScreenGodotApp() { if (launchAdjacent) { newInstance.addFlags(Intent.FLAG_ACTIVITY_LAUNCH_ADJACENT) } - startActivity(newInstance) + if (targetClass == javaClass) { + Log.d(TAG, "Restarting $targetClass") + ProcessPhoenix.triggerRebirth(this, newInstance) + } else { + Log.d(TAG, "Starting $targetClass") + startActivity(newInstance) + } + return instanceId + } + + override fun onGodotForceQuit(godotInstanceId: Int): Boolean { + val processNameSuffix = when (godotInstanceId) { + GAME_ID -> { + GAME_PROCESS_NAME_SUFFIX + } + EDITOR_ID -> { + EDITOR_PROCESS_NAME_SUFFIX + } + PROJECT_MANAGER_ID -> { + PROJECT_MANAGER_PROCESS_NAME_SUFFIX + } + else -> "" + } + if (processNameSuffix.isBlank()) { + return false + } + + val activityManager = getSystemService(Context.ACTIVITY_SERVICE) as ActivityManager + val runningProcesses = activityManager.runningAppProcesses + for (runningProcess in runningProcesses) { + if (runningProcess.processName.endsWith(processNameSuffix)) { + Log.v(TAG, "Killing Godot process ${runningProcess.processName}") + Process.killProcess(runningProcess.pid) + return true + } + } + + return false } // Get the screen's density scale diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt index b9536a7066..104af0fcff 100644 --- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt +++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotGame.kt */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotGame.kt */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.editor diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotProjectManager.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotProjectManager.kt index bcf4659603..62a9384f2e 100644 --- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotProjectManager.kt +++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotProjectManager.kt @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotProjectManager.kt */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotProjectManager.kt */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.editor diff --git a/platform/android/java/editor/src/main/res/values/dimens.xml b/platform/android/java/editor/src/main/res/values/dimens.xml index 03fb6184d2..98bfe40179 100644 --- a/platform/android/java/editor/src/main/res/values/dimens.xml +++ b/platform/android/java/editor/src/main/res/values/dimens.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> <resources> <dimen name="editor_default_window_height">600dp</dimen> - <dimen name="editor_default_window_width">800dp</dimen> + <dimen name="editor_default_window_width">1024dp</dimen> </resources> diff --git a/platform/android/java/editor/src/main/res/values/strings.xml b/platform/android/java/editor/src/main/res/values/strings.xml index 837a5d62e1..216d02d9c7 100644 --- a/platform/android/java/editor/src/main/res/values/strings.xml +++ b/platform/android/java/editor/src/main/res/values/strings.xml @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8"?> <resources> - <string name="godot_editor_name_string">Godot Editor 4.x</string> + <string name="godot_editor_name_string">Godot Editor 4</string> <string name="denied_storage_permission_error_msg">Missing storage access permission!</string> </resources> diff --git a/platform/android/java/editor/src/main/res/values/themes.xml b/platform/android/java/editor/src/main/res/values/themes.xml new file mode 100644 index 0000000000..fda04d6dc7 --- /dev/null +++ b/platform/android/java/editor/src/main/res/values/themes.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <style name="GodotEditorTheme" parent="@android:style/Theme.Black.NoTitleBar.Fullscreen"> + </style> +</resources> diff --git a/platform/android/java/gradle.properties b/platform/android/java/gradle.properties index 5cd94e85d9..39a0dcda16 100644 --- a/platform/android/java/gradle.properties +++ b/platform/android/java/gradle.properties @@ -24,5 +24,5 @@ org.gradle.jvmargs=-Xmx4536m org.gradle.warning.mode=all # Disable resource optimizations for template release build. -# NOTE: This is turned on for custom build in order to improve the release build. +# NOTE: This is turned on for Godot Editor's gradle builds in order to improve the release build. android.enableResourceOptimizations=false diff --git a/platform/android/java/gradle/wrapper/gradle-wrapper.properties b/platform/android/java/gradle/wrapper/gradle-wrapper.properties index ffed3a254e..41dfb87909 100644 --- a/platform/android/java/gradle/wrapper/gradle-wrapper.properties +++ b/platform/android/java/gradle/wrapper/gradle-wrapper.properties @@ -1,5 +1,5 @@ distributionBase=GRADLE_USER_HOME distributionPath=wrapper/dists -distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip +distributionUrl=https\://services.gradle.org/distributions/gradle-7.4-bin.zip zipStoreBase=GRADLE_USER_HOME zipStorePath=wrapper/dists diff --git a/platform/android/java/lib/AndroidManifest.xml b/platform/android/java/lib/AndroidManifest.xml index 79b5aadf2a..f03a1dd47a 100644 --- a/platform/android/java/lib/AndroidManifest.xml +++ b/platform/android/java/lib/AndroidManifest.xml @@ -4,9 +4,6 @@ android:versionCode="1" android:versionName="1.0"> - <!-- Should match the mindSdk and targetSdk values in platform/android/java/app/config.gradle --> - <uses-sdk android:minSdkVersion="19" android:targetSdkVersion="32" /> - <application> <!-- Records the version of the Godot library --> @@ -23,6 +20,16 @@ android:exported="false" /> + <provider + android:name="androidx.core.content.FileProvider" + android:authorities="${applicationId}.fileprovider" + android:exported="false" + android:grantUriPermissions="true"> + <meta-data + android:name="android.support.FILE_PROVIDER_PATHS" + android:resource="@xml/godot_provider_paths" /> + </provider> + </application> </manifest> diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle index c9e2a5d7d2..841656a240 100644 --- a/platform/android/java/lib/build.gradle +++ b/platform/android/java/lib/build.gradle @@ -176,11 +176,10 @@ android { } } - // TODO: Enable when issues with AGP 7.1+ are resolved (https://github.com/GodotVR/godot_openxr/issues/187). -// publishing { -// singleVariant("templateRelease") { -// withSourcesJar() -// withJavadocJar() -// } -// } + publishing { + singleVariant("templateRelease") { + withSourcesJar() + withJavadocJar() + } + } } diff --git a/platform/android/java/lib/res/values/strings.xml b/platform/android/java/lib/res/values/strings.xml index f5a4ab1071..03752e092e 100644 --- a/platform/android/java/lib/res/values/strings.xml +++ b/platform/android/java/lib/res/values/strings.xml @@ -14,6 +14,7 @@ <string name="text_button_cancel_verify">Cancel Verification</string> <string name="text_error_title">Error!</string> <string name="error_engine_setup_message">Unable to setup the Godot Engine! Aborting…</string> + <string name="error_missing_vulkan_requirements_message">Warning - this device does not meet the requirements for Vulkan support</string> <!-- APK Expansion Strings --> @@ -48,7 +49,7 @@ <string name="state_failed_unlicensed">Download failed because you may not have purchased this app</string> <string name="state_failed_fetching_url">Download failed because the resources could not be found</string> <string name="state_failed_sdcard_full">Download failed because the external storage is full</string> - <string name="state_failed_cancelled">Download cancelled</string> + <string name="state_failed_cancelled">Download canceled</string> <string name="state_failed">Download failed</string> <string name="kilobytes_per_second">%1$s KB/s</string> diff --git a/platform/android/java/lib/res/xml/godot_provider_paths.xml b/platform/android/java/lib/res/xml/godot_provider_paths.xml new file mode 100644 index 0000000000..1255f576bf --- /dev/null +++ b/platform/android/java/lib/res/xml/godot_provider_paths.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<paths xmlns:android="http://schemas.android.com/apk/res/android"> + + <external-path + name="public" + path="." /> + + <external-files-path + name="app" + path="." /> +</paths> diff --git a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java index afe82cd8f3..699e19fcf0 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* Dictionary.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* Dictionary.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot; diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java index f21f88db0a..677c9d8f13 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java +++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* FullScreenGodotApp.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* FullScreenGodotApp.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot; @@ -74,28 +74,36 @@ public abstract class FullScreenGodotApp extends FragmentActivity implements God public void onDestroy() { Log.v(TAG, "Destroying Godot app..."); super.onDestroy(); - onGodotForceQuit(godotFragment); + terminateGodotInstance(godotFragment); } @Override public final void onGodotForceQuit(Godot instance) { + runOnUiThread(() -> { + terminateGodotInstance(instance); + }); + } + + private void terminateGodotInstance(Godot instance) { if (instance == godotFragment) { Log.v(TAG, "Force quitting Godot instance"); - ProcessPhoenix.forceQuit(this); + ProcessPhoenix.forceQuit(FullScreenGodotApp.this); } } @Override public final void onGodotRestartRequested(Godot instance) { - if (instance == godotFragment) { - // It's very hard to properly de-initialize Godot on Android to restart the game - // from scratch. Therefore, we need to kill the whole app process and relaunch it. - // - // Restarting only the activity, wouldn't be enough unless it did proper cleanup (including - // releasing and reloading native libs or resetting their state somehow and clearing statics). - Log.v(TAG, "Restarting Godot instance..."); - ProcessPhoenix.triggerRebirth(this); - } + runOnUiThread(() -> { + if (instance == godotFragment) { + // It's very hard to properly de-initialize Godot on Android to restart the game + // from scratch. Therefore, we need to kill the whole app process and relaunch it. + // + // Restarting only the activity, wouldn't be enough unless it did proper cleanup (including + // releasing and reloading native libs or resetting their state somehow and clearing static data). + Log.v(TAG, "Restarting Godot instance..."); + ProcessPhoenix.triggerRebirth(FullScreenGodotApp.this); + } + }); } @Override diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 92e5e59496..a03da7292b 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* Godot.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* Godot.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot; @@ -83,6 +83,7 @@ import android.widget.Button; import android.widget.FrameLayout; import android.widget.ProgressBar; import android.widget.TextView; +import android.widget.Toast; import androidx.annotation.CallSuper; import androidx.annotation.Keep; @@ -175,6 +176,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC public GodotIO io; public GodotNetUtils netUtils; public GodotTTS tts; + DirectoryAccessHandler directoryAccessHandler; public interface ResultCallback { void callback(int requestCode, int resultCode, Intent data); @@ -257,13 +259,13 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC */ @Keep private boolean onVideoInit() { - final Activity activity = getActivity(); + final Activity activity = requireActivity(); containerLayout = new FrameLayout(activity); containerLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); // GodotEditText layout GodotEditText editText = new GodotEditText(activity); - editText.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT, + editText.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, (int)getResources().getDimension(R.dimen.text_edit_height))); // ...add to FrameLayout containerLayout.addView(editText); @@ -274,11 +276,14 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC return false; } - final String renderer = GodotLib.getGlobal("rendering/renderer/rendering_method"); - if (renderer.equals("gl_compatibility")) { - mRenderView = new GodotGLRenderView(activity, this, xrMode, use_debug_opengl); - } else { + if (usesVulkan()) { + if (!meetsVulkanRequirements(activity.getPackageManager())) { + Log.w(TAG, "Missing requirements for vulkan support!"); + } mRenderView = new GodotVulkanRenderView(activity, this); + } else { + // Fallback to openGl + mRenderView = new GodotGLRenderView(activity, this, xrMode, use_debug_opengl); } View view = mRenderView.getView(); @@ -299,7 +304,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { plugin.onRegisterPluginWithGodotNative(); } - setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on"))); + setKeepScreenOn(Boolean.parseBoolean(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on"))); }); // Include the returned non-null views in the Godot view hierarchy. @@ -316,6 +321,26 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC return true; } + /** + * Returns true if `Vulkan` is used for rendering. + */ + private boolean usesVulkan() { + final String renderer = GodotLib.getGlobal("rendering/renderer/rendering_method"); + final String renderingDevice = GodotLib.getGlobal("rendering/rendering_device/driver"); + return ("forward_plus".equals(renderer) || "mobile".equals(renderer)) && "vulkan".equals(renderingDevice); + } + + /** + * Returns true if the device meets the base requirements for Vulkan support, false otherwise. + */ + private boolean meetsVulkanRequirements(@Nullable PackageManager packageManager) { + if (packageManager == null) { + return false; + } + + return Build.VERSION.SDK_INT >= Build.VERSION_CODES.N && packageManager.hasSystemFeature(PackageManager.FEATURE_VULKAN_HARDWARE_LEVEL, 1); + } + public void setKeepScreenOn(final boolean p_enabled) { runOnUiThread(() -> { if (p_enabled) { @@ -347,11 +372,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } public void restart() { - runOnUiThread(() -> { - if (godotHost != null) { - godotHost.onGodotRestartRequested(this); - } - }); + if (godotHost != null) { + godotHost.onGodotRestartRequested(this); + } } public void alert(final String message, final String title) { @@ -488,7 +511,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC netUtils = new GodotNetUtils(activity); tts = new GodotTTS(activity); Context context = getContext(); - DirectoryAccessHandler directoryAccessHandler = new DirectoryAccessHandler(context); + directoryAccessHandler = new DirectoryAccessHandler(context); FileAccessHandler fileAccessHandler = new FileAccessHandler(context); mSensorManager = (SensorManager)activity.getSystemService(Context.SENSOR_SERVICE); mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); @@ -888,11 +911,20 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC private void forceQuit() { // TODO: This is a temp solution. The proper fix will involve tracking down and properly shutting down each // native Godot components that is started in Godot#onVideoInit. - runOnUiThread(() -> { - if (godotHost != null) { - godotHost.onGodotForceQuit(this); - } - }); + forceQuit(0); + } + + @Keep + private boolean forceQuit(int instanceId) { + if (godotHost == null) { + return false; + } + if (instanceId == 0) { + godotHost.onGodotForceQuit(this); + return true; + } else { + return godotHost.onGodotForceQuit(instanceId); + } } private boolean obbIsCorrupted(String f, String main_pack_md5) { @@ -1051,11 +1083,10 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } @Keep - private void createNewGodotInstance(String[] args) { - runOnUiThread(() -> { - if (godotHost != null) { - godotHost.onNewGodotInstanceRequested(args); - } - }); + private int createNewGodotInstance(String[] args) { + if (godotHost != null) { + return godotHost.onNewGodotInstanceRequested(args); + } + return 0; } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java index c6c5b4953d..d447e449e1 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotDownloaderAlarmReceiver.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotDownloaderAlarmReceiver.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot; diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java index 90a046a7a7..8e3fb85cde 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotDownloaderService.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotDownloaderService.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot; diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java index 3dfc37f6b0..330e2ede76 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotGLRenderView.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotGLRenderView.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot; import org.godotengine.godot.gl.GLSurfaceView; @@ -43,8 +43,13 @@ import org.godotengine.godot.xr.regular.RegularFallbackConfigChooser; import android.annotation.SuppressLint; import android.content.Context; +import android.content.res.AssetManager; +import android.graphics.Bitmap; +import android.graphics.BitmapFactory; import android.graphics.PixelFormat; import android.os.Build; +import android.text.TextUtils; +import android.util.SparseArray; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.PointerIcon; @@ -52,6 +57,8 @@ import android.view.SurfaceView; import androidx.annotation.Keep; +import java.io.InputStream; + /** * A simple GLSurfaceView sub-class that demonstrate how to perform * OpenGL ES 2.0 rendering into a GL Surface. Note the following important @@ -61,7 +68,7 @@ import androidx.annotation.Keep; * See ContextFactory class definition below. * * - The class must use a custom EGLConfigChooser to be able to select - * an EGLConfig that supports 2.0. This is done by providing a config + * an EGLConfig that supports 3.0. This is done by providing a config * specification to eglChooseConfig() that has the attribute * EGL10.ELG_RENDERABLE_TYPE containing the EGL_OPENGL_ES2_BIT flag * set. See ConfigChooser class definition below. @@ -74,6 +81,7 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView private final Godot godot; private final GodotInputHandler inputHandler; private final GodotRenderer godotRenderer; + private final SparseArray<PointerIcon> customPointerIcons = new SparseArray<>(); public GodotGLRenderView(Context context, Godot godot, XRMode xrMode, boolean p_use_debug_opengl) { super(context); @@ -169,12 +177,49 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView } /** + * Used to configure the PointerIcon for the given type. + * + * Called from JNI + */ + @Keep + @Override + public void configurePointerIcon(int pointerType, String imagePath, float hotSpotX, float hotSpotY) { + if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.N) { + try { + Bitmap bitmap = null; + if (!TextUtils.isEmpty(imagePath)) { + if (godot.directoryAccessHandler.filesystemFileExists(imagePath)) { + // Try to load the bitmap from the file system + bitmap = BitmapFactory.decodeFile(imagePath); + } else if (godot.directoryAccessHandler.assetsFileExists(imagePath)) { + // Try to load the bitmap from the assets directory + AssetManager am = getContext().getAssets(); + InputStream imageInputStream = am.open(imagePath); + bitmap = BitmapFactory.decodeStream(imageInputStream); + } + } + + PointerIcon customPointerIcon = PointerIcon.create(bitmap, hotSpotX, hotSpotY); + customPointerIcons.put(pointerType, customPointerIcon); + } catch (Exception e) { + // Reset the custom pointer icon + customPointerIcons.delete(pointerType); + } + } + } + + /** * called from JNI to change pointer icon */ @Keep + @Override public void setPointerIcon(int pointerType) { if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) { - setPointerIcon(PointerIcon.getSystemIcon(getContext(), pointerType)); + PointerIcon pointerIcon = customPointerIcons.get(pointerType); + if (pointerIcon == null) { + pointerIcon = PointerIcon.getSystemIcon(getContext(), pointerType); + } + setPointerIcon(pointerIcon); } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java b/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java index 2e7b67194f..7700b9b628 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotHost.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotHost.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot; @@ -55,21 +55,35 @@ public interface GodotHost { default void onGodotMainLoopStarted() {} /** - * Invoked on the UI thread as the last step of the Godot instance clean up phase. + * Invoked on the render thread to terminate the given Godot instance. */ default void onGodotForceQuit(Godot instance) {} /** - * Invoked on the UI thread when the Godot instance wants to be restarted. It's up to the host + * Invoked on the render thread to terminate the Godot instance with the given id. + * @param godotInstanceId id of the Godot instance to terminate. See {@code onNewGodotInstanceRequested} + * + * @return true if successful, false otherwise. + */ + default boolean onGodotForceQuit(int godotInstanceId) { + return false; + } + + /** + * Invoked on the render thread when the Godot instance wants to be restarted. It's up to the host * to perform the appropriate action(s). */ default void onGodotRestartRequested(Godot instance) {} /** - * Invoked on the UI thread when a new Godot instance is requested. It's up to the host to + * Invoked on the render thread when a new Godot instance is requested. It's up to the host to * perform the appropriate action(s). * * @param args Arguments used to initialize the new instance. + * + * @return the id of the new instance. See {@code onGodotForceQuit} */ - default void onNewGodotInstanceRequested(String[] args) {} + default int onNewGodotInstanceRequested(String[] args) { + return 0; + } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java index d283de8ce8..edcd9c4d1f 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotIO.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotIO.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot; @@ -49,6 +49,9 @@ import android.view.Display; import android.view.DisplayCutout; import android.view.WindowInsets; +import androidx.core.content.FileProvider; + +import java.io.File; import java.util.List; import java.util.Locale; @@ -84,29 +87,42 @@ public class GodotIO { // MISCELLANEOUS OS IO ///////////////////////// - public int openURI(String p_uri) { + public int openURI(String uriString) { try { - String path = p_uri; - String type = ""; - if (path.startsWith("/")) { - //absolute path to filesystem, prepend file:// - path = "file://" + path; - if (p_uri.endsWith(".png") || p_uri.endsWith(".jpg") || p_uri.endsWith(".gif") || p_uri.endsWith(".webp")) { - type = "image/*"; + Uri dataUri; + String dataType = ""; + boolean grantReadUriPermission = false; + + if (uriString.startsWith("/") || uriString.startsWith("file://")) { + String filePath = uriString; + // File uris needs to be provided via the FileProvider + grantReadUriPermission = true; + if (filePath.startsWith("file://")) { + filePath = filePath.replace("file://", ""); } + + File targetFile = new File(filePath); + dataUri = FileProvider.getUriForFile(activity, activity.getPackageName() + ".fileprovider", targetFile); + dataType = activity.getContentResolver().getType(dataUri); + } else { + dataUri = Uri.parse(uriString); } Intent intent = new Intent(); intent.setAction(Intent.ACTION_VIEW); - if (!type.equals("")) { - intent.setDataAndType(Uri.parse(path), type); + if (TextUtils.isEmpty(dataType)) { + intent.setData(dataUri); } else { - intent.setData(Uri.parse(path)); + intent.setDataAndType(dataUri, dataType); + } + if (grantReadUriPermission) { + intent.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION); } activity.startActivity(intent); return 0; } catch (ActivityNotFoundException e) { + Log.e(TAG, "Unable to open uri " + uriString, e); return 1; } } @@ -150,7 +166,6 @@ public class GodotIO { } else { selectedScaledDensity = 0.75f; } - Log.d(TAG, "Selected scaled density: " + selectedScaledDensity); return selectedScaledDensity; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java index 33896ecb95..75a01dc787 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotLib.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotLib.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot; @@ -148,7 +148,7 @@ public class GodotLib { /** * Forward regular key events. */ - public static native void key(int p_keycode, int p_physical_keycode, int p_unicode, boolean p_pressed); + public static native void key(int p_physical_keycode, int p_unicode, int p_key_label, boolean p_pressed); /** * Forward game device's key events. diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java index cb63fd885f..02c0d67fff 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotRenderView.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotRenderView.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot; @@ -48,5 +48,7 @@ public interface GodotRenderView { GodotInputHandler getInputHandler(); + void configurePointerIcon(int pointerType, String imagePath, float hotSpotX, float hotSpotY); + void setPointerIcon(int pointerType); } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java index 0becf00d93..34490d4625 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotVulkanRenderView.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotVulkanRenderView.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot; @@ -36,7 +36,12 @@ import org.godotengine.godot.vulkan.VkSurfaceView; import android.annotation.SuppressLint; import android.content.Context; +import android.content.res.AssetManager; +import android.graphics.Bitmap; +import android.graphics.BitmapFactory; import android.os.Build; +import android.text.TextUtils; +import android.util.SparseArray; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.PointerIcon; @@ -44,10 +49,13 @@ import android.view.SurfaceView; import androidx.annotation.Keep; +import java.io.InputStream; + public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderView { private final Godot godot; private final GodotInputHandler mInputHandler; private final VkRenderer mRenderer; + private final SparseArray<PointerIcon> customPointerIcons = new SparseArray<>(); public GodotVulkanRenderView(Context context, Godot godot) { super(context); @@ -143,12 +151,49 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV } /** + * Used to configure the PointerIcon for the given type. + * + * Called from JNI + */ + @Keep + @Override + public void configurePointerIcon(int pointerType, String imagePath, float hotSpotX, float hotSpotY) { + if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.N) { + try { + Bitmap bitmap = null; + if (!TextUtils.isEmpty(imagePath)) { + if (godot.directoryAccessHandler.filesystemFileExists(imagePath)) { + // Try to load the bitmap from the file system + bitmap = BitmapFactory.decodeFile(imagePath); + } else if (godot.directoryAccessHandler.assetsFileExists(imagePath)) { + // Try to load the bitmap from the assets directory + AssetManager am = getContext().getAssets(); + InputStream imageInputStream = am.open(imagePath); + bitmap = BitmapFactory.decodeStream(imageInputStream); + } + } + + PointerIcon customPointerIcon = PointerIcon.create(bitmap, hotSpotX, hotSpotY); + customPointerIcons.put(pointerType, customPointerIcon); + } catch (Exception e) { + // Reset the custom pointer icon + customPointerIcons.delete(pointerType); + } + } + } + + /** * called from JNI to change pointer icon */ @Keep + @Override public void setPointerIcon(int pointerType) { if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) { - setPointerIcon(PointerIcon.getSystemIcon(getContext(), pointerType)); + PointerIcon pointerIcon = customPointerIcons.get(pointerType); + if (pointerIcon == null) { + pointerIcon = PointerIcon.getSystemIcon(getContext(), pointerType); + } + setPointerIcon(pointerIcon); } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/gl/GodotRenderer.java b/platform/android/java/lib/src/org/godotengine/godot/gl/GodotRenderer.java index 5c4fd00f6d..9d44d8826c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/gl/GodotRenderer.java +++ b/platform/android/java/lib/src/org/godotengine/godot/gl/GodotRenderer.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotRenderer.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotRenderer.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.gl; diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java index 804dbaf165..a7064dfc1d 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotEditText.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotEditText.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.input; diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt index cde8d7cdae..1be009b6dc 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotGestureHandler.kt */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotGestureHandler.kt */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.input diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java index 2f26497cc8..cedbbfb7c3 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotInputHandler.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotInputHandler.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.input; @@ -129,12 +129,10 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { } } else { // getKeyCode(): The physical key that was pressed. - // Godot's keycodes match the ASCII codes, so for single byte unicode characters, - // we can use the unmodified unicode character to determine Godot's keycode. - final int keycode = event.getUnicodeChar(0); final int physical_keycode = event.getKeyCode(); final int unicode = event.getUnicodeChar(); - GodotLib.key(keycode, physical_keycode, unicode, false); + final int key_label = event.getDisplayLabel(); + GodotLib.key(physical_keycode, unicode, key_label, false); }; return true; @@ -166,10 +164,10 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { GodotLib.joybutton(godotJoyId, button, true); } } else { - final int keycode = event.getUnicodeChar(0); final int physical_keycode = event.getKeyCode(); final int unicode = event.getUnicodeChar(); - GodotLib.key(keycode, physical_keycode, unicode, true); + final int key_label = event.getDisplayLabel(); + GodotLib.key(physical_keycode, unicode, key_label, true); } return true; @@ -422,7 +420,7 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { } private static boolean isMouseEvent(int eventSource) { - boolean mouseSource = ((eventSource & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) || ((eventSource & InputDevice.SOURCE_STYLUS) == InputDevice.SOURCE_STYLUS); + boolean mouseSource = ((eventSource & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) || ((eventSource & (InputDevice.SOURCE_TOUCHSCREEN | InputDevice.SOURCE_STYLUS)) == InputDevice.SOURCE_STYLUS); if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) { mouseSource = mouseSource || ((eventSource & InputDevice.SOURCE_MOUSE_RELATIVE) == InputDevice.SOURCE_MOUSE_RELATIVE); } diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java index 01ad5ee415..7b628e25ed 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotTextInputWrapper.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotTextInputWrapper.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.input; @@ -93,8 +93,8 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene @Override public void beforeTextChanged(final CharSequence pCharSequence, final int start, final int count, final int after) { for (int i = 0; i < count; ++i) { - GodotLib.key(0, KeyEvent.KEYCODE_DEL, 0, true); - GodotLib.key(0, KeyEvent.KEYCODE_DEL, 0, false); + GodotLib.key(KeyEvent.KEYCODE_DEL, 0, 0, true); + GodotLib.key(KeyEvent.KEYCODE_DEL, 0, 0, false); if (mHasSelection) { mHasSelection = false; @@ -110,13 +110,13 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene newChars[i - start] = pCharSequence.charAt(i); } for (int i = 0; i < count; ++i) { - int key = newChars[i]; - if ((key == '\n') && !(mEdit.getKeyboardType() == GodotEditText.VirtualKeyboardType.KEYBOARD_TYPE_MULTILINE)) { + final int character = newChars[i]; + if ((character == '\n') && !(mEdit.getKeyboardType() == GodotEditText.VirtualKeyboardType.KEYBOARD_TYPE_MULTILINE)) { // Return keys are handled through action events continue; } - GodotLib.key(key, 0, key, true); - GodotLib.key(key, 0, key, false); + GodotLib.key(0, character, 0, true); + GodotLib.key(0, character, 0, false); } } @@ -126,17 +126,17 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene final String characters = pKeyEvent.getCharacters(); for (int i = 0; i < characters.length(); i++) { - final int ch = characters.codePointAt(i); - GodotLib.key(ch, 0, ch, true); - GodotLib.key(ch, 0, ch, false); + final int character = characters.codePointAt(i); + GodotLib.key(0, character, 0, true); + GodotLib.key(0, character, 0, false); } } if (pActionID == EditorInfo.IME_ACTION_DONE) { // Enter key has been pressed mRenderView.queueOnRenderThread(() -> { - GodotLib.key(0, KeyEvent.KEYCODE_ENTER, 0, true); - GodotLib.key(0, KeyEvent.KEYCODE_ENTER, 0, false); + GodotLib.key(KeyEvent.KEYCODE_ENTER, 0, 0, true); + GodotLib.key(KeyEvent.KEYCODE_ENTER, 0, 0, false); }); mRenderView.getView().requestFocus(); return true; diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java index bace516b33..9e13a1aca6 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* Joystick.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* Joystick.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.input; diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt b/platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt index c9282dd247..833ab40af0 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* StorageScope.kt */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* StorageScope.kt */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.io @@ -90,6 +90,11 @@ internal enum class StorageScope { return APP } + var rootDir: String? = System.getenv("ANDROID_ROOT") + if (rootDir != null && canonicalPathFile.startsWith(rootDir)) { + return APP + } + if (sharedDir != null && canonicalPathFile.startsWith(sharedDir)) { if (Build.VERSION.SDK_INT < Build.VERSION_CODES.R) { // Before R, apps had access to shared storage so long as they have the right diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt b/platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt index 098b10ae36..b9b7ebac6e 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* AssetsDirectoryAccess.kt */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* AssetsDirectoryAccess.kt */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.io.directory @@ -64,7 +64,7 @@ internal class AssetsDirectoryAccess(context: Context) : DirectoryAccessHandler. override fun hasDirId(dirId: Int) = dirs.indexOfKey(dirId) >= 0 override fun dirOpen(path: String): Int { - val assetsPath = getAssetsPath(path) ?: return INVALID_DIR_ID + val assetsPath = getAssetsPath(path) try { val files = assetManager.list(assetsPath) ?: return INVALID_DIR_ID // Empty directories don't get added to the 'assets' directory, so @@ -99,7 +99,7 @@ internal class AssetsDirectoryAccess(context: Context) : DirectoryAccessHandler. } override fun fileExists(path: String): Boolean { - val assetsPath = getAssetsPath(path) ?: return false + val assetsPath = getAssetsPath(path) try { val files = assetManager.list(assetsPath) ?: return false // Empty directories don't get added to the 'assets' directory, so diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt b/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt index fedcf4843f..dd6d5180c5 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* DirectoryAccessHandler.kt */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* DirectoryAccessHandler.kt */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.io.directory @@ -79,6 +79,9 @@ class DirectoryAccessHandler(context: Context) { private val assetsDirAccess = AssetsDirectoryAccess(context) private val fileSystemDirAccess = FilesystemDirectoryAccess(context) + fun assetsFileExists(assetsPath: String) = assetsDirAccess.fileExists(assetsPath) + fun filesystemFileExists(path: String) = fileSystemDirAccess.fileExists(path) + private fun hasDirId(accessType: AccessType, dirId: Int): Boolean { return when (accessType) { ACCESS_RESOURCES -> assetsDirAccess.hasDirId(dirId) diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/directory/FilesystemDirectoryAccess.kt b/platform/android/java/lib/src/org/godotengine/godot/io/directory/FilesystemDirectoryAccess.kt index 54fc56fa3e..c8b4f79f30 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/io/directory/FilesystemDirectoryAccess.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/io/directory/FilesystemDirectoryAccess.kt @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* FileSystemDirectoryAccess.kt */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* FilesystemDirectoryAccess.kt */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.io.directory diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/file/DataAccess.kt b/platform/android/java/lib/src/org/godotengine/godot/io/file/DataAccess.kt index f23537a29e..0f447f0b05 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/io/file/DataAccess.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/io/file/DataAccess.kt @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* DataAccess.kt */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* DataAccess.kt */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.io.file diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessFlags.kt b/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessFlags.kt index c6b242a4b6..38974af753 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessFlags.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessFlags.kt @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* FileAccessFlags.kt */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* FileAccessFlags.kt */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.io.file diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessHandler.kt b/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessHandler.kt index 83da3a24b3..357008ca66 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessHandler.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessHandler.kt @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* FileAccessHandler.kt */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* FileAccessHandler.kt */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.io.file diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/file/FileData.kt b/platform/android/java/lib/src/org/godotengine/godot/io/file/FileData.kt index 5af694ad99..f2c0577c21 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/io/file/FileData.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/io/file/FileData.kt @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* FileData.kt */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* FileData.kt */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.io.file diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/file/MediaStoreData.kt b/platform/android/java/lib/src/org/godotengine/godot/io/file/MediaStoreData.kt index 81a7dd1705..5410eed727 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/io/file/MediaStoreData.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/io/file/MediaStoreData.kt @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* MediaStoreData.kt */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* MediaStoreData.kt */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.io.file diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java index bb5042fa09..48aa231c7a 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotPlugin.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotPlugin.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.plugin; @@ -71,11 +71,11 @@ import javax.microedition.khronos.opengles.GL10; * - 'plugin.init.ClassFullName' is the full name (package + class name) of the plugin class * extending {@link GodotPlugin}. * - * A plugin can also define and provide c/c++ gdnative libraries and nativescripts for the target + * A plugin can also define and provide c/c++ gdextension libraries and nativescripts for the target * app/game to leverage. - * The shared library for the gdnative library will be automatically bundled by the aar build + * The shared library for the gdextension library will be automatically bundled by the aar build * system. - * Godot '*.gdnlib' and '*.gdns' resource files must however be manually defined in the project + * Godot '*.gdextension' resource files must however be manually defined in the project * 'assets' directory. The recommended path for these resources in the 'assets' directory should be: * 'godot/plugin/v1/[PluginName]/' */ @@ -112,7 +112,7 @@ public abstract class GodotPlugin { public final void onRegisterPluginWithGodotNative() { registeredSignals.putAll( registerPluginWithGodotNative(this, getPluginName(), getPluginMethods(), getPluginSignals(), - getPluginGDNativeLibrariesPaths())); + getPluginGDExtensionLibrariesPaths())); } /** @@ -124,7 +124,7 @@ public abstract class GodotPlugin { GodotPluginInfoProvider pluginInfoProvider) { registerPluginWithGodotNative(pluginObject, pluginInfoProvider.getPluginName(), Collections.emptyList(), pluginInfoProvider.getPluginSignals(), - pluginInfoProvider.getPluginGDNativeLibrariesPaths()); + pluginInfoProvider.getPluginGDExtensionLibrariesPaths()); // Notify that registration is complete. pluginInfoProvider.onPluginRegistered(); @@ -132,7 +132,7 @@ public abstract class GodotPlugin { private static Map<String, SignalInfo> registerPluginWithGodotNative(Object pluginObject, String pluginName, List<String> pluginMethods, Set<SignalInfo> pluginSignals, - Set<String> pluginGDNativeLibrariesPaths) { + Set<String> pluginGDExtensionLibrariesPaths) { nativeRegisterSingleton(pluginName, pluginObject); Set<Method> filteredMethods = new HashSet<>(); @@ -176,9 +176,9 @@ public abstract class GodotPlugin { registeredSignals.put(signalName, signalInfo); } - // Get the list of gdnative libraries to register. - if (!pluginGDNativeLibrariesPaths.isEmpty()) { - nativeRegisterGDNativeLibraries(pluginGDNativeLibrariesPaths.toArray(new String[0])); + // Get the list of gdextension libraries to register. + if (!pluginGDExtensionLibrariesPaths.isEmpty()) { + nativeRegisterGDExtensionLibraries(pluginGDExtensionLibrariesPaths.toArray(new String[0])); } return registeredSignals; @@ -304,12 +304,12 @@ public abstract class GodotPlugin { } /** - * Returns the paths for the plugin's gdnative libraries. + * Returns the paths for the plugin's gdextension libraries. * - * The paths must be relative to the 'assets' directory and point to a '*.gdnlib' file. + * The paths must be relative to the 'assets' directory and point to a '*.gdextension' file. */ @NonNull - protected Set<String> getPluginGDNativeLibrariesPaths() { + protected Set<String> getPluginGDExtensionLibrariesPaths() { return Collections.emptySet(); } @@ -420,10 +420,10 @@ public abstract class GodotPlugin { private static native void nativeRegisterMethod(String p_sname, String p_name, String p_ret, String[] p_params); /** - * Used to register gdnative libraries bundled by the plugin. - * @param gdnlibPaths Paths to the libraries relative to the 'assets' directory. + * Used to register gdextension libraries bundled by the plugin. + * @param gdextensionPaths Paths to the libraries relative to the 'assets' directory. */ - private static native void nativeRegisterGDNativeLibraries(String[] gdnlibPaths); + private static native void nativeRegisterGDExtensionLibraries(String[] gdextensionPaths); /** * Used to complete registration of the {@link GodotPlugin} instance's methods. diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java index cfb84c3931..63999a8321 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotPluginInfoProvider.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotPluginInfoProvider.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.plugin; @@ -54,12 +54,12 @@ public interface GodotPluginInfoProvider { } /** - * Returns the paths for the plugin's gdnative libraries (if any). + * Returns the paths for the plugin's gdextension libraries (if any). * - * The paths must be relative to the 'assets' directory and point to a '*.gdnlib' file. + * The paths must be relative to the 'assets' directory and point to a '*.gdextension' file. */ @NonNull - default Set<String> getPluginGDNativeLibrariesPaths() { + default Set<String> getPluginGDExtensionLibrariesPaths() { return Collections.emptySet(); } diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java index 502ea0507d..c2428de2e1 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotPluginRegistry.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotPluginRegistry.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.plugin; diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java index 8c7faaa75e..4a166112ab 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* SignalInfo.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* SignalInfo.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.plugin; diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java index dc912af63c..8beb28ab9a 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* UsedByGodot.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* UsedByGodot.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.plugin; diff --git a/platform/android/java/lib/src/org/godotengine/godot/tts/GodotTTS.java b/platform/android/java/lib/src/org/godotengine/godot/tts/GodotTTS.java index 2239ddac8e..ebab8398de 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/tts/GodotTTS.java +++ b/platform/android/java/lib/src/org/godotengine/godot/tts/GodotTTS.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotTTS.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotTTS.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.tts; diff --git a/platform/android/java/lib/src/org/godotengine/godot/tts/GodotUtterance.java b/platform/android/java/lib/src/org/godotengine/godot/tts/GodotUtterance.java index bde37e7315..8128716f8c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/tts/GodotUtterance.java +++ b/platform/android/java/lib/src/org/godotengine/godot/tts/GodotUtterance.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotUtterance.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotUtterance.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.tts; diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java index 47df23fe1a..315ca2b25d 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* Crypt.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* Crypt.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.utils; diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java index 4525c5c212..7db02968bb 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GLUtils.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GLUtils.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.utils; diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java index a17092d3bd..401c105cd7 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* GodotNetUtils.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* GodotNetUtils.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.utils; diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java index 57db0709f0..e34c94975b 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* PermissionsUtil.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* PermissionsUtil.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.utils; diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/ProcessPhoenix.java b/platform/android/java/lib/src/org/godotengine/godot/utils/ProcessPhoenix.java index 2cc37b627a..3ee3478fcb 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/ProcessPhoenix.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/ProcessPhoenix.java @@ -120,7 +120,7 @@ public final class ProcessPhoenix extends Activity { /** * Checks if the current process is a temporary Phoenix Process. - * This can be used to avoid initialisation of unused resources or to prevent running code that + * This can be used to avoid initialization of unused resources or to prevent running code that * is not multi-process ready. * * @return true if the current process is a temporary Phoenix Process diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt index 07e22bbcd2..6f09f51d4c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* VkRenderer.kt */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* VkRenderer.kt */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ @file:JvmName("VkRenderer") package org.godotengine.godot.vulkan diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt index 1581665195..3828004198 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* VkSurfaceView.kt */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* VkSurfaceView.kt */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ @file:JvmName("VkSurfaceView") package org.godotengine.godot.vulkan diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt index 5ab437f364..4aba0c370d 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* VkThread.kt */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* VkThread.kt */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ @file:JvmName("VkThread") package org.godotengine.godot.vulkan diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java index 2cc049de15..2c2c9f39d6 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* XRMode.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* XRMode.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.xr; diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java index e35d4f5828..942e57308c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* OvrConfigChooser.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* OvrConfigChooser.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.xr.ovr; diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java index deb9c4bb1d..1f1034dacf 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* OvrContextFactory.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* OvrContextFactory.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.xr.ovr; diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java index f087b7dc74..60774eb241 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* OvrWindowSurfaceFactory.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* OvrWindowSurfaceFactory.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.xr.ovr; diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java index 445238b1c2..147b4ea676 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* RegularConfigChooser.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* RegularConfigChooser.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.xr.regular; @@ -45,20 +45,18 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser { private int[] mValue = new int[1]; - // FIXME: Add support for Vulkan. - - /* This EGL config specification is used to specify 2.0 rendering. + /* This EGL config specification is used to specify 3.0 rendering. * We use a minimum size of 4 bits for red/green/blue, but will * perform actual matching in chooseConfig() below. */ private static int EGL_OPENGL_ES2_BIT = 4; - private static int[] s_configAttribs2 = { + private static int[] s_configAttribs = { EGL10.EGL_RED_SIZE, 4, EGL10.EGL_GREEN_SIZE, 4, EGL10.EGL_BLUE_SIZE, 4, - // EGL10.EGL_DEPTH_SIZE, 16, + // EGL10.EGL_DEPTH_SIZE, 16, // EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE, - EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, + EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, //apparently there is no EGL_OPENGL_ES3_BIT EGL10.EGL_NONE }; @@ -75,7 +73,7 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser { /* Get the number of minimally matching EGL configurations */ int[] num_config = new int[1]; - egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config); + egl.eglChooseConfig(display, s_configAttribs, null, 0, num_config); int numConfigs = num_config[0]; @@ -86,7 +84,7 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser { /* Allocate then read the array of minimally matching EGL configs */ EGLConfig[] configs = new EGLConfig[numConfigs]; - egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs, num_config); + egl.eglChooseConfig(display, s_configAttribs, configs, numConfigs, num_config); if (GLUtils.DEBUG) { GLUtils.printConfigs(egl, display, configs); diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java index 5d62723170..1a126ff765 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* RegularContextFactory.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* RegularContextFactory.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.xr.regular; @@ -52,17 +52,16 @@ public class RegularContextFactory implements GLSurfaceView.EGLContextFactory { private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098; public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) { - // FIXME: Add support for Vulkan. - Log.w(TAG, "creating OpenGL ES 2.0 context :"); + Log.w(TAG, "creating OpenGL ES 3.0 context :"); GLUtils.checkEglError(TAG, "Before eglCreateContext", egl); EGLContext context; if (GLUtils.use_debug_opengl) { - int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE }; - context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list2); + int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, 3, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE }; + context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list); } else { - int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; - context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list2); + int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE }; + context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list); } GLUtils.checkEglError(TAG, "After eglCreateContext", egl); return context; diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java index 68329c5c49..ed5e5ec561 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* RegularFallbackConfigChooser.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* RegularFallbackConfigChooser.java */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ package org.godotengine.godot.xr.regular; diff --git a/platform/android/java/nativeSrcsConfigs/CMakeLists.txt b/platform/android/java/nativeSrcsConfigs/CMakeLists.txt index 711f7cd502..e1534c7685 100644 --- a/platform/android/java/nativeSrcsConfigs/CMakeLists.txt +++ b/platform/android/java/nativeSrcsConfigs/CMakeLists.txt @@ -17,4 +17,4 @@ target_include_directories(${PROJECT_NAME} SYSTEM PUBLIC ${GODOT_ROOT_DIR}) -add_definitions(-DUNIX_ENABLED -DVULKAN_ENABLED -DANDROID_ENABLED) +add_definitions(-DUNIX_ENABLED -DVULKAN_ENABLED -DANDROID_ENABLED -DGLES3_ENABLED -DTOOLS_ENABLED) diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp index 349ae704f9..edc934e927 100644 --- a/platform/android/java_class_wrapper.cpp +++ b/platform/android/java_class_wrapper.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* java_class_wrapper.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* java_class_wrapper.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "api/java_class_wrapper.h" diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp index cea64a7f22..10716a5c79 100644 --- a/platform/android/java_godot_io_wrapper.cpp +++ b/platform/android/java_godot_io_wrapper.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* java_godot_io_wrapper.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* java_godot_io_wrapper.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "java_godot_io_wrapper.h" diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h index 24995147d4..99e29bb53d 100644 --- a/platform/android/java_godot_io_wrapper.h +++ b/platform/android/java_godot_io_wrapper.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* java_godot_io_wrapper.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* java_godot_io_wrapper.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef JAVA_GODOT_IO_WRAPPER_H #define JAVA_GODOT_IO_WRAPPER_H diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index b5cb9d341d..e7abe580f1 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* java_godot_lib_jni.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* java_godot_lib_jni.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "java_godot_lib_jni.h" @@ -71,6 +71,39 @@ static Vector3 gravity; static Vector3 magnetometer; static Vector3 gyroscope; +static void _terminate(JNIEnv *env, bool p_restart = false) { + step.set(-1); // Ensure no further steps are attempted and no further events are sent + + // lets cleanup + if (java_class_wrapper) { + memdelete(java_class_wrapper); + } + if (input_handler) { + delete input_handler; + } + // Whether restarting is handled by 'Main::cleanup()' + bool restart_on_cleanup = false; + if (os_android) { + restart_on_cleanup = os_android->is_restart_on_exit_set(); + os_android->main_loop_end(); + Main::cleanup(); + delete os_android; + } + if (godot_io_java) { + delete godot_io_java; + } + if (godot_java) { + if (!restart_on_cleanup) { + if (p_restart) { + godot_java->restart(env); + } else { + godot_java->force_quit(env); + } + } + delete godot_java; + } +} + extern "C" { JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jclass clazz, jint p_height) { @@ -104,23 +137,7 @@ JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz) { - // lets cleanup - if (java_class_wrapper) { - memdelete(java_class_wrapper); - } - if (godot_io_java) { - delete godot_io_java; - } - if (godot_java) { - delete godot_java; - } - if (input_handler) { - delete input_handler; - } - if (os_android) { - os_android->main_loop_end(); - delete os_android; - } + _terminate(env, false); } JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) { @@ -196,9 +213,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *en } } else { // Rendering context recreated because it was lost; restart app to let it reload everything - step.set(-1); // Ensure no further steps are attempted and no further events are sent - os_android->main_loop_end(); - godot_java->restart(env); + _terminate(env, true); } } } @@ -249,7 +264,7 @@ JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, bool should_swap_buffers = false; if (os_android->main_loop_iterate(&should_swap_buffers)) { - godot_java->force_quit(env); + _terminate(env, false); } return should_swap_buffers; @@ -338,19 +353,19 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, j AndroidInputHandler::JoypadEvent jevent; jevent.device = p_device; jevent.type = AndroidInputHandler::JOY_EVENT_HAT; - HatMask hat = HatMask::CENTER; + BitField<HatMask> hat; if (p_hat_x != 0) { if (p_hat_x < 0) { - hat |= HatMask::LEFT; + hat.set_flag(HatMask::LEFT); } else { - hat |= HatMask::RIGHT; + hat.set_flag(HatMask::RIGHT); } } if (p_hat_y != 0) { if (p_hat_y < 0) { - hat |= HatMask::UP; + hat.set_flag(HatMask::UP); } else { - hat |= HatMask::DOWN; + hat.set_flag(HatMask::DOWN); } } jevent.hat = hat; @@ -367,11 +382,11 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged( } // Called on the UI thread -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_physical_keycode, jint p_unicode, jboolean p_pressed) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_physical_keycode, jint p_unicode, jint p_key_label, jboolean p_pressed) { if (step.get() <= 0) { return; } - input_handler->process_key_event(p_keycode, p_physical_keycode, p_unicode, p_pressed); + input_handler->process_key_event(p_physical_keycode, p_unicode, p_key_label, p_pressed); } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) { @@ -473,7 +488,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv * JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jclass clazz, jstring p_permission, jboolean p_result) { String permission = jstring_to_string(p_permission, env); if (permission == "android.permission.RECORD_AUDIO" && p_result) { - AudioDriver::get_singleton()->capture_start(); + AudioDriver::get_singleton()->input_start(); } if (os_android->get_main_loop()) { diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h index f3f2646bfb..0020ddffd2 100644 --- a/platform/android/java_godot_lib_jni.h +++ b/platform/android/java_godot_lib_jni.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* java_godot_lib_jni.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* java_godot_lib_jni.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef JAVA_GODOT_LIB_JNI_H #define JAVA_GODOT_LIB_JNI_H @@ -49,7 +49,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchMouseEvent(JN JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchTouchEvent(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jboolean p_double_tap); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnify(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_factor); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_pan(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y); -JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_physical_keycode, jint p_unicode, jboolean p_pressed); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_physical_keycode, jint p_unicode, jint p_key_label, jboolean p_pressed); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jclass clazz, jint p_device, jint p_hat_x, jint p_hat_y); diff --git a/platform/android/java_godot_view_wrapper.cpp b/platform/android/java_godot_view_wrapper.cpp index 378a467772..b50d4870bd 100644 --- a/platform/android/java_godot_view_wrapper.cpp +++ b/platform/android/java_godot_view_wrapper.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* java_godot_view_wrapper.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* java_godot_view_wrapper.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "java_godot_view_wrapper.h" @@ -42,6 +42,7 @@ GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) { int android_device_api_level = android_get_device_api_level(); if (android_device_api_level >= __ANDROID_API_N__) { + _configure_pointer_icon = env->GetMethodID(_cls, "configurePointerIcon", "(ILjava/lang/String;FF)V"); _set_pointer_icon = env->GetMethodID(_cls, "setPointerIcon", "(I)V"); } if (android_device_api_level >= __ANDROID_API_O__) { @@ -51,7 +52,7 @@ GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) { } bool GodotJavaViewWrapper::can_update_pointer_icon() const { - return _set_pointer_icon != nullptr; + return _configure_pointer_icon != nullptr && _set_pointer_icon != nullptr; } bool GodotJavaViewWrapper::can_capture_pointer() const { @@ -76,6 +77,16 @@ void GodotJavaViewWrapper::release_pointer_capture() { } } +void GodotJavaViewWrapper::configure_pointer_icon(int pointer_type, const String &image_path, const Vector2 &p_hotspot) { + if (_configure_pointer_icon != nullptr) { + JNIEnv *env = get_jni_env(); + ERR_FAIL_NULL(env); + + jstring jImagePath = env->NewStringUTF(image_path.utf8().get_data()); + env->CallVoidMethod(_godot_view, _configure_pointer_icon, pointer_type, jImagePath, p_hotspot.x, p_hotspot.y); + } +} + void GodotJavaViewWrapper::set_pointer_icon(int pointer_type) { if (_set_pointer_icon != nullptr) { JNIEnv *env = get_jni_env(); diff --git a/platform/android/java_godot_view_wrapper.h b/platform/android/java_godot_view_wrapper.h index b398c73cac..9b64ded29c 100644 --- a/platform/android/java_godot_view_wrapper.h +++ b/platform/android/java_godot_view_wrapper.h @@ -1,36 +1,37 @@ -/*************************************************************************/ -/* java_godot_view_wrapper.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* java_godot_view_wrapper.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef JAVA_GODOT_VIEW_WRAPPER_H #define JAVA_GODOT_VIEW_WRAPPER_H +#include "core/math/vector2.h" #include <android/log.h> #include <jni.h> @@ -45,6 +46,8 @@ private: jmethodID _request_pointer_capture = 0; jmethodID _release_pointer_capture = 0; + + jmethodID _configure_pointer_icon = 0; jmethodID _set_pointer_icon = 0; public: @@ -55,6 +58,8 @@ public: void request_pointer_capture(); void release_pointer_capture(); + + void configure_pointer_icon(int pointer_type, const String &image_path, const Vector2 &p_hotspot); void set_pointer_icon(int pointer_type); ~GodotJavaViewWrapper(); diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp index 416b98c895..9d9d087896 100644 --- a/platform/android/java_godot_wrapper.cpp +++ b/platform/android/java_godot_wrapper.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* java_godot_wrapper.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* java_godot_wrapper.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "java_godot_wrapper.h" @@ -60,7 +60,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_ // get some Godot method pointers... _on_video_init = p_env->GetMethodID(godot_class, "onVideoInit", "()Z"); _restart = p_env->GetMethodID(godot_class, "restart", "()V"); - _finish = p_env->GetMethodID(godot_class, "forceQuit", "()V"); + _finish = p_env->GetMethodID(godot_class, "forceQuit", "(I)Z"); _set_keep_screen_on = p_env->GetMethodID(godot_class, "setKeepScreenOn", "(Z)V"); _alert = p_env->GetMethodID(godot_class, "alert", "(Ljava/lang/String;Ljava/lang/String;)V"); _get_GLES_version_code = p_env->GetMethodID(godot_class, "getGLESVersionCode", "()I"); @@ -77,7 +77,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_ _get_input_fallback_mapping = p_env->GetMethodID(godot_class, "getInputFallbackMapping", "()Ljava/lang/String;"); _on_godot_setup_completed = p_env->GetMethodID(godot_class, "onGodotSetupCompleted", "()V"); _on_godot_main_loop_started = p_env->GetMethodID(godot_class, "onGodotMainLoopStarted", "()V"); - _create_new_godot_instance = p_env->GetMethodID(godot_class, "createNewGodotInstance", "([Ljava/lang/String;)V"); + _create_new_godot_instance = p_env->GetMethodID(godot_class, "createNewGodotInstance", "([Ljava/lang/String;)I"); _get_render_view = p_env->GetMethodID(godot_class, "getRenderView", "()Lorg/godotengine/godot/GodotRenderView;"); // get some Activity method pointers... @@ -179,14 +179,15 @@ void GodotJavaWrapper::restart(JNIEnv *p_env) { } } -void GodotJavaWrapper::force_quit(JNIEnv *p_env) { +bool GodotJavaWrapper::force_quit(JNIEnv *p_env, int p_instance_id) { if (_finish) { if (p_env == nullptr) { p_env = get_jni_env(); } - ERR_FAIL_NULL(p_env); - p_env->CallVoidMethod(godot_instance, _finish); + ERR_FAIL_NULL_V(p_env, false); + return p_env->CallBooleanMethod(godot_instance, _finish, p_instance_id); } + return false; } void GodotJavaWrapper::set_keep_screen_on(bool p_enabled) { @@ -345,14 +346,16 @@ void GodotJavaWrapper::vibrate(int p_duration_ms) { } } -void GodotJavaWrapper::create_new_godot_instance(List<String> args) { +int GodotJavaWrapper::create_new_godot_instance(List<String> args) { if (_create_new_godot_instance) { JNIEnv *env = get_jni_env(); - ERR_FAIL_NULL(env); + ERR_FAIL_NULL_V(env, 0); jobjectArray jargs = env->NewObjectArray(args.size(), env->FindClass("java/lang/String"), env->NewStringUTF("")); for (int i = 0; i < args.size(); i++) { env->SetObjectArrayElement(jargs, i, env->NewStringUTF(args[i].utf8().get_data())); } - env->CallVoidMethod(godot_instance, _create_new_godot_instance, jargs); + return env->CallIntMethod(godot_instance, _create_new_godot_instance, jargs); + } else { + return 0; } } diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h index fb9c4c77fc..1bd79584d8 100644 --- a/platform/android/java_godot_wrapper.h +++ b/platform/android/java_godot_wrapper.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* java_godot_wrapper.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* java_godot_wrapper.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef JAVA_GODOT_WRAPPER_H #define JAVA_GODOT_WRAPPER_H @@ -85,7 +85,7 @@ public: void on_godot_setup_completed(JNIEnv *p_env = nullptr); void on_godot_main_loop_started(JNIEnv *p_env = nullptr); void restart(JNIEnv *p_env = nullptr); - void force_quit(JNIEnv *p_env = nullptr); + bool force_quit(JNIEnv *p_env = nullptr, int p_instance_id = 0); void set_keep_screen_on(bool p_enabled); void alert(const String &p_message, const String &p_title); int get_gles_version_code(); @@ -103,7 +103,7 @@ public: bool is_activity_resumed(); void vibrate(int p_duration_ms); String get_input_fallback_mapping(); - void create_new_godot_instance(List<String> args); + int create_new_godot_instance(List<String> args); }; #endif // JAVA_GODOT_WRAPPER_H diff --git a/platform/android/jni_utils.cpp b/platform/android/jni_utils.cpp index 2b0ee50570..fc97d6eca4 100644 --- a/platform/android/jni_utils.cpp +++ b/platform/android/jni_utils.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* jni_utils.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* jni_utils.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "jni_utils.h" @@ -149,6 +149,15 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_a v.obj = arr; } break; + case Variant::PACKED_INT64_ARRAY: { + Vector<int64_t> array = *p_arg; + jlongArray arr = env->NewLongArray(array.size()); + const int64_t *r = array.ptr(); + env->SetLongArrayRegion(arr, 0, array.size(), r); + v.val.l = arr; + v.obj = arr; + + } break; case Variant::PACKED_BYTE_ARRAY: { Vector<uint8_t> array = *p_arg; jbyteArray arr = env->NewByteArray(array.size()); @@ -167,8 +176,15 @@ jvalret _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant *p_a v.obj = arr; } break; + case Variant::PACKED_FLOAT64_ARRAY: { + Vector<double> array = *p_arg; + jdoubleArray arr = env->NewDoubleArray(array.size()); + const double *r = array.ptr(); + env->SetDoubleArrayRegion(arr, 0, array.size(), r); + v.val.l = arr; + v.obj = arr; - // TODO: This is missing 64 bits arrays, I have no idea how to do it in JNI. + } break; default: { v.val.i = 0; @@ -244,6 +260,17 @@ Variant _jobject_to_variant(JNIEnv *env, jobject obj) { return sarr; } + if (name == "[J") { + jlongArray arr = (jlongArray)obj; + int fCount = env->GetArrayLength(arr); + Vector<int64_t> sarr; + sarr.resize(fCount); + + int64_t *w = sarr.ptrw(); + env->GetLongArrayRegion(arr, 0, fCount, w); + return sarr; + } + if (name == "[B") { jbyteArray arr = (jbyteArray)obj; int fCount = env->GetArrayLength(arr); @@ -344,12 +371,15 @@ Variant::Type get_jni_type(const String &p_type) { { "void", Variant::NIL }, { "boolean", Variant::BOOL }, { "int", Variant::INT }, + { "long", Variant::INT }, { "float", Variant::FLOAT }, { "double", Variant::FLOAT }, { "java.lang.String", Variant::STRING }, { "[I", Variant::PACKED_INT32_ARRAY }, + { "[J", Variant::PACKED_INT64_ARRAY }, { "[B", Variant::PACKED_BYTE_ARRAY }, { "[F", Variant::PACKED_FLOAT32_ARRAY }, + { "[D", Variant::PACKED_FLOAT64_ARRAY }, { "[Ljava.lang.String;", Variant::PACKED_STRING_ARRAY }, { "org.godotengine.godot.Dictionary", Variant::DICTIONARY }, { nullptr, Variant::NIL } @@ -376,13 +406,16 @@ const char *get_jni_sig(const String &p_type) { { "void", "V" }, { "boolean", "Z" }, { "int", "I" }, + { "long", "J" }, { "float", "F" }, { "double", "D" }, { "java.lang.String", "Ljava/lang/String;" }, { "org.godotengine.godot.Dictionary", "Lorg/godotengine/godot/Dictionary;" }, { "[I", "[I" }, + { "[J", "[J" }, { "[B", "[B" }, { "[F", "[F" }, + { "[D", "[D" }, { "[Ljava.lang.String;", "[Ljava/lang/String;" }, { nullptr, "V" } }; diff --git a/platform/android/jni_utils.h b/platform/android/jni_utils.h index 7d5da29a65..d1a4082ae5 100644 --- a/platform/android/jni_utils.h +++ b/platform/android/jni_utils.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* jni_utils.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* jni_utils.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef JNI_UTILS_H #define JNI_UTILS_H diff --git a/platform/android/logo.png b/platform/android/logo.png Binary files differdeleted file mode 100644 index 9c8be93646..0000000000 --- a/platform/android/logo.png +++ /dev/null diff --git a/platform/android/logo.svg b/platform/android/logo.svg new file mode 100644 index 0000000000..f154e55d11 --- /dev/null +++ b/platform/android/logo.svg @@ -0,0 +1 @@ +<svg height="32" width="32" xmlns="http://www.w3.org/2000/svg"><path d="M22.904 20.192a1.25 1.25 0 1 1 1.25-1.25 1.25 1.25 0 0 1-1.25 1.25m-13.808 0a1.25 1.25 0 1 1 1.25-1.25 1.25 1.25 0 0 1-1.25 1.25m14.256-7.525 2.496-4.323a.52.52 0 1 0-.899-.52l-2.528 4.378a15.69 15.69 0 0 0-12.842 0L7.051 7.823a.52.52 0 1 0-.9.521l2.497 4.323C4.361 15 1.43 19.34 1 24.467h30c-.43-5.128-3.361-9.468-7.648-11.8" fill="#56d881"/></svg> diff --git a/platform/android/net_socket_android.cpp b/platform/android/net_socket_android.cpp index 225a1132fe..1299ad032a 100644 --- a/platform/android/net_socket_android.cpp +++ b/platform/android/net_socket_android.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* net_socket_android.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* net_socket_android.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "net_socket_android.h" diff --git a/platform/android/net_socket_android.h b/platform/android/net_socket_android.h index 97a611cb04..f0c2b70529 100644 --- a/platform/android/net_socket_android.h +++ b/platform/android/net_socket_android.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* net_socket_android.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* net_socket_android.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef NET_SOCKET_ANDROID_H #define NET_SOCKET_ANDROID_H diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 97fa90b1d2..725fea8d54 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* os_android.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* os_android.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "os_android.h" @@ -268,12 +268,16 @@ bool OS_Android::main_loop_iterate(bool *r_should_swap_buffers) { if (!main_loop) { return false; } + DisplayServerAndroid::get_singleton()->reset_swap_buffers_flag(); DisplayServerAndroid::get_singleton()->process_events(); uint64_t current_frames_drawn = Engine::get_singleton()->get_frames_drawn(); bool exit = Main::iteration(); if (r_should_swap_buffers) { - *r_should_swap_buffers = !is_in_low_processor_usage_mode() || RenderingServer::get_singleton()->has_changed() || current_frames_drawn != Engine::get_singleton()->get_frames_drawn(); + *r_should_swap_buffers = !is_in_low_processor_usage_mode() || + DisplayServerAndroid::get_singleton()->should_swap_buffers() || + RenderingServer::get_singleton()->has_changed() || + current_frames_drawn != Engine::get_singleton()->get_frames_drawn(); } return exit; @@ -333,6 +337,229 @@ String OS_Android::get_data_path() const { return get_user_data_dir(); } +void OS_Android::_load_system_font_config() { + font_aliases.clear(); + fonts.clear(); + font_names.clear(); + + Ref<XMLParser> parser; + parser.instantiate(); + + Error err = parser->open(String(getenv("ANDROID_ROOT")).path_join("/etc/fonts.xml")); + if (err == OK) { + bool in_font_node = false; + String fb, fn; + FontInfo fi; + + while (parser->read() == OK) { + if (parser->get_node_type() == XMLParser::NODE_ELEMENT) { + in_font_node = false; + if (parser->get_node_name() == "familyset") { + int ver = parser->has_attribute("version") ? parser->get_named_attribute_value("version").to_int() : 0; + if (ver < 21) { + ERR_PRINT(vformat("Unsupported font config version %s", ver)); + break; + } + } else if (parser->get_node_name() == "alias") { + String name = parser->has_attribute("name") ? parser->get_named_attribute_value("name").strip_edges() : String(); + String to = parser->has_attribute("to") ? parser->get_named_attribute_value("to").strip_edges() : String(); + if (!name.is_empty() && !to.is_empty()) { + font_aliases[name] = to; + } + } else if (parser->get_node_name() == "family") { + fn = parser->has_attribute("name") ? parser->get_named_attribute_value("name").strip_edges() : String(); + String lang_code = parser->has_attribute("lang") ? parser->get_named_attribute_value("lang").strip_edges() : String(); + Vector<String> lang_codes = lang_code.split(","); + for (int i = 0; i < lang_codes.size(); i++) { + Vector<String> lang_code_elements = lang_codes[i].split("-"); + if (lang_code_elements.size() >= 1 && lang_code_elements[0] != "und") { + // Add missing script codes. + if (lang_code_elements[0] == "ko") { + fi.script.insert("Hani"); + fi.script.insert("Hang"); + } + if (lang_code_elements[0] == "ja") { + fi.script.insert("Hani"); + fi.script.insert("Kana"); + fi.script.insert("Hira"); + } + if (!lang_code_elements[0].is_empty()) { + fi.lang.insert(lang_code_elements[0]); + } + } + if (lang_code_elements.size() >= 2) { + // Add common codes for variants and remove variants not supported by HarfBuzz/ICU. + if (lang_code_elements[1] == "Aran") { + fi.script.insert("Arab"); + } + if (lang_code_elements[1] == "Cyrs") { + fi.script.insert("Cyrl"); + } + if (lang_code_elements[1] == "Hanb") { + fi.script.insert("Hani"); + fi.script.insert("Bopo"); + } + if (lang_code_elements[1] == "Hans" || lang_code_elements[1] == "Hant") { + fi.script.insert("Hani"); + } + if (lang_code_elements[1] == "Syrj" || lang_code_elements[1] == "Syre" || lang_code_elements[1] == "Syrn") { + fi.script.insert("Syrc"); + } + if (!lang_code_elements[1].is_empty() && lang_code_elements[1] != "Zsym" && lang_code_elements[1] != "Zsye" && lang_code_elements[1] != "Zmth") { + fi.script.insert(lang_code_elements[1]); + } + } + } + } else if (parser->get_node_name() == "font") { + in_font_node = true; + fb = parser->has_attribute("fallbackFor") ? parser->get_named_attribute_value("fallbackFor").strip_edges() : String(); + fi.weight = parser->has_attribute("weight") ? parser->get_named_attribute_value("weight").to_int() : 400; + fi.italic = parser->has_attribute("style") && parser->get_named_attribute_value("style").strip_edges() == "italic"; + } + } + if (parser->get_node_type() == XMLParser::NODE_TEXT) { + if (in_font_node) { + fi.filename = parser->get_node_data().strip_edges(); + fi.font_name = fn; + if (!fb.is_empty() && fn.is_empty()) { + fi.font_name = fb; + fi.priority = 2; + } + if (fi.font_name.is_empty()) { + fi.font_name = "sans-serif"; + fi.priority = 5; + } + if (fi.font_name.ends_with("-condensed")) { + fi.stretch = 75; + fi.font_name = fi.font_name.trim_suffix("-condensed"); + } + fonts.push_back(fi); + font_names.insert(fi.font_name); + } + } + if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END) { + in_font_node = false; + if (parser->get_node_name() == "font") { + fb = String(); + fi.font_name = String(); + fi.priority = 0; + fi.weight = 400; + fi.stretch = 100; + fi.italic = false; + } else if (parser->get_node_name() == "family") { + fi = FontInfo(); + fn = String(); + } + } + } + parser->close(); + } else { + ERR_PRINT("Unable to load font config"); + } + + font_config_loaded = true; +} + +Vector<String> OS_Android::get_system_fonts() const { + if (!font_config_loaded) { + const_cast<OS_Android *>(this)->_load_system_font_config(); + } + Vector<String> ret; + for (const String &E : font_names) { + ret.push_back(E); + } + return ret; +} + +Vector<String> OS_Android::get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale, const String &p_script, int p_weight, int p_stretch, bool p_italic) const { + if (!font_config_loaded) { + const_cast<OS_Android *>(this)->_load_system_font_config(); + } + String font_name = p_font_name.to_lower(); + if (font_aliases.has(font_name)) { + font_name = font_aliases[font_name]; + } + String root = String(getenv("ANDROID_ROOT")).path_join("fonts"); + String lang_prefix = p_locale.split("_")[0]; + Vector<String> ret; + int best_score = 0; + for (const List<FontInfo>::Element *E = fonts.front(); E; E = E->next()) { + int score = 0; + if (!E->get().script.is_empty() && !p_script.is_empty() && !E->get().script.has(p_script)) { + continue; + } + float sim = E->get().font_name.similarity(font_name); + if (sim > 0.0) { + score += (60 * sim + 5 - E->get().priority); + } + if (E->get().lang.has(p_locale)) { + score += 120; + } else if (E->get().lang.has(lang_prefix)) { + score += 115; + } + if (E->get().script.has(p_script)) { + score += 240; + } + score += (20 - Math::abs(E->get().weight - p_weight) / 50); + score += (20 - Math::abs(E->get().stretch - p_stretch) / 10); + if (E->get().italic == p_italic) { + score += 30; + } + if (score > best_score) { + best_score = score; + if (ret.find(root.path_join(E->get().filename)) < 0) { + ret.insert(0, root.path_join(E->get().filename)); + } + } else if (score == best_score || E->get().script.is_empty()) { + if (ret.find(root.path_join(E->get().filename)) < 0) { + ret.push_back(root.path_join(E->get().filename)); + } + } + if (score >= 490) { + break; // Perfect match. + } + } + + return ret; +} + +String OS_Android::get_system_font_path(const String &p_font_name, int p_weight, int p_stretch, bool p_italic) const { + if (!font_config_loaded) { + const_cast<OS_Android *>(this)->_load_system_font_config(); + } + String font_name = p_font_name.to_lower(); + if (font_aliases.has(font_name)) { + font_name = font_aliases[font_name]; + } + String root = String(getenv("ANDROID_ROOT")).path_join("fonts"); + + int best_score = 0; + const List<FontInfo>::Element *best_match = nullptr; + + for (const List<FontInfo>::Element *E = fonts.front(); E; E = E->next()) { + int score = 0; + if (E->get().font_name == font_name) { + score += (65 - E->get().priority); + } + score += (20 - Math::abs(E->get().weight - p_weight) / 50); + score += (20 - Math::abs(E->get().stretch - p_stretch) / 10); + if (E->get().italic == p_italic) { + score += 30; + } + if (score >= 60 && score > best_score) { + best_score = score; + best_match = E; + } + if (score >= 140) { + break; // Perfect match. + } + } + if (best_match) { + return root.path_join(best_match->get().filename); + } + return String(); +} + String OS_Android::get_executable_path() const { // Since unix process creation is restricted on Android, we bypass // OS_Unix::get_executable_path() so we can return ANDROID_EXEC_PATH. @@ -445,6 +672,9 @@ String OS_Android::get_config_path() const { } bool OS_Android::_check_internal_feature_support(const String &p_feature) { + if (p_feature == "system_fonts") { + return true; + } if (p_feature == "mobile") { return true; } @@ -465,8 +695,8 @@ bool OS_Android::_check_internal_feature_support(const String &p_feature) { } OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion) { - display_size.width = 800; - display_size.height = 600; + display_size.width = DEFAULT_WINDOW_WIDTH; + display_size.height = DEFAULT_WINDOW_HEIGHT; use_apk_expansion = p_use_apk_expansion; @@ -474,7 +704,6 @@ OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_god #if defined(GLES3_ENABLED) gl_extensions = nullptr; - use_gl2 = false; #endif #if defined(VULKAN_ENABLED) @@ -510,9 +739,19 @@ Error OS_Android::create_process(const String &p_path, const List<String> &p_arg } Error OS_Android::create_instance(const List<String> &p_arguments, ProcessID *r_child_id) { - godot_java->create_new_godot_instance(p_arguments); + int instance_id = godot_java->create_new_godot_instance(p_arguments); + if (r_child_id) { + *r_child_id = instance_id; + } return OK; } +Error OS_Android::kill(const ProcessID &p_pid) { + if (godot_java->force_quit(nullptr, p_pid)) { + return OK; + } + return OS_Unix::kill(p_pid); +} + OS_Android::~OS_Android() { } diff --git a/platform/android/os_android.h b/platform/android/os_android.h index d6546a3507..53910b1498 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* os_android.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* os_android.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef OS_ANDROID_H #define OS_ANDROID_H @@ -62,13 +62,32 @@ private: MainLoop *main_loop = nullptr; + struct FontInfo { + String font_name; + HashSet<String> lang; + HashSet<String> script; + int weight = 400; + int stretch = 100; + bool italic = false; + int priority = 0; + String filename; + }; + + HashMap<String, String> font_aliases; + List<FontInfo> fonts; + HashSet<String> font_names; + bool font_config_loaded = false; + GodotJavaWrapper *godot_java = nullptr; GodotIOJavaWrapper *godot_io_java = nullptr; + void _load_system_font_config(); String get_system_property(const char *key) const; public: static const char *ANDROID_EXEC_PATH; + static const int DEFAULT_WINDOW_WIDTH = 800; + static const int DEFAULT_WINDOW_HEIGHT = 600; virtual void initialize_core() override; virtual void initialize() override; @@ -114,6 +133,10 @@ public: ANativeWindow *get_native_window() const; virtual Error shell_open(String p_uri) override; + + virtual Vector<String> get_system_fonts() const override; + virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override; + virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override; virtual String get_executable_path() const override; virtual String get_user_data_dir() const override; virtual String get_data_path() const override; @@ -135,6 +158,7 @@ public: virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr, bool p_open_console = false) override; virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false) override; virtual Error create_instance(const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override; + virtual Error kill(const ProcessID &p_pid) override; virtual bool _check_internal_feature_support(const String &p_feature) override; OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion); diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h index 40bee40180..d2376d2de7 100644 --- a/platform/android/platform_config.h +++ b/platform/android/platform_config.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* platform_config.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* platform_config.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include <alloca.h> #include <malloc.h> diff --git a/platform/android/plugin/godot_plugin_jni.cpp b/platform/android/plugin/godot_plugin_jni.cpp index 498977ad49..4bb90cb971 100644 --- a/platform/android/plugin/godot_plugin_jni.cpp +++ b/platform/android/plugin/godot_plugin_jni.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* godot_plugin_jni.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* godot_plugin_jni.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "godot_plugin_jni.h" @@ -128,21 +128,21 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitS singleton->emit_signalp(StringName(signal_name), args, count); } -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jclass clazz, jobjectArray gdnlib_paths) { - int gdnlib_count = env->GetArrayLength(gdnlib_paths); - if (gdnlib_count == 0) { +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDExtensionLibraries(JNIEnv *env, jclass clazz, jobjectArray gdextension_paths) { + int gdextension_count = env->GetArrayLength(gdextension_paths); + if (gdextension_count == 0) { return; } - // Retrieve the current list of gdnative libraries. - Array singletons = Array(); - if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) { - singletons = GLOBAL_GET("gdnative/singletons"); + // Retrieve the current list of gdextension libraries. + Array singletons; + if (ProjectSettings::get_singleton()->has_setting("gdextension/singletons")) { + singletons = GLOBAL_GET("gdextension/singletons"); } // Insert the libraries provided by the plugin - for (int i = 0; i < gdnlib_count; i++) { - jstring relative_path = (jstring)env->GetObjectArrayElement(gdnlib_paths, i); + for (int i = 0; i < gdextension_count; i++) { + jstring relative_path = (jstring)env->GetObjectArrayElement(gdextension_paths, i); String path = "res://" + jstring_to_string(relative_path, env); if (!singletons.has(path)) { @@ -152,6 +152,6 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegis } // Insert the updated list back into project settings. - ProjectSettings::get_singleton()->set("gdnative/singletons", singletons); + ProjectSettings::get_singleton()->set("gdextension/singletons", singletons); } } diff --git a/platform/android/plugin/godot_plugin_jni.h b/platform/android/plugin/godot_plugin_jni.h index 35f9d5b513..36a992246d 100644 --- a/platform/android/plugin/godot_plugin_jni.h +++ b/platform/android/plugin/godot_plugin_jni.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* godot_plugin_jni.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* godot_plugin_jni.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef GODOT_PLUGIN_JNI_H #define GODOT_PLUGIN_JNI_H @@ -39,7 +39,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegis JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jclass clazz, jstring sname, jstring name, jstring ret, jobjectArray args); JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types); JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params); -JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jclass clazz, jobjectArray gdnlib_paths); +JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDExtensionLibraries(JNIEnv *env, jclass clazz, jobjectArray gdextension_paths); } #endif // GODOT_PLUGIN_JNI_H diff --git a/platform/android/run_icon.png b/platform/android/run_icon.png Binary files differdeleted file mode 100644 index b687c9ac31..0000000000 --- a/platform/android/run_icon.png +++ /dev/null diff --git a/platform/android/run_icon.svg b/platform/android/run_icon.svg new file mode 100644 index 0000000000..24d930fece --- /dev/null +++ b/platform/android/run_icon.svg @@ -0,0 +1 @@ +<svg height="16" width="16" xml:space="preserve" xmlns="http://www.w3.org/2000/svg"><path d="M11.187 9.936a.577.577 0 1 1 .578-.578.577.577 0 0 1-.578.578m-6.374 0a.577.577 0 1 1 .577-.578.577.577 0 0 1-.577.578m6.581-3.475 1.153-1.996a.24.24 0 1 0-.415-.24l-1.167 2.021a7.244 7.244 0 0 0-5.93 0L3.868 4.225a.24.24 0 1 0-.415.24l1.153 1.996a6.806 6.806 0 0 0-3.532 5.448h13.852a6.807 6.807 0 0 0-3.532-5.448" fill="#56d881" style="fill:#e0e0e0;fill-opacity:1"/></svg> diff --git a/platform/android/string_android.h b/platform/android/string_android.h index 79c71b5d04..fe2f2e20a7 100644 --- a/platform/android/string_android.h +++ b/platform/android/string_android.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* string_android.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* string_android.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef STRING_ANDROID_H #define STRING_ANDROID_H diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp index 9f87303341..5051c179ed 100644 --- a/platform/android/thread_jandroid.cpp +++ b/platform/android/thread_jandroid.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* thread_jandroid.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* thread_jandroid.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "thread_jandroid.h" diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h index 3b000517fd..e3d1df5e59 100644 --- a/platform/android/thread_jandroid.h +++ b/platform/android/thread_jandroid.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* thread_jandroid.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* thread_jandroid.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef THREAD_JANDROID_H #define THREAD_JANDROID_H diff --git a/platform/android/tts_android.cpp b/platform/android/tts_android.cpp index 27ba8da448..c08c1d4941 100644 --- a/platform/android/tts_android.cpp +++ b/platform/android/tts_android.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* tts_android.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* tts_android.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "tts_android.h" diff --git a/platform/android/tts_android.h b/platform/android/tts_android.h index bc0cdb8d55..8e3bfccbdb 100644 --- a/platform/android/tts_android.h +++ b/platform/android/tts_android.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* tts_android.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* tts_android.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef TTS_ANDROID_H #define TTS_ANDROID_H diff --git a/platform/android/vulkan/vulkan_context_android.cpp b/platform/android/vulkan/vulkan_context_android.cpp index 948292c3af..ce4b1b7967 100644 --- a/platform/android/vulkan/vulkan_context_android.cpp +++ b/platform/android/vulkan/vulkan_context_android.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* vulkan_context_android.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* vulkan_context_android.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifdef VULKAN_ENABLED diff --git a/platform/android/vulkan/vulkan_context_android.h b/platform/android/vulkan/vulkan_context_android.h index fe9a033e1c..f253149ef6 100644 --- a/platform/android/vulkan/vulkan_context_android.h +++ b/platform/android/vulkan/vulkan_context_android.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* vulkan_context_android.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* vulkan_context_android.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef VULKAN_CONTEXT_ANDROID_H #define VULKAN_CONTEXT_ANDROID_H |