diff options
Diffstat (limited to 'platform/android')
-rw-r--r-- | platform/android/java/AndroidManifest.xml | 2 | ||||
-rw-r--r-- | platform/android/java_godot_lib_jni.h | 2 | ||||
-rw-r--r-- | platform/android/os_android.cpp | 2 | ||||
-rw-r--r-- | platform/android/os_android.h | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/platform/android/java/AndroidManifest.xml b/platform/android/java/AndroidManifest.xml index 613d24fbd2..9997950137 100644 --- a/platform/android/java/AndroidManifest.xml +++ b/platform/android/java/AndroidManifest.xml @@ -22,7 +22,7 @@ <!--Anything in this line after the icon will be erased when doing custom build. If you want to add tags manually, do before it.--> <application android:label="@string/godot_project_name_string" android:allowBackup="false" tools:ignore="GoogleAppIndexingWarning" android:icon="@drawable/icon"> -<!--The following values are replaced when Godot exports, modifying them here has no effect. Do theses changes in the--> +<!--The following values are replaced when Godot exports, modifying them here has no effect. Do these changes in the--> <!--export preset. Adding new ones is fine.--> <activity android:name="org.godotengine.godot.Godot" diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h index 3a03294b08..f99935bf7c 100644 --- a/platform/android/java_godot_lib_jni.h +++ b/platform/android/java_godot_lib_jni.h @@ -35,7 +35,7 @@ #include <jni.h> // These functions can be called from within JAVA and are the means by which our JAVA implementation calls back into our C++ code. -// See java/src/org/godotengine/godot/GodotLib.java for the JAVA side of this (yes thats why we have the long names) +// See java/src/org/godotengine/godot/GodotLib.java for the JAVA side of this (yes that's why we have the long names) extern "C" { JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jobject obj, jobject activity, jobject p_asset_manager, jboolean p_use_apk_expansion); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env); diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 93d39859f2..ff1632cba8 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -277,7 +277,7 @@ Size2 OS_Android::get_window_size() const { return Vector2(default_videomode.width, default_videomode.height); } -String OS_Android::get_name() { +String OS_Android::get_name() const { return "Android"; } diff --git a/platform/android/os_android.h b/platform/android/os_android.h index d2198b0579..4dbc96f4da 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -139,7 +139,7 @@ public: virtual Size2 get_window_size() const; - virtual String get_name(); + virtual String get_name() const; virtual MainLoop *get_main_loop() const; virtual bool can_draw() const; |