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-rw-r--r--platform/android/java/src/org/godotengine/godot/Godot.java3
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotView.java72
-rw-r--r--platform/android/java_godot_wrapper.cpp8
-rw-r--r--platform/android/java_godot_wrapper.h2
-rw-r--r--platform/android/os_android.cpp4
5 files changed, 63 insertions, 26 deletions
diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java
index 374d40463a..0eeaf0701c 100644
--- a/platform/android/java/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/src/org/godotengine/godot/Godot.java
@@ -1059,4 +1059,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
mProgressFraction.setText(Helpers.getDownloadProgressString(progress.mOverallProgress,
progress.mOverallTotal));
}
+ public void initInputDevices() {
+ mView.initInputDevices();
+ }
}
diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java
index d7cd5b4360..ab28d9ec33 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotView.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotView.java
@@ -111,6 +111,18 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
init(translucent, depth, stencil);
}
+ public void initInputDevices() {
+ /* initially add input devices*/
+ int[] deviceIds = mInputManager.getInputDeviceIds();
+ for (int deviceId : deviceIds) {
+ InputDevice device = mInputManager.getInputDevice(deviceId);
+ if (DEBUG) {
+ Log.v("GodotView", String.format("init() deviceId:%d, Name:%s\n", deviceId, device.getName()));
+ }
+ onInputDeviceAdded(deviceId);
+ }
+ }
+
@SuppressLint("ClickableViewAccessibility")
@Override
public boolean onTouchEvent(MotionEvent event) {
@@ -217,36 +229,42 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
// Check if the device has not been already added
if (id < 0) {
InputDevice device = mInputManager.getInputDevice(deviceId);
+ //device can be null if deviceId is not found
+ if (device != null) {
+ int sources = device.getSources();
+ if (((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) ||
+ ((sources & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK)) {
+ id = joy_devices.size();
+
+ joystick joy = new joystick();
+ joy.device_id = deviceId;
+ joy.name = device.getName();
+ joy.axes = new ArrayList<InputDevice.MotionRange>();
+ joy.hats = new ArrayList<InputDevice.MotionRange>();
+
+ List<InputDevice.MotionRange> ranges = device.getMotionRanges();
+ Collections.sort(ranges, new RangeComparator());
+
+ for (InputDevice.MotionRange range : ranges) {
+ if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) {
+ joy.hats.add(range);
+ } else {
+ joy.axes.add(range);
+ }
+ }
- id = joy_devices.size();
-
- joystick joy = new joystick();
- joy.device_id = deviceId;
- joy.name = device.getName();
- joy.axes = new ArrayList<InputDevice.MotionRange>();
- joy.hats = new ArrayList<InputDevice.MotionRange>();
-
- List<InputDevice.MotionRange> ranges = device.getMotionRanges();
- Collections.sort(ranges, new RangeComparator());
+ joy_devices.add(joy);
- for (InputDevice.MotionRange range : ranges) {
- if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) {
- joy.hats.add(range);
- } else {
- joy.axes.add(range);
+ final int device_id = id;
+ final String name = joy.name;
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.joyconnectionchanged(device_id, true, name);
+ }
+ });
}
}
-
- joy_devices.add(joy);
-
- final int device_id = id;
- final String name = joy.name;
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyconnectionchanged(device_id, true, name);
- }
- });
}
}
@@ -269,6 +287,8 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
@Override
public void onInputDeviceChanged(int deviceId) {
+ onInputDeviceRemoved(deviceId);
+ onInputDeviceAdded(deviceId);
}
@Override
public boolean onKeyUp(final int keyCode, KeyEvent event) {
diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp
index 101a1d76c6..e92d4437b1 100644
--- a/platform/android/java_godot_wrapper.cpp
+++ b/platform/android/java_godot_wrapper.cpp
@@ -59,6 +59,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance) {
_get_clipboard = p_env->GetMethodID(cls, "getClipboard", "()Ljava/lang/String;");
_set_clipboard = p_env->GetMethodID(cls, "setClipboard", "(Ljava/lang/String;)V");
_request_permission = p_env->GetMethodID(cls, "requestPermission", "(Ljava/lang/String;)Z");
+ _init_input_devices = p_env->GetMethodID(cls, "initInputDevices", "()V");
}
GodotJavaWrapper::~GodotJavaWrapper() {
@@ -183,3 +184,10 @@ bool GodotJavaWrapper::request_permission(const String &p_name) {
return false;
}
}
+
+void GodotJavaWrapper::init_input_devices() {
+ if (_init_input_devices) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(godot_instance, _init_input_devices);
+ }
+}
diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h
index 438aee019b..be4f109d8c 100644
--- a/platform/android/java_godot_wrapper.h
+++ b/platform/android/java_godot_wrapper.h
@@ -54,6 +54,7 @@ private:
jmethodID _get_clipboard = 0;
jmethodID _set_clipboard = 0;
jmethodID _request_permission = 0;
+ jmethodID _init_input_devices = 0;
public:
GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance);
@@ -76,6 +77,7 @@ public:
bool has_set_clipboard();
void set_clipboard(const String &p_text);
bool request_permission(const String &p_name);
+ void init_input_devices();
};
#endif /* !JAVA_GODOT_WRAPPER_H */
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index ff1632cba8..f8076dfd2d 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -251,6 +251,10 @@ int OS_Android::get_mouse_button_state() const {
}
void OS_Android::set_window_title(const String &p_title) {
+ //This queries/updates the currently connected devices/joypads
+ //Set_window_title is called when initializing the main loop (main.cpp)
+ //therefore this place is found to be suitable (I found no better).
+ godot_java->init_input_devices();
}
void OS_Android::set_video_mode(const VideoMode &p_video_mode, int p_screen) {