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-rw-r--r--platform/android/SCsub10
-rw-r--r--platform/android/export/export.cpp33
-rw-r--r--platform/android/java/src/org/godotengine/godot/Godot.java15
-rw-r--r--platform/android/java/src/org/godotengine/godot/GodotView.java20
4 files changed, 54 insertions, 24 deletions
diff --git a/platform/android/SCsub b/platform/android/SCsub
index 31fee5722c..807506000f 100644
--- a/platform/android/SCsub
+++ b/platform/android/SCsub
@@ -1,12 +1,12 @@
#!/usr/bin/env python
+Import('env')
+
import shutil
from compat import open_utf8
from distutils.version import LooseVersion
from detect import get_ndk_version
-Import('env')
-
android_files = [
'os_android.cpp',
@@ -26,10 +26,6 @@ android_files = [
# 'power_android.cpp'
]
-# env.Depends('#core/math/vector3.h', 'vector3_psp.h')
-
-#obj = env.SharedObject('godot_android.cpp')
-
env_android = env.Clone()
if env['target'] == "profile":
env_android.Append(CPPFLAGS=['-DPROFILER_ENABLED'])
@@ -174,4 +170,4 @@ if lib_arch_dir != '':
ndk_version = get_ndk_version(env["ANDROID_NDK_ROOT"])
if ndk_version != None and LooseVersion(ndk_version) >= LooseVersion("15.0.4075724"):
stl_lib_path = str(env['ANDROID_NDK_ROOT']) + '/sources/cxx-stl/llvm-libc++/libs/' + lib_arch_dir + '/libc++_shared.so'
- env_android.Command(out_dir + '/libc++_shared.so', stl_lib_path, Copy("$TARGET", "$SOURCE")) \ No newline at end of file
+ env_android.Command(out_dir + '/libc++_shared.so', stl_lib_path, Copy("$TARGET", "$SOURCE"))
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 6ec7d27464..3b503e2657 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -194,8 +194,8 @@ static const char *android_perms[] = {
};
struct LauncherIcon {
- char *option_id;
- char *export_path;
+ const char *option_id;
+ const char *export_path;
};
static const LauncherIcon launcher_icons[] = {
@@ -577,11 +577,11 @@ class EditorExportAndroid : public EditorExportPlatform {
uint32_t ofs = 8;
uint32_t string_count = 0;
- uint32_t styles_count = 0;
+ //uint32_t styles_count = 0;
uint32_t string_flags = 0;
uint32_t string_data_offset = 0;
- uint32_t styles_offset = 0;
+ //uint32_t styles_offset = 0;
uint32_t string_table_begins = 0;
uint32_t string_table_ends = 0;
Vector<uint8_t> stable_extra;
@@ -631,16 +631,16 @@ class EditorExportAndroid : public EditorExportPlatform {
int iofs = ofs + 8;
string_count = decode_uint32(&p_manifest[iofs]);
- styles_count = decode_uint32(&p_manifest[iofs + 4]);
+ //styles_count = decode_uint32(&p_manifest[iofs + 4]);
string_flags = decode_uint32(&p_manifest[iofs + 8]);
string_data_offset = decode_uint32(&p_manifest[iofs + 12]);
- styles_offset = decode_uint32(&p_manifest[iofs + 16]);
+ //styles_offset = decode_uint32(&p_manifest[iofs + 16]);
/*
printf("string count: %i\n",string_count);
printf("flags: %i\n",string_flags);
printf("sdata ofs: %i\n",string_data_offset);
printf("styles ofs: %i\n",styles_offset);
- */
+ */
uint32_t st_offset = iofs + 20;
string_table.resize(string_count);
uint32_t string_end = 0;
@@ -760,7 +760,6 @@ class EditorExportAndroid : public EditorExportPlatform {
// save manifest ending so we can restore it
Vector<uint8_t> manifest_end;
uint32_t manifest_cur_size = p_manifest.size();
- uint32_t node_size = size;
manifest_end.resize(p_manifest.size() - ofs);
memcpy(manifest_end.ptrw(), &p_manifest[ofs], manifest_end.size());
@@ -1055,7 +1054,12 @@ public:
if (api == 0)
r_features->push_back("etc");
else*/
- r_features->push_back("etc2");
+ String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
+ if (driver == "GLES2") {
+ r_features->push_back("etc");
+ } else {
+ r_features->push_back("etc2");
+ }
Vector<String> abis = get_enabled_abis(p_preset);
for (int i = 0; i < abis.size(); ++i) {
@@ -1081,8 +1085,9 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_normal"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_xlarge"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/opengl_debug"), false));
- for (int i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) {
+ for (unsigned int i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) {
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icons[i].option_id, PROPERTY_HINT_FILE, "*.png"), ""));
}
@@ -1434,6 +1439,7 @@ public:
bool use_32_fb = p_preset->get("graphics/32_bits_framebuffer");
bool immersive = p_preset->get("screen/immersive_mode");
+ bool debug_opengl = p_preset->get("screen/opengl_debug");
bool _signed = p_preset->get("package/signed");
@@ -1486,7 +1492,7 @@ public:
if (file == "res/drawable/icon.png") {
bool found = false;
- for (int i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) {
+ for (unsigned int i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) {
String icon_path = String(p_preset->get(launcher_icons[i].option_id)).strip_edges();
if (icon_path != "" && icon_path.ends_with(".png")) {
FileAccess *f = FileAccess::open(icon_path, FileAccess::READ);
@@ -1620,7 +1626,7 @@ public:
APKExportData ed;
ed.ep = &ep;
ed.apk = unaligned_apk;
- for (int i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) {
+ for (unsigned int i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) {
String icon_path = String(p_preset->get(launcher_icons[i].option_id)).strip_edges();
if (icon_path != "" && icon_path.ends_with(".png") && FileAccess::exists(icon_path)) {
Vector<uint8_t> data = FileAccess::get_file_as_array(icon_path);
@@ -1635,6 +1641,9 @@ public:
if (immersive)
cl.push_back("--use_immersive");
+ if (debug_opengl)
+ cl.push_back("--debug_opengl");
+
if (cl.size()) {
//add comandline
Vector<uint8_t> clf;
diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java
index 92c9be5d43..ab37f7a02c 100644
--- a/platform/android/java/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/src/org/godotengine/godot/Godot.java
@@ -116,6 +116,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
private boolean use_32_bits = false;
private boolean use_immersive = false;
+ private boolean use_debug_opengl = false;
private boolean mStatePaused;
private int mState;
private boolean keep_screen_on = true;
@@ -184,6 +185,9 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
protected void onMainActivityResult(int requestCode, int resultCode, Intent data) {
}
+ protected void onMainRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
+ }
+
protected void onMainPause() {}
protected void onMainResume() {}
protected void onMainDestroy() {}
@@ -251,6 +255,13 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
}
};
+ @Override
+ public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
+ for (int i = 0; i < singleton_count; i++) {
+ singletons[i].onMainRequestPermissionsResult(requestCode, permissions, grantResults);
+ }
+ };
+
public void onVideoInit() {
boolean use_gl3 = getGLESVersionCode() >= 0x00030000;
@@ -268,7 +279,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
// ...add to FrameLayout
layout.addView(edittext);
- mView = new GodotView(getApplication(), io, use_gl3, use_32_bits, this);
+ mView = new GodotView(getApplication(), io, use_gl3, use_32_bits, use_debug_opengl,this);
layout.addView(mView, new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));
edittext.setView(mView);
io.setEdit(edittext);
@@ -461,6 +472,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
boolean has_extra = i < command_line.length - 1;
if (command_line[i].equals("--use_depth_32")) {
use_32_bits = true;
+ } else if (command_line[i].equals("--debug_opengl")) {
+ use_debug_opengl = true;
} else if (command_line[i].equals("--use_immersive")) {
use_immersive = true;
if (Build.VERSION.SDK_INT >= 19.0) { // check if the application runs on an android 4.4+
diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java
index 23723c2696..181ffc3b4b 100644
--- a/platform/android/java/src/org/godotengine/godot/GodotView.java
+++ b/platform/android/java/src/org/godotengine/godot/GodotView.java
@@ -81,16 +81,18 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
private static boolean firsttime = true;
private static boolean use_gl3 = false;
private static boolean use_32 = false;
+ private static boolean use_debug_opengl = false;
private Godot activity;
private InputManagerCompat mInputManager;
- public GodotView(Context context, GodotIO p_io, boolean p_use_gl3, boolean p_use_32_bits, Godot p_activity) {
+ public GodotView(Context context, GodotIO p_io, boolean p_use_gl3, boolean p_use_32_bits, boolean p_use_debug_opengl,Godot p_activity) {
super(context);
ctx = context;
io = p_io;
use_gl3 = p_use_gl3;
use_32 = p_use_32_bits;
+ use_debug_opengl = p_use_debug_opengl;
activity = p_activity;
@@ -406,6 +408,9 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
setRenderer(new Renderer());
}
+ private static final int _EGL_CONTEXT_FLAGS_KHR = 0x30FC;
+ private static final int _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR= 0x00000001;
+
private static class ContextFactory implements GLSurfaceView.EGLContextFactory {
private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
@@ -415,9 +420,16 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
Log.w(TAG, "creating OpenGL ES 2.0 context :");
checkEglError("Before eglCreateContext", egl);
- int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
- int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE };
- EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2);
+ EGLContext context;
+ if (use_debug_opengl) {
+ int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2,_EGL_CONTEXT_FLAGS_KHR,_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
+ int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3,_EGL_CONTEXT_FLAGS_KHR,_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE };
+ context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2);
+ } else {
+ int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
+ int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE };
+ context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2);
+ }
checkEglError("After eglCreateContext", egl);
return context;
}