diff options
Diffstat (limited to 'platform/android')
| -rw-r--r-- | platform/android/SCsub | 10 | ||||
| -rw-r--r-- | platform/android/export/export.cpp | 33 | ||||
| -rw-r--r-- | platform/android/java/src/org/godotengine/godot/Godot.java | 15 | ||||
| -rw-r--r-- | platform/android/java/src/org/godotengine/godot/GodotView.java | 20 |
4 files changed, 54 insertions, 24 deletions
diff --git a/platform/android/SCsub b/platform/android/SCsub index 31fee5722c..807506000f 100644 --- a/platform/android/SCsub +++ b/platform/android/SCsub @@ -1,12 +1,12 @@ #!/usr/bin/env python +Import('env') + import shutil from compat import open_utf8 from distutils.version import LooseVersion from detect import get_ndk_version -Import('env') - android_files = [ 'os_android.cpp', @@ -26,10 +26,6 @@ android_files = [ # 'power_android.cpp' ] -# env.Depends('#core/math/vector3.h', 'vector3_psp.h') - -#obj = env.SharedObject('godot_android.cpp') - env_android = env.Clone() if env['target'] == "profile": env_android.Append(CPPFLAGS=['-DPROFILER_ENABLED']) @@ -174,4 +170,4 @@ if lib_arch_dir != '': ndk_version = get_ndk_version(env["ANDROID_NDK_ROOT"]) if ndk_version != None and LooseVersion(ndk_version) >= LooseVersion("15.0.4075724"): stl_lib_path = str(env['ANDROID_NDK_ROOT']) + '/sources/cxx-stl/llvm-libc++/libs/' + lib_arch_dir + '/libc++_shared.so' - env_android.Command(out_dir + '/libc++_shared.so', stl_lib_path, Copy("$TARGET", "$SOURCE"))
\ No newline at end of file + env_android.Command(out_dir + '/libc++_shared.so', stl_lib_path, Copy("$TARGET", "$SOURCE")) diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 6ec7d27464..3b503e2657 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -194,8 +194,8 @@ static const char *android_perms[] = { }; struct LauncherIcon { - char *option_id; - char *export_path; + const char *option_id; + const char *export_path; }; static const LauncherIcon launcher_icons[] = { @@ -577,11 +577,11 @@ class EditorExportAndroid : public EditorExportPlatform { uint32_t ofs = 8; uint32_t string_count = 0; - uint32_t styles_count = 0; + //uint32_t styles_count = 0; uint32_t string_flags = 0; uint32_t string_data_offset = 0; - uint32_t styles_offset = 0; + //uint32_t styles_offset = 0; uint32_t string_table_begins = 0; uint32_t string_table_ends = 0; Vector<uint8_t> stable_extra; @@ -631,16 +631,16 @@ class EditorExportAndroid : public EditorExportPlatform { int iofs = ofs + 8; string_count = decode_uint32(&p_manifest[iofs]); - styles_count = decode_uint32(&p_manifest[iofs + 4]); + //styles_count = decode_uint32(&p_manifest[iofs + 4]); string_flags = decode_uint32(&p_manifest[iofs + 8]); string_data_offset = decode_uint32(&p_manifest[iofs + 12]); - styles_offset = decode_uint32(&p_manifest[iofs + 16]); + //styles_offset = decode_uint32(&p_manifest[iofs + 16]); /* printf("string count: %i\n",string_count); printf("flags: %i\n",string_flags); printf("sdata ofs: %i\n",string_data_offset); printf("styles ofs: %i\n",styles_offset); - */ + */ uint32_t st_offset = iofs + 20; string_table.resize(string_count); uint32_t string_end = 0; @@ -760,7 +760,6 @@ class EditorExportAndroid : public EditorExportPlatform { // save manifest ending so we can restore it Vector<uint8_t> manifest_end; uint32_t manifest_cur_size = p_manifest.size(); - uint32_t node_size = size; manifest_end.resize(p_manifest.size() - ofs); memcpy(manifest_end.ptrw(), &p_manifest[ofs], manifest_end.size()); @@ -1055,7 +1054,12 @@ public: if (api == 0) r_features->push_back("etc"); else*/ - r_features->push_back("etc2"); + String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name"); + if (driver == "GLES2") { + r_features->push_back("etc"); + } else { + r_features->push_back("etc2"); + } Vector<String> abis = get_enabled_abis(p_preset); for (int i = 0; i < abis.size(); ++i) { @@ -1081,8 +1085,9 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_normal"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_xlarge"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/opengl_debug"), false)); - for (int i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) { + for (unsigned int i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) { r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icons[i].option_id, PROPERTY_HINT_FILE, "*.png"), "")); } @@ -1434,6 +1439,7 @@ public: bool use_32_fb = p_preset->get("graphics/32_bits_framebuffer"); bool immersive = p_preset->get("screen/immersive_mode"); + bool debug_opengl = p_preset->get("screen/opengl_debug"); bool _signed = p_preset->get("package/signed"); @@ -1486,7 +1492,7 @@ public: if (file == "res/drawable/icon.png") { bool found = false; - for (int i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) { + for (unsigned int i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) { String icon_path = String(p_preset->get(launcher_icons[i].option_id)).strip_edges(); if (icon_path != "" && icon_path.ends_with(".png")) { FileAccess *f = FileAccess::open(icon_path, FileAccess::READ); @@ -1620,7 +1626,7 @@ public: APKExportData ed; ed.ep = &ep; ed.apk = unaligned_apk; - for (int i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) { + for (unsigned int i = 0; i < sizeof(launcher_icons) / sizeof(launcher_icons[0]); ++i) { String icon_path = String(p_preset->get(launcher_icons[i].option_id)).strip_edges(); if (icon_path != "" && icon_path.ends_with(".png") && FileAccess::exists(icon_path)) { Vector<uint8_t> data = FileAccess::get_file_as_array(icon_path); @@ -1635,6 +1641,9 @@ public: if (immersive) cl.push_back("--use_immersive"); + if (debug_opengl) + cl.push_back("--debug_opengl"); + if (cl.size()) { //add comandline Vector<uint8_t> clf; diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java index 92c9be5d43..ab37f7a02c 100644 --- a/platform/android/java/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/src/org/godotengine/godot/Godot.java @@ -116,6 +116,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC private boolean use_32_bits = false; private boolean use_immersive = false; + private boolean use_debug_opengl = false; private boolean mStatePaused; private int mState; private boolean keep_screen_on = true; @@ -184,6 +185,9 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC protected void onMainActivityResult(int requestCode, int resultCode, Intent data) { } + protected void onMainRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) { + } + protected void onMainPause() {} protected void onMainResume() {} protected void onMainDestroy() {} @@ -251,6 +255,13 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC } }; + @Override + public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) { + for (int i = 0; i < singleton_count; i++) { + singletons[i].onMainRequestPermissionsResult(requestCode, permissions, grantResults); + } + }; + public void onVideoInit() { boolean use_gl3 = getGLESVersionCode() >= 0x00030000; @@ -268,7 +279,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC // ...add to FrameLayout layout.addView(edittext); - mView = new GodotView(getApplication(), io, use_gl3, use_32_bits, this); + mView = new GodotView(getApplication(), io, use_gl3, use_32_bits, use_debug_opengl,this); layout.addView(mView, new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT)); edittext.setView(mView); io.setEdit(edittext); @@ -461,6 +472,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC boolean has_extra = i < command_line.length - 1; if (command_line[i].equals("--use_depth_32")) { use_32_bits = true; + } else if (command_line[i].equals("--debug_opengl")) { + use_debug_opengl = true; } else if (command_line[i].equals("--use_immersive")) { use_immersive = true; if (Build.VERSION.SDK_INT >= 19.0) { // check if the application runs on an android 4.4+ diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java index 23723c2696..181ffc3b4b 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotView.java +++ b/platform/android/java/src/org/godotengine/godot/GodotView.java @@ -81,16 +81,18 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { private static boolean firsttime = true; private static boolean use_gl3 = false; private static boolean use_32 = false; + private static boolean use_debug_opengl = false; private Godot activity; private InputManagerCompat mInputManager; - public GodotView(Context context, GodotIO p_io, boolean p_use_gl3, boolean p_use_32_bits, Godot p_activity) { + public GodotView(Context context, GodotIO p_io, boolean p_use_gl3, boolean p_use_32_bits, boolean p_use_debug_opengl,Godot p_activity) { super(context); ctx = context; io = p_io; use_gl3 = p_use_gl3; use_32 = p_use_32_bits; + use_debug_opengl = p_use_debug_opengl; activity = p_activity; @@ -406,6 +408,9 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { setRenderer(new Renderer()); } + private static final int _EGL_CONTEXT_FLAGS_KHR = 0x30FC; + private static final int _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR= 0x00000001; + private static class ContextFactory implements GLSurfaceView.EGLContextFactory { private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098; public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) { @@ -415,9 +420,16 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { Log.w(TAG, "creating OpenGL ES 2.0 context :"); checkEglError("Before eglCreateContext", egl); - int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; - int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE }; - EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2); + EGLContext context; + if (use_debug_opengl) { + int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2,_EGL_CONTEXT_FLAGS_KHR,_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE }; + int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3,_EGL_CONTEXT_FLAGS_KHR,_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE }; + context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2); + } else { + int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; + int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE }; + context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2); + } checkEglError("After eglCreateContext", egl); return context; } |