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-rw-r--r--platform/android/SCsub12
-rw-r--r--platform/android/android_input_handler.cpp217
-rw-r--r--platform/android/android_input_handler.h22
-rw-r--r--platform/android/detect.py56
-rw-r--r--platform/android/display_server_android.cpp6
-rw-r--r--platform/android/export/export.cpp2
-rw-r--r--platform/android/export/export_plugin.cpp24
-rw-r--r--platform/android/export/gradle_export_util.cpp4
-rw-r--r--platform/android/file_access_android.cpp2
-rw-r--r--platform/android/file_access_android.h2
-rw-r--r--platform/android/file_access_filesystem_jandroid.cpp2
-rw-r--r--platform/android/file_access_filesystem_jandroid.h2
-rw-r--r--platform/android/java/app/config.gradle26
-rw-r--r--platform/android/java/build.gradle43
-rw-r--r--platform/android/java/editor/build.gradle23
-rw-r--r--platform/android/java/editor/src/main/AndroidManifest.xml2
-rw-r--r--platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt16
-rw-r--r--platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt4
-rw-r--r--platform/android/java/lib/build.gradle31
-rw-r--r--platform/android/java/lib/res/values/strings.xml2
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java45
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java33
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotLib.java39
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java33
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java87
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt289
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java279
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java2
-rw-r--r--platform/android/java_godot_io_wrapper.h3
-rw-r--r--platform/android/java_godot_lib_jni.cpp57
-rw-r--r--platform/android/java_godot_lib_jni.h14
-rw-r--r--platform/android/java_godot_view_wrapper.cpp15
-rw-r--r--platform/android/java_godot_view_wrapper.h3
-rw-r--r--platform/android/java_godot_wrapper.cpp39
-rw-r--r--platform/android/java_godot_wrapper.h8
-rw-r--r--platform/android/os_android.cpp74
-rw-r--r--platform/android/os_android.h4
-rw-r--r--platform/android/thread_jandroid.cpp2
38 files changed, 1023 insertions, 501 deletions
diff --git a/platform/android/SCsub b/platform/android/SCsub
index 344ca036de..e4d04f1df9 100644
--- a/platform/android/SCsub
+++ b/platform/android/SCsub
@@ -53,14 +53,14 @@ else:
print("WARN: Architecture not suitable for embedding into APK; keeping .so at \\bin")
if lib_arch_dir != "":
- if env["target"] == "release":
- lib_type_dir = "release"
- elif env["target"] == "release_debug":
- lib_type_dir = "debug"
- else: # debug
+ if env.dev_build:
lib_type_dir = "dev"
+ elif env.debug_features:
+ lib_type_dir = "debug"
+ else: # Release
+ lib_type_dir = "release"
- if env["tools"]:
+ if env.editor_build:
lib_tools_dir = "tools/"
else:
lib_tools_dir = ""
diff --git a/platform/android/android_input_handler.cpp b/platform/android/android_input_handler.cpp
index 6427346365..454bcd2eda 100644
--- a/platform/android/android_input_handler.cpp
+++ b/platform/android/android_input_handler.cpp
@@ -118,20 +118,31 @@ void AndroidInputHandler::process_key_event(int p_keycode, int p_physical_keycod
Input::get_singleton()->parse_input_event(ev);
}
-void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector<AndroidInputHandler::TouchPos> &p_points) {
+void AndroidInputHandler::_parse_all_touch(bool p_pressed) {
+ if (touch.size()) {
+ //end all if exist
+ for (int i = 0; i < touch.size(); i++) {
+ Ref<InputEventScreenTouch> ev;
+ ev.instantiate();
+ ev->set_index(touch[i].id);
+ ev->set_pressed(p_pressed);
+ ev->set_position(touch[i].pos);
+ Input::get_singleton()->parse_input_event(ev);
+ }
+ }
+}
+
+void AndroidInputHandler::_release_all_touch() {
+ _parse_all_touch(false);
+ touch.clear();
+}
+
+void AndroidInputHandler::process_touch_event(int p_event, int p_pointer, const Vector<TouchPos> &p_points) {
switch (p_event) {
case AMOTION_EVENT_ACTION_DOWN: { //gesture begin
- if (touch.size()) {
- //end all if exist
- for (int i = 0; i < touch.size(); i++) {
- Ref<InputEventScreenTouch> ev;
- ev.instantiate();
- ev->set_index(touch[i].id);
- ev->set_pressed(false);
- ev->set_position(touch[i].pos);
- Input::get_singleton()->parse_input_event(ev);
- }
- }
+ // Release any remaining touches or mouse event
+ _release_mouse_event_info();
+ _release_all_touch();
touch.resize(p_points.size());
for (int i = 0; i < p_points.size(); i++) {
@@ -140,18 +151,13 @@ void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector
}
//send touch
- for (int i = 0; i < touch.size(); i++) {
- Ref<InputEventScreenTouch> ev;
- ev.instantiate();
- ev->set_index(touch[i].id);
- ev->set_pressed(true);
- ev->set_position(touch[i].pos);
- Input::get_singleton()->parse_input_event(ev);
- }
+ _parse_all_touch(true);
} break;
case AMOTION_EVENT_ACTION_MOVE: { //motion
- ERR_FAIL_COND(touch.size() != p_points.size());
+ if (touch.size() != p_points.size()) {
+ return;
+ }
for (int i = 0; i < touch.size(); i++) {
int idx = -1;
@@ -180,18 +186,7 @@ void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector
} break;
case AMOTION_EVENT_ACTION_CANCEL:
case AMOTION_EVENT_ACTION_UP: { //release
- if (touch.size()) {
- //end all if exist
- for (int i = 0; i < touch.size(); i++) {
- Ref<InputEventScreenTouch> ev;
- ev.instantiate();
- ev->set_index(touch[i].id);
- ev->set_pressed(false);
- ev->set_position(touch[i].pos);
- Input::get_singleton()->parse_input_event(ev);
- }
- touch.clear();
- }
+ _release_all_touch();
} break;
case AMOTION_EVENT_ACTION_POINTER_DOWN: { // add touch
for (int i = 0; i < p_points.size(); i++) {
@@ -229,88 +224,118 @@ void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector
}
}
-void AndroidInputHandler::process_hover(int p_type, Point2 p_pos) {
- // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER
- switch (p_type) {
+void AndroidInputHandler::_parse_mouse_event_info(MouseButton event_buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative) {
+ if (!mouse_event_info.valid) {
+ return;
+ }
+
+ Ref<InputEventMouseButton> ev;
+ ev.instantiate();
+ _set_key_modifier_state(ev);
+ if (p_source_mouse_relative) {
+ ev->set_position(hover_prev_pos);
+ ev->set_global_position(hover_prev_pos);
+ } else {
+ ev->set_position(mouse_event_info.pos);
+ ev->set_global_position(mouse_event_info.pos);
+ hover_prev_pos = mouse_event_info.pos;
+ }
+ ev->set_pressed(p_pressed);
+ MouseButton changed_button_mask = MouseButton(buttons_state ^ event_buttons_mask);
+
+ buttons_state = event_buttons_mask;
+
+ ev->set_button_index(_button_index_from_mask(changed_button_mask));
+ ev->set_button_mask(event_buttons_mask);
+ ev->set_double_click(p_double_click);
+ Input::get_singleton()->parse_input_event(ev);
+}
+
+void AndroidInputHandler::_release_mouse_event_info(bool p_source_mouse_relative) {
+ _parse_mouse_event_info(MouseButton::NONE, false, false, p_source_mouse_relative);
+ mouse_event_info.valid = false;
+}
+
+void AndroidInputHandler::process_mouse_event(int p_event_action, int p_event_android_buttons_mask, Point2 p_event_pos, Vector2 p_delta, bool p_double_click, bool p_source_mouse_relative) {
+ MouseButton event_buttons_mask = _android_button_mask_to_godot_button_mask(p_event_android_buttons_mask);
+ switch (p_event_action) {
case AMOTION_EVENT_ACTION_HOVER_MOVE: // hover move
case AMOTION_EVENT_ACTION_HOVER_ENTER: // hover enter
case AMOTION_EVENT_ACTION_HOVER_EXIT: { // hover exit
+ // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER
Ref<InputEventMouseMotion> ev;
ev.instantiate();
_set_key_modifier_state(ev);
- ev->set_position(p_pos);
- ev->set_global_position(p_pos);
- ev->set_relative(p_pos - hover_prev_pos);
+ ev->set_position(p_event_pos);
+ ev->set_global_position(p_event_pos);
+ ev->set_relative(p_event_pos - hover_prev_pos);
Input::get_singleton()->parse_input_event(ev);
- hover_prev_pos = p_pos;
+ hover_prev_pos = p_event_pos;
} break;
- }
-}
-void AndroidInputHandler::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) {
- MouseButton event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask);
- switch (event_action) {
- case AMOTION_EVENT_ACTION_BUTTON_PRESS:
- case AMOTION_EVENT_ACTION_BUTTON_RELEASE: {
- Ref<InputEventMouseButton> ev;
- ev.instantiate();
- _set_key_modifier_state(ev);
- if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
- ev->set_position(event_pos);
- ev->set_global_position(event_pos);
- } else {
- ev->set_position(hover_prev_pos);
- ev->set_global_position(hover_prev_pos);
- }
- ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS);
- MouseButton changed_button_mask = MouseButton(buttons_state ^ event_buttons_mask);
+ case AMOTION_EVENT_ACTION_DOWN:
+ case AMOTION_EVENT_ACTION_BUTTON_PRESS: {
+ // Release any remaining touches or mouse event
+ _release_mouse_event_info();
+ _release_all_touch();
- buttons_state = event_buttons_mask;
+ mouse_event_info.valid = true;
+ mouse_event_info.pos = p_event_pos;
+ _parse_mouse_event_info(event_buttons_mask, true, p_double_click, p_source_mouse_relative);
+ } break;
- ev->set_button_index(_button_index_from_mask(changed_button_mask));
- ev->set_button_mask(event_buttons_mask);
- Input::get_singleton()->parse_input_event(ev);
+ case AMOTION_EVENT_ACTION_UP:
+ case AMOTION_EVENT_ACTION_CANCEL:
+ case AMOTION_EVENT_ACTION_BUTTON_RELEASE: {
+ _release_mouse_event_info(p_source_mouse_relative);
} break;
case AMOTION_EVENT_ACTION_MOVE: {
+ if (!mouse_event_info.valid) {
+ return;
+ }
+
Ref<InputEventMouseMotion> ev;
ev.instantiate();
_set_key_modifier_state(ev);
- if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
- ev->set_position(event_pos);
- ev->set_global_position(event_pos);
- ev->set_relative(event_pos - hover_prev_pos);
- hover_prev_pos = event_pos;
- } else {
+ if (p_source_mouse_relative) {
ev->set_position(hover_prev_pos);
ev->set_global_position(hover_prev_pos);
- ev->set_relative(event_pos);
+ ev->set_relative(p_event_pos);
+ } else {
+ ev->set_position(p_event_pos);
+ ev->set_global_position(p_event_pos);
+ ev->set_relative(p_event_pos - hover_prev_pos);
+ mouse_event_info.pos = p_event_pos;
+ hover_prev_pos = p_event_pos;
}
ev->set_button_mask(event_buttons_mask);
Input::get_singleton()->parse_input_event(ev);
} break;
+
case AMOTION_EVENT_ACTION_SCROLL: {
Ref<InputEventMouseButton> ev;
ev.instantiate();
- if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
- ev->set_position(event_pos);
- ev->set_global_position(event_pos);
- } else {
+ _set_key_modifier_state(ev);
+ if (p_source_mouse_relative) {
ev->set_position(hover_prev_pos);
ev->set_global_position(hover_prev_pos);
+ } else {
+ ev->set_position(p_event_pos);
+ ev->set_global_position(p_event_pos);
}
ev->set_pressed(true);
buttons_state = event_buttons_mask;
- if (event_vertical_factor > 0) {
- _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_UP, event_vertical_factor);
- } else if (event_vertical_factor < 0) {
- _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_DOWN, -event_vertical_factor);
+ if (p_delta.y > 0) {
+ _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_UP, p_delta.y);
+ } else if (p_delta.y < 0) {
+ _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_DOWN, -p_delta.y);
}
- if (event_horizontal_factor > 0) {
- _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_RIGHT, event_horizontal_factor);
- } else if (event_horizontal_factor < 0) {
- _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_LEFT, -event_horizontal_factor);
+ if (p_delta.x > 0) {
+ _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_RIGHT, p_delta.x);
+ } else if (p_delta.x < 0) {
+ _wheel_button_click(event_buttons_mask, ev, MouseButton::WHEEL_LEFT, -p_delta.x);
}
} break;
}
@@ -329,18 +354,22 @@ void AndroidInputHandler::_wheel_button_click(MouseButton event_buttons_mask, co
Input::get_singleton()->parse_input_event(evdd);
}
-void AndroidInputHandler::process_double_tap(int event_android_button_mask, Point2 p_pos) {
- MouseButton event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask);
- Ref<InputEventMouseButton> ev;
- ev.instantiate();
- _set_key_modifier_state(ev);
- ev->set_position(p_pos);
- ev->set_global_position(p_pos);
- ev->set_pressed(event_button_mask != MouseButton::NONE);
- ev->set_button_index(_button_index_from_mask(event_button_mask));
- ev->set_button_mask(event_button_mask);
- ev->set_double_click(true);
- Input::get_singleton()->parse_input_event(ev);
+void AndroidInputHandler::process_magnify(Point2 p_pos, float p_factor) {
+ Ref<InputEventMagnifyGesture> magnify_event;
+ magnify_event.instantiate();
+ _set_key_modifier_state(magnify_event);
+ magnify_event->set_position(p_pos);
+ magnify_event->set_factor(p_factor);
+ Input::get_singleton()->parse_input_event(magnify_event);
+}
+
+void AndroidInputHandler::process_pan(Point2 p_pos, Vector2 p_delta) {
+ Ref<InputEventPanGesture> pan_event;
+ pan_event.instantiate();
+ _set_key_modifier_state(pan_event);
+ pan_event->set_position(p_pos);
+ pan_event->set_delta(p_delta);
+ Input::get_singleton()->parse_input_event(pan_event);
}
MouseButton AndroidInputHandler::_button_index_from_mask(MouseButton button_mask) {
diff --git a/platform/android/android_input_handler.h b/platform/android/android_input_handler.h
index 6dfab7def8..88490f0407 100644
--- a/platform/android/android_input_handler.h
+++ b/platform/android/android_input_handler.h
@@ -44,6 +44,11 @@ public:
Point2 pos;
};
+ struct MouseEventInfo {
+ bool valid = false;
+ Point2 pos;
+ };
+
enum {
JOY_EVENT_BUTTON = 0,
JOY_EVENT_AXIS = 1,
@@ -68,6 +73,7 @@ private:
MouseButton buttons_state = MouseButton::NONE;
Vector<TouchPos> touch;
+ MouseEventInfo mouse_event_info;
Point2 hover_prev_pos; // needed to calculate the relative position on hover events
void _set_key_modifier_state(Ref<InputEventWithModifiers> ev);
@@ -77,11 +83,19 @@ private:
void _wheel_button_click(MouseButton event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor);
+ void _parse_mouse_event_info(MouseButton event_buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative);
+
+ void _release_mouse_event_info(bool p_source_mouse_relative = false);
+
+ void _parse_all_touch(bool p_pressed);
+
+ void _release_all_touch();
+
public:
- void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points);
- void process_hover(int p_type, Point2 p_pos);
- void process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0);
- void process_double_tap(int event_android_button_mask, Point2 p_pos);
+ void process_mouse_event(int p_event_action, int p_event_android_buttons_mask, Point2 p_event_pos, Vector2 p_delta, bool p_double_click, bool p_source_mouse_relative);
+ void process_touch_event(int p_event, int p_pointer, const Vector<TouchPos> &p_points);
+ void process_magnify(Point2 p_pos, float p_factor);
+ void process_pan(Point2 p_pos, Vector2 p_delta);
void process_joy_event(JoypadEvent p_event);
void process_key_event(int p_keycode, int p_physical_keycode, int p_unicode, bool p_pressed);
};
diff --git a/platform/android/detect.py b/platform/android/detect.py
index ad63821162..6eb8ba34ed 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -3,6 +3,11 @@ import sys
import platform
import subprocess
+from typing import TYPE_CHECKING
+
+if TYPE_CHECKING:
+ from SCons import Environment
+
def is_active():
return True
@@ -17,8 +22,6 @@ def can_build():
def get_opts():
- from SCons.Variables import BoolVariable, EnumVariable
-
return [
("ANDROID_SDK_ROOT", "Path to the Android SDK", get_env_android_sdk_root()),
("ndk_platform", 'Target platform (android-<api>, e.g. "android-24")', "android-24"),
@@ -46,7 +49,7 @@ def get_ndk_version():
def get_flags():
return [
("arch", "arm64"), # Default for convenience.
- ("tools", False),
+ ("target", "template_debug"),
]
@@ -74,7 +77,7 @@ def install_ndk_if_needed(env):
env["ANDROID_NDK_ROOT"] = get_android_ndk_root(env)
-def configure(env):
+def configure(env: "Environment"):
# Validate arch.
supported_arches = ["x86_32", "x86_64", "arm32", "arm64"]
if env["arch"] not in supported_arches:
@@ -114,23 +117,18 @@ def configure(env):
env.Append(CCFLAGS=target_option)
env.Append(LINKFLAGS=target_option)
- # Build type
-
- if env["target"].startswith("release"):
- if env["optimize"] == "speed": # optimize for speed (default)
- # `-O2` is more friendly to debuggers than `-O3`, leading to better crash backtraces
- # when using `target=release_debug`.
- opt = "-O3" if env["target"] == "release" else "-O2"
- env.Append(CCFLAGS=[opt, "-fomit-frame-pointer"])
- elif env["optimize"] == "size": # optimize for size
- env.Append(CCFLAGS=["-Oz"])
- env.Append(CPPDEFINES=["NDEBUG"])
- env.Append(CCFLAGS=["-ftree-vectorize"])
- elif env["target"] == "debug":
- env.Append(LINKFLAGS=["-O0"])
- env.Append(CCFLAGS=["-O0", "-g", "-fno-limit-debug-info"])
- env.Append(CPPDEFINES=["_DEBUG"])
- env.Append(CPPFLAGS=["-UNDEBUG"])
+ # LTO
+
+ if env["lto"] == "auto": # LTO benefits for Android (size, performance) haven't been clearly established yet.
+ env["lto"] = "none"
+
+ if env["lto"] != "none":
+ if env["lto"] == "thin":
+ env.Append(CCFLAGS=["-flto=thin"])
+ env.Append(LINKFLAGS=["-flto=thin"])
+ else:
+ env.Append(CCFLAGS=["-flto"])
+ env.Append(LINKFLAGS=["-flto"])
# Compiler configuration
@@ -158,22 +156,16 @@ def configure(env):
env["RANLIB"] = compiler_path + "/llvm-ranlib"
env["AS"] = compiler_path + "/clang"
- # Disable exceptions and rtti on non-tools (template) builds
- if env["tools"]:
- env.Append(CXXFLAGS=["-frtti"])
- elif env["builtin_icu"]:
- env.Append(CXXFLAGS=["-frtti", "-fno-exceptions"])
- else:
- env.Append(CXXFLAGS=["-fno-rtti", "-fno-exceptions"])
- # Don't use dynamic_cast, necessary with no-rtti.
- env.Append(CPPDEFINES=["NO_SAFE_CAST"])
+ # Disable exceptions on template builds
+ if not env.editor_build:
+ env.Append(CXXFLAGS=["-fno-exceptions"])
env.Append(
CCFLAGS=(
"-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing".split()
)
)
- env.Append(CPPDEFINES=["NO_STATVFS", "GLES_ENABLED"])
+ env.Append(CPPDEFINES=["GLES_ENABLED"])
if get_min_sdk_version(env["ndk_platform"]) >= 24:
env.Append(CPPDEFINES=[("_FILE_OFFSET_BITS", 64)])
@@ -195,7 +187,7 @@ def configure(env):
env.Append(LINKFLAGS="-Wl,-soname,libgodot_android.so")
env.Prepend(CPPPATH=["#platform/android"])
- env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED", "NO_FCNTL"])
+ env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED"])
env.Append(LIBS=["OpenSLES", "EGL", "GLESv2", "android", "log", "z", "dl"])
if env["vulkan"]:
diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp
index d3bce12de1..059c296cb7 100644
--- a/platform/android/display_server_android.cpp
+++ b/platform/android/display_server_android.cpp
@@ -580,6 +580,9 @@ void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) {
}
void DisplayServerAndroid::mouse_set_mode(MouseMode p_mode) {
+ if (!OS_Android::get_singleton()->get_godot_java()->get_godot_view()->can_update_pointer_icon() || !OS_Android::get_singleton()->get_godot_java()->get_godot_view()->can_capture_pointer()) {
+ return;
+ }
if (mouse_mode == p_mode) {
return;
}
@@ -612,6 +615,9 @@ MouseButton DisplayServerAndroid::mouse_get_button_state() const {
}
void DisplayServerAndroid::cursor_set_shape(DisplayServer::CursorShape p_shape) {
+ if (!OS_Android::get_singleton()->get_godot_java()->get_godot_view()->can_update_pointer_icon()) {
+ return;
+ }
if (cursor_shape == p_shape) {
return;
}
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 5bbe0ffab6..f4c4e985fe 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -36,6 +36,7 @@
#include "export_plugin.h"
void register_android_exporter() {
+#ifndef ANDROID_ENABLED
EDITOR_DEF("export/android/android_sdk_path", "");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/android_sdk_path", PROPERTY_HINT_GLOBAL_DIR));
EDITOR_DEF("export/android/debug_keystore", "");
@@ -47,6 +48,7 @@ void register_android_exporter() {
EDITOR_DEF("export/android/shutdown_adb_on_exit", true);
EDITOR_DEF("export/android/one_click_deploy_clear_previous_install", false);
+#endif
Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>(memnew(EditorExportPlatformAndroid));
EditorExport::get_singleton()->add_export_platform(exporter);
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index 0f8ef3f7d6..366bd1c48c 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -569,16 +569,15 @@ bool EditorExportPlatformAndroid::_should_compress_asset(const String &p_path, c
}
zip_fileinfo EditorExportPlatformAndroid::get_zip_fileinfo() {
- OS::Time time = OS::get_singleton()->get_time();
- OS::Date date = OS::get_singleton()->get_date();
+ OS::DateTime dt = OS::get_singleton()->get_datetime();
zip_fileinfo zipfi;
- zipfi.tmz_date.tm_hour = time.hour;
- zipfi.tmz_date.tm_mday = date.day;
- zipfi.tmz_date.tm_min = time.minute;
- zipfi.tmz_date.tm_mon = date.month - 1; // tm_mon is zero indexed
- zipfi.tmz_date.tm_sec = time.second;
- zipfi.tmz_date.tm_year = date.year;
+ zipfi.tmz_date.tm_year = dt.year;
+ zipfi.tmz_date.tm_mon = dt.month - 1; // tm_mon is zero indexed
+ zipfi.tmz_date.tm_mday = dt.day;
+ zipfi.tmz_date.tm_hour = dt.hour;
+ zipfi.tmz_date.tm_min = dt.minute;
+ zipfi.tmz_date.tm_sec = dt.second;
zipfi.dosDate = 0;
zipfi.external_fa = 0;
zipfi.internal_fa = 0;
@@ -1670,14 +1669,7 @@ Vector<String> EditorExportPlatformAndroid::get_enabled_abis(const Ref<EditorExp
}
void EditorExportPlatformAndroid::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const {
- String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
- if (driver == "opengl3") {
- r_features->push_back("etc");
- }
- // FIXME: Review what texture formats are used for Vulkan.
- if (driver == "vulkan") {
- r_features->push_back("etc2");
- }
+ r_features->push_back("etc2");
Vector<String> abis = get_enabled_abis(p_preset);
for (int i = 0; i < abis.size(); ++i) {
diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp
index 8d370a31a4..2f53942f76 100644
--- a/platform/android/export/gradle_export_util.cpp
+++ b/platform/android/export/gradle_export_util.cpp
@@ -189,9 +189,7 @@ String bool_to_string(bool v) {
}
String _get_gles_tag() {
- bool min_gles3 = ProjectSettings::get_singleton()->get("rendering/driver/driver_name") == "GLES3" &&
- !ProjectSettings::get_singleton()->get("rendering/driver/fallback_to_gles2");
- return min_gles3 ? " <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n" : "";
+ return " <uses-feature android:glEsVersion=\"0x00030000\" android:required=\"true\" />\n";
}
String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset) {
diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp
index ace7636e6c..d6cd62e9f5 100644
--- a/platform/android/file_access_android.cpp
+++ b/platform/android/file_access_android.cpp
@@ -42,7 +42,7 @@ String FileAccessAndroid::get_path_absolute() const {
return absolute_path;
}
-Error FileAccessAndroid::_open(const String &p_path, int p_mode_flags) {
+Error FileAccessAndroid::open_internal(const String &p_path, int p_mode_flags) {
_close();
path_src = p_path;
diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h
index 8d7ade8ead..55f8fbe0f4 100644
--- a/platform/android/file_access_android.h
+++ b/platform/android/file_access_android.h
@@ -49,7 +49,7 @@ class FileAccessAndroid : public FileAccess {
public:
static AAssetManager *asset_manager;
- virtual Error _open(const String &p_path, int p_mode_flags) override; // open a file
+ virtual Error open_internal(const String &p_path, int p_mode_flags) override; // open a file
virtual bool is_open() const override; // true when file is open
/// returns the path for the current open file
diff --git a/platform/android/file_access_filesystem_jandroid.cpp b/platform/android/file_access_filesystem_jandroid.cpp
index 56561cb616..c2ee3389ae 100644
--- a/platform/android/file_access_filesystem_jandroid.cpp
+++ b/platform/android/file_access_filesystem_jandroid.cpp
@@ -61,7 +61,7 @@ String FileAccessFilesystemJAndroid::get_path_absolute() const {
return absolute_path;
}
-Error FileAccessFilesystemJAndroid::_open(const String &p_path, int p_mode_flags) {
+Error FileAccessFilesystemJAndroid::open_internal(const String &p_path, int p_mode_flags) {
if (is_open()) {
_close();
}
diff --git a/platform/android/file_access_filesystem_jandroid.h b/platform/android/file_access_filesystem_jandroid.h
index 76d7db6e3a..815ab36516 100644
--- a/platform/android/file_access_filesystem_jandroid.h
+++ b/platform/android/file_access_filesystem_jandroid.h
@@ -60,7 +60,7 @@ class FileAccessFilesystemJAndroid : public FileAccess {
void _set_eof(bool eof);
public:
- virtual Error _open(const String &p_path, int p_mode_flags) override; ///< open a file
+ virtual Error open_internal(const String &p_path, int p_mode_flags) override; ///< open a file
virtual bool is_open() const override; ///< true when file is open
/// returns the path for the current open file
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle
index fbd97fae0b..0346625e4b 100644
--- a/platform/android/java/app/config.gradle
+++ b/platform/android/java/app/config.gradle
@@ -127,16 +127,36 @@ ext.generateGodotLibraryVersion = { List<String> requiredKeys ->
if (requiredKeys.empty) {
libraryVersionName = map.values().join(".")
try {
+ if (map.containsKey("status")) {
+ int statusCode = 0
+ String statusValue = map["status"]
+ if (statusValue == null) {
+ statusCode = 0
+ } else if (statusValue.startsWith("alpha")) {
+ statusCode = 1
+ } else if (statusValue.startsWith("beta")) {
+ statusCode = 2
+ } else if (statusValue.startsWith("rc")) {
+ statusCode = 3
+ } else if (statusValue.startsWith("stable")) {
+ statusCode = 4
+ } else {
+ statusCode = 0
+ }
+
+ libraryVersionCode = statusCode
+ }
+
if (map.containsKey("patch")) {
- libraryVersionCode = Integer.parseInt(map["patch"])
+ libraryVersionCode += Integer.parseInt(map["patch"]) * 10
}
if (map.containsKey("minor")) {
- libraryVersionCode += (Integer.parseInt(map["minor"]) * 100)
+ libraryVersionCode += (Integer.parseInt(map["minor"]) * 1000)
}
if (map.containsKey("major")) {
- libraryVersionCode += (Integer.parseInt(map["major"]) * 10000)
+ libraryVersionCode += (Integer.parseInt(map["major"]) * 100000)
}
} catch (NumberFormatException ignore) {
libraryVersionCode = 1
diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle
index 81c7130c03..05608883d7 100644
--- a/platform/android/java/build.gradle
+++ b/platform/android/java/build.gradle
@@ -29,8 +29,13 @@ allprojects {
ext {
supportedAbis = ["arm32", "arm64", "x86_32", "x86_64"]
- supportedTargetsMap = [release: "release", dev: "debug", debug: "release_debug"]
supportedFlavors = ["editor", "template"]
+ supportedFlavorsBuildTypes = [
+ // The editor can't be used with target=release as debugging tools are then not
+ // included, and it would crash on errors instead of reporting them.
+ "editor": ["dev", "debug"],
+ "template": ["dev", "debug", "release"]
+ ]
// Used by gradle to specify which architecture to build for by default when running
// `./gradlew build` (this command is usually used by Android Studio).
@@ -88,7 +93,7 @@ task copyDebugAARToAppModule(type: Copy) {
dependsOn ':lib:assembleTemplateDebug'
from('lib/build/outputs/aar')
into('app/libs/debug')
- include('godot-lib.debug.aar')
+ include('godot-lib.template_debug.aar')
}
/**
@@ -99,7 +104,7 @@ task copyDebugAARToBin(type: Copy) {
dependsOn ':lib:assembleTemplateDebug'
from('lib/build/outputs/aar')
into(binDir)
- include('godot-lib.debug.aar')
+ include('godot-lib.template_debug.aar')
}
/**
@@ -110,7 +115,7 @@ task copyDevAARToAppModule(type: Copy) {
dependsOn ':lib:assembleTemplateDev'
from('lib/build/outputs/aar')
into('app/libs/dev')
- include('godot-lib.dev.aar')
+ include('godot-lib.template_debug.dev.aar')
}
/**
@@ -121,7 +126,7 @@ task copyDevAARToBin(type: Copy) {
dependsOn ':lib:assembleTemplateDev'
from('lib/build/outputs/aar')
into(binDir)
- include('godot-lib.dev.aar')
+ include('godot-lib.template_debug.dev.aar')
}
/**
@@ -132,7 +137,7 @@ task copyReleaseAARToAppModule(type: Copy) {
dependsOn ':lib:assembleTemplateRelease'
from('lib/build/outputs/aar')
into('app/libs/release')
- include('godot-lib.release.aar')
+ include('godot-lib.template_release.aar')
}
/**
@@ -143,7 +148,7 @@ task copyReleaseAARToBin(type: Copy) {
dependsOn ':lib:assembleTemplateRelease'
from('lib/build/outputs/aar')
into(binDir)
- include('godot-lib.release.aar')
+ include('godot-lib.template_release.aar')
}
/**
@@ -168,13 +173,8 @@ def templateExcludedBuildTask() {
if (!isAndroidStudio()) {
logger.lifecycle("Excluding Android studio build tasks")
for (String flavor : supportedFlavors) {
- for (String buildType : supportedTargetsMap.keySet()) {
- if (buildType == "release" && flavor == "editor") {
- // The editor can't be used with target=release as debugging tools are then not
- // included, and it would crash on errors instead of reporting them.
- continue
- }
-
+ String[] supportedBuildTypes = supportedFlavorsBuildTypes[flavor]
+ for (String buildType : supportedBuildTypes) {
for (String abi : selectedAbis) {
excludedTasks += ":lib:" + getSconsTaskName(flavor, buildType, abi)
}
@@ -188,7 +188,7 @@ def templateBuildTasks() {
def tasks = []
// Only build the apks and aar files for which we have native shared libraries.
- for (String target : supportedTargetsMap.keySet()) {
+ for (String target : supportedFlavorsBuildTypes["template"]) {
File targetLibs = new File("lib/libs/" + target)
if (targetLibs != null
&& targetLibs.isDirectory()
@@ -240,12 +240,7 @@ task generateGodotEditor {
def tasks = []
- for (String target : supportedTargetsMap.keySet()) {
- if (target == "release") {
- // The editor can't be used with target=release as debugging tools are then not
- // included, and it would crash on errors instead of reporting them.
- continue
- }
+ for (String target : supportedFlavorsBuildTypes["editor"]) {
File targetLibs = new File("lib/libs/tools/" + target)
if (targetLibs != null
&& targetLibs.isDirectory()
@@ -322,9 +317,9 @@ task cleanGodotTemplates(type: Delete) {
delete("$binDir/android_dev.apk")
delete("$binDir/android_release.apk")
delete("$binDir/android_source.zip")
- delete("$binDir/godot-lib.debug.aar")
- delete("$binDir/godot-lib.dev.aar")
- delete("$binDir/godot-lib.release.aar")
+ delete("$binDir/godot-lib.template_debug.aar")
+ delete("$binDir/godot-lib.template_debug.dev.aar")
+ delete("$binDir/godot-lib.template_release.aar")
finalizedBy getTasksByName("clean", true)
}
diff --git a/platform/android/java/editor/build.gradle b/platform/android/java/editor/build.gradle
index 729966ee69..9152492e9d 100644
--- a/platform/android/java/editor/build.gradle
+++ b/platform/android/java/editor/build.gradle
@@ -12,6 +12,25 @@ dependencies {
implementation "androidx.window:window:1.0.0"
}
+ext {
+ // Build number added as a suffix to the version code, and incremented for each build/upload to
+ // the Google Play store.
+ // This should be reset on each stable release of Godot.
+ editorBuildNumber = 0
+ // Value by which the Godot version code should be offset by to make room for the build number
+ editorBuildNumberOffset = 100
+}
+
+def generateVersionCode() {
+ int libraryVersionCode = getGodotLibraryVersionCode()
+ return (libraryVersionCode * editorBuildNumberOffset) + editorBuildNumber
+}
+
+def generateVersionName() {
+ String libraryVersionName = getGodotLibraryVersionName()
+ return libraryVersionName + ".$editorBuildNumber"
+}
+
android {
compileSdkVersion versions.compileSdk
buildToolsVersion versions.buildTools
@@ -20,8 +39,8 @@ android {
defaultConfig {
// The 'applicationId' suffix allows to install Godot 3.x(v3) and 4.x(v4) on the same device
applicationId "org.godotengine.editor.v4"
- versionCode getGodotLibraryVersionCode()
- versionName getGodotLibraryVersionName()
+ versionCode generateVersionCode()
+ versionName generateVersionName()
minSdkVersion versions.minSdk
targetSdkVersion versions.targetSdk
diff --git a/platform/android/java/editor/src/main/AndroidManifest.xml b/platform/android/java/editor/src/main/AndroidManifest.xml
index abf506a83c..6aa5f06f31 100644
--- a/platform/android/java/editor/src/main/AndroidManifest.xml
+++ b/platform/android/java/editor/src/main/AndroidManifest.xml
@@ -7,7 +7,7 @@
<supports-screens
android:largeScreens="true"
android:normalScreens="true"
- android:smallScreens="true"
+ android:smallScreens="false"
android:xlargeScreens="true" />
<uses-feature
diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
index 740f3f48d3..489a81fc1a 100644
--- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
+++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
@@ -77,6 +77,12 @@ open class GodotEditor : FullScreenGodotApp() {
}
super.onCreate(savedInstanceState)
+
+ // Enable long press, panning and scaling gestures
+ godotFragment?.renderView?.inputHandler?.apply {
+ enableLongPress(enableLongPressGestures())
+ enablePanningAndScalingGestures(enablePanAndScaleGestures())
+ }
}
private fun updateCommandLineParams(args: Array<String>?) {
@@ -148,6 +154,16 @@ open class GodotEditor : FullScreenGodotApp() {
*/
protected open fun overrideOrientationRequest() = true
+ /**
+ * Enable long press gestures for the Godot Android editor.
+ */
+ protected open fun enableLongPressGestures() = true
+
+ /**
+ * Enable pan and scale gestures for the Godot Android editor.
+ */
+ protected open fun enablePanAndScaleGestures() = true
+
override fun onActivityResult(requestCode: Int, resultCode: Int, data: Intent?) {
super.onActivityResult(requestCode, resultCode, data)
// Check if we got the MANAGE_EXTERNAL_STORAGE permission
diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt
index 783095f93a..b9536a7066 100644
--- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt
+++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt
@@ -35,4 +35,8 @@ package org.godotengine.editor
*/
class GodotGame : GodotEditor() {
override fun overrideOrientationRequest() = false
+
+ override fun enableLongPressGestures() = false
+
+ override fun enablePanAndScaleGestures() = false
}
diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle
index 318ae1143f..c9e2a5d7d2 100644
--- a/platform/android/java/lib/build.gradle
+++ b/platform/android/java/lib/build.gradle
@@ -100,25 +100,34 @@ android {
throw new GradleException("Invalid product flavor: $flavorName")
}
- boolean toolsFlag = flavorName == "editor"
-
def buildType = variant.buildType.name
- if (buildType == null || buildType == "" || !supportedTargetsMap.containsKey(buildType)) {
+ if (buildType == null || buildType == "" || !supportedFlavorsBuildTypes[flavorName].contains(buildType)) {
throw new GradleException("Invalid build type: $buildType")
}
- def sconsTarget = supportedTargetsMap[buildType]
- if (sconsTarget == null || sconsTarget == "") {
- throw new GradleException("Invalid scons target: $sconsTarget")
+ boolean devBuild = buildType == "dev"
+
+ def sconsTarget = flavorName
+ if (sconsTarget == "template") {
+ switch (buildType) {
+ case "release":
+ sconsTarget += "_release"
+ break
+ case "debug":
+ case "dev":
+ default:
+ sconsTarget += "_debug"
+ break;
+ }
}
// Update the name of the generated library
- def outputSuffix = "${buildType}.aar"
- if (toolsFlag) {
- outputSuffix = "tools.$outputSuffix"
+ def outputSuffix = "${sconsTarget}"
+ if (devBuild) {
+ outputSuffix = "${outputSuffix}.dev"
}
variant.outputs.all { output ->
- output.outputFileName = "godot-lib.${outputSuffix}"
+ output.outputFileName = "godot-lib.${outputSuffix}.aar"
}
// Find scons' executable path
@@ -159,7 +168,7 @@ android {
def taskName = getSconsTaskName(flavorName, buildType, selectedAbi)
tasks.create(name: taskName, type: Exec) {
executable sconsExecutableFile.absolutePath
- args "--directory=${pathToRootDir}", "platform=android", "tools=${toolsFlag}", "target=${sconsTarget}", "arch=${selectedAbi}", "-j" + Runtime.runtime.availableProcessors()
+ args "--directory=${pathToRootDir}", "platform=android", "dev_mode=${devBuild}", "dev_build=${devBuild}", "target=${sconsTarget}", "arch=${selectedAbi}", "-j" + Runtime.runtime.availableProcessors()
}
// Schedule the tasks so the generated libs are present before the aar file is packaged.
diff --git a/platform/android/java/lib/res/values/strings.xml b/platform/android/java/lib/res/values/strings.xml
index 010006b81e..f5a4ab1071 100644
--- a/platform/android/java/lib/res/values/strings.xml
+++ b/platform/android/java/lib/res/values/strings.xml
@@ -12,6 +12,8 @@
<string name="text_button_resume">Resume Download</string>
<string name="text_button_cancel">Cancel</string>
<string name="text_button_cancel_verify">Cancel Verification</string>
+ <string name="text_error_title">Error!</string>
+ <string name="error_engine_setup_message">Unable to setup the Godot Engine! Aborting…</string>
<!-- APK Expansion Strings -->
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 28e689e63a..92e5e59496 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -57,6 +57,7 @@ import android.content.SharedPreferences.Editor;
import android.content.pm.ConfigurationInfo;
import android.content.pm.PackageManager;
import android.content.pm.PackageManager.NameNotFoundException;
+import android.content.res.Resources;
import android.graphics.Point;
import android.graphics.Rect;
import android.hardware.Sensor;
@@ -69,6 +70,7 @@ import android.os.Environment;
import android.os.Messenger;
import android.os.VibrationEffect;
import android.os.Vibrator;
+import android.util.Log;
import android.view.Display;
import android.view.LayoutInflater;
import android.view.Surface;
@@ -85,6 +87,8 @@ import android.widget.TextView;
import androidx.annotation.CallSuper;
import androidx.annotation.Keep;
import androidx.annotation.NonNull;
+import androidx.annotation.Nullable;
+import androidx.annotation.StringRes;
import androidx.fragment.app.Fragment;
import com.google.android.vending.expansion.downloader.DownloadProgressInfo;
@@ -105,6 +109,8 @@ import java.util.List;
import java.util.Locale;
public class Godot extends Fragment implements SensorEventListener, IDownloaderClient {
+ private static final String TAG = Godot.class.getSimpleName();
+
private IStub mDownloaderClientStub;
private TextView mStatusText;
private TextView mProgressFraction;
@@ -250,7 +256,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
* Used by the native code (java_godot_lib_jni.cpp) to complete initialization of the GLSurfaceView view and renderer.
*/
@Keep
- private void onVideoInit() {
+ private boolean onVideoInit() {
final Activity activity = getActivity();
containerLayout = new FrameLayout(activity);
containerLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
@@ -262,13 +268,17 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
// ...add to FrameLayout
containerLayout.addView(editText);
- GodotLib.setup(command_line);
+ if (!GodotLib.setup(command_line)) {
+ Log.e(TAG, "Unable to setup the Godot engine! Aborting...");
+ alert(R.string.error_engine_setup_message, R.string.text_error_title, this::forceQuit);
+ return false;
+ }
- final String videoDriver = GodotLib.getGlobal("rendering/driver/driver_name");
- if (videoDriver.equals("vulkan")) {
- mRenderView = new GodotVulkanRenderView(activity, this);
- } else {
+ final String renderer = GodotLib.getGlobal("rendering/renderer/rendering_method");
+ if (renderer.equals("gl_compatibility")) {
mRenderView = new GodotGLRenderView(activity, this, xrMode, use_debug_opengl);
+ } else {
+ mRenderView = new GodotVulkanRenderView(activity, this);
}
View view = mRenderView.getView();
@@ -303,6 +313,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
}
}
+ return true;
}
public void setKeepScreenOn(final boolean p_enabled) {
@@ -344,13 +355,27 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
public void alert(final String message, final String title) {
+ alert(message, title, null);
+ }
+
+ private void alert(@StringRes int messageResId, @StringRes int titleResId, @Nullable Runnable okCallback) {
+ Resources res = getResources();
+ alert(res.getString(messageResId), res.getString(titleResId), okCallback);
+ }
+
+ private void alert(final String message, final String title, @Nullable Runnable okCallback) {
final Activity activity = getActivity();
runOnUiThread(() -> {
AlertDialog.Builder builder = new AlertDialog.Builder(activity);
builder.setMessage(message).setTitle(title);
builder.setPositiveButton(
"OK",
- (dialog, id) -> dialog.cancel());
+ (dialog, id) -> {
+ if (okCallback != null) {
+ okCallback.run();
+ }
+ dialog.cancel();
+ });
AlertDialog dialog = builder.create();
dialog.show();
});
@@ -471,7 +496,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
mMagnetometer = mSensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD);
mGyroscope = mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE);
- GodotLib.initialize(activity,
+ godot_initialized = GodotLib.initialize(activity,
this,
activity.getAssets(),
io,
@@ -482,8 +507,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
tts);
result_callback = null;
-
- godot_initialized = true;
}
@Override
@@ -1023,7 +1046,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
@Keep
- private GodotRenderView getRenderView() { // used by native side to get renderView
+ public GodotRenderView getRenderView() { // used by native side to get renderView
return mRenderView;
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
index 08da1b1832..3dfc37f6b0 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
@@ -31,7 +31,6 @@
package org.godotengine.godot;
import org.godotengine.godot.gl.GLSurfaceView;
import org.godotengine.godot.gl.GodotRenderer;
-import org.godotengine.godot.input.GodotGestureHandler;
import org.godotengine.godot.input.GodotInputHandler;
import org.godotengine.godot.utils.GLUtils;
import org.godotengine.godot.xr.XRMode;
@@ -46,7 +45,6 @@ import android.annotation.SuppressLint;
import android.content.Context;
import android.graphics.PixelFormat;
import android.os.Build;
-import android.view.GestureDetector;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.PointerIcon;
@@ -75,9 +73,7 @@ import androidx.annotation.Keep;
public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView {
private final Godot godot;
private final GodotInputHandler inputHandler;
- private final GestureDetector detector;
private final GodotRenderer godotRenderer;
- private PointerIcon pointerIcon;
public GodotGLRenderView(Context context, Godot godot, XRMode xrMode, boolean p_use_debug_opengl) {
super(context);
@@ -85,10 +81,9 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
this.godot = godot;
this.inputHandler = new GodotInputHandler(this);
- this.detector = new GestureDetector(context, new GodotGestureHandler(this));
this.godotRenderer = new GodotRenderer();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
- pointerIcon = PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT);
+ setPointerIcon(PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT));
}
init(xrMode, false);
}
@@ -132,7 +127,6 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
@Override
public boolean onTouchEvent(MotionEvent event) {
super.onTouchEvent(event);
- this.detector.onTouchEvent(event);
return inputHandler.onTouchEvent(event);
}
@@ -156,19 +150,40 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
return inputHandler.onGenericMotionEvent(event);
}
+ @Override
+ public void onPointerCaptureChange(boolean hasCapture) {
+ super.onPointerCaptureChange(hasCapture);
+ inputHandler.onPointerCaptureChange(hasCapture);
+ }
+
+ @Override
+ public void requestPointerCapture() {
+ super.requestPointerCapture();
+ inputHandler.onPointerCaptureChange(true);
+ }
+
+ @Override
+ public void releasePointerCapture() {
+ super.releasePointerCapture();
+ inputHandler.onPointerCaptureChange(false);
+ }
+
/**
* called from JNI to change pointer icon
*/
@Keep
public void setPointerIcon(int pointerType) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
- pointerIcon = PointerIcon.getSystemIcon(getContext(), pointerType);
+ setPointerIcon(PointerIcon.getSystemIcon(getContext(), pointerType));
}
}
@Override
public PointerIcon onResolvePointerIcon(MotionEvent me, int pointerIndex) {
- return pointerIcon;
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
+ return getPointerIcon();
+ }
+ return super.onResolvePointerIcon(me, pointerIndex);
}
private void init(XRMode xrMode, boolean translucent) {
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
index f855fc6cf6..26aad867b1 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
@@ -54,7 +54,7 @@ public class GodotLib {
/**
* Invoked on the main thread to initialize Godot native layer.
*/
- public static native void initialize(Activity activity,
+ public static native boolean initialize(Activity activity,
Godot p_instance,
AssetManager p_asset_manager,
GodotIO godotIO,
@@ -74,7 +74,7 @@ public class GodotLib {
* Invoked on the GL thread to complete setup for the Godot native layer logic.
* @param p_cmdline Command line arguments used to configure Godot native layer components.
*/
- public static native void setup(String[] p_cmdline);
+ public static native boolean setup(String[] p_cmdline);
/**
* Invoked on the GL thread when the underlying Android surface has changed size.
@@ -92,7 +92,7 @@ public class GodotLib {
public static native void newcontext(Surface p_surface);
/**
- * Forward {@link Activity#onBackPressed()} event from the main thread to the GL thread.
+ * Forward {@link Activity#onBackPressed()} event.
*/
public static native void back();
@@ -108,63 +108,60 @@ public class GodotLib {
public static native void ttsCallback(int event, int id, int pos);
/**
- * Forward touch events from the main thread to the GL thread.
+ * Forward touch events.
*/
- public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions);
- public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask);
- public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask, float verticalFactor, float horizontalFactor);
+ public static native void dispatchTouchEvent(int event, int pointer, int pointerCount, float[] positions);
/**
- * Forward hover events from the main thread to the GL thread.
+ * Dispatch mouse events
*/
- public static native void hover(int type, float x, float y);
+ public static native void dispatchMouseEvent(int event, int buttonMask, float x, float y, float deltaX, float deltaY, boolean doubleClick, boolean sourceMouseRelative);
- /**
- * Forward double_tap events from the main thread to the GL thread.
- */
- public static native void doubleTap(int buttonMask, int x, int y);
+ public static native void magnify(float x, float y, float factor);
+
+ public static native void pan(float x, float y, float deltaX, float deltaY);
/**
- * Forward accelerometer sensor events from the main thread to the GL thread.
+ * Forward accelerometer sensor events.
* @see android.hardware.SensorEventListener#onSensorChanged(SensorEvent)
*/
public static native void accelerometer(float x, float y, float z);
/**
- * Forward gravity sensor events from the main thread to the GL thread.
+ * Forward gravity sensor events.
* @see android.hardware.SensorEventListener#onSensorChanged(SensorEvent)
*/
public static native void gravity(float x, float y, float z);
/**
- * Forward magnetometer sensor events from the main thread to the GL thread.
+ * Forward magnetometer sensor events.
* @see android.hardware.SensorEventListener#onSensorChanged(SensorEvent)
*/
public static native void magnetometer(float x, float y, float z);
/**
- * Forward gyroscope sensor events from the main thread to the GL thread.
+ * Forward gyroscope sensor events.
* @see android.hardware.SensorEventListener#onSensorChanged(SensorEvent)
*/
public static native void gyroscope(float x, float y, float z);
/**
- * Forward regular key events from the main thread to the GL thread.
+ * Forward regular key events.
*/
public static native void key(int p_keycode, int p_physical_keycode, int p_unicode, boolean p_pressed);
/**
- * Forward game device's key events from the main thread to the GL thread.
+ * Forward game device's key events.
*/
public static native void joybutton(int p_device, int p_but, boolean p_pressed);
/**
- * Forward joystick devices axis motion events from the main thread to the GL thread.
+ * Forward joystick devices axis motion events.
*/
public static native void joyaxis(int p_device, int p_axis, float p_value);
/**
- * Forward joystick devices hat motion events from the main thread to the GL thread.
+ * Forward joystick devices hat motion events.
*/
public static native void joyhat(int p_device, int p_hat_x, int p_hat_y);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
index c386a2d2eb..0becf00d93 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
@@ -30,7 +30,6 @@
package org.godotengine.godot;
-import org.godotengine.godot.input.GodotGestureHandler;
import org.godotengine.godot.input.GodotInputHandler;
import org.godotengine.godot.vulkan.VkRenderer;
import org.godotengine.godot.vulkan.VkSurfaceView;
@@ -38,7 +37,6 @@ import org.godotengine.godot.vulkan.VkSurfaceView;
import android.annotation.SuppressLint;
import android.content.Context;
import android.os.Build;
-import android.view.GestureDetector;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.PointerIcon;
@@ -49,19 +47,16 @@ import androidx.annotation.Keep;
public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderView {
private final Godot godot;
private final GodotInputHandler mInputHandler;
- private final GestureDetector mGestureDetector;
private final VkRenderer mRenderer;
- private PointerIcon pointerIcon;
public GodotVulkanRenderView(Context context, Godot godot) {
super(context);
this.godot = godot;
mInputHandler = new GodotInputHandler(this);
- mGestureDetector = new GestureDetector(context, new GodotGestureHandler(this));
mRenderer = new VkRenderer();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
- pointerIcon = PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT);
+ setPointerIcon(PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT));
}
setFocusableInTouchMode(true);
startRenderer(mRenderer);
@@ -106,7 +101,6 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
@Override
public boolean onTouchEvent(MotionEvent event) {
super.onTouchEvent(event);
- mGestureDetector.onTouchEvent(event);
return mInputHandler.onTouchEvent(event);
}
@@ -130,19 +124,40 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
return mInputHandler.onGenericMotionEvent(event);
}
+ @Override
+ public void requestPointerCapture() {
+ super.requestPointerCapture();
+ mInputHandler.onPointerCaptureChange(true);
+ }
+
+ @Override
+ public void releasePointerCapture() {
+ super.releasePointerCapture();
+ mInputHandler.onPointerCaptureChange(false);
+ }
+
+ @Override
+ public void onPointerCaptureChange(boolean hasCapture) {
+ super.onPointerCaptureChange(hasCapture);
+ mInputHandler.onPointerCaptureChange(hasCapture);
+ }
+
/**
* called from JNI to change pointer icon
*/
@Keep
public void setPointerIcon(int pointerType) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
- pointerIcon = PointerIcon.getSystemIcon(getContext(), pointerType);
+ setPointerIcon(PointerIcon.getSystemIcon(getContext(), pointerType));
}
}
@Override
public PointerIcon onResolvePointerIcon(MotionEvent me, int pointerIndex) {
- return pointerIcon;
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
+ return getPointerIcon();
+ }
+ return super.onResolvePointerIcon(me, pointerIndex);
}
@Override
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
deleted file mode 100644
index 778efa914a..0000000000
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
+++ /dev/null
@@ -1,87 +0,0 @@
-/*************************************************************************/
-/* GodotGestureHandler.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-package org.godotengine.godot.input;
-
-import org.godotengine.godot.GodotLib;
-import org.godotengine.godot.GodotRenderView;
-
-import android.view.GestureDetector;
-import android.view.MotionEvent;
-
-/**
- * Handles gesture input related events for the {@link GodotRenderView} view.
- * https://developer.android.com/reference/android/view/GestureDetector.SimpleOnGestureListener
- */
-public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener {
- private final GodotRenderView mRenderView;
-
- public GodotGestureHandler(GodotRenderView godotView) {
- mRenderView = godotView;
- }
-
- private void queueEvent(Runnable task) {
- mRenderView.queueOnRenderThread(task);
- }
-
- @Override
- public boolean onDown(MotionEvent event) {
- super.onDown(event);
- //Log.i("GodotGesture", "onDown");
- return true;
- }
-
- @Override
- public boolean onSingleTapConfirmed(MotionEvent event) {
- super.onSingleTapConfirmed(event);
- return true;
- }
-
- @Override
- public void onLongPress(MotionEvent event) {
- //Log.i("GodotGesture", "onLongPress");
- }
-
- @Override
- public boolean onDoubleTap(MotionEvent event) {
- //Log.i("GodotGesture", "onDoubleTap");
- final int x = Math.round(event.getX());
- final int y = Math.round(event.getY());
- final int buttonMask = event.getButtonState();
- GodotLib.doubleTap(buttonMask, x, y);
- return true;
- }
-
- @Override
- public boolean onFling(MotionEvent event1, MotionEvent event2, float velocityX, float velocityY) {
- //Log.i("GodotGesture", "onFling");
- return true;
- }
-}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt
new file mode 100644
index 0000000000..9715c31fc1
--- /dev/null
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt
@@ -0,0 +1,289 @@
+/*************************************************************************/
+/* GodotGestureHandler.kt */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.input
+
+import android.os.Build
+import android.view.GestureDetector.SimpleOnGestureListener
+import android.view.InputDevice
+import android.view.MotionEvent
+import android.view.ScaleGestureDetector
+import android.view.ScaleGestureDetector.OnScaleGestureListener
+import org.godotengine.godot.GodotLib
+
+/**
+ * Handles regular and scale gesture input related events for the [GodotView] view.
+ *
+ * @See https://developer.android.com/reference/android/view/GestureDetector.SimpleOnGestureListener
+ * @See https://developer.android.com/reference/android/view/ScaleGestureDetector.OnScaleGestureListener
+ */
+internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureListener {
+
+ companion object {
+ private val TAG = GodotGestureHandler::class.java.simpleName
+ }
+
+ /**
+ * Enable pan and scale gestures
+ */
+ var panningAndScalingEnabled = false
+
+ private var doubleTapInProgress = false
+ private var dragInProgress = false
+ private var scaleInProgress = false
+ private var contextClickInProgress = false
+ private var pointerCaptureInProgress = false
+
+ override fun onDown(event: MotionEvent): Boolean {
+ // Don't send / register a down event while we're in the middle of a double-tap
+ if (!doubleTapInProgress) {
+ // Send the down event
+ GodotInputHandler.handleMotionEvent(event)
+ }
+ return true
+ }
+
+ override fun onSingleTapUp(event: MotionEvent): Boolean {
+ GodotInputHandler.handleMotionEvent(event)
+ return true
+ }
+
+ override fun onLongPress(event: MotionEvent) {
+ contextClickRouter(event)
+ }
+
+ private fun contextClickRouter(event: MotionEvent) {
+ if (scaleInProgress) {
+ return
+ }
+
+ // Cancel the previous down event
+ GodotInputHandler.handleMotionEvent(
+ event.source,
+ MotionEvent.ACTION_CANCEL,
+ event.buttonState,
+ event.x,
+ event.y
+ )
+
+ // Turn a context click into a single tap right mouse button click.
+ GodotInputHandler.handleMouseEvent(
+ MotionEvent.ACTION_DOWN,
+ MotionEvent.BUTTON_SECONDARY,
+ event.x,
+ event.y
+ )
+ contextClickInProgress = true
+ }
+
+ fun onPointerCaptureChange(hasCapture: Boolean) {
+ if (pointerCaptureInProgress == hasCapture) {
+ return
+ }
+
+ if (!hasCapture) {
+ // Dispatch a mouse relative ACTION_UP event to signal the end of the capture
+ GodotInputHandler.handleMouseEvent(
+ MotionEvent.ACTION_UP,
+ 0,
+ 0f,
+ 0f,
+ 0f,
+ 0f,
+ false,
+ true
+ )
+ }
+ pointerCaptureInProgress = hasCapture
+ }
+
+ fun onMotionEvent(event: MotionEvent): Boolean {
+ return when (event.actionMasked) {
+ MotionEvent.ACTION_UP, MotionEvent.ACTION_CANCEL, MotionEvent.ACTION_BUTTON_RELEASE -> {
+ onActionUp(event)
+ }
+ MotionEvent.ACTION_MOVE -> {
+ onActionMove(event)
+ }
+ else -> false
+ }
+ }
+
+ private fun onActionUp(event: MotionEvent): Boolean {
+ val sourceMouseRelative = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
+ event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)
+ } else {
+ false
+ }
+ when {
+ pointerCaptureInProgress -> {
+ return if (event.actionMasked == MotionEvent.ACTION_CANCEL) {
+ // Don't dispatch the ACTION_CANCEL while a capture is in progress
+ true
+ } else {
+ GodotInputHandler.handleMouseEvent(
+ MotionEvent.ACTION_UP,
+ event.buttonState,
+ event.x,
+ event.y,
+ 0f,
+ 0f,
+ false,
+ sourceMouseRelative
+ )
+ pointerCaptureInProgress = false
+ true
+ }
+ }
+ dragInProgress -> {
+ GodotInputHandler.handleMotionEvent(event)
+ dragInProgress = false
+ return true
+ }
+ contextClickInProgress -> {
+ GodotInputHandler.handleMouseEvent(
+ event.actionMasked,
+ 0,
+ event.x,
+ event.y,
+ 0f,
+ 0f,
+ false,
+ sourceMouseRelative
+ )
+ contextClickInProgress = false
+ return true
+ }
+ else -> return false
+ }
+ }
+
+ private fun onActionMove(event: MotionEvent): Boolean {
+ if (contextClickInProgress) {
+ val sourceMouseRelative = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
+ event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)
+ } else {
+ false
+ }
+ GodotInputHandler.handleMouseEvent(
+ event.actionMasked,
+ MotionEvent.BUTTON_SECONDARY,
+ event.x,
+ event.y,
+ 0f,
+ 0f,
+ false,
+ sourceMouseRelative
+ )
+ return true
+ }
+ return false
+ }
+
+ override fun onDoubleTapEvent(event: MotionEvent): Boolean {
+ if (event.actionMasked == MotionEvent.ACTION_UP) {
+ doubleTapInProgress = false
+ }
+ return true
+ }
+
+ override fun onDoubleTap(event: MotionEvent): Boolean {
+ doubleTapInProgress = true
+ val x = event.x
+ val y = event.y
+ val buttonMask =
+ if (GodotInputHandler.isMouseEvent(event)) {
+ event.buttonState
+ } else {
+ MotionEvent.BUTTON_PRIMARY
+ }
+ GodotInputHandler.handleMouseEvent(MotionEvent.ACTION_DOWN, buttonMask, x, y, true)
+ GodotInputHandler.handleMouseEvent(MotionEvent.ACTION_UP, 0, x, y, false)
+
+ return true
+ }
+
+ override fun onScroll(
+ originEvent: MotionEvent,
+ terminusEvent: MotionEvent,
+ distanceX: Float,
+ distanceY: Float
+ ): Boolean {
+ if (scaleInProgress) {
+ if (dragInProgress) {
+ // Cancel the drag
+ GodotInputHandler.handleMotionEvent(
+ originEvent.source,
+ MotionEvent.ACTION_CANCEL,
+ originEvent.buttonState,
+ originEvent.x,
+ originEvent.y
+ )
+ dragInProgress = false
+ }
+ return true
+ }
+
+ dragInProgress = true
+
+ val x = terminusEvent.x
+ val y = terminusEvent.y
+ if (terminusEvent.pointerCount >= 2 && panningAndScalingEnabled) {
+ GodotLib.pan(x, y, distanceX / 5f, distanceY / 5f)
+ } else {
+ GodotInputHandler.handleMotionEvent(terminusEvent)
+ }
+ return true
+ }
+
+ override fun onScale(detector: ScaleGestureDetector?): Boolean {
+ if (detector == null || !panningAndScalingEnabled) {
+ return false
+ }
+ GodotLib.magnify(
+ detector.focusX,
+ detector.focusY,
+ detector.scaleFactor
+ )
+ return true
+ }
+
+ override fun onScaleBegin(detector: ScaleGestureDetector?): Boolean {
+ if (detector == null || !panningAndScalingEnabled) {
+ return false
+ }
+ scaleInProgress = true
+ return true
+ }
+
+ override fun onScaleEnd(detector: ScaleGestureDetector?) {
+ scaleInProgress = false
+ }
+}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
index da15b2490c..03cb8034fa 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
@@ -41,13 +41,13 @@ import android.os.Build;
import android.util.Log;
import android.util.SparseArray;
import android.util.SparseIntArray;
+import android.view.GestureDetector;
import android.view.InputDevice;
-import android.view.InputDevice.MotionRange;
import android.view.KeyEvent;
import android.view.MotionEvent;
+import android.view.ScaleGestureDetector;
import java.util.Collections;
-import java.util.Comparator;
import java.util.HashSet;
import java.util.Set;
@@ -55,21 +55,49 @@ import java.util.Set;
* Handles input related events for the {@link GodotRenderView} view.
*/
public class GodotInputHandler implements InputManager.InputDeviceListener {
- private final GodotRenderView mRenderView;
- private final InputManager mInputManager;
-
- private final String tag = this.getClass().getSimpleName();
+ private static final String TAG = GodotInputHandler.class.getSimpleName();
private final SparseIntArray mJoystickIds = new SparseIntArray(4);
private final SparseArray<Joystick> mJoysticksDevices = new SparseArray<>(4);
+ private final GodotRenderView mRenderView;
+ private final InputManager mInputManager;
+ private final GestureDetector gestureDetector;
+ private final ScaleGestureDetector scaleGestureDetector;
+ private final GodotGestureHandler godotGestureHandler;
+
public GodotInputHandler(GodotRenderView godotView) {
+ final Context context = godotView.getView().getContext();
mRenderView = godotView;
- mInputManager = (InputManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_SERVICE);
+ mInputManager = (InputManager)context.getSystemService(Context.INPUT_SERVICE);
mInputManager.registerInputDeviceListener(this, null);
+
+ this.godotGestureHandler = new GodotGestureHandler();
+ this.gestureDetector = new GestureDetector(context, godotGestureHandler);
+ this.gestureDetector.setIsLongpressEnabled(false);
+ this.scaleGestureDetector = new ScaleGestureDetector(context, godotGestureHandler);
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
+ this.scaleGestureDetector.setStylusScaleEnabled(true);
+ }
}
- private boolean isKeyEvent_GameDevice(int source) {
+ /**
+ * Enable long press events. This is false by default.
+ */
+ public void enableLongPress(boolean enable) {
+ this.gestureDetector.setIsLongpressEnabled(enable);
+ }
+
+ /**
+ * Enable multi-fingers pan & scale gestures. This is false by default.
+ *
+ * Note: This may interfere with multi-touch handling / support.
+ */
+ public void enablePanningAndScalingGestures(boolean enable) {
+ this.godotGestureHandler.setPanningAndScalingEnabled(enable);
+ }
+
+ private boolean isKeyEventGameDevice(int source) {
// Note that keyboards are often (SOURCE_KEYBOARD | SOURCE_DPAD)
if (source == (InputDevice.SOURCE_KEYBOARD | InputDevice.SOURCE_DPAD))
return false;
@@ -77,6 +105,10 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
return (source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD;
}
+ public void onPointerCaptureChange(boolean hasCapture) {
+ godotGestureHandler.onPointerCaptureChange(hasCapture);
+ }
+
public boolean onKeyUp(final int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_BACK) {
return true;
@@ -87,7 +119,7 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
}
int source = event.getSource();
- if (isKeyEvent_GameDevice(source)) {
+ if (isKeyEventGameDevice(source)) {
// Check if the device exists
final int deviceId = event.getDeviceId();
if (mJoystickIds.indexOfKey(deviceId) >= 0) {
@@ -121,11 +153,10 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
}
int source = event.getSource();
- //Log.e(TAG, String.format("Key down! source %d, device %d, joystick %d, %d, %d", event.getDeviceId(), source, (source & InputDevice.SOURCE_JOYSTICK), (source & InputDevice.SOURCE_DPAD), (source & InputDevice.SOURCE_GAMEPAD)));
final int deviceId = event.getDeviceId();
// Check if source is a game device and that the device is a registered gamepad
- if (isKeyEvent_GameDevice(source)) {
+ if (isKeyEventGameDevice(source)) {
if (event.getRepeatCount() > 0) // ignore key echo
return true;
@@ -145,47 +176,41 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
}
public boolean onTouchEvent(final MotionEvent event) {
- // Mouse drag (mouse pressed and move) doesn't fire onGenericMotionEvent so this is needed
- if (event.isFromSource(InputDevice.SOURCE_MOUSE)) {
- if (event.getAction() != MotionEvent.ACTION_MOVE) {
- // we return true because every time a mouse event is fired, the event is already handled
- // in onGenericMotionEvent, so by touch event we can say that the event is also handled
- return true;
- }
- return handleMouseEvent(event);
+ this.scaleGestureDetector.onTouchEvent(event);
+ if (this.gestureDetector.onTouchEvent(event)) {
+ // The gesture detector has handled the event.
+ return true;
}
- final int evcount = event.getPointerCount();
- if (evcount == 0)
+ if (godotGestureHandler.onMotionEvent(event)) {
+ // The gesture handler has handled the event.
return true;
+ }
- if (mRenderView != null) {
- final float[] arr = new float[event.getPointerCount() * 3]; // pointerId1, x1, y1, pointerId2, etc...
+ // Drag events are handled by the [GodotGestureHandler]
+ if (event.getActionMasked() == MotionEvent.ACTION_MOVE) {
+ return true;
+ }
- for (int i = 0; i < event.getPointerCount(); i++) {
- arr[i * 3 + 0] = event.getPointerId(i);
- arr[i * 3 + 1] = event.getX(i);
- arr[i * 3 + 2] = event.getY(i);
- }
- final int action = event.getActionMasked();
- final int pointer_idx = event.getPointerId(event.getActionIndex());
-
- switch (action) {
- case MotionEvent.ACTION_DOWN:
- case MotionEvent.ACTION_CANCEL:
- case MotionEvent.ACTION_UP:
- case MotionEvent.ACTION_MOVE:
- case MotionEvent.ACTION_POINTER_UP:
- case MotionEvent.ACTION_POINTER_DOWN: {
- GodotLib.touch(event.getSource(), action, pointer_idx, evcount, arr);
- } break;
- }
+ if (isMouseEvent(event)) {
+ return handleMouseEvent(event);
}
- return true;
+
+ return handleTouchEvent(event);
}
public boolean onGenericMotionEvent(MotionEvent event) {
- if (event.isFromSource(InputDevice.SOURCE_JOYSTICK) && event.getAction() == MotionEvent.ACTION_MOVE) {
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M && gestureDetector.onGenericMotionEvent(event)) {
+ // The gesture detector has handled the event.
+ return true;
+ }
+
+ if (godotGestureHandler.onMotionEvent(event)) {
+ // The gesture handler has handled the event.
+ return true;
+ }
+
+ if (event.isFromSource(InputDevice.SOURCE_JOYSTICK) && event.getActionMasked() == MotionEvent.ACTION_MOVE) {
// Check if the device exists
final int deviceId = event.getDeviceId();
if (mJoystickIds.indexOfKey(deviceId) >= 0) {
@@ -198,15 +223,14 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
for (int i = 0; i < joystick.axes.size(); i++) {
final int axis = joystick.axes.get(i);
final float value = event.getAxisValue(axis);
- /**
- * As all axes are polled for each event, only fire an axis event if the value has actually changed.
- * Prevents flooding Godot with repeated events.
+ /*
+ As all axes are polled for each event, only fire an axis event if the value has actually changed.
+ Prevents flooding Godot with repeated events.
*/
if (joystick.axesValues.indexOfKey(axis) < 0 || (float)joystick.axesValues.get(axis) != value) {
// save value to prevent repeats
joystick.axesValues.put(axis, value);
- final int godotAxisIdx = i;
- GodotLib.joyaxis(godotJoyId, godotAxisIdx, value);
+ GodotLib.joyaxis(godotJoyId, i, value);
}
}
@@ -221,17 +245,8 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
}
return true;
}
- } else if (event.isFromSource(InputDevice.SOURCE_STYLUS)) {
- final float x = event.getX();
- final float y = event.getY();
- final int type = event.getAction();
- GodotLib.hover(type, x, y);
- return true;
-
- } else if (event.isFromSource(InputDevice.SOURCE_MOUSE) || event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)) {
- if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
- return handleMouseEvent(event);
- }
+ } else if (isMouseEvent(event)) {
+ return handleMouseEvent(event);
}
return false;
@@ -243,7 +258,7 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
for (int deviceId : deviceIds) {
InputDevice device = mInputManager.getInputDevice(deviceId);
if (DEBUG) {
- Log.v("GodotInputHandler", String.format("init() deviceId:%d, Name:%s\n", deviceId, device.getName()));
+ Log.v(TAG, String.format("init() deviceId:%d, Name:%s\n", deviceId, device.getName()));
}
onInputDeviceAdded(deviceId);
}
@@ -288,13 +303,12 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
joystick.name = device.getName();
//Helps with creating new joypad mappings.
- Log.i(tag, "=== New Input Device: " + joystick.name);
+ Log.i(TAG, "=== New Input Device: " + joystick.name);
Set<Integer> already = new HashSet<>();
for (InputDevice.MotionRange range : device.getMotionRanges()) {
boolean isJoystick = range.isFromSource(InputDevice.SOURCE_JOYSTICK);
boolean isGamepad = range.isFromSource(InputDevice.SOURCE_GAMEPAD);
- //Log.i(tag, "axis: "+range.getAxis()+ ", isJoystick: "+isJoystick+", isGamepad: "+isGamepad);
if (!isJoystick && !isGamepad) {
continue;
}
@@ -306,14 +320,14 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
already.add(axis);
joystick.axes.add(axis);
} else {
- Log.w(tag, " - DUPLICATE AXIS VALUE IN LIST: " + axis);
+ Log.w(TAG, " - DUPLICATE AXIS VALUE IN LIST: " + axis);
}
}
}
Collections.sort(joystick.axes);
for (int idx = 0; idx < joystick.axes.size(); idx++) {
//Helps with creating new joypad mappings.
- Log.i(tag, " - Mapping Android axis " + joystick.axes.get(idx) + " to Godot axis " + idx);
+ Log.i(TAG, " - Mapping Android axis " + joystick.axes.get(idx) + " to Godot axis " + idx);
}
mJoysticksDevices.put(deviceId, joystick);
@@ -338,13 +352,6 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
onInputDeviceAdded(deviceId);
}
- private static class RangeComparator implements Comparator<MotionRange> {
- @Override
- public int compare(MotionRange arg0, MotionRange arg1) {
- return arg0.getAxis() - arg1.getAxis();
- }
- }
-
public static int getGodotButton(int keyCode) {
int button;
switch (keyCode) {
@@ -410,39 +417,113 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
return button;
}
- private boolean handleMouseEvent(final MotionEvent event) {
- switch (event.getActionMasked()) {
+ static boolean isMouseEvent(MotionEvent event) {
+ return isMouseEvent(event.getSource());
+ }
+
+ private static boolean isMouseEvent(int eventSource) {
+ boolean mouseSource = ((eventSource & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) || ((eventSource & InputDevice.SOURCE_STYLUS) == InputDevice.SOURCE_STYLUS);
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
+ mouseSource = mouseSource || ((eventSource & InputDevice.SOURCE_MOUSE_RELATIVE) == InputDevice.SOURCE_MOUSE_RELATIVE);
+ }
+ return mouseSource;
+ }
+
+ static boolean handleMotionEvent(final MotionEvent event) {
+ if (isMouseEvent(event)) {
+ return handleMouseEvent(event);
+ }
+
+ return handleTouchEvent(event);
+ }
+
+ static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y) {
+ return handleMotionEvent(eventSource, eventAction, buttonsMask, x, y, 0, 0);
+ }
+
+ static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY) {
+ if (isMouseEvent(eventSource)) {
+ return handleMouseEvent(eventAction, buttonsMask, x, y, deltaX, deltaY, false, false);
+ }
+
+ return handleTouchEvent(eventAction, x, y);
+ }
+
+ static boolean handleMouseEvent(final MotionEvent event) {
+ final int eventAction = event.getActionMasked();
+ final float x = event.getX();
+ final float y = event.getY();
+ final int buttonsMask = event.getButtonState();
+
+ final float verticalFactor = event.getAxisValue(MotionEvent.AXIS_VSCROLL);
+ final float horizontalFactor = event.getAxisValue(MotionEvent.AXIS_HSCROLL);
+ boolean sourceMouseRelative = false;
+ if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.O) {
+ sourceMouseRelative = event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE);
+ }
+ return handleMouseEvent(eventAction, buttonsMask, x, y, horizontalFactor, verticalFactor, false, sourceMouseRelative);
+ }
+
+ static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y) {
+ return handleMouseEvent(eventAction, buttonsMask, x, y, 0, 0, false, false);
+ }
+
+ static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y, boolean doubleClick) {
+ return handleMouseEvent(eventAction, buttonsMask, x, y, 0, 0, doubleClick, false);
+ }
+
+ static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY, boolean doubleClick, boolean sourceMouseRelative) {
+ switch (eventAction) {
+ case MotionEvent.ACTION_CANCEL:
+ case MotionEvent.ACTION_UP:
+ // Zero-up the button state
+ buttonsMask = 0;
+ // FALL THROUGH
+ case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_HOVER_ENTER:
+ case MotionEvent.ACTION_HOVER_EXIT:
case MotionEvent.ACTION_HOVER_MOVE:
- case MotionEvent.ACTION_HOVER_EXIT: {
- final float x = event.getX();
- final float y = event.getY();
- final int type = event.getAction();
- GodotLib.hover(type, x, y);
- return true;
- }
- case MotionEvent.ACTION_BUTTON_PRESS:
- case MotionEvent.ACTION_BUTTON_RELEASE:
- case MotionEvent.ACTION_MOVE: {
- final float x = event.getX();
- final float y = event.getY();
- final int buttonsMask = event.getButtonState();
- final int action = event.getAction();
- GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask);
- return true;
- }
+ case MotionEvent.ACTION_MOVE:
case MotionEvent.ACTION_SCROLL: {
- final float x = event.getX();
- final float y = event.getY();
- final int buttonsMask = event.getButtonState();
- final int action = event.getAction();
- final float verticalFactor = event.getAxisValue(MotionEvent.AXIS_VSCROLL);
- final float horizontalFactor = event.getAxisValue(MotionEvent.AXIS_HSCROLL);
- GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask, verticalFactor, horizontalFactor);
+ GodotLib.dispatchMouseEvent(eventAction, buttonsMask, x, y, deltaX, deltaY, doubleClick, sourceMouseRelative);
+ return true;
}
+ }
+ return false;
+ }
+
+ static boolean handleTouchEvent(final MotionEvent event) {
+ final int pointerCount = event.getPointerCount();
+ if (pointerCount == 0) {
+ return true;
+ }
+
+ final float[] positions = new float[pointerCount * 3]; // pointerId1, x1, y1, pointerId2, etc...
+
+ for (int i = 0; i < pointerCount; i++) {
+ positions[i * 3 + 0] = event.getPointerId(i);
+ positions[i * 3 + 1] = event.getX(i);
+ positions[i * 3 + 2] = event.getY(i);
+ }
+ final int action = event.getActionMasked();
+ final int actionPointerId = event.getPointerId(event.getActionIndex());
+
+ return handleTouchEvent(action, actionPointerId, pointerCount, positions);
+ }
+
+ static boolean handleTouchEvent(int eventAction, float x, float y) {
+ return handleTouchEvent(eventAction, 0, 1, new float[] { 0, x, y });
+ }
+
+ static boolean handleTouchEvent(int eventAction, int actionPointerId, int pointerCount, float[] positions) {
+ switch (eventAction) {
case MotionEvent.ACTION_DOWN:
- case MotionEvent.ACTION_UP: {
- // we can safely ignore these cases because they are always come beside ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE
+ case MotionEvent.ACTION_CANCEL:
+ case MotionEvent.ACTION_UP:
+ case MotionEvent.ACTION_MOVE:
+ case MotionEvent.ACTION_POINTER_UP:
+ case MotionEvent.ACTION_POINTER_DOWN: {
+ GodotLib.dispatchTouchEvent(eventAction, actionPointerId, pointerCount, positions);
return true;
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
index c959b5f28c..01ad5ee415 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
@@ -122,7 +122,7 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
@Override
public boolean onEditorAction(final TextView pTextView, final int pActionID, final KeyEvent pKeyEvent) {
- if (mEdit == pTextView && isFullScreenEdit()) {
+ if (mEdit == pTextView && isFullScreenEdit() && pKeyEvent != null) {
final String characters = pKeyEvent.getCharacters();
for (int i = 0; i < characters.length(); i++) {
diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h
index 9a1a877b6f..24995147d4 100644
--- a/platform/android/java_godot_io_wrapper.h
+++ b/platform/android/java_godot_io_wrapper.h
@@ -28,9 +28,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-// note, swapped java and godot around in the file name so all the java
-// wrappers are together
-
#ifndef JAVA_GODOT_IO_WRAPPER_H
#define JAVA_GODOT_IO_WRAPPER_H
diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp
index 422c05e5ce..04b69d5b86 100644
--- a/platform/android/java_godot_lib_jni.cpp
+++ b/platform/android/java_godot_lib_jni.cpp
@@ -79,7 +79,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHei
}
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts) {
+JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts) {
JavaVM *jvm;
env->GetJavaVM(&jvm);
@@ -100,7 +100,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en
os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion);
- godot_java->on_video_init(env);
+ return godot_java->on_video_init(env);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz) {
@@ -123,7 +123,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env
}
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) {
+JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) {
setup_android_thread();
const char **cmdline = nullptr;
@@ -133,10 +133,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc
cmdlen = env->GetArrayLength(p_cmdline);
if (cmdlen) {
cmdline = (const char **)memalloc((cmdlen + 1) * sizeof(const char *));
- ERR_FAIL_NULL_MSG(cmdline, "Out of memory.");
+ ERR_FAIL_NULL_V_MSG(cmdline, false, "Out of memory.");
cmdline[cmdlen] = nullptr;
j_cmdline = (jstring *)memalloc(cmdlen * sizeof(jstring));
- ERR_FAIL_NULL_MSG(j_cmdline, "Out of memory.");
+ ERR_FAIL_NULL_V_MSG(j_cmdline, false, "Out of memory.");
for (int i = 0; i < cmdlen; i++) {
jstring string = (jstring)env->GetObjectArrayElement(p_cmdline, i);
@@ -161,11 +161,12 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc
// Note: --help and --version return ERR_HELP, but this should be translated to 0 if exit codes are propagated.
if (err != OK) {
- return; // should exit instead and print the error
+ return false;
}
java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity()));
GDREGISTER_CLASS(JNISingleton);
+ return true;
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height) {
@@ -254,7 +255,17 @@ JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env,
return should_swap_buffers;
}
-void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) {
+// Called on the UI thread
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchMouseEvent(JNIEnv *env, jclass clazz, jint p_event_type, jint p_button_mask, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y, jboolean p_double_click, jboolean p_source_mouse_relative) {
+ if (step.get() <= 0) {
+ return;
+ }
+
+ input_handler->process_mouse_event(p_event_type, p_button_mask, Point2(p_x, p_y), Vector2(p_delta_x, p_delta_y), p_double_click, p_source_mouse_relative);
+}
+
+// Called on the UI thread
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchTouchEvent(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint pointer_count, jfloatArray position) {
if (step.get() <= 0) {
return;
}
@@ -262,50 +273,30 @@ void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev,
Vector<AndroidInputHandler::TouchPos> points;
for (int i = 0; i < pointer_count; i++) {
jfloat p[3];
- env->GetFloatArrayRegion(positions, i * 3, 3, p);
+ env->GetFloatArrayRegion(position, i * 3, 3, p);
AndroidInputHandler::TouchPos tp;
tp.pos = Point2(p[1], p[2]);
tp.id = (int)p[0];
points.push_back(tp);
}
- if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE || (input_device & AINPUT_SOURCE_MOUSE_RELATIVE) == AINPUT_SOURCE_MOUSE_RELATIVE) {
- input_handler->process_mouse_event(input_device, ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor);
- } else {
- input_handler->process_touch(ev, pointer, points);
- }
-}
-// Called on the UI thread
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position) {
- touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position);
+ input_handler->process_touch_event(ev, pointer, points);
}
// Called on the UI thread
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask) {
- touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask);
-}
-
-// Called on the UI thread
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) {
- touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask, vertical_factor, horizontal_factor);
-}
-
-// Called on the UI thread
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnify(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_factor) {
if (step.get() <= 0) {
return;
}
-
- input_handler->process_hover(p_type, Point2(p_x, p_y));
+ input_handler->process_magnify(Point2(p_x, p_y), p_factor);
}
// Called on the UI thread
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_pan(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y) {
if (step.get() <= 0) {
return;
}
-
- input_handler->process_double_tap(p_button_mask, Point2(p_x, p_y));
+ input_handler->process_pan(Point2(p_x, p_y), Vector2(p_delta_x, p_delta_y));
}
// Called on the UI thread
diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h
index 3c48ca0459..09fed15690 100644
--- a/platform/android/java_godot_lib_jni.h
+++ b/platform/android/java_godot_lib_jni.h
@@ -37,20 +37,18 @@
// These functions can be called from within JAVA and are the means by which our JAVA implementation calls back into our C++ code.
// See java/src/org/godotengine/godot/GodotLib.java for the JAVA side of this (yes that's why we have the long names)
extern "C" {
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts);
+JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline);
+JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface);
JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ttsCallback(JNIEnv *env, jclass clazz, jint event, jint id, jint pos);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz);
-void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask = 0, jfloat vertical_factor = 0, jfloat horizontal_factor = 0);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchMouseEvent(JNIEnv *env, jclass clazz, jint p_event_type, jint p_button_mask, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y, jboolean p_double_click, jboolean p_source_mouse_relative);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchTouchEvent(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint pointer_count, jfloatArray positions);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnify(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_factor);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_pan(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_physical_keycode, jint p_unicode, jboolean p_pressed);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value);
diff --git a/platform/android/java_godot_view_wrapper.cpp b/platform/android/java_godot_view_wrapper.cpp
index 0153ba96fc..762840a4b1 100644
--- a/platform/android/java_godot_view_wrapper.cpp
+++ b/platform/android/java_godot_view_wrapper.cpp
@@ -40,13 +40,24 @@ GodotJavaViewWrapper::GodotJavaViewWrapper(jobject godot_view) {
_cls = (jclass)env->NewGlobalRef(env->GetObjectClass(godot_view));
- if (android_get_device_api_level() >= __ANDROID_API_O__) {
+ int android_device_api_level = android_get_device_api_level();
+ if (android_device_api_level >= __ANDROID_API_N__) {
+ _set_pointer_icon = env->GetMethodID(_cls, "setPointerIcon", "(I)V");
+ }
+ if (android_device_api_level >= __ANDROID_API_O__) {
_request_pointer_capture = env->GetMethodID(_cls, "requestPointerCapture", "()V");
_release_pointer_capture = env->GetMethodID(_cls, "releasePointerCapture", "()V");
- _set_pointer_icon = env->GetMethodID(_cls, "setPointerIcon", "(I)V");
}
}
+bool GodotJavaViewWrapper::can_update_pointer_icon() const {
+ return _set_pointer_icon != nullptr;
+}
+
+bool GodotJavaViewWrapper::can_capture_pointer() const {
+ return _request_pointer_capture != nullptr && _release_pointer_capture != nullptr;
+}
+
void GodotJavaViewWrapper::request_pointer_capture() {
if (_request_pointer_capture != nullptr) {
JNIEnv *env = get_jni_env();
diff --git a/platform/android/java_godot_view_wrapper.h b/platform/android/java_godot_view_wrapper.h
index c52f459d64..b398c73cac 100644
--- a/platform/android/java_godot_view_wrapper.h
+++ b/platform/android/java_godot_view_wrapper.h
@@ -50,6 +50,9 @@ private:
public:
GodotJavaViewWrapper(jobject godot_view);
+ bool can_update_pointer_icon() const;
+ bool can_capture_pointer() const;
+
void request_pointer_capture();
void release_pointer_capture();
void set_pointer_icon(int pointer_type);
diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp
index e3456fe4e4..416b98c895 100644
--- a/platform/android/java_godot_wrapper.cpp
+++ b/platform/android/java_godot_wrapper.cpp
@@ -58,7 +58,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_
}
// get some Godot method pointers...
- _on_video_init = p_env->GetMethodID(godot_class, "onVideoInit", "()V");
+ _on_video_init = p_env->GetMethodID(godot_class, "onVideoInit", "()Z");
_restart = p_env->GetMethodID(godot_class, "restart", "()V");
_finish = p_env->GetMethodID(godot_class, "forceQuit", "()V");
_set_keep_screen_on = p_env->GetMethodID(godot_class, "setKeepScreenOn", "(Z)V");
@@ -78,13 +78,23 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_
_on_godot_setup_completed = p_env->GetMethodID(godot_class, "onGodotSetupCompleted", "()V");
_on_godot_main_loop_started = p_env->GetMethodID(godot_class, "onGodotMainLoopStarted", "()V");
_create_new_godot_instance = p_env->GetMethodID(godot_class, "createNewGodotInstance", "([Ljava/lang/String;)V");
+ _get_render_view = p_env->GetMethodID(godot_class, "getRenderView", "()Lorg/godotengine/godot/GodotRenderView;");
// get some Activity method pointers...
_get_class_loader = p_env->GetMethodID(activity_class, "getClassLoader", "()Ljava/lang/ClassLoader;");
}
GodotJavaWrapper::~GodotJavaWrapper() {
- // nothing to do here for now
+ if (godot_view) {
+ delete godot_view;
+ }
+
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_NULL(env);
+ env->DeleteGlobalRef(godot_instance);
+ env->DeleteGlobalRef(godot_class);
+ env->DeleteGlobalRef(activity);
+ env->DeleteGlobalRef(activity_class);
}
jobject GodotJavaWrapper::get_activity() {
@@ -115,24 +125,29 @@ jobject GodotJavaWrapper::get_class_loader() {
}
GodotJavaViewWrapper *GodotJavaWrapper::get_godot_view() {
- if (_godot_view != nullptr) {
- return _godot_view;
+ if (godot_view != nullptr) {
+ return godot_view;
}
- JNIEnv *env = get_jni_env();
- ERR_FAIL_NULL_V(env, nullptr);
- jmethodID godot_view_getter = env->GetMethodID(godot_class, "getRenderView", "()Lorg/godotengine/godot/GodotRenderView;");
- _godot_view = new GodotJavaViewWrapper(env->CallObjectMethod(godot_instance, godot_view_getter));
- return _godot_view;
+ if (_get_render_view) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_NULL_V(env, nullptr);
+ jobject godot_render_view = env->CallObjectMethod(godot_instance, _get_render_view);
+ if (!env->IsSameObject(godot_render_view, nullptr)) {
+ godot_view = new GodotJavaViewWrapper(godot_render_view);
+ }
+ }
+ return godot_view;
}
-void GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
+bool GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
if (_on_video_init) {
if (p_env == nullptr) {
p_env = get_jni_env();
}
- ERR_FAIL_NULL(p_env);
- p_env->CallVoidMethod(godot_instance, _on_video_init);
+ ERR_FAIL_NULL_V(p_env, false);
+ return p_env->CallBooleanMethod(godot_instance, _on_video_init);
}
+ return false;
}
void GodotJavaWrapper::on_godot_setup_completed(JNIEnv *p_env) {
diff --git a/platform/android/java_godot_wrapper.h b/platform/android/java_godot_wrapper.h
index bbf7c0ae33..fb9c4c77fc 100644
--- a/platform/android/java_godot_wrapper.h
+++ b/platform/android/java_godot_wrapper.h
@@ -28,9 +28,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-// note, swapped java and godot around in the file name so all the java
-// wrappers are together
-
#ifndef JAVA_GODOT_WRAPPER_H
#define JAVA_GODOT_WRAPPER_H
@@ -49,7 +46,7 @@ private:
jclass godot_class;
jclass activity_class;
- GodotJavaViewWrapper *_godot_view = nullptr;
+ GodotJavaViewWrapper *godot_view = nullptr;
jmethodID _on_video_init = nullptr;
jmethodID _restart = nullptr;
@@ -72,6 +69,7 @@ private:
jmethodID _on_godot_main_loop_started = nullptr;
jmethodID _get_class_loader = nullptr;
jmethodID _create_new_godot_instance = nullptr;
+ jmethodID _get_render_view = nullptr;
public:
GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance);
@@ -83,7 +81,7 @@ public:
jobject get_class_loader();
GodotJavaViewWrapper *get_godot_view();
- void on_video_init(JNIEnv *p_env = nullptr);
+ bool on_video_init(JNIEnv *p_env = nullptr);
void on_godot_setup_completed(JNIEnv *p_env = nullptr);
void on_godot_main_loop_started(JNIEnv *p_env = nullptr);
void restart(JNIEnv *p_env = nullptr);
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 142dc54c45..4469c7a0f7 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -44,6 +44,7 @@
#include "net_socket_android.h"
#include <dlfcn.h>
+#include <sys/system_properties.h>
#include "java_godot_io_wrapper.h"
#include "java_godot_wrapper.h"
@@ -175,6 +176,79 @@ String OS_Android::get_name() const {
return "Android";
}
+String OS_Android::get_system_property(const char *key) const {
+ static String value;
+ char value_str[PROP_VALUE_MAX];
+ if (__system_property_get(key, value_str)) {
+ value = String(value_str);
+ }
+ return value;
+}
+
+String OS_Android::get_distribution_name() const {
+ if (!get_system_property("ro.havoc.version").is_empty()) {
+ return "Havoc OS";
+ } else if (!get_system_property("org.pex.version").is_empty()) { // Putting before "Pixel Experience", because it's derivating from it.
+ return "Pixel Extended";
+ } else if (!get_system_property("org.pixelexperience.version").is_empty()) {
+ return "Pixel Experience";
+ } else if (!get_system_property("ro.potato.version").is_empty()) {
+ return "POSP";
+ } else if (!get_system_property("ro.xtended.version").is_empty()) {
+ return "Project-Xtended";
+ } else if (!get_system_property("org.evolution.version").is_empty()) {
+ return "Evolution X";
+ } else if (!get_system_property("ro.corvus.version").is_empty()) {
+ return "Corvus-Q";
+ } else if (!get_system_property("ro.pa.version").is_empty()) {
+ return "Paranoid Android";
+ } else if (!get_system_property("ro.crdroid.version").is_empty()) {
+ return "crDroid Android";
+ } else if (!get_system_property("ro.syberia.version").is_empty()) {
+ return "Syberia Project";
+ } else if (!get_system_property("ro.arrow.version").is_empty()) {
+ return "ArrowOS";
+ } else if (!get_system_property("ro.lineage.version").is_empty()) { // Putting LineageOS last, just in case any derivative writes to "ro.lineage.version".
+ return "LineageOS";
+ }
+
+ if (!get_system_property("ro.modversion").is_empty()) { // Handles other Android custom ROMs.
+ return vformat("%s %s", get_name(), "Custom ROM");
+ }
+
+ // Handles stock Android.
+ return get_name();
+}
+
+String OS_Android::get_version() const {
+ const Vector<const char *> roms = { "ro.havoc.version", "org.pex.version", "org.pixelexperience.version",
+ "ro.potato.version", "ro.xtended.version", "org.evolution.version", "ro.corvus.version", "ro.pa.version",
+ "ro.crdroid.version", "ro.syberia.version", "ro.arrow.version", "ro.lineage.version" };
+ for (int i = 0; i < roms.size(); i++) {
+ static String rom_version = get_system_property(roms[i]);
+ if (!rom_version.is_empty()) {
+ return rom_version;
+ }
+ }
+
+ static String mod_version = get_system_property("ro.modversion"); // Handles other Android custom ROMs.
+ if (!mod_version.is_empty()) {
+ return mod_version;
+ }
+
+ // Handles stock Android.
+ static String sdk_version = get_system_property("ro.build.version.sdk_int");
+ static String build = get_system_property("ro.build.version.incremental");
+ if (!sdk_version.is_empty()) {
+ if (!build.is_empty()) {
+ return vformat("%s.%s", sdk_version, build);
+ }
+ return sdk_version;
+ }
+
+ return "";
+}
+
MainLoop *OS_Android::get_main_loop() const {
return main_loop;
}
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index 96c06d715c..d6546a3507 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -65,6 +65,8 @@ private:
GodotJavaWrapper *godot_java = nullptr;
GodotIOJavaWrapper *godot_io_java = nullptr;
+ String get_system_property(const char *key) const;
+
public:
static const char *ANDROID_EXEC_PATH;
@@ -93,6 +95,8 @@ public:
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override;
virtual String get_name() const override;
+ virtual String get_distribution_name() const override;
+ virtual String get_version() const override;
virtual MainLoop *get_main_loop() const override;
void main_loop_begin();
diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp
index 61b471866f..9f87303341 100644
--- a/platform/android/thread_jandroid.cpp
+++ b/platform/android/thread_jandroid.cpp
@@ -63,7 +63,7 @@ static void term_thread() {
void init_thread_jandroid(JavaVM *p_jvm, JNIEnv *p_env) {
java_vm = p_jvm;
env = p_env;
- Thread::_set_platform_funcs(nullptr, nullptr, &init_thread, &term_thread);
+ Thread::_set_platform_functions({ .init = init_thread, .term = &term_thread });
}
void setup_android_thread() {