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-rw-r--r--platform/android/detect.py57
-rw-r--r--platform/android/export/export.cpp74
-rw-r--r--platform/android/java/src/com/android/godot/Godot.java155
-rw-r--r--platform/android/java/src/com/android/godot/GodotPaymentV3.java110
-rw-r--r--platform/android/java/src/com/android/godot/GodotView.java493
-rw-r--r--platform/android/java_bind.cpp5
-rw-r--r--platform/android/java_bind.h10
-rw-r--r--platform/android/java_glue.cpp23
8 files changed, 571 insertions, 356 deletions
diff --git a/platform/android/detect.py b/platform/android/detect.py
index cd7f0d8de5..c9b21626c3 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -25,8 +25,9 @@ def get_opts():
#android 2.3
('ndk_platform', 'compile for platform: (2.2,2.3)',"2.2"),
('NDK_TARGET', 'toolchain to use for the NDK',"arm-linux-androideabi-4.8"),
- ('android_stl','enable STL support in android port (for modules)','no'),
- ('armv6','compile for older phones running arm v6 (instead of v7+neon+smp)','no')
+ ('android_stl','enable STL support in android port (for modules)','no'),
+ ('armv6','compile for older phones running arm v6 (instead of v7+neon+smp)','no'),
+ ('x86','compile for x86','no')
]
@@ -52,6 +53,9 @@ def create(env):
def configure(env):
+ if env['x86']=='yes':
+ env['NDK_TARGET']='x86-4.8'
+
if env['PLATFORM'] == 'win32':
import methods
env.Tool('gcc')
@@ -67,8 +71,12 @@ def configure(env):
env.Append(CPPPATH=['#platform/android'])
- env['OBJSUFFIX'] = ".android.o"
- env['LIBSUFFIX'] = ".android.a"
+ if env['x86']=='yes':
+ env['OBJSUFFIX'] = ".android.ox"
+ env['LIBSUFFIX'] = ".android.ax"
+ else:
+ env['OBJSUFFIX'] = ".android.o"
+ env['LIBSUFFIX'] = ".android.a"
env['PROGSUFFIX'] = ".android"
env['SHLIBSUFFIX'] = ".so"
@@ -89,23 +97,36 @@ def configure(env):
env['ENV']['PATH'] = gcc_path+":"+env['ENV']['PATH']
-
- env['CC'] = gcc_path+'/arm-linux-androideabi-gcc'
- env['CXX'] = gcc_path+'/arm-linux-androideabi-g++'
- env['AR'] = gcc_path+"/arm-linux-androideabi-ar"
- env['RANLIB'] = gcc_path+"/arm-linux-androideabi-ranlib"
- env['AS'] = gcc_path+"/arm-linux-androideabi-as"
+ if env['x86']=='yes':
+ env['CC'] = gcc_path+'/i686-linux-android-gcc'
+ env['CXX'] = gcc_path+'/i686-linux-android-g++'
+ env['AR'] = gcc_path+"/i686-linux-android-ar"
+ env['RANLIB'] = gcc_path+"/i686-linux-android-ranlib"
+ env['AS'] = gcc_path+"/i686-linux-android-as"
+ else:
+ env['CC'] = gcc_path+'/arm-linux-androideabi-gcc'
+ env['CXX'] = gcc_path+'/arm-linux-androideabi-g++'
+ env['AR'] = gcc_path+"/arm-linux-androideabi-ar"
+ env['RANLIB'] = gcc_path+"/arm-linux-androideabi-ranlib"
+ env['AS'] = gcc_path+"/arm-linux-androideabi-as"
+
+ if env['x86']=='yes':
+ env['ARCH'] = 'arch-x86'
+ else:
+ env['ARCH'] = 'arch-arm'
import string
#include path
- gcc_include=env["ANDROID_NDK_ROOT"]+"/platforms/"+ndk_platform+"/arch-arm/usr/include"
- ld_sysroot=env["ANDROID_NDK_ROOT"]+"/platforms/"+ndk_platform+"/arch-arm"
+ gcc_include=env["ANDROID_NDK_ROOT"]+"/platforms/"+ndk_platform+"/"+env['ARCH'] +"/usr/include"
+ ld_sysroot=env["ANDROID_NDK_ROOT"]+"/platforms/"+ndk_platform+"/"+env['ARCH']
#glue_include=env["ANDROID_NDK_ROOT"]+"/sources/android/native_app_glue"
- ld_path=env["ANDROID_NDK_ROOT"]+"/platforms/"+ndk_platform+"/arch-arm/usr/lib"
+ ld_path=env["ANDROID_NDK_ROOT"]+"/platforms/"+ndk_platform+"/"+env['ARCH']+"/usr/lib"
env.Append(CPPPATH=[gcc_include])
# env['CCFLAGS'] = string.split('-DNO_THREADS -MMD -MP -MF -fpic -ffunction-sections -funwind-tables -fstack-protector -D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__ -Wno-psabi -march=armv5te -mtune=xscale -msoft-float -fno-exceptions -mthumb -fno-strict-aliasing -DANDROID -Wa,--noexecstack -DGLES2_ENABLED ')
print("********* armv6", env['armv6'])
- if env["armv6"]!="no":
+ if env['x86']=='yes':
+ env['CCFLAGS'] = string.split('-DNO_STATVFS -MMD -MP -MF -fpic -ffunction-sections -funwind-tables -fstack-protector -D__GLIBC__ -Wno-psabi -ftree-vectorize -funsafe-math-optimizations -fno-strict-aliasing -DANDROID -Wa,--noexecstack -DGLES2_ENABLED -DGLES1_ENABLED')
+ elif env["armv6"]!="no":
env['CCFLAGS'] = string.split('-DNO_STATVFS -MMD -MP -MF -fpic -ffunction-sections -funwind-tables -fstack-protector -D__ARM_ARCH_6__ -D__GLIBC__ -Wno-psabi -march=armv6 -mfpu=vfp -mfloat-abi=softfp -funsafe-math-optimizations -fno-strict-aliasing -DANDROID -Wa,--noexecstack -DGLES2_ENABLED -DGLES1_ENABLED')
else:
env['CCFLAGS'] = string.split('-DNO_STATVFS -MMD -MP -MF -fpic -ffunction-sections -funwind-tables -fstack-protector -D__ARM_ARCH_7__ -D__GLIBC__ -Wno-psabi -march=armv6 -mfpu=neon -mfloat-abi=softfp -ftree-vectorize -funsafe-math-optimizations -fno-strict-aliasing -DANDROID -Wa,--noexecstack -DGLES2_ENABLED -DGLES1_ENABLED')
@@ -146,7 +167,7 @@ def configure(env):
env.Append(CCFLAGS=['-D_DEBUG', '-g1', '-Wall', '-O0', '-DDEBUG_ENABLED'])
env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC'])
- if env["armv6"] == "no":
+ if env["armv6"] == "no" and env['x86'] != 'yes':
env['neon_enabled']=True
env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED', '-DNO_FCNTL','-DMPC_FIXED_POINT'])
# env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED','-DMPC_FIXED_POINT'])
@@ -165,7 +186,10 @@ def configure(env):
env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gabi++/include"])
env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cpufeatures"])
- env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gabi++/libs/armeabi"])
+ if env['x86']=='yes':
+ env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gabi++/libs/x86"])
+ else:
+ env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"]+"/sources/cxx-stl/gabi++/libs/armeabi"])
env.Append(LIBS=['gabi++_static'])
env.Append(CCFLAGS=["-fno-exceptions",'-DNO_SAFE_CAST'])
@@ -173,4 +197,3 @@ def configure(env):
env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
-
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 3b6a62898e..d1ee7087e7 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -189,6 +189,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
int orientation;
String release_keystore;
+ String release_password;
String release_username;
struct APKExportData {
@@ -241,11 +242,11 @@ public:
virtual int get_device_count() const;
virtual String get_device_name(int p_device) const;
virtual String get_device_info(int p_device) const;
- virtual Error run(int p_device);
+ virtual Error run(int p_device,bool p_dumb=false);
virtual bool requieres_password(bool p_debug) const { return !p_debug; }
virtual String get_binary_extension() const { return "apk"; }
- virtual Error export_project(const String& p_path,bool p_debug,const String& p_password="");
+ virtual Error export_project(const String& p_path,bool p_debug,bool p_dumb=false);
virtual bool can_export(String *r_error=NULL) const;
@@ -285,6 +286,8 @@ bool EditorExportPlatformAndroid::_set(const StringName& p_name, const Variant&
release_keystore=p_value;
else if (n=="keystore/release_user")
release_username=p_value;
+ else if (n=="keystore/release_password")
+ release_password=p_value;
else if (n=="apk_expansion/enable")
apk_expansion=p_value;
else if (n=="apk_expansion/SALT")
@@ -343,6 +346,8 @@ bool EditorExportPlatformAndroid::_get(const StringName& p_name,Variant &r_ret)
r_ret=release_keystore;
else if (n=="keystore/release_user")
r_ret=release_username;
+ else if (n=="keystore/release_password")
+ r_ret=release_password;
else if (n=="apk_expansion/enable")
r_ret=apk_expansion;
else if (n=="apk_expansion/SALT")
@@ -968,7 +973,7 @@ Error EditorExportPlatformAndroid::save_apk_file(void *p_userdata,const String&
-Error EditorExportPlatformAndroid::export_project(const String& p_path,bool p_debug,const String& p_password) {
+Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_debug, bool p_dumb) {
String src_apk;
@@ -1088,34 +1093,51 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path,bool p_de
ep.step("Adding Files..",1);
-
Error err=OK;
Vector<String> cl = cmdline.strip_edges().split(" ");
- if (apk_expansion) {
- String apkfname="main."+itos(version_code)+"."+package+".obb";
- String fullpath=p_path.get_base_dir().plus_file(apkfname);
- FileAccess *pf = FileAccess::open(fullpath,FileAccess::WRITE);
- if (!pf) {
- EditorNode::add_io_error("Could not write expansion package file: "+apkfname);
- return OK;
+ if (p_dumb) {
+
+ String host = EditorSettings::get_singleton()->get("file_server/host");
+ int port = EditorSettings::get_singleton()->get("file_server/post");
+ String passwd = EditorSettings::get_singleton()->get("file_server/password");
+ cl.push_back("-rfs");
+ cl.push_back(host+":"+itos(port));
+ if (passwd!="") {
+ cl.push_back("-rfs_pass");
+ cl.push_back(passwd);
}
- err = save_pack(pf);
- memdelete(pf);
- cl.push_back("-main_pack");
- cl.push_back(apkfname);
- cl.push_back("-main_pack_md5");
- cl.push_back(FileAccess::get_md5(fullpath));
- cl.push_back("-main_pack_cfg");
- cl.push_back(apk_expansion_salt+","+apk_expansion_pkey);
+
} else {
+ //all files
- APKExportData ed;
- ed.ep=&ep;
- ed.apk=apk;
+ if (apk_expansion) {
- err = export_project_files(save_apk_file,&ed,false);
+ String apkfname="main."+itos(version_code)+"."+package+".obb";
+ String fullpath=p_path.get_base_dir().plus_file(apkfname);
+ FileAccess *pf = FileAccess::open(fullpath,FileAccess::WRITE);
+ if (!pf) {
+ EditorNode::add_io_error("Could not write expansion package file: "+apkfname);
+ return OK;
+ }
+ err = save_pack(pf);
+ memdelete(pf);
+ cl.push_back("-main_pack");
+ cl.push_back(apkfname);
+ cl.push_back("-main_pack_md5");
+ cl.push_back(FileAccess::get_md5(fullpath));
+ cl.push_back("-main_pack_cfg");
+ cl.push_back(apk_expansion_salt+","+apk_expansion_pkey);
+
+ } else {
+
+ APKExportData ed;
+ ed.ep=&ep;
+ ed.apk=apk;
+
+ err = export_project_files(save_apk_file,&ed,false);
+ }
}
if (cl.size()) {
@@ -1179,7 +1201,7 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path,bool p_de
} else {
keystore=release_keystore;
- password=p_password;
+ password=release_password;
user=release_username;
ep.step("Signing Release APK..",103);
@@ -1388,7 +1410,7 @@ void EditorExportPlatformAndroid::_device_poll_thread(void *ud) {
}
-Error EditorExportPlatformAndroid::run(int p_device) {
+Error EditorExportPlatformAndroid::run(int p_device, bool p_dumb) {
ERR_FAIL_INDEX_V(p_device,devices.size(),ERR_INVALID_PARAMETER);
device_lock->lock();
@@ -1407,7 +1429,7 @@ Error EditorExportPlatformAndroid::run(int p_device) {
ep.step("Exporting APK",0);
String export_to=EditorSettings::get_singleton()->get_settings_path()+"/tmp/tmpexport.apk";
- Error err = export_project(export_to,true);
+ Error err = export_project(export_to,true,p_dumb);
if (err) {
device_lock->unlock();
return err;
diff --git a/platform/android/java/src/com/android/godot/Godot.java b/platform/android/java/src/com/android/godot/Godot.java
index bd973ce49b..9cadeb4231 100644
--- a/platform/android/java/src/com/android/godot/Godot.java
+++ b/platform/android/java/src/com/android/godot/Godot.java
@@ -62,6 +62,7 @@ import android.widget.FrameLayout;
import com.android.godot.input.*;
import java.io.InputStream;
+import javax.microedition.khronos.opengles.GL10;
public class Godot extends Activity implements SensorEventListener
{
@@ -116,11 +117,13 @@ public class Godot extends Activity implements SensorEventListener
}
- protected void onMainResume() {
-
-
- }
+ protected void onMainPause() {}
+ protected void onMainResume() {}
+ protected void onMainDestroy() {}
+ protected void onGLDrawFrame(GL10 gl) {}
+ protected void onGLSurfaceChanged(GL10 gl, int width, int height) {} // singletons will always miss first onGLSurfaceChanged call
+ //protected void onGLSurfaceCreated(GL10 gl, EGLConfig config) {} // singletons won't be ready until first GodotLib.step()
public void registerMethods() {}
}
@@ -141,6 +144,7 @@ public class Godot extends Activity implements SensorEventListener
private Sensor mAccelerometer;
public FrameLayout layout;
+ public RelativeLayout adLayout;
static public GodotIO io;
@@ -154,7 +158,6 @@ public class Godot extends Activity implements SensorEventListener
static int singleton_count=0;
-
public interface ResultCallback {
public void callback(int requestCode, int resultCode, Intent data);
};
@@ -197,6 +200,12 @@ public class Godot extends Activity implements SensorEventListener
edittext.setView(mView);
io.setEdit(edittext);
+
+ // Ad layout
+ adLayout = new RelativeLayout(this);
+ adLayout.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT));
+ layout.addView(adLayout);
+
}
private static Godot _self;
@@ -206,46 +215,46 @@ public class Godot extends Activity implements SensorEventListener
}
- private String[] getCommandLine() {
-
- InputStream is;
- try {
- is = getAssets().open("/_cl_");
- byte[] len = new byte[4];
- int r = is.read(len);
- if (r<4) {
- System.out.printf("**ERROR** Wrong cmdline length.\n");
- return new String[0];
- }
- int argc=((int)(len[3])<<24) | ((int)(len[2])<<16) | ((int)(len[1])<<8) | ((int)(len[0]));
- String[] cmdline = new String[argc];
- for(int i=0;i<argc;i++) {
- r = is.read(len);
- if (r<4) {
- System.out.printf("**ERROR** Wrong cmdline param lenght.\n");
- return new String[0];
- }
- int strlen=((int)(len[3])<<24) | ((int)(len[2])<<16) | ((int)(len[1])<<8) | ((int)(len[0]));
- if (strlen>65535) {
- System.out.printf("**ERROR** Wrong command len\n");
- return new String[0];
- }
- byte[] arg = new byte[strlen];
- r = is.read(arg);
- if (r!=strlen) {
- cmdline[i]=new String(arg,"UTF-8");
- }
-
- }
-
- return cmdline;
- } catch (Exception e) {
-
- return new String[0];
- }
-
-
- }
+ private String[] getCommandLine() {
+
+ InputStream is;
+ try {
+ is = getAssets().open("/_cl_");
+ byte[] len = new byte[4];
+ int r = is.read(len);
+ if (r<4) {
+ System.out.printf("**ERROR** Wrong cmdline length.\n");
+ return new String[0];
+ }
+ int argc=((int)(len[3])<<24) | ((int)(len[2])<<16) | ((int)(len[1])<<8) | ((int)(len[0]));
+ String[] cmdline = new String[argc];
+ for(int i=0;i<argc;i++) {
+ r = is.read(len);
+ if (r<4) {
+ System.out.printf("**ERROR** Wrong cmdline param lenght.\n");
+ return new String[0];
+ }
+ int strlen=((int)(len[3])<<24) | ((int)(len[2])<<16) | ((int)(len[1])<<8) | ((int)(len[0]));
+ if (strlen>65535) {
+ System.out.printf("**ERROR** Wrong command len\n");
+ return new String[0];
+ }
+ byte[] arg = new byte[strlen];
+ r = is.read(arg);
+ if (r!=strlen) {
+ cmdline[i]=new String(arg,"UTF-8");
+ }
+
+ }
+
+ return cmdline;
+ } catch (Exception e) {
+
+ return new String[0];
+ }
+
+
+ }
@Override protected void onCreate(Bundle icicle) {
@@ -282,6 +291,9 @@ public class Godot extends Activity implements SensorEventListener
@Override protected void onDestroy(){
if(mPaymentsManager != null ) mPaymentsManager.destroy();
+ for(int i=0;i<singleton_count;i++) {
+ singletons[i].onMainDestroy();
+ }
super.onDestroy();
}
@@ -291,6 +303,9 @@ public class Godot extends Activity implements SensorEventListener
mSensorManager.unregisterListener(this);
GodotLib.focusout();
+ for(int i=0;i<singleton_count;i++) {
+ singletons[i].onMainPause();
+ }
}
@Override protected void onResume() {
@@ -396,31 +411,31 @@ public class Godot extends Activity implements SensorEventListener
return true;
}
- @Override public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) {
- String s = event.getCharacters();
- if (s == null || s.length() == 0)
- return super.onKeyMultiple(inKeyCode, repeatCount, event);
-
- final char[] cc = s.toCharArray();
- int cnt = 0;
- for (int i = cc.length; --i >= 0; cnt += cc[i] != 0 ? 1 : 0);
- if (cnt == 0) return super.onKeyMultiple(inKeyCode, repeatCount, event);
- final Activity me = this;
- queueEvent(new Runnable() {
- // This method will be called on the rendering thread:
- public void run() {
- for (int i = 0, n = cc.length; i < n; i++) {
- int keyCode;
- if ((keyCode = cc[i]) != 0) {
- // Simulate key down and up...
- GodotLib.key(0, keyCode, true);
- GodotLib.key(0, keyCode, false);
- }
- }
- }
- });
- return true;
- }
+ @Override public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) {
+ String s = event.getCharacters();
+ if (s == null || s.length() == 0)
+ return super.onKeyMultiple(inKeyCode, repeatCount, event);
+
+ final char[] cc = s.toCharArray();
+ int cnt = 0;
+ for (int i = cc.length; --i >= 0; cnt += cc[i] != 0 ? 1 : 0);
+ if (cnt == 0) return super.onKeyMultiple(inKeyCode, repeatCount, event);
+ final Activity me = this;
+ queueEvent(new Runnable() {
+ // This method will be called on the rendering thread:
+ public void run() {
+ for (int i = 0, n = cc.length; i < n; i++) {
+ int keyCode;
+ if ((keyCode = cc[i]) != 0) {
+ // Simulate key down and up...
+ GodotLib.key(0, keyCode, true);
+ GodotLib.key(0, keyCode, false);
+ }
+ }
+ }
+ });
+ return true;
+ }
private void queueEvent(Runnable runnable) {
// TODO Auto-generated method stub
diff --git a/platform/android/java/src/com/android/godot/GodotPaymentV3.java b/platform/android/java/src/com/android/godot/GodotPaymentV3.java
new file mode 100644
index 0000000000..dba4a9a774
--- /dev/null
+++ b/platform/android/java/src/com/android/godot/GodotPaymentV3.java
@@ -0,0 +1,110 @@
+package com.android.godot;
+
+
+import org.json.JSONObject;
+
+import android.app.Activity;
+import android.util.Log;
+
+
+public class GodotPaymentV3 extends Godot.SingletonBase {
+
+ private Godot activity;
+
+ private Integer purchaseCallbackId = 0;
+
+ private String accessToken;
+
+ private String purchaseValidationUrlPrefix;
+
+ private String transactionId;
+
+ public void purchase( String _sku, String _transactionId) {
+ final String sku = _sku;
+ final String transactionId = _transactionId;
+ activity.getPaymentsManager().setBaseSingleton(this);
+ activity.runOnUiThread(new Runnable() {
+ @Override
+ public void run() {
+ activity.getPaymentsManager().requestPurchase(sku, transactionId);
+ }
+ });
+ };
+
+/* public string requestPurchasedTicket(){
+ activity.getPaymentsManager()
+ }
+
+*/
+ static public Godot.SingletonBase initialize(Activity p_activity) {
+
+ return new GodotPaymentV3(p_activity);
+ }
+
+
+ public GodotPaymentV3(Activity p_activity) {
+
+ registerClass("GodotPayments", new String[] {"purchase", "setPurchaseCallbackId", "setPurchaseValidationUrlPrefix", "setTransactionId", "getSignature"});
+ activity=(Godot) p_activity;
+ }
+
+
+ private String signature;
+ public String getSignature(){
+ return this.signature;
+ }
+
+
+ public void callbackSuccess(String ticket, String signature){
+ Log.d(this.getClass().getName(), "PRE-Send callback to purchase success");
+ GodotLib.calldeferred(purchaseCallbackId, "purchase_success", new Object[]{ticket, signature});
+ Log.d(this.getClass().getName(), "POST-Send callback to purchase success");
+ }
+
+ public void callbackFail(){
+ GodotLib.calldeferred(purchaseCallbackId, "purchase_fail", new Object[]{});
+// GodotLib.callobject(purchaseCallbackId, "purchase_fail", new Object[]{});
+ }
+
+ public void callbackCancel(){
+ GodotLib.calldeferred(purchaseCallbackId, "purchase_cancel", new Object[]{});
+// GodotLib.callobject(purchaseCallbackId, "purchase_cancel", new Object[]{});
+ }
+
+ public int getPurchaseCallbackId() {
+ return purchaseCallbackId;
+ }
+
+ public void setPurchaseCallbackId(int purchaseCallbackId) {
+ this.purchaseCallbackId = purchaseCallbackId;
+ }
+
+
+
+ public String getPurchaseValidationUrlPrefix(){
+ return this.purchaseValidationUrlPrefix ;
+ }
+
+ public void setPurchaseValidationUrlPrefix(String url){
+ this.purchaseValidationUrlPrefix = url;
+ }
+
+
+ public String getAccessToken() {
+ return accessToken;
+ }
+
+
+ public void setAccessToken(String accessToken) {
+ this.accessToken = accessToken;
+ }
+
+ public void setTransactionId(String transactionId){
+ this.transactionId = transactionId;
+ }
+
+ public String getTransactionId(){
+ return this.transactionId;
+ }
+
+}
diff --git a/platform/android/java/src/com/android/godot/GodotView.java b/platform/android/java/src/com/android/godot/GodotView.java
index 1993be8d2c..f02cc00c28 100644
--- a/platform/android/java/src/com/android/godot/GodotView.java
+++ b/platform/android/java/src/com/android/godot/GodotView.java
@@ -62,13 +62,14 @@ import javax.microedition.khronos.opengles.GL10;
* bit depths). Failure to do so would result in an EGL_BAD_MATCH error.
*/
public class GodotView extends GLSurfaceView {
- private static String TAG = "GodotView";
- private static final boolean DEBUG = false;
- private static Context ctx;
- private static GodotIO io;
- private static boolean firsttime=true;
- private static boolean use_gl2=false;
+ private static String TAG = "GodotView";
+ private static final boolean DEBUG = false;
+ private static Context ctx;
+
+ private static GodotIO io;
+ private static boolean firsttime=true;
+ private static boolean use_gl2=false;
private Godot activity;
@@ -113,37 +114,37 @@ public class GodotView extends GLSurfaceView {
return super.onKeyDown(keyCode, event);
}
- private void init(boolean translucent, int depth, int stencil) {
+ private void init(boolean translucent, int depth, int stencil) {
- this.setFocusableInTouchMode(true);
- /* By default, GLSurfaceView() creates a RGB_565 opaque surface.
- * If we want a translucent one, we should change the surface's
- * format here, using PixelFormat.TRANSLUCENT for GL Surfaces
- * is interpreted as any 32-bit surface with alpha by SurfaceFlinger.
- */
- if (translucent) {
- this.getHolder().setFormat(PixelFormat.TRANSLUCENT);
- }
+ this.setFocusableInTouchMode(true);
+ /* By default, GLSurfaceView() creates a RGB_565 opaque surface.
+ * If we want a translucent one, we should change the surface's
+ * format here, using PixelFormat.TRANSLUCENT for GL Surfaces
+ * is interpreted as any 32-bit surface with alpha by SurfaceFlinger.
+ */
+ if (translucent) {
+ this.getHolder().setFormat(PixelFormat.TRANSLUCENT);
+ }
- /* Setup the context factory for 2.0 rendering.
- * See ContextFactory class definition below
- */
- setEGLContextFactory(new ContextFactory());
-
- /* We need to choose an EGLConfig that matches the format of
- * our surface exactly. This is going to be done in our
- * custom config chooser. See ConfigChooser class definition
- * below.
- */
- setEGLConfigChooser( translucent ?
- new ConfigChooser(8, 8, 8, 8, depth, stencil) :
- new ConfigChooser(5, 6, 5, 0, depth, stencil) );
-
- /* Set the renderer responsible for frame rendering */
- setRenderer(new Renderer());
- }
+ /* Setup the context factory for 2.0 rendering.
+ * See ContextFactory class definition below
+ */
+ setEGLContextFactory(new ContextFactory());
+
+ /* We need to choose an EGLConfig that matches the format of
+ * our surface exactly. This is going to be done in our
+ * custom config chooser. See ConfigChooser class definition
+ * below.
+ */
+ setEGLConfigChooser( translucent ?
+ new ConfigChooser(8, 8, 8, 8, depth, stencil) :
+ new ConfigChooser(5, 6, 5, 0, depth, stencil) );
+
+ /* Set the renderer responsible for frame rendering */
+ setRenderer(new Renderer());
+ }
- private static class ContextFactory implements GLSurfaceView.EGLContextFactory {
+ private static class ContextFactory implements GLSurfaceView.EGLContextFactory {
private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
if (use_gl2)
@@ -151,11 +152,11 @@ public class GodotView extends GLSurfaceView {
else
Log.w(TAG, "creating OpenGL ES 1.1 context :");
- checkEglError("Before eglCreateContext", egl);
- int[] attrib_list2 = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
- EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl2?attrib_list2:null);
- checkEglError("After eglCreateContext", egl);
- return context;
+ checkEglError("Before eglCreateContext", egl);
+ int[] attrib_list2 = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
+ EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl2?attrib_list2:null);
+ checkEglError("After eglCreateContext", egl);
+ return context;
}
public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) {
@@ -170,225 +171,231 @@ public class GodotView extends GLSurfaceView {
}
}
- private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser {
-
- public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
- mRedSize = r;
- mGreenSize = g;
- mBlueSize = b;
- mAlphaSize = a;
- mDepthSize = depth;
- mStencilSize = stencil;
- }
+ private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser {
- /* This EGL config specification is used to specify 2.0 rendering.
- * We use a minimum size of 4 bits for red/green/blue, but will
- * perform actual matching in chooseConfig() below.
- */
- private static int EGL_OPENGL_ES2_BIT = 4;
- private static int[] s_configAttribs2 =
- {
- EGL10.EGL_RED_SIZE, 4,
- EGL10.EGL_GREEN_SIZE, 4,
- EGL10.EGL_BLUE_SIZE, 4,
- // EGL10.EGL_DEPTH_SIZE, 16,
- // EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE,
- EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
- EGL10.EGL_NONE
- };
- private static int[] s_configAttribs =
- {
- EGL10.EGL_RED_SIZE, 4,
- EGL10.EGL_GREEN_SIZE, 4,
- EGL10.EGL_BLUE_SIZE, 4,
- // EGL10.EGL_DEPTH_SIZE, 16,
- // EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE,
- EGL10.EGL_NONE
- };
+ public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
+ mRedSize = r;
+ mGreenSize = g;
+ mBlueSize = b;
+ mAlphaSize = a;
+ mDepthSize = depth;
+ mStencilSize = stencil;
+ }
- public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
+ /* This EGL config specification is used to specify 2.0 rendering.
+ * We use a minimum size of 4 bits for red/green/blue, but will
+ * perform actual matching in chooseConfig() below.
+ */
+ private static int EGL_OPENGL_ES2_BIT = 4;
+ private static int[] s_configAttribs2 =
+ {
+ EGL10.EGL_RED_SIZE, 4,
+ EGL10.EGL_GREEN_SIZE, 4,
+ EGL10.EGL_BLUE_SIZE, 4,
+ // EGL10.EGL_DEPTH_SIZE, 16,
+ // EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE,
+ EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL10.EGL_NONE
+ };
+ private static int[] s_configAttribs =
+ {
+ EGL10.EGL_RED_SIZE, 4,
+ EGL10.EGL_GREEN_SIZE, 4,
+ EGL10.EGL_BLUE_SIZE, 4,
+ // EGL10.EGL_DEPTH_SIZE, 16,
+ // EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE,
+ EGL10.EGL_NONE
+ };
+
+ public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
+
+ /* Get the number of minimally matching EGL configurations
+ */
+ int[] num_config = new int[1];
+ egl.eglChooseConfig(display, use_gl2?s_configAttribs2:s_configAttribs, null, 0, num_config);
+
+ int numConfigs = num_config[0];
+
+ if (numConfigs <= 0) {
+ throw new IllegalArgumentException("No configs match configSpec");
+ }
+
+ /* Allocate then read the array of minimally matching EGL configs
+ */
+ EGLConfig[] configs = new EGLConfig[numConfigs];
+ egl.eglChooseConfig(display, use_gl2?s_configAttribs2:s_configAttribs, configs, numConfigs, num_config);
+
+ if (DEBUG) {
+ printConfigs(egl, display, configs);
+ }
+ /* Now return the "best" one
+ */
+ return chooseConfig(egl, display, configs);
+ }
- /* Get the number of minimally matching EGL configurations
- */
- int[] num_config = new int[1];
- egl.eglChooseConfig(display, use_gl2?s_configAttribs2:s_configAttribs, null, 0, num_config);
+ public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display,
+ EGLConfig[] configs) {
+ for(EGLConfig config : configs) {
+ int d = findConfigAttrib(egl, display, config,
+ EGL10.EGL_DEPTH_SIZE, 0);
+ int s = findConfigAttrib(egl, display, config,
+ EGL10.EGL_STENCIL_SIZE, 0);
+
+ // We need at least mDepthSize and mStencilSize bits
+ if (d < mDepthSize || s < mStencilSize)
+ continue;
+
+ // We want an *exact* match for red/green/blue/alpha
+ int r = findConfigAttrib(egl, display, config,
+ EGL10.EGL_RED_SIZE, 0);
+ int g = findConfigAttrib(egl, display, config,
+ EGL10.EGL_GREEN_SIZE, 0);
+ int b = findConfigAttrib(egl, display, config,
+ EGL10.EGL_BLUE_SIZE, 0);
+ int a = findConfigAttrib(egl, display, config,
+ EGL10.EGL_ALPHA_SIZE, 0);
+
+ if (r == mRedSize && g == mGreenSize && b == mBlueSize && a == mAlphaSize)
+ return config;
+ }
+ return null;
+ }
- int numConfigs = num_config[0];
+ private int findConfigAttrib(EGL10 egl, EGLDisplay display,
+ EGLConfig config, int attribute, int defaultValue) {
- if (numConfigs <= 0) {
- throw new IllegalArgumentException("No configs match configSpec");
- }
+ if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) {
+ return mValue[0];
+ }
+ return defaultValue;
+ }
- /* Allocate then read the array of minimally matching EGL configs
- */
- EGLConfig[] configs = new EGLConfig[numConfigs];
- egl.eglChooseConfig(display, use_gl2?s_configAttribs2:s_configAttribs, configs, numConfigs, num_config);
+ private void printConfigs(EGL10 egl, EGLDisplay display,
+ EGLConfig[] configs) {
+ int numConfigs = configs.length;
+ Log.w(TAG, String.format("%d configurations", numConfigs));
+ for (int i = 0; i < numConfigs; i++) {
+ Log.w(TAG, String.format("Configuration %d:\n", i));
+ printConfig(egl, display, configs[i]);
+ }
+ }
- if (DEBUG) {
- printConfigs(egl, display, configs);
- }
- /* Now return the "best" one
- */
- return chooseConfig(egl, display, configs);
- }
+ private void printConfig(EGL10 egl, EGLDisplay display,
+ EGLConfig config) {
+ int[] attributes = {
+ EGL10.EGL_BUFFER_SIZE,
+ EGL10.EGL_ALPHA_SIZE,
+ EGL10.EGL_BLUE_SIZE,
+ EGL10.EGL_GREEN_SIZE,
+ EGL10.EGL_RED_SIZE,
+ EGL10.EGL_DEPTH_SIZE,
+ EGL10.EGL_STENCIL_SIZE,
+ EGL10.EGL_CONFIG_CAVEAT,
+ EGL10.EGL_CONFIG_ID,
+ EGL10.EGL_LEVEL,
+ EGL10.EGL_MAX_PBUFFER_HEIGHT,
+ EGL10.EGL_MAX_PBUFFER_PIXELS,
+ EGL10.EGL_MAX_PBUFFER_WIDTH,
+ EGL10.EGL_NATIVE_RENDERABLE,
+ EGL10.EGL_NATIVE_VISUAL_ID,
+ EGL10.EGL_NATIVE_VISUAL_TYPE,
+ 0x3030, // EGL10.EGL_PRESERVED_RESOURCES,
+ EGL10.EGL_SAMPLES,
+ EGL10.EGL_SAMPLE_BUFFERS,
+ EGL10.EGL_SURFACE_TYPE,
+ EGL10.EGL_TRANSPARENT_TYPE,
+ EGL10.EGL_TRANSPARENT_RED_VALUE,
+ EGL10.EGL_TRANSPARENT_GREEN_VALUE,
+ EGL10.EGL_TRANSPARENT_BLUE_VALUE,
+ 0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB,
+ 0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA,
+ 0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL,
+ 0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL,
+ EGL10.EGL_LUMINANCE_SIZE,
+ EGL10.EGL_ALPHA_MASK_SIZE,
+ EGL10.EGL_COLOR_BUFFER_TYPE,
+ EGL10.EGL_RENDERABLE_TYPE,
+ 0x3042 // EGL10.EGL_CONFORMANT
+ };
+ String[] names = {
+ "EGL_BUFFER_SIZE",
+ "EGL_ALPHA_SIZE",
+ "EGL_BLUE_SIZE",
+ "EGL_GREEN_SIZE",
+ "EGL_RED_SIZE",
+ "EGL_DEPTH_SIZE",
+ "EGL_STENCIL_SIZE",
+ "EGL_CONFIG_CAVEAT",
+ "EGL_CONFIG_ID",
+ "EGL_LEVEL",
+ "EGL_MAX_PBUFFER_HEIGHT",
+ "EGL_MAX_PBUFFER_PIXELS",
+ "EGL_MAX_PBUFFER_WIDTH",
+ "EGL_NATIVE_RENDERABLE",
+ "EGL_NATIVE_VISUAL_ID",
+ "EGL_NATIVE_VISUAL_TYPE",
+ "EGL_PRESERVED_RESOURCES",
+ "EGL_SAMPLES",
+ "EGL_SAMPLE_BUFFERS",
+ "EGL_SURFACE_TYPE",
+ "EGL_TRANSPARENT_TYPE",
+ "EGL_TRANSPARENT_RED_VALUE",
+ "EGL_TRANSPARENT_GREEN_VALUE",
+ "EGL_TRANSPARENT_BLUE_VALUE",
+ "EGL_BIND_TO_TEXTURE_RGB",
+ "EGL_BIND_TO_TEXTURE_RGBA",
+ "EGL_MIN_SWAP_INTERVAL",
+ "EGL_MAX_SWAP_INTERVAL",
+ "EGL_LUMINANCE_SIZE",
+ "EGL_ALPHA_MASK_SIZE",
+ "EGL_COLOR_BUFFER_TYPE",
+ "EGL_RENDERABLE_TYPE",
+ "EGL_CONFORMANT"
+ };
+ int[] value = new int[1];
+ for (int i = 0; i < attributes.length; i++) {
+ int attribute = attributes[i];
+ String name = names[i];
+ if ( egl.eglGetConfigAttrib(display, config, attribute, value)) {
+ Log.w(TAG, String.format(" %s: %d\n", name, value[0]));
+ } else {
+ // Log.w(TAG, String.format(" %s: failed\n", name));
+ while (egl.eglGetError() != EGL10.EGL_SUCCESS);
+ }
+ }
+ }
- public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display,
- EGLConfig[] configs) {
- for(EGLConfig config : configs) {
- int d = findConfigAttrib(egl, display, config,
- EGL10.EGL_DEPTH_SIZE, 0);
- int s = findConfigAttrib(egl, display, config,
- EGL10.EGL_STENCIL_SIZE, 0);
-
- // We need at least mDepthSize and mStencilSize bits
- if (d < mDepthSize || s < mStencilSize)
- continue;
-
- // We want an *exact* match for red/green/blue/alpha
- int r = findConfigAttrib(egl, display, config,
- EGL10.EGL_RED_SIZE, 0);
- int g = findConfigAttrib(egl, display, config,
- EGL10.EGL_GREEN_SIZE, 0);
- int b = findConfigAttrib(egl, display, config,
- EGL10.EGL_BLUE_SIZE, 0);
- int a = findConfigAttrib(egl, display, config,
- EGL10.EGL_ALPHA_SIZE, 0);
-
- if (r == mRedSize && g == mGreenSize && b == mBlueSize && a == mAlphaSize)
- return config;
- }
- return null;
+ // Subclasses can adjust these values:
+ protected int mRedSize;
+ protected int mGreenSize;
+ protected int mBlueSize;
+ protected int mAlphaSize;
+ protected int mDepthSize;
+ protected int mStencilSize;
+ private int[] mValue = new int[1];
}
- private int findConfigAttrib(EGL10 egl, EGLDisplay display,
- EGLConfig config, int attribute, int defaultValue) {
-
- if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) {
- return mValue[0];
- }
- return defaultValue;
- }
+ private static class Renderer implements GLSurfaceView.Renderer {
- private void printConfigs(EGL10 egl, EGLDisplay display,
- EGLConfig[] configs) {
- int numConfigs = configs.length;
- Log.w(TAG, String.format("%d configurations", numConfigs));
- for (int i = 0; i < numConfigs; i++) {
- Log.w(TAG, String.format("Configuration %d:\n", i));
- printConfig(egl, display, configs[i]);
- }
- }
- private void printConfig(EGL10 egl, EGLDisplay display,
- EGLConfig config) {
- int[] attributes = {
- EGL10.EGL_BUFFER_SIZE,
- EGL10.EGL_ALPHA_SIZE,
- EGL10.EGL_BLUE_SIZE,
- EGL10.EGL_GREEN_SIZE,
- EGL10.EGL_RED_SIZE,
- EGL10.EGL_DEPTH_SIZE,
- EGL10.EGL_STENCIL_SIZE,
- EGL10.EGL_CONFIG_CAVEAT,
- EGL10.EGL_CONFIG_ID,
- EGL10.EGL_LEVEL,
- EGL10.EGL_MAX_PBUFFER_HEIGHT,
- EGL10.EGL_MAX_PBUFFER_PIXELS,
- EGL10.EGL_MAX_PBUFFER_WIDTH,
- EGL10.EGL_NATIVE_RENDERABLE,
- EGL10.EGL_NATIVE_VISUAL_ID,
- EGL10.EGL_NATIVE_VISUAL_TYPE,
- 0x3030, // EGL10.EGL_PRESERVED_RESOURCES,
- EGL10.EGL_SAMPLES,
- EGL10.EGL_SAMPLE_BUFFERS,
- EGL10.EGL_SURFACE_TYPE,
- EGL10.EGL_TRANSPARENT_TYPE,
- EGL10.EGL_TRANSPARENT_RED_VALUE,
- EGL10.EGL_TRANSPARENT_GREEN_VALUE,
- EGL10.EGL_TRANSPARENT_BLUE_VALUE,
- 0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB,
- 0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA,
- 0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL,
- 0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL,
- EGL10.EGL_LUMINANCE_SIZE,
- EGL10.EGL_ALPHA_MASK_SIZE,
- EGL10.EGL_COLOR_BUFFER_TYPE,
- EGL10.EGL_RENDERABLE_TYPE,
- 0x3042 // EGL10.EGL_CONFORMANT
- };
- String[] names = {
- "EGL_BUFFER_SIZE",
- "EGL_ALPHA_SIZE",
- "EGL_BLUE_SIZE",
- "EGL_GREEN_SIZE",
- "EGL_RED_SIZE",
- "EGL_DEPTH_SIZE",
- "EGL_STENCIL_SIZE",
- "EGL_CONFIG_CAVEAT",
- "EGL_CONFIG_ID",
- "EGL_LEVEL",
- "EGL_MAX_PBUFFER_HEIGHT",
- "EGL_MAX_PBUFFER_PIXELS",
- "EGL_MAX_PBUFFER_WIDTH",
- "EGL_NATIVE_RENDERABLE",
- "EGL_NATIVE_VISUAL_ID",
- "EGL_NATIVE_VISUAL_TYPE",
- "EGL_PRESERVED_RESOURCES",
- "EGL_SAMPLES",
- "EGL_SAMPLE_BUFFERS",
- "EGL_SURFACE_TYPE",
- "EGL_TRANSPARENT_TYPE",
- "EGL_TRANSPARENT_RED_VALUE",
- "EGL_TRANSPARENT_GREEN_VALUE",
- "EGL_TRANSPARENT_BLUE_VALUE",
- "EGL_BIND_TO_TEXTURE_RGB",
- "EGL_BIND_TO_TEXTURE_RGBA",
- "EGL_MIN_SWAP_INTERVAL",
- "EGL_MAX_SWAP_INTERVAL",
- "EGL_LUMINANCE_SIZE",
- "EGL_ALPHA_MASK_SIZE",
- "EGL_COLOR_BUFFER_TYPE",
- "EGL_RENDERABLE_TYPE",
- "EGL_CONFORMANT"
- };
- int[] value = new int[1];
- for (int i = 0; i < attributes.length; i++) {
- int attribute = attributes[i];
- String name = names[i];
- if ( egl.eglGetConfigAttrib(display, config, attribute, value)) {
- Log.w(TAG, String.format(" %s: %d\n", name, value[0]));
- } else {
- // Log.w(TAG, String.format(" %s: failed\n", name));
- while (egl.eglGetError() != EGL10.EGL_SUCCESS);
+ public void onDrawFrame(GL10 gl) {
+ GodotLib.step();
+ for(int i=0;i<Godot.singleton_count;i++) {
+ Godot.singletons[i].onGLDrawFrame(gl);
+ }
}
- }
- }
-
- // Subclasses can adjust these values:
- protected int mRedSize;
- protected int mGreenSize;
- protected int mBlueSize;
- protected int mAlphaSize;
- protected int mDepthSize;
- protected int mStencilSize;
- private int[] mValue = new int[1];
- }
-
- private static class Renderer implements GLSurfaceView.Renderer {
+ public void onSurfaceChanged(GL10 gl, int width, int height) {
- public void onDrawFrame(GL10 gl) {
- GodotLib.step();
- }
-
- public void onSurfaceChanged(GL10 gl, int width, int height) {
-
- GodotLib.resize(width, height,!firsttime);
- firsttime=false;
- }
+ GodotLib.resize(width, height,!firsttime);
+ firsttime=false;
+ for(int i=0;i<Godot.singleton_count;i++) {
+ Godot.singletons[i].onGLSurfaceChanged(gl, width, height);
+ }
+ }
- public void onSurfaceCreated(GL10 gl, EGLConfig config) {
- GodotLib.newcontext();
+ public void onSurfaceCreated(GL10 gl, EGLConfig config) {
+ GodotLib.newcontext();
+ }
}
- }
}
diff --git a/platform/android/java_bind.cpp b/platform/android/java_bind.cpp
new file mode 100644
index 0000000000..33ecfcffb6
--- /dev/null
+++ b/platform/android/java_bind.cpp
@@ -0,0 +1,5 @@
+#include "java_bind.h"
+
+JavaBind::JavaBind()
+{
+}
diff --git a/platform/android/java_bind.h b/platform/android/java_bind.h
new file mode 100644
index 0000000000..ca6b4650d3
--- /dev/null
+++ b/platform/android/java_bind.h
@@ -0,0 +1,10 @@
+#ifndef JAVA_BIND_H
+#define JAVA_BIND_H
+
+class JavaBind
+{
+public:
+ JavaBind();
+};
+
+#endif // JAVA_BIND_H
diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp
index 4362b8f2c4..b11994eef0 100644
--- a/platform/android/java_glue.cpp
+++ b/platform/android/java_glue.cpp
@@ -153,6 +153,14 @@ jvalue _variant_to_jvalue(JNIEnv *env, Variant::Type p_type, const Variant* p_ar
v.l=arr;
} break;
+ case Variant::RAW_ARRAY: {
+ DVector<uint8_t> array = *p_arg;
+ jbyteArray arr = env->NewByteArray(array.size());
+ DVector<uint8_t>::Read r = array.read();
+ env->SetByteArrayRegion(arr,0,array.size(),reinterpret_cast<const signed char*>(r.ptr()));
+ v.l=arr;
+
+ } break;
case Variant::REAL_ARRAY: {
DVector<float> array = *p_arg;
@@ -244,6 +252,19 @@ Variant _jobject_to_variant(JNIEnv * env, jobject obj) {
return sarr;
};
+ if (name == "[B") {
+
+ jbyteArray arr = (jbyteArray)obj;
+ int fCount = env->GetArrayLength(arr);
+ DVector<uint8_t> sarr;
+ sarr.resize(fCount);
+
+ DVector<uint8_t>::Write w = sarr.write();
+ env->GetByteArrayRegion(arr,0,fCount,reinterpret_cast<signed char*>(w.ptr()));
+ w = DVector<uint8_t>::Write();
+ return sarr;
+ };
+
if (name == "java.lang.Float" || name == "java.lang.Double") {
jclass nclass = env->FindClass("java/lang/Number");
@@ -1346,6 +1367,7 @@ static Variant::Type get_jni_type(const String& p_type) {
{"double", Variant::REAL},
{"java.lang.String",Variant::STRING},
{"[I",Variant::INT_ARRAY},
+ {"[B",Variant::RAW_ARRAY},
{"[F",Variant::REAL_ARRAY},
{"[java.lang.String",Variant::STRING_ARRAY},
{"com.android.godot.Dictionary", Variant::DICTIONARY},
@@ -1381,6 +1403,7 @@ static const char* get_jni_sig(const String& p_type) {
{"java.lang.String","Ljava/lang/String;"},
{"com.android.godot.Dictionary", "Lcom/android/godot/Dictionary;"},
{"[I","[I"},
+ {"[B","[B"},
{"[F","[F"},
{"[java.lang.String","[Ljava/lang/String;"},
{NULL,"V"}