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-rw-r--r--platform/android/android_input_handler.cpp40
-rw-r--r--platform/android/android_input_handler.h12
-rw-r--r--platform/android/display_server_android.cpp4
-rw-r--r--platform/android/display_server_android.h2
-rw-r--r--platform/android/java_godot_lib_jni.cpp10
5 files changed, 34 insertions, 34 deletions
diff --git a/platform/android/android_input_handler.cpp b/platform/android/android_input_handler.cpp
index cfa1046bb3..e3f93086dc 100644
--- a/platform/android/android_input_handler.cpp
+++ b/platform/android/android_input_handler.cpp
@@ -225,7 +225,7 @@ void AndroidInputHandler::process_touch_event(int p_event, int p_pointer, const
}
}
-void AndroidInputHandler::_parse_mouse_event_info(MouseButton event_buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative) {
+void AndroidInputHandler::_parse_mouse_event_info(BitField<MouseButtonMask> event_buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative) {
if (!mouse_event_info.valid) {
return;
}
@@ -242,7 +242,7 @@ void AndroidInputHandler::_parse_mouse_event_info(MouseButton event_buttons_mask
hover_prev_pos = mouse_event_info.pos;
}
ev->set_pressed(p_pressed);
- MouseButton changed_button_mask = MouseButton(buttons_state ^ event_buttons_mask);
+ BitField<MouseButtonMask> changed_button_mask = BitField<MouseButtonMask>(buttons_state.operator int64_t() ^ event_buttons_mask.operator int64_t());
buttons_state = event_buttons_mask;
@@ -253,12 +253,12 @@ void AndroidInputHandler::_parse_mouse_event_info(MouseButton event_buttons_mask
}
void AndroidInputHandler::_release_mouse_event_info(bool p_source_mouse_relative) {
- _parse_mouse_event_info(MouseButton::NONE, false, false, p_source_mouse_relative);
+ _parse_mouse_event_info(BitField<MouseButtonMask>(), false, false, p_source_mouse_relative);
mouse_event_info.valid = false;
}
void AndroidInputHandler::process_mouse_event(int p_event_action, int p_event_android_buttons_mask, Point2 p_event_pos, Vector2 p_delta, bool p_double_click, bool p_source_mouse_relative) {
- MouseButton event_buttons_mask = _android_button_mask_to_godot_button_mask(p_event_android_buttons_mask);
+ BitField<MouseButtonMask> event_buttons_mask = _android_button_mask_to_godot_button_mask(p_event_android_buttons_mask);
switch (p_event_action) {
case AMOTION_EVENT_ACTION_HOVER_MOVE: // hover move
case AMOTION_EVENT_ACTION_HOVER_ENTER: // hover enter
@@ -342,11 +342,11 @@ void AndroidInputHandler::process_mouse_event(int p_event_action, int p_event_an
}
}
-void AndroidInputHandler::_wheel_button_click(MouseButton event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor) {
+void AndroidInputHandler::_wheel_button_click(BitField<MouseButtonMask> event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor) {
Ref<InputEventMouseButton> evd = ev->duplicate();
_set_key_modifier_state(evd);
evd->set_button_index(wheel_button);
- evd->set_button_mask(MouseButton(event_buttons_mask ^ mouse_button_to_mask(wheel_button)));
+ evd->set_button_mask(BitField<MouseButtonMask>(event_buttons_mask.operator int64_t() ^ int64_t(mouse_button_to_mask(wheel_button))));
evd->set_factor(factor);
Input::get_singleton()->parse_input_event(evd);
Ref<InputEventMouseButton> evdd = evd->duplicate();
@@ -373,39 +373,39 @@ void AndroidInputHandler::process_pan(Point2 p_pos, Vector2 p_delta) {
Input::get_singleton()->parse_input_event(pan_event);
}
-MouseButton AndroidInputHandler::_button_index_from_mask(MouseButton button_mask) {
- switch (button_mask) {
- case MouseButton::MASK_LEFT:
+MouseButton AndroidInputHandler::_button_index_from_mask(BitField<MouseButtonMask> button_mask) {
+ switch (MouseButtonMask(button_mask.operator int64_t())) {
+ case MouseButtonMask::LEFT:
return MouseButton::LEFT;
- case MouseButton::MASK_RIGHT:
+ case MouseButtonMask::RIGHT:
return MouseButton::RIGHT;
- case MouseButton::MASK_MIDDLE:
+ case MouseButtonMask::MIDDLE:
return MouseButton::MIDDLE;
- case MouseButton::MASK_XBUTTON1:
+ case MouseButtonMask::MB_XBUTTON1:
return MouseButton::MB_XBUTTON1;
- case MouseButton::MASK_XBUTTON2:
+ case MouseButtonMask::MB_XBUTTON2:
return MouseButton::MB_XBUTTON2;
default:
return MouseButton::NONE;
}
}
-MouseButton AndroidInputHandler::_android_button_mask_to_godot_button_mask(int android_button_mask) {
- MouseButton godot_button_mask = MouseButton::NONE;
+BitField<MouseButtonMask> AndroidInputHandler::_android_button_mask_to_godot_button_mask(int android_button_mask) {
+ BitField<MouseButtonMask> godot_button_mask;
if (android_button_mask & AMOTION_EVENT_BUTTON_PRIMARY) {
- godot_button_mask |= MouseButton::MASK_LEFT;
+ godot_button_mask.set_flag(MouseButtonMask::LEFT);
}
if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) {
- godot_button_mask |= MouseButton::MASK_RIGHT;
+ godot_button_mask.set_flag(MouseButtonMask::RIGHT);
}
if (android_button_mask & AMOTION_EVENT_BUTTON_TERTIARY) {
- godot_button_mask |= MouseButton::MASK_MIDDLE;
+ godot_button_mask.set_flag(MouseButtonMask::MIDDLE);
}
if (android_button_mask & AMOTION_EVENT_BUTTON_BACK) {
- godot_button_mask |= MouseButton::MASK_XBUTTON1;
+ godot_button_mask.set_flag(MouseButtonMask::MB_XBUTTON1);
}
if (android_button_mask & AMOTION_EVENT_BUTTON_FORWARD) {
- godot_button_mask |= MouseButton::MASK_XBUTTON2;
+ godot_button_mask.set_flag(MouseButtonMask::MB_XBUTTON2);
}
return godot_button_mask;
diff --git a/platform/android/android_input_handler.h b/platform/android/android_input_handler.h
index 1b89096057..34259efd81 100644
--- a/platform/android/android_input_handler.h
+++ b/platform/android/android_input_handler.h
@@ -61,7 +61,7 @@ public:
int index = 0; // Can be either JoyAxis or JoyButton.
bool pressed = false;
float value = 0;
- HatMask hat = HatMask::CENTER;
+ BitField<HatMask> hat;
};
private:
@@ -70,7 +70,7 @@ private:
bool control_mem = false;
bool meta_mem = false;
- MouseButton buttons_state = MouseButton::NONE;
+ BitField<MouseButtonMask> buttons_state;
Vector<TouchPos> touch;
MouseEventInfo mouse_event_info;
@@ -78,12 +78,12 @@ private:
void _set_key_modifier_state(Ref<InputEventWithModifiers> ev);
- static MouseButton _button_index_from_mask(MouseButton button_mask);
- static MouseButton _android_button_mask_to_godot_button_mask(int android_button_mask);
+ static MouseButton _button_index_from_mask(BitField<MouseButtonMask> button_mask);
+ static BitField<MouseButtonMask> _android_button_mask_to_godot_button_mask(int android_button_mask);
- void _wheel_button_click(MouseButton event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor);
+ void _wheel_button_click(BitField<MouseButtonMask> event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor);
- void _parse_mouse_event_info(MouseButton event_buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative);
+ void _parse_mouse_event_info(BitField<MouseButtonMask> event_buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative);
void _release_mouse_event_info(bool p_source_mouse_relative = false);
diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp
index 70370764e2..780ad4334e 100644
--- a/platform/android/display_server_android.cpp
+++ b/platform/android/display_server_android.cpp
@@ -624,8 +624,8 @@ Point2i DisplayServerAndroid::mouse_get_position() const {
return Input::get_singleton()->get_mouse_position();
}
-MouseButton DisplayServerAndroid::mouse_get_button_state() const {
- return (MouseButton)Input::get_singleton()->get_mouse_button_mask();
+BitField<MouseButtonMask> DisplayServerAndroid::mouse_get_button_state() const {
+ return Input::get_singleton()->get_mouse_button_mask();
}
void DisplayServerAndroid::_cursor_set_shape_helper(CursorShape p_shape, bool force) {
diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h
index faaa3dbd9c..b2400d81dc 100644
--- a/platform/android/display_server_android.h
+++ b/platform/android/display_server_android.h
@@ -207,7 +207,7 @@ public:
void notify_surface_changed(int p_width, int p_height);
virtual Point2i mouse_get_position() const override;
- virtual MouseButton mouse_get_button_state() const override;
+ virtual BitField<MouseButtonMask> mouse_get_button_state() const override;
void reset_swap_buffers_flag();
bool should_swap_buffers() const;
diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp
index b502e587a7..e6cdd7932a 100644
--- a/platform/android/java_godot_lib_jni.cpp
+++ b/platform/android/java_godot_lib_jni.cpp
@@ -353,19 +353,19 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, j
AndroidInputHandler::JoypadEvent jevent;
jevent.device = p_device;
jevent.type = AndroidInputHandler::JOY_EVENT_HAT;
- HatMask hat = HatMask::CENTER;
+ BitField<HatMask> hat;
if (p_hat_x != 0) {
if (p_hat_x < 0) {
- hat |= HatMask::LEFT;
+ hat.set_flag(HatMask::LEFT);
} else {
- hat |= HatMask::RIGHT;
+ hat.set_flag(HatMask::RIGHT);
}
}
if (p_hat_y != 0) {
if (p_hat_y < 0) {
- hat |= HatMask::UP;
+ hat.set_flag(HatMask::UP);
} else {
- hat |= HatMask::DOWN;
+ hat.set_flag(HatMask::DOWN);
}
}
jevent.hat = hat;