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-rw-r--r--platform/android/string_android.h58
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diff --git a/platform/android/string_android.h b/platform/android/string_android.h
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+/*************************************************************************/
+/* string_android.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef STRING_ANDROID_H
+#define STRING_ANDROID_H
+#include "core/ustring.h"
+#include "thread_jandroid.h"
+#include <jni.h>
+
+/**
+ * Converts JNI jstring to Godot String.
+ * @param source Source JNI string. If null an empty string is returned.
+ * @param env JNI environment instance. If null obtained by ThreadAndroid::get_env().
+ * @return Godot string instance.
+ */
+static inline String jstring_to_string(jstring source, JNIEnv *env = NULL) {
+ String result;
+ if (source) {
+ if (!env) {
+ env = ThreadAndroid::get_env();
+ }
+ const char *const source_utf8 = env->GetStringUTFChars(source, NULL);
+ if (source_utf8) {
+ result.parse_utf8(source_utf8);
+ env->ReleaseStringUTFChars(source, source_utf8);
+ }
+ }
+ return result;
+}
+
+#endif // STRING_ANDROID_H