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-rw-r--r--platform/android/os_android.h111
1 files changed, 75 insertions, 36 deletions
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index f523f172c6..53910b1498 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* os_android.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* os_android.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef OS_ANDROID_H
#define OS_ANDROID_H
@@ -52,7 +52,7 @@ private:
#endif
#if defined(VULKAN_ENABLED)
- ANativeWindow *native_window;
+ ANativeWindow *native_window = nullptr;
#endif
mutable String data_dir_cache;
@@ -60,12 +60,35 @@ private:
AudioDriverOpenSL audio_driver_android;
- MainLoop *main_loop;
+ MainLoop *main_loop = nullptr;
- GodotJavaWrapper *godot_java;
- GodotIOJavaWrapper *godot_io_java;
+ struct FontInfo {
+ String font_name;
+ HashSet<String> lang;
+ HashSet<String> script;
+ int weight = 400;
+ int stretch = 100;
+ bool italic = false;
+ int priority = 0;
+ String filename;
+ };
+
+ HashMap<String, String> font_aliases;
+ List<FontInfo> fonts;
+ HashSet<String> font_names;
+ bool font_config_loaded = false;
+
+ GodotJavaWrapper *godot_java = nullptr;
+ GodotIOJavaWrapper *godot_io_java = nullptr;
+
+ void _load_system_font_config();
+ String get_system_property(const char *key) const;
public:
+ static const char *ANDROID_EXEC_PATH;
+ static const int DEFAULT_WINDOW_WIDTH = 800;
+ static const int DEFAULT_WINDOW_HEIGHT = 600;
+
virtual void initialize_core() override;
virtual void initialize() override;
@@ -88,13 +111,15 @@ public:
virtual void alert(const String &p_alert, const String &p_title) override;
- virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override;
+ virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override;
virtual String get_name() const override;
+ virtual String get_distribution_name() const override;
+ virtual String get_version() const override;
virtual MainLoop *get_main_loop() const override;
void main_loop_begin();
- bool main_loop_iterate();
+ bool main_loop_iterate(bool *r_should_swap_buffers = nullptr);
void main_loop_end();
void main_loop_focusout();
void main_loop_focusin();
@@ -108,6 +133,11 @@ public:
ANativeWindow *get_native_window() const;
virtual Error shell_open(String p_uri) override;
+
+ virtual Vector<String> get_system_fonts() const override;
+ virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
+ virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
+ virtual String get_executable_path() const override;
virtual String get_user_data_dir() const override;
virtual String get_data_path() const override;
virtual String get_cache_path() const override;
@@ -119,11 +149,20 @@ public:
virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override;
+ virtual Error move_to_trash(const String &p_path) override;
+
void vibrate_handheld(int p_duration_ms) override;
+ virtual String get_config_path() const override;
+
+ virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr, bool p_open_console = false) override;
+ virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false) override;
+ virtual Error create_instance(const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override;
+ virtual Error kill(const ProcessID &p_pid) override;
+
virtual bool _check_internal_feature_support(const String &p_feature) override;
OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion);
~OS_Android();
};
-#endif
+#endif // OS_ANDROID_H