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-rw-r--r--platform/android/os_android.cpp521
1 files changed, 49 insertions, 472 deletions
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 344377d673..760157595c 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -32,15 +32,11 @@
#include "core/io/file_access_buffered_fa.h"
#include "core/project_settings.h"
-#if defined(OPENGL_ENABLED)
-#include "drivers/gles2/rasterizer_gles2.h"
-#endif
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"
#include "file_access_android.h"
#include "main/main.h"
-#include "servers/rendering/rendering_server_raster.h"
-#include "servers/rendering/rendering_server_wrap_mt.h"
+#include "platform/android/display_server_android.h"
#include "dir_access_jandroid.h"
#include "file_access_jandroid.h"
@@ -60,29 +56,6 @@ public:
virtual ~AndroidLogger() {}
};
-int OS_Android::get_video_driver_count() const {
-
- return 2;
-}
-
-const char *OS_Android::get_video_driver_name(int p_driver) const {
-
- switch (p_driver) {
- case VIDEO_DRIVER_GLES2:
- return "GLES2";
- }
- ERR_FAIL_V_MSG(nullptr, "Invalid video driver index: " + itos(p_driver) + ".");
-}
-int OS_Android::get_audio_driver_count() const {
-
- return 1;
-}
-
-const char *OS_Android::get_audio_driver_name(int p_driver) const {
-
- return "Android";
-}
-
void OS_Android::initialize_core() {
OS_Unix::initialize_core();
@@ -110,71 +83,33 @@ void OS_Android::initialize_core() {
NetSocketAndroid::make_default();
}
-void OS_Android::set_opengl_extensions(const char *p_gl_extensions) {
-
- ERR_FAIL_COND(!p_gl_extensions);
- gl_extensions = p_gl_extensions;
-}
-
-int OS_Android::get_current_video_driver() const {
- return video_driver_index;
+void OS_Android::initialize() {
+ initialize_core();
}
-Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
+void OS_Android::initialize_joypads() {
+ InputFilter::get_singleton()->set_fallback_mapping(godot_java->get_input_fallback_mapping());
- // FIXME: Add Vulkan support. Readd fallback code from Vulkan to GLES2?
-
-#if defined(OPENGL_ENABLED)
- if (video_driver_index == VIDEO_DRIVER_GLES2) {
- bool gl_initialization_error = false;
-
- if (RasterizerGLES2::is_viable() == OK) {
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
- } else {
- gl_initialization_error = true;
- }
-
- if (gl_initialization_error) {
- OS::get_singleton()->alert("Your device does not support any of the supported OpenGL versions.\n"
- "Please try updating your Android version.",
- "Unable to initialize video driver");
- return ERR_UNAVAILABLE;
- }
- }
-#endif
-
- video_driver_index = p_video_driver;
-
- rendering_server = memnew(RenderingServerRaster);
- if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
- rendering_server = memnew(RenderingServerWrapMT(rendering_server, false));
- }
-
- rendering_server->init();
-
- AudioDriverManager::initialize(p_audio_driver);
-
- input = memnew(InputDefault);
- input->set_fallback_mapping(godot_java->get_input_fallback_mapping());
-
- return OK;
+ // This queries/updates the currently connected devices/joypads.
+ godot_java->init_input_devices();
}
void OS_Android::set_main_loop(MainLoop *p_main_loop) {
-
main_loop = p_main_loop;
- input->set_main_loop(p_main_loop);
}
void OS_Android::delete_main_loop() {
-
- memdelete(main_loop);
+ if (main_loop) {
+ memdelete(main_loop);
+ main_loop = nullptr;
+ }
}
void OS_Android::finalize() {
+}
- memdelete(input);
+OS_Android *OS_Android::get_singleton() {
+ return (OS_Android *)OS::get_singleton();
}
GodotJavaWrapper *OS_Android::get_godot_java() {
@@ -185,12 +120,6 @@ GodotIOJavaWrapper *OS_Android::get_godot_io_java() {
return godot_io_java;
}
-void OS_Android::alert(const String &p_alert, const String &p_title) {
-
- //print("ALERT: %s\n", p_alert.utf8().get_data());
- godot_java->alert(p_alert, p_title);
-}
-
bool OS_Android::request_permission(const String &p_name) {
return godot_java->request_permission(p_name);
@@ -212,63 +141,6 @@ Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_han
return OK;
}
-void OS_Android::set_mouse_show(bool p_show) {
-
- //android has no mouse...
-}
-
-void OS_Android::set_mouse_grab(bool p_grab) {
-
- //it really has no mouse...!
-}
-
-bool OS_Android::is_mouse_grab_enabled() const {
-
- //*sigh* technology has evolved so much since i was a kid..
- return false;
-}
-
-Point2 OS_Android::get_mouse_position() const {
-
- return Point2();
-}
-
-int OS_Android::get_mouse_button_state() const {
-
- return 0;
-}
-
-void OS_Android::set_window_title(const String &p_title) {
- //This queries/updates the currently connected devices/joypads
- //Set_window_title is called when initializing the main loop (main.cpp)
- //therefore this place is found to be suitable (I found no better).
- godot_java->init_input_devices();
-}
-
-void OS_Android::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
-}
-
-OS::VideoMode OS_Android::get_video_mode(int p_screen) const {
-
- return default_videomode;
-}
-
-void OS_Android::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
-
- p_list->push_back(default_videomode);
-}
-
-void OS_Android::set_keep_screen_on(bool p_enabled) {
- OS::set_keep_screen_on(p_enabled);
-
- godot_java->set_keep_screen_on(p_enabled);
-}
-
-Size2 OS_Android::get_window_size() const {
-
- return Vector2(default_videomode.width, default_videomode.height);
-}
-
String OS_Android::get_name() const {
return "Android";
@@ -279,11 +151,6 @@ MainLoop *OS_Android::get_main_loop() const {
return main_loop;
}
-bool OS_Android::can_draw() const {
-
- return true; //always?
-}
-
void OS_Android::main_loop_begin() {
if (main_loop)
@@ -304,277 +171,17 @@ void OS_Android::main_loop_end() {
}
void OS_Android::main_loop_focusout() {
-
- if (main_loop)
- main_loop->notification(NOTIFICATION_WM_FOCUS_OUT);
+ DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_OUT);
audio_driver_android.set_pause(true);
}
void OS_Android::main_loop_focusin() {
-
- if (main_loop)
- main_loop->notification(NOTIFICATION_WM_FOCUS_IN);
+ DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_FOCUS_IN);
audio_driver_android.set_pause(false);
}
-void OS_Android::process_joy_event(OS_Android::JoypadEvent p_event) {
-
- switch (p_event.type) {
- case JOY_EVENT_BUTTON:
- input->joy_button(p_event.device, p_event.index, p_event.pressed);
- break;
- case JOY_EVENT_AXIS:
- InputDefault::JoyAxis value;
- value.min = -1;
- value.value = p_event.value;
- input->joy_axis(p_event.device, p_event.index, value);
- break;
- case JOY_EVENT_HAT:
- input->joy_hat(p_event.device, p_event.hat);
- break;
- default:
- return;
- }
-}
-
-void OS_Android::process_event(Ref<InputEvent> p_event) {
-
- input->parse_input_event(p_event);
-}
-
-void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points) {
-
- switch (p_what) {
- case 0: { //gesture begin
-
- if (touch.size()) {
- //end all if exist
- for (int i = 0; i < touch.size(); i++) {
-
- Ref<InputEventScreenTouch> ev;
- ev.instance();
- ev->set_index(touch[i].id);
- ev->set_pressed(false);
- ev->set_position(touch[i].pos);
- input->parse_input_event(ev);
- }
- }
-
- touch.resize(p_points.size());
- for (int i = 0; i < p_points.size(); i++) {
- touch.write[i].id = p_points[i].id;
- touch.write[i].pos = p_points[i].pos;
- }
-
- //send touch
- for (int i = 0; i < touch.size(); i++) {
-
- Ref<InputEventScreenTouch> ev;
- ev.instance();
- ev->set_index(touch[i].id);
- ev->set_pressed(true);
- ev->set_position(touch[i].pos);
- input->parse_input_event(ev);
- }
-
- } break;
- case 1: { //motion
-
- ERR_FAIL_COND(touch.size() != p_points.size());
-
- for (int i = 0; i < touch.size(); i++) {
-
- int idx = -1;
- for (int j = 0; j < p_points.size(); j++) {
-
- if (touch[i].id == p_points[j].id) {
- idx = j;
- break;
- }
- }
-
- ERR_CONTINUE(idx == -1);
-
- if (touch[i].pos == p_points[idx].pos)
- continue; //no move unncesearily
-
- Ref<InputEventScreenDrag> ev;
- ev.instance();
- ev->set_index(touch[i].id);
- ev->set_position(p_points[idx].pos);
- ev->set_relative(p_points[idx].pos - touch[i].pos);
- input->parse_input_event(ev);
- touch.write[i].pos = p_points[idx].pos;
- }
-
- } break;
- case 2: { //release
-
- if (touch.size()) {
- //end all if exist
- for (int i = 0; i < touch.size(); i++) {
-
- Ref<InputEventScreenTouch> ev;
- ev.instance();
- ev->set_index(touch[i].id);
- ev->set_pressed(false);
- ev->set_position(touch[i].pos);
- input->parse_input_event(ev);
- }
- touch.clear();
- }
- } break;
- case 3: { // add touch
-
- for (int i = 0; i < p_points.size(); i++) {
- if (p_points[i].id == p_pointer) {
- TouchPos tp = p_points[i];
- touch.push_back(tp);
-
- Ref<InputEventScreenTouch> ev;
- ev.instance();
-
- ev->set_index(tp.id);
- ev->set_pressed(true);
- ev->set_position(tp.pos);
- input->parse_input_event(ev);
-
- break;
- }
- }
- } break;
- case 4: { // remove touch
-
- for (int i = 0; i < touch.size(); i++) {
- if (touch[i].id == p_pointer) {
-
- Ref<InputEventScreenTouch> ev;
- ev.instance();
- ev->set_index(touch[i].id);
- ev->set_pressed(false);
- ev->set_position(touch[i].pos);
- input->parse_input_event(ev);
- touch.remove(i);
-
- break;
- }
- }
- } break;
- }
-}
-
-void OS_Android::process_hover(int p_type, Point2 p_pos) {
- // https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER
- switch (p_type) {
- case 7: // hover move
- case 9: // hover enter
- case 10: { // hover exit
- Ref<InputEventMouseMotion> ev;
- ev.instance();
- ev->set_position(p_pos);
- ev->set_global_position(p_pos);
- ev->set_relative(p_pos - hover_prev_pos);
- input->parse_input_event(ev);
- hover_prev_pos = p_pos;
- } break;
- }
-}
-
-void OS_Android::process_double_tap(Point2 p_pos) {
- Ref<InputEventMouseButton> ev;
- ev.instance();
- ev->set_position(p_pos);
- ev->set_global_position(p_pos);
- ev->set_pressed(false);
- ev->set_doubleclick(true);
- input->parse_input_event(ev);
-}
-
-void OS_Android::process_scroll(Point2 p_pos) {
- Ref<InputEventPanGesture> ev;
- ev.instance();
- ev->set_position(p_pos);
- ev->set_delta(p_pos - scroll_prev_pos);
- input->parse_input_event(ev);
- scroll_prev_pos = p_pos;
-}
-
-void OS_Android::process_accelerometer(const Vector3 &p_accelerometer) {
-
- input->set_accelerometer(p_accelerometer);
-}
-
-void OS_Android::process_gravity(const Vector3 &p_gravity) {
-
- input->set_gravity(p_gravity);
-}
-
-void OS_Android::process_magnetometer(const Vector3 &p_magnetometer) {
-
- input->set_magnetometer(p_magnetometer);
-}
-
-void OS_Android::process_gyroscope(const Vector3 &p_gyroscope) {
-
- input->set_gyroscope(p_gyroscope);
-}
-
-bool OS_Android::has_touchscreen_ui_hint() const {
-
- return true;
-}
-
-bool OS_Android::has_virtual_keyboard() const {
-
- return true;
-}
-
-int OS_Android::get_virtual_keyboard_height() const {
- return godot_io_java->get_vk_height();
-
- // ERR_PRINT("Cannot obtain virtual keyboard height.");
- // return 0;
-}
-
-void OS_Android::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, int p_max_input_length) {
-
- if (godot_io_java->has_vk()) {
- godot_io_java->show_vk(p_existing_text, p_max_input_length);
- } else {
-
- ERR_PRINT("Virtual keyboard not available");
- };
-}
-
-void OS_Android::hide_virtual_keyboard() {
-
- if (godot_io_java->has_vk()) {
-
- godot_io_java->hide_vk();
- } else {
-
- ERR_PRINT("Virtual keyboard not available");
- };
-}
-
-void OS_Android::init_video_mode(int p_video_width, int p_video_height) {
-
- default_videomode.width = p_video_width;
- default_videomode.height = p_video_height;
- default_videomode.fullscreen = true;
- default_videomode.resizable = false;
-}
-
void OS_Android::main_loop_request_go_back() {
-
- if (main_loop)
- main_loop->notification(NOTIFICATION_WM_GO_BACK_REQUEST);
-}
-
-void OS_Android::set_display_size(Size2 p_size) {
-
- default_videomode.width = p_size.x;
- default_videomode.height = p_size.y;
+ DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST);
}
Error OS_Android::shell_open(String p_uri) {
@@ -597,26 +204,6 @@ String OS_Android::get_locale() const {
return OS_Unix::get_locale();
}
-void OS_Android::set_clipboard(const String &p_text) {
-
- // DO we really need the fallback to OS_Unix here?!
- if (godot_java->has_set_clipboard()) {
- godot_java->set_clipboard(p_text);
- } else {
- OS_Unix::set_clipboard(p_text);
- }
-}
-
-String OS_Android::get_clipboard() const {
-
- // DO we really need the fallback to OS_Unix here?!
- if (godot_java->has_get_clipboard()) {
- return godot_java->get_clipboard();
- }
-
- return OS_Unix::get_clipboard();
-}
-
String OS_Android::get_model_name() const {
String model = godot_io_java->get_model();
@@ -626,11 +213,6 @@ String OS_Android::get_model_name() const {
return OS_Unix::get_model_name();
}
-int OS_Android::get_screen_dpi(int p_screen) const {
-
- return godot_io_java->get_screen_dpi();
-}
-
String OS_Android::get_user_data_dir() const {
if (data_dir_cache != String())
@@ -662,11 +244,6 @@ String OS_Android::get_user_data_dir() const {
return ".";
}
-void OS_Android::set_screen_orientation(ScreenOrientation p_orientation) {
-
- godot_io_java->set_screen_orientation(p_orientation);
-}
-
String OS_Android::get_unique_id() const {
String unique_id = godot_io_java->get_unique_id();
@@ -676,50 +253,46 @@ String OS_Android::get_unique_id() const {
return OS::get_unique_id();
}
-Error OS_Android::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) {
- // FIXME: Add support for volume, audio and subtitle tracks
-
- godot_io_java->play_video(p_path);
- return OK;
-}
-
-bool OS_Android::native_video_is_playing() const {
-
- return godot_io_java->is_video_playing();
-}
-
-void OS_Android::native_video_pause() {
-
- godot_io_java->pause_video();
-}
-
String OS_Android::get_system_dir(SystemDir p_dir) const {
return godot_io_java->get_system_dir(p_dir);
}
-void OS_Android::native_video_stop() {
+void OS_Android::set_display_size(const Size2i &p_size) {
+ display_size = p_size;
+}
- godot_io_java->stop_video();
+Size2i OS_Android::get_display_size() const {
+ return display_size;
}
void OS_Android::set_context_is_16_bits(bool p_is_16) {
-
+#if defined(OPENGL_ENABLED)
//use_16bits_fbo = p_is_16;
//if (rasterizer)
// rasterizer->set_force_16_bits_fbo(p_is_16);
+#endif
}
-void OS_Android::joy_connection_changed(int p_device, bool p_connected, String p_name) {
- return input->joy_connection_changed(p_device, p_connected, p_name, "");
+void OS_Android::set_opengl_extensions(const char *p_gl_extensions) {
+#if defined(OPENGL_ENABLED)
+ ERR_FAIL_COND(!p_gl_extensions);
+ gl_extensions = p_gl_extensions;
+#endif
}
-bool OS_Android::is_joy_known(int p_device) {
- return input->is_joy_mapped(p_device);
+void OS_Android::set_native_window(ANativeWindow *p_native_window) {
+#if defined(VULKAN_ENABLED)
+ native_window = p_native_window;
+#endif
}
-String OS_Android::get_joy_guid(int p_device) const {
- return input->get_joy_guid_remapped(p_device);
+ANativeWindow *OS_Android::get_native_window() const {
+#if defined(VULKAN_ENABLED)
+ return native_window;
+#else
+ return nullptr;
+#endif
}
void OS_Android::vibrate_handheld(int p_duration_ms) {
@@ -747,19 +320,21 @@ bool OS_Android::_check_internal_feature_support(const String &p_feature) {
}
OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion) {
+ display_size.width = 800;
+ display_size.height = 600;
use_apk_expansion = p_use_apk_expansion;
- default_videomode.width = 800;
- default_videomode.height = 600;
- default_videomode.fullscreen = true;
- default_videomode.resizable = false;
main_loop = nullptr;
+
+#if defined(OPENGL_ENABLED)
gl_extensions = nullptr;
- //rasterizer = nullptr;
use_gl2 = false;
+#endif
- rendering_server = nullptr;
+#if defined(VULKAN_ENABLED)
+ native_window = nullptr;
+#endif
godot_java = p_godot_java;
godot_io_java = p_godot_io_java;
@@ -769,6 +344,8 @@ OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_god
_set_logger(memnew(CompositeLogger(loggers)));
AudioDriverManager::add_driver(&audio_driver_android);
+
+ DisplayServerAndroid::register_android_driver();
}
OS_Android::~OS_Android() {