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-rw-r--r--platform/android/os_android.cpp98
1 files changed, 51 insertions, 47 deletions
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index baf6ee952a..0e5e10bc0a 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,16 +30,14 @@
#include "os_android.h"
-#include "core/io/file_access_buffered_fa.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"
-#include "file_access_android.h"
#include "main/main.h"
#include "platform/android/display_server_android.h"
#include "dir_access_jandroid.h"
-#include "file_access_jandroid.h"
+#include "file_access_android.h"
#include "net_socket_android.h"
#include <dlfcn.h>
@@ -47,6 +45,23 @@
#include "java_godot_io_wrapper.h"
#include "java_godot_wrapper.h"
+String _remove_symlink(const String &dir) {
+ // Workaround for Android 6.0+ using a symlink.
+ // Save the current directory.
+ char current_dir_name[2048];
+ getcwd(current_dir_name, 2048);
+ // Change directory to the external data directory.
+ chdir(dir.utf8().get_data());
+ // Get the actual directory without the potential symlink.
+ char dir_name_wihout_symlink[2048];
+ getcwd(dir_name_wihout_symlink, 2048);
+ // Convert back to a String.
+ String dir_without_symlink(dir_name_wihout_symlink);
+ // Restore original current directory.
+ chdir(current_dir_name);
+ return dir_without_symlink;
+}
+
class AndroidLogger : public Logger {
public:
virtual void logv(const char *p_format, va_list p_list, bool p_err) {
@@ -56,22 +71,23 @@ public:
virtual ~AndroidLogger() {}
};
+void OS_Android::alert(const String &p_alert, const String &p_title) {
+ GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
+ ERR_FAIL_COND(!godot_java);
+
+ godot_java->alert(p_alert, p_title);
+}
+
void OS_Android::initialize_core() {
OS_Unix::initialize_core();
if (use_apk_expansion)
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES);
else {
-#ifdef USE_JAVA_FILE_ACCESS
- FileAccess::make_default<FileAccessBufferedFA<FileAccessJAndroid>>(FileAccess::ACCESS_RESOURCES);
-#else
- //FileAccess::make_default<FileAccessBufferedFA<FileAccessAndroid> >(FileAccess::ACCESS_RESOURCES);
FileAccess::make_default<FileAccessAndroid>(FileAccess::ACCESS_RESOURCES);
-#endif
}
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA);
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM);
- //FileAccessBufferedFA<FileAccessUnix>::make_default();
if (use_apk_expansion)
DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES);
else
@@ -147,18 +163,19 @@ MainLoop *OS_Android::get_main_loop() const {
void OS_Android::main_loop_begin() {
if (main_loop)
- main_loop->init();
+ main_loop->initialize();
}
bool OS_Android::main_loop_iterate() {
if (!main_loop)
return false;
+ DisplayServerAndroid::get_singleton()->process_events();
return Main::iteration();
}
void OS_Android::main_loop_end() {
if (main_loop)
- main_loop->finish();
+ main_loop->finalize();
}
void OS_Android::main_loop_focusout() {
@@ -171,10 +188,6 @@ void OS_Android::main_loop_focusin() {
audio_driver_android.set_pause(false);
}
-void OS_Android::main_loop_request_go_back() {
- DisplayServerAndroid::get_singleton()->send_window_event(DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST);
-}
-
Error OS_Android::shell_open(String p_uri) {
return godot_io_java->open_uri(p_uri);
}
@@ -200,32 +213,31 @@ String OS_Android::get_model_name() const {
return OS_Unix::get_model_name();
}
+String OS_Android::get_data_path() const {
+ return get_user_data_dir();
+}
+
String OS_Android::get_user_data_dir() const {
if (data_dir_cache != String())
return data_dir_cache;
String data_dir = godot_io_java->get_user_data_dir();
if (data_dir != "") {
- //store current dir
- char real_current_dir_name[2048];
- getcwd(real_current_dir_name, 2048);
-
- //go to data dir
- chdir(data_dir.utf8().get_data());
-
- //get actual data dir, so we resolve potential symlink (Android 6.0+ seems to use symlink)
- char data_current_dir_name[2048];
- getcwd(data_current_dir_name, 2048);
-
- //cache by parsing utf8
- data_dir_cache.parse_utf8(data_current_dir_name);
-
- //restore original dir so we don't mess things up
- chdir(real_current_dir_name);
-
+ data_dir_cache = _remove_symlink(data_dir);
return data_dir_cache;
}
+ return ".";
+}
+
+String OS_Android::get_cache_path() const {
+ if (cache_dir_cache != String())
+ return cache_dir_cache;
+ String cache_dir = godot_io_java->get_cache_dir();
+ if (cache_dir != "") {
+ cache_dir_cache = _remove_symlink(cache_dir);
+ return cache_dir_cache;
+ }
return ".";
}
@@ -237,8 +249,8 @@ String OS_Android::get_unique_id() const {
return OS::get_unique_id();
}
-String OS_Android::get_system_dir(SystemDir p_dir) const {
- return godot_io_java->get_system_dir(p_dir);
+String OS_Android::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
+ return godot_io_java->get_system_dir(p_dir, p_shared_storage);
}
void OS_Android::set_display_size(const Size2i &p_size) {
@@ -249,16 +261,8 @@ Size2i OS_Android::get_display_size() const {
return display_size;
}
-void OS_Android::set_context_is_16_bits(bool p_is_16) {
-#if defined(OPENGL_ENABLED)
- //use_16bits_fbo = p_is_16;
- //if (rasterizer)
- // rasterizer->set_force_16_bits_fbo(p_is_16);
-#endif
-}
-
void OS_Android::set_opengl_extensions(const char *p_gl_extensions) {
-#if defined(OPENGL_ENABLED)
+#if defined(GLES3_ENABLED)
ERR_FAIL_COND(!p_gl_extensions);
gl_extensions = p_gl_extensions;
#endif
@@ -310,7 +314,7 @@ OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_god
main_loop = nullptr;
-#if defined(OPENGL_ENABLED)
+#if defined(GLES3_ENABLED)
gl_extensions = nullptr;
use_gl2 = false;
#endif