diff options
Diffstat (limited to 'platform/android/os_android.cpp')
-rw-r--r-- | platform/android/os_android.cpp | 120 |
1 files changed, 106 insertions, 14 deletions
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index b17b0f3139..142dc54c45 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -35,9 +35,12 @@ #include "drivers/unix/file_access_unix.h" #include "main/main.h" #include "platform/android/display_server_android.h" +#include "scene/main/scene_tree.h" +#include "servers/rendering_server.h" #include "dir_access_jandroid.h" #include "file_access_android.h" +#include "file_access_filesystem_jandroid.h" #include "net_socket_android.h" #include <dlfcn.h> @@ -45,6 +48,8 @@ #include "java_godot_io_wrapper.h" #include "java_godot_wrapper.h" +const char *OS_Android::ANDROID_EXEC_PATH = "apk"; + String _remove_symlink(const String &dir) { // Workaround for Android 6.0+ using a symlink. // Save the current directory. @@ -72,29 +77,36 @@ public: }; void OS_Android::alert(const String &p_alert, const String &p_title) { - GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); - ERR_FAIL_COND(!godot_java); - + ERR_FAIL_NULL(godot_java); godot_java->alert(p_alert, p_title); } void OS_Android::initialize_core() { OS_Unix::initialize_core(); +#ifdef TOOLS_ENABLED + FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES); +#else if (use_apk_expansion) { FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES); } else { FileAccess::make_default<FileAccessAndroid>(FileAccess::ACCESS_RESOURCES); } +#endif FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA); - FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM); + FileAccess::make_default<FileAccessFilesystemJAndroid>(FileAccess::ACCESS_FILESYSTEM); + +#ifdef TOOLS_ENABLED + DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES); +#else if (use_apk_expansion) { DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES); } else { DirAccess::make_default<DirAccessJAndroid>(DirAccess::ACCESS_RESOURCES); } +#endif DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_USERDATA); - DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_FILESYSTEM); + DirAccess::make_default<DirAccessJAndroid>(DirAccess::ACCESS_FILESYSTEM); NetSocketAndroid::make_default(); } @@ -125,7 +137,7 @@ void OS_Android::finalize() { } OS_Android *OS_Android::get_singleton() { - return (OS_Android *)OS::get_singleton(); + return static_cast<OS_Android *>(OS::get_singleton()); } GodotJavaWrapper *OS_Android::get_godot_java() { @@ -148,9 +160,14 @@ Vector<String> OS_Android::get_granted_permissions() const { return godot_java->get_granted_permissions(); } -Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { +Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) { p_library_handle = dlopen(p_path.utf8().get_data(), RTLD_NOW); - ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + dlerror() + "."); + ERR_FAIL_NULL_V_MSG(p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + dlerror() + "."); + + if (r_resolved_path != nullptr) { + *r_resolved_path = p_path; + } + return OK; } @@ -168,16 +185,27 @@ void OS_Android::main_loop_begin() { } } -bool OS_Android::main_loop_iterate() { +bool OS_Android::main_loop_iterate(bool *r_should_swap_buffers) { if (!main_loop) { return false; } DisplayServerAndroid::get_singleton()->process_events(); - return Main::iteration(); + uint64_t current_frames_drawn = Engine::get_singleton()->get_frames_drawn(); + bool exit = Main::iteration(); + + if (r_should_swap_buffers) { + *r_should_swap_buffers = !is_in_low_processor_usage_mode() || RenderingServer::get_singleton()->has_changed() || current_frames_drawn != Engine::get_singleton()->get_frames_drawn(); + } + + return exit; } void OS_Android::main_loop_end() { if (main_loop) { + SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop); + if (scene_tree) { + scene_tree->quit(); + } main_loop->finalize(); } } @@ -197,7 +225,11 @@ Error OS_Android::shell_open(String p_uri) { } String OS_Android::get_resource_dir() const { +#ifdef TOOLS_ENABLED + return OS_Unix::get_resource_dir(); +#else return "/"; //android has its own filesystem for resources inside the APK +#endif } String OS_Android::get_locale() const { @@ -222,6 +254,14 @@ String OS_Android::get_data_path() const { return get_user_data_dir(); } +String OS_Android::get_executable_path() const { + // Since unix process creation is restricted on Android, we bypass + // OS_Unix::get_executable_path() so we can return ANDROID_EXEC_PATH. + // Detection of ANDROID_EXEC_PATH allows to handle process creation in an Android compliant + // manner. + return OS::get_executable_path(); +} + String OS_Android::get_user_data_dir() const { if (!data_dir_cache.is_empty()) { return data_dir_cache; @@ -261,6 +301,33 @@ String OS_Android::get_system_dir(SystemDir p_dir, bool p_shared_storage) const return godot_io_java->get_system_dir(p_dir, p_shared_storage); } +Error OS_Android::move_to_trash(const String &p_path) { + Ref<DirAccess> da_ref = DirAccess::create_for_path(p_path); + if (da_ref.is_null()) { + return FAILED; + } + + // Check if it's a directory + if (da_ref->dir_exists(p_path)) { + Error err = da_ref->change_dir(p_path); + if (err) { + return err; + } + // This is directory, let's erase its contents + err = da_ref->erase_contents_recursive(); + if (err) { + return err; + } + // Remove the top directory + return da_ref->remove(p_path); + } else if (da_ref->file_exists(p_path)) { + // This is a file, let's remove it. + return da_ref->remove(p_path); + } else { + return FAILED; + } +} + void OS_Android::set_display_size(const Size2i &p_size) { display_size = p_size; } @@ -271,7 +338,7 @@ Size2i OS_Android::get_display_size() const { void OS_Android::set_opengl_extensions(const char *p_gl_extensions) { #if defined(GLES3_ENABLED) - ERR_FAIL_COND(!p_gl_extensions); + ERR_FAIL_NULL(p_gl_extensions); gl_extensions = p_gl_extensions; #endif } @@ -294,20 +361,24 @@ void OS_Android::vibrate_handheld(int p_duration_ms) { godot_java->vibrate(p_duration_ms); } +String OS_Android::get_config_path() const { + return get_user_data_dir().path_join("config"); +} + bool OS_Android::_check_internal_feature_support(const String &p_feature) { if (p_feature == "mobile") { return true; } #if defined(__aarch64__) - if (p_feature == "arm64-v8a") { + if (p_feature == "arm64-v8a" || p_feature == "arm64") { return true; } #elif defined(__ARM_ARCH_7A__) - if (p_feature == "armeabi-v7a" || p_feature == "armeabi") { + if (p_feature == "armeabi-v7a" || p_feature == "armeabi" || p_feature == "arm32") { return true; } #elif defined(__arm__) - if (p_feature == "armeabi") { + if (p_feature == "armeabi" || p_feature == "arm") { return true; } #endif @@ -343,5 +414,26 @@ OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_god DisplayServerAndroid::register_android_driver(); } +Error OS_Android::execute(const String &p_path, const List<String> &p_arguments, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex, bool p_open_console) { + if (p_path == ANDROID_EXEC_PATH) { + return create_instance(p_arguments); + } else { + return OS_Unix::execute(p_path, p_arguments, r_pipe, r_exitcode, read_stderr, p_pipe_mutex, p_open_console); + } +} + +Error OS_Android::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id, bool p_open_console) { + if (p_path == ANDROID_EXEC_PATH) { + return create_instance(p_arguments, r_child_id); + } else { + return OS_Unix::create_process(p_path, p_arguments, r_child_id, p_open_console); + } +} + +Error OS_Android::create_instance(const List<String> &p_arguments, ProcessID *r_child_id) { + godot_java->create_new_godot_instance(p_arguments); + return OK; +} + OS_Android::~OS_Android() { } |