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-rw-r--r--platform/android/os_android.cpp160
1 files changed, 66 insertions, 94 deletions
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index b86976843c..d65cf2f31e 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -46,6 +46,9 @@
#include <dlfcn.h>
+#include "java_godot_io_wrapper.h"
+#include "java_godot_wrapper.h"
+
class AndroidLogger : public Logger {
public:
virtual void logv(const char *p_format, va_list p_list, bool p_err) {
@@ -118,20 +121,19 @@ int OS_Android::get_current_video_driver() const {
Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
- bool use_gl3 = get_gl_version_code_func() >= 0x00030000;
+ bool use_gl3 = godot_java->get_gles_version_code() >= 0x00030000;
use_gl3 = use_gl3 && (GLOBAL_GET("rendering/quality/driver/driver_name") == "GLES3");
bool gl_initialization_error = false;
while (true) {
if (use_gl3) {
if (RasterizerGLES3::is_viable() == OK) {
- if (gfx_init_func)
- gfx_init_func(gfx_init_ud, false);
+ godot_java->gfx_init(false);
RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
break;
} else {
- if (GLOBAL_GET("rendering/quality/driver/driver_fallback") == "Best") {
+ if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
p_video_driver = VIDEO_DRIVER_GLES2;
use_gl3 = false;
continue;
@@ -142,8 +144,7 @@ Error OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int
}
} else {
if (RasterizerGLES2::is_viable() == OK) {
- if (gfx_init_func)
- gfx_init_func(gfx_init_ud, true);
+ godot_java->gfx_init(true);
RasterizerGLES2::register_config();
RasterizerGLES2::make_current();
break;
@@ -195,11 +196,23 @@ void OS_Android::finalize() {
memdelete(input);
}
+GodotJavaWrapper *OS_Android::get_godot_java() {
+ return godot_java;
+}
+
+GodotIOJavaWrapper *OS_Android::get_godot_io_java() {
+ return godot_io_java;
+}
+
void OS_Android::alert(const String &p_alert, const String &p_title) {
//print("ALERT: %s\n", p_alert.utf8().get_data());
- if (alert_func)
- alert_func(p_alert, p_title);
+ godot_java->alert(p_alert, p_title);
+}
+
+bool OS_Android::request_permission(const String &p_name) {
+
+ return godot_java->request_permission(p_name);
}
Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
@@ -256,9 +269,7 @@ void OS_Android::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen)
void OS_Android::set_keep_screen_on(bool p_enabled) {
OS::set_keep_screen_on(p_enabled);
- if (set_keep_screen_on_func) {
- set_keep_screen_on_func(p_enabled);
- }
+ godot_java->set_keep_screen_on(p_enabled);
}
Size2 OS_Android::get_window_size() const {
@@ -499,18 +510,16 @@ bool OS_Android::has_virtual_keyboard() const {
}
int OS_Android::get_virtual_keyboard_height() const {
- if (get_virtual_keyboard_height_func) {
- return get_virtual_keyboard_height_func();
- }
+ return godot_io_java->get_vk_height();
- ERR_PRINT("Cannot obtain virtual keyboard height.");
- return 0;
+ // ERR_PRINT("Cannot obtain virtual keyboard height.");
+ // return 0;
}
void OS_Android::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) {
- if (show_virtual_keyboard_func) {
- show_virtual_keyboard_func(p_existing_text);
+ if (godot_io_java->has_vk()) {
+ godot_io_java->show_vk(p_existing_text);
} else {
ERR_PRINT("Virtual keyboard not available");
@@ -519,9 +528,9 @@ void OS_Android::show_virtual_keyboard(const String &p_existing_text, const Rect
void OS_Android::hide_virtual_keyboard() {
- if (hide_virtual_keyboard_func) {
+ if (godot_io_java->has_vk()) {
- hide_virtual_keyboard_func();
+ godot_io_java->hide_vk();
} else {
ERR_PRINT("Virtual keyboard not available");
@@ -548,19 +557,9 @@ void OS_Android::set_display_size(Size2 p_size) {
default_videomode.height = p_size.y;
}
-void OS_Android::reload_gfx() {
-
- if (gfx_init_func)
- gfx_init_func(gfx_init_ud, use_gl2);
- //if (rasterizer)
- // rasterizer->reload_vram();
-}
-
Error OS_Android::shell_open(String p_uri) {
- if (open_uri_func)
- return open_uri_func(p_uri) ? ERR_CANT_OPEN : OK;
- return ERR_UNAVAILABLE;
+ return godot_io_java->open_uri(p_uri);
}
String OS_Android::get_resource_dir() const {
@@ -570,23 +569,29 @@ String OS_Android::get_resource_dir() const {
String OS_Android::get_locale() const {
- if (get_locale_func)
- return get_locale_func();
+ String locale = godot_io_java->get_locale();
+ if (locale != "") {
+ return locale;
+ }
+
return OS_Unix::get_locale();
}
void OS_Android::set_clipboard(const String &p_text) {
- if (set_clipboard_func) {
- set_clipboard_func(p_text);
+ // DO we really need the fallback to OS_Unix here?!
+ if (godot_java->has_set_clipboard()) {
+ godot_java->set_clipboard(p_text);
} else {
OS_Unix::set_clipboard(p_text);
}
}
String OS_Android::get_clipboard() const {
- if (get_clipboard_func) {
- return get_clipboard_func();
+
+ // DO we really need the fallback to OS_Unix here?!
+ if (godot_java->has_get_clipboard()) {
+ return godot_java->get_clipboard();
}
return OS_Unix::get_clipboard();
@@ -594,22 +599,16 @@ String OS_Android::get_clipboard() const {
String OS_Android::get_model_name() const {
- if (get_model_func)
- return get_model_func();
+ String model = godot_io_java->get_model();
+ if (model != "")
+ return model;
+
return OS_Unix::get_model_name();
}
int OS_Android::get_screen_dpi(int p_screen) const {
- if (get_screen_dpi_func) {
- return get_screen_dpi_func();
- }
- return 160;
-}
-
-void OS_Android::set_need_reload_hooks(bool p_needs_them) {
-
- use_reload_hooks = p_needs_them;
+ return godot_io_java->get_screen_dpi();
}
String OS_Android::get_user_data_dir() const {
@@ -617,8 +616,8 @@ String OS_Android::get_user_data_dir() const {
if (data_dir_cache != String())
return data_dir_cache;
- if (get_user_data_dir_func) {
- String data_dir = get_user_data_dir_func();
+ String data_dir = godot_io_java->get_user_data_dir();
+ if (data_dir != "") {
//store current dir
char real_current_dir_name[2048];
@@ -645,45 +644,43 @@ String OS_Android::get_user_data_dir() const {
void OS_Android::set_screen_orientation(ScreenOrientation p_orientation) {
- if (set_screen_orientation_func)
- set_screen_orientation_func(p_orientation);
+ godot_io_java->set_screen_orientation(p_orientation);
}
String OS_Android::get_unique_id() const {
- if (get_unique_id_func)
- return get_unique_id_func();
+ String unique_id = godot_io_java->get_unique_id();
+ if (unique_id != "")
+ return unique_id;
+
return OS::get_unique_id();
}
Error OS_Android::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) {
// FIXME: Add support for volume, audio and subtitle tracks
- if (video_play_func)
- video_play_func(p_path);
+
+ godot_io_java->play_video(p_path);
return OK;
}
bool OS_Android::native_video_is_playing() const {
- if (video_is_playing_func)
- return video_is_playing_func();
- return false;
+
+ return godot_io_java->is_video_playing();
}
void OS_Android::native_video_pause() {
- if (video_pause_func)
- video_pause_func();
+
+ godot_io_java->pause_video();
}
String OS_Android::get_system_dir(SystemDir p_dir) const {
- if (get_system_dir_func)
- return get_system_dir_func(p_dir);
- return String(".");
+ return godot_io_java->get_system_dir(p_dir);
}
void OS_Android::native_video_stop() {
- if (video_stop_func)
- video_stop_func();
+
+ godot_io_java->stop_video();
}
void OS_Android::set_context_is_16_bits(bool p_is_16) {
@@ -726,7 +723,7 @@ bool OS_Android::_check_internal_feature_support(const String &p_feature) {
return false;
}
-OS_Android::OS_Android(GFXInitFunc p_gfx_init_func, void *p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetUserDataDirFunc p_get_user_data_dir_func, GetLocaleFunc p_get_locale_func, GetModelFunc p_get_model_func, GetScreenDPIFunc p_get_screen_dpi_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, VirtualKeyboardHeightFunc p_vk_height_func, SetScreenOrientationFunc p_screen_orient, GetUniqueIDFunc p_get_unique_id, GetSystemDirFunc p_get_sdir_func, GetGLVersionCodeFunc p_get_gl_version_func, VideoPlayFunc p_video_play_func, VideoIsPlayingFunc p_video_is_playing_func, VideoPauseFunc p_video_pause_func, VideoStopFunc p_video_stop_func, SetKeepScreenOnFunc p_set_keep_screen_on_func, AlertFunc p_alert_func, SetClipboardFunc p_set_clipboard_func, GetClipboardFunc p_get_clipboard_func, bool p_use_apk_expansion) {
+OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion) {
use_apk_expansion = p_use_apk_expansion;
default_videomode.width = 800;
@@ -734,38 +731,13 @@ OS_Android::OS_Android(GFXInitFunc p_gfx_init_func, void *p_gfx_init_ud, OpenURI
default_videomode.fullscreen = true;
default_videomode.resizable = false;
- gfx_init_func = p_gfx_init_func;
- gfx_init_ud = p_gfx_init_ud;
main_loop = NULL;
gl_extensions = NULL;
//rasterizer = NULL;
use_gl2 = false;
- open_uri_func = p_open_uri_func;
- get_user_data_dir_func = p_get_user_data_dir_func;
- get_locale_func = p_get_locale_func;
- get_model_func = p_get_model_func;
- get_screen_dpi_func = p_get_screen_dpi_func;
- get_unique_id_func = p_get_unique_id;
- get_system_dir_func = p_get_sdir_func;
- get_gl_version_code_func = p_get_gl_version_func;
-
- video_play_func = p_video_play_func;
- video_is_playing_func = p_video_is_playing_func;
- video_pause_func = p_video_pause_func;
- video_stop_func = p_video_stop_func;
-
- show_virtual_keyboard_func = p_show_vk;
- hide_virtual_keyboard_func = p_hide_vk;
- get_virtual_keyboard_height_func = p_vk_height_func;
-
- set_clipboard_func = p_set_clipboard_func;
- get_clipboard_func = p_get_clipboard_func;
-
- set_screen_orientation_func = p_screen_orient;
- set_keep_screen_on_func = p_set_keep_screen_on_func;
- alert_func = p_alert_func;
- use_reload_hooks = false;
+ godot_java = p_godot_java;
+ godot_io_java = p_godot_io_java;
Vector<Logger *> loggers;
loggers.push_back(memnew(AndroidLogger));