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diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
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+/*************************************************************************/
+/* os_android.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "os_android.h"
+#include "drivers/gles2/rasterizer_gles2.h"
+#include "drivers/gles1/rasterizer_gles1.h"
+#include "core/io/file_access_buffered_fa.h"
+#include "drivers/unix/file_access_unix.h"
+#include "drivers/unix/dir_access_unix.h"
+
+#include "servers/visual/visual_server_raster.h"
+
+#include "main/main.h"
+
+#include "core/globals.h"
+
+#ifdef ANDROID_NATIVE_ACTIVITY
+#include "file_access_android.h"
+#include "dir_access_android.h"
+#else
+#include "file_access_jandroid.h"
+#include "dir_access_jandroid.h"
+#endif
+
+int OS_Android::get_video_driver_count() const {
+
+ return 2;
+}
+const char * OS_Android::get_video_driver_name(int p_driver) const {
+
+ return p_driver==0?"GLES2":"GLES1";
+}
+
+OS::VideoMode OS_Android::get_default_video_mode() const {
+
+ return OS::VideoMode();
+}
+
+int OS_Android::get_audio_driver_count() const {
+
+ return 1;
+}
+
+const char * OS_Android::get_audio_driver_name(int p_driver) const {
+
+ return "Android";
+}
+
+void OS_Android::initialize_core() {
+
+ OS_Unix::initialize_core();
+
+#ifdef ANDROID_NATIVE_ACTIVITY
+
+ FileAccess::make_default<FileAccessAndroid>(FileAccess::ACCESS_RESOURCES);
+ FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA);
+ FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM);
+ //FileAccessBufferedFA<FileAccessUnix>::make_default();
+ DirAccess::make_default<DirAccessAndroid>(DirAccess::ACCESS_RESOURCES);
+ DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_USERDATA);
+ DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_FILESYSTEM);
+
+#else
+
+ FileAccess::make_default<FileAccessBufferedFA<FileAccessJAndroid> >(FileAccess::ACCESS_RESOURCES);
+ FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA);
+ FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM);
+ //FileAccessBufferedFA<FileAccessUnix>::make_default();
+ DirAccess::make_default<DirAccessJAndroid>(DirAccess::ACCESS_RESOURCES);
+ DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_USERDATA);
+ DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_FILESYSTEM);
+
+#endif
+
+}
+
+void OS_Android::set_opengl_extensions(const char* p_gl_extensions) {
+
+ ERR_FAIL_COND(!p_gl_extensions);
+ gl_extensions=p_gl_extensions;
+}
+
+void OS_Android::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
+
+
+ use_gl2=p_video_driver!=1;
+
+
+ if (gfx_init_func)
+ gfx_init_func(gfx_init_ud,use_gl2);
+
+ AudioDriverManagerSW::add_driver(&audio_driver_android);
+
+
+ if (use_gl2) {
+ RasterizerGLES2 *rasterizer_gles22=memnew( RasterizerGLES2(false,use_reload_hooks,false,use_reload_hooks ) );
+ if (gl_extensions)
+ rasterizer_gles22->set_extensions(gl_extensions);
+ rasterizer = rasterizer_gles22;
+ } else {
+ rasterizer = memnew( RasterizerGLES1(use_reload_hooks, use_reload_hooks) );
+
+ }
+
+ visual_server = memnew( VisualServerRaster(rasterizer) );
+ visual_server->init();
+ visual_server->cursor_set_visible(false, 0);
+
+ AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
+
+ if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) {
+
+ ERR_PRINT("Initializing audio failed.");
+ }
+
+ sample_manager = memnew( SampleManagerMallocSW );
+ audio_server = memnew( AudioServerSW(sample_manager) );
+
+ audio_server->set_mixer_params(AudioMixerSW::INTERPOLATION_LINEAR,false);
+ audio_server->init();
+
+ spatial_sound_server = memnew( SpatialSoundServerSW );
+ spatial_sound_server->init();
+
+ spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
+ spatial_sound_2d_server->init();
+
+ //
+ physics_server = memnew( PhysicsServerSW );
+ physics_server->init();
+ physics_2d_server = memnew( Physics2DServerSW );
+ physics_2d_server->init();
+
+ input = memnew( InputDefault );
+
+}
+
+void OS_Android::set_main_loop( MainLoop * p_main_loop ) {
+
+ main_loop=p_main_loop;
+ input->set_main_loop(p_main_loop);
+#if 0
+
+ print_line("preGS");
+ FileAccess *f=memnew( FileAccessAndroid );
+ print("made f %p\n",f);
+ Error err = f->open("AndroidManifest.xml",FileAccess::READ);
+ if (err) {
+
+ print("************NO FILE!!\n");
+ } else {
+ print("************YES FILE!!\n");
+ }
+ f->close();
+ print_line("end");
+
+
+ AAssetDir* aad = AAssetManager_openDir(FileAccessAndroid::asset_manager,".");
+
+ if (aad) {
+
+ print_line("DIR OPEN OK");
+
+ const char *fn= AAssetDir_getNextFileName(aad);
+
+ while(fn) {
+
+ print_line("FNAME: "+String(fn));
+ fn= AAssetDir_getNextFileName(aad);
+ }
+
+ AAssetDir_close(aad);
+ } else {
+
+ print_line("DIR NO OPEN");
+ }
+
+#endif
+
+}
+
+void OS_Android::delete_main_loop() {
+
+ memdelete( main_loop );
+}
+
+void OS_Android::finalize() {
+
+ memdelete(input);
+}
+
+
+void OS_Android::vprint(const char* p_format, va_list p_list, bool p_stderr) {
+
+ __android_log_vprint(p_stderr?ANDROID_LOG_ERROR:ANDROID_LOG_INFO,"godot",p_format,p_list);
+}
+
+void OS_Android::print(const char *p_format, ... ) {
+
+ va_list argp;
+ va_start(argp, p_format);
+ __android_log_vprint(ANDROID_LOG_INFO,"godot",p_format,argp);
+ va_end(argp);
+
+}
+
+void OS_Android::alert(const String& p_alert) {
+
+ print("ALERT: %s\n",p_alert.utf8().get_data());
+}
+
+
+void OS_Android::set_mouse_show(bool p_show) {
+
+ //android has no mouse...
+}
+
+void OS_Android::set_mouse_grab(bool p_grab) {
+
+ //it really has no mouse...!
+}
+
+bool OS_Android::is_mouse_grab_enabled() const {
+
+ //*sigh* technology has evolved so much since i was a kid..
+ return false;
+}
+Point2 OS_Android::get_mouse_pos() const {
+
+ return Point2();
+}
+int OS_Android::get_mouse_button_state() const {
+
+ return 0;
+}
+void OS_Android::set_window_title(const String& p_title) {
+
+
+}
+
+//interesting byt not yet
+//void set_clipboard(const String& p_text);
+//String get_clipboard() const;
+
+void OS_Android::set_video_mode(const VideoMode& p_video_mode,int p_screen) {
+
+
+}
+
+OS::VideoMode OS_Android::get_video_mode(int p_screen) const {
+
+ return default_videomode;
+}
+void OS_Android::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
+
+ p_list->push_back(default_videomode);
+}
+
+String OS_Android::get_name() {
+
+ return "Android";
+}
+
+MainLoop *OS_Android::get_main_loop() const {
+
+ return main_loop;
+}
+
+bool OS_Android::can_draw() const {
+
+ return true; //always?
+}
+
+void OS_Android::set_cursor_shape(CursorShape p_shape) {
+
+ //android really really really has no mouse.. how amazing..
+}
+
+void OS_Android::main_loop_begin() {
+
+ if (main_loop)
+ main_loop->init();
+}
+bool OS_Android::main_loop_iterate() {
+
+ if (!main_loop)
+ return false;
+ return Main::iteration();
+}
+
+void OS_Android::main_loop_end() {
+
+ if (main_loop)
+ main_loop->finish();
+
+}
+
+void OS_Android::main_loop_focusout() {
+
+ if (main_loop)
+ main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
+ audio_driver_android.set_pause(true);
+
+}
+
+void OS_Android::main_loop_focusin(){
+
+ if (main_loop)
+ main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
+ audio_driver_android.set_pause(false);
+
+}
+
+
+void OS_Android::process_event(InputEvent p_event) {
+
+ p_event.ID = last_id++;
+ input->parse_input_event(p_event);
+};
+
+
+void OS_Android::process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points) {
+
+// print_line("ev: "+itos(p_what)+" pnt: "+itos(p_pointer)+" pointc: "+itos(p_points.size()));
+
+ switch(p_what) {
+ case 0: { //gesture begin
+
+ if (touch.size()) {
+ //end all if exist
+ InputEvent ev;
+ ev.type=InputEvent::MOUSE_BUTTON;
+ ev.ID=last_id++;
+ ev.mouse_button.button_index=BUTTON_LEFT;
+ ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
+ ev.mouse_button.pressed=false;
+ ev.mouse_button.x=touch[0].pos.x;
+ ev.mouse_button.y=touch[0].pos.y;
+ ev.mouse_button.global_x=touch[0].pos.x;
+ ev.mouse_button.global_y=touch[0].pos.y;
+ input->parse_input_event(ev);
+
+
+ for(int i=0;i<touch.size();i++) {
+
+ InputEvent ev;
+ ev.type=InputEvent::SCREEN_TOUCH;
+ ev.ID=last_id++;
+ ev.screen_touch.index=touch[i].id;
+ ev.screen_touch.pressed=false;
+ ev.screen_touch.x=touch[i].pos.x;
+ ev.screen_touch.y=touch[i].pos.y;
+ input->parse_input_event(ev);
+
+ }
+ }
+
+ touch.resize(p_points.size());
+ for(int i=0;i<p_points.size();i++) {
+ touch[i].id=p_points[i].id;
+ touch[i].pos=p_points[i].pos;
+ }
+
+ {
+ //send mouse
+ InputEvent ev;
+ ev.type=InputEvent::MOUSE_BUTTON;
+ ev.ID=last_id++;
+ ev.mouse_button.button_index=BUTTON_LEFT;
+ ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
+ ev.mouse_button.pressed=true;
+ ev.mouse_button.x=touch[0].pos.x;
+ ev.mouse_button.y=touch[0].pos.y;
+ ev.mouse_button.global_x=touch[0].pos.x;
+ ev.mouse_button.global_y=touch[0].pos.y;
+ last_mouse=touch[0].pos;
+ input->parse_input_event(ev);
+ }
+
+
+ //send touch
+ for(int i=0;i<touch.size();i++) {
+
+ InputEvent ev;
+ ev.type=InputEvent::SCREEN_TOUCH;
+ ev.ID=last_id++;
+ ev.screen_touch.index=touch[i].id;
+ ev.screen_touch.pressed=true;
+ ev.screen_touch.x=touch[i].pos.x;
+ ev.screen_touch.y=touch[i].pos.y;
+ input->parse_input_event(ev);
+ }
+
+ } break;
+ case 1: { //motion
+
+
+ if (p_points.size()) {
+ //send mouse, should look for point 0?
+ InputEvent ev;
+ ev.type=InputEvent::MOUSE_MOTION;
+ ev.ID=last_id++;
+ ev.mouse_motion.button_mask=BUTTON_MASK_LEFT;
+ ev.mouse_motion.x=p_points[0].pos.x;
+ ev.mouse_motion.y=p_points[0].pos.y;
+ input->set_mouse_pos(Point2(ev.mouse_motion.x,ev.mouse_motion.y));
+ ev.mouse_motion.speed_x=input->get_mouse_speed().x;
+ ev.mouse_motion.speed_y=input->get_mouse_speed().y;
+ ev.mouse_motion.relative_x=p_points[0].pos.x-last_mouse.x;
+ ev.mouse_motion.relative_y=p_points[0].pos.y-last_mouse.y;
+ last_mouse=p_points[0].pos;
+ input->parse_input_event(ev);
+ }
+
+ ERR_FAIL_COND(touch.size()!=p_points.size());
+
+ for(int i=0;i<touch.size();i++) {
+
+ int idx=-1;
+ for(int j=0;j<p_points.size();j++) {
+
+ if (touch[i].id==p_points[j].id) {
+ idx=j;
+ break;
+ }
+
+ }
+
+ ERR_CONTINUE(idx==-1);
+
+ if (touch[i].pos==p_points[idx].pos)
+ continue; //no move unncesearily
+
+ InputEvent ev;
+ ev.type=InputEvent::SCREEN_DRAG;
+ ev.ID=last_id++;
+ ev.screen_drag.index=touch[i].id;
+ ev.screen_drag.x=p_points[idx].pos.x;
+ ev.screen_drag.y=p_points[idx].pos.y;
+ ev.screen_drag.relative_x=p_points[idx].pos.x - touch[i].pos.x;
+ ev.screen_drag.relative_y=p_points[idx].pos.y - touch[i].pos.y;
+ input->parse_input_event(ev);
+ touch[i].pos=p_points[idx].pos;
+ }
+
+
+ } break;
+ case 2: { //release
+
+
+
+ if (touch.size()) {
+ //end all if exist
+ InputEvent ev;
+ ev.type=InputEvent::MOUSE_BUTTON;
+ ev.ID=last_id++;
+ ev.mouse_button.button_index=BUTTON_LEFT;
+ ev.mouse_button.button_mask=BUTTON_MASK_LEFT;
+ ev.mouse_button.pressed=false;
+ ev.mouse_button.x=touch[0].pos.x;
+ ev.mouse_button.y=touch[0].pos.y;
+ ev.mouse_button.global_x=touch[0].pos.x;
+ ev.mouse_button.global_y=touch[0].pos.y;
+ input->parse_input_event(ev);
+
+
+ for(int i=0;i<touch.size();i++) {
+
+ InputEvent ev;
+ ev.type=InputEvent::SCREEN_TOUCH;
+ ev.ID=last_id++;
+ ev.screen_touch.index=touch[i].id;
+ ev.screen_touch.pressed=false;
+ ev.screen_touch.x=touch[i].pos.x;
+ ev.screen_touch.y=touch[i].pos.y;
+ input->parse_input_event(ev);
+
+ }
+ touch.clear();
+ }
+
+ } break;
+ case 3: { // add tuchi
+
+
+
+
+
+ ERR_FAIL_INDEX(p_pointer,p_points.size());
+
+ TouchPos tp=p_points[p_pointer];
+ touch.push_back(tp);
+
+ InputEvent ev;
+ ev.type=InputEvent::SCREEN_TOUCH;
+ ev.ID=last_id++;
+ ev.screen_touch.index=tp.id;
+ ev.screen_touch.pressed=true;
+ ev.screen_touch.x=tp.pos.x;
+ ev.screen_touch.y=tp.pos.y;
+ input->parse_input_event(ev);
+
+ } break;
+ case 4: {
+
+
+ for(int i=0;i<touch.size();i++) {
+ if (touch[i].id==p_pointer) {
+
+ InputEvent ev;
+ ev.type=InputEvent::SCREEN_TOUCH;
+ ev.ID=last_id++;
+ ev.screen_touch.index=touch[i].id;
+ ev.screen_touch.pressed=false;
+ ev.screen_touch.x=touch[i].pos.x;
+ ev.screen_touch.y=touch[i].pos.y;
+ input->parse_input_event(ev);
+ touch.remove(i);
+ i--;
+ }
+ }
+
+ } break;
+
+ }
+
+}
+
+void OS_Android::process_accelerometer(const Vector3& p_accelerometer) {
+
+ input->set_accelerometer(p_accelerometer);
+}
+
+bool OS_Android::has_touchscreen_ui_hint() const {
+
+ return true;
+}
+
+bool OS_Android::has_virtual_keyboard() const {
+
+ return true;
+};
+
+void OS_Android::show_virtual_keyboard(const String& p_existing_text,const Rect2& p_screen_rect) {
+
+ if (show_virtual_keyboard_func) {
+ show_virtual_keyboard_func(p_existing_text);
+ } else {
+
+ ERR_PRINT("Virtual keyboard not available");
+ };
+};
+
+void OS_Android::hide_virtual_keyboard() {
+
+ if (hide_virtual_keyboard_func) {
+
+ hide_virtual_keyboard_func();
+ } else {
+
+ ERR_PRINT("Virtual keyboard not available");
+ };
+};
+
+
+void OS_Android::init_video_mode(int p_video_width,int p_video_height) {
+
+ default_videomode.width=p_video_width;
+ default_videomode.height=p_video_height;
+ default_videomode.fullscreen=true;
+ default_videomode.resizable=false;
+}
+
+void OS_Android::main_loop_request_quit() {
+
+ if (main_loop)
+ main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
+}
+
+void OS_Android::set_display_size(Size2 p_size) {
+
+ default_videomode.width=p_size.x;
+ default_videomode.height=p_size.y;
+}
+
+void OS_Android::reload_gfx() {
+
+ if (gfx_init_func)
+ gfx_init_func(gfx_init_ud,use_gl2);
+ if (rasterizer)
+ rasterizer->reload_vram();
+}
+
+Error OS_Android::shell_open(String p_uri) {
+
+ if (open_uri_func)
+ return open_uri_func(p_uri)?ERR_CANT_OPEN:OK;
+ return ERR_UNAVAILABLE;
+};
+
+String OS_Android::get_resource_dir() const {
+
+ return "/"; //android has it's own filesystem for resources inside the APK
+}
+
+String OS_Android::get_locale() const {
+
+ if (get_locale_func)
+ return get_locale_func();
+ return OS_Unix::get_locale();
+}
+
+String OS_Android::get_model_name() const {
+
+ if (get_model_func)
+ return get_model_func();
+ return OS_Unix::get_model_name();
+}
+
+
+void OS_Android::set_need_reload_hooks(bool p_needs_them) {
+
+ use_reload_hooks=p_needs_them;
+}
+
+String OS_Android::get_data_dir() const {
+
+ if (get_data_dir_func)
+ return get_data_dir_func();
+ return ".";
+ //return Globals::get_singleton()->get_singleton_object("GodotOS")->call("get_data_dir");
+};
+
+
+void OS_Android::set_screen_orientation(ScreenOrientation p_orientation) {
+
+
+ if (set_screen_orientation_func)
+ set_screen_orientation_func(p_orientation);
+}
+
+
+String OS_Android::get_unique_ID() const {
+
+ if (get_unique_id_func)
+ return get_unique_id_func();
+ return OS::get_unique_ID();
+}
+
+
+OS_Android::OS_Android(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func,GetModelFunc p_get_model_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, SetScreenOrientationFunc p_screen_orient,GetUniqueIDFunc p_get_unique_id) {
+
+
+ default_videomode.width=800;
+ default_videomode.height=600;
+ default_videomode.fullscreen=true;
+ default_videomode.resizable=false;
+
+ gfx_init_func=p_gfx_init_func;
+ gfx_init_ud=p_gfx_init_ud;
+ main_loop=NULL;
+ last_id=1;
+ gl_extensions=NULL;
+ rasterizer=NULL;
+ use_gl2=false;
+
+ open_uri_func=p_open_uri_func;
+ get_data_dir_func=p_get_data_dir_func;
+ get_locale_func=p_get_locale_func;
+ get_model_func=p_get_model_func;
+ get_unique_id_func=p_get_unique_id;
+
+ show_virtual_keyboard_func = p_show_vk;
+ hide_virtual_keyboard_func = p_hide_vk;
+
+ set_screen_orientation_func=p_screen_orient;
+ use_reload_hooks=false;
+
+}
+
+OS_Android::~OS_Android() {
+
+
+}