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Diffstat (limited to 'platform/android/os_android.cpp')
-rw-r--r-- | platform/android/os_android.cpp | 709 |
1 files changed, 709 insertions, 0 deletions
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp new file mode 100644 index 0000000000..9d9da3750e --- /dev/null +++ b/platform/android/os_android.cpp @@ -0,0 +1,709 @@ +/*************************************************************************/ +/* os_android.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "os_android.h" +#include "drivers/gles2/rasterizer_gles2.h" +#include "drivers/gles1/rasterizer_gles1.h" +#include "core/io/file_access_buffered_fa.h" +#include "drivers/unix/file_access_unix.h" +#include "drivers/unix/dir_access_unix.h" + +#include "servers/visual/visual_server_raster.h" + +#include "main/main.h" + +#include "core/globals.h" + +#ifdef ANDROID_NATIVE_ACTIVITY +#include "file_access_android.h" +#include "dir_access_android.h" +#else +#include "file_access_jandroid.h" +#include "dir_access_jandroid.h" +#endif + +int OS_Android::get_video_driver_count() const { + + return 2; +} +const char * OS_Android::get_video_driver_name(int p_driver) const { + + return p_driver==0?"GLES2":"GLES1"; +} + +OS::VideoMode OS_Android::get_default_video_mode() const { + + return OS::VideoMode(); +} + +int OS_Android::get_audio_driver_count() const { + + return 1; +} + +const char * OS_Android::get_audio_driver_name(int p_driver) const { + + return "Android"; +} + +void OS_Android::initialize_core() { + + OS_Unix::initialize_core(); + +#ifdef ANDROID_NATIVE_ACTIVITY + + FileAccess::make_default<FileAccessAndroid>(FileAccess::ACCESS_RESOURCES); + FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA); + FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM); + //FileAccessBufferedFA<FileAccessUnix>::make_default(); + DirAccess::make_default<DirAccessAndroid>(DirAccess::ACCESS_RESOURCES); + DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_USERDATA); + DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_FILESYSTEM); + +#else + + FileAccess::make_default<FileAccessBufferedFA<FileAccessJAndroid> >(FileAccess::ACCESS_RESOURCES); + FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA); + FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM); + //FileAccessBufferedFA<FileAccessUnix>::make_default(); + DirAccess::make_default<DirAccessJAndroid>(DirAccess::ACCESS_RESOURCES); + DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_USERDATA); + DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_FILESYSTEM); + +#endif + +} + +void OS_Android::set_opengl_extensions(const char* p_gl_extensions) { + + ERR_FAIL_COND(!p_gl_extensions); + gl_extensions=p_gl_extensions; +} + +void OS_Android::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) { + + + use_gl2=p_video_driver!=1; + + + if (gfx_init_func) + gfx_init_func(gfx_init_ud,use_gl2); + + AudioDriverManagerSW::add_driver(&audio_driver_android); + + + if (use_gl2) { + RasterizerGLES2 *rasterizer_gles22=memnew( RasterizerGLES2(false,use_reload_hooks,false,use_reload_hooks ) ); + if (gl_extensions) + rasterizer_gles22->set_extensions(gl_extensions); + rasterizer = rasterizer_gles22; + } else { + rasterizer = memnew( RasterizerGLES1(use_reload_hooks, use_reload_hooks) ); + + } + + visual_server = memnew( VisualServerRaster(rasterizer) ); + visual_server->init(); + visual_server->cursor_set_visible(false, 0); + + AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton(); + + if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) { + + ERR_PRINT("Initializing audio failed."); + } + + sample_manager = memnew( SampleManagerMallocSW ); + audio_server = memnew( AudioServerSW(sample_manager) ); + + audio_server->set_mixer_params(AudioMixerSW::INTERPOLATION_LINEAR,false); + audio_server->init(); + + spatial_sound_server = memnew( SpatialSoundServerSW ); + spatial_sound_server->init(); + + spatial_sound_2d_server = memnew( SpatialSound2DServerSW ); + spatial_sound_2d_server->init(); + + // + physics_server = memnew( PhysicsServerSW ); + physics_server->init(); + physics_2d_server = memnew( Physics2DServerSW ); + physics_2d_server->init(); + + input = memnew( InputDefault ); + +} + +void OS_Android::set_main_loop( MainLoop * p_main_loop ) { + + main_loop=p_main_loop; + input->set_main_loop(p_main_loop); +#if 0 + + print_line("preGS"); + FileAccess *f=memnew( FileAccessAndroid ); + print("made f %p\n",f); + Error err = f->open("AndroidManifest.xml",FileAccess::READ); + if (err) { + + print("************NO FILE!!\n"); + } else { + print("************YES FILE!!\n"); + } + f->close(); + print_line("end"); + + + AAssetDir* aad = AAssetManager_openDir(FileAccessAndroid::asset_manager,"."); + + if (aad) { + + print_line("DIR OPEN OK"); + + const char *fn= AAssetDir_getNextFileName(aad); + + while(fn) { + + print_line("FNAME: "+String(fn)); + fn= AAssetDir_getNextFileName(aad); + } + + AAssetDir_close(aad); + } else { + + print_line("DIR NO OPEN"); + } + +#endif + +} + +void OS_Android::delete_main_loop() { + + memdelete( main_loop ); +} + +void OS_Android::finalize() { + + memdelete(input); +} + + +void OS_Android::vprint(const char* p_format, va_list p_list, bool p_stderr) { + + __android_log_vprint(p_stderr?ANDROID_LOG_ERROR:ANDROID_LOG_INFO,"godot",p_format,p_list); +} + +void OS_Android::print(const char *p_format, ... ) { + + va_list argp; + va_start(argp, p_format); + __android_log_vprint(ANDROID_LOG_INFO,"godot",p_format,argp); + va_end(argp); + +} + +void OS_Android::alert(const String& p_alert) { + + print("ALERT: %s\n",p_alert.utf8().get_data()); +} + + +void OS_Android::set_mouse_show(bool p_show) { + + //android has no mouse... +} + +void OS_Android::set_mouse_grab(bool p_grab) { + + //it really has no mouse...! +} + +bool OS_Android::is_mouse_grab_enabled() const { + + //*sigh* technology has evolved so much since i was a kid.. + return false; +} +Point2 OS_Android::get_mouse_pos() const { + + return Point2(); +} +int OS_Android::get_mouse_button_state() const { + + return 0; +} +void OS_Android::set_window_title(const String& p_title) { + + +} + +//interesting byt not yet +//void set_clipboard(const String& p_text); +//String get_clipboard() const; + +void OS_Android::set_video_mode(const VideoMode& p_video_mode,int p_screen) { + + +} + +OS::VideoMode OS_Android::get_video_mode(int p_screen) const { + + return default_videomode; +} +void OS_Android::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const { + + p_list->push_back(default_videomode); +} + +String OS_Android::get_name() { + + return "Android"; +} + +MainLoop *OS_Android::get_main_loop() const { + + return main_loop; +} + +bool OS_Android::can_draw() const { + + return true; //always? +} + +void OS_Android::set_cursor_shape(CursorShape p_shape) { + + //android really really really has no mouse.. how amazing.. +} + +void OS_Android::main_loop_begin() { + + if (main_loop) + main_loop->init(); +} +bool OS_Android::main_loop_iterate() { + + if (!main_loop) + return false; + return Main::iteration(); +} + +void OS_Android::main_loop_end() { + + if (main_loop) + main_loop->finish(); + +} + +void OS_Android::main_loop_focusout() { + + if (main_loop) + main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); + audio_driver_android.set_pause(true); + +} + +void OS_Android::main_loop_focusin(){ + + if (main_loop) + main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); + audio_driver_android.set_pause(false); + +} + + +void OS_Android::process_event(InputEvent p_event) { + + p_event.ID = last_id++; + input->parse_input_event(p_event); +}; + + +void OS_Android::process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points) { + +// print_line("ev: "+itos(p_what)+" pnt: "+itos(p_pointer)+" pointc: "+itos(p_points.size())); + + switch(p_what) { + case 0: { //gesture begin + + if (touch.size()) { + //end all if exist + InputEvent ev; + ev.type=InputEvent::MOUSE_BUTTON; + ev.ID=last_id++; + ev.mouse_button.button_index=BUTTON_LEFT; + ev.mouse_button.button_mask=BUTTON_MASK_LEFT; + ev.mouse_button.pressed=false; + ev.mouse_button.x=touch[0].pos.x; + ev.mouse_button.y=touch[0].pos.y; + ev.mouse_button.global_x=touch[0].pos.x; + ev.mouse_button.global_y=touch[0].pos.y; + input->parse_input_event(ev); + + + for(int i=0;i<touch.size();i++) { + + InputEvent ev; + ev.type=InputEvent::SCREEN_TOUCH; + ev.ID=last_id++; + ev.screen_touch.index=touch[i].id; + ev.screen_touch.pressed=false; + ev.screen_touch.x=touch[i].pos.x; + ev.screen_touch.y=touch[i].pos.y; + input->parse_input_event(ev); + + } + } + + touch.resize(p_points.size()); + for(int i=0;i<p_points.size();i++) { + touch[i].id=p_points[i].id; + touch[i].pos=p_points[i].pos; + } + + { + //send mouse + InputEvent ev; + ev.type=InputEvent::MOUSE_BUTTON; + ev.ID=last_id++; + ev.mouse_button.button_index=BUTTON_LEFT; + ev.mouse_button.button_mask=BUTTON_MASK_LEFT; + ev.mouse_button.pressed=true; + ev.mouse_button.x=touch[0].pos.x; + ev.mouse_button.y=touch[0].pos.y; + ev.mouse_button.global_x=touch[0].pos.x; + ev.mouse_button.global_y=touch[0].pos.y; + last_mouse=touch[0].pos; + input->parse_input_event(ev); + } + + + //send touch + for(int i=0;i<touch.size();i++) { + + InputEvent ev; + ev.type=InputEvent::SCREEN_TOUCH; + ev.ID=last_id++; + ev.screen_touch.index=touch[i].id; + ev.screen_touch.pressed=true; + ev.screen_touch.x=touch[i].pos.x; + ev.screen_touch.y=touch[i].pos.y; + input->parse_input_event(ev); + } + + } break; + case 1: { //motion + + + if (p_points.size()) { + //send mouse, should look for point 0? + InputEvent ev; + ev.type=InputEvent::MOUSE_MOTION; + ev.ID=last_id++; + ev.mouse_motion.button_mask=BUTTON_MASK_LEFT; + ev.mouse_motion.x=p_points[0].pos.x; + ev.mouse_motion.y=p_points[0].pos.y; + input->set_mouse_pos(Point2(ev.mouse_motion.x,ev.mouse_motion.y)); + ev.mouse_motion.speed_x=input->get_mouse_speed().x; + ev.mouse_motion.speed_y=input->get_mouse_speed().y; + ev.mouse_motion.relative_x=p_points[0].pos.x-last_mouse.x; + ev.mouse_motion.relative_y=p_points[0].pos.y-last_mouse.y; + last_mouse=p_points[0].pos; + input->parse_input_event(ev); + } + + ERR_FAIL_COND(touch.size()!=p_points.size()); + + for(int i=0;i<touch.size();i++) { + + int idx=-1; + for(int j=0;j<p_points.size();j++) { + + if (touch[i].id==p_points[j].id) { + idx=j; + break; + } + + } + + ERR_CONTINUE(idx==-1); + + if (touch[i].pos==p_points[idx].pos) + continue; //no move unncesearily + + InputEvent ev; + ev.type=InputEvent::SCREEN_DRAG; + ev.ID=last_id++; + ev.screen_drag.index=touch[i].id; + ev.screen_drag.x=p_points[idx].pos.x; + ev.screen_drag.y=p_points[idx].pos.y; + ev.screen_drag.relative_x=p_points[idx].pos.x - touch[i].pos.x; + ev.screen_drag.relative_y=p_points[idx].pos.y - touch[i].pos.y; + input->parse_input_event(ev); + touch[i].pos=p_points[idx].pos; + } + + + } break; + case 2: { //release + + + + if (touch.size()) { + //end all if exist + InputEvent ev; + ev.type=InputEvent::MOUSE_BUTTON; + ev.ID=last_id++; + ev.mouse_button.button_index=BUTTON_LEFT; + ev.mouse_button.button_mask=BUTTON_MASK_LEFT; + ev.mouse_button.pressed=false; + ev.mouse_button.x=touch[0].pos.x; + ev.mouse_button.y=touch[0].pos.y; + ev.mouse_button.global_x=touch[0].pos.x; + ev.mouse_button.global_y=touch[0].pos.y; + input->parse_input_event(ev); + + + for(int i=0;i<touch.size();i++) { + + InputEvent ev; + ev.type=InputEvent::SCREEN_TOUCH; + ev.ID=last_id++; + ev.screen_touch.index=touch[i].id; + ev.screen_touch.pressed=false; + ev.screen_touch.x=touch[i].pos.x; + ev.screen_touch.y=touch[i].pos.y; + input->parse_input_event(ev); + + } + touch.clear(); + } + + } break; + case 3: { // add tuchi + + + + + + ERR_FAIL_INDEX(p_pointer,p_points.size()); + + TouchPos tp=p_points[p_pointer]; + touch.push_back(tp); + + InputEvent ev; + ev.type=InputEvent::SCREEN_TOUCH; + ev.ID=last_id++; + ev.screen_touch.index=tp.id; + ev.screen_touch.pressed=true; + ev.screen_touch.x=tp.pos.x; + ev.screen_touch.y=tp.pos.y; + input->parse_input_event(ev); + + } break; + case 4: { + + + for(int i=0;i<touch.size();i++) { + if (touch[i].id==p_pointer) { + + InputEvent ev; + ev.type=InputEvent::SCREEN_TOUCH; + ev.ID=last_id++; + ev.screen_touch.index=touch[i].id; + ev.screen_touch.pressed=false; + ev.screen_touch.x=touch[i].pos.x; + ev.screen_touch.y=touch[i].pos.y; + input->parse_input_event(ev); + touch.remove(i); + i--; + } + } + + } break; + + } + +} + +void OS_Android::process_accelerometer(const Vector3& p_accelerometer) { + + input->set_accelerometer(p_accelerometer); +} + +bool OS_Android::has_touchscreen_ui_hint() const { + + return true; +} + +bool OS_Android::has_virtual_keyboard() const { + + return true; +}; + +void OS_Android::show_virtual_keyboard(const String& p_existing_text,const Rect2& p_screen_rect) { + + if (show_virtual_keyboard_func) { + show_virtual_keyboard_func(p_existing_text); + } else { + + ERR_PRINT("Virtual keyboard not available"); + }; +}; + +void OS_Android::hide_virtual_keyboard() { + + if (hide_virtual_keyboard_func) { + + hide_virtual_keyboard_func(); + } else { + + ERR_PRINT("Virtual keyboard not available"); + }; +}; + + +void OS_Android::init_video_mode(int p_video_width,int p_video_height) { + + default_videomode.width=p_video_width; + default_videomode.height=p_video_height; + default_videomode.fullscreen=true; + default_videomode.resizable=false; +} + +void OS_Android::main_loop_request_quit() { + + if (main_loop) + main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); +} + +void OS_Android::set_display_size(Size2 p_size) { + + default_videomode.width=p_size.x; + default_videomode.height=p_size.y; +} + +void OS_Android::reload_gfx() { + + if (gfx_init_func) + gfx_init_func(gfx_init_ud,use_gl2); + if (rasterizer) + rasterizer->reload_vram(); +} + +Error OS_Android::shell_open(String p_uri) { + + if (open_uri_func) + return open_uri_func(p_uri)?ERR_CANT_OPEN:OK; + return ERR_UNAVAILABLE; +}; + +String OS_Android::get_resource_dir() const { + + return "/"; //android has it's own filesystem for resources inside the APK +} + +String OS_Android::get_locale() const { + + if (get_locale_func) + return get_locale_func(); + return OS_Unix::get_locale(); +} + +String OS_Android::get_model_name() const { + + if (get_model_func) + return get_model_func(); + return OS_Unix::get_model_name(); +} + + +void OS_Android::set_need_reload_hooks(bool p_needs_them) { + + use_reload_hooks=p_needs_them; +} + +String OS_Android::get_data_dir() const { + + if (get_data_dir_func) + return get_data_dir_func(); + return "."; + //return Globals::get_singleton()->get_singleton_object("GodotOS")->call("get_data_dir"); +}; + + +void OS_Android::set_screen_orientation(ScreenOrientation p_orientation) { + + + if (set_screen_orientation_func) + set_screen_orientation_func(p_orientation); +} + + +String OS_Android::get_unique_ID() const { + + if (get_unique_id_func) + return get_unique_id_func(); + return OS::get_unique_ID(); +} + + +OS_Android::OS_Android(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func,GetModelFunc p_get_model_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, SetScreenOrientationFunc p_screen_orient,GetUniqueIDFunc p_get_unique_id) { + + + default_videomode.width=800; + default_videomode.height=600; + default_videomode.fullscreen=true; + default_videomode.resizable=false; + + gfx_init_func=p_gfx_init_func; + gfx_init_ud=p_gfx_init_ud; + main_loop=NULL; + last_id=1; + gl_extensions=NULL; + rasterizer=NULL; + use_gl2=false; + + open_uri_func=p_open_uri_func; + get_data_dir_func=p_get_data_dir_func; + get_locale_func=p_get_locale_func; + get_model_func=p_get_model_func; + get_unique_id_func=p_get_unique_id; + + show_virtual_keyboard_func = p_show_vk; + hide_virtual_keyboard_func = p_hide_vk; + + set_screen_orientation_func=p_screen_orient; + use_reload_hooks=false; + +} + +OS_Android::~OS_Android() { + + +} |