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-rw-r--r--platform/android/java_godot_wrapper.cpp185
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diff --git a/platform/android/java_godot_wrapper.cpp b/platform/android/java_godot_wrapper.cpp
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+/*************************************************************************/
+/* java_godot_wrapper.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "java_godot_wrapper.h"
+
+// JNIEnv is only valid within the thread it belongs to, in a multi threading environment
+// we can't cache it.
+// For Godot we call most access methods from our thread and we thus get a valid JNIEnv
+// from ThreadAndroid. For one or two we expect to pass the environment
+
+// TODO we could probably create a base class for this...
+
+GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance) {
+ godot_instance = p_env->NewGlobalRef(p_godot_instance);
+
+ // get info about our Godot class so we can get pointers and stuff...
+ cls = p_env->FindClass("org/godotengine/godot/Godot");
+ if (cls) {
+ cls = (jclass)p_env->NewGlobalRef(cls);
+ } else {
+ // this is a pretty serious fail.. bail... pointers will stay 0
+ return;
+ }
+
+ // get some method pointers...
+ _on_video_init = p_env->GetMethodID(cls, "onVideoInit", "()V");
+ _restart = p_env->GetMethodID(cls, "restart", "()V");
+ _finish = p_env->GetMethodID(cls, "forceQuit", "()V");
+ _set_keep_screen_on = p_env->GetMethodID(cls, "setKeepScreenOn", "(Z)V");
+ _alert = p_env->GetMethodID(cls, "alert", "(Ljava/lang/String;Ljava/lang/String;)V");
+ _get_GLES_version_code = p_env->GetMethodID(cls, "getGLESVersionCode", "()I");
+ _get_clipboard = p_env->GetMethodID(cls, "getClipboard", "()Ljava/lang/String;");
+ _set_clipboard = p_env->GetMethodID(cls, "setClipboard", "(Ljava/lang/String;)V");
+ _request_permission = p_env->GetMethodID(cls, "requestPermission", "(Ljava/lang/String;)Z");
+}
+
+GodotJavaWrapper::~GodotJavaWrapper() {
+ // nothing to do here for now
+}
+
+jobject GodotJavaWrapper::get_activity() {
+ // our godot instance is our activity
+ return godot_instance;
+}
+
+jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env) {
+ if (cls) {
+ if (p_env == NULL)
+ p_env = ThreadAndroid::get_env();
+
+ jfieldID fid = p_env->GetStaticFieldID(cls, p_name, p_class);
+ return p_env->GetStaticObjectField(cls, fid);
+ } else {
+ return NULL;
+ }
+}
+
+jobject GodotJavaWrapper::get_class_loader() {
+ if (cls) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jmethodID getClassLoader = env->GetMethodID(cls, "getClassLoader", "()Ljava/lang/ClassLoader;");
+ return env->CallObjectMethod(godot_instance, getClassLoader);
+ } else {
+ return NULL;
+ }
+}
+
+void GodotJavaWrapper::gfx_init(bool gl2) {
+ // beats me what this once did, there was no code,
+ // but we're getting false if our GLES3 driver is initialised
+ // and true for our GLES2 driver
+ // Maybe we're supposed to communicate this back or store it?
+}
+
+void GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
+ if (_on_video_init)
+ if (p_env == NULL)
+ p_env = ThreadAndroid::get_env();
+
+ p_env->CallVoidMethod(godot_instance, _on_video_init);
+}
+
+void GodotJavaWrapper::restart(JNIEnv *p_env) {
+ if (_restart)
+ if (p_env == NULL)
+ p_env = ThreadAndroid::get_env();
+
+ p_env->CallVoidMethod(godot_instance, _restart);
+}
+
+void GodotJavaWrapper::force_quit(JNIEnv *p_env) {
+ if (_finish)
+ if (p_env == NULL)
+ p_env = ThreadAndroid::get_env();
+
+ p_env->CallVoidMethod(godot_instance, _finish);
+}
+
+void GodotJavaWrapper::set_keep_screen_on(bool p_enabled) {
+ if (_set_keep_screen_on) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ env->CallVoidMethod(godot_instance, _set_keep_screen_on, p_enabled);
+ }
+}
+
+void GodotJavaWrapper::alert(const String &p_message, const String &p_title) {
+ if (_alert) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring jStrMessage = env->NewStringUTF(p_message.utf8().get_data());
+ jstring jStrTitle = env->NewStringUTF(p_title.utf8().get_data());
+ env->CallVoidMethod(godot_instance, _alert, jStrMessage, jStrTitle);
+ }
+}
+
+int GodotJavaWrapper::get_gles_version_code() {
+ JNIEnv *env = ThreadAndroid::get_env();
+ if (_get_GLES_version_code) {
+ return env->CallIntMethod(godot_instance, _get_GLES_version_code);
+ }
+
+ return 0;
+}
+
+bool GodotJavaWrapper::has_get_clipboard() {
+ return _get_clipboard != 0;
+}
+
+String GodotJavaWrapper::get_clipboard() {
+ if (_get_clipboard) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring s = (jstring)env->CallObjectMethod(godot_instance, _get_clipboard);
+ return jstring_to_string(s, env);
+ } else {
+ return String();
+ }
+}
+
+bool GodotJavaWrapper::has_set_clipboard() {
+ return _set_clipboard != 0;
+}
+
+void GodotJavaWrapper::set_clipboard(const String &p_text) {
+ if (_set_clipboard) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring jStr = env->NewStringUTF(p_text.utf8().get_data());
+ env->CallVoidMethod(godot_instance, _set_clipboard, jStr);
+ }
+}
+
+bool GodotJavaWrapper::request_permission(const String &p_name) {
+ if (_request_permission) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jstring jStrName = env->NewStringUTF(p_name.utf8().get_data());
+ return env->CallBooleanMethod(godot_instance, _request_permission, jStrName);
+ } else {
+ return false;
+ }
+}