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-rw-r--r--platform/android/java/app/AndroidManifest.xml30
-rw-r--r--platform/android/java/app/build.gradle8
-rw-r--r--platform/android/java/app/gradle.properties4
-rw-r--r--platform/android/java/app/settings.gradle2
-rw-r--r--platform/android/java/app/src/com/godot/game/GodotApp.java2
-rw-r--r--platform/android/java/build.gradle14
-rw-r--r--platform/android/java/editor/src/main/res/values/dimens.xml2
-rw-r--r--platform/android/java/gradle.properties2
-rw-r--r--platform/android/java/lib/AndroidManifest.xml10
-rw-r--r--platform/android/java/lib/res/values/strings.xml1
-rw-r--r--platform/android/java/lib/res/xml/godot_provider_paths.xml11
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java2
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java36
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotIO.java38
14 files changed, 97 insertions, 65 deletions
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index 8c8608cbbb..ce4a2ecfe4 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -31,29 +31,6 @@
android:name="org.godotengine.editor.version"
android:value="${godotEditorVersion}" />
- <!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. -->
- <!-- Do these changes in the export preset. Adding new ones is fine. -->
-
- <!-- XR hand tracking metadata -->
- <!-- This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. -->
- <!-- Removed at export time if the xr mode is not VR or hand tracking is disabled. -->
- <meta-data
- android:name="xr_hand_tracking_metadata_name"
- android:value="xr_hand_tracking_metadata_value"/>
-
- <!-- XR hand tracking version -->
- <!-- This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. -->
- <!-- Removed at export time if the xr mode is not VR or hand tracking is disabled. -->
- <meta-data
- android:name="xr_hand_tracking_version_name"
- android:value="xr_hand_tracking_version_value"/>
-
- <!-- Supported Meta devices -->
- <!-- This is removed by the exporter if the xr mode is not VR. -->
- <meta-data
- android:name="com.oculus.supportedDevices"
- android:value="all" />
-
<activity
android:name=".GodotApp"
android:label="@string/godot_project_name_string"
@@ -66,16 +43,9 @@
android:resizeableActivity="false"
tools:ignore="UnusedAttribute" >
- <!-- Focus awareness metadata is removed at export time if the xr mode is not VR. -->
- <meta-data android:name="com.oculus.vr.focusaware" android:value="true" />
-
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
-
- <!-- Enable access to OpenXR on Oculus mobile devices, no-op on other Android
- platforms. -->
- <category android:name="com.oculus.intent.category.VR" />
</intent-filter>
</activity>
diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle
index 63b10e62b1..01b148aeef 100644
--- a/platform/android/java/app/build.gradle
+++ b/platform/android/java/app/build.gradle
@@ -50,7 +50,7 @@ dependencies {
} else if (rootProject.findProject(":godot:lib")) {
implementation project(":godot:lib")
} else {
- // Custom build mode. In this scenario this project is the only one around and the Godot
+ // Godot gradle build mode. In this scenario this project is the only one around and the Godot
// library is available through the pre-generated godot-lib.*.aar android archive files.
debugImplementation fileTree(dir: 'libs/debug', include: ['*.jar', '*.aar'])
devImplementation fileTree(dir: 'libs/dev', include: ['*.jar', '*.aar'])
@@ -153,7 +153,7 @@ android {
debug {
// Signing and zip-aligning are skipped for prebuilt builds, but
- // performed for custom builds.
+ // performed for Godot gradle builds.
zipAlignEnabled shouldZipAlign()
if (shouldSign()) {
signingConfig signingConfigs.debug
@@ -165,7 +165,7 @@ android {
dev {
initWith debug
// Signing and zip-aligning are skipped for prebuilt builds, but
- // performed for custom builds.
+ // performed for Godot gradle builds.
zipAlignEnabled shouldZipAlign()
if (shouldSign()) {
signingConfig signingConfigs.debug
@@ -176,7 +176,7 @@ android {
release {
// Signing and zip-aligning are skipped for prebuilt builds, but
- // performed for custom builds.
+ // performed for Godot gradle builds.
zipAlignEnabled shouldZipAlign()
if (shouldSign()) {
signingConfig signingConfigs.release
diff --git a/platform/android/java/app/gradle.properties b/platform/android/java/app/gradle.properties
index 0ad8e611ca..d9f79b6818 100644
--- a/platform/android/java/app/gradle.properties
+++ b/platform/android/java/app/gradle.properties
@@ -1,5 +1,5 @@
-# Godot custom build Gradle settings.
-# These properties apply when running custom build from the Godot editor.
+# Godot gradle build settings.
+# These properties apply when running a gradle build from the Godot editor.
# NOTE: This should be kept in sync with 'godot/platform/android/java/gradle.properties' except
# where otherwise specified.
diff --git a/platform/android/java/app/settings.gradle b/platform/android/java/app/settings.gradle
index ba53aefe7f..b4524a3f60 100644
--- a/platform/android/java/app/settings.gradle
+++ b/platform/android/java/app/settings.gradle
@@ -1,4 +1,4 @@
-// This is the root directory of the Godot custom build.
+// This is the root directory of the Godot Android gradle build.
pluginManagement {
apply from: 'config.gradle'
diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java
index a43e289b6b..1d2cc05715 100644
--- a/platform/android/java/app/src/com/godot/game/GodotApp.java
+++ b/platform/android/java/app/src/com/godot/game/GodotApp.java
@@ -35,7 +35,7 @@ import org.godotengine.godot.FullScreenGodotApp;
import android.os.Bundle;
/**
- * Template activity for Godot Android custom builds.
+ * Template activity for Godot Android builds.
* Feel free to extend and modify this class for your custom logic.
*/
public class GodotApp extends FullScreenGodotApp {
diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle
index 5a91e5ce32..cffe0a33d9 100644
--- a/platform/android/java/build.gradle
+++ b/platform/android/java/build.gradle
@@ -152,14 +152,14 @@ task copyReleaseAARToBin(type: Copy) {
}
/**
- * Generate Godot custom build template by zipping the source files from the app directory, as well
+ * Generate Godot gradle build template by zipping the source files from the app directory, as well
* as the AAR files generated by 'copyDebugAAR', 'copyDevAAR' and 'copyReleaseAAR'.
- * The zip file also includes some gradle tools to allow building of the custom build.
+ * The zip file also includes some gradle tools to enable gradle builds from the Godot Editor.
*/
-task zipCustomBuild(type: Zip) {
+task zipGradleBuild(type: Zip) {
onlyIf { generateGodotTemplates.state.executed || generateDevTemplate.state.executed }
doFirst {
- logger.lifecycle("Generating Godot custom build template")
+ logger.lifecycle("Generating Godot gradle build template")
}
from(fileTree(dir: 'app', excludes: ['**/build/**', '**/.gradle/**', '**/*.iml']), fileTree(dir: '.', includes: ['gradlew', 'gradlew.bat', 'gradle/**']))
include '**/*'
@@ -195,7 +195,7 @@ def templateBuildTasks() {
&& targetLibs.listFiles() != null
&& targetLibs.listFiles().length > 0) {
String capitalizedTarget = target.capitalize()
- // Copy the generated aar library files to the custom build directory.
+ // Copy the generated aar library files to the build directory.
tasks += "copy" + capitalizedTarget + "AARToAppModule"
// Copy the generated aar library files to the bin directory.
tasks += "copy" + capitalizedTarget + "AARToBin"
@@ -260,7 +260,7 @@ task generateGodotTemplates {
gradle.startParameter.excludedTaskNames += templateExcludedBuildTask()
dependsOn = templateBuildTasks()
- finalizedBy 'zipCustomBuild'
+ finalizedBy 'zipGradleBuild'
}
/**
@@ -273,7 +273,7 @@ task generateDevTemplate {
gradle.startParameter.excludedTaskNames += templateExcludedBuildTask()
dependsOn = templateBuildTasks()
- finalizedBy 'zipCustomBuild'
+ finalizedBy 'zipGradleBuild'
}
task clean(type: Delete) {
diff --git a/platform/android/java/editor/src/main/res/values/dimens.xml b/platform/android/java/editor/src/main/res/values/dimens.xml
index 03fb6184d2..98bfe40179 100644
--- a/platform/android/java/editor/src/main/res/values/dimens.xml
+++ b/platform/android/java/editor/src/main/res/values/dimens.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<dimen name="editor_default_window_height">600dp</dimen>
- <dimen name="editor_default_window_width">800dp</dimen>
+ <dimen name="editor_default_window_width">1024dp</dimen>
</resources>
diff --git a/platform/android/java/gradle.properties b/platform/android/java/gradle.properties
index 5cd94e85d9..39a0dcda16 100644
--- a/platform/android/java/gradle.properties
+++ b/platform/android/java/gradle.properties
@@ -24,5 +24,5 @@ org.gradle.jvmargs=-Xmx4536m
org.gradle.warning.mode=all
# Disable resource optimizations for template release build.
-# NOTE: This is turned on for custom build in order to improve the release build.
+# NOTE: This is turned on for Godot Editor's gradle builds in order to improve the release build.
android.enableResourceOptimizations=false
diff --git a/platform/android/java/lib/AndroidManifest.xml b/platform/android/java/lib/AndroidManifest.xml
index 1f77e2fc34..f03a1dd47a 100644
--- a/platform/android/java/lib/AndroidManifest.xml
+++ b/platform/android/java/lib/AndroidManifest.xml
@@ -20,6 +20,16 @@
android:exported="false"
/>
+ <provider
+ android:name="androidx.core.content.FileProvider"
+ android:authorities="${applicationId}.fileprovider"
+ android:exported="false"
+ android:grantUriPermissions="true">
+ <meta-data
+ android:name="android.support.FILE_PROVIDER_PATHS"
+ android:resource="@xml/godot_provider_paths" />
+ </provider>
+
</application>
</manifest>
diff --git a/platform/android/java/lib/res/values/strings.xml b/platform/android/java/lib/res/values/strings.xml
index 7efac4ce71..03752e092e 100644
--- a/platform/android/java/lib/res/values/strings.xml
+++ b/platform/android/java/lib/res/values/strings.xml
@@ -14,6 +14,7 @@
<string name="text_button_cancel_verify">Cancel Verification</string>
<string name="text_error_title">Error!</string>
<string name="error_engine_setup_message">Unable to setup the Godot Engine! Aborting…</string>
+ <string name="error_missing_vulkan_requirements_message">Warning - this device does not meet the requirements for Vulkan support</string>
<!-- APK Expansion Strings -->
diff --git a/platform/android/java/lib/res/xml/godot_provider_paths.xml b/platform/android/java/lib/res/xml/godot_provider_paths.xml
new file mode 100644
index 0000000000..1255f576bf
--- /dev/null
+++ b/platform/android/java/lib/res/xml/godot_provider_paths.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<paths xmlns:android="http://schemas.android.com/apk/res/android">
+
+ <external-path
+ name="public"
+ path="." />
+
+ <external-files-path
+ name="app"
+ path="." />
+</paths>
diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
index 65032d6a68..677c9d8f13 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
@@ -99,7 +99,7 @@ public abstract class FullScreenGodotApp extends FragmentActivity implements God
// from scratch. Therefore, we need to kill the whole app process and relaunch it.
//
// Restarting only the activity, wouldn't be enough unless it did proper cleanup (including
- // releasing and reloading native libs or resetting their state somehow and clearing statics).
+ // releasing and reloading native libs or resetting their state somehow and clearing static data).
Log.v(TAG, "Restarting Godot instance...");
ProcessPhoenix.triggerRebirth(FullScreenGodotApp.this);
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 50263bc392..a03da7292b 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -83,6 +83,7 @@ import android.widget.Button;
import android.widget.FrameLayout;
import android.widget.ProgressBar;
import android.widget.TextView;
+import android.widget.Toast;
import androidx.annotation.CallSuper;
import androidx.annotation.Keep;
@@ -258,13 +259,13 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
*/
@Keep
private boolean onVideoInit() {
- final Activity activity = getActivity();
+ final Activity activity = requireActivity();
containerLayout = new FrameLayout(activity);
containerLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
// GodotEditText layout
GodotEditText editText = new GodotEditText(activity);
- editText.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT,
+ editText.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT,
(int)getResources().getDimension(R.dimen.text_edit_height)));
// ...add to FrameLayout
containerLayout.addView(editText);
@@ -275,11 +276,14 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
return false;
}
- final String renderer = GodotLib.getGlobal("rendering/renderer/rendering_method");
- if (renderer.equals("gl_compatibility")) {
- mRenderView = new GodotGLRenderView(activity, this, xrMode, use_debug_opengl);
- } else {
+ if (usesVulkan()) {
+ if (!meetsVulkanRequirements(activity.getPackageManager())) {
+ Log.w(TAG, "Missing requirements for vulkan support!");
+ }
mRenderView = new GodotVulkanRenderView(activity, this);
+ } else {
+ // Fallback to openGl
+ mRenderView = new GodotGLRenderView(activity, this, xrMode, use_debug_opengl);
}
View view = mRenderView.getView();
@@ -317,6 +321,26 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
return true;
}
+ /**
+ * Returns true if `Vulkan` is used for rendering.
+ */
+ private boolean usesVulkan() {
+ final String renderer = GodotLib.getGlobal("rendering/renderer/rendering_method");
+ final String renderingDevice = GodotLib.getGlobal("rendering/rendering_device/driver");
+ return ("forward_plus".equals(renderer) || "mobile".equals(renderer)) && "vulkan".equals(renderingDevice);
+ }
+
+ /**
+ * Returns true if the device meets the base requirements for Vulkan support, false otherwise.
+ */
+ private boolean meetsVulkanRequirements(@Nullable PackageManager packageManager) {
+ if (packageManager == null) {
+ return false;
+ }
+
+ return Build.VERSION.SDK_INT >= Build.VERSION_CODES.N && packageManager.hasSystemFeature(PackageManager.FEATURE_VULKAN_HARDWARE_LEVEL, 1);
+ }
+
public void setKeepScreenOn(final boolean p_enabled) {
runOnUiThread(() -> {
if (p_enabled) {
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
index 41d06a6458..edcd9c4d1f 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
@@ -49,6 +49,9 @@ import android.view.Display;
import android.view.DisplayCutout;
import android.view.WindowInsets;
+import androidx.core.content.FileProvider;
+
+import java.io.File;
import java.util.List;
import java.util.Locale;
@@ -84,29 +87,42 @@ public class GodotIO {
// MISCELLANEOUS OS IO
/////////////////////////
- public int openURI(String p_uri) {
+ public int openURI(String uriString) {
try {
- String path = p_uri;
- String type = "";
- if (path.startsWith("/")) {
- //absolute path to filesystem, prepend file://
- path = "file://" + path;
- if (p_uri.endsWith(".png") || p_uri.endsWith(".jpg") || p_uri.endsWith(".gif") || p_uri.endsWith(".webp")) {
- type = "image/*";
+ Uri dataUri;
+ String dataType = "";
+ boolean grantReadUriPermission = false;
+
+ if (uriString.startsWith("/") || uriString.startsWith("file://")) {
+ String filePath = uriString;
+ // File uris needs to be provided via the FileProvider
+ grantReadUriPermission = true;
+ if (filePath.startsWith("file://")) {
+ filePath = filePath.replace("file://", "");
}
+
+ File targetFile = new File(filePath);
+ dataUri = FileProvider.getUriForFile(activity, activity.getPackageName() + ".fileprovider", targetFile);
+ dataType = activity.getContentResolver().getType(dataUri);
+ } else {
+ dataUri = Uri.parse(uriString);
}
Intent intent = new Intent();
intent.setAction(Intent.ACTION_VIEW);
- if (!type.equals("")) {
- intent.setDataAndType(Uri.parse(path), type);
+ if (TextUtils.isEmpty(dataType)) {
+ intent.setData(dataUri);
} else {
- intent.setData(Uri.parse(path));
+ intent.setDataAndType(dataUri, dataType);
+ }
+ if (grantReadUriPermission) {
+ intent.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION);
}
activity.startActivity(intent);
return 0;
} catch (ActivityNotFoundException e) {
+ Log.e(TAG, "Unable to open uri " + uriString, e);
return 1;
}
}