diff options
Diffstat (limited to 'platform/android/java')
22 files changed, 420 insertions, 225 deletions
diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle index b6303d1bc9..63b10e62b1 100644 --- a/platform/android/java/app/build.gradle +++ b/platform/android/java/app/build.gradle @@ -1,6 +1,4 @@ // Gradle build config for Godot Engine's Android port. -apply from: 'config.gradle' - buildscript { apply from: 'config.gradle' @@ -14,7 +12,12 @@ buildscript { } } -apply plugin: 'com.android.application' +plugins { + id 'com.android.application' + id 'org.jetbrains.kotlin.android' +} + +apply from: 'config.gradle' allprojects { repositories { @@ -79,6 +82,10 @@ android { targetCompatibility versions.javaVersion } + kotlinOptions { + jvmTarget = versions.javaVersion + } + assetPacks = [":assetPacks:installTime"] defaultConfig { diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index 1b2976e715..73a412a2b0 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -1,11 +1,12 @@ ext.versions = [ androidGradlePlugin: '7.0.3', - compileSdk : 30, + compileSdk : 31, minSdk : 19, // Also update 'platform/android/java/lib/AndroidManifest.xml#minSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION' targetSdk : 30, // Also update 'platform/android/java/lib/AndroidManifest.xml#targetSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION' buildTools : '30.0.3', - kotlinVersion : '1.6.10', + kotlinVersion : '1.6.21', fragmentVersion : '1.3.6', + nexusPublishVersion: '1.1.0', javaVersion : 11, ndkVersion : '21.4.7075529' // Also update 'platform/android/detect.py#get_project_ndk_version()' when this is updated. @@ -14,7 +15,7 @@ ext.versions = [ ext.libraries = [ androidGradlePlugin: "com.android.tools.build:gradle:$versions.androidGradlePlugin", kotlinGradlePlugin : "org.jetbrains.kotlin:kotlin-gradle-plugin:$versions.kotlinVersion", - kotlinStdLib : "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$versions.kotlinVersion", + kotlinStdLib : "org.jetbrains.kotlin:kotlin-stdlib:$versions.kotlinVersion", androidxFragment : "androidx.fragment:fragment:$versions.fragmentVersion", ] diff --git a/platform/android/java/app/res/values/themes.xml b/platform/android/java/app/res/values/themes.xml index 99f723f5ba..d64b50ca45 100644 --- a/platform/android/java/app/res/values/themes.xml +++ b/platform/android/java/app/res/values/themes.xml @@ -1,9 +1,9 @@ <?xml version="1.0" encoding="utf-8"?> <resources> - <style name="GodotAppMainTheme" parent="@android:style/Theme.Black.NoTitleBar.Fullscreen"/> + <style name="GodotAppMainTheme" parent="@android:style/Theme.Black.NoTitleBar"/> - <style name="GodotAppSplashTheme" parent="@style/GodotAppMainTheme"> + <style name="GodotAppSplashTheme" parent="@android:style/Theme.Black.NoTitleBar.Fullscreen"> <item name="android:windowBackground">@drawable/splash_drawable</item> <item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item> </style> diff --git a/platform/android/java/app/settings.gradle b/platform/android/java/app/settings.gradle index e38d7b2ba6..ba53aefe7f 100644 --- a/platform/android/java/app/settings.gradle +++ b/platform/android/java/app/settings.gradle @@ -1,2 +1,15 @@ // This is the root directory of the Godot custom build. +pluginManagement { + apply from: 'config.gradle' + + plugins { + id 'com.android.application' version versions.androidGradlePlugin + id 'org.jetbrains.kotlin.android' version versions.kotlinVersion + } + repositories { + gradlePluginPortal() + google() + } +} + include ':assetPacks:installTime' diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle index e16ca65df5..da30bd3a95 100644 --- a/platform/android/java/build.gradle +++ b/platform/android/java/build.gradle @@ -1,7 +1,3 @@ -apply plugin: 'io.github.gradle-nexus.publish-plugin' -apply from: 'app/config.gradle' -apply from: 'scripts/publish-root.gradle' - buildscript { apply from: 'app/config.gradle' @@ -17,6 +13,13 @@ buildscript { } } +plugins { + id 'io.github.gradle-nexus.publish-plugin' +} + +apply from: 'app/config.gradle' +apply from: 'scripts/publish-root.gradle' + allprojects { repositories { google() diff --git a/platform/android/java/editor/build.gradle b/platform/android/java/editor/build.gradle index 3312f61ad3..dd167c3880 100644 --- a/platform/android/java/editor/build.gradle +++ b/platform/android/java/editor/build.gradle @@ -1,10 +1,15 @@ // Gradle build config for Godot Engine's Android port. -apply plugin: 'com.android.application' +plugins { + id 'com.android.application' + id 'org.jetbrains.kotlin.android' +} dependencies { implementation libraries.kotlinStdLib implementation libraries.androidxFragment implementation project(":lib") + + implementation "androidx.window:window:1.0.0" } android { @@ -29,6 +34,10 @@ android { targetCompatibility versions.javaVersion } + kotlinOptions { + jvmTarget = versions.javaVersion + } + buildTypes { dev { initWith debug diff --git a/platform/android/java/editor/src/main/AndroidManifest.xml b/platform/android/java/editor/src/main/AndroidManifest.xml index bae075d929..659caf7ab4 100644 --- a/platform/android/java/editor/src/main/AndroidManifest.xml +++ b/platform/android/java/editor/src/main/AndroidManifest.xml @@ -34,6 +34,9 @@ android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen" android:process=":GodotProjectManager"> + <layout android:defaultHeight="@dimen/editor_default_window_height" + android:defaultWidth="@dimen/editor_default_window_width" /> + <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> @@ -47,6 +50,8 @@ android:launchMode="singleTask" android:screenOrientation="userLandscape" android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"> + <layout android:defaultHeight="@dimen/editor_default_window_height" + android:defaultWidth="@dimen/editor_default_window_width" /> </activity> <activity @@ -57,6 +62,8 @@ android:launchMode="singleTask" android:screenOrientation="userLandscape" android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"> + <layout android:defaultHeight="@dimen/editor_default_window_height" + android:defaultWidth="@dimen/editor_default_window_width" /> </activity> </application> diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.java b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.java deleted file mode 100644 index 8a6bf88267..0000000000 --- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.java +++ /dev/null @@ -1,124 +0,0 @@ -/*************************************************************************/ -/* GodotEditor.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -package org.godotengine.editor; - -import org.godotengine.godot.FullScreenGodotApp; -import org.godotengine.godot.utils.PermissionsUtil; - -import android.content.Intent; -import android.os.Bundle; -import android.os.Debug; - -import androidx.annotation.Nullable; - -import java.util.ArrayList; -import java.util.Arrays; -import java.util.List; - -/** - * Base class for the Godot Android Editor activities. - * - * This provides the basic templates for the activities making up this application. - * Each derived activity runs in its own process, which enable up to have several instances of - * the Godot engine up and running at the same time. - * - * It also plays the role of the primary editor window. - */ -public class GodotEditor extends FullScreenGodotApp { - private static final boolean WAIT_FOR_DEBUGGER = false; - private static final String COMMAND_LINE_PARAMS = "command_line_params"; - - private static final String EDITOR_ARG = "--editor"; - private static final String PROJECT_MANAGER_ARG = "--project-manager"; - - private final List<String> commandLineParams = new ArrayList<>(); - - @Override - public void onCreate(Bundle savedInstanceState) { - PermissionsUtil.requestManifestPermissions(this); - - String[] params = getIntent().getStringArrayExtra(COMMAND_LINE_PARAMS); - updateCommandLineParams(params); - - if (BuildConfig.BUILD_TYPE.equals("debug") && WAIT_FOR_DEBUGGER) { - Debug.waitForDebugger(); - } - super.onCreate(savedInstanceState); - } - - private void updateCommandLineParams(@Nullable String[] args) { - // Update the list of command line params with the new args - commandLineParams.clear(); - if (args != null && args.length > 0) { - commandLineParams.addAll(Arrays.asList(args)); - } - } - - @Override - public List<String> getCommandLine() { - return commandLineParams; - } - - @Override - public void onNewGodotInstanceRequested(String[] args) { - // Parse the arguments to figure out which activity to start. - Class<?> targetClass = GodotGame.class; - for (String arg : args) { - if (EDITOR_ARG.equals(arg)) { - targetClass = GodotEditor.class; - break; - } - - if (PROJECT_MANAGER_ARG.equals(arg)) { - targetClass = GodotProjectManager.class; - break; - } - } - - // Launch a new activity - Intent newInstance = new Intent(this, targetClass).putExtra(COMMAND_LINE_PARAMS, args); - startActivity(newInstance); - } - - @Override - public void setRequestedOrientation(int requestedOrientation) { - if (!overrideOrientationRequest()) { - super.setRequestedOrientation(requestedOrientation); - } - } - - /** - * The Godot Android Editor sets its own orientation via its AndroidManifest - */ - protected boolean overrideOrientationRequest() { - return true; - } -} diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt new file mode 100644 index 0000000000..a1ade722e8 --- /dev/null +++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt @@ -0,0 +1,146 @@ +/*************************************************************************/ +/* GodotEditor.kt */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +package org.godotengine.editor + +import android.content.Intent +import android.os.Build +import android.os.Bundle +import android.os.Debug +import androidx.window.layout.WindowMetricsCalculator +import org.godotengine.godot.FullScreenGodotApp +import org.godotengine.godot.utils.PermissionsUtil +import java.util.* +import kotlin.math.min + +/** + * Base class for the Godot Android Editor activities. + * + * This provides the basic templates for the activities making up this application. + * Each derived activity runs in its own process, which enable up to have several instances of + * the Godot engine up and running at the same time. + * + * It also plays the role of the primary editor window. + */ +open class GodotEditor : FullScreenGodotApp() { + + companion object { + private const val WAIT_FOR_DEBUGGER = false + + private const val COMMAND_LINE_PARAMS = "command_line_params" + + private const val EDITOR_ARG = "--editor" + private const val PROJECT_MANAGER_ARG = "--project-manager" + } + + private val commandLineParams = ArrayList<String>() + + override fun onCreate(savedInstanceState: Bundle?) { + PermissionsUtil.requestManifestPermissions(this) + + val params = intent.getStringArrayExtra(COMMAND_LINE_PARAMS) + updateCommandLineParams(params) + + if (BuildConfig.BUILD_TYPE == "debug" && WAIT_FOR_DEBUGGER) { + Debug.waitForDebugger() + } + + super.onCreate(savedInstanceState) + } + + private fun updateCommandLineParams(args: Array<String>?) { + // Update the list of command line params with the new args + commandLineParams.clear() + if (args != null && args.isNotEmpty()) { + commandLineParams.addAll(listOf(*args)) + } + } + + override fun getCommandLine() = commandLineParams + + override fun onNewGodotInstanceRequested(args: Array<String>) { + // Parse the arguments to figure out which activity to start. + var targetClass: Class<*> = GodotGame::class.java + + // Whether we should launch the new godot instance in an adjacent window + // https://developer.android.com/reference/android/content/Intent#FLAG_ACTIVITY_LAUNCH_ADJACENT + var launchAdjacent = + Build.VERSION.SDK_INT >= Build.VERSION_CODES.N && (isInMultiWindowMode || isLargeScreen) + + for (arg in args) { + if (EDITOR_ARG == arg) { + targetClass = GodotEditor::class.java + launchAdjacent = false + break + } + + if (PROJECT_MANAGER_ARG == arg) { + targetClass = GodotProjectManager::class.java + launchAdjacent = false + break + } + } + + // Launch a new activity + val newInstance = Intent(this, targetClass) + .addFlags(Intent.FLAG_ACTIVITY_NEW_TASK) + .putExtra(COMMAND_LINE_PARAMS, args) + if (launchAdjacent) { + newInstance.addFlags(Intent.FLAG_ACTIVITY_LAUNCH_ADJACENT) + } + startActivity(newInstance) + } + + // Get the screen's density scale + protected val isLargeScreen: Boolean + // Get the minimum window size // Correspond to the EXPANDED window size class. + get() { + val metrics = WindowMetricsCalculator.getOrCreate().computeMaximumWindowMetrics(this) + + // Get the screen's density scale + val scale = resources.displayMetrics.density + + // Get the minimum window size + val minSize = min(metrics.bounds.width(), metrics.bounds.height()).toFloat() + val minSizeDp = minSize / scale + return minSizeDp >= 840f // Correspond to the EXPANDED window size class. + } + + override fun setRequestedOrientation(requestedOrientation: Int) { + if (!overrideOrientationRequest()) { + super.setRequestedOrientation(requestedOrientation) + } + } + + /** + * The Godot Android Editor sets its own orientation via its AndroidManifest + */ + protected open fun overrideOrientationRequest() = true +} diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.java b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt index 12766775a8..783095f93a 100644 --- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.java +++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotGame.kt @@ -1,5 +1,5 @@ /*************************************************************************/ -/* GodotGame.java */ +/* GodotGame.kt */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,13 +28,11 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -package org.godotengine.editor; +package org.godotengine.editor /** * Drives the 'run project' window of the Godot Editor. */ -public class GodotGame extends GodotEditor { - protected boolean overrideOrientationRequest() { - return false; - } +class GodotGame : GodotEditor() { + override fun overrideOrientationRequest() = false } diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotProjectManager.java b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotProjectManager.kt index d30f66bb8c..bcf4659603 100644 --- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotProjectManager.java +++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotProjectManager.kt @@ -1,5 +1,5 @@ /*************************************************************************/ -/* GodotProjectManager.java */ +/* GodotProjectManager.kt */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,14 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -package org.godotengine.editor; +package org.godotengine.editor /** * Launcher activity for the Godot Android Editor. * * It presents the user with the project manager interface. * Upon selection of a project, this activity (via its parent logic) starts the - * {@link GodotEditor} activity. + * [GodotEditor] activity. */ -public class GodotProjectManager extends GodotEditor { -} +class GodotProjectManager : GodotEditor() diff --git a/platform/android/java/editor/src/main/res/values/dimens.xml b/platform/android/java/editor/src/main/res/values/dimens.xml new file mode 100644 index 0000000000..03fb6184d2 --- /dev/null +++ b/platform/android/java/editor/src/main/res/values/dimens.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <dimen name="editor_default_window_height">600dp</dimen> + <dimen name="editor_default_window_width">800dp</dimen> +</resources> diff --git a/platform/android/java/lib/AndroidManifest.xml b/platform/android/java/lib/AndroidManifest.xml index 2de62271c4..90dc61a6ac 100644 --- a/platform/android/java/lib/AndroidManifest.xml +++ b/platform/android/java/lib/AndroidManifest.xml @@ -16,12 +16,13 @@ <service android:name=".GodotDownloaderService" /> - </application> + <activity + android:name=".utils.ProcessPhoenix" + android:theme="@android:style/Theme.Translucent.NoTitleBar" + android:process=":phoenix" + android:exported="false" + /> - <instrumentation - android:icon="@mipmap/icon" - android:label="@string/godot_project_name_string" - android:name="org.godotengine.godot.GodotInstrumentation" - android:targetPackage="org.godotengine.godot" /> + </application> </manifest> diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle index c806de1ded..6b82326a27 100644 --- a/platform/android/java/lib/build.gradle +++ b/platform/android/java/lib/build.gradle @@ -1,5 +1,7 @@ -apply plugin: 'com.android.library' -apply plugin: 'kotlin-android' +plugins { + id 'com.android.library' + id 'org.jetbrains.kotlin.android' +} ext { PUBLISH_VERSION = getGodotPublishVersion() @@ -34,6 +36,10 @@ android { targetCompatibility versions.javaVersion } + kotlinOptions { + jvmTarget = versions.javaVersion + } + buildTypes { dev { initWith debug diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java index fb1604f6af..f21f88db0a 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java +++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java @@ -30,7 +30,8 @@ package org.godotengine.godot; -import android.content.ComponentName; +import org.godotengine.godot.utils.ProcessPhoenix; + import android.content.Intent; import android.os.Bundle; import android.util.Log; @@ -71,6 +72,7 @@ public abstract class FullScreenGodotApp extends FragmentActivity implements God @Override public void onDestroy() { + Log.v(TAG, "Destroying Godot app..."); super.onDestroy(); onGodotForceQuit(godotFragment); } @@ -78,27 +80,21 @@ public abstract class FullScreenGodotApp extends FragmentActivity implements God @Override public final void onGodotForceQuit(Godot instance) { if (instance == godotFragment) { - System.exit(0); + Log.v(TAG, "Force quitting Godot instance"); + ProcessPhoenix.forceQuit(this); } } @Override public final void onGodotRestartRequested(Godot instance) { if (instance == godotFragment) { - // HACK: - // - // Currently it's very hard to properly deinitialize Godot on Android to restart the game + // It's very hard to properly de-initialize Godot on Android to restart the game // from scratch. Therefore, we need to kill the whole app process and relaunch it. // // Restarting only the activity, wouldn't be enough unless it did proper cleanup (including // releasing and reloading native libs or resetting their state somehow and clearing statics). - // - // Using instrumentation is a way of making the whole app process restart, because Android - // will kill any process of the same package which was already running. - // - Bundle args = new Bundle(); - args.putParcelable("intent", getIntent()); - startInstrumentation(new ComponentName(this, GodotInstrumentation.class), null, args); + Log.v(TAG, "Restarting Godot instance..."); + ProcessPhoenix.triggerRebirth(this); } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 377881be85..cafae94d62 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -463,13 +463,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC tts = new GodotTTS(activity); mSensorManager = (SensorManager)activity.getSystemService(Context.SENSOR_SERVICE); mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); - mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME); mGravity = mSensorManager.getDefaultSensor(Sensor.TYPE_GRAVITY); - mSensorManager.registerListener(this, mGravity, SensorManager.SENSOR_DELAY_GAME); mMagnetometer = mSensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD); - mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_GAME); mGyroscope = mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE); - mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME); GodotLib.initialize(activity, this, activity.getAssets(), use_apk_expansion); diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java index b69d25dd8b..a8e3669ac6 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java @@ -224,12 +224,30 @@ public class GodotIO { } public int getScreenDPI() { - DisplayMetrics metrics = activity.getResources().getDisplayMetrics(); - return (int)(metrics.density * 160f); + return activity.getResources().getDisplayMetrics().densityDpi; } + /** + * Returns bucketized density values. + */ public float getScaledDensity() { - return activity.getResources().getDisplayMetrics().scaledDensity; + int densityDpi = activity.getResources().getDisplayMetrics().densityDpi; + float selectedScaledDensity; + if (densityDpi >= DisplayMetrics.DENSITY_XXXHIGH) { + selectedScaledDensity = 4.0f; + } else if (densityDpi >= DisplayMetrics.DENSITY_XXHIGH) { + selectedScaledDensity = 3.0f; + } else if (densityDpi >= DisplayMetrics.DENSITY_XHIGH) { + selectedScaledDensity = 2.0f; + } else if (densityDpi >= DisplayMetrics.DENSITY_HIGH) { + selectedScaledDensity = 1.5f; + } else if (densityDpi >= DisplayMetrics.DENSITY_MEDIUM) { + selectedScaledDensity = 1.0f; + } else { + selectedScaledDensity = 0.75f; + } + Log.d(TAG, "Selected scaled density: " + selectedScaledDensity); + return selectedScaledDensity; } public double getScreenRefreshRate(double fallback) { diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java deleted file mode 100644 index 44f0a3eb3e..0000000000 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java +++ /dev/null @@ -1,50 +0,0 @@ -/*************************************************************************/ -/* GodotInstrumentation.java */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -package org.godotengine.godot; - -import android.app.Instrumentation; -import android.content.Intent; -import android.os.Bundle; - -public class GodotInstrumentation extends Instrumentation { - private Intent intent; - - @Override - public void onCreate(Bundle arguments) { - intent = arguments.getParcelable("intent"); - start(); - } - - @Override - public void onStart() { - startActivitySync(intent); - } -} diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java index 8694bb91e1..ccfb865b1a 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java @@ -186,6 +186,9 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { if (mJoystickIds.indexOfKey(deviceId) >= 0) { final int godotJoyId = mJoystickIds.get(deviceId); Joystick joystick = mJoysticksDevices.get(deviceId); + if (joystick == null) { + return true; + } for (int i = 0; i < joystick.axes.size(); i++) { final int axis = joystick.axes.get(i); diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/ProcessPhoenix.java b/platform/android/java/lib/src/org/godotengine/godot/utils/ProcessPhoenix.java new file mode 100644 index 0000000000..2cc37b627a --- /dev/null +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/ProcessPhoenix.java @@ -0,0 +1,141 @@ +// clang-format off + +/* Third-party library. + * Upstream: https://github.com/JakeWharton/ProcessPhoenix + * Commit: 12cb27c2cc9c3fc555e97f2db89e571667de82c4 + */ + +/* + * Copyright (C) 2014 Jake Wharton + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +package org.godotengine.godot.utils; + +import android.app.Activity; +import android.app.ActivityManager; +import android.content.Context; +import android.content.Intent; +import android.os.Bundle; +import android.os.Process; +import java.util.ArrayList; +import java.util.Arrays; +import java.util.List; + +import static android.content.Intent.FLAG_ACTIVITY_CLEAR_TASK; +import static android.content.Intent.FLAG_ACTIVITY_NEW_TASK; + +/** + * Process Phoenix facilitates restarting your application process. This should only be used for + * things like fundamental state changes in your debug builds (e.g., changing from staging to + * production). + * <p> + * Trigger process recreation by calling {@link #triggerRebirth} with a {@link Context} instance. + */ +public final class ProcessPhoenix extends Activity { + private static final String KEY_RESTART_INTENTS = "phoenix_restart_intents"; + private static final String KEY_MAIN_PROCESS_PID = "phoenix_main_process_pid"; + + /** + * Call to restart the application process using the {@linkplain Intent#CATEGORY_DEFAULT default} + * activity as an intent. + * <p> + * Behavior of the current process after invoking this method is undefined. + */ + public static void triggerRebirth(Context context) { + triggerRebirth(context, getRestartIntent(context)); + } + + /** + * Call to restart the application process using the specified intents. + * <p> + * Behavior of the current process after invoking this method is undefined. + */ + public static void triggerRebirth(Context context, Intent... nextIntents) { + if (nextIntents.length < 1) { + throw new IllegalArgumentException("intents cannot be empty"); + } + // create a new task for the first activity. + nextIntents[0].addFlags(FLAG_ACTIVITY_NEW_TASK | FLAG_ACTIVITY_CLEAR_TASK); + + Intent intent = new Intent(context, ProcessPhoenix.class); + intent.addFlags(FLAG_ACTIVITY_NEW_TASK); // In case we are called with non-Activity context. + intent.putParcelableArrayListExtra(KEY_RESTART_INTENTS, new ArrayList<>(Arrays.asList(nextIntents))); + intent.putExtra(KEY_MAIN_PROCESS_PID, Process.myPid()); + context.startActivity(intent); + } + + // -- GODOT start -- + /** + * Finish the activity and kill its process + */ + public static void forceQuit(Activity activity) { + forceQuit(activity, Process.myPid()); + } + + /** + * Finish the activity and kill its process + * @param activity + * @param pid + */ + public static void forceQuit(Activity activity, int pid) { + Process.killProcess(pid); // Kill original main process + activity.finish(); + Runtime.getRuntime().exit(0); // Kill kill kill! + } + + // -- GODOT end -- + + private static Intent getRestartIntent(Context context) { + String packageName = context.getPackageName(); + Intent defaultIntent = context.getPackageManager().getLaunchIntentForPackage(packageName); + if (defaultIntent != null) { + return defaultIntent; + } + + throw new IllegalStateException("Unable to determine default activity for " + + packageName + + ". Does an activity specify the DEFAULT category in its intent filter?"); + } + + @Override protected void onCreate(Bundle savedInstanceState) { + super.onCreate(savedInstanceState); + + // -- GODOT start -- + ArrayList<Intent> intents = getIntent().getParcelableArrayListExtra(KEY_RESTART_INTENTS); + startActivities(intents.toArray(new Intent[intents.size()])); + forceQuit(this, getIntent().getIntExtra(KEY_MAIN_PROCESS_PID, -1)); + // -- GODOT end -- + } + + /** + * Checks if the current process is a temporary Phoenix Process. + * This can be used to avoid initialisation of unused resources or to prevent running code that + * is not multi-process ready. + * + * @return true if the current process is a temporary Phoenix Process + */ + public static boolean isPhoenixProcess(Context context) { + int currentPid = Process.myPid(); + ActivityManager manager = (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE); + List<ActivityManager.RunningAppProcessInfo> runningProcesses = manager.getRunningAppProcesses(); + if (runningProcesses != null) { + for (ActivityManager.RunningAppProcessInfo processInfo : runningProcesses) { + if (processInfo.pid == currentPid && processInfo.processName.endsWith(":phoenix")) { + return true; + } + } + } + return false; + } +} diff --git a/platform/android/java/nativeSrcsConfigs/build.gradle b/platform/android/java/nativeSrcsConfigs/build.gradle index 0cb769b539..5e810ae1ba 100644 --- a/platform/android/java/nativeSrcsConfigs/build.gradle +++ b/platform/android/java/nativeSrcsConfigs/build.gradle @@ -1,6 +1,7 @@ // Non functional android library used to provide Android Studio editor support to the project. plugins { id 'com.android.library' + id 'org.jetbrains.kotlin.android' } android { @@ -18,6 +19,10 @@ android { targetCompatibility versions.javaVersion } + kotlinOptions { + jvmTarget = versions.javaVersion + } + packagingOptions { exclude 'META-INF/LICENSE' exclude 'META-INF/NOTICE' diff --git a/platform/android/java/settings.gradle b/platform/android/java/settings.gradle index 56e1b6fd3a..466ffebf22 100644 --- a/platform/android/java/settings.gradle +++ b/platform/android/java/settings.gradle @@ -1,4 +1,19 @@ // Configure the root project. +pluginManagement { + apply from: 'app/config.gradle' + + plugins { + id 'com.android.application' version versions.androidGradlePlugin + id 'com.android.library' version versions.androidGradlePlugin + id 'org.jetbrains.kotlin.android' version versions.kotlinVersion + id 'io.github.gradle-nexus.publish-plugin' version versions.nexusPublishVersion + } + repositories { + gradlePluginPortal() + google() + } +} + rootProject.name = "Godot" include ':app' |