diff options
Diffstat (limited to 'platform/android/java')
-rw-r--r-- | platform/android/java/AndroidManifest.xml | 55 | ||||
-rw-r--r-- | platform/android/java/build.gradle | 113 | ||||
-rw-r--r-- | platform/android/java/gradlew.bat | 168 | ||||
-rw-r--r-- | platform/android/java/src/org/godotengine/godot/Godot.java | 12 | ||||
-rw-r--r-- | platform/android/java/src/org/godotengine/godot/GodotLib.java | 4 | ||||
-rw-r--r-- | platform/android/java/src/org/godotengine/godot/GodotView.java | 72 |
6 files changed, 311 insertions, 113 deletions
diff --git a/platform/android/java/AndroidManifest.xml b/platform/android/java/AndroidManifest.xml new file mode 100644 index 0000000000..9997950137 --- /dev/null +++ b/platform/android/java/AndroidManifest.xml @@ -0,0 +1,55 @@ +<?xml version="1.0" encoding="utf-8"?> +<manifest xmlns:android="http://schemas.android.com/apk/res/android" + xmlns:tools="http://schemas.android.com/tools" + package="com.godot.game" + android:versionCode="1" + android:versionName="1.0" + android:installLocation="auto" + > +<supports-screens android:smallScreens="true" + android:normalScreens="true" + android:largeScreens="true" + android:xlargeScreens="true"/> + +<!--glEsVersion is modified by the exporter, changing this value here has no effect--> + <uses-feature android:glEsVersion="0x00020000" android:required="true" /> +<!--Adding custom text to manifest is fine, but do it outside the custom user and application BEGIN/ENDregions, as that gets rewritten--> + +<!--Custom permissions XML added by add-ons. It's recommended to add them from the export preset, though--> +<!--CHUNK_USER_PERMISSIONS_BEGIN--> +<!--CHUNK_USER_PERMISSIONS_END--> + +<!--Anything in this line after the icon will be erased when doing custom build. If you want to add tags manually, do before it.--> + <application android:label="@string/godot_project_name_string" android:allowBackup="false" tools:ignore="GoogleAppIndexingWarning" android:icon="@drawable/icon"> + +<!--The following values are replaced when Godot exports, modifying them here has no effect. Do these changes in the--> +<!--export preset. Adding new ones is fine.--> + + <activity android:name="org.godotengine.godot.Godot" + android:label="@string/godot_project_name_string" + android:theme="@android:style/Theme.NoTitleBar.Fullscreen" + android:launchMode="singleTask" + android:screenOrientation="landscape" + android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize" + android:resizeableActivity="false" + tools:ignore="UnusedAttribute"> + + <intent-filter> + <action android:name="android.intent.action.MAIN" /> + <category android:name="android.intent.category.LAUNCHER" /> + </intent-filter> + </activity> + <service android:name="org.godotengine.godot.GodotDownloaderService" /> + +<!--Custom application XML added by add-ons--> +<!--CHUNK_APPLICATION_BEGIN--> +<!--CHUNK_APPLICATION_END--> + + </application> + + <instrumentation android:icon="@drawable/icon" + android:label="@string/godot_project_name_string" + android:name="org.godotengine.godot.GodotInstrumentation" + android:targetPackage="org.godotengine.game" /> + +</manifest> diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle new file mode 100644 index 0000000000..c468277daa --- /dev/null +++ b/platform/android/java/build.gradle @@ -0,0 +1,113 @@ +//Gradle project for Godot Engine Android port. +//Do not modify code between the BEGIN/END sections, as it's autogenerated by add-ons + +buildscript { + repositories { + google() + jcenter() +//CHUNK_BUILDSCRIPT_REPOSITORIES_BEGIN +//CHUNK_BUILDSCRIPT_REPOSITORIES_END + } + dependencies { + classpath 'com.android.tools.build:gradle:3.2.1' +//CHUNK_BUILDSCRIPT_DEPENDENCIES_BEGIN +//CHUNK_BUILDSCRIPT_DEPENDENCIES_END + } +} + +apply plugin: 'com.android.application' + +allprojects { + repositories { + mavenCentral() + google() + jcenter() +//CHUNK_ALLPROJECTS_REPOSITORIES_BEGIN +//CHUNK_ALLPROJECTS_REPOSITORIES_END + + } +} + +dependencies { + implementation "com.android.support:support-core-utils:28.0.0" +//CHUNK_DEPENDENCIES_BEGIN +//CHUNK_DEPENDENCIES_END +} + +android { + + lintOptions { + abortOnError false + disable 'MissingTranslation','UnusedResources' + } + + compileSdkVersion 28 + buildToolsVersion "28.0.3" + useLibrary 'org.apache.http.legacy' + + packagingOptions { + exclude 'META-INF/LICENSE' + exclude 'META-INF/NOTICE' + } + defaultConfig { + minSdkVersion 18 + targetSdkVersion 28 +//CHUNK_ANDROID_DEFAULTCONFIG_BEGIN +//CHUNK_ANDROID_DEFAULTCONFIG_END + } + // Both signing and zip-aligning will be done at export time + buildTypes.all { buildType -> + buildType.zipAlignEnabled false + buildType.signingConfig null + } + sourceSets { + main { + manifest.srcFile 'AndroidManifest.xml' + java.srcDirs = ['src' +//DIR_SRC_BEGIN +//DIR_SRC_END + ] + res.srcDirs = [ + 'res' +//DIR_RES_BEGIN +//DIR_RES_END + ] + aidl.srcDirs = [ + 'aidl' +//DIR_AIDL_BEGIN +//DIR_AIDL_END + ] + assets.srcDirs = [ + 'assets' +//DIR_ASSETS_BEGIN +//DIR_ASSETS_END + + ] + } + debug.jniLibs.srcDirs = [ + 'libs/debug' +//DIR_JNI_DEBUG_BEGIN +//DIR_JNI_DEBUG_END + ] + release.jniLibs.srcDirs = [ + 'libs/release' +//DIR_JNI_RELEASE_BEGIN +//DIR_JNI_RELEASE_END + ] + } +// No longer used, as it's not useful for build source template +// applicationVariants.all { variant -> +// variant.outputs.all { output -> +// output.outputFileName = "../../../../../../../bin/android_${variant.name}.apk" +// } +// } + +} + +//CHUNK_GLOBAL_BEGIN +//CHUNK_GLOBAL_END + + + + + diff --git a/platform/android/java/gradlew.bat b/platform/android/java/gradlew.bat index e95643d6a2..f9553162f1 100644 --- a/platform/android/java/gradlew.bat +++ b/platform/android/java/gradlew.bat @@ -1,84 +1,84 @@ -@if "%DEBUG%" == "" @echo off
-@rem ##########################################################################
-@rem
-@rem Gradle startup script for Windows
-@rem
-@rem ##########################################################################
-
-@rem Set local scope for the variables with windows NT shell
-if "%OS%"=="Windows_NT" setlocal
-
-set DIRNAME=%~dp0
-if "%DIRNAME%" == "" set DIRNAME=.
-set APP_BASE_NAME=%~n0
-set APP_HOME=%DIRNAME%
-
-@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
-set DEFAULT_JVM_OPTS=
-
-@rem Find java.exe
-if defined JAVA_HOME goto findJavaFromJavaHome
-
-set JAVA_EXE=java.exe
-%JAVA_EXE% -version >NUL 2>&1
-if "%ERRORLEVEL%" == "0" goto init
-
-echo.
-echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
-echo.
-echo Please set the JAVA_HOME variable in your environment to match the
-echo location of your Java installation.
-
-goto fail
-
-:findJavaFromJavaHome
-set JAVA_HOME=%JAVA_HOME:"=%
-set JAVA_EXE=%JAVA_HOME%/bin/java.exe
-
-if exist "%JAVA_EXE%" goto init
-
-echo.
-echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
-echo.
-echo Please set the JAVA_HOME variable in your environment to match the
-echo location of your Java installation.
-
-goto fail
-
-:init
-@rem Get command-line arguments, handling Windows variants
-
-if not "%OS%" == "Windows_NT" goto win9xME_args
-
-:win9xME_args
-@rem Slurp the command line arguments.
-set CMD_LINE_ARGS=
-set _SKIP=2
-
-:win9xME_args_slurp
-if "x%~1" == "x" goto execute
-
-set CMD_LINE_ARGS=%*
-
-:execute
-@rem Setup the command line
-
-set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
-
-@rem Execute Gradle
-"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
-
-:end
-@rem End local scope for the variables with windows NT shell
-if "%ERRORLEVEL%"=="0" goto mainEnd
-
-:fail
-rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
-rem the _cmd.exe /c_ return code!
-if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
-exit /b 1
-
-:mainEnd
-if "%OS%"=="Windows_NT" endlocal
-
-:omega
+@if "%DEBUG%" == "" @echo off +@rem ########################################################################## +@rem +@rem Gradle startup script for Windows +@rem +@rem ########################################################################## + +@rem Set local scope for the variables with windows NT shell +if "%OS%"=="Windows_NT" setlocal + +set DIRNAME=%~dp0 +if "%DIRNAME%" == "" set DIRNAME=. +set APP_BASE_NAME=%~n0 +set APP_HOME=%DIRNAME% + +@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. +set DEFAULT_JVM_OPTS= + +@rem Find java.exe +if defined JAVA_HOME goto findJavaFromJavaHome + +set JAVA_EXE=java.exe +%JAVA_EXE% -version >NUL 2>&1 +if "%ERRORLEVEL%" == "0" goto init + +echo. +echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. +echo. +echo Please set the JAVA_HOME variable in your environment to match the +echo location of your Java installation. + +goto fail + +:findJavaFromJavaHome +set JAVA_HOME=%JAVA_HOME:"=% +set JAVA_EXE=%JAVA_HOME%/bin/java.exe + +if exist "%JAVA_EXE%" goto init + +echo. +echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% +echo. +echo Please set the JAVA_HOME variable in your environment to match the +echo location of your Java installation. + +goto fail + +:init +@rem Get command-line arguments, handling Windows variants + +if not "%OS%" == "Windows_NT" goto win9xME_args + +:win9xME_args +@rem Slurp the command line arguments. +set CMD_LINE_ARGS= +set _SKIP=2 + +:win9xME_args_slurp +if "x%~1" == "x" goto execute + +set CMD_LINE_ARGS=%* + +:execute +@rem Setup the command line + +set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar + +@rem Execute Gradle +"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS% + +:end +@rem End local scope for the variables with windows NT shell +if "%ERRORLEVEL%"=="0" goto mainEnd + +:fail +rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of +rem the _cmd.exe /c_ return code! +if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1 +exit /b 1 + +:mainEnd +if "%OS%"=="Windows_NT" endlocal + +:omega diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java index a9edc2f2f4..0eeaf0701c 100644 --- a/platform/android/java/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/src/org/godotengine/godot/Godot.java @@ -99,6 +99,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC static final int MAX_SINGLETONS = 64; static final int REQUEST_RECORD_AUDIO_PERMISSION = 1; + static final int REQUEST_CAMERA_PERMISSION = 2; private IStub mDownloaderClientStub; private IDownloaderService mRemoteService; private TextView mStatusText; @@ -425,7 +426,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC } io = new GodotIO(this); - io.unique_id = Secure.ANDROID_ID; + io.unique_id = Secure.getString(getContentResolver(), Secure.ANDROID_ID); GodotLib.io = io; mSensorManager = (SensorManager)getSystemService(Context.SENSOR_SERVICE); mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); @@ -956,6 +957,12 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC } } + if (p_name.equals("CAMERA")) { + if (ContextCompat.checkSelfPermission(this, Manifest.permission.CAMERA) != PackageManager.PERMISSION_GRANTED) { + requestPermissions(new String[] { Manifest.permission.CAMERA }, REQUEST_CAMERA_PERMISSION); + return false; + } + } return true; } @@ -1052,4 +1059,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC mProgressFraction.setText(Helpers.getDownloadProgressString(progress.mOverallProgress, progress.mOverallTotal)); } + public void initInputDevices() { + mView.initInputDevices(); + } } diff --git a/platform/android/java/src/org/godotengine/godot/GodotLib.java b/platform/android/java/src/org/godotengine/godot/GodotLib.java index 31ca9a8500..81c98bcc79 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/src/org/godotengine/godot/GodotLib.java @@ -68,8 +68,8 @@ public class GodotLib { public static native void singleton(String p_name, Object p_object); public static native void method(String p_sname, String p_name, String p_ret, String[] p_params); public static native String getGlobal(String p_key); - public static native void callobject(int p_ID, String p_method, Object[] p_params); - public static native void calldeferred(int p_ID, String p_method, Object[] p_params); + public static native void callobject(int p_id, String p_method, Object[] p_params); + public static native void calldeferred(int p_id, String p_method, Object[] p_params); public static native void requestPermissionResult(String p_permission, boolean p_result); public static native void setVirtualKeyboardHeight(int p_height); diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java index d7cd5b4360..ab28d9ec33 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotView.java +++ b/platform/android/java/src/org/godotengine/godot/GodotView.java @@ -111,6 +111,18 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { init(translucent, depth, stencil); } + public void initInputDevices() { + /* initially add input devices*/ + int[] deviceIds = mInputManager.getInputDeviceIds(); + for (int deviceId : deviceIds) { + InputDevice device = mInputManager.getInputDevice(deviceId); + if (DEBUG) { + Log.v("GodotView", String.format("init() deviceId:%d, Name:%s\n", deviceId, device.getName())); + } + onInputDeviceAdded(deviceId); + } + } + @SuppressLint("ClickableViewAccessibility") @Override public boolean onTouchEvent(MotionEvent event) { @@ -217,36 +229,42 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { // Check if the device has not been already added if (id < 0) { InputDevice device = mInputManager.getInputDevice(deviceId); + //device can be null if deviceId is not found + if (device != null) { + int sources = device.getSources(); + if (((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) || + ((sources & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK)) { + id = joy_devices.size(); + + joystick joy = new joystick(); + joy.device_id = deviceId; + joy.name = device.getName(); + joy.axes = new ArrayList<InputDevice.MotionRange>(); + joy.hats = new ArrayList<InputDevice.MotionRange>(); + + List<InputDevice.MotionRange> ranges = device.getMotionRanges(); + Collections.sort(ranges, new RangeComparator()); + + for (InputDevice.MotionRange range : ranges) { + if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) { + joy.hats.add(range); + } else { + joy.axes.add(range); + } + } - id = joy_devices.size(); - - joystick joy = new joystick(); - joy.device_id = deviceId; - joy.name = device.getName(); - joy.axes = new ArrayList<InputDevice.MotionRange>(); - joy.hats = new ArrayList<InputDevice.MotionRange>(); - - List<InputDevice.MotionRange> ranges = device.getMotionRanges(); - Collections.sort(ranges, new RangeComparator()); + joy_devices.add(joy); - for (InputDevice.MotionRange range : ranges) { - if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) { - joy.hats.add(range); - } else { - joy.axes.add(range); + final int device_id = id; + final String name = joy.name; + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyconnectionchanged(device_id, true, name); + } + }); } } - - joy_devices.add(joy); - - final int device_id = id; - final String name = joy.name; - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyconnectionchanged(device_id, true, name); - } - }); } } @@ -269,6 +287,8 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { @Override public void onInputDeviceChanged(int deviceId) { + onInputDeviceRemoved(deviceId); + onInputDeviceAdded(deviceId); } @Override public boolean onKeyUp(final int keyCode, KeyEvent event) { |