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-rw-r--r--platform/android/java/app/build.gradle14
-rw-r--r--platform/android/java/app/config.gradle33
-rw-r--r--platform/android/java/build.gradle3
-rw-r--r--platform/android/java/gradle/wrapper/gradle-wrapper.properties6
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotIO.java93
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotLib.java5
6 files changed, 50 insertions, 104 deletions
diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle
index 1b1fb47bd8..18e07c3762 100644
--- a/platform/android/java/app/build.gradle
+++ b/platform/android/java/app/build.gradle
@@ -6,7 +6,7 @@ buildscript {
repositories {
google()
- jcenter()
+ mavenCentral()
}
dependencies {
classpath libraries.androidGradlePlugin
@@ -18,9 +18,8 @@ apply plugin: 'com.android.application'
allprojects {
repositories {
- mavenCentral()
google()
- jcenter()
+ mavenCentral()
// Godot user plugins custom maven repos
String[] mavenRepos = getGodotPluginsMavenRepos()
@@ -113,6 +112,15 @@ android {
}
signingConfigs {
+ debug {
+ if (hasCustomDebugKeystore()) {
+ storeFile new File(getDebugKeystoreFile())
+ storePassword getDebugKeystorePassword()
+ keyAlias getDebugKeyAlias()
+ keyPassword getDebugKeystorePassword()
+ }
+ }
+
release {
File keystoreFile = new File(getReleaseKeystoreFile())
if (keystoreFile.isFile()) {
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle
index b278d15bdf..81fc87b7ef 100644
--- a/platform/android/java/app/config.gradle
+++ b/platform/android/java/app/config.gradle
@@ -1,11 +1,11 @@
ext.versions = [
- androidGradlePlugin: '4.0.1',
+ androidGradlePlugin: '4.2.1',
compileSdk : 29,
minSdk : 18,
targetSdk : 29,
buildTools : '30.0.3',
supportCoreUtils : '1.0.0',
- kotlinVersion : '1.4.10',
+ kotlinVersion : '1.5.10',
v4Support : '1.0.0',
javaVersion : 1.8,
ndkVersion : '21.4.7075529' // Also update 'platform/android/detect.py#get_project_ndk_version()' when this is updated.
@@ -191,6 +191,35 @@ ext.getGodotPluginsLocalBinaries = { ->
return binDeps
}
+ext.getDebugKeystoreFile = { ->
+ String keystoreFile = project.hasProperty("debug_keystore_file") ? project.property("debug_keystore_file") : ""
+ if (keystoreFile == null || keystoreFile.isEmpty()) {
+ keystoreFile = "."
+ }
+ return keystoreFile
+}
+
+ext.hasCustomDebugKeystore = { ->
+ File keystoreFile = new File(getDebugKeystoreFile())
+ return keystoreFile.isFile()
+}
+
+ext.getDebugKeystorePassword = { ->
+ String keystorePassword = project.hasProperty("debug_keystore_password") ? project.property("debug_keystore_password") : ""
+ if (keystorePassword == null || keystorePassword.isEmpty()) {
+ keystorePassword = "android"
+ }
+ return keystorePassword
+}
+
+ext.getDebugKeyAlias = { ->
+ String keyAlias = project.hasProperty("debug_keystore_alias") ? project.property("debug_keystore_alias") : ""
+ if (keyAlias == null || keyAlias.isEmpty()) {
+ keyAlias = "androiddebugkey"
+ }
+ return keyAlias
+}
+
ext.getReleaseKeystoreFile = { ->
String keystoreFile = project.hasProperty("release_keystore_file") ? project.property("release_keystore_file") : ""
if (keystoreFile == null || keystoreFile.isEmpty()) {
diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle
index a28888d80d..ee24a46d9f 100644
--- a/platform/android/java/build.gradle
+++ b/platform/android/java/build.gradle
@@ -5,7 +5,7 @@ buildscript {
repositories {
google()
- jcenter()
+ mavenCentral()
}
dependencies {
classpath libraries.androidGradlePlugin
@@ -16,7 +16,6 @@ buildscript {
allprojects {
repositories {
google()
- jcenter()
mavenCentral()
}
}
diff --git a/platform/android/java/gradle/wrapper/gradle-wrapper.properties b/platform/android/java/gradle/wrapper/gradle-wrapper.properties
index a7d8a0f310..74c5636f8a 100644
--- a/platform/android/java/gradle/wrapper/gradle-wrapper.properties
+++ b/platform/android/java/gradle/wrapper/gradle-wrapper.properties
@@ -1,6 +1,6 @@
-#Mon Sep 02 02:44:30 PDT 2019
+#Wed Jun 23 23:42:22 PDT 2021
distributionBase=GRADLE_USER_HOME
+distributionUrl=https\://services.gradle.org/distributions/gradle-6.7.1-all.zip
distributionPath=wrapper/dists
-zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
-distributionUrl=https\://services.gradle.org/distributions/gradle-6.5-all.zip
+zipStoreBase=GRADLE_USER_HOME
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
index c7c7c1b40c..12a8bdb90b 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
@@ -328,95 +328,6 @@ public class GodotIO {
}
/////////////////////////
- // AUDIO
- /////////////////////////
-
- private Object buf;
- private Thread mAudioThread;
- private AudioTrack mAudioTrack;
-
- public Object audioInit(int sampleRate, int desiredFrames) {
- int channelConfig = AudioFormat.CHANNEL_OUT_STEREO;
- int audioFormat = AudioFormat.ENCODING_PCM_16BIT;
- int frameSize = 4;
-
- System.out.printf("audioInit: initializing audio:\n");
-
- //Log.v("Godot", "Godot audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + ((float)sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
-
- // Let the user pick a larger buffer if they really want -- but ye
- // gods they probably shouldn't, the minimums are horrifyingly high
- // latency already
- desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
-
- mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate,
- channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM);
-
- audioStartThread();
-
- //Log.v("Godot", "Godot audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + ((float)mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
-
- buf = new short[desiredFrames * 2];
- return buf;
- }
-
- public void audioStartThread() {
- mAudioThread = new Thread(new Runnable() {
- public void run() {
- mAudioTrack.play();
- GodotLib.audio();
- }
- });
-
- // I'd take REALTIME if I could get it!
- mAudioThread.setPriority(Thread.MAX_PRIORITY);
- mAudioThread.start();
- }
-
- public void audioWriteShortBuffer(short[] buffer) {
- for (int i = 0; i < buffer.length;) {
- int result = mAudioTrack.write(buffer, i, buffer.length - i);
- if (result > 0) {
- i += result;
- } else if (result == 0) {
- try {
- Thread.sleep(1);
- } catch (InterruptedException e) {
- // Nom nom
- }
- } else {
- Log.w("Godot", "Godot audio: error return from write(short)");
- return;
- }
- }
- }
-
- public void audioQuit() {
- if (mAudioThread != null) {
- try {
- mAudioThread.join();
- } catch (Exception e) {
- Log.v("Godot", "Problem stopping audio thread: " + e);
- }
- mAudioThread = null;
-
- //Log.v("Godot", "Finished waiting for audio thread");
- }
-
- if (mAudioTrack != null) {
- mAudioTrack.stop();
- mAudioTrack = null;
- }
- }
-
- public void audioPause(boolean p_pause) {
- if (p_pause)
- mAudioTrack.pause();
- else
- mAudioTrack.play();
- }
-
- /////////////////////////
// MISCELLANEOUS OS IO
/////////////////////////
@@ -452,6 +363,10 @@ public class GodotIO {
return activity.getFilesDir().getAbsolutePath();
}
+ public String getExternalDataDir() {
+ return activity.getExternalFilesDir(null).getAbsolutePath();
+ }
+
public String getLocale() {
return Locale.getDefault().toString();
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
index 534a50e9ed..8108118388 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
@@ -175,11 +175,6 @@ public class GodotLib {
public static native void focusout();
/**
- * Invoked when the audio thread is started.
- */
- public static native void audio();
-
- /**
* Used to access Godot global properties.
* @param p_key Property key
* @return String value of the property