diff options
Diffstat (limited to 'platform/android/java')
14 files changed, 178 insertions, 92 deletions
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index 0346625e4b..e1d9dc4cde 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -1,10 +1,10 @@ ext.versions = [ - androidGradlePlugin: '7.0.3', + androidGradlePlugin: '7.2.1', compileSdk : 32, - minSdk : 19, // Also update 'platform/android/java/lib/AndroidManifest.xml#minSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION' - targetSdk : 32, // Also update 'platform/android/java/lib/AndroidManifest.xml#targetSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION' + minSdk : 19, // Also update 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION' + targetSdk : 32, // Also update 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION' buildTools : '32.0.0', - kotlinVersion : '1.6.21', + kotlinVersion : '1.7.0', fragmentVersion : '1.3.6', nexusPublishVersion: '1.1.0', javaVersion : 11, diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt index 489a81fc1a..46a334ef38 100644 --- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt +++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt @@ -37,10 +37,12 @@ import android.os.Build import android.os.Bundle import android.os.Debug import android.os.Environment +import android.util.Log import android.widget.Toast import androidx.window.layout.WindowMetricsCalculator import org.godotengine.godot.FullScreenGodotApp import org.godotengine.godot.utils.PermissionsUtil +import org.godotengine.godot.utils.ProcessPhoenix import java.util.* import kotlin.math.min @@ -56,12 +58,17 @@ import kotlin.math.min open class GodotEditor : FullScreenGodotApp() { companion object { + private val TAG = GodotEditor::class.java.simpleName + private const val WAIT_FOR_DEBUGGER = false private const val COMMAND_LINE_PARAMS = "command_line_params" private const val EDITOR_ARG = "--editor" + private const val EDITOR_ARG_SHORT = "-e" + private const val PROJECT_MANAGER_ARG = "--project-manager" + private const val PROJECT_MANAGER_ARG_SHORT = "-p" } private val commandLineParams = ArrayList<String>() @@ -105,13 +112,13 @@ open class GodotEditor : FullScreenGodotApp() { Build.VERSION.SDK_INT >= Build.VERSION_CODES.N && (isInMultiWindowMode || isLargeScreen) for (arg in args) { - if (EDITOR_ARG == arg) { + if (EDITOR_ARG == arg || EDITOR_ARG_SHORT == arg) { targetClass = GodotEditor::class.java launchAdjacent = false break } - if (PROJECT_MANAGER_ARG == arg) { + if (PROJECT_MANAGER_ARG == arg || PROJECT_MANAGER_ARG_SHORT == arg) { targetClass = GodotProjectManager::class.java launchAdjacent = false break @@ -125,7 +132,13 @@ open class GodotEditor : FullScreenGodotApp() { if (launchAdjacent) { newInstance.addFlags(Intent.FLAG_ACTIVITY_LAUNCH_ADJACENT) } - startActivity(newInstance) + if (targetClass == javaClass) { + Log.d(TAG, "Restarting $targetClass") + ProcessPhoenix.triggerRebirth(this, newInstance) + } else { + Log.d(TAG, "Starting $targetClass") + startActivity(newInstance) + } } // Get the screen's density scale diff --git a/platform/android/java/gradle/wrapper/gradle-wrapper.properties b/platform/android/java/gradle/wrapper/gradle-wrapper.properties index ffed3a254e..41dfb87909 100644 --- a/platform/android/java/gradle/wrapper/gradle-wrapper.properties +++ b/platform/android/java/gradle/wrapper/gradle-wrapper.properties @@ -1,5 +1,5 @@ distributionBase=GRADLE_USER_HOME distributionPath=wrapper/dists -distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip +distributionUrl=https\://services.gradle.org/distributions/gradle-7.4-bin.zip zipStoreBase=GRADLE_USER_HOME zipStorePath=wrapper/dists diff --git a/platform/android/java/lib/AndroidManifest.xml b/platform/android/java/lib/AndroidManifest.xml index 79b5aadf2a..1f77e2fc34 100644 --- a/platform/android/java/lib/AndroidManifest.xml +++ b/platform/android/java/lib/AndroidManifest.xml @@ -4,9 +4,6 @@ android:versionCode="1" android:versionName="1.0"> - <!-- Should match the mindSdk and targetSdk values in platform/android/java/app/config.gradle --> - <uses-sdk android:minSdkVersion="19" android:targetSdkVersion="32" /> - <application> <!-- Records the version of the Godot library --> diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle index c9e2a5d7d2..841656a240 100644 --- a/platform/android/java/lib/build.gradle +++ b/platform/android/java/lib/build.gradle @@ -176,11 +176,10 @@ android { } } - // TODO: Enable when issues with AGP 7.1+ are resolved (https://github.com/GodotVR/godot_openxr/issues/187). -// publishing { -// singleVariant("templateRelease") { -// withSourcesJar() -// withJavadocJar() -// } -// } + publishing { + singleVariant("templateRelease") { + withSourcesJar() + withJavadocJar() + } + } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 92e5e59496..3487e5019c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -175,6 +175,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC public GodotIO io; public GodotNetUtils netUtils; public GodotTTS tts; + DirectoryAccessHandler directoryAccessHandler; public interface ResultCallback { void callback(int requestCode, int resultCode, Intent data); @@ -299,7 +300,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { plugin.onRegisterPluginWithGodotNative(); } - setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on"))); + setKeepScreenOn(Boolean.parseBoolean(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on"))); }); // Include the returned non-null views in the Godot view hierarchy. @@ -488,7 +489,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC netUtils = new GodotNetUtils(activity); tts = new GodotTTS(activity); Context context = getContext(); - DirectoryAccessHandler directoryAccessHandler = new DirectoryAccessHandler(context); + directoryAccessHandler = new DirectoryAccessHandler(context); FileAccessHandler fileAccessHandler = new FileAccessHandler(context); mSensorManager = (SensorManager)activity.getSystemService(Context.SENSOR_SERVICE); mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java index 3dfc37f6b0..252554126d 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java @@ -43,8 +43,13 @@ import org.godotengine.godot.xr.regular.RegularFallbackConfigChooser; import android.annotation.SuppressLint; import android.content.Context; +import android.content.res.AssetManager; +import android.graphics.Bitmap; +import android.graphics.BitmapFactory; import android.graphics.PixelFormat; import android.os.Build; +import android.text.TextUtils; +import android.util.SparseArray; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.PointerIcon; @@ -52,6 +57,8 @@ import android.view.SurfaceView; import androidx.annotation.Keep; +import java.io.InputStream; + /** * A simple GLSurfaceView sub-class that demonstrate how to perform * OpenGL ES 2.0 rendering into a GL Surface. Note the following important @@ -74,6 +81,7 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView private final Godot godot; private final GodotInputHandler inputHandler; private final GodotRenderer godotRenderer; + private final SparseArray<PointerIcon> customPointerIcons = new SparseArray<>(); public GodotGLRenderView(Context context, Godot godot, XRMode xrMode, boolean p_use_debug_opengl) { super(context); @@ -169,12 +177,49 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView } /** + * Used to configure the PointerIcon for the given type. + * + * Called from JNI + */ + @Keep + @Override + public void configurePointerIcon(int pointerType, String imagePath, float hotSpotX, float hotSpotY) { + if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.N) { + try { + Bitmap bitmap = null; + if (!TextUtils.isEmpty(imagePath)) { + if (godot.directoryAccessHandler.filesystemFileExists(imagePath)) { + // Try to load the bitmap from the file system + bitmap = BitmapFactory.decodeFile(imagePath); + } else if (godot.directoryAccessHandler.assetsFileExists(imagePath)) { + // Try to load the bitmap from the assets directory + AssetManager am = getContext().getAssets(); + InputStream imageInputStream = am.open(imagePath); + bitmap = BitmapFactory.decodeStream(imageInputStream); + } + } + + PointerIcon customPointerIcon = PointerIcon.create(bitmap, hotSpotX, hotSpotY); + customPointerIcons.put(pointerType, customPointerIcon); + } catch (Exception e) { + // Reset the custom pointer icon + customPointerIcons.delete(pointerType); + } + } + } + + /** * called from JNI to change pointer icon */ @Keep + @Override public void setPointerIcon(int pointerType) { if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) { - setPointerIcon(PointerIcon.getSystemIcon(getContext(), pointerType)); + PointerIcon pointerIcon = customPointerIcons.get(pointerType); + if (pointerIcon == null) { + pointerIcon = PointerIcon.getSystemIcon(getContext(), pointerType); + } + setPointerIcon(pointerIcon); } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java index 26aad867b1..33896ecb95 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java @@ -110,7 +110,7 @@ public class GodotLib { /** * Forward touch events. */ - public static native void dispatchTouchEvent(int event, int pointer, int pointerCount, float[] positions); + public static native void dispatchTouchEvent(int event, int pointer, int pointerCount, float[] positions, boolean doubleTap); /** * Dispatch mouse events diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java index cb63fd885f..ab74ba037d 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java @@ -48,5 +48,7 @@ public interface GodotRenderView { GodotInputHandler getInputHandler(); + void configurePointerIcon(int pointerType, String imagePath, float hotSpotX, float hotSpotY); + void setPointerIcon(int pointerType); } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java index 0becf00d93..56bc7f9e76 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java @@ -36,7 +36,12 @@ import org.godotengine.godot.vulkan.VkSurfaceView; import android.annotation.SuppressLint; import android.content.Context; +import android.content.res.AssetManager; +import android.graphics.Bitmap; +import android.graphics.BitmapFactory; import android.os.Build; +import android.text.TextUtils; +import android.util.SparseArray; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.PointerIcon; @@ -44,10 +49,13 @@ import android.view.SurfaceView; import androidx.annotation.Keep; +import java.io.InputStream; + public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderView { private final Godot godot; private final GodotInputHandler mInputHandler; private final VkRenderer mRenderer; + private final SparseArray<PointerIcon> customPointerIcons = new SparseArray<>(); public GodotVulkanRenderView(Context context, Godot godot) { super(context); @@ -143,12 +151,49 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV } /** + * Used to configure the PointerIcon for the given type. + * + * Called from JNI + */ + @Keep + @Override + public void configurePointerIcon(int pointerType, String imagePath, float hotSpotX, float hotSpotY) { + if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.N) { + try { + Bitmap bitmap = null; + if (!TextUtils.isEmpty(imagePath)) { + if (godot.directoryAccessHandler.filesystemFileExists(imagePath)) { + // Try to load the bitmap from the file system + bitmap = BitmapFactory.decodeFile(imagePath); + } else if (godot.directoryAccessHandler.assetsFileExists(imagePath)) { + // Try to load the bitmap from the assets directory + AssetManager am = getContext().getAssets(); + InputStream imageInputStream = am.open(imagePath); + bitmap = BitmapFactory.decodeStream(imageInputStream); + } + } + + PointerIcon customPointerIcon = PointerIcon.create(bitmap, hotSpotX, hotSpotY); + customPointerIcons.put(pointerType, customPointerIcon); + } catch (Exception e) { + // Reset the custom pointer icon + customPointerIcons.delete(pointerType); + } + } + } + + /** * called from JNI to change pointer icon */ @Keep + @Override public void setPointerIcon(int pointerType) { if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) { - setPointerIcon(PointerIcon.getSystemIcon(getContext(), pointerType)); + PointerIcon pointerIcon = customPointerIcons.get(pointerType); + if (pointerIcon == null) { + pointerIcon = PointerIcon.getSystemIcon(getContext(), pointerType); + } + setPointerIcon(pointerIcon); } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java index 7925b54fc4..804dbaf165 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java @@ -127,7 +127,9 @@ public class GodotEditText extends EditText { edit.setText(""); edit.append(text); if (msg.arg2 != -1) { - edit.setSelection(msg.arg1, msg.arg2); + int selectionStart = Math.min(msg.arg1, edit.length()); + int selectionEnd = Math.min(msg.arg2, edit.length()); + edit.setSelection(selectionStart, selectionEnd); edit.mInputWrapper.setSelection(true); } else { edit.mInputWrapper.setSelection(false); diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt index 9715c31fc1..cde8d7cdae 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt @@ -55,18 +55,15 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi */ var panningAndScalingEnabled = false - private var doubleTapInProgress = false + private var nextDownIsDoubleTap = false private var dragInProgress = false private var scaleInProgress = false private var contextClickInProgress = false private var pointerCaptureInProgress = false override fun onDown(event: MotionEvent): Boolean { - // Don't send / register a down event while we're in the middle of a double-tap - if (!doubleTapInProgress) { - // Send the down event - GodotInputHandler.handleMotionEvent(event) - } + GodotInputHandler.handleMotionEvent(event.source, MotionEvent.ACTION_DOWN, event.buttonState, event.x, event.y, nextDownIsDoubleTap) + nextDownIsDoubleTap = false return true } @@ -80,7 +77,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi } private fun contextClickRouter(event: MotionEvent) { - if (scaleInProgress) { + if (scaleInProgress || nextDownIsDoubleTap) { return } @@ -137,40 +134,24 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi } private fun onActionUp(event: MotionEvent): Boolean { + if (event.actionMasked == MotionEvent.ACTION_CANCEL && pointerCaptureInProgress) { + // Don't dispatch the ACTION_CANCEL while a capture is in progress + return true + } + val sourceMouseRelative = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) { event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE) } else { false } - when { - pointerCaptureInProgress -> { - return if (event.actionMasked == MotionEvent.ACTION_CANCEL) { - // Don't dispatch the ACTION_CANCEL while a capture is in progress - true - } else { - GodotInputHandler.handleMouseEvent( - MotionEvent.ACTION_UP, - event.buttonState, - event.x, - event.y, - 0f, - 0f, - false, - sourceMouseRelative - ) - pointerCaptureInProgress = false - true - } - } - dragInProgress -> { - GodotInputHandler.handleMotionEvent(event) - dragInProgress = false - return true - } - contextClickInProgress -> { + + if (pointerCaptureInProgress || dragInProgress || contextClickInProgress) { + if (contextClickInProgress || GodotInputHandler.isMouseEvent(event)) { + // This may be an ACTION_BUTTON_RELEASE event which we don't handle, + // so we convert it to an ACTION_UP event. GodotInputHandler.handleMouseEvent( - event.actionMasked, - 0, + MotionEvent.ACTION_UP, + event.buttonState, event.x, event.y, 0f, @@ -178,11 +159,16 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi false, sourceMouseRelative ) - contextClickInProgress = false - return true + } else { + GodotInputHandler.handleTouchEvent(event) } - else -> return false + pointerCaptureInProgress = false + dragInProgress = false + contextClickInProgress = false + return true } + + return false } private fun onActionMove(event: MotionEvent): Boolean { @@ -209,24 +195,14 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi override fun onDoubleTapEvent(event: MotionEvent): Boolean { if (event.actionMasked == MotionEvent.ACTION_UP) { - doubleTapInProgress = false + nextDownIsDoubleTap = false + GodotInputHandler.handleMotionEvent(event) } return true } override fun onDoubleTap(event: MotionEvent): Boolean { - doubleTapInProgress = true - val x = event.x - val y = event.y - val buttonMask = - if (GodotInputHandler.isMouseEvent(event)) { - event.buttonState - } else { - MotionEvent.BUTTON_PRIMARY - } - GodotInputHandler.handleMouseEvent(MotionEvent.ACTION_DOWN, buttonMask, x, y, true) - GodotInputHandler.handleMouseEvent(MotionEvent.ACTION_UP, 0, x, y, false) - + nextDownIsDoubleTap = true return true } @@ -255,7 +231,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi val x = terminusEvent.x val y = terminusEvent.y - if (terminusEvent.pointerCount >= 2 && panningAndScalingEnabled) { + if (terminusEvent.pointerCount >= 2 && panningAndScalingEnabled && !pointerCaptureInProgress) { GodotLib.pan(x, y, distanceX / 5f, distanceY / 5f) } else { GodotInputHandler.handleMotionEvent(terminusEvent) @@ -264,7 +240,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi } override fun onScale(detector: ScaleGestureDetector?): Boolean { - if (detector == null || !panningAndScalingEnabled) { + if (detector == null || !panningAndScalingEnabled || pointerCaptureInProgress) { return false } GodotLib.magnify( @@ -276,7 +252,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi } override fun onScaleBegin(detector: ScaleGestureDetector?): Boolean { - if (detector == null || !panningAndScalingEnabled) { + if (detector == null || !panningAndScalingEnabled || pointerCaptureInProgress) { return false } scaleInProgress = true diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java index 03cb8034fa..2f26497cc8 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java @@ -245,7 +245,7 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { } return true; } - } else if (isMouseEvent(event)) { + } else { return handleMouseEvent(event); } @@ -438,15 +438,19 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { } static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y) { - return handleMotionEvent(eventSource, eventAction, buttonsMask, x, y, 0, 0); + return handleMotionEvent(eventSource, eventAction, buttonsMask, x, y, false); + } + + static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y, boolean doubleTap) { + return handleMotionEvent(eventSource, eventAction, buttonsMask, x, y, 0, 0, doubleTap); } - static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY) { + static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY, boolean doubleTap) { if (isMouseEvent(eventSource)) { - return handleMouseEvent(eventAction, buttonsMask, x, y, deltaX, deltaY, false, false); + return handleMouseEvent(eventAction, buttonsMask, x, y, deltaX, deltaY, doubleTap, false); } - return handleTouchEvent(eventAction, x, y); + return handleTouchEvent(eventAction, x, y, doubleTap); } static boolean handleMouseEvent(final MotionEvent event) { @@ -468,11 +472,10 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { return handleMouseEvent(eventAction, buttonsMask, x, y, 0, 0, false, false); } - static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y, boolean doubleClick) { - return handleMouseEvent(eventAction, buttonsMask, x, y, 0, 0, doubleClick, false); - } - static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY, boolean doubleClick, boolean sourceMouseRelative) { + // We don't handle ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE events as they typically + // follow ACTION_DOWN and ACTION_UP events. As such, handling them would result in duplicate + // stream of events to the engine. switch (eventAction) { case MotionEvent.ACTION_CANCEL: case MotionEvent.ACTION_UP: @@ -508,14 +511,14 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { final int action = event.getActionMasked(); final int actionPointerId = event.getPointerId(event.getActionIndex()); - return handleTouchEvent(action, actionPointerId, pointerCount, positions); + return handleTouchEvent(action, actionPointerId, pointerCount, positions, false); } - static boolean handleTouchEvent(int eventAction, float x, float y) { - return handleTouchEvent(eventAction, 0, 1, new float[] { 0, x, y }); + static boolean handleTouchEvent(int eventAction, float x, float y, boolean doubleTap) { + return handleTouchEvent(eventAction, 0, 1, new float[] { 0, x, y }, doubleTap); } - static boolean handleTouchEvent(int eventAction, int actionPointerId, int pointerCount, float[] positions) { + static boolean handleTouchEvent(int eventAction, int actionPointerId, int pointerCount, float[] positions, boolean doubleTap) { switch (eventAction) { case MotionEvent.ACTION_DOWN: case MotionEvent.ACTION_CANCEL: @@ -523,7 +526,7 @@ public class GodotInputHandler implements InputManager.InputDeviceListener { case MotionEvent.ACTION_MOVE: case MotionEvent.ACTION_POINTER_UP: case MotionEvent.ACTION_POINTER_DOWN: { - GodotLib.dispatchTouchEvent(eventAction, actionPointerId, pointerCount, positions); + GodotLib.dispatchTouchEvent(eventAction, actionPointerId, pointerCount, positions, doubleTap); return true; } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt b/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt index fedcf4843f..6bc317415f 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt @@ -79,6 +79,9 @@ class DirectoryAccessHandler(context: Context) { private val assetsDirAccess = AssetsDirectoryAccess(context) private val fileSystemDirAccess = FilesystemDirectoryAccess(context) + fun assetsFileExists(assetsPath: String) = assetsDirAccess.fileExists(assetsPath) + fun filesystemFileExists(path: String) = fileSystemDirAccess.fileExists(path) + private fun hasDirId(accessType: AccessType, dirId: Int): Boolean { return when (accessType) { ACCESS_RESOURCES -> assetsDirAccess.hasDirId(dirId) |