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-rw-r--r--platform/android/java/app/config.gradle8
-rw-r--r--platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt19
-rw-r--r--platform/android/java/gradle/wrapper/gradle-wrapper.properties2
-rw-r--r--platform/android/java/lib/AndroidManifest.xml3
-rw-r--r--platform/android/java/lib/build.gradle13
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java5
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java47
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotLib.java2
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java2
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java47
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt84
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java31
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt3
14 files changed, 178 insertions, 92 deletions
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle
index 0346625e4b..e1d9dc4cde 100644
--- a/platform/android/java/app/config.gradle
+++ b/platform/android/java/app/config.gradle
@@ -1,10 +1,10 @@
ext.versions = [
- androidGradlePlugin: '7.0.3',
+ androidGradlePlugin: '7.2.1',
compileSdk : 32,
- minSdk : 19, // Also update 'platform/android/java/lib/AndroidManifest.xml#minSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION'
- targetSdk : 32, // Also update 'platform/android/java/lib/AndroidManifest.xml#targetSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
+ minSdk : 19, // Also update 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION'
+ targetSdk : 32, // Also update 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
buildTools : '32.0.0',
- kotlinVersion : '1.6.21',
+ kotlinVersion : '1.7.0',
fragmentVersion : '1.3.6',
nexusPublishVersion: '1.1.0',
javaVersion : 11,
diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
index 489a81fc1a..46a334ef38 100644
--- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
+++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
@@ -37,10 +37,12 @@ import android.os.Build
import android.os.Bundle
import android.os.Debug
import android.os.Environment
+import android.util.Log
import android.widget.Toast
import androidx.window.layout.WindowMetricsCalculator
import org.godotengine.godot.FullScreenGodotApp
import org.godotengine.godot.utils.PermissionsUtil
+import org.godotengine.godot.utils.ProcessPhoenix
import java.util.*
import kotlin.math.min
@@ -56,12 +58,17 @@ import kotlin.math.min
open class GodotEditor : FullScreenGodotApp() {
companion object {
+ private val TAG = GodotEditor::class.java.simpleName
+
private const val WAIT_FOR_DEBUGGER = false
private const val COMMAND_LINE_PARAMS = "command_line_params"
private const val EDITOR_ARG = "--editor"
+ private const val EDITOR_ARG_SHORT = "-e"
+
private const val PROJECT_MANAGER_ARG = "--project-manager"
+ private const val PROJECT_MANAGER_ARG_SHORT = "-p"
}
private val commandLineParams = ArrayList<String>()
@@ -105,13 +112,13 @@ open class GodotEditor : FullScreenGodotApp() {
Build.VERSION.SDK_INT >= Build.VERSION_CODES.N && (isInMultiWindowMode || isLargeScreen)
for (arg in args) {
- if (EDITOR_ARG == arg) {
+ if (EDITOR_ARG == arg || EDITOR_ARG_SHORT == arg) {
targetClass = GodotEditor::class.java
launchAdjacent = false
break
}
- if (PROJECT_MANAGER_ARG == arg) {
+ if (PROJECT_MANAGER_ARG == arg || PROJECT_MANAGER_ARG_SHORT == arg) {
targetClass = GodotProjectManager::class.java
launchAdjacent = false
break
@@ -125,7 +132,13 @@ open class GodotEditor : FullScreenGodotApp() {
if (launchAdjacent) {
newInstance.addFlags(Intent.FLAG_ACTIVITY_LAUNCH_ADJACENT)
}
- startActivity(newInstance)
+ if (targetClass == javaClass) {
+ Log.d(TAG, "Restarting $targetClass")
+ ProcessPhoenix.triggerRebirth(this, newInstance)
+ } else {
+ Log.d(TAG, "Starting $targetClass")
+ startActivity(newInstance)
+ }
}
// Get the screen's density scale
diff --git a/platform/android/java/gradle/wrapper/gradle-wrapper.properties b/platform/android/java/gradle/wrapper/gradle-wrapper.properties
index ffed3a254e..41dfb87909 100644
--- a/platform/android/java/gradle/wrapper/gradle-wrapper.properties
+++ b/platform/android/java/gradle/wrapper/gradle-wrapper.properties
@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
-distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip
+distributionUrl=https\://services.gradle.org/distributions/gradle-7.4-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
diff --git a/platform/android/java/lib/AndroidManifest.xml b/platform/android/java/lib/AndroidManifest.xml
index 79b5aadf2a..1f77e2fc34 100644
--- a/platform/android/java/lib/AndroidManifest.xml
+++ b/platform/android/java/lib/AndroidManifest.xml
@@ -4,9 +4,6 @@
android:versionCode="1"
android:versionName="1.0">
- <!-- Should match the mindSdk and targetSdk values in platform/android/java/app/config.gradle -->
- <uses-sdk android:minSdkVersion="19" android:targetSdkVersion="32" />
-
<application>
<!-- Records the version of the Godot library -->
diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle
index c9e2a5d7d2..841656a240 100644
--- a/platform/android/java/lib/build.gradle
+++ b/platform/android/java/lib/build.gradle
@@ -176,11 +176,10 @@ android {
}
}
- // TODO: Enable when issues with AGP 7.1+ are resolved (https://github.com/GodotVR/godot_openxr/issues/187).
-// publishing {
-// singleVariant("templateRelease") {
-// withSourcesJar()
-// withJavadocJar()
-// }
-// }
+ publishing {
+ singleVariant("templateRelease") {
+ withSourcesJar()
+ withJavadocJar()
+ }
+ }
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 92e5e59496..3487e5019c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -175,6 +175,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
public GodotIO io;
public GodotNetUtils netUtils;
public GodotTTS tts;
+ DirectoryAccessHandler directoryAccessHandler;
public interface ResultCallback {
void callback(int requestCode, int resultCode, Intent data);
@@ -299,7 +300,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onRegisterPluginWithGodotNative();
}
- setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on")));
+ setKeepScreenOn(Boolean.parseBoolean(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on")));
});
// Include the returned non-null views in the Godot view hierarchy.
@@ -488,7 +489,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
netUtils = new GodotNetUtils(activity);
tts = new GodotTTS(activity);
Context context = getContext();
- DirectoryAccessHandler directoryAccessHandler = new DirectoryAccessHandler(context);
+ directoryAccessHandler = new DirectoryAccessHandler(context);
FileAccessHandler fileAccessHandler = new FileAccessHandler(context);
mSensorManager = (SensorManager)activity.getSystemService(Context.SENSOR_SERVICE);
mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
index 3dfc37f6b0..252554126d 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
@@ -43,8 +43,13 @@ import org.godotengine.godot.xr.regular.RegularFallbackConfigChooser;
import android.annotation.SuppressLint;
import android.content.Context;
+import android.content.res.AssetManager;
+import android.graphics.Bitmap;
+import android.graphics.BitmapFactory;
import android.graphics.PixelFormat;
import android.os.Build;
+import android.text.TextUtils;
+import android.util.SparseArray;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.PointerIcon;
@@ -52,6 +57,8 @@ import android.view.SurfaceView;
import androidx.annotation.Keep;
+import java.io.InputStream;
+
/**
* A simple GLSurfaceView sub-class that demonstrate how to perform
* OpenGL ES 2.0 rendering into a GL Surface. Note the following important
@@ -74,6 +81,7 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
private final Godot godot;
private final GodotInputHandler inputHandler;
private final GodotRenderer godotRenderer;
+ private final SparseArray<PointerIcon> customPointerIcons = new SparseArray<>();
public GodotGLRenderView(Context context, Godot godot, XRMode xrMode, boolean p_use_debug_opengl) {
super(context);
@@ -169,12 +177,49 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
}
/**
+ * Used to configure the PointerIcon for the given type.
+ *
+ * Called from JNI
+ */
+ @Keep
+ @Override
+ public void configurePointerIcon(int pointerType, String imagePath, float hotSpotX, float hotSpotY) {
+ if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.N) {
+ try {
+ Bitmap bitmap = null;
+ if (!TextUtils.isEmpty(imagePath)) {
+ if (godot.directoryAccessHandler.filesystemFileExists(imagePath)) {
+ // Try to load the bitmap from the file system
+ bitmap = BitmapFactory.decodeFile(imagePath);
+ } else if (godot.directoryAccessHandler.assetsFileExists(imagePath)) {
+ // Try to load the bitmap from the assets directory
+ AssetManager am = getContext().getAssets();
+ InputStream imageInputStream = am.open(imagePath);
+ bitmap = BitmapFactory.decodeStream(imageInputStream);
+ }
+ }
+
+ PointerIcon customPointerIcon = PointerIcon.create(bitmap, hotSpotX, hotSpotY);
+ customPointerIcons.put(pointerType, customPointerIcon);
+ } catch (Exception e) {
+ // Reset the custom pointer icon
+ customPointerIcons.delete(pointerType);
+ }
+ }
+ }
+
+ /**
* called from JNI to change pointer icon
*/
@Keep
+ @Override
public void setPointerIcon(int pointerType) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
- setPointerIcon(PointerIcon.getSystemIcon(getContext(), pointerType));
+ PointerIcon pointerIcon = customPointerIcons.get(pointerType);
+ if (pointerIcon == null) {
+ pointerIcon = PointerIcon.getSystemIcon(getContext(), pointerType);
+ }
+ setPointerIcon(pointerIcon);
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
index 26aad867b1..33896ecb95 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
@@ -110,7 +110,7 @@ public class GodotLib {
/**
* Forward touch events.
*/
- public static native void dispatchTouchEvent(int event, int pointer, int pointerCount, float[] positions);
+ public static native void dispatchTouchEvent(int event, int pointer, int pointerCount, float[] positions, boolean doubleTap);
/**
* Dispatch mouse events
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
index cb63fd885f..ab74ba037d 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
@@ -48,5 +48,7 @@ public interface GodotRenderView {
GodotInputHandler getInputHandler();
+ void configurePointerIcon(int pointerType, String imagePath, float hotSpotX, float hotSpotY);
+
void setPointerIcon(int pointerType);
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
index 0becf00d93..56bc7f9e76 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
@@ -36,7 +36,12 @@ import org.godotengine.godot.vulkan.VkSurfaceView;
import android.annotation.SuppressLint;
import android.content.Context;
+import android.content.res.AssetManager;
+import android.graphics.Bitmap;
+import android.graphics.BitmapFactory;
import android.os.Build;
+import android.text.TextUtils;
+import android.util.SparseArray;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.PointerIcon;
@@ -44,10 +49,13 @@ import android.view.SurfaceView;
import androidx.annotation.Keep;
+import java.io.InputStream;
+
public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderView {
private final Godot godot;
private final GodotInputHandler mInputHandler;
private final VkRenderer mRenderer;
+ private final SparseArray<PointerIcon> customPointerIcons = new SparseArray<>();
public GodotVulkanRenderView(Context context, Godot godot) {
super(context);
@@ -143,12 +151,49 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
}
/**
+ * Used to configure the PointerIcon for the given type.
+ *
+ * Called from JNI
+ */
+ @Keep
+ @Override
+ public void configurePointerIcon(int pointerType, String imagePath, float hotSpotX, float hotSpotY) {
+ if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.N) {
+ try {
+ Bitmap bitmap = null;
+ if (!TextUtils.isEmpty(imagePath)) {
+ if (godot.directoryAccessHandler.filesystemFileExists(imagePath)) {
+ // Try to load the bitmap from the file system
+ bitmap = BitmapFactory.decodeFile(imagePath);
+ } else if (godot.directoryAccessHandler.assetsFileExists(imagePath)) {
+ // Try to load the bitmap from the assets directory
+ AssetManager am = getContext().getAssets();
+ InputStream imageInputStream = am.open(imagePath);
+ bitmap = BitmapFactory.decodeStream(imageInputStream);
+ }
+ }
+
+ PointerIcon customPointerIcon = PointerIcon.create(bitmap, hotSpotX, hotSpotY);
+ customPointerIcons.put(pointerType, customPointerIcon);
+ } catch (Exception e) {
+ // Reset the custom pointer icon
+ customPointerIcons.delete(pointerType);
+ }
+ }
+ }
+
+ /**
* called from JNI to change pointer icon
*/
@Keep
+ @Override
public void setPointerIcon(int pointerType) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
- setPointerIcon(PointerIcon.getSystemIcon(getContext(), pointerType));
+ PointerIcon pointerIcon = customPointerIcons.get(pointerType);
+ if (pointerIcon == null) {
+ pointerIcon = PointerIcon.getSystemIcon(getContext(), pointerType);
+ }
+ setPointerIcon(pointerIcon);
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
index 7925b54fc4..804dbaf165 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
@@ -127,7 +127,9 @@ public class GodotEditText extends EditText {
edit.setText("");
edit.append(text);
if (msg.arg2 != -1) {
- edit.setSelection(msg.arg1, msg.arg2);
+ int selectionStart = Math.min(msg.arg1, edit.length());
+ int selectionEnd = Math.min(msg.arg2, edit.length());
+ edit.setSelection(selectionStart, selectionEnd);
edit.mInputWrapper.setSelection(true);
} else {
edit.mInputWrapper.setSelection(false);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt
index 9715c31fc1..cde8d7cdae 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt
@@ -55,18 +55,15 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
*/
var panningAndScalingEnabled = false
- private var doubleTapInProgress = false
+ private var nextDownIsDoubleTap = false
private var dragInProgress = false
private var scaleInProgress = false
private var contextClickInProgress = false
private var pointerCaptureInProgress = false
override fun onDown(event: MotionEvent): Boolean {
- // Don't send / register a down event while we're in the middle of a double-tap
- if (!doubleTapInProgress) {
- // Send the down event
- GodotInputHandler.handleMotionEvent(event)
- }
+ GodotInputHandler.handleMotionEvent(event.source, MotionEvent.ACTION_DOWN, event.buttonState, event.x, event.y, nextDownIsDoubleTap)
+ nextDownIsDoubleTap = false
return true
}
@@ -80,7 +77,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
}
private fun contextClickRouter(event: MotionEvent) {
- if (scaleInProgress) {
+ if (scaleInProgress || nextDownIsDoubleTap) {
return
}
@@ -137,40 +134,24 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
}
private fun onActionUp(event: MotionEvent): Boolean {
+ if (event.actionMasked == MotionEvent.ACTION_CANCEL && pointerCaptureInProgress) {
+ // Don't dispatch the ACTION_CANCEL while a capture is in progress
+ return true
+ }
+
val sourceMouseRelative = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)
} else {
false
}
- when {
- pointerCaptureInProgress -> {
- return if (event.actionMasked == MotionEvent.ACTION_CANCEL) {
- // Don't dispatch the ACTION_CANCEL while a capture is in progress
- true
- } else {
- GodotInputHandler.handleMouseEvent(
- MotionEvent.ACTION_UP,
- event.buttonState,
- event.x,
- event.y,
- 0f,
- 0f,
- false,
- sourceMouseRelative
- )
- pointerCaptureInProgress = false
- true
- }
- }
- dragInProgress -> {
- GodotInputHandler.handleMotionEvent(event)
- dragInProgress = false
- return true
- }
- contextClickInProgress -> {
+
+ if (pointerCaptureInProgress || dragInProgress || contextClickInProgress) {
+ if (contextClickInProgress || GodotInputHandler.isMouseEvent(event)) {
+ // This may be an ACTION_BUTTON_RELEASE event which we don't handle,
+ // so we convert it to an ACTION_UP event.
GodotInputHandler.handleMouseEvent(
- event.actionMasked,
- 0,
+ MotionEvent.ACTION_UP,
+ event.buttonState,
event.x,
event.y,
0f,
@@ -178,11 +159,16 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
false,
sourceMouseRelative
)
- contextClickInProgress = false
- return true
+ } else {
+ GodotInputHandler.handleTouchEvent(event)
}
- else -> return false
+ pointerCaptureInProgress = false
+ dragInProgress = false
+ contextClickInProgress = false
+ return true
}
+
+ return false
}
private fun onActionMove(event: MotionEvent): Boolean {
@@ -209,24 +195,14 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
override fun onDoubleTapEvent(event: MotionEvent): Boolean {
if (event.actionMasked == MotionEvent.ACTION_UP) {
- doubleTapInProgress = false
+ nextDownIsDoubleTap = false
+ GodotInputHandler.handleMotionEvent(event)
}
return true
}
override fun onDoubleTap(event: MotionEvent): Boolean {
- doubleTapInProgress = true
- val x = event.x
- val y = event.y
- val buttonMask =
- if (GodotInputHandler.isMouseEvent(event)) {
- event.buttonState
- } else {
- MotionEvent.BUTTON_PRIMARY
- }
- GodotInputHandler.handleMouseEvent(MotionEvent.ACTION_DOWN, buttonMask, x, y, true)
- GodotInputHandler.handleMouseEvent(MotionEvent.ACTION_UP, 0, x, y, false)
-
+ nextDownIsDoubleTap = true
return true
}
@@ -255,7 +231,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
val x = terminusEvent.x
val y = terminusEvent.y
- if (terminusEvent.pointerCount >= 2 && panningAndScalingEnabled) {
+ if (terminusEvent.pointerCount >= 2 && panningAndScalingEnabled && !pointerCaptureInProgress) {
GodotLib.pan(x, y, distanceX / 5f, distanceY / 5f)
} else {
GodotInputHandler.handleMotionEvent(terminusEvent)
@@ -264,7 +240,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
}
override fun onScale(detector: ScaleGestureDetector?): Boolean {
- if (detector == null || !panningAndScalingEnabled) {
+ if (detector == null || !panningAndScalingEnabled || pointerCaptureInProgress) {
return false
}
GodotLib.magnify(
@@ -276,7 +252,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
}
override fun onScaleBegin(detector: ScaleGestureDetector?): Boolean {
- if (detector == null || !panningAndScalingEnabled) {
+ if (detector == null || !panningAndScalingEnabled || pointerCaptureInProgress) {
return false
}
scaleInProgress = true
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
index 03cb8034fa..2f26497cc8 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
@@ -245,7 +245,7 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
}
return true;
}
- } else if (isMouseEvent(event)) {
+ } else {
return handleMouseEvent(event);
}
@@ -438,15 +438,19 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
}
static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y) {
- return handleMotionEvent(eventSource, eventAction, buttonsMask, x, y, 0, 0);
+ return handleMotionEvent(eventSource, eventAction, buttonsMask, x, y, false);
+ }
+
+ static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y, boolean doubleTap) {
+ return handleMotionEvent(eventSource, eventAction, buttonsMask, x, y, 0, 0, doubleTap);
}
- static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY) {
+ static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY, boolean doubleTap) {
if (isMouseEvent(eventSource)) {
- return handleMouseEvent(eventAction, buttonsMask, x, y, deltaX, deltaY, false, false);
+ return handleMouseEvent(eventAction, buttonsMask, x, y, deltaX, deltaY, doubleTap, false);
}
- return handleTouchEvent(eventAction, x, y);
+ return handleTouchEvent(eventAction, x, y, doubleTap);
}
static boolean handleMouseEvent(final MotionEvent event) {
@@ -468,11 +472,10 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
return handleMouseEvent(eventAction, buttonsMask, x, y, 0, 0, false, false);
}
- static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y, boolean doubleClick) {
- return handleMouseEvent(eventAction, buttonsMask, x, y, 0, 0, doubleClick, false);
- }
-
static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY, boolean doubleClick, boolean sourceMouseRelative) {
+ // We don't handle ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE events as they typically
+ // follow ACTION_DOWN and ACTION_UP events. As such, handling them would result in duplicate
+ // stream of events to the engine.
switch (eventAction) {
case MotionEvent.ACTION_CANCEL:
case MotionEvent.ACTION_UP:
@@ -508,14 +511,14 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
final int action = event.getActionMasked();
final int actionPointerId = event.getPointerId(event.getActionIndex());
- return handleTouchEvent(action, actionPointerId, pointerCount, positions);
+ return handleTouchEvent(action, actionPointerId, pointerCount, positions, false);
}
- static boolean handleTouchEvent(int eventAction, float x, float y) {
- return handleTouchEvent(eventAction, 0, 1, new float[] { 0, x, y });
+ static boolean handleTouchEvent(int eventAction, float x, float y, boolean doubleTap) {
+ return handleTouchEvent(eventAction, 0, 1, new float[] { 0, x, y }, doubleTap);
}
- static boolean handleTouchEvent(int eventAction, int actionPointerId, int pointerCount, float[] positions) {
+ static boolean handleTouchEvent(int eventAction, int actionPointerId, int pointerCount, float[] positions, boolean doubleTap) {
switch (eventAction) {
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_CANCEL:
@@ -523,7 +526,7 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
case MotionEvent.ACTION_MOVE:
case MotionEvent.ACTION_POINTER_UP:
case MotionEvent.ACTION_POINTER_DOWN: {
- GodotLib.dispatchTouchEvent(eventAction, actionPointerId, pointerCount, positions);
+ GodotLib.dispatchTouchEvent(eventAction, actionPointerId, pointerCount, positions, doubleTap);
return true;
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt b/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt
index fedcf4843f..6bc317415f 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt
@@ -79,6 +79,9 @@ class DirectoryAccessHandler(context: Context) {
private val assetsDirAccess = AssetsDirectoryAccess(context)
private val fileSystemDirAccess = FilesystemDirectoryAccess(context)
+ fun assetsFileExists(assetsPath: String) = assetsDirAccess.fileExists(assetsPath)
+ fun filesystemFileExists(path: String) = fileSystemDirAccess.fileExists(path)
+
private fun hasDirId(accessType: AccessType, dirId: Int): Boolean {
return when (accessType) {
ACCESS_RESOURCES -> assetsDirAccess.hasDirId(dirId)