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-rw-r--r--platform/android/java/app/config.gradle34
-rw-r--r--platform/android/java/build.gradle51
-rw-r--r--platform/android/java/editor/build.gradle23
-rw-r--r--platform/android/java/editor/src/main/AndroidManifest.xml2
-rw-r--r--platform/android/java/gradle/wrapper/gradle-wrapper.properties2
-rw-r--r--platform/android/java/lib/AndroidManifest.xml3
-rw-r--r--platform/android/java/lib/build.gradle44
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java8
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java10
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotLib.java2
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java10
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt84
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java31
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java2
15 files changed, 170 insertions, 140 deletions
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle
index fbd97fae0b..e1d9dc4cde 100644
--- a/platform/android/java/app/config.gradle
+++ b/platform/android/java/app/config.gradle
@@ -1,10 +1,10 @@
ext.versions = [
- androidGradlePlugin: '7.0.3',
+ androidGradlePlugin: '7.2.1',
compileSdk : 32,
- minSdk : 19, // Also update 'platform/android/java/lib/AndroidManifest.xml#minSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION'
- targetSdk : 32, // Also update 'platform/android/java/lib/AndroidManifest.xml#targetSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
+ minSdk : 19, // Also update 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION'
+ targetSdk : 32, // Also update 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
buildTools : '32.0.0',
- kotlinVersion : '1.6.21',
+ kotlinVersion : '1.7.0',
fragmentVersion : '1.3.6',
nexusPublishVersion: '1.1.0',
javaVersion : 11,
@@ -127,16 +127,36 @@ ext.generateGodotLibraryVersion = { List<String> requiredKeys ->
if (requiredKeys.empty) {
libraryVersionName = map.values().join(".")
try {
+ if (map.containsKey("status")) {
+ int statusCode = 0
+ String statusValue = map["status"]
+ if (statusValue == null) {
+ statusCode = 0
+ } else if (statusValue.startsWith("alpha")) {
+ statusCode = 1
+ } else if (statusValue.startsWith("beta")) {
+ statusCode = 2
+ } else if (statusValue.startsWith("rc")) {
+ statusCode = 3
+ } else if (statusValue.startsWith("stable")) {
+ statusCode = 4
+ } else {
+ statusCode = 0
+ }
+
+ libraryVersionCode = statusCode
+ }
+
if (map.containsKey("patch")) {
- libraryVersionCode = Integer.parseInt(map["patch"])
+ libraryVersionCode += Integer.parseInt(map["patch"]) * 10
}
if (map.containsKey("minor")) {
- libraryVersionCode += (Integer.parseInt(map["minor"]) * 100)
+ libraryVersionCode += (Integer.parseInt(map["minor"]) * 1000)
}
if (map.containsKey("major")) {
- libraryVersionCode += (Integer.parseInt(map["major"]) * 10000)
+ libraryVersionCode += (Integer.parseInt(map["major"]) * 100000)
}
} catch (NumberFormatException ignore) {
libraryVersionCode = 1
diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle
index 81c7130c03..5a91e5ce32 100644
--- a/platform/android/java/build.gradle
+++ b/platform/android/java/build.gradle
@@ -29,8 +29,13 @@ allprojects {
ext {
supportedAbis = ["arm32", "arm64", "x86_32", "x86_64"]
- supportedTargetsMap = [release: "release", dev: "debug", debug: "release_debug"]
supportedFlavors = ["editor", "template"]
+ supportedFlavorsBuildTypes = [
+ // The editor can't be used with target=release as debugging tools are then not
+ // included, and it would crash on errors instead of reporting them.
+ "editor": ["dev", "debug"],
+ "template": ["dev", "debug", "release"]
+ ]
// Used by gradle to specify which architecture to build for by default when running
// `./gradlew build` (this command is usually used by Android Studio).
@@ -88,7 +93,7 @@ task copyDebugAARToAppModule(type: Copy) {
dependsOn ':lib:assembleTemplateDebug'
from('lib/build/outputs/aar')
into('app/libs/debug')
- include('godot-lib.debug.aar')
+ include('godot-lib.template_debug.aar')
}
/**
@@ -99,7 +104,7 @@ task copyDebugAARToBin(type: Copy) {
dependsOn ':lib:assembleTemplateDebug'
from('lib/build/outputs/aar')
into(binDir)
- include('godot-lib.debug.aar')
+ include('godot-lib.template_debug.aar')
}
/**
@@ -110,7 +115,7 @@ task copyDevAARToAppModule(type: Copy) {
dependsOn ':lib:assembleTemplateDev'
from('lib/build/outputs/aar')
into('app/libs/dev')
- include('godot-lib.dev.aar')
+ include('godot-lib.template_debug.dev.aar')
}
/**
@@ -121,7 +126,7 @@ task copyDevAARToBin(type: Copy) {
dependsOn ':lib:assembleTemplateDev'
from('lib/build/outputs/aar')
into(binDir)
- include('godot-lib.dev.aar')
+ include('godot-lib.template_debug.dev.aar')
}
/**
@@ -132,7 +137,7 @@ task copyReleaseAARToAppModule(type: Copy) {
dependsOn ':lib:assembleTemplateRelease'
from('lib/build/outputs/aar')
into('app/libs/release')
- include('godot-lib.release.aar')
+ include('godot-lib.template_release.aar')
}
/**
@@ -143,7 +148,7 @@ task copyReleaseAARToBin(type: Copy) {
dependsOn ':lib:assembleTemplateRelease'
from('lib/build/outputs/aar')
into(binDir)
- include('godot-lib.release.aar')
+ include('godot-lib.template_release.aar')
}
/**
@@ -168,13 +173,8 @@ def templateExcludedBuildTask() {
if (!isAndroidStudio()) {
logger.lifecycle("Excluding Android studio build tasks")
for (String flavor : supportedFlavors) {
- for (String buildType : supportedTargetsMap.keySet()) {
- if (buildType == "release" && flavor == "editor") {
- // The editor can't be used with target=release as debugging tools are then not
- // included, and it would crash on errors instead of reporting them.
- continue
- }
-
+ String[] supportedBuildTypes = supportedFlavorsBuildTypes[flavor]
+ for (String buildType : supportedBuildTypes) {
for (String abi : selectedAbis) {
excludedTasks += ":lib:" + getSconsTaskName(flavor, buildType, abi)
}
@@ -188,7 +188,7 @@ def templateBuildTasks() {
def tasks = []
// Only build the apks and aar files for which we have native shared libraries.
- for (String target : supportedTargetsMap.keySet()) {
+ for (String target : supportedFlavorsBuildTypes["template"]) {
File targetLibs = new File("lib/libs/" + target)
if (targetLibs != null
&& targetLibs.isDirectory()
@@ -240,12 +240,7 @@ task generateGodotEditor {
def tasks = []
- for (String target : supportedTargetsMap.keySet()) {
- if (target == "release") {
- // The editor can't be used with target=release as debugging tools are then not
- // included, and it would crash on errors instead of reporting them.
- continue
- }
+ for (String target : supportedFlavorsBuildTypes["editor"]) {
File targetLibs = new File("lib/libs/tools/" + target)
if (targetLibs != null
&& targetLibs.isDirectory()
@@ -281,6 +276,11 @@ task generateDevTemplate {
finalizedBy 'zipCustomBuild'
}
+task clean(type: Delete) {
+ dependsOn 'cleanGodotEditor'
+ dependsOn 'cleanGodotTemplates'
+}
+
/**
* Clean the generated editor artifacts.
*/
@@ -297,8 +297,6 @@ task cleanGodotEditor(type: Delete) {
// Delete the Godot editor apks in the Godot bin directory
delete("$binDir/android_editor.apk")
delete("$binDir/android_editor_dev.apk")
-
- finalizedBy getTasksByName("clean", true)
}
/**
@@ -322,9 +320,12 @@ task cleanGodotTemplates(type: Delete) {
delete("$binDir/android_dev.apk")
delete("$binDir/android_release.apk")
delete("$binDir/android_source.zip")
+ delete("$binDir/godot-lib.template_debug.aar")
+ delete("$binDir/godot-lib.template_debug.dev.aar")
+ delete("$binDir/godot-lib.template_release.aar")
+
+ // Cover deletion for the libs using the previous naming scheme
delete("$binDir/godot-lib.debug.aar")
delete("$binDir/godot-lib.dev.aar")
delete("$binDir/godot-lib.release.aar")
-
- finalizedBy getTasksByName("clean", true)
}
diff --git a/platform/android/java/editor/build.gradle b/platform/android/java/editor/build.gradle
index 729966ee69..9152492e9d 100644
--- a/platform/android/java/editor/build.gradle
+++ b/platform/android/java/editor/build.gradle
@@ -12,6 +12,25 @@ dependencies {
implementation "androidx.window:window:1.0.0"
}
+ext {
+ // Build number added as a suffix to the version code, and incremented for each build/upload to
+ // the Google Play store.
+ // This should be reset on each stable release of Godot.
+ editorBuildNumber = 0
+ // Value by which the Godot version code should be offset by to make room for the build number
+ editorBuildNumberOffset = 100
+}
+
+def generateVersionCode() {
+ int libraryVersionCode = getGodotLibraryVersionCode()
+ return (libraryVersionCode * editorBuildNumberOffset) + editorBuildNumber
+}
+
+def generateVersionName() {
+ String libraryVersionName = getGodotLibraryVersionName()
+ return libraryVersionName + ".$editorBuildNumber"
+}
+
android {
compileSdkVersion versions.compileSdk
buildToolsVersion versions.buildTools
@@ -20,8 +39,8 @@ android {
defaultConfig {
// The 'applicationId' suffix allows to install Godot 3.x(v3) and 4.x(v4) on the same device
applicationId "org.godotengine.editor.v4"
- versionCode getGodotLibraryVersionCode()
- versionName getGodotLibraryVersionName()
+ versionCode generateVersionCode()
+ versionName generateVersionName()
minSdkVersion versions.minSdk
targetSdkVersion versions.targetSdk
diff --git a/platform/android/java/editor/src/main/AndroidManifest.xml b/platform/android/java/editor/src/main/AndroidManifest.xml
index abf506a83c..6aa5f06f31 100644
--- a/platform/android/java/editor/src/main/AndroidManifest.xml
+++ b/platform/android/java/editor/src/main/AndroidManifest.xml
@@ -7,7 +7,7 @@
<supports-screens
android:largeScreens="true"
android:normalScreens="true"
- android:smallScreens="true"
+ android:smallScreens="false"
android:xlargeScreens="true" />
<uses-feature
diff --git a/platform/android/java/gradle/wrapper/gradle-wrapper.properties b/platform/android/java/gradle/wrapper/gradle-wrapper.properties
index ffed3a254e..41dfb87909 100644
--- a/platform/android/java/gradle/wrapper/gradle-wrapper.properties
+++ b/platform/android/java/gradle/wrapper/gradle-wrapper.properties
@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
-distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip
+distributionUrl=https\://services.gradle.org/distributions/gradle-7.4-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
diff --git a/platform/android/java/lib/AndroidManifest.xml b/platform/android/java/lib/AndroidManifest.xml
index 79b5aadf2a..1f77e2fc34 100644
--- a/platform/android/java/lib/AndroidManifest.xml
+++ b/platform/android/java/lib/AndroidManifest.xml
@@ -4,9 +4,6 @@
android:versionCode="1"
android:versionName="1.0">
- <!-- Should match the mindSdk and targetSdk values in platform/android/java/app/config.gradle -->
- <uses-sdk android:minSdkVersion="19" android:targetSdkVersion="32" />
-
<application>
<!-- Records the version of the Godot library -->
diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle
index 318ae1143f..841656a240 100644
--- a/platform/android/java/lib/build.gradle
+++ b/platform/android/java/lib/build.gradle
@@ -100,25 +100,34 @@ android {
throw new GradleException("Invalid product flavor: $flavorName")
}
- boolean toolsFlag = flavorName == "editor"
-
def buildType = variant.buildType.name
- if (buildType == null || buildType == "" || !supportedTargetsMap.containsKey(buildType)) {
+ if (buildType == null || buildType == "" || !supportedFlavorsBuildTypes[flavorName].contains(buildType)) {
throw new GradleException("Invalid build type: $buildType")
}
- def sconsTarget = supportedTargetsMap[buildType]
- if (sconsTarget == null || sconsTarget == "") {
- throw new GradleException("Invalid scons target: $sconsTarget")
+ boolean devBuild = buildType == "dev"
+
+ def sconsTarget = flavorName
+ if (sconsTarget == "template") {
+ switch (buildType) {
+ case "release":
+ sconsTarget += "_release"
+ break
+ case "debug":
+ case "dev":
+ default:
+ sconsTarget += "_debug"
+ break;
+ }
}
// Update the name of the generated library
- def outputSuffix = "${buildType}.aar"
- if (toolsFlag) {
- outputSuffix = "tools.$outputSuffix"
+ def outputSuffix = "${sconsTarget}"
+ if (devBuild) {
+ outputSuffix = "${outputSuffix}.dev"
}
variant.outputs.all { output ->
- output.outputFileName = "godot-lib.${outputSuffix}"
+ output.outputFileName = "godot-lib.${outputSuffix}.aar"
}
// Find scons' executable path
@@ -159,7 +168,7 @@ android {
def taskName = getSconsTaskName(flavorName, buildType, selectedAbi)
tasks.create(name: taskName, type: Exec) {
executable sconsExecutableFile.absolutePath
- args "--directory=${pathToRootDir}", "platform=android", "tools=${toolsFlag}", "target=${sconsTarget}", "arch=${selectedAbi}", "-j" + Runtime.runtime.availableProcessors()
+ args "--directory=${pathToRootDir}", "platform=android", "dev_mode=${devBuild}", "dev_build=${devBuild}", "target=${sconsTarget}", "arch=${selectedAbi}", "-j" + Runtime.runtime.availableProcessors()
}
// Schedule the tasks so the generated libs are present before the aar file is packaged.
@@ -167,11 +176,10 @@ android {
}
}
- // TODO: Enable when issues with AGP 7.1+ are resolved (https://github.com/GodotVR/godot_openxr/issues/187).
-// publishing {
-// singleVariant("templateRelease") {
-// withSourcesJar()
-// withJavadocJar()
-// }
-// }
+ publishing {
+ singleVariant("templateRelease") {
+ withSourcesJar()
+ withJavadocJar()
+ }
+ }
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index a75c69484c..92e5e59496 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -274,11 +274,11 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
return false;
}
- final String videoDriver = GodotLib.getGlobal("rendering/driver/driver_name");
- if (videoDriver.equals("vulkan")) {
- mRenderView = new GodotVulkanRenderView(activity, this);
- } else {
+ final String renderer = GodotLib.getGlobal("rendering/renderer/rendering_method");
+ if (renderer.equals("gl_compatibility")) {
mRenderView = new GodotGLRenderView(activity, this, xrMode, use_debug_opengl);
+ } else {
+ mRenderView = new GodotVulkanRenderView(activity, this);
}
View view = mRenderView.getView();
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
index 513021f1d1..3dfc37f6b0 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
@@ -74,7 +74,6 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
private final Godot godot;
private final GodotInputHandler inputHandler;
private final GodotRenderer godotRenderer;
- private PointerIcon pointerIcon;
public GodotGLRenderView(Context context, Godot godot, XRMode xrMode, boolean p_use_debug_opengl) {
super(context);
@@ -84,7 +83,7 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
this.inputHandler = new GodotInputHandler(this);
this.godotRenderer = new GodotRenderer();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
- pointerIcon = PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT);
+ setPointerIcon(PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT));
}
init(xrMode, false);
}
@@ -175,13 +174,16 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
@Keep
public void setPointerIcon(int pointerType) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
- pointerIcon = PointerIcon.getSystemIcon(getContext(), pointerType);
+ setPointerIcon(PointerIcon.getSystemIcon(getContext(), pointerType));
}
}
@Override
public PointerIcon onResolvePointerIcon(MotionEvent me, int pointerIndex) {
- return pointerIcon;
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
+ return getPointerIcon();
+ }
+ return super.onResolvePointerIcon(me, pointerIndex);
}
private void init(XRMode xrMode, boolean translucent) {
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
index 26aad867b1..33896ecb95 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
@@ -110,7 +110,7 @@ public class GodotLib {
/**
* Forward touch events.
*/
- public static native void dispatchTouchEvent(int event, int pointer, int pointerCount, float[] positions);
+ public static native void dispatchTouchEvent(int event, int pointer, int pointerCount, float[] positions, boolean doubleTap);
/**
* Dispatch mouse events
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
index fa6c3280b9..0becf00d93 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
@@ -48,7 +48,6 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
private final Godot godot;
private final GodotInputHandler mInputHandler;
private final VkRenderer mRenderer;
- private PointerIcon pointerIcon;
public GodotVulkanRenderView(Context context, Godot godot) {
super(context);
@@ -57,7 +56,7 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
mInputHandler = new GodotInputHandler(this);
mRenderer = new VkRenderer();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
- pointerIcon = PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT);
+ setPointerIcon(PointerIcon.getSystemIcon(getContext(), PointerIcon.TYPE_DEFAULT));
}
setFocusableInTouchMode(true);
startRenderer(mRenderer);
@@ -149,13 +148,16 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
@Keep
public void setPointerIcon(int pointerType) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
- pointerIcon = PointerIcon.getSystemIcon(getContext(), pointerType);
+ setPointerIcon(PointerIcon.getSystemIcon(getContext(), pointerType));
}
}
@Override
public PointerIcon onResolvePointerIcon(MotionEvent me, int pointerIndex) {
- return pointerIcon;
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
+ return getPointerIcon();
+ }
+ return super.onResolvePointerIcon(me, pointerIndex);
}
@Override
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
index 7925b54fc4..804dbaf165 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
@@ -127,7 +127,9 @@ public class GodotEditText extends EditText {
edit.setText("");
edit.append(text);
if (msg.arg2 != -1) {
- edit.setSelection(msg.arg1, msg.arg2);
+ int selectionStart = Math.min(msg.arg1, edit.length());
+ int selectionEnd = Math.min(msg.arg2, edit.length());
+ edit.setSelection(selectionStart, selectionEnd);
edit.mInputWrapper.setSelection(true);
} else {
edit.mInputWrapper.setSelection(false);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt
index 9715c31fc1..cde8d7cdae 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt
@@ -55,18 +55,15 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
*/
var panningAndScalingEnabled = false
- private var doubleTapInProgress = false
+ private var nextDownIsDoubleTap = false
private var dragInProgress = false
private var scaleInProgress = false
private var contextClickInProgress = false
private var pointerCaptureInProgress = false
override fun onDown(event: MotionEvent): Boolean {
- // Don't send / register a down event while we're in the middle of a double-tap
- if (!doubleTapInProgress) {
- // Send the down event
- GodotInputHandler.handleMotionEvent(event)
- }
+ GodotInputHandler.handleMotionEvent(event.source, MotionEvent.ACTION_DOWN, event.buttonState, event.x, event.y, nextDownIsDoubleTap)
+ nextDownIsDoubleTap = false
return true
}
@@ -80,7 +77,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
}
private fun contextClickRouter(event: MotionEvent) {
- if (scaleInProgress) {
+ if (scaleInProgress || nextDownIsDoubleTap) {
return
}
@@ -137,40 +134,24 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
}
private fun onActionUp(event: MotionEvent): Boolean {
+ if (event.actionMasked == MotionEvent.ACTION_CANCEL && pointerCaptureInProgress) {
+ // Don't dispatch the ACTION_CANCEL while a capture is in progress
+ return true
+ }
+
val sourceMouseRelative = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)
} else {
false
}
- when {
- pointerCaptureInProgress -> {
- return if (event.actionMasked == MotionEvent.ACTION_CANCEL) {
- // Don't dispatch the ACTION_CANCEL while a capture is in progress
- true
- } else {
- GodotInputHandler.handleMouseEvent(
- MotionEvent.ACTION_UP,
- event.buttonState,
- event.x,
- event.y,
- 0f,
- 0f,
- false,
- sourceMouseRelative
- )
- pointerCaptureInProgress = false
- true
- }
- }
- dragInProgress -> {
- GodotInputHandler.handleMotionEvent(event)
- dragInProgress = false
- return true
- }
- contextClickInProgress -> {
+
+ if (pointerCaptureInProgress || dragInProgress || contextClickInProgress) {
+ if (contextClickInProgress || GodotInputHandler.isMouseEvent(event)) {
+ // This may be an ACTION_BUTTON_RELEASE event which we don't handle,
+ // so we convert it to an ACTION_UP event.
GodotInputHandler.handleMouseEvent(
- event.actionMasked,
- 0,
+ MotionEvent.ACTION_UP,
+ event.buttonState,
event.x,
event.y,
0f,
@@ -178,11 +159,16 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
false,
sourceMouseRelative
)
- contextClickInProgress = false
- return true
+ } else {
+ GodotInputHandler.handleTouchEvent(event)
}
- else -> return false
+ pointerCaptureInProgress = false
+ dragInProgress = false
+ contextClickInProgress = false
+ return true
}
+
+ return false
}
private fun onActionMove(event: MotionEvent): Boolean {
@@ -209,24 +195,14 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
override fun onDoubleTapEvent(event: MotionEvent): Boolean {
if (event.actionMasked == MotionEvent.ACTION_UP) {
- doubleTapInProgress = false
+ nextDownIsDoubleTap = false
+ GodotInputHandler.handleMotionEvent(event)
}
return true
}
override fun onDoubleTap(event: MotionEvent): Boolean {
- doubleTapInProgress = true
- val x = event.x
- val y = event.y
- val buttonMask =
- if (GodotInputHandler.isMouseEvent(event)) {
- event.buttonState
- } else {
- MotionEvent.BUTTON_PRIMARY
- }
- GodotInputHandler.handleMouseEvent(MotionEvent.ACTION_DOWN, buttonMask, x, y, true)
- GodotInputHandler.handleMouseEvent(MotionEvent.ACTION_UP, 0, x, y, false)
-
+ nextDownIsDoubleTap = true
return true
}
@@ -255,7 +231,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
val x = terminusEvent.x
val y = terminusEvent.y
- if (terminusEvent.pointerCount >= 2 && panningAndScalingEnabled) {
+ if (terminusEvent.pointerCount >= 2 && panningAndScalingEnabled && !pointerCaptureInProgress) {
GodotLib.pan(x, y, distanceX / 5f, distanceY / 5f)
} else {
GodotInputHandler.handleMotionEvent(terminusEvent)
@@ -264,7 +240,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
}
override fun onScale(detector: ScaleGestureDetector?): Boolean {
- if (detector == null || !panningAndScalingEnabled) {
+ if (detector == null || !panningAndScalingEnabled || pointerCaptureInProgress) {
return false
}
GodotLib.magnify(
@@ -276,7 +252,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
}
override fun onScaleBegin(detector: ScaleGestureDetector?): Boolean {
- if (detector == null || !panningAndScalingEnabled) {
+ if (detector == null || !panningAndScalingEnabled || pointerCaptureInProgress) {
return false
}
scaleInProgress = true
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
index 03cb8034fa..2f26497cc8 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
@@ -245,7 +245,7 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
}
return true;
}
- } else if (isMouseEvent(event)) {
+ } else {
return handleMouseEvent(event);
}
@@ -438,15 +438,19 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
}
static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y) {
- return handleMotionEvent(eventSource, eventAction, buttonsMask, x, y, 0, 0);
+ return handleMotionEvent(eventSource, eventAction, buttonsMask, x, y, false);
+ }
+
+ static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y, boolean doubleTap) {
+ return handleMotionEvent(eventSource, eventAction, buttonsMask, x, y, 0, 0, doubleTap);
}
- static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY) {
+ static boolean handleMotionEvent(int eventSource, int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY, boolean doubleTap) {
if (isMouseEvent(eventSource)) {
- return handleMouseEvent(eventAction, buttonsMask, x, y, deltaX, deltaY, false, false);
+ return handleMouseEvent(eventAction, buttonsMask, x, y, deltaX, deltaY, doubleTap, false);
}
- return handleTouchEvent(eventAction, x, y);
+ return handleTouchEvent(eventAction, x, y, doubleTap);
}
static boolean handleMouseEvent(final MotionEvent event) {
@@ -468,11 +472,10 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
return handleMouseEvent(eventAction, buttonsMask, x, y, 0, 0, false, false);
}
- static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y, boolean doubleClick) {
- return handleMouseEvent(eventAction, buttonsMask, x, y, 0, 0, doubleClick, false);
- }
-
static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY, boolean doubleClick, boolean sourceMouseRelative) {
+ // We don't handle ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE events as they typically
+ // follow ACTION_DOWN and ACTION_UP events. As such, handling them would result in duplicate
+ // stream of events to the engine.
switch (eventAction) {
case MotionEvent.ACTION_CANCEL:
case MotionEvent.ACTION_UP:
@@ -508,14 +511,14 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
final int action = event.getActionMasked();
final int actionPointerId = event.getPointerId(event.getActionIndex());
- return handleTouchEvent(action, actionPointerId, pointerCount, positions);
+ return handleTouchEvent(action, actionPointerId, pointerCount, positions, false);
}
- static boolean handleTouchEvent(int eventAction, float x, float y) {
- return handleTouchEvent(eventAction, 0, 1, new float[] { 0, x, y });
+ static boolean handleTouchEvent(int eventAction, float x, float y, boolean doubleTap) {
+ return handleTouchEvent(eventAction, 0, 1, new float[] { 0, x, y }, doubleTap);
}
- static boolean handleTouchEvent(int eventAction, int actionPointerId, int pointerCount, float[] positions) {
+ static boolean handleTouchEvent(int eventAction, int actionPointerId, int pointerCount, float[] positions, boolean doubleTap) {
switch (eventAction) {
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_CANCEL:
@@ -523,7 +526,7 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
case MotionEvent.ACTION_MOVE:
case MotionEvent.ACTION_POINTER_UP:
case MotionEvent.ACTION_POINTER_DOWN: {
- GodotLib.dispatchTouchEvent(eventAction, actionPointerId, pointerCount, positions);
+ GodotLib.dispatchTouchEvent(eventAction, actionPointerId, pointerCount, positions, doubleTap);
return true;
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
index c959b5f28c..01ad5ee415 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
@@ -122,7 +122,7 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
@Override
public boolean onEditorAction(final TextView pTextView, final int pActionID, final KeyEvent pKeyEvent) {
- if (mEdit == pTextView && isFullScreenEdit()) {
+ if (mEdit == pTextView && isFullScreenEdit() && pKeyEvent != null) {
final String characters = pKeyEvent.getCharacters();
for (int i = 0; i < characters.length(); i++) {