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-rw-r--r--platform/android/java/app/AndroidManifest.xml7
-rw-r--r--platform/android/java/app/build.gradle14
-rw-r--r--platform/android/java/app/config.gradle39
-rw-r--r--platform/android/java/app/gradle.properties25
-rw-r--r--platform/android/java/build.gradle5
-rw-r--r--platform/android/java/gradle.properties10
-rw-r--r--platform/android/java/gradle/wrapper/gradle-wrapper.properties6
-rw-r--r--platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Helpers.java2
-rw-r--r--platform/android/java/lib/src/com/google/android/vending/licensing/Obfuscator.java2
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Dictionary.java16
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java63
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java196
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java22
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotHost.java11
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotIO.java257
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotLib.java1
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java16
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java1
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java23
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java14
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java126
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java64
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java18
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/InputManagerV16.java2
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java6
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java1
28 files changed, 366 insertions, 589 deletions
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index 15feea15a4..00e01884cf 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -19,8 +19,11 @@
<application
android:label="@string/godot_project_name_string"
android:allowBackup="false"
- tools:ignore="GoogleAppIndexingWarning"
- android:icon="@mipmap/icon" >
+ android:icon="@mipmap/icon"
+ android:isGame="true"
+ android:hasFragileUserData="false"
+ android:requestLegacyExternalStorage="false"
+ tools:ignore="GoogleAppIndexingWarning" >
<!-- Records the version of the Godot editor used for building -->
<meta-data
diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle
index 1b1fb47bd8..18e07c3762 100644
--- a/platform/android/java/app/build.gradle
+++ b/platform/android/java/app/build.gradle
@@ -6,7 +6,7 @@ buildscript {
repositories {
google()
- jcenter()
+ mavenCentral()
}
dependencies {
classpath libraries.androidGradlePlugin
@@ -18,9 +18,8 @@ apply plugin: 'com.android.application'
allprojects {
repositories {
- mavenCentral()
google()
- jcenter()
+ mavenCentral()
// Godot user plugins custom maven repos
String[] mavenRepos = getGodotPluginsMavenRepos()
@@ -113,6 +112,15 @@ android {
}
signingConfigs {
+ debug {
+ if (hasCustomDebugKeystore()) {
+ storeFile new File(getDebugKeystoreFile())
+ storePassword getDebugKeystorePassword()
+ keyAlias getDebugKeyAlias()
+ keyPassword getDebugKeystorePassword()
+ }
+ }
+
release {
File keystoreFile = new File(getReleaseKeystoreFile())
if (keystoreFile.isFile()) {
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle
index b278d15bdf..fad64c675f 100644
--- a/platform/android/java/app/config.gradle
+++ b/platform/android/java/app/config.gradle
@@ -1,11 +1,11 @@
ext.versions = [
- androidGradlePlugin: '4.0.1',
- compileSdk : 29,
- minSdk : 18,
- targetSdk : 29,
+ androidGradlePlugin: '4.2.2',
+ compileSdk : 30,
+ minSdk : 19,
+ targetSdk : 30,
buildTools : '30.0.3',
supportCoreUtils : '1.0.0',
- kotlinVersion : '1.4.10',
+ kotlinVersion : '1.5.10',
v4Support : '1.0.0',
javaVersion : 1.8,
ndkVersion : '21.4.7075529' // Also update 'platform/android/detect.py#get_project_ndk_version()' when this is updated.
@@ -191,6 +191,35 @@ ext.getGodotPluginsLocalBinaries = { ->
return binDeps
}
+ext.getDebugKeystoreFile = { ->
+ String keystoreFile = project.hasProperty("debug_keystore_file") ? project.property("debug_keystore_file") : ""
+ if (keystoreFile == null || keystoreFile.isEmpty()) {
+ keystoreFile = "."
+ }
+ return keystoreFile
+}
+
+ext.hasCustomDebugKeystore = { ->
+ File keystoreFile = new File(getDebugKeystoreFile())
+ return keystoreFile.isFile()
+}
+
+ext.getDebugKeystorePassword = { ->
+ String keystorePassword = project.hasProperty("debug_keystore_password") ? project.property("debug_keystore_password") : ""
+ if (keystorePassword == null || keystorePassword.isEmpty()) {
+ keystorePassword = "android"
+ }
+ return keystorePassword
+}
+
+ext.getDebugKeyAlias = { ->
+ String keyAlias = project.hasProperty("debug_keystore_alias") ? project.property("debug_keystore_alias") : ""
+ if (keyAlias == null || keyAlias.isEmpty()) {
+ keyAlias = "androiddebugkey"
+ }
+ return keyAlias
+}
+
ext.getReleaseKeystoreFile = { ->
String keystoreFile = project.hasProperty("release_keystore_file") ? project.property("release_keystore_file") : ""
if (keystoreFile == null || keystoreFile.isEmpty()) {
diff --git a/platform/android/java/app/gradle.properties b/platform/android/java/app/gradle.properties
new file mode 100644
index 0000000000..0ad8e611ca
--- /dev/null
+++ b/platform/android/java/app/gradle.properties
@@ -0,0 +1,25 @@
+# Godot custom build Gradle settings.
+# These properties apply when running custom build from the Godot editor.
+# NOTE: This should be kept in sync with 'godot/platform/android/java/gradle.properties' except
+# where otherwise specified.
+
+# For more details on how to configure your build environment visit
+# https://www.gradle.org/docs/current/userguide/build_environment.html
+
+android.enableJetifier=true
+android.useAndroidX=true
+
+# Specifies the JVM arguments used for the daemon process.
+# The setting is particularly useful for tweaking memory settings.
+org.gradle.jvmargs=-Xmx4536m
+
+# When configured, Gradle will run in incubating parallel mode.
+# This option should only be used with decoupled projects. More details, visit
+# https://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
+# org.gradle.parallel=true
+
+org.gradle.warning.mode=all
+
+# Enable resource optimizations for release build.
+# NOTE: This is turned off for template release build in order to support the build legacy process.
+android.enableResourceOptimizations=true
diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle
index a28888d80d..87bb2ea218 100644
--- a/platform/android/java/build.gradle
+++ b/platform/android/java/build.gradle
@@ -5,7 +5,7 @@ buildscript {
repositories {
google()
- jcenter()
+ mavenCentral()
}
dependencies {
classpath libraries.androidGradlePlugin
@@ -16,7 +16,6 @@ buildscript {
allprojects {
repositories {
google()
- jcenter()
mavenCentral()
}
}
@@ -116,7 +115,7 @@ task zipCustomBuild(type: Zip) {
doFirst {
logger.lifecycle("Generating Godot custom build template")
}
- from(fileTree(dir: 'app', excludes: ['**/build/**', '**/.gradle/**', '**/*.iml']), fileTree(dir: '.', includes: ['gradle.properties', 'gradlew', 'gradlew.bat', 'gradle/**']))
+ from(fileTree(dir: 'app', excludes: ['**/build/**', '**/.gradle/**', '**/*.iml']), fileTree(dir: '.', includes: ['gradlew', 'gradlew.bat', 'gradle/**']))
include '**/*'
archiveFileName = 'android_source.zip'
destinationDirectory = file(binDir)
diff --git a/platform/android/java/gradle.properties b/platform/android/java/gradle.properties
index 6b3b62a9da..5cd94e85d9 100644
--- a/platform/android/java/gradle.properties
+++ b/platform/android/java/gradle.properties
@@ -1,11 +1,13 @@
# Project-wide Gradle settings.
+# NOTE: This should be kept in sync with 'godot/platform/android/java/app/gradle.properties' except
+# where otherwise specified.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
-# http://www.gradle.org/docs/current/userguide/build_environment.html
+# https://www.gradle.org/docs/current/userguide/build_environment.html
android.enableJetifier=true
android.useAndroidX=true
@@ -16,7 +18,11 @@ org.gradle.jvmargs=-Xmx4536m
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
-# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
+# https://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
org.gradle.warning.mode=all
+
+# Disable resource optimizations for template release build.
+# NOTE: This is turned on for custom build in order to improve the release build.
+android.enableResourceOptimizations=false
diff --git a/platform/android/java/gradle/wrapper/gradle-wrapper.properties b/platform/android/java/gradle/wrapper/gradle-wrapper.properties
index a7d8a0f310..74c5636f8a 100644
--- a/platform/android/java/gradle/wrapper/gradle-wrapper.properties
+++ b/platform/android/java/gradle/wrapper/gradle-wrapper.properties
@@ -1,6 +1,6 @@
-#Mon Sep 02 02:44:30 PDT 2019
+#Wed Jun 23 23:42:22 PDT 2021
distributionBase=GRADLE_USER_HOME
+distributionUrl=https\://services.gradle.org/distributions/gradle-6.7.1-all.zip
distributionPath=wrapper/dists
-zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
-distributionUrl=https\://services.gradle.org/distributions/gradle-6.5-all.zip
+zipStoreBase=GRADLE_USER_HOME
diff --git a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Helpers.java b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Helpers.java
index 2a72c9818d..9aa65fd786 100644
--- a/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Helpers.java
+++ b/platform/android/java/lib/src/com/google/android/vending/expansion/downloader/Helpers.java
@@ -54,7 +54,7 @@ public class Helpers {
/*
* Parse the Content-Disposition HTTP Header. The format of the header is defined here:
- * http://www.w3.org/Protocols/rfc2616/rfc2616-sec19.html This header provides a filename for
+ * https://www.w3.org/Protocols/rfc2616/rfc2616-sec19.html This header provides a filename for
* content that is going to be downloaded to the file system. We only support the attachment
* type.
*/
diff --git a/platform/android/java/lib/src/com/google/android/vending/licensing/Obfuscator.java b/platform/android/java/lib/src/com/google/android/vending/licensing/Obfuscator.java
index 008c150a8e..05b452d0c1 100644
--- a/platform/android/java/lib/src/com/google/android/vending/licensing/Obfuscator.java
+++ b/platform/android/java/lib/src/com/google/android/vending/licensing/Obfuscator.java
@@ -20,7 +20,7 @@ package com.google.android.vending.licensing;
* Interface used as part of a {@link Policy} to allow application authors to obfuscate
* licensing data that will be stored into a SharedPreferences file.
* <p>
- * Any transformation scheme must be reversable. Implementing classes may optionally implement an
+ * Any transformation scheme must be reversible. Implementing classes may optionally implement an
* integrity check to further prevent modification to preference data. Implementing classes
* should use device-specific information as a key in the obfuscation algorithm to prevent
* obfuscated preferences from being shared among devices.
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java
index 0572cf3589..b12844702a 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java
@@ -43,10 +43,10 @@ public class Dictionary extends HashMap<String, Object> {
for (String key : keys) {
ret[i] = key;
i++;
- };
+ }
return ret;
- };
+ }
public Object[] get_values() {
Object[] ret = new Object[size()];
@@ -55,21 +55,21 @@ public class Dictionary extends HashMap<String, Object> {
for (String key : keys) {
ret[i] = get(key);
i++;
- };
+ }
return ret;
- };
+ }
public void set_keys(String[] keys) {
keys_cache = keys;
- };
+ }
public void set_values(Object[] vals) {
int i = 0;
for (String key : keys_cache) {
put(key, vals[i]);
i++;
- };
+ }
keys_cache = null;
- };
-};
+ }
+}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
index 1ed16e04ca..3600706c7c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
@@ -30,13 +30,15 @@
package org.godotengine.godot;
+import android.content.ComponentName;
import android.content.Intent;
import android.os.Bundle;
-import android.view.KeyEvent;
+import android.util.Log;
import androidx.annotation.CallSuper;
import androidx.annotation.NonNull;
import androidx.annotation.Nullable;
+import androidx.fragment.app.Fragment;
import androidx.fragment.app.FragmentActivity;
/**
@@ -46,6 +48,8 @@ import androidx.fragment.app.FragmentActivity;
* within an Android app.
*/
public abstract class FullScreenGodotApp extends FragmentActivity implements GodotHost {
+ private static final String TAG = FullScreenGodotApp.class.getSimpleName();
+
@Nullable
private Godot godotFragment;
@@ -53,12 +57,53 @@ public abstract class FullScreenGodotApp extends FragmentActivity implements God
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.godot_app_layout);
- godotFragment = initGodotInstance();
- if (godotFragment == null) {
- throw new IllegalStateException("Godot instance must be non-null.");
+
+ Fragment currentFragment = getSupportFragmentManager().findFragmentById(R.id.godot_fragment_container);
+ if (currentFragment instanceof Godot) {
+ Log.v(TAG, "Reusing existing Godot fragment instance.");
+ godotFragment = (Godot)currentFragment;
+ } else {
+ Log.v(TAG, "Creating new Godot fragment instance.");
+ godotFragment = initGodotInstance();
+ if (godotFragment == null) {
+ throw new IllegalStateException("Godot instance must be non-null.");
+ }
+
+ getSupportFragmentManager().beginTransaction().replace(R.id.godot_fragment_container, godotFragment).setPrimaryNavigationFragment(godotFragment).commitNowAllowingStateLoss();
+ }
+ }
+
+ @Override
+ public void onDestroy() {
+ super.onDestroy();
+ onGodotForceQuit(godotFragment);
+ }
+
+ @Override
+ public final void onGodotForceQuit(Godot instance) {
+ if (instance == godotFragment) {
+ System.exit(0);
}
+ }
- getSupportFragmentManager().beginTransaction().replace(R.id.godot_fragment_container, godotFragment).setPrimaryNavigationFragment(godotFragment).commitNowAllowingStateLoss();
+ @Override
+ public final void onGodotRestartRequested(Godot instance) {
+ if (instance == godotFragment) {
+ // HACK:
+ //
+ // Currently it's very hard to properly deinitialize Godot on Android to restart the game
+ // from scratch. Therefore, we need to kill the whole app process and relaunch it.
+ //
+ // Restarting only the activity, wouldn't be enough unless it did proper cleanup (including
+ // releasing and reloading native libs or resetting their state somehow and clearing statics).
+ //
+ // Using instrumentation is a way of making the whole app process restart, because Android
+ // will kill any process of the same package which was already running.
+ //
+ Bundle args = new Bundle();
+ args.putParcelable("intent", getIntent());
+ startInstrumentation(new ComponentName(this, GodotInstrumentation.class), null, args);
+ }
}
@Override
@@ -96,14 +141,6 @@ public abstract class FullScreenGodotApp extends FragmentActivity implements God
}
}
- @Override
- public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) {
- if (godotFragment != null && godotFragment.onKeyMultiple(inKeyCode, repeatCount, event)) {
- return true;
- }
- return super.onKeyMultiple(inKeyCode, repeatCount, event);
- }
-
/**
* Used to initialize the Godot fragment instance in {@link FullScreenGodotApp#onCreate(Bundle)}.
*/
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 0c16214c8a..896b169953 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -49,7 +49,6 @@ import android.content.ClipData;
import android.content.ClipboardManager;
import android.content.ComponentName;
import android.content.Context;
-import android.content.DialogInterface;
import android.content.Intent;
import android.content.SharedPreferences;
import android.content.SharedPreferences.Editor;
@@ -68,17 +67,12 @@ import android.os.Environment;
import android.os.Messenger;
import android.os.VibrationEffect;
import android.os.Vibrator;
-import android.provider.Settings.Secure;
import android.view.Display;
-import android.view.InputDevice;
-import android.view.KeyEvent;
import android.view.LayoutInflater;
-import android.view.MotionEvent;
import android.view.Surface;
import android.view.View;
import android.view.ViewGroup;
import android.view.ViewGroup.LayoutParams;
-import android.view.ViewTreeObserver;
import android.view.Window;
import android.view.WindowManager;
import android.widget.Button;
@@ -175,7 +169,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
public static GodotNetUtils netUtils;
public interface ResultCallback {
- public void callback(int requestCode, int resultCode, Intent data);
+ void callback(int requestCode, int resultCode, Intent data);
}
public ResultCallback result_callback;
@@ -220,7 +214,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
for (int i = 0; i < permissions.length; i++) {
GodotLib.requestPermissionResult(permissions[i], grantResults[i] == PackageManager.PERMISSION_GRANTED);
}
- };
+ }
/**
* Invoked on the render thread when the Godot setup is complete.
@@ -281,29 +275,20 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
editText.setView(mRenderView);
io.setEdit(editText);
- view.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
- @Override
- public void onGlobalLayout() {
- Point fullSize = new Point();
- activity.getWindowManager().getDefaultDisplay().getSize(fullSize);
- Rect gameSize = new Rect();
- mRenderView.getView().getWindowVisibleDisplayFrame(gameSize);
-
- final int keyboardHeight = fullSize.y - gameSize.bottom;
- GodotLib.setVirtualKeyboardHeight(keyboardHeight);
- }
+ view.getViewTreeObserver().addOnGlobalLayoutListener(() -> {
+ Point fullSize = new Point();
+ activity.getWindowManager().getDefaultDisplay().getSize(fullSize);
+ Rect gameSize = new Rect();
+ mRenderView.getView().getWindowVisibleDisplayFrame(gameSize);
+ final int keyboardHeight = fullSize.y - gameSize.bottom;
+ GodotLib.setVirtualKeyboardHeight(keyboardHeight);
});
- mRenderView.queueOnRenderThread(new Runnable() {
- @Override
- public void run() {
- // Must occur after GodotLib.setup has completed.
- for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
- plugin.onRegisterPluginWithGodotNative();
- }
-
- setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on")));
+ mRenderView.queueOnRenderThread(() -> {
+ for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
+ plugin.onRegisterPluginWithGodotNative();
}
+ setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on")));
});
// Include the returned non-null views in the Godot view hierarchy.
@@ -316,14 +301,11 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
public void setKeepScreenOn(final boolean p_enabled) {
- runOnUiThread(new Runnable() {
- @Override
- public void run() {
- if (p_enabled) {
- getActivity().getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
- } else {
- getActivity().getWindow().clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
- }
+ runOnUiThread(() -> {
+ if (p_enabled) {
+ getActivity().getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
+ } else {
+ getActivity().getWindow().clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
}
});
}
@@ -335,7 +317,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
@SuppressLint("MissingPermission")
@Keep
private void vibrate(int durationMs) {
- if (requestPermission("VIBRATE")) {
+ if (durationMs > 0 && requestPermission("VIBRATE")) {
Vibrator v = (Vibrator)getContext().getSystemService(Context.VIBRATOR_SERVICE);
if (v != null) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
@@ -349,42 +331,21 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
public void restart() {
- // HACK:
- //
- // Currently it's very hard to properly deinitialize Godot on Android to restart the game
- // from scratch. Therefore, we need to kill the whole app process and relaunch it.
- //
- // Restarting only the activity, wouldn't be enough unless it did proper cleanup (including
- // releasing and reloading native libs or resetting their state somehow and clearing statics).
- //
- // Using instrumentation is a way of making the whole app process restart, because Android
- // will kill any process of the same package which was already running.
- //
- final Activity activity = getActivity();
- if (activity != null) {
- Bundle args = new Bundle();
- args.putParcelable("intent", mCurrentIntent);
- activity.startInstrumentation(new ComponentName(activity, GodotInstrumentation.class), null, args);
+ if (godotHost != null) {
+ godotHost.onGodotRestartRequested(this);
}
}
public void alert(final String message, final String title) {
final Activity activity = getActivity();
- runOnUiThread(new Runnable() {
- @Override
- public void run() {
- AlertDialog.Builder builder = new AlertDialog.Builder(activity);
- builder.setMessage(message).setTitle(title);
- builder.setPositiveButton(
- "OK",
- new DialogInterface.OnClickListener() {
- public void onClick(DialogInterface dialog, int id) {
- dialog.cancel();
- }
- });
- AlertDialog dialog = builder.create();
- dialog.show();
- }
+ runOnUiThread(() -> {
+ AlertDialog.Builder builder = new AlertDialog.Builder(activity);
+ builder.setMessage(message).setTitle(title);
+ builder.setPositiveButton(
+ "OK",
+ (dialog, id) -> dialog.cancel());
+ AlertDialog dialog = builder.create();
+ dialog.show();
});
}
@@ -492,7 +453,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
final Activity activity = getActivity();
io = new GodotIO(activity);
- io.unique_id = Secure.getString(activity.getContentResolver(), Secure.ANDROID_ID);
GodotLib.io = io;
netUtils = new GodotNetUtils(activity);
mSensorManager = (SensorManager)activity.getSystemService(Context.SENSOR_SERVICE);
@@ -534,7 +494,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
String main_pack_md5 = null;
String main_pack_key = null;
- List<String> new_args = new LinkedList<String>();
+ List<String> new_args = new LinkedList<>();
for (int i = 0; i < command_line.length; i++) {
boolean has_extra = i < command_line.length - 1;
@@ -678,8 +638,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
super.onDestroy();
- // TODO: This is a temp solution. The proper fix will involve tracking down and properly shutting down each
- // native Godot components that is started in Godot#onVideoInit.
forceQuit();
}
@@ -755,19 +713,16 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
public void UiChangeListener() {
final View decorView = getActivity().getWindow().getDecorView();
- decorView.setOnSystemUiVisibilityChangeListener(new View.OnSystemUiVisibilityChangeListener() {
- @Override
- public void onSystemUiVisibilityChange(int visibility) {
- if ((visibility & View.SYSTEM_UI_FLAG_FULLSCREEN) == 0) {
- if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
- decorView.setSystemUiVisibility(
- View.SYSTEM_UI_FLAG_LAYOUT_STABLE |
- View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
- View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
- View.SYSTEM_UI_FLAG_HIDE_NAVIGATION |
- View.SYSTEM_UI_FLAG_FULLSCREEN |
- View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
- }
+ decorView.setOnSystemUiVisibilityChangeListener(visibility -> {
+ if ((visibility & View.SYSTEM_UI_FLAG_FULLSCREEN) == 0) {
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
+ decorView.setSystemUiVisibility(
+ View.SYSTEM_UI_FLAG_LAYOUT_STABLE |
+ View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
+ View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
+ View.SYSTEM_UI_FLAG_HIDE_NAVIGATION |
+ View.SYSTEM_UI_FLAG_FULLSCREEN |
+ View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
}
}
});
@@ -780,7 +735,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
int displayRotation = display.getRotation();
float[] adjustedValues = new float[3];
- final int axisSwap[][] = {
+ final int[][] axisSwap = {
{ 1, -1, 0, 1 }, // ROTATION_0
{ -1, -1, 1, 0 }, // ROTATION_90
{ -1, 1, 0, 1 }, // ROTATION_180
@@ -798,21 +753,18 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
final int typeOfSensor = event.sensor.getType();
if (mRenderView != null) {
- mRenderView.queueOnRenderThread(new Runnable() {
- @Override
- public void run() {
- if (typeOfSensor == Sensor.TYPE_ACCELEROMETER) {
- GodotLib.accelerometer(-x, y, -z);
- }
- if (typeOfSensor == Sensor.TYPE_GRAVITY) {
- GodotLib.gravity(-x, y, -z);
- }
- if (typeOfSensor == Sensor.TYPE_MAGNETIC_FIELD) {
- GodotLib.magnetometer(-x, y, -z);
- }
- if (typeOfSensor == Sensor.TYPE_GYROSCOPE) {
- GodotLib.gyroscope(x, -y, z);
- }
+ mRenderView.queueOnRenderThread(() -> {
+ if (typeOfSensor == Sensor.TYPE_ACCELEROMETER) {
+ GodotLib.accelerometer(-x, y, -z);
+ }
+ if (typeOfSensor == Sensor.TYPE_GRAVITY) {
+ GodotLib.gravity(-x, y, -z);
+ }
+ if (typeOfSensor == Sensor.TYPE_MAGNETIC_FIELD) {
+ GodotLib.magnetometer(-x, y, -z);
+ }
+ if (typeOfSensor == Sensor.TYPE_GYROSCOPE) {
+ GodotLib.gyroscope(x, -y, z);
}
});
}
@@ -847,12 +799,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
if (shouldQuit && mRenderView != null) {
- mRenderView.queueOnRenderThread(new Runnable() {
- @Override
- public void run() {
- GodotLib.back();
- }
- });
+ mRenderView.queueOnRenderThread(GodotLib::back);
}
}
@@ -874,7 +821,11 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
private void forceQuit() {
- System.exit(0);
+ // TODO: This is a temp solution. The proper fix will involve tracking down and properly shutting down each
+ // native Godot components that is started in Godot#onVideoInit.
+ if (godotHost != null) {
+ godotHost.onGodotForceQuit(this);
+ }
}
private boolean obbIsCorrupted(String f, String main_pack_md5) {
@@ -897,7 +848,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
byte[] messageDigest = complete.digest();
// Create Hex String
- StringBuffer hexString = new StringBuffer();
+ StringBuilder hexString = new StringBuilder();
for (int i = 0; i < messageDigest.length; i++) {
String s = Integer.toHexString(0xFF & messageDigest[i]);
@@ -918,33 +869,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
}
- public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) {
- String s = event.getCharacters();
- if (s == null || s.length() == 0)
- return false;
-
- final char[] cc = s.toCharArray();
- int cnt = 0;
- for (int i = cc.length; --i >= 0; cnt += cc[i] != 0 ? 1 : 0)
- ;
- if (cnt == 0)
- return false;
- mRenderView.queueOnRenderThread(new Runnable() {
- // This method will be called on the rendering thread:
- public void run() {
- for (int i = 0, n = cc.length; i < n; i++) {
- int keyCode;
- if ((keyCode = cc[i]) != 0) {
- // Simulate key down and up...
- GodotLib.key(0, 0, keyCode, true);
- GodotLib.key(0, 0, keyCode, false);
- }
- }
- }
- });
- return true;
- }
-
public boolean requestPermission(String p_name) {
return PermissionsUtil.requestPermission(p_name, getActivity());
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
index b3ee55ea64..a9d45c943b 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
@@ -232,13 +232,10 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
public void onResume() {
super.onResume();
- queueEvent(new Runnable() {
- @Override
- public void run() {
- // Resume the renderer
- godotRenderer.onActivityResumed();
- GodotLib.focusin();
- }
+ queueEvent(() -> {
+ // Resume the renderer
+ godotRenderer.onActivityResumed();
+ GodotLib.focusin();
});
}
@@ -246,13 +243,10 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
public void onPause() {
super.onPause();
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.focusout();
- // Pause the renderer
- godotRenderer.onActivityPaused();
- }
+ queueEvent(() -> {
+ GodotLib.focusout();
+ // Pause the renderer
+ godotRenderer.onActivityPaused();
});
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java b/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java
index 317fd13535..7b22895994 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java
@@ -53,4 +53,15 @@ public interface GodotHost {
* Invoked on the render thread when the Godot main loop has started.
*/
default void onGodotMainLoopStarted() {}
+
+ /**
+ * Invoked on the UI thread as the last step of the Godot instance clean up phase.
+ */
+ default void onGodotForceQuit(Godot instance) {}
+
+ /**
+ * Invoked on the GL thread when the Godot instance wants to be restarted. It's up to the host
+ * to perform the appropriate action(s).
+ */
+ default void onGodotRestartRequested(Godot instance) {}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
index 12a8bdb90b..d85d88ec6c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
@@ -30,17 +30,19 @@
package org.godotengine.godot;
-import org.godotengine.godot.input.*;
+import org.godotengine.godot.input.GodotEditText;
import android.app.Activity;
-import android.content.*;
+import android.content.ActivityNotFoundException;
import android.content.Intent;
import android.content.pm.ActivityInfo;
import android.content.res.AssetManager;
import android.graphics.Point;
-import android.media.*;
import android.net.Uri;
-import android.os.*;
+import android.os.Build;
+import android.os.Environment;
+import android.provider.Settings;
+import android.text.TextUtils;
import android.util.DisplayMetrics;
import android.util.Log;
import android.util.SparseArray;
@@ -49,14 +51,16 @@ import android.view.DisplayCutout;
import android.view.WindowInsets;
import java.io.IOException;
-import java.io.InputStream;
import java.util.Locale;
// Wrapper for native library
public class GodotIO {
- AssetManager am;
- final Activity activity;
+ private static final String TAG = GodotIO.class.getSimpleName();
+
+ private final AssetManager am;
+ private final Activity activity;
+ private final String uniqueId;
GodotEditText edit;
final int SCREEN_LANDSCAPE = 0;
@@ -68,179 +72,18 @@ public class GodotIO {
final int SCREEN_SENSOR = 6;
/////////////////////////
- /// FILES
- /////////////////////////
-
- public int last_file_id = 1;
-
- class AssetData {
- public boolean eof = false;
- public String path;
- public InputStream is;
- public int len;
- public int pos;
- }
-
- SparseArray<AssetData> streams;
-
- public int file_open(String path, boolean write) {
- //System.out.printf("file_open: Attempt to Open %s\n",path);
-
- //Log.v("MyApp", "TRYING TO OPEN FILE: " + path);
- if (write)
- return -1;
-
- AssetData ad = new AssetData();
-
- try {
- ad.is = am.open(path);
-
- } catch (Exception e) {
- //System.out.printf("Exception on file_open: %s\n",path);
- return -1;
- }
-
- try {
- ad.len = ad.is.available();
- } catch (Exception e) {
- System.out.printf("Exception availabling on file_open: %s\n", path);
- return -1;
- }
-
- ad.path = path;
- ad.pos = 0;
- ++last_file_id;
- streams.put(last_file_id, ad);
-
- return last_file_id;
- }
- public int file_get_size(int id) {
- if (streams.get(id) == null) {
- System.out.printf("file_get_size: Invalid file id: %d\n", id);
- return -1;
- }
-
- return streams.get(id).len;
- }
- public void file_seek(int id, int bytes) {
- if (streams.get(id) == null) {
- System.out.printf("file_get_size: Invalid file id: %d\n", id);
- return;
- }
- //seek sucks
- AssetData ad = streams.get(id);
- if (bytes > ad.len)
- bytes = ad.len;
- if (bytes < 0)
- bytes = 0;
-
- try {
- if (bytes > (int)ad.pos) {
- int todo = bytes - (int)ad.pos;
- while (todo > 0) {
- todo -= ad.is.skip(todo);
- }
- ad.pos = bytes;
- } else if (bytes < (int)ad.pos) {
- ad.is = am.open(ad.path);
-
- ad.pos = bytes;
- int todo = bytes;
- while (todo > 0) {
- todo -= ad.is.skip(todo);
- }
- }
-
- ad.eof = false;
- } catch (IOException e) {
- System.out.printf("Exception on file_seek: %s\n", e);
- return;
- }
- }
-
- public int file_tell(int id) {
- if (streams.get(id) == null) {
- System.out.printf("file_read: Can't tell eof for invalid file id: %d\n", id);
- return 0;
- }
-
- AssetData ad = streams.get(id);
- return ad.pos;
- }
- public boolean file_eof(int id) {
- if (streams.get(id) == null) {
- System.out.printf("file_read: Can't check eof for invalid file id: %d\n", id);
- return false;
- }
-
- AssetData ad = streams.get(id);
- return ad.eof;
- }
-
- public byte[] file_read(int id, int bytes) {
- if (streams.get(id) == null) {
- System.out.printf("file_read: Can't read invalid file id: %d\n", id);
- return new byte[0];
- }
-
- AssetData ad = streams.get(id);
-
- if (ad.pos + bytes > ad.len) {
- bytes = ad.len - ad.pos;
- ad.eof = true;
- }
-
- if (bytes == 0) {
- return new byte[0];
- }
-
- byte[] buf1 = new byte[bytes];
- int r = 0;
- try {
- r = ad.is.read(buf1);
- } catch (IOException e) {
- System.out.printf("Exception on file_read: %s\n", e);
- return new byte[bytes];
- }
-
- if (r == 0) {
- return new byte[0];
- }
-
- ad.pos += r;
-
- if (r < bytes) {
- byte[] buf2 = new byte[r];
- for (int i = 0; i < r; i++)
- buf2[i] = buf1[i];
- return buf2;
- } else {
- return buf1;
- }
- }
-
- public void file_close(int id) {
- if (streams.get(id) == null) {
- System.out.printf("file_close: Can't close invalid file id: %d\n", id);
- return;
- }
-
- streams.remove(id);
- }
-
- /////////////////////////
/// DIRECTORIES
/////////////////////////
- class AssetDir {
+ static class AssetDir {
public String[] files;
public int current;
public String path;
}
- public int last_dir_id = 1;
+ private int last_dir_id = 1;
- SparseArray<AssetDir> dirs;
+ private final SparseArray<AssetDir> dirs;
public int dir_open(String path) {
AssetDir ad = new AssetDir();
@@ -259,7 +102,6 @@ public class GodotIO {
return -1;
}
- //System.out.printf("Opened dir: %s\n",path);
++last_dir_id;
dirs.put(last_dir_id, ad);
@@ -322,9 +164,14 @@ public class GodotIO {
GodotIO(Activity p_activity) {
am = p_activity.getAssets();
activity = p_activity;
- //streams = new HashMap<Integer, AssetData>();
- streams = new SparseArray<AssetData>();
- dirs = new SparseArray<AssetDir>();
+ dirs = new SparseArray<>();
+ String androidId = Settings.Secure.getString(activity.getContentResolver(),
+ Settings.Secure.ANDROID_ID);
+ if (androidId == null) {
+ androidId = "";
+ }
+
+ uniqueId = androidId;
}
/////////////////////////
@@ -333,7 +180,6 @@ public class GodotIO {
public int openURI(String p_uri) {
try {
- Log.v("MyApp", "TRYING TO OPEN URI: " + p_uri);
String path = p_uri;
String type = "";
if (path.startsWith("/")) {
@@ -359,12 +205,12 @@ public class GodotIO {
}
}
- public String getDataDir() {
- return activity.getFilesDir().getAbsolutePath();
+ public String getCacheDir() {
+ return activity.getCacheDir().getAbsolutePath();
}
- public String getExternalDataDir() {
- return activity.getExternalFilesDir(null).getAbsolutePath();
+ public String getDataDir() {
+ return activity.getFilesDir().getAbsolutePath();
}
public String getLocale() {
@@ -386,7 +232,7 @@ public class GodotIO {
Point size = new Point();
display.getRealSize(size);
- int result[] = { 0, 0, size.x, size.y };
+ int[] result = { 0, 0, size.x, size.y };
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
WindowInsets insets = activity.getWindow().getDecorView().getRootWindowInsets();
DisplayCutout cutout = insets.getDisplayCutout();
@@ -408,12 +254,12 @@ public class GodotIO {
//InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE);
//inputMgr.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0);
- };
+ }
public void hideKeyboard() {
if (edit != null)
edit.hideKeyboard();
- };
+ }
public void setScreenOrientation(int p_orientation) {
switch (p_orientation) {
@@ -458,51 +304,58 @@ public class GodotIO {
public static final int SYSTEM_DIR_PICTURES = 6;
public static final int SYSTEM_DIR_RINGTONES = 7;
- public String getSystemDir(int idx) {
- String what = "";
+ public String getSystemDir(int idx, boolean shared_storage) {
+ String what;
switch (idx) {
- case SYSTEM_DIR_DESKTOP: {
- //what=Environment.DIRECTORY_DOCUMENTS;
- what = Environment.DIRECTORY_DOWNLOADS;
+ case SYSTEM_DIR_DESKTOP:
+ default: {
+ what = null; // This leads to the app specific external root directory.
} break;
+
case SYSTEM_DIR_DCIM: {
what = Environment.DIRECTORY_DCIM;
-
} break;
+
case SYSTEM_DIR_DOCUMENTS: {
- what = Environment.DIRECTORY_DOWNLOADS;
- //what=Environment.DIRECTORY_DOCUMENTS;
+ what = Environment.DIRECTORY_DOCUMENTS;
} break;
+
case SYSTEM_DIR_DOWNLOADS: {
what = Environment.DIRECTORY_DOWNLOADS;
-
} break;
+
case SYSTEM_DIR_MOVIES: {
what = Environment.DIRECTORY_MOVIES;
-
} break;
+
case SYSTEM_DIR_MUSIC: {
what = Environment.DIRECTORY_MUSIC;
} break;
+
case SYSTEM_DIR_PICTURES: {
what = Environment.DIRECTORY_PICTURES;
} break;
+
case SYSTEM_DIR_RINGTONES: {
what = Environment.DIRECTORY_RINGTONES;
-
} break;
}
- if (what.equals(""))
- return "";
- return Environment.getExternalStoragePublicDirectory(what).getAbsolutePath();
+ if (shared_storage) {
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
+ Log.w(TAG, "Shared storage access is limited on Android 10 and higher.");
+ }
+ if (TextUtils.isEmpty(what)) {
+ return Environment.getExternalStorageDirectory().getAbsolutePath();
+ } else {
+ return Environment.getExternalStoragePublicDirectory(what).getAbsolutePath();
+ }
+ } else {
+ return activity.getExternalFilesDir(what).getAbsolutePath();
+ }
}
- protected static final String PREFS_FILE = "device_id.xml";
- protected static final String PREFS_DEVICE_ID = "device_id";
-
- public static String unique_id = "";
public String getUniqueID() {
- return unique_id;
+ return uniqueId;
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
index 8108118388..95870acda1 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
@@ -34,7 +34,6 @@ import android.app.Activity;
import android.hardware.SensorEvent;
import android.view.Surface;
-import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;
/**
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
index ac333dd827..79007764a7 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
@@ -35,18 +35,18 @@ import org.godotengine.godot.input.GodotInputHandler;
import android.view.SurfaceView;
public interface GodotRenderView {
- abstract public SurfaceView getView();
+ SurfaceView getView();
- abstract public void initInputDevices();
+ void initInputDevices();
- abstract public void queueOnRenderThread(Runnable event);
+ void queueOnRenderThread(Runnable event);
- abstract public void onActivityPaused();
- abstract public void onActivityResumed();
+ void onActivityPaused();
+ void onActivityResumed();
- abstract public void onBackPressed();
+ void onBackPressed();
- abstract public GodotInputHandler getInputHandler();
+ GodotInputHandler getInputHandler();
- abstract public void setPointerIcon(int pointerType);
+ void setPointerIcon(int pointerType);
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java
index 59bdbf7f8d..878a119c5c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java
@@ -34,7 +34,6 @@ import org.godotengine.godot.plugin.GodotPlugin;
import org.godotengine.godot.plugin.GodotPluginRegistry;
import org.godotengine.godot.utils.GLUtils;
-import android.content.Context;
import android.opengl.GLSurfaceView;
import javax.microedition.khronos.egl.EGLConfig;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
index 169c6cf770..6fca7f2a57 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
@@ -39,7 +39,6 @@ import android.annotation.SuppressLint;
import android.content.Context;
import android.os.Build;
import android.view.GestureDetector;
-import android.view.InputDevice;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.PointerIcon;
@@ -150,13 +149,10 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
public void onResume() {
super.onResume();
- queueOnVkThread(new Runnable() {
- @Override
- public void run() {
- // Resume the renderer
- mRenderer.onVkResume();
- GodotLib.focusin();
- }
+ queueOnVkThread(() -> {
+ // Resume the renderer
+ mRenderer.onVkResume();
+ GodotLib.focusin();
});
}
@@ -164,13 +160,10 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
public void onPause() {
super.onPause();
- queueOnVkThread(new Runnable() {
- @Override
- public void run() {
- GodotLib.focusout();
- // Pause the renderer
- mRenderer.onVkPause();
- }
+ queueOnVkThread(() -> {
+ GodotLib.focusout();
+ // Pause the renderer
+ mRenderer.onVkPause();
});
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
index 2c39d06832..6b248fd034 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
@@ -75,12 +75,7 @@ public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener
final int x = Math.round(event.getX());
final int y = Math.round(event.getY());
final int buttonMask = event.getButtonState();
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.doubleTap(buttonMask, x, y);
- }
- });
+ GodotLib.doubleTap(buttonMask, x, y);
return true;
}
@@ -89,12 +84,7 @@ public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener
//Log.i("GodotGesture", "onScroll");
final int x = Math.round(distanceX);
final int y = Math.round(distanceY);
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.scroll(x, y);
- }
- });
+ GodotLib.scroll(x, y);
return true;
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
index 435b8b325f..fc0b84b392 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
@@ -45,13 +45,9 @@ import android.view.InputDevice.MotionRange;
import android.view.KeyEvent;
import android.view.MotionEvent;
-import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
-import java.util.HashMap;
import java.util.HashSet;
-import java.util.List;
-import java.util.Map;
import java.util.Set;
/**
@@ -64,7 +60,7 @@ public class GodotInputHandler implements InputDeviceListener {
private final String tag = this.getClass().getSimpleName();
private final SparseIntArray mJoystickIds = new SparseIntArray(4);
- private final SparseArray<Joystick> mJoysticksDevices = new SparseArray<Joystick>(4);
+ private final SparseArray<Joystick> mJoysticksDevices = new SparseArray<>(4);
public GodotInputHandler(GodotRenderView godotView) {
mRenderView = godotView;
@@ -72,10 +68,6 @@ public class GodotInputHandler implements InputDeviceListener {
mInputManager.registerInputDeviceListener(this, null);
}
- private void queueEvent(Runnable task) {
- mRenderView.queueOnRenderThread(task);
- }
-
private boolean isKeyEvent_GameDevice(int source) {
// Note that keyboards are often (SOURCE_KEYBOARD | SOURCE_DPAD)
if (source == (InputDevice.SOURCE_KEYBOARD | InputDevice.SOURCE_DPAD))
@@ -100,23 +92,12 @@ public class GodotInputHandler implements InputDeviceListener {
if (mJoystickIds.indexOfKey(deviceId) >= 0) {
final int button = getGodotButton(keyCode);
final int godotJoyId = mJoystickIds.get(deviceId);
-
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joybutton(godotJoyId, button, false);
- }
- });
+ GodotLib.joybutton(godotJoyId, button, false);
}
} else {
final int scanCode = event.getScanCode();
final int chr = event.getUnicodeChar(0);
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.key(keyCode, scanCode, chr, false);
- }
- });
+ GodotLib.key(keyCode, scanCode, chr, false);
}
return true;
@@ -146,23 +127,12 @@ public class GodotInputHandler implements InputDeviceListener {
if (mJoystickIds.indexOfKey(deviceId) >= 0) {
final int button = getGodotButton(keyCode);
final int godotJoyId = mJoystickIds.get(deviceId);
-
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joybutton(godotJoyId, button, true);
- }
- });
+ GodotLib.joybutton(godotJoyId, button, true);
}
} else {
final int scanCode = event.getScanCode();
final int chr = event.getUnicodeChar(0);
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.key(keyCode, scanCode, chr, true);
- }
- });
+ GodotLib.key(keyCode, scanCode, chr, true);
}
return true;
@@ -194,21 +164,16 @@ public class GodotInputHandler implements InputDeviceListener {
final int action = event.getActionMasked();
final int pointer_idx = event.getPointerId(event.getActionIndex());
- mRenderView.queueOnRenderThread(new Runnable() {
- @Override
- public void run() {
- switch (action) {
- case MotionEvent.ACTION_DOWN:
- case MotionEvent.ACTION_CANCEL:
- case MotionEvent.ACTION_UP:
- case MotionEvent.ACTION_MOVE:
- case MotionEvent.ACTION_POINTER_UP:
- case MotionEvent.ACTION_POINTER_DOWN: {
- GodotLib.touch(event.getSource(), action, pointer_idx, evcount, arr);
- } break;
- }
- }
- });
+ switch (action) {
+ case MotionEvent.ACTION_DOWN:
+ case MotionEvent.ACTION_CANCEL:
+ case MotionEvent.ACTION_UP:
+ case MotionEvent.ACTION_MOVE:
+ case MotionEvent.ACTION_POINTER_UP:
+ case MotionEvent.ACTION_POINTER_DOWN: {
+ GodotLib.touch(event.getSource(), action, pointer_idx, evcount, arr);
+ } break;
+ }
}
return true;
}
@@ -232,13 +197,7 @@ public class GodotInputHandler implements InputDeviceListener {
// save value to prevent repeats
joystick.axesValues.put(axis, value);
final int godotAxisIdx = i;
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyaxis(godotJoyId, godotAxisIdx, value);
- //Log.i(tag, "GodotLib.joyaxis("+godotJoyId+", "+godotAxisIdx+", "+value+");");
- }
- });
+ GodotLib.joyaxis(godotJoyId, godotAxisIdx, value);
}
}
@@ -248,13 +207,7 @@ public class GodotInputHandler implements InputDeviceListener {
if (joystick.hatX != hatX || joystick.hatY != hatY) {
joystick.hatX = hatX;
joystick.hatY = hatY;
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyhat(godotJoyId, hatX, hatY);
- //Log.i(tag, "GodotLib.joyhat("+godotJoyId+", "+hatX+", "+hatY+");");
- }
- });
+ GodotLib.joyhat(godotJoyId, hatX, hatY);
}
}
return true;
@@ -263,12 +216,7 @@ public class GodotInputHandler implements InputDeviceListener {
final float x = event.getX();
final float y = event.getY();
final int type = event.getAction();
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.hover(type, x, y);
- }
- });
+ GodotLib.hover(type, x, y);
return true;
} else if (event.isFromSource(InputDevice.SOURCE_MOUSE) || event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)) {
@@ -333,7 +281,7 @@ public class GodotInputHandler implements InputDeviceListener {
//Helps with creating new joypad mappings.
Log.i(tag, "=== New Input Device: " + joystick.name);
- Set<Integer> already = new HashSet<Integer>();
+ Set<Integer> already = new HashSet<>();
for (InputDevice.MotionRange range : device.getMotionRanges()) {
boolean isJoystick = range.isFromSource(InputDevice.SOURCE_JOYSTICK);
boolean isGamepad = range.isFromSource(InputDevice.SOURCE_GAMEPAD);
@@ -360,12 +308,7 @@ public class GodotInputHandler implements InputDeviceListener {
}
mJoysticksDevices.put(deviceId, joystick);
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyconnectionchanged(id, true, joystick.name);
- }
- });
+ GodotLib.joyconnectionchanged(id, true, joystick.name);
}
@Override
@@ -377,13 +320,7 @@ public class GodotInputHandler implements InputDeviceListener {
final int godotJoyId = mJoystickIds.get(deviceId);
mJoystickIds.delete(deviceId);
mJoysticksDevices.delete(deviceId);
-
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.joyconnectionchanged(godotJoyId, false, "");
- }
- });
+ GodotLib.joyconnectionchanged(godotJoyId, false, "");
}
@Override
@@ -472,12 +409,7 @@ public class GodotInputHandler implements InputDeviceListener {
final float x = event.getX();
final float y = event.getY();
final int type = event.getAction();
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.hover(type, x, y);
- }
- });
+ GodotLib.hover(type, x, y);
return true;
}
case MotionEvent.ACTION_BUTTON_PRESS:
@@ -487,12 +419,7 @@ public class GodotInputHandler implements InputDeviceListener {
final float y = event.getY();
final int buttonsMask = event.getButtonState();
final int action = event.getAction();
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask);
- }
- });
+ GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask);
return true;
}
case MotionEvent.ACTION_SCROLL: {
@@ -502,12 +429,7 @@ public class GodotInputHandler implements InputDeviceListener {
final int action = event.getAction();
final float verticalFactor = event.getAxisValue(MotionEvent.AXIS_VSCROLL);
final float horizontalFactor = event.getAxisValue(MotionEvent.AXIS_HSCROLL);
- queueEvent(new Runnable() {
- @Override
- public void run() {
- GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask, verticalFactor, horizontalFactor);
- }
- });
+ GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask, verticalFactor, horizontalFactor);
}
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_UP: {
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
index 3e0e6a65fd..002a75277d 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
@@ -94,20 +94,15 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
public void beforeTextChanged(final CharSequence pCharSequence, final int start, final int count, final int after) {
//Log.d(TAG, "beforeTextChanged(" + pCharSequence + ")start: " + start + ",count: " + count + ",after: " + after);
- mRenderView.queueOnRenderThread(new Runnable() {
- @Override
- public void run() {
- for (int i = 0; i < count; ++i) {
- GodotLib.key(KeyEvent.KEYCODE_DEL, KeyEvent.KEYCODE_DEL, 0, true);
- GodotLib.key(KeyEvent.KEYCODE_DEL, KeyEvent.KEYCODE_DEL, 0, false);
-
- if (mHasSelection) {
- mHasSelection = false;
- break;
- }
- }
+ for (int i = 0; i < count; ++i) {
+ GodotLib.key(KeyEvent.KEYCODE_DEL, KeyEvent.KEYCODE_DEL, 0, true);
+ GodotLib.key(KeyEvent.KEYCODE_DEL, KeyEvent.KEYCODE_DEL, 0, false);
+
+ if (mHasSelection) {
+ mHasSelection = false;
+ break;
}
- });
+ }
}
@Override
@@ -118,20 +113,15 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
for (int i = start; i < start + count; ++i) {
newChars[i - start] = pCharSequence.charAt(i);
}
- mRenderView.queueOnRenderThread(new Runnable() {
- @Override
- public void run() {
- for (int i = 0; i < count; ++i) {
- int key = newChars[i];
- if ((key == '\n') && !mEdit.isMultiline()) {
- // Return keys are handled through action events
- continue;
- }
- GodotLib.key(0, 0, key, true);
- GodotLib.key(0, 0, key, false);
- }
+ for (int i = 0; i < count; ++i) {
+ int key = newChars[i];
+ if ((key == '\n') && !mEdit.isMultiline()) {
+ // Return keys are handled through action events
+ continue;
}
- });
+ GodotLib.key(0, 0, key, true);
+ GodotLib.key(0, 0, key, false);
+ }
}
@Override
@@ -139,23 +129,19 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
if (mEdit == pTextView && isFullScreenEdit()) {
final String characters = pKeyEvent.getCharacters();
- mRenderView.queueOnRenderThread(new Runnable() {
- @Override
- public void run() {
- for (int i = 0; i < characters.length(); i++) {
- final int ch = characters.codePointAt(i);
- GodotLib.key(0, 0, ch, true);
- GodotLib.key(0, 0, ch, false);
- }
- }
- });
+ for (int i = 0; i < characters.length(); i++) {
+ final int ch = characters.codePointAt(i);
+ GodotLib.key(0, 0, ch, true);
+ GodotLib.key(0, 0, ch, false);
+ }
}
if (pActionID == EditorInfo.IME_ACTION_DONE) {
// Enter key has been pressed
- GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, true);
- GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, false);
-
+ mRenderView.queueOnRenderThread(() -> {
+ GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, true);
+ GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, false);
+ });
mRenderView.getView().requestFocus();
return true;
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java b/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java
index 62810ad3a4..21fdc658bb 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerCompat.java
@@ -28,14 +28,14 @@ public interface InputManagerCompat {
* @param id The device id
* @return The input device or null if not found
*/
- public InputDevice getInputDevice(int id);
+ InputDevice getInputDevice(int id);
/**
* Gets the ids of all input devices in the system.
*
* @return The input device ids.
*/
- public int[] getInputDeviceIds();
+ int[] getInputDeviceIds();
/**
* Registers an input device listener to receive notifications about when
@@ -46,7 +46,7 @@ public interface InputManagerCompat {
* null if the listener should be invoked on the calling thread's
* looper.
*/
- public void registerInputDeviceListener(InputManagerCompat.InputDeviceListener listener,
+ void registerInputDeviceListener(InputManagerCompat.InputDeviceListener listener,
Handler handler);
/**
@@ -54,7 +54,7 @@ public interface InputManagerCompat {
*
* @param listener The listener to unregister.
*/
- public void unregisterInputDeviceListener(InputManagerCompat.InputDeviceListener listener);
+ void unregisterInputDeviceListener(InputManagerCompat.InputDeviceListener listener);
/*
* The following three calls are to simulate V16 behavior on pre-Jellybean
@@ -69,7 +69,7 @@ public interface InputManagerCompat {
*
* @param event the motion event from the app
*/
- public void onGenericMotionEvent(MotionEvent event);
+ void onGenericMotionEvent(MotionEvent event);
/**
* Tell the V9 input manager that it should stop polling for disconnected
@@ -77,7 +77,7 @@ public interface InputManagerCompat {
* might want to call it whenever your game is not active (or whenever you
* don't care about being notified of new input devices)
*/
- public void onPause();
+ void onPause();
/**
* Tell the V9 input manager that it should start polling for disconnected
@@ -85,9 +85,9 @@ public interface InputManagerCompat {
* might want to call it less often (only when the gameplay is actually
* active)
*/
- public void onResume();
+ void onResume();
- public interface InputDeviceListener {
+ interface InputDeviceListener {
/**
* Called whenever the input manager detects that a device has been
* added. This will only be called in the V9 version when a motion event
@@ -119,7 +119,7 @@ public interface InputManagerCompat {
/**
* Use this to construct a compatible InputManager.
*/
- public static class Factory {
+ class Factory {
/**
* Constructs and returns a compatible InputManger
*
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerV16.java b/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerV16.java
index 61828dccae..0dbc13c77b 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerV16.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/InputManagerV16.java
@@ -34,7 +34,7 @@ public class InputManagerV16 implements InputManagerCompat {
public InputManagerV16(Context context) {
mInputManager = (InputManager)context.getSystemService(Context.INPUT_SERVICE);
- mListeners = new HashMap<InputManagerCompat.InputDeviceListener, V16InputDeviceListener>();
+ mListeners = new HashMap<>();
}
@Override
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java
index 4b7318c718..bff90d7ce9 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java
@@ -41,12 +41,12 @@ import java.util.List;
class Joystick {
int device_id;
String name;
- List<Integer> axes = new ArrayList<Integer>();
+ List<Integer> axes = new ArrayList<>();
protected boolean hasAxisHat = false;
/*
* Keep track of values so we can prevent flooding the engine with useless events.
*/
- protected final SparseArray axesValues = new SparseArray<Float>(4);
+ protected final SparseArray<Float> axesValues = new SparseArray<>(4);
protected int hatX;
protected int hatY;
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
index 6c8a3d4219..2dc8359615 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java
@@ -136,7 +136,7 @@ public abstract class GodotPlugin {
nativeRegisterSingleton(pluginName, pluginObject);
Set<Method> filteredMethods = new HashSet<>();
- Class clazz = pluginObject.getClass();
+ Class<?> clazz = pluginObject.getClass();
Method[] methods = clazz.getDeclaredMethods();
for (Method method : methods) {
@@ -157,8 +157,8 @@ public abstract class GodotPlugin {
for (Method method : filteredMethods) {
List<String> ptr = new ArrayList<>();
- Class[] paramTypes = method.getParameterTypes();
- for (Class c : paramTypes) {
+ Class<?>[] paramTypes = method.getParameterTypes();
+ for (Class<?> c : paramTypes) {
ptr.add(c.getName());
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java
index d6e49bb635..2b6e4ad2be 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java
@@ -39,10 +39,10 @@ public class Crypt {
// Create MD5 Hash
MessageDigest digest = java.security.MessageDigest.getInstance("MD5");
digest.update(input.getBytes());
- byte messageDigest[] = digest.digest();
+ byte[] messageDigest = digest.digest();
// Create Hex String
- StringBuffer hexString = new StringBuffer();
+ StringBuilder hexString = new StringBuilder();
for (int i = 0; i < messageDigest.length; i++)
hexString.append(Integer.toHexString(0xFF & messageDigest[i]));
return hexString.toString();
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
index 71610d2d00..c852e8759a 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
@@ -30,7 +30,6 @@
package org.godotengine.godot.xr.regular;
-import org.godotengine.godot.GodotLib;
import org.godotengine.godot.utils.GLUtils;
import android.opengl.GLSurfaceView;