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Diffstat (limited to 'platform/android/java/scripts/publish-module.gradle')
-rw-r--r-- | platform/android/java/scripts/publish-module.gradle | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/platform/android/java/scripts/publish-module.gradle b/platform/android/java/scripts/publish-module.gradle new file mode 100644 index 0000000000..32b749e493 --- /dev/null +++ b/platform/android/java/scripts/publish-module.gradle @@ -0,0 +1,69 @@ +apply plugin: 'maven-publish' +apply plugin: 'signing' + +group = ossrhGroupId +version = PUBLISH_VERSION + +afterEvaluate { + publishing { + publications { + templateRelease(MavenPublication) { + from components.templateRelease + + // The coordinates of the library, being set from variables that + // we'll set up later + groupId ossrhGroupId + artifactId PUBLISH_ARTIFACT_ID + version PUBLISH_VERSION + + // Mostly self-explanatory metadata + pom { + name = PUBLISH_ARTIFACT_ID + description = 'Godot Engine Android Library' + url = 'https://godotengine.org/' + licenses { + license { + name = 'MIT License' + url = 'https://github.com/godotengine/godot/blob/master/LICENSE.txt' + } + } + developers { + developer { + id = 'm4gr3d' + name = 'Fredia Huya-Kouadio' + email = 'fhuyakou@gmail.com' + } + developer { + id = 'reduz' + name = 'Juan Linietsky' + email = 'reduzio@gmail.com' + } + developer { + id = 'akien-mga' + name = 'RĂ©mi Verschelde' + email = 'rverschelde@gmail.com' + } + // Add all other devs here... + } + + // Version control info - if you're using GitHub, follow the + // format as seen here + scm { + connection = 'scm:git:github.com/godotengine/godot.git' + developerConnection = 'scm:git:ssh://github.com/godotengine/godot.git' + url = 'https://github.com/godotengine/godot/tree/master' + } + } + } + } + } +} + +signing { + useInMemoryPgpKeys( + rootProject.ext["signing.keyId"], + rootProject.ext["signing.key"], + rootProject.ext["signing.password"], + ) + sign publishing.publications +} |