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-rw-r--r--platform/android/java/lib/AndroidManifest.xml2
-rw-r--r--platform/android/java/lib/build.gradle1
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java59
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java (renamed from platform/android/java/lib/src/org/godotengine/godot/GodotView.java)39
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotLib.java7
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java47
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java2
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java142
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java32
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java12
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java42
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java22
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt43
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt6
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java1
16 files changed, 348 insertions, 113 deletions
diff --git a/platform/android/java/lib/AndroidManifest.xml b/platform/android/java/lib/AndroidManifest.xml
index b133585f99..fa39bc0f1d 100644
--- a/platform/android/java/lib/AndroidManifest.xml
+++ b/platform/android/java/lib/AndroidManifest.xml
@@ -13,7 +13,7 @@
<instrumentation
android:icon="@mipmap/icon"
android:label="@string/godot_project_name_string"
- android:name=".GodotInstrumentation"
+ android:name="org.godotengine.godot.GodotInstrumentation"
android:targetPackage="org.godotengine.godot" />
</manifest>
diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle
index 062f91e08e..c69e19fbfa 100644
--- a/platform/android/java/lib/build.gradle
+++ b/platform/android/java/lib/build.gradle
@@ -1,4 +1,5 @@
apply plugin: 'com.android.library'
+apply plugin: 'kotlin-android'
dependencies {
implementation libraries.supportCoreUtils
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 1798a1df3a..bf0d1c6273 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -153,7 +153,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
private String[] command_line;
private boolean use_apk_expansion;
- public GodotView mView;
+ public GodotRenderView mRenderView;
private boolean godot_initialized = false;
private SensorManager mSensorManager;
@@ -213,34 +213,41 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
setContentView(layout);
// GodotEditText layout
- GodotEditText edittext = new GodotEditText(this);
- edittext.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
+ GodotEditText editText = new GodotEditText(this);
+ editText.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
// ...add to FrameLayout
- layout.addView(edittext);
+ layout.addView(editText);
- mView = new GodotView(this, xrMode, use_32_bits, use_debug_opengl);
- layout.addView(mView, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
- edittext.setView(mView);
- io.setEdit(edittext);
+ GodotLib.setup(command_line);
- mView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
+ final String videoDriver = GodotLib.getGlobal("rendering/quality/driver/driver_name");
+ if (videoDriver.equals("Vulkan")) {
+ mRenderView = new GodotVulkanRenderView(this);
+ } else {
+ mRenderView = new GodotGLRenderView(this, xrMode, use_32_bits, use_debug_opengl);
+ }
+
+ View view = mRenderView.getView();
+ layout.addView(view, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
+ editText.setView(mRenderView);
+ io.setEdit(editText);
+
+ view.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
Point fullSize = new Point();
getWindowManager().getDefaultDisplay().getSize(fullSize);
Rect gameSize = new Rect();
- mView.getWindowVisibleDisplayFrame(gameSize);
+ mRenderView.getView().getWindowVisibleDisplayFrame(gameSize);
final int keyboardHeight = fullSize.y - gameSize.bottom;
GodotLib.setVirtualKeyboardHeight(keyboardHeight);
}
});
- final String[] current_command_line = command_line;
- mView.queueEvent(new Runnable() {
+ mRenderView.queueOnRenderThread(new Runnable() {
@Override
public void run() {
- GodotLib.setup(current_command_line);
// Must occur after GodotLib.setup has completed.
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
@@ -384,7 +391,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
*/
@Keep
private Surface getSurface() {
- return mView.getHolder().getSurface();
+ return mRenderView.getView().getHolder().getSurface();
}
/**
@@ -617,7 +624,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
}
return;
}
- mView.onPause();
+ mRenderView.onActivityPaused();
mSensorManager.unregisterListener(this);
@@ -655,7 +662,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
return;
}
- mView.onResume();
+ mRenderView.onActivityResumed();
mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME);
mSensorManager.registerListener(this, mGravity, SensorManager.SENSOR_DELAY_GAME);
@@ -721,8 +728,8 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
final float z = adjustedValues[2];
final int typeOfSensor = event.sensor.getType();
- if (mView != null) {
- mView.queueEvent(new Runnable() {
+ if (mRenderView != null) {
+ mRenderView.queueOnRenderThread(new Runnable() {
@Override
public void run() {
if (typeOfSensor == Sensor.TYPE_ACCELEROMETER) {
@@ -773,8 +780,8 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
}
}
- if (shouldQuit && mView != null) {
- mView.queueEvent(new Runnable() {
+ if (shouldQuit && mRenderView != null) {
+ mRenderView.queueOnRenderThread(new Runnable() {
@Override
public void run() {
GodotLib.back();
@@ -789,8 +796,8 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
* This must be called after the render thread has started.
*/
public final void runOnRenderThread(@NonNull Runnable action) {
- if (mView != null) {
- mView.queueEvent(action);
+ if (mRenderView != null) {
+ mRenderView.queueOnRenderThread(action);
}
}
@@ -847,7 +854,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
if (evcount == 0)
return true;
- if (mView != null) {
+ if (mRenderView != null) {
final int[] arr = new int[event.getPointerCount() * 3];
for (int i = 0; i < event.getPointerCount(); i++) {
@@ -860,7 +867,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
//System.out.printf("gaction: %d\n",event.getAction());
final int action = event.getAction() & MotionEvent.ACTION_MASK;
- mView.queueEvent(new Runnable() {
+ mRenderView.queueOnRenderThread(new Runnable() {
@Override
public void run() {
switch (action) {
@@ -911,7 +918,7 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
for (int i = cc.length; --i >= 0; cnt += cc[i] != 0 ? 1 : 0)
;
if (cnt == 0) return super.onKeyMultiple(inKeyCode, repeatCount, event);
- mView.queueEvent(new Runnable() {
+ mRenderView.queueOnRenderThread(new Runnable() {
// This method will be called on the rendering thread:
public void run() {
for (int i = 0, n = cc.length; i < n; i++) {
@@ -1033,6 +1040,6 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
progress.mOverallTotal));
}
public void initInputDevices() {
- mView.initInputDevices();
+ mRenderView.initInputDevices();
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
index 8d3c2ae319..9be93243b8 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* GodotView.java */
+/* GodotGLRenderView.java */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -35,6 +35,7 @@ import android.opengl.GLSurfaceView;
import android.view.GestureDetector;
import android.view.KeyEvent;
import android.view.MotionEvent;
+import android.view.SurfaceView;
import org.godotengine.godot.input.GodotGestureHandler;
import org.godotengine.godot.input.GodotInputHandler;
import org.godotengine.godot.utils.GLUtils;
@@ -64,16 +65,14 @@ import org.godotengine.godot.xr.regular.RegularFallbackConfigChooser;
* that matches it exactly (with regards to red/green/blue/alpha channels
* bit depths). Failure to do so would result in an EGL_BAD_MATCH error.
*/
-public class GodotView extends GLSurfaceView {
-
- private static String TAG = GodotView.class.getSimpleName();
+public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView {
private final Godot activity;
private final GodotInputHandler inputHandler;
private final GestureDetector detector;
private final GodotRenderer godotRenderer;
- public GodotView(Godot activity, XRMode xrMode, boolean p_use_32_bits, boolean p_use_debug_opengl) {
+ public GodotGLRenderView(Godot activity, XRMode xrMode, boolean p_use_32_bits, boolean p_use_debug_opengl) {
super(activity);
GLUtils.use_32 = p_use_32_bits;
GLUtils.use_debug_opengl = p_use_debug_opengl;
@@ -85,10 +84,36 @@ public class GodotView extends GLSurfaceView {
init(xrMode, false, 16, 0);
}
+ @Override
+ public SurfaceView getView() {
+ return this;
+ }
+
+ @Override
public void initInputDevices() {
this.inputHandler.initInputDevices();
}
+ @Override
+ public void queueOnRenderThread(Runnable event) {
+ queueEvent(event);
+ }
+
+ @Override
+ public void onActivityPaused() {
+ onPause();
+ }
+
+ @Override
+ public void onActivityResumed() {
+ onResume();
+ }
+
+ @Override
+ public void onBackPressed() {
+ activity.onBackPressed();
+ }
+
@SuppressLint("ClickableViewAccessibility")
@Override
public boolean onTouchEvent(MotionEvent event) {
@@ -170,10 +195,6 @@ public class GodotView extends GLSurfaceView {
setRenderer(godotRenderer);
}
- public void onBackPressed() {
- activity.onBackPressed();
- }
-
@Override
public void onResume() {
super.onResume();
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
index 89a65aea24..71fe822233 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
@@ -32,6 +32,7 @@ package org.godotengine.godot;
import android.app.Activity;
import android.hardware.SensorEvent;
+import android.view.Surface;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;
@@ -72,11 +73,11 @@ public class GodotLib {
public static native void resize(int width, int height);
/**
- * Invoked on the GL thread when the underlying Android surface is created or recreated.
+ * Invoked on the render thread when the underlying Android surface is created or recreated.
+ * @param p_surface
* @param p_32_bits
- * @see android.opengl.GLSurfaceView.Renderer#onSurfaceCreated(GL10, EGLConfig)
*/
- public static native void newcontext(boolean p_32_bits);
+ public static native void newcontext(Surface p_surface, boolean p_32_bits);
/**
* Forward {@link Activity#onBackPressed()} event from the main thread to the GL thread.
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
new file mode 100644
index 0000000000..170c433c9c
--- /dev/null
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
@@ -0,0 +1,47 @@
+/*************************************************************************/
+/* GodotRenderView.java */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot;
+
+import android.view.SurfaceView;
+
+public interface GodotRenderView {
+
+ abstract public SurfaceView getView();
+
+ abstract public void initInputDevices();
+
+ abstract public void queueOnRenderThread(Runnable event);
+
+ abstract public void onActivityPaused();
+ abstract public void onActivityResumed();
+
+ abstract public void onBackPressed();
+}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java
index ee9a2aee4f..3e5bb4a4c9 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java
@@ -70,7 +70,7 @@ class GodotRenderer implements GLSurfaceView.Renderer {
}
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
- GodotLib.newcontext(GLUtils.use_32);
+ GodotLib.newcontext(null, GLUtils.use_32);
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onGLSurfaceCreated(gl, config);
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
new file mode 100644
index 0000000000..30197d5729
--- /dev/null
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
@@ -0,0 +1,142 @@
+/*************************************************************************/
+/* GodotVulkanRenderView.java */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot;
+
+import android.annotation.SuppressLint;
+import android.view.GestureDetector;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+import android.view.SurfaceView;
+import org.godotengine.godot.input.GodotGestureHandler;
+import org.godotengine.godot.input.GodotInputHandler;
+import org.godotengine.godot.vulkan.VkRenderer;
+import org.godotengine.godot.vulkan.VkSurfaceView;
+
+public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderView {
+
+ private final Godot mActivity;
+ private final GodotInputHandler mInputHandler;
+ private final GestureDetector mGestureDetector;
+ private final VkRenderer mRenderer;
+
+ public GodotVulkanRenderView(Godot activity) {
+ super(activity);
+
+ mActivity = activity;
+ mInputHandler = new GodotInputHandler(this);
+ mGestureDetector = new GestureDetector(mActivity, new GodotGestureHandler(this));
+ mRenderer = new VkRenderer();
+
+ setFocusableInTouchMode(true);
+ startRenderer(mRenderer);
+ }
+
+ @Override
+ public SurfaceView getView() {
+ return this;
+ }
+
+ @Override
+ public void initInputDevices() {
+ mInputHandler.initInputDevices();
+ }
+
+ @Override
+ public void queueOnRenderThread(Runnable event) {
+ queueOnVkThread(event);
+ }
+
+ @Override
+ public void onActivityPaused() {
+ onPause();
+ }
+
+ @Override
+ public void onActivityResumed() {
+ onResume();
+ }
+
+ @Override
+ public void onBackPressed() {
+ mActivity.onBackPressed();
+ }
+
+ @SuppressLint("ClickableViewAccessibility")
+ @Override
+ public boolean onTouchEvent(MotionEvent event) {
+ super.onTouchEvent(event);
+ mGestureDetector.onTouchEvent(event);
+ return mActivity.gotTouchEvent(event);
+ }
+
+ @Override
+ public boolean onKeyUp(final int keyCode, KeyEvent event) {
+ return mInputHandler.onKeyUp(keyCode, event) || super.onKeyUp(keyCode, event);
+ }
+
+ @Override
+ public boolean onKeyDown(final int keyCode, KeyEvent event) {
+ return mInputHandler.onKeyDown(keyCode, event) || super.onKeyDown(keyCode, event);
+ }
+
+ @Override
+ public boolean onGenericMotionEvent(MotionEvent event) {
+ return mInputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event);
+ }
+
+ @Override
+ public void onResume() {
+ super.onResume();
+
+ queueOnVkThread(new Runnable() {
+ @Override
+ public void run() {
+ // Resume the renderer
+ mRenderer.onVkResume();
+ GodotLib.focusin();
+ }
+ });
+ }
+
+ @Override
+ public void onPause() {
+ super.onPause();
+
+ queueOnVkThread(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.focusout();
+ // Pause the renderer
+ mRenderer.onVkPause();
+ }
+ });
+ }
+}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
index e901b4b36d..92bb118e44 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
@@ -51,7 +51,7 @@ public class GodotEditText extends EditText {
// ===========================================================
// Fields
// ===========================================================
- private GodotView mView;
+ private GodotRenderView mRenderView;
private GodotTextInputWrapper mInputWrapper;
private EditHandler sHandler = new EditHandler(this);
private String mOriginText;
@@ -76,22 +76,22 @@ public class GodotEditText extends EditText {
// ===========================================================
public GodotEditText(final Context context) {
super(context);
- this.initView();
+ initView();
}
public GodotEditText(final Context context, final AttributeSet attrs) {
super(context, attrs);
- this.initView();
+ initView();
}
public GodotEditText(final Context context, final AttributeSet attrs, final int defStyle) {
super(context, attrs, defStyle);
- this.initView();
+ initView();
}
protected void initView() {
- this.setPadding(0, 0, 0, 0);
- this.setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI);
+ setPadding(0, 0, 0, 0);
+ setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI);
}
private void handleMessage(final Message msg) {
@@ -106,7 +106,7 @@ public class GodotEditText extends EditText {
edit.mInputWrapper.setOriginText(text);
edit.addTextChangedListener(edit.mInputWrapper);
setMaxInputLength(edit, msg.arg1);
- final InputMethodManager imm = (InputMethodManager)mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+ final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.showSoftInput(edit, 0);
}
} break;
@@ -115,9 +115,9 @@ public class GodotEditText extends EditText {
GodotEditText edit = (GodotEditText)msg.obj;
edit.removeTextChangedListener(mInputWrapper);
- final InputMethodManager imm = (InputMethodManager)mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+ final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(edit.getWindowToken(), 0);
- edit.mView.requestFocus();
+ edit.mRenderView.getView().requestFocus();
} break;
}
}
@@ -135,12 +135,12 @@ public class GodotEditText extends EditText {
// ===========================================================
// Getter & Setter
// ===========================================================
- public void setView(final GodotView view) {
- this.mView = view;
+ public void setView(final GodotRenderView view) {
+ mRenderView = view;
if (mInputWrapper == null)
- mInputWrapper = new GodotTextInputWrapper(mView, this);
- this.setOnEditorActionListener(mInputWrapper);
- view.requestFocus();
+ mInputWrapper = new GodotTextInputWrapper(mRenderView, this);
+ setOnEditorActionListener(mInputWrapper);
+ view.getView().requestFocus();
}
// ===========================================================
@@ -152,7 +152,7 @@ public class GodotEditText extends EditText {
/* Let GlSurfaceView get focus if back key is input. */
if (keyCode == KeyEvent.KEYCODE_BACK) {
- this.mView.requestFocus();
+ mRenderView.getView().requestFocus();
}
return true;
@@ -162,7 +162,7 @@ public class GodotEditText extends EditText {
// Methods
// ===========================================================
public void showKeyboard(String p_existing_text, int p_max_input_length) {
- this.mOriginText = p_existing_text;
+ mOriginText = p_existing_text;
final Message msg = new Message();
msg.what = HANDLER_OPEN_IME_KEYBOARD;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
index 1a38a9c3d2..b1e0f66373 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
@@ -34,22 +34,22 @@ import android.util.Log;
import android.view.GestureDetector;
import android.view.MotionEvent;
import org.godotengine.godot.GodotLib;
-import org.godotengine.godot.GodotView;
+import org.godotengine.godot.GodotRenderView;
/**
- * Handles gesture input related events for the {@link GodotView} view.
+ * Handles gesture input related events for the {@link GodotRenderView} view.
* https://developer.android.com/reference/android/view/GestureDetector.SimpleOnGestureListener
*/
public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener {
- private final GodotView godotView;
+ private final GodotRenderView mRenderView;
- public GodotGestureHandler(GodotView godotView) {
- this.godotView = godotView;
+ public GodotGestureHandler(GodotRenderView godotView) {
+ mRenderView = godotView;
}
private void queueEvent(Runnable task) {
- godotView.queueEvent(task);
+ mRenderView.queueOnRenderThread(task);
}
@Override
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
index e00ca86c41..0e4fc65119 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
@@ -42,27 +42,27 @@ import java.util.Collections;
import java.util.Comparator;
import java.util.List;
import org.godotengine.godot.GodotLib;
-import org.godotengine.godot.GodotView;
+import org.godotengine.godot.GodotRenderView;
import org.godotengine.godot.input.InputManagerCompat.InputDeviceListener;
/**
- * Handles input related events for the {@link GodotView} view.
+ * Handles input related events for the {@link GodotRenderView} view.
*/
public class GodotInputHandler implements InputDeviceListener {
- private final ArrayList<Joystick> joysticksDevices = new ArrayList<Joystick>();
+ private final ArrayList<Joystick> mJoysticksDevices = new ArrayList<Joystick>();
- private final GodotView godotView;
- private final InputManagerCompat inputManager;
+ private final GodotRenderView mRenderView;
+ private final InputManagerCompat mInputManager;
- public GodotInputHandler(GodotView godotView) {
- this.godotView = godotView;
- this.inputManager = InputManagerCompat.Factory.getInputManager(godotView.getContext());
- this.inputManager.registerInputDeviceListener(this, null);
+ public GodotInputHandler(GodotRenderView godotView) {
+ mRenderView = godotView;
+ mInputManager = InputManagerCompat.Factory.getInputManager(mRenderView.getView().getContext());
+ mInputManager.registerInputDeviceListener(this, null);
}
private void queueEvent(Runnable task) {
- godotView.queueEvent(task);
+ mRenderView.queueOnRenderThread(task);
}
private boolean isKeyEvent_GameDevice(int source) {
@@ -113,7 +113,7 @@ public class GodotInputHandler implements InputDeviceListener {
public boolean onKeyDown(final int keyCode, KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_BACK) {
- godotView.onBackPressed();
+ mRenderView.onBackPressed();
// press 'back' button should not terminate program
//normal handle 'back' event in game logic
return true;
@@ -164,7 +164,7 @@ public class GodotInputHandler implements InputDeviceListener {
// Check if the device exists
if (device_id > -1) {
- Joystick joy = joysticksDevices.get(device_id);
+ Joystick joy = mJoysticksDevices.get(device_id);
for (int i = 0; i < joy.axes.size(); i++) {
InputDevice.MotionRange range = joy.axes.get(i);
@@ -208,11 +208,11 @@ public class GodotInputHandler implements InputDeviceListener {
public void initInputDevices() {
/* initially add input devices*/
- int[] deviceIds = inputManager.getInputDeviceIds();
+ int[] deviceIds = mInputManager.getInputDeviceIds();
for (int deviceId : deviceIds) {
- InputDevice device = inputManager.getInputDevice(deviceId);
+ InputDevice device = mInputManager.getInputDevice(deviceId);
if (DEBUG) {
- Log.v("GodotView", String.format("init() deviceId:%d, Name:%s\n", deviceId, device.getName()));
+ Log.v("GodotInputHandler", String.format("init() deviceId:%d, Name:%s\n", deviceId, device.getName()));
}
onInputDeviceAdded(deviceId);
}
@@ -224,13 +224,13 @@ public class GodotInputHandler implements InputDeviceListener {
// Check if the device has not been already added
if (id < 0) {
- InputDevice device = inputManager.getInputDevice(deviceId);
+ InputDevice device = mInputManager.getInputDevice(deviceId);
//device can be null if deviceId is not found
if (device != null) {
int sources = device.getSources();
if (((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) ||
((sources & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK)) {
- id = joysticksDevices.size();
+ id = mJoysticksDevices.size();
Joystick joy = new Joystick();
joy.device_id = deviceId;
@@ -249,7 +249,7 @@ public class GodotInputHandler implements InputDeviceListener {
}
}
- joysticksDevices.add(joy);
+ mJoysticksDevices.add(joy);
final int device_id = id;
final String name = joy.name;
@@ -270,7 +270,7 @@ public class GodotInputHandler implements InputDeviceListener {
// Check if the evice has not been already removed
if (device_id > -1) {
- joysticksDevices.remove(device_id);
+ mJoysticksDevices.remove(device_id);
queueEvent(new Runnable() {
@Override
@@ -360,8 +360,8 @@ public class GodotInputHandler implements InputDeviceListener {
}
private int findJoystickDevice(int device_id) {
- for (int i = 0; i < joysticksDevices.size(); i++) {
- if (joysticksDevices.get(i).device_id == device_id) {
+ for (int i = 0; i < mJoysticksDevices.size(); i++) {
+ if (mJoysticksDevices.get(i).device_id == device_id) {
return i;
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
index 18f2d57661..e12ff266bf 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java
@@ -48,7 +48,7 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
// ===========================================================
// Fields
// ===========================================================
- private final GodotView mView;
+ private final GodotRenderView mRenderView;
private final GodotEditText mEdit;
private String mOriginText;
@@ -56,9 +56,9 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
// Constructors
// ===========================================================
- public GodotTextInputWrapper(final GodotView view, final GodotEditText edit) {
- this.mView = view;
- this.mEdit = edit;
+ public GodotTextInputWrapper(final GodotRenderView view, final GodotEditText edit) {
+ mRenderView = view;
+ mEdit = edit;
}
// ===========================================================
@@ -66,13 +66,13 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
// ===========================================================
private boolean isFullScreenEdit() {
- final TextView textField = this.mEdit;
+ final TextView textField = mEdit;
final InputMethodManager imm = (InputMethodManager)textField.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
return imm.isFullscreenMode();
}
public void setOriginText(final String originText) {
- this.mOriginText = originText;
+ mOriginText = originText;
}
// ===========================================================
@@ -87,7 +87,7 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
public void beforeTextChanged(final CharSequence pCharSequence, final int start, final int count, final int after) {
//Log.d(TAG, "beforeTextChanged(" + pCharSequence + ")start: " + start + ",count: " + count + ",after: " + after);
- mView.queueEvent(new Runnable() {
+ mRenderView.queueOnRenderThread(new Runnable() {
@Override
public void run() {
for (int i = 0; i < count; ++i) {
@@ -106,7 +106,7 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
for (int i = start; i < start + count; ++i) {
newChars[i - start] = pCharSequence.charAt(i);
}
- mView.queueEvent(new Runnable() {
+ mRenderView.queueOnRenderThread(new Runnable() {
@Override
public void run() {
for (int i = 0; i < count; ++i) {
@@ -124,10 +124,10 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
@Override
public boolean onEditorAction(final TextView pTextView, final int pActionID, final KeyEvent pKeyEvent) {
- if (this.mEdit == pTextView && this.isFullScreenEdit()) {
+ if (mEdit == pTextView && isFullScreenEdit()) {
final String characters = pKeyEvent.getCharacters();
- mView.queueEvent(new Runnable() {
+ mRenderView.queueOnRenderThread(new Runnable() {
@Override
public void run() {
for (int i = 0; i < characters.length(); i++) {
@@ -144,7 +144,7 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene
GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, true);
GodotLib.key(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_ENTER, 0, false);
- this.mView.requestFocus();
+ mRenderView.getView().requestFocus();
return true;
}
return false;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
index 67faad8ddd..608ad48df9 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt
@@ -33,6 +33,11 @@ package org.godotengine.godot.vulkan
import android.view.Surface
+import org.godotengine.godot.Godot
+import org.godotengine.godot.GodotLib
+import org.godotengine.godot.plugin.GodotPlugin
+import org.godotengine.godot.plugin.GodotPluginRegistry
+
/**
* Responsible to setting up and driving the Vulkan rendering logic.
*
@@ -48,52 +53,64 @@ import android.view.Surface
*/
internal class VkRenderer {
+ private val pluginRegistry: GodotPluginRegistry = GodotPluginRegistry.getPluginRegistry()
+
/**
* Called when the surface is created and signals the beginning of rendering.
*/
fun onVkSurfaceCreated(surface: Surface) {
- nativeOnVkSurfaceCreated(surface)
+ // TODO: properly implement surface re-creation:
+ // GodotLib.newcontext should be called here once it's done.
+ //GodotLib.newcontext(surface, false)
+
+ for (plugin in pluginRegistry.getAllPlugins()) {
+ plugin.onVkSurfaceCreated(surface)
+ }
}
/**
* Called after the surface is created and whenever its size changes.
*/
fun onVkSurfaceChanged(surface: Surface, width: Int, height: Int) {
- nativeOnVkSurfaceChanged(surface, width, height)
+ GodotLib.resize(width, height)
+
+ // TODO: properly implement surface re-creation:
+ // Update the native renderer instead of restarting the app.
+ // GodotLib.newcontext should not be called here once it's done.
+ GodotLib.newcontext(surface, false)
+
+ for (plugin in pluginRegistry.getAllPlugins()) {
+ plugin.onVkSurfaceChanged(surface, width, height)
+ }
}
/**
* Called to draw the current frame.
*/
fun onVkDrawFrame() {
- nativeOnVkDrawFrame()
+ GodotLib.step()
+ for (plugin in pluginRegistry.getAllPlugins()) {
+ plugin.onVkDrawFrame()
+ }
}
/**
* Called when the rendering thread is resumed.
*/
fun onVkResume() {
- nativeOnVkResume()
+ GodotLib.onRendererResumed()
}
/**
* Called when the rendering thread is paused.
*/
fun onVkPause() {
- nativeOnVkPause()
+ GodotLib.onRendererPaused()
}
/**
* Called when the rendering thread is destroyed and used as signal to tear down the Vulkan logic.
*/
fun onVkDestroy() {
- nativeOnVkDestroy()
}
-
- private external fun nativeOnVkSurfaceCreated(surface: Surface)
- private external fun nativeOnVkSurfaceChanged(surface: Surface, width: Int, height: Int)
- private external fun nativeOnVkResume()
- private external fun nativeOnVkDrawFrame()
- private external fun nativeOnVkPause()
- private external fun nativeOnVkDestroy()
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt
index 1c594f3201..6b0e12b21a 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt
@@ -49,7 +49,7 @@ import android.view.SurfaceView
* UI thread.
* </ul>
*/
-internal class VkSurfaceView(context: Context) : SurfaceView(context), SurfaceHolder.Callback {
+open internal class VkSurfaceView(context: Context) : SurfaceView(context), SurfaceHolder.Callback {
companion object {
fun checkState(expression: Boolean, errorMessage: Any) {
@@ -100,7 +100,7 @@ internal class VkSurfaceView(context: Context) : SurfaceView(context), SurfaceHo
*
* Must not be called before a [VkRenderer] has been set.
*/
- fun onResume() {
+ open fun onResume() {
vkThread.onResume()
}
@@ -109,7 +109,7 @@ internal class VkSurfaceView(context: Context) : SurfaceView(context), SurfaceHo
*
* Must not be called before a [VkRenderer] has been set.
*/
- fun onPause() {
+ open fun onPause() {
vkThread.onPause()
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt
index 2e332840bf..7557c8aa22 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt
@@ -219,9 +219,9 @@ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vk
vkRenderer.onVkDrawFrame()
}
} catch (ex: InterruptedException) {
- Log.i(TAG, ex.message)
+ Log.i(TAG, "InterruptedException", ex)
} catch (ex: IllegalStateException) {
- Log.i(TAG, ex.message)
+ Log.i(TAG, "IllegalStateException", ex)
} finally {
threadExiting()
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
index f2b4c95a2c..31cf696195 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java
@@ -51,7 +51,6 @@ public class RegularContextFactory implements GLSurfaceView.EGLContextFactory {
private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
- String driver_name = GodotLib.getGlobal("rendering/quality/driver/driver_name");
// FIXME: Add support for Vulkan.
Log.w(TAG, "creating OpenGL ES 2.0 context :");