diff options
Diffstat (limited to 'platform/android/java/lib')
41 files changed, 884 insertions, 451 deletions
diff --git a/platform/android/java/lib/AndroidManifest.xml b/platform/android/java/lib/AndroidManifest.xml index fa39bc0f1d..3034794d69 100644 --- a/platform/android/java/lib/AndroidManifest.xml +++ b/platform/android/java/lib/AndroidManifest.xml @@ -6,6 +6,11 @@ <application> + <!-- Records the version of the Godot library --> + <meta-data + android:name="org.godotengine.library.version" + android:value="${godotLibraryVersion}" /> + <service android:name=".GodotDownloaderService" /> </application> diff --git a/platform/android/java/lib/CMakeLists.txt b/platform/android/java/lib/CMakeLists.txt deleted file mode 100644 index d3bdf6a5f2..0000000000 --- a/platform/android/java/lib/CMakeLists.txt +++ /dev/null @@ -1,18 +0,0 @@ -cmake_minimum_required(VERSION 3.6) -project(godot) - -set(CMAKE_CXX_STANDARD 14) -set(CMAKE_CXX_STANDARD_REQUIRED ON) -set(CMAKE_CXX_EXTENSIONS OFF) - -set(GODOT_ROOT_DIR ../../../..) - -# Get sources -file(GLOB_RECURSE SOURCES ${GODOT_ROOT_DIR}/*.c**) -file(GLOB_RECURSE HEADERS ${GODOT_ROOT_DIR}/*.h**) - -add_executable(${PROJECT_NAME} ${SOURCES} ${HEADERS}) -target_include_directories(${PROJECT_NAME} - SYSTEM PUBLIC - ${GODOT_ROOT_DIR} - ${GODOT_ROOT_DIR}/modules/gdnative/include) diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle index 19eee5a315..663ba73d40 100644 --- a/platform/android/java/lib/build.gradle +++ b/platform/android/java/lib/build.gradle @@ -13,9 +13,18 @@ android { compileSdkVersion versions.compileSdk buildToolsVersion versions.buildTools + ndkVersion versions.ndkVersion + defaultConfig { minSdkVersion versions.minSdk targetSdkVersion versions.targetSdk + + manifestPlaceholders = [godotLibraryVersion: getGodotLibraryVersion()] + } + + compileOptions { + sourceCompatibility versions.javaVersion + targetCompatibility versions.javaVersion } lintOptions { @@ -27,8 +36,10 @@ android { exclude 'META-INF/LICENSE' exclude 'META-INF/NOTICE' - // Should be uncommented for development purpose within Android Studio - // doNotStrip '**/*.so' + // 'doNotStrip' is enabled for development within Android Studio + if (shouldNotStrip()) { + doNotStrip '**/*.so' + } } sourceSets { @@ -50,15 +61,6 @@ android { def buildType = variant.buildType.name.capitalize() - def taskPrefix = "" - if (project.path != ":") { - taskPrefix = project.path + ":" - } - - // Disable the externalNativeBuild* task as it would cause build failures since the cmake build - // files is only setup for editing support. - gradle.startParameter.excludedTaskNames += taskPrefix + "externalNativeBuild" + buildType - def releaseTarget = buildType.toLowerCase() if (releaseTarget == null || releaseTarget == "") { throw new GradleException("Invalid build type: " + buildType) @@ -68,20 +70,46 @@ android { throw new GradleException("Invalid default abi: " + defaultAbi) } + // Find scons' executable path + File sconsExecutableFile = null + def sconsName = "scons" + def sconsExts = (org.gradle.internal.os.OperatingSystem.current().isWindows() + ? [".bat", ".cmd", ".ps1", ".exe"] + : [""]) + logger.lifecycle("Looking for $sconsName executable path") + for (ext in sconsExts) { + String sconsNameExt = sconsName + ext + logger.lifecycle("Checking $sconsNameExt") + + sconsExecutableFile = org.gradle.internal.os.OperatingSystem.current().findInPath(sconsNameExt) + if (sconsExecutableFile != null) { + // We're done! + break + } + + // Check all the options in path + List<File> allOptions = org.gradle.internal.os.OperatingSystem.current().findAllInPath(sconsNameExt) + if (!allOptions.isEmpty()) { + // Pick the first option and we're done! + sconsExecutableFile = allOptions.get(0) + break + } + } + + if (sconsExecutableFile == null) { + throw new GradleException("Unable to find executable path for the '$sconsName' command.") + } else { + logger.lifecycle("Found executable path for $sconsName: ${sconsExecutableFile.absolutePath}") + } + // Creating gradle task to generate the native libraries for the default abi. def taskName = getSconsTaskName(buildType) tasks.create(name: taskName, type: Exec) { - executable "scons" + sconsExt + executable sconsExecutableFile.absolutePath args "--directory=${pathToRootDir}", "platform=android", "target=${releaseTarget}", "android_arch=${defaultAbi}", "-j" + Runtime.runtime.availableProcessors() } // Schedule the tasks so the generated libs are present before the aar file is packaged. tasks["merge${buildType}JniLibFolders"].dependsOn taskName } - - externalNativeBuild { - cmake { - path "CMakeLists.txt" - } - } } diff --git a/platform/android/java/lib/res/values/dimens.xml b/platform/android/java/lib/res/values/dimens.xml new file mode 100644 index 0000000000..9034dbbcc1 --- /dev/null +++ b/platform/android/java/lib/res/values/dimens.xml @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + <dimen name="text_edit_height">48dp</dimen> +</resources> diff --git a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java index 8b7a9c6c74..0572cf3589 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Dictionary.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java index 138c2de94c..1ed16e04ca 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java +++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,6 +34,9 @@ import android.content.Intent; import android.os.Bundle; import android.view.KeyEvent; +import androidx.annotation.CallSuper; +import androidx.annotation.NonNull; +import androidx.annotation.Nullable; import androidx.fragment.app.FragmentActivity; /** @@ -42,24 +45,48 @@ import androidx.fragment.app.FragmentActivity; * It's also a reference implementation for how to setup and use the {@link Godot} fragment * within an Android app. */ -public abstract class FullScreenGodotApp extends FragmentActivity { - protected Godot godotFragment; +public abstract class FullScreenGodotApp extends FragmentActivity implements GodotHost { + @Nullable + private Godot godotFragment; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.godot_app_layout); - godotFragment = new Godot(); + godotFragment = initGodotInstance(); + if (godotFragment == null) { + throw new IllegalStateException("Godot instance must be non-null."); + } + getSupportFragmentManager().beginTransaction().replace(R.id.godot_fragment_container, godotFragment).setPrimaryNavigationFragment(godotFragment).commitNowAllowingStateLoss(); } @Override public void onNewIntent(Intent intent) { + super.onNewIntent(intent); if (godotFragment != null) { godotFragment.onNewIntent(intent); } } + @CallSuper + @Override + public void onActivityResult(int requestCode, int resultCode, Intent data) { + super.onActivityResult(requestCode, resultCode, data); + if (godotFragment != null) { + godotFragment.onActivityResult(requestCode, resultCode, data); + } + } + + @CallSuper + @Override + public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) { + super.onRequestPermissionsResult(requestCode, permissions, grantResults); + if (godotFragment != null) { + godotFragment.onRequestPermissionsResult(requestCode, permissions, grantResults); + } + } + @Override public void onBackPressed() { if (godotFragment != null) { @@ -76,4 +103,17 @@ public abstract class FullScreenGodotApp extends FragmentActivity { } return super.onKeyMultiple(inKeyCode, repeatCount, event); } + + /** + * Used to initialize the Godot fragment instance in {@link FullScreenGodotApp#onCreate(Bundle)}. + */ + @NonNull + protected Godot initGodotInstance() { + return new Godot(); + } + + @Nullable + protected final Godot getGodotFragment() { + return godotFragment; + } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 35852f31ef..0c16214c8a 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,6 +56,8 @@ import android.content.SharedPreferences.Editor; import android.content.pm.ConfigurationInfo; import android.content.pm.PackageManager; import android.content.pm.PackageManager.NameNotFoundException; +import android.graphics.Point; +import android.graphics.Rect; import android.hardware.Sensor; import android.hardware.SensorEvent; import android.hardware.SensorEventListener; @@ -68,6 +70,7 @@ import android.os.VibrationEffect; import android.os.Vibrator; import android.provider.Settings.Secure; import android.view.Display; +import android.view.InputDevice; import android.view.KeyEvent; import android.view.LayoutInflater; import android.view.MotionEvent; @@ -75,6 +78,7 @@ import android.view.Surface; import android.view.View; import android.view.ViewGroup; import android.view.ViewGroup.LayoutParams; +import android.view.ViewTreeObserver; import android.view.Window; import android.view.WindowManager; import android.widget.Button; @@ -99,6 +103,7 @@ import java.io.File; import java.io.FileInputStream; import java.io.InputStream; import java.security.MessageDigest; +import java.util.Arrays; import java.util.LinkedList; import java.util.List; import java.util.Locale; @@ -127,6 +132,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC private boolean activityResumed; private int mState; + private GodotHost godotHost; private GodotPluginRegistry pluginRegistry; static private Intent mCurrentIntent; @@ -148,8 +154,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC private void setButtonPausedState(boolean paused) { mStatePaused = paused; - int stringResourceID = paused ? R.string.text_button_resume : - R.string.text_button_pause; + int stringResourceID = paused ? R.string.text_button_resume : R.string.text_button_pause; mPauseButton.setText(stringResourceID); } @@ -160,8 +165,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC public GodotRenderView mRenderView; private boolean godot_initialized = false; - private GodotEditText mEditText; - private SensorManager mSensorManager; private Sensor mAccelerometer; private Sensor mGravity; @@ -177,7 +180,25 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC public ResultCallback result_callback; @Override + public void onAttach(Context context) { + super.onAttach(context); + if (getParentFragment() instanceof GodotHost) { + godotHost = (GodotHost)getParentFragment(); + } else if (getActivity() instanceof GodotHost) { + godotHost = (GodotHost)getActivity(); + } + } + + @Override + public void onDetach() { + super.onDetach(); + godotHost = null; + } + + @CallSuper + @Override public void onActivityResult(int requestCode, int resultCode, Intent data) { + super.onActivityResult(requestCode, resultCode, data); if (result_callback != null) { result_callback.callback(requestCode, resultCode, data); result_callback = null; @@ -188,8 +209,10 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } } + @CallSuper @Override public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) { + super.onRequestPermissionsResult(requestCode, permissions, grantResults); for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { plugin.onMainRequestPermissionsResult(requestCode, permissions, grantResults); } @@ -200,6 +223,20 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC }; /** + * Invoked on the render thread when the Godot setup is complete. + */ + @CallSuper + protected void onGodotSetupCompleted() { + for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { + plugin.onGodotSetupCompleted(); + } + + if (godotHost != null) { + godotHost.onGodotSetupCompleted(); + } + } + + /** * Invoked on the render thread when the Godot main loop has started. */ @CallSuper @@ -207,6 +244,10 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { plugin.onGodotMainLoopStarted(); } + + if (godotHost != null) { + godotHost.onGodotMainLoopStarted(); + } } /** @@ -218,9 +259,16 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC containerLayout = new FrameLayout(activity); containerLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); + // GodotEditText layout + GodotEditText editText = new GodotEditText(activity); + editText.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT, + (int)getResources().getDimension(R.dimen.text_edit_height))); + // ...add to FrameLayout + containerLayout.addView(editText); + GodotLib.setup(command_line); - final String videoDriver = GodotLib.getGlobal("rendering/quality/driver/driver_name"); + final String videoDriver = GodotLib.getGlobal("rendering/driver/driver_name"); if (videoDriver.equals("Vulkan")) { mRenderView = new GodotVulkanRenderView(activity, this); } else { @@ -230,9 +278,21 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC View view = mRenderView.getView(); containerLayout.addView(view, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); + editText.setView(mRenderView); + io.setEdit(editText); - mEditText = new GodotEditText(activity, mRenderView); - io.setEdit(mEditText); + view.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() { + @Override + public void onGlobalLayout() { + Point fullSize = new Point(); + activity.getWindowManager().getDefaultDisplay().getSize(fullSize); + Rect gameSize = new Rect(); + mRenderView.getView().getWindowVisibleDisplayFrame(gameSize); + + final int keyboardHeight = fullSize.y - gameSize.bottom; + GodotLib.setVirtualKeyboardHeight(keyboardHeight); + } + }); mRenderView.queueOnRenderThread(new Runnable() { @Override @@ -281,7 +341,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) { v.vibrate(VibrationEffect.createOneShot(durationMs, VibrationEffect.DEFAULT_AMPLITUDE)); } else { - //deprecated in API 26 + // deprecated in API 26 v.vibrate(durationMs); } } @@ -336,6 +396,21 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC @CallSuper protected String[] getCommandLine() { + String[] original = parseCommandLine(); + String[] updated; + List<String> hostCommandLine = godotHost != null ? godotHost.getCommandLine() : null; + if (hostCommandLine == null || hostCommandLine.isEmpty()) { + updated = original; + } else { + updated = Arrays.copyOf(original, original.length + hostCommandLine.size()); + for (int i = 0; i < hostCommandLine.size(); i++) { + updated[original.length + i] = hostCommandLine.get(i); + } + } + return updated; + } + + private String[] parseCommandLine() { InputStream is; try { is = getActivity().getAssets().open("_cl_"); @@ -444,15 +519,16 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } @Override - public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle icicle) { + public void onCreate(Bundle icicle) { + super.onCreate(icicle); + final Activity activity = getActivity(); Window window = activity.getWindow(); window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON); - window.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_NOTHING); mClipboard = (ClipboardManager)activity.getSystemService(Context.CLIPBOARD_SERVICE); pluginRegistry = GodotPluginRegistry.initializePluginRegistry(this); - //check for apk expansion API + // check for apk expansion API boolean md5mismatch = false; command_line = getCommandLine(); String main_pack_md5 = null; @@ -508,9 +584,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC command_line = new_args.toArray(new String[new_args.size()]); } if (use_apk_expansion && main_pack_md5 != null && main_pack_key != null) { - //check that environment is ok! + // check that environment is ok! if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) { - //show popup and die + // show popup and die } // Build the full path to the app's expansion files @@ -553,24 +629,11 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC if (startResult != DownloaderClientMarshaller.NO_DOWNLOAD_REQUIRED) { // This is where you do set up to display the download - // progress (next step) + // progress (next step in onCreateView) mDownloaderClientStub = DownloaderClientMarshaller.CreateStub(this, GodotDownloaderService.class); - View downloadingExpansionView = - inflater.inflate(R.layout.downloading_expansion, container, false); - mPB = (ProgressBar)downloadingExpansionView.findViewById(R.id.progressBar); - mStatusText = (TextView)downloadingExpansionView.findViewById(R.id.statusText); - mProgressFraction = (TextView)downloadingExpansionView.findViewById(R.id.progressAsFraction); - mProgressPercent = (TextView)downloadingExpansionView.findViewById(R.id.progressAsPercentage); - mAverageSpeed = (TextView)downloadingExpansionView.findViewById(R.id.progressAverageSpeed); - mTimeRemaining = (TextView)downloadingExpansionView.findViewById(R.id.progressTimeRemaining); - mDashboard = downloadingExpansionView.findViewById(R.id.downloaderDashboard); - mCellMessage = downloadingExpansionView.findViewById(R.id.approveCellular); - mPauseButton = (Button)downloadingExpansionView.findViewById(R.id.pauseButton); - mWiFiSettingsButton = (Button)downloadingExpansionView.findViewById(R.id.wifiSettingsButton); - - return downloadingExpansionView; + return; } } catch (NameNotFoundException e) { // TODO Auto-generated catch block @@ -581,25 +644,32 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC mCurrentIntent = activity.getIntent(); initializeGodot(); - return containerLayout; } @Override - public void onStart() { - super.onStart(); + public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle icicle) { + if (mDownloaderClientStub != null) { + View downloadingExpansionView = + inflater.inflate(R.layout.downloading_expansion, container, false); + mPB = (ProgressBar)downloadingExpansionView.findViewById(R.id.progressBar); + mStatusText = (TextView)downloadingExpansionView.findViewById(R.id.statusText); + mProgressFraction = (TextView)downloadingExpansionView.findViewById(R.id.progressAsFraction); + mProgressPercent = (TextView)downloadingExpansionView.findViewById(R.id.progressAsPercentage); + mAverageSpeed = (TextView)downloadingExpansionView.findViewById(R.id.progressAverageSpeed); + mTimeRemaining = (TextView)downloadingExpansionView.findViewById(R.id.progressTimeRemaining); + mDashboard = downloadingExpansionView.findViewById(R.id.downloaderDashboard); + mCellMessage = downloadingExpansionView.findViewById(R.id.approveCellular); + mPauseButton = (Button)downloadingExpansionView.findViewById(R.id.pauseButton); + mWiFiSettingsButton = (Button)downloadingExpansionView.findViewById(R.id.wifiSettingsButton); + + return downloadingExpansionView; + } - mRenderView.getView().post(new Runnable() { - @Override - public void run() { - mEditText.onInitView(); - } - }); + return containerLayout; } @Override public void onDestroy() { - mEditText.onDestroyView(); - for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) { plugin.onMainDestroy(); } @@ -755,9 +825,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC /* @Override public boolean dispatchKeyEvent(KeyEvent event) { - if (event.getKeyCode()==KeyEvent.KEYCODE_BACK) { - System.out.printf("** BACK REQUEST!\n"); GodotLib.quit(); @@ -850,63 +918,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC } } - public boolean gotTouchEvent(final MotionEvent event) { - final int evcount = event.getPointerCount(); - if (evcount == 0) - return true; - - if (mRenderView != null) { - final int[] arr = new int[event.getPointerCount() * 3]; - - for (int i = 0; i < event.getPointerCount(); i++) { - arr[i * 3 + 0] = (int)event.getPointerId(i); - arr[i * 3 + 1] = (int)event.getX(i); - arr[i * 3 + 2] = (int)event.getY(i); - } - final int pointer_idx = event.getPointerId(event.getActionIndex()); - - //System.out.printf("gaction: %d\n",event.getAction()); - final int action = event.getAction() & MotionEvent.ACTION_MASK; - mRenderView.queueOnRenderThread(new Runnable() { - @Override - public void run() { - switch (action) { - case MotionEvent.ACTION_DOWN: { - GodotLib.touch(0, 0, evcount, arr); - //System.out.printf("action down at: %f,%f\n", event.getX(),event.getY()); - } break; - case MotionEvent.ACTION_MOVE: { - GodotLib.touch(1, 0, evcount, arr); - /* - for(int i=0;i<event.getPointerCount();i++) { - System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i)); - } - */ - } break; - case MotionEvent.ACTION_POINTER_UP: { - GodotLib.touch(4, pointer_idx, evcount, arr); - //System.out.printf("%d - s.up at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); - } break; - case MotionEvent.ACTION_POINTER_DOWN: { - GodotLib.touch(3, pointer_idx, evcount, arr); - //System.out.printf("%d - s.down at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx)); - } break; - case MotionEvent.ACTION_CANCEL: - case MotionEvent.ACTION_UP: { - GodotLib.touch(2, 0, evcount, arr); - /* - for(int i=0;i<event.getPointerCount();i++) { - System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i)); - } - */ - } break; - } - } - }); - } - return true; - } - public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) { String s = event.getCharacters(); if (s == null || s.length() == 0) @@ -1042,4 +1053,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC public void initInputDevices() { mRenderView.initInputDevices(); } + + @Keep + private GodotRenderView getRenderView() { // used by native side to get renderView + return mRenderView; + } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java index a3dae15980..9784d51182 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderAlarmReceiver.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java index 434da95bc0..d33faab641 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotDownloaderService.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java index d169f46599..63c91561ff 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,7 +29,6 @@ /*************************************************************************/ package org.godotengine.godot; - import org.godotengine.godot.input.GodotGestureHandler; import org.godotengine.godot.input.GodotInputHandler; import org.godotengine.godot.utils.GLUtils; @@ -127,7 +126,7 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView public boolean onTouchEvent(MotionEvent event) { super.onTouchEvent(event); this.detector.onTouchEvent(event); - return godot.gotTouchEvent(event); + return inputHandler.onTouchEvent(event); } @Override @@ -145,6 +144,11 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView return inputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event); } + @Override + public boolean onCapturedPointerEvent(MotionEvent event) { + return inputHandler.onGenericMotionEvent(event); + } + private void init(XRMode xrMode, boolean translucent, int depth, int stencil) { setPreserveEGLContextOnPause(true); setFocusableInTouchMode(true); @@ -184,15 +188,15 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView if (GLUtils.use_32) { setEGLConfigChooser(translucent ? - new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, + new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, new RegularConfigChooser(8, 8, 8, 8, 16, stencil)) : - new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, + new RegularFallbackConfigChooser(8, 8, 8, 8, 24, stencil, new RegularConfigChooser(5, 6, 5, 0, 16, stencil))); } else { setEGLConfigChooser(translucent ? - new RegularConfigChooser(8, 8, 8, 8, 16, stencil) : - new RegularConfigChooser(5, 6, 5, 0, 16, stencil)); + new RegularConfigChooser(8, 8, 8, 8, 16, stencil) : + new RegularConfigChooser(5, 6, 5, 0, 16, stencil)); } break; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java b/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java new file mode 100644 index 0000000000..317fd13535 --- /dev/null +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotHost.java @@ -0,0 +1,56 @@ +/*************************************************************************/ +/* GodotHost.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +package org.godotengine.godot; + +import java.util.Collections; +import java.util.List; + +/** + * Denotate a component (e.g: Activity, Fragment) that hosts the {@link Godot} fragment. + */ +public interface GodotHost { + /** + * Provides a set of command line parameters to setup the engine. + */ + default List<String> getCommandLine() { + return Collections.emptyList(); + } + + /** + * Invoked on the render thread when the Godot setup is complete. + */ + default void onGodotSetupCompleted() {} + + /** + * Invoked on the render thread when the Godot main loop has started. + */ + default void onGodotMainLoopStarted() {} +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java index c2f3c88416..c7c7c1b40c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,12 +37,16 @@ import android.content.*; import android.content.Intent; import android.content.pm.ActivityInfo; import android.content.res.AssetManager; +import android.graphics.Point; import android.media.*; import android.net.Uri; import android.os.*; import android.util.DisplayMetrics; import android.util.Log; import android.util.SparseArray; +import android.view.Display; +import android.view.DisplayCutout; +import android.view.WindowInsets; import java.io.IOException; import java.io.InputStream; @@ -461,6 +465,28 @@ public class GodotIO { return (int)(metrics.density * 160f); } + public int[] screenGetUsableRect() { + DisplayMetrics metrics = activity.getResources().getDisplayMetrics(); + Display display = activity.getWindowManager().getDefaultDisplay(); + Point size = new Point(); + display.getRealSize(size); + + int result[] = { 0, 0, size.x, size.y }; + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) { + WindowInsets insets = activity.getWindow().getDecorView().getRootWindowInsets(); + DisplayCutout cutout = insets.getDisplayCutout(); + if (cutout != null) { + int insetLeft = cutout.getSafeInsetLeft(); + int insetTop = cutout.getSafeInsetTop(); + result[0] = insetLeft; + result[1] = insetTop; + result[2] -= insetLeft + cutout.getSafeInsetRight(); + result[3] -= insetTop + cutout.getSafeInsetBottom(); + } + } + return result; + } + public void showKeyboard(String p_existing_text, boolean p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) { if (edit != null) edit.showKeyboard(p_existing_text, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end); @@ -489,13 +515,13 @@ public class GodotIO { activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT); } break; case SCREEN_SENSOR_LANDSCAPE: { - activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE); + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE); } break; case SCREEN_SENSOR_PORTRAIT: { - activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT); + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT); } break; case SCREEN_SENSOR: { - activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR); + activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_USER); } break; } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java index 965e616ef3..7f5fd8627c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotInstrumentation.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java index 318e2816ff..534a50e9ed 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -94,17 +94,19 @@ public class GodotLib { /** * Forward touch events from the main thread to the GL thread. */ - public static native void touch(int what, int pointer, int howmany, int[] arr); + public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions); + public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask); + public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask, float verticalFactor, float horizontalFactor); /** * Forward hover events from the main thread to the GL thread. */ - public static native void hover(int type, int x, int y); + public static native void hover(int type, float x, float y); /** * Forward double_tap events from the main thread to the GL thread. */ - public static native void doubletap(int x, int y); + public static native void doubleTap(int buttonMask, int x, int y); /** * Forward scroll events from the main thread to the GL thread. diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java index 68b8a16641..2047c88070 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java index 64395f7d1e..59bdbf7f8d 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderer.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java index 65708389c3..2e59dbc0d0 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,6 +38,7 @@ import org.godotengine.godot.vulkan.VkSurfaceView; import android.annotation.SuppressLint; import android.content.Context; import android.view.GestureDetector; +import android.view.InputDevice; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.SurfaceView; @@ -100,22 +101,27 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV public boolean onTouchEvent(MotionEvent event) { super.onTouchEvent(event); mGestureDetector.onTouchEvent(event); - return godot.gotTouchEvent(event); + return mInputHandler.onTouchEvent(event); } @Override public boolean onKeyUp(final int keyCode, KeyEvent event) { - return mInputHandler.onKeyUp(keyCode, event) || super.onKeyUp(keyCode, event); + return mInputHandler.onKeyUp(keyCode, event); } @Override public boolean onKeyDown(final int keyCode, KeyEvent event) { - return mInputHandler.onKeyDown(keyCode, event) || super.onKeyDown(keyCode, event); + return mInputHandler.onKeyDown(keyCode, event); } @Override public boolean onGenericMotionEvent(MotionEvent event) { - return mInputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event); + return mInputHandler.onGenericMotionEvent(event); + } + + @Override + public boolean onCapturedPointerEvent(MotionEvent event) { + return mInputHandler.onGenericMotionEvent(event); } @Override diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java index 6855f91f1c..d1e8ae5ca9 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,27 +32,16 @@ package org.godotengine.godot.input; import org.godotengine.godot.*; -import android.app.Activity; import android.content.Context; -import android.graphics.Point; -import android.graphics.Rect; import android.os.Handler; import android.os.Message; import android.text.InputFilter; import android.text.InputType; import android.util.AttributeSet; -import android.view.Gravity; import android.view.KeyEvent; -import android.view.View; -import android.view.ViewGroup; -import android.view.ViewGroup.LayoutParams; -import android.view.ViewTreeObserver; -import android.view.WindowManager; import android.view.inputmethod.EditorInfo; import android.view.inputmethod.InputMethodManager; import android.widget.EditText; -import android.widget.FrameLayout; -import android.widget.PopupWindow; import java.lang.ref.WeakReference; @@ -67,8 +56,6 @@ public class GodotEditText extends EditText { // Fields // =========================================================== private GodotRenderView mRenderView; - private View mKeyboardView; - private PopupWindow mKeyboardWindow; private GodotTextInputWrapper mInputWrapper; private EditHandler sHandler = new EditHandler(this); private String mOriginText; @@ -93,52 +80,24 @@ public class GodotEditText extends EditText { // =========================================================== // Constructors // =========================================================== - public GodotEditText(final Context context, final GodotRenderView view) { + public GodotEditText(final Context context) { super(context); + initView(); + } - setPadding(0, 0, 0, 0); - setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI | EditorInfo.IME_ACTION_DONE); - setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT)); - - mRenderView = view; - mInputWrapper = new GodotTextInputWrapper(mRenderView, this); - setOnEditorActionListener(mInputWrapper); - view.getView().requestFocus(); - - // Create a popup window with an invisible layout for the virtual keyboard, - // so the view can be resized to get the vk height without resizing the main godot view. - final FrameLayout keyboardLayout = new FrameLayout(context); - keyboardLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); - keyboardLayout.setVisibility(View.INVISIBLE); - keyboardLayout.addView(this); - mKeyboardView = keyboardLayout; - - mKeyboardWindow = new PopupWindow(keyboardLayout, LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT); - mKeyboardWindow.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_RESIZE); - mKeyboardWindow.setInputMethodMode(PopupWindow.INPUT_METHOD_NEEDED); - mKeyboardWindow.setFocusable(true); // for the text edit to work - mKeyboardWindow.setTouchable(false); // inputs need to go through - - keyboardLayout.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() { - @Override - public void onGlobalLayout() { - Point fullSize = new Point(); - ((Activity)mRenderView.getView().getContext()).getWindowManager().getDefaultDisplay().getSize(fullSize); - Rect gameSize = new Rect(); - mKeyboardWindow.getContentView().getWindowVisibleDisplayFrame(gameSize); - - final int keyboardHeight = fullSize.y - gameSize.bottom; - GodotLib.setVirtualKeyboardHeight(keyboardHeight); - } - }); + public GodotEditText(final Context context, final AttributeSet attrs) { + super(context, attrs); + initView(); } - public void onInitView() { - mKeyboardWindow.showAtLocation(mRenderView.getView(), Gravity.NO_GRAVITY, 0, 0); + public GodotEditText(final Context context, final AttributeSet attrs, final int defStyle) { + super(context, attrs, defStyle); + initView(); } - public void onDestroyView() { - mKeyboardWindow.dismiss(); + protected void initView() { + setPadding(0, 0, 0, 0); + setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI | EditorInfo.IME_ACTION_DONE); } public boolean isMultiline() { @@ -170,7 +129,7 @@ public class GodotEditText extends EditText { edit.mInputWrapper.setOriginText(text); edit.addTextChangedListener(edit.mInputWrapper); - final InputMethodManager imm = (InputMethodManager)mKeyboardView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE); + final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE); imm.showSoftInput(edit, 0); } } break; @@ -179,7 +138,7 @@ public class GodotEditText extends EditText { GodotEditText edit = (GodotEditText)msg.obj; edit.removeTextChangedListener(mInputWrapper); - final InputMethodManager imm = (InputMethodManager)mKeyboardView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE); + final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE); imm.hideSoftInputFromWindow(edit.getWindowToken(), 0); edit.mRenderView.getView().requestFocus(); } break; @@ -193,6 +152,17 @@ public class GodotEditText extends EditText { } // =========================================================== + // Getter & Setter + // =========================================================== + public void setView(final GodotRenderView view) { + mRenderView = view; + if (mInputWrapper == null) + mInputWrapper = new GodotTextInputWrapper(mRenderView, this); + setOnEditorActionListener(mInputWrapper); + view.getView().requestFocus(); + } + + // =========================================================== // Methods for/from SuperClass/Interfaces // =========================================================== @Override diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java index 1c9a683bbd..2c39d06832 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,7 +33,6 @@ package org.godotengine.godot.input; import org.godotengine.godot.GodotLib; import org.godotengine.godot.GodotRenderView; -import android.util.Log; import android.view.GestureDetector; import android.view.MotionEvent; @@ -75,10 +74,11 @@ public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener //Log.i("GodotGesture", "onDoubleTap"); final int x = Math.round(event.getX()); final int y = Math.round(event.getY()); + final int buttonMask = event.getButtonState(); queueEvent(new Runnable() { @Override public void run() { - GodotLib.doubletap(x, y); + GodotLib.doubleTap(buttonMask, x, y); } }); return true; diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java index 9abd65cc67..435b8b325f 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,7 +36,10 @@ import org.godotengine.godot.GodotLib; import org.godotengine.godot.GodotRenderView; import org.godotengine.godot.input.InputManagerCompat.InputDeviceListener; +import android.os.Build; import android.util.Log; +import android.util.SparseArray; +import android.util.SparseIntArray; import android.view.InputDevice; import android.view.InputDevice.MotionRange; import android.view.KeyEvent; @@ -45,17 +48,24 @@ import android.view.MotionEvent; import java.util.ArrayList; import java.util.Collections; import java.util.Comparator; +import java.util.HashMap; +import java.util.HashSet; import java.util.List; +import java.util.Map; +import java.util.Set; /** * Handles input related events for the {@link GodotRenderView} view. */ public class GodotInputHandler implements InputDeviceListener { - private final ArrayList<Joystick> mJoysticksDevices = new ArrayList<Joystick>(); - private final GodotRenderView mRenderView; private final InputManagerCompat mInputManager; + private final String tag = this.getClass().getSimpleName(); + + private final SparseIntArray mJoystickIds = new SparseIntArray(4); + private final SparseArray<Joystick> mJoysticksDevices = new SparseArray<Joystick>(4); + public GodotInputHandler(GodotRenderView godotView) { mRenderView = godotView; mInputManager = InputManagerCompat.Factory.getInputManager(mRenderView.getView().getContext()); @@ -81,19 +91,20 @@ public class GodotInputHandler implements InputDeviceListener { if (keyCode == KeyEvent.KEYCODE_VOLUME_UP || keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) { return false; - }; + } int source = event.getSource(); if (isKeyEvent_GameDevice(source)) { - final int button = getGodotButton(keyCode); - final int device_id = findJoystickDevice(event.getDeviceId()); - // Check if the device exists - if (device_id > -1) { + final int deviceId = event.getDeviceId(); + if (mJoystickIds.indexOfKey(deviceId) >= 0) { + final int button = getGodotButton(keyCode); + final int godotJoyId = mJoystickIds.get(deviceId); + queueEvent(new Runnable() { @Override public void run() { - GodotLib.joybutton(device_id, button, false); + GodotLib.joybutton(godotJoyId, button, false); } }); } @@ -106,7 +117,7 @@ public class GodotInputHandler implements InputDeviceListener { GodotLib.key(keyCode, scanCode, chr, false); } }); - }; + } return true; } @@ -121,24 +132,25 @@ public class GodotInputHandler implements InputDeviceListener { if (keyCode == KeyEvent.KEYCODE_VOLUME_UP || keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) { return false; - }; + } int source = event.getSource(); //Log.e(TAG, String.format("Key down! source %d, device %d, joystick %d, %d, %d", event.getDeviceId(), source, (source & InputDevice.SOURCE_JOYSTICK), (source & InputDevice.SOURCE_DPAD), (source & InputDevice.SOURCE_GAMEPAD))); + final int deviceId = event.getDeviceId(); + // Check if source is a game device and that the device is a registered gamepad if (isKeyEvent_GameDevice(source)) { if (event.getRepeatCount() > 0) // ignore key echo return true; - final int button = getGodotButton(keyCode); - final int device_id = findJoystickDevice(event.getDeviceId()); + if (mJoystickIds.indexOfKey(deviceId) >= 0) { + final int button = getGodotButton(keyCode); + final int godotJoyId = mJoystickIds.get(deviceId); - // Check if the device exists - if (device_id > -1) { queueEvent(new Runnable() { @Override public void run() { - GodotLib.joybutton(device_id, button, true); + GodotLib.joybutton(godotJoyId, button, true); } }); } @@ -151,46 +163,105 @@ public class GodotInputHandler implements InputDeviceListener { GodotLib.key(keyCode, scanCode, chr, true); } }); - }; + } return true; } - public boolean onGenericMotionEvent(MotionEvent event) { - if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && event.getAction() == MotionEvent.ACTION_MOVE) { - final int device_id = findJoystickDevice(event.getDeviceId()); + public boolean onTouchEvent(final MotionEvent event) { + // Mouse drag (mouse pressed and move) doesn't fire onGenericMotionEvent so this is needed + if (event.isFromSource(InputDevice.SOURCE_MOUSE)) { + if (event.getAction() != MotionEvent.ACTION_MOVE) { + // we return true because every time a mouse event is fired, the event is already handled + // in onGenericMotionEvent, so by touch event we can say that the event is also handled + return true; + } + return handleMouseEvent(event); + } + + final int evcount = event.getPointerCount(); + if (evcount == 0) + return true; + + if (mRenderView != null) { + final float[] arr = new float[event.getPointerCount() * 3]; // pointerId1, x1, y1, pointerId2, etc... + + for (int i = 0; i < event.getPointerCount(); i++) { + arr[i * 3 + 0] = event.getPointerId(i); + arr[i * 3 + 1] = event.getX(i); + arr[i * 3 + 2] = event.getY(i); + } + final int action = event.getActionMasked(); + final int pointer_idx = event.getPointerId(event.getActionIndex()); + + mRenderView.queueOnRenderThread(new Runnable() { + @Override + public void run() { + switch (action) { + case MotionEvent.ACTION_DOWN: + case MotionEvent.ACTION_CANCEL: + case MotionEvent.ACTION_UP: + case MotionEvent.ACTION_MOVE: + case MotionEvent.ACTION_POINTER_UP: + case MotionEvent.ACTION_POINTER_DOWN: { + GodotLib.touch(event.getSource(), action, pointer_idx, evcount, arr); + } break; + } + } + }); + } + return true; + } + public boolean onGenericMotionEvent(MotionEvent event) { + if (event.isFromSource(InputDevice.SOURCE_JOYSTICK) && event.getAction() == MotionEvent.ACTION_MOVE) { // Check if the device exists - if (device_id > -1) { - Joystick joy = mJoysticksDevices.get(device_id); - - for (int i = 0; i < joy.axes.size(); i++) { - InputDevice.MotionRange range = joy.axes.get(i); - final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f; - final int idx = i; - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyaxis(device_id, idx, value); - } - }); + final int deviceId = event.getDeviceId(); + if (mJoystickIds.indexOfKey(deviceId) >= 0) { + final int godotJoyId = mJoystickIds.get(deviceId); + Joystick joystick = mJoysticksDevices.get(deviceId); + + for (int i = 0; i < joystick.axes.size(); i++) { + final int axis = joystick.axes.get(i); + final float value = event.getAxisValue(axis); + /** + * As all axes are polled for each event, only fire an axis event if the value has actually changed. + * Prevents flooding Godot with repeated events. + */ + if (joystick.axesValues.indexOfKey(axis) < 0 || (float)joystick.axesValues.get(axis) != value) { + // save value to prevent repeats + joystick.axesValues.put(axis, value); + final int godotAxisIdx = i; + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyaxis(godotJoyId, godotAxisIdx, value); + //Log.i(tag, "GodotLib.joyaxis("+godotJoyId+", "+godotAxisIdx+", "+value+");"); + } + }); + } } - for (int i = 0; i < joy.hats.size(); i += 2) { - final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis())); - final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis())); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyhat(device_id, hatX, hatY); - } - }); + if (joystick.hasAxisHat) { + final int hatX = Math.round(event.getAxisValue(MotionEvent.AXIS_HAT_X)); + final int hatY = Math.round(event.getAxisValue(MotionEvent.AXIS_HAT_Y)); + if (joystick.hatX != hatX || joystick.hatY != hatY) { + joystick.hatX = hatX; + joystick.hatY = hatY; + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyhat(godotJoyId, hatX, hatY); + //Log.i(tag, "GodotLib.joyhat("+godotJoyId+", "+hatX+", "+hatY+");"); + } + }); + } } return true; } - } else if ((event.getSource() & InputDevice.SOURCE_STYLUS) == InputDevice.SOURCE_STYLUS) { - final int x = Math.round(event.getX()); - final int y = Math.round(event.getY()); + } else if (event.isFromSource(InputDevice.SOURCE_STYLUS)) { + final float x = event.getX(); + final float y = event.getY(); final int type = event.getAction(); queueEvent(new Runnable() { @Override @@ -199,6 +270,11 @@ public class GodotInputHandler implements InputDeviceListener { } }); return true; + + } else if (event.isFromSource(InputDevice.SOURCE_MOUSE) || event.isFromSource(InputDevice.SOURCE_MOUSE_RELATIVE)) { + if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) { + return handleMouseEvent(event); + } } return false; @@ -216,67 +292,98 @@ public class GodotInputHandler implements InputDeviceListener { } } + private int assignJoystickIdNumber(int deviceId) { + int godotJoyId = 0; + while (mJoystickIds.indexOfValue(godotJoyId) >= 0) { + godotJoyId++; + } + mJoystickIds.put(deviceId, godotJoyId); + return godotJoyId; + } + @Override public void onInputDeviceAdded(int deviceId) { - int id = findJoystickDevice(deviceId); - // Check if the device has not been already added - if (id < 0) { - InputDevice device = mInputManager.getInputDevice(deviceId); - //device can be null if deviceId is not found - if (device != null) { - int sources = device.getSources(); - if (((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) || - ((sources & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK)) { - id = mJoysticksDevices.size(); - - Joystick joy = new Joystick(); - joy.device_id = deviceId; - joy.name = device.getName(); - joy.axes = new ArrayList<InputDevice.MotionRange>(); - joy.hats = new ArrayList<InputDevice.MotionRange>(); - - List<InputDevice.MotionRange> ranges = device.getMotionRanges(); - Collections.sort(ranges, new RangeComparator()); - - for (InputDevice.MotionRange range : ranges) { - if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) { - joy.hats.add(range); - } else { - joy.axes.add(range); - } - } - mJoysticksDevices.add(joy); + if (mJoystickIds.indexOfKey(deviceId) >= 0) { + return; + } + + InputDevice device = mInputManager.getInputDevice(deviceId); + //device can be null if deviceId is not found + if (device == null) { + return; + } - final int device_id = id; - final String name = joy.name; - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyconnectionchanged(device_id, true, name); - } - }); + int sources = device.getSources(); + + // Device may not be a joystick or gamepad + if ((sources & InputDevice.SOURCE_GAMEPAD) != InputDevice.SOURCE_GAMEPAD && + (sources & InputDevice.SOURCE_JOYSTICK) != InputDevice.SOURCE_JOYSTICK) { + return; + } + + // Assign first available number. Re-use numbers where possible. + final int id = assignJoystickIdNumber(deviceId); + + final Joystick joystick = new Joystick(); + joystick.device_id = deviceId; + joystick.name = device.getName(); + + //Helps with creating new joypad mappings. + Log.i(tag, "=== New Input Device: " + joystick.name); + + Set<Integer> already = new HashSet<Integer>(); + for (InputDevice.MotionRange range : device.getMotionRanges()) { + boolean isJoystick = range.isFromSource(InputDevice.SOURCE_JOYSTICK); + boolean isGamepad = range.isFromSource(InputDevice.SOURCE_GAMEPAD); + //Log.i(tag, "axis: "+range.getAxis()+ ", isJoystick: "+isJoystick+", isGamepad: "+isGamepad); + if (!isJoystick && !isGamepad) { + continue; + } + final int axis = range.getAxis(); + if (axis == MotionEvent.AXIS_HAT_X || axis == MotionEvent.AXIS_HAT_Y) { + joystick.hasAxisHat = true; + } else { + if (!already.contains(axis)) { + already.add(axis); + joystick.axes.add(axis); + } else { + Log.w(tag, " - DUPLICATE AXIS VALUE IN LIST: " + axis); } } } + Collections.sort(joystick.axes); + for (int idx = 0; idx < joystick.axes.size(); idx++) { + //Helps with creating new joypad mappings. + Log.i(tag, " - Mapping Android axis " + joystick.axes.get(idx) + " to Godot axis " + idx); + } + mJoysticksDevices.put(deviceId, joystick); + + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyconnectionchanged(id, true, joystick.name); + } + }); } @Override public void onInputDeviceRemoved(int deviceId) { - final int device_id = findJoystickDevice(deviceId); - - // Check if the evice has not been already removed - if (device_id > -1) { - mJoysticksDevices.remove(device_id); - - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyconnectionchanged(device_id, false, ""); - } - }); + // Check if the device has not been already removed + if (mJoystickIds.indexOfKey(deviceId) < 0) { + return; } + final int godotJoyId = mJoystickIds.get(deviceId); + mJoystickIds.delete(deviceId); + mJoysticksDevices.delete(deviceId); + + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyconnectionchanged(godotJoyId, false, ""); + } + }); } @Override @@ -357,13 +464,57 @@ public class GodotInputHandler implements InputDeviceListener { return button; } - private int findJoystickDevice(int device_id) { - for (int i = 0; i < mJoysticksDevices.size(); i++) { - if (mJoysticksDevices.get(i).device_id == device_id) { - return i; + private boolean handleMouseEvent(final MotionEvent event) { + switch (event.getActionMasked()) { + case MotionEvent.ACTION_HOVER_ENTER: + case MotionEvent.ACTION_HOVER_MOVE: + case MotionEvent.ACTION_HOVER_EXIT: { + final float x = event.getX(); + final float y = event.getY(); + final int type = event.getAction(); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.hover(type, x, y); + } + }); + return true; + } + case MotionEvent.ACTION_BUTTON_PRESS: + case MotionEvent.ACTION_BUTTON_RELEASE: + case MotionEvent.ACTION_MOVE: { + final float x = event.getX(); + final float y = event.getY(); + final int buttonsMask = event.getButtonState(); + final int action = event.getAction(); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask); + } + }); + return true; + } + case MotionEvent.ACTION_SCROLL: { + final float x = event.getX(); + final float y = event.getY(); + final int buttonsMask = event.getButtonState(); + final int action = event.getAction(); + final float verticalFactor = event.getAxisValue(MotionEvent.AXIS_VSCROLL); + final float horizontalFactor = event.getAxisValue(MotionEvent.AXIS_HSCROLL); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask, verticalFactor, horizontalFactor); + } + }); + } + case MotionEvent.ACTION_DOWN: + case MotionEvent.ACTION_UP: { + // we can safely ignore these cases because they are always come beside ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE + return true; } } - - return -1; + return false; } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java index 4dd1054738..3e0e6a65fd 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java index 1f3fe1e527..4b7318c718 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/Joystick.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,9 +30,10 @@ package org.godotengine.godot.input; -import android.view.InputDevice.MotionRange; +import android.util.SparseArray; import java.util.ArrayList; +import java.util.List; /** * POJO class to represent a Joystick input device. @@ -40,6 +41,12 @@ import java.util.ArrayList; class Joystick { int device_id; String name; - ArrayList<MotionRange> axes; - ArrayList<MotionRange> hats; + List<Integer> axes = new ArrayList<Integer>(); + protected boolean hasAxisHat = false; + /* + * Keep track of values so we can prevent flooding the engine with useless events. + */ + protected final SparseArray axesValues = new SparseArray<Float>(4); + protected int hatX; + protected int hatY; } diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java index 93c204935c..6c8a3d4219 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,7 +46,10 @@ import androidx.annotation.Nullable; import java.lang.reflect.Method; import java.util.ArrayList; import java.util.Collections; +import java.util.HashMap; +import java.util.HashSet; import java.util.List; +import java.util.Map; import java.util.Set; import java.util.concurrent.ConcurrentHashMap; @@ -107,23 +110,52 @@ public abstract class GodotPlugin { * This method is invoked on the render thread. */ public final void onRegisterPluginWithGodotNative() { - nativeRegisterSingleton(getPluginName()); + registeredSignals.putAll( + registerPluginWithGodotNative(this, getPluginName(), getPluginMethods(), getPluginSignals(), + getPluginGDNativeLibrariesPaths())); + } + + /** + * Register the plugin with Godot native code. + * + * This method must be invoked on the render thread. + */ + public static void registerPluginWithGodotNative(Object pluginObject, + GodotPluginInfoProvider pluginInfoProvider) { + registerPluginWithGodotNative(pluginObject, pluginInfoProvider.getPluginName(), + Collections.emptyList(), pluginInfoProvider.getPluginSignals(), + pluginInfoProvider.getPluginGDNativeLibrariesPaths()); + + // Notify that registration is complete. + pluginInfoProvider.onPluginRegistered(); + } + + private static Map<String, SignalInfo> registerPluginWithGodotNative(Object pluginObject, + String pluginName, List<String> pluginMethods, Set<SignalInfo> pluginSignals, + Set<String> pluginGDNativeLibrariesPaths) { + nativeRegisterSingleton(pluginName, pluginObject); + + Set<Method> filteredMethods = new HashSet<>(); + Class clazz = pluginObject.getClass(); - Class clazz = getClass(); Method[] methods = clazz.getDeclaredMethods(); for (Method method : methods) { - boolean found = false; - - for (String s : getPluginMethods()) { - if (s.equals(method.getName())) { - found = true; - break; + // Check if the method is annotated with {@link UsedByGodot}. + if (method.getAnnotation(UsedByGodot.class) != null) { + filteredMethods.add(method); + } else { + // For backward compatibility, process the methods from the given <pluginMethods> argument. + for (String methodName : pluginMethods) { + if (methodName.equals(method.getName())) { + filteredMethods.add(method); + break; + } } } - if (!found) - continue; + } - List<String> ptr = new ArrayList<String>(); + for (Method method : filteredMethods) { + List<String> ptr = new ArrayList<>(); Class[] paramTypes = method.getParameterTypes(); for (Class c : paramTypes) { @@ -133,26 +165,28 @@ public abstract class GodotPlugin { String[] pt = new String[ptr.size()]; ptr.toArray(pt); - nativeRegisterMethod(getPluginName(), method.getName(), method.getReturnType().getName(), pt); + nativeRegisterMethod(pluginName, method.getName(), method.getReturnType().getName(), pt); } // Register the signals for this plugin. - for (SignalInfo signalInfo : getPluginSignals()) { + Map<String, SignalInfo> registeredSignals = new HashMap<>(); + for (SignalInfo signalInfo : pluginSignals) { String signalName = signalInfo.getName(); - nativeRegisterSignal(getPluginName(), signalName, signalInfo.getParamTypesNames()); + nativeRegisterSignal(pluginName, signalName, signalInfo.getParamTypesNames()); registeredSignals.put(signalName, signalInfo); } // Get the list of gdnative libraries to register. - Set<String> gdnativeLibrariesPaths = getPluginGDNativeLibrariesPaths(); - if (!gdnativeLibrariesPaths.isEmpty()) { - nativeRegisterGDNativeLibraries(gdnativeLibrariesPaths.toArray(new String[0])); + if (!pluginGDNativeLibrariesPaths.isEmpty()) { + nativeRegisterGDNativeLibraries(pluginGDNativeLibrariesPaths.toArray(new String[0])); } + + return registeredSignals; } /** * Invoked once during the Godot Android initialization process after creation of the - * {@link org.godotengine.godot.GodotView} view. + * {@link org.godotengine.godot.GodotRenderView} view. * <p> * The plugin can return a non-null {@link View} layout in order to add it to the Godot view * hierarchy. @@ -198,6 +232,11 @@ public abstract class GodotPlugin { public boolean onMainBackPressed() { return false; } /** + * Invoked on the render thread when the Godot setup is complete. + */ + public void onGodotSetupCompleted() {} + + /** * Invoked on the render thread when the Godot main loop has started. */ public void onGodotMainLoopStarted() {} @@ -244,8 +283,11 @@ public abstract class GodotPlugin { /** * Returns the list of methods to be exposed to Godot. + * + * @deprecated Used the {@link UsedByGodot} annotation instead. */ @NonNull + @Deprecated public List<String> getPluginMethods() { return Collections.emptyList(); } @@ -290,8 +332,8 @@ public abstract class GodotPlugin { /** * Emit a registered Godot signal. - * @param signalName - * @param signalArgs + * @param signalName Name of the signal to emit. It will be validated against the set of registered signals. + * @param signalArgs Arguments used to populate the emitted signal. The arguments will be validated against the {@link SignalInfo} matching the registered signalName parameter. */ protected void emitSignal(final String signalName, final Object... signalArgs) { try { @@ -301,6 +343,27 @@ public abstract class GodotPlugin { throw new IllegalArgumentException( "Signal " + signalName + " is not registered for this plugin."); } + emitSignal(getGodot(), getPluginName(), signalInfo, signalArgs); + } catch (IllegalArgumentException exception) { + Log.w(TAG, exception.getMessage()); + if (BuildConfig.DEBUG) { + throw exception; + } + } + } + + /** + * Emit a Godot signal. + * @param godot + * @param pluginName Name of the Godot plugin the signal will be emitted from. The plugin must already be registered with the Godot engine. + * @param signalInfo Information about the signal to emit. + * @param signalArgs Arguments used to populate the emitted signal. The arguments will be validated against the given {@link SignalInfo} parameter. + */ + public static void emitSignal(Godot godot, String pluginName, SignalInfo signalInfo, final Object... signalArgs) { + try { + if (signalInfo == null) { + throw new IllegalArgumentException("Signal must be non null."); + } // Validate the arguments count. Class<?>[] signalParamTypes = signalInfo.getParamTypes(); @@ -317,12 +380,8 @@ public abstract class GodotPlugin { } } - runOnRenderThread(new Runnable() { - @Override - public void run() { - nativeEmitSignal(getPluginName(), signalName, signalArgs); - } - }); + godot.runOnRenderThread(() -> nativeEmitSignal(pluginName, signalInfo.getName(), signalArgs)); + } catch (IllegalArgumentException exception) { Log.w(TAG, exception.getMessage()); if (BuildConfig.DEBUG) { @@ -335,7 +394,7 @@ public abstract class GodotPlugin { * Used to setup a {@link GodotPlugin} instance. * @param p_name Name of the instance. */ - private native void nativeRegisterSingleton(String p_name); + private static native void nativeRegisterSingleton(String p_name, Object object); /** * Used to complete registration of the {@link GodotPlugin} instance's methods. @@ -344,13 +403,13 @@ public abstract class GodotPlugin { * @param p_ret Return type of the registered method * @param p_params Method parameters types */ - private native void nativeRegisterMethod(String p_sname, String p_name, String p_ret, String[] p_params); + private static native void nativeRegisterMethod(String p_sname, String p_name, String p_ret, String[] p_params); /** * Used to register gdnative libraries bundled by the plugin. * @param gdnlibPaths Paths to the libraries relative to the 'assets' directory. */ - private native void nativeRegisterGDNativeLibraries(String[] gdnlibPaths); + private static native void nativeRegisterGDNativeLibraries(String[] gdnlibPaths); /** * Used to complete registration of the {@link GodotPlugin} instance's methods. @@ -358,7 +417,7 @@ public abstract class GodotPlugin { * @param signalName Name of the signal to register * @param signalParamTypes Signal parameters types */ - private native void nativeRegisterSignal(String pluginName, String signalName, String[] signalParamTypes); + private static native void nativeRegisterSignal(String pluginName, String signalName, String[] signalParamTypes); /** * Used to emit signal by {@link GodotPlugin} instance. @@ -366,5 +425,5 @@ public abstract class GodotPlugin { * @param signalName Name of the signal to emit * @param signalParams Signal parameters */ - private native void nativeEmitSignal(String pluginName, String signalName, Object[] signalParams); + private static native void nativeEmitSignal(String pluginName, String signalName, Object[] signalParams); } diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java new file mode 100644 index 0000000000..09366384c2 --- /dev/null +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginInfoProvider.java @@ -0,0 +1,72 @@ +/*************************************************************************/ +/* GodotPluginInfoProvider.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +package org.godotengine.godot.plugin; + +import androidx.annotation.NonNull; + +import java.util.Collections; +import java.util.Set; + +/** + * Provides the set of information expected from a Godot plugin. + */ +public interface GodotPluginInfoProvider { + /** + * Returns the name of the plugin. + */ + @NonNull + String getPluginName(); + + /** + * Returns the list of signals to be exposed to Godot. + */ + @NonNull + default Set<SignalInfo> getPluginSignals() { + return Collections.emptySet(); + } + + /** + * Returns the paths for the plugin's gdnative libraries (if any). + * + * The paths must be relative to the 'assets' directory and point to a '*.gdnlib' file. + */ + @NonNull + default Set<String> getPluginGDNativeLibrariesPaths() { + return Collections.emptySet(); + } + + /** + * This is invoked on the render thread when the plugin described by this instance has been + * registered. + */ + default void onPluginRegistered() { + } +} diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java index 1c2d1a6563..5b41205253 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPluginRegistry.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -44,8 +44,6 @@ import androidx.annotation.Nullable; import java.lang.reflect.Constructor; import java.lang.reflect.InvocationTargetException; import java.util.Collection; -import java.util.HashSet; -import java.util.Set; import java.util.concurrent.ConcurrentHashMap; /** @@ -56,13 +54,6 @@ public final class GodotPluginRegistry { private static final String GODOT_PLUGIN_V1_NAME_PREFIX = "org.godotengine.plugin.v1."; - /** - * Name for the metadata containing the list of Godot plugins to enable. - */ - private static final String GODOT_ENABLED_PLUGINS_LABEL = "plugins"; - - private static final String PLUGIN_VALUE_SEPARATOR_REGEX = "\\|"; - private static GodotPluginRegistry instance; private final ConcurrentHashMap<String, GodotPlugin> registry; @@ -132,37 +123,11 @@ public final class GodotPluginRegistry { return; } - // When using the Godot editor for building and exporting the apk, this is used to check - // which plugins to enable. - // When using a custom process to generate the apk, the metadata is not needed since - // it's assumed that the developer is aware of the dependencies included in the apk. - final Set<String> enabledPluginsSet; - if (metaData.containsKey(GODOT_ENABLED_PLUGINS_LABEL)) { - String enabledPlugins = metaData.getString(GODOT_ENABLED_PLUGINS_LABEL, ""); - String[] enabledPluginsList = enabledPlugins.split(PLUGIN_VALUE_SEPARATOR_REGEX); - if (enabledPluginsList.length == 0) { - // No plugins to enable. Aborting early. - return; - } - - enabledPluginsSet = new HashSet<>(); - for (String enabledPlugin : enabledPluginsList) { - enabledPluginsSet.add(enabledPlugin.trim()); - } - } else { - enabledPluginsSet = null; - } - int godotPluginV1NamePrefixLength = GODOT_PLUGIN_V1_NAME_PREFIX.length(); for (String metaDataName : metaData.keySet()) { // Parse the meta-data looking for entry with the Godot plugin name prefix. if (metaDataName.startsWith(GODOT_PLUGIN_V1_NAME_PREFIX)) { String pluginName = metaDataName.substring(godotPluginV1NamePrefixLength).trim(); - if (enabledPluginsSet != null && !enabledPluginsSet.contains(pluginName)) { - Log.w(TAG, "Plugin " + pluginName + " is listed in the dependencies but is not enabled."); - continue; - } - Log.i(TAG, "Initializing Godot plugin " + pluginName); // Retrieve the plugin class full name. @@ -177,8 +142,7 @@ public final class GodotPluginRegistry { .getConstructor(Godot.class); GodotPlugin pluginHandle = pluginConstructor.newInstance(godot); - // Load the plugin initializer into the registry using the plugin name - // as key. + // Load the plugin initializer into the registry using the plugin name as key. if (!pluginName.equals(pluginHandle.getPluginName())) { Log.w(TAG, "Meta-data plugin name does not match the value returned by the plugin handle: " + pluginName + " =/= " + pluginHandle.getPluginName()); diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java index f82c4d3fa0..6428422641 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/SignalInfo.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java new file mode 100644 index 0000000000..04c091d944 --- /dev/null +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/UsedByGodot.java @@ -0,0 +1,45 @@ +/*************************************************************************/ +/* UsedByGodot.java */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +package org.godotengine.godot.plugin; + +import java.lang.annotation.ElementType; +import java.lang.annotation.Retention; +import java.lang.annotation.RetentionPolicy; +import java.lang.annotation.Target; + +/** + * Annotation to indicate a method is being invoked from the Godot game logic. + * + * At runtime, annotated plugin methods are detected and automatically registered. + */ +@Target({ ElementType.METHOD }) +@Retention(RetentionPolicy.RUNTIME) +public @interface UsedByGodot {} diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java index acc9c4981b..d6e49bb635 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/Crypt.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java index 82420eda79..19588f8465 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java index c89118ad55..721d7c65c6 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GodotNetUtils.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java index 7104baf86e..b0ca96271e 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt index 7fa8e3b4e5..a35f6ec5a7 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkRenderer.kt @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -52,7 +52,6 @@ import org.godotengine.godot.plugin.GodotPluginRegistry * @see [VkSurfaceView.startRenderer] */ internal class VkRenderer { - private val pluginRegistry: GodotPluginRegistry = GodotPluginRegistry.getPluginRegistry() /** diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt index 6b0e12b21a..f0e37d80b8 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkSurfaceView.kt @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -50,7 +50,6 @@ import android.view.SurfaceView * </ul> */ open internal class VkSurfaceView(context: Context) : SurfaceView(context), SurfaceHolder.Callback { - companion object { fun checkState(expression: Boolean, errorMessage: Any) { check(expression) { errorMessage.toString() } diff --git a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt index 7557c8aa22..b967fd5f24 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt +++ b/platform/android/java/lib/src/org/godotengine/godot/vulkan/VkThread.kt @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -41,7 +41,6 @@ import kotlin.concurrent.withLock * The implementation is modeled after [android.opengl.GLSurfaceView]'s GLThread. */ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vkRenderer: VkRenderer) : Thread(TAG) { - companion object { private val TAG = VkThread::class.java.simpleName } @@ -226,5 +225,4 @@ internal class VkThread(private val vkSurfaceView: VkSurfaceView, private val vk threadExiting() } } - } diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java index 982e43f9d1..0995477baf 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java index 819bcccdf1..245d573bfc 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java index 2d9b921466..d3aca267ef 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrContextFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java index 43c7f0f966..83aa458064 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/ovr/OvrWindowSurfaceFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java index 54672db282..341427209b 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java index 126f3ad5f5..71610d2d00 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java index c83c47bed7..e690c5b695 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularFallbackConfigChooser.java @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |