diff options
Diffstat (limited to 'platform/android/java/lib')
8 files changed, 23 insertions, 39 deletions
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 2f6a93fbb1..ac1032dab6 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -287,8 +287,6 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo */ @Keep private void onVideoInit() { - boolean use_gl3 = getGLESVersionCode() >= 0x00030000; - final FrameLayout layout = new FrameLayout(this); layout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); setContentView(layout); @@ -299,7 +297,7 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo // ...add to FrameLayout layout.addView(edittext); - mView = new GodotView(this, xrMode, use_gl3, use_32_bits, use_debug_opengl); + mView = new GodotView(this, xrMode, use_32_bits, use_debug_opengl); layout.addView(mView, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); edittext.setView(mView); io.setEdit(edittext); @@ -992,8 +990,8 @@ public abstract class Godot extends Activity implements SensorEventListener, IDo int keyCode; if ((keyCode = cc[i]) != 0) { // Simulate key down and up... - GodotLib.key(0, keyCode, true); - GodotLib.key(0, keyCode, false); + GodotLib.key(0, 0, keyCode, true); + GodotLib.key(0, 0, keyCode, false); } } } diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java index e0b46673ba..9ee29d439c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java @@ -136,7 +136,7 @@ public class GodotLib { /** * Forward regular key events from the main thread to the GL thread. */ - public static native void key(int p_scancode, int p_unicode_char, boolean p_pressed); + public static native void key(int p_keycode, int p_scancode, int p_unicode_char, boolean p_pressed); /** * Forward game device's key events from the main thread to the GL thread. diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotView.java index f938583082..8d3c2ae319 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotView.java @@ -73,9 +73,8 @@ public class GodotView extends GLSurfaceView { private final GestureDetector detector; private final GodotRenderer godotRenderer; - public GodotView(Godot activity, XRMode xrMode, boolean p_use_gl3, boolean p_use_32_bits, boolean p_use_debug_opengl) { + public GodotView(Godot activity, XRMode xrMode, boolean p_use_32_bits, boolean p_use_debug_opengl) { super(activity); - GLUtils.use_gl3 = p_use_gl3; GLUtils.use_32 = p_use_32_bits; GLUtils.use_debug_opengl = p_use_debug_opengl; diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java index b2b88088e8..e00ca86c41 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java @@ -98,11 +98,12 @@ public class GodotInputHandler implements InputDeviceListener { }); } } else { + final int scanCode = event.getScanCode(); final int chr = event.getUnicodeChar(0); queueEvent(new Runnable() { @Override public void run() { - GodotLib.key(keyCode, chr, false); + GodotLib.key(keyCode, scanCode, chr, false); } }); }; @@ -143,11 +144,12 @@ public class GodotInputHandler implements InputDeviceListener { }); } } else { + final int scanCode = event.getScanCode(); final int chr = event.getUnicodeChar(0); queueEvent(new Runnable() { @Override public void run() { - GodotLib.key(keyCode, chr, true); + GodotLib.key(keyCode, scanCode, chr, true); } }); }; diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java index 3a154f1bf3..8d9b5461a1 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java +++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotTextInputWrapper.java @@ -91,8 +91,8 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene @Override public void run() { for (int i = 0; i < count; ++i) { - GodotLib.key(KeyEvent.KEYCODE_DEL, 0, true); - GodotLib.key(KeyEvent.KEYCODE_DEL, 0, false); + GodotLib.key(KeyEvent.KEYCODE_DEL, KeyEvent.KEYCODE_DEL, 0, true); + GodotLib.key(KeyEvent.KEYCODE_DEL, KeyEvent.KEYCODE_DEL, 0, false); } } }); @@ -110,8 +110,8 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene @Override public void run() { for (int i = 0; i < count; ++i) { - GodotLib.key(0, newChars[i], true); - GodotLib.key(0, newChars[i], false); + GodotLib.key(0, 0, newChars[i], true); + GodotLib.key(0, 0, newChars[i], false); } } }); @@ -127,8 +127,8 @@ public class GodotTextInputWrapper implements TextWatcher, OnEditorActionListene public void run() { for (int i = 0; i < characters.length(); i++) { final int ch = characters.codePointAt(i); - GodotLib.key(0, ch, true); - GodotLib.key(0, ch, false); + GodotLib.key(0, 0, ch, true); + GodotLib.key(0, 0, ch, false); } } }); diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java index bbf876ea1f..9d29551f89 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java +++ b/platform/android/java/lib/src/org/godotengine/godot/utils/GLUtils.java @@ -44,7 +44,6 @@ public class GLUtils { public static final boolean DEBUG = false; - public static boolean use_gl3 = false; public static boolean use_32 = false; public static boolean use_debug_opengl = false; diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java index ce4defd7a7..8409e37f8f 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularConfigChooser.java @@ -45,6 +45,8 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser { private int[] mValue = new int[1]; + // FIXME: Add support for Vulkan. + /* This EGL config specification is used to specify 2.0 rendering. * We use a minimum size of 4 bits for red/green/blue, but will * perform actual matching in chooseConfig() below. @@ -59,15 +61,6 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser { EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL10.EGL_NONE }; - private static int[] s_configAttribs3 = { - EGL10.EGL_RED_SIZE, 4, - EGL10.EGL_GREEN_SIZE, 4, - EGL10.EGL_BLUE_SIZE, 4, - // EGL10.EGL_DEPTH_SIZE, 16, - // EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE, - EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, //apparently there is no EGL_OPENGL_ES3_BIT - EGL10.EGL_NONE - }; public RegularConfigChooser(int r, int g, int b, int a, int depth, int stencil) { mRedSize = r; @@ -83,7 +76,7 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser { /* Get the number of minimally matching EGL configurations */ int[] num_config = new int[1]; - egl.eglChooseConfig(display, GLUtils.use_gl3 ? s_configAttribs3 : s_configAttribs2, null, 0, num_config); + egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config); int numConfigs = num_config[0]; @@ -94,7 +87,7 @@ public class RegularConfigChooser implements GLSurfaceView.EGLConfigChooser { /* Allocate then read the array of minimally matching EGL configs */ EGLConfig[] configs = new EGLConfig[numConfigs]; - egl.eglChooseConfig(display, GLUtils.use_gl3 ? s_configAttribs3 : s_configAttribs2, configs, numConfigs, num_config); + egl.eglChooseConfig(display, s_configAttribs2, configs, numConfigs, num_config); if (GLUtils.DEBUG) { GLUtils.printConfigs(egl, display, configs); diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java index 22bd4ced87..f2b4c95a2c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java @@ -52,24 +52,17 @@ public class RegularContextFactory implements GLSurfaceView.EGLContextFactory { public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) { String driver_name = GodotLib.getGlobal("rendering/quality/driver/driver_name"); - if (GLUtils.use_gl3 && !driver_name.equals("GLES3")) { - GLUtils.use_gl3 = false; - } - if (GLUtils.use_gl3) - Log.w(TAG, "creating OpenGL ES 3.0 context :"); - else - Log.w(TAG, "creating OpenGL ES 2.0 context :"); + // FIXME: Add support for Vulkan. + Log.w(TAG, "creating OpenGL ES 2.0 context :"); GLUtils.checkEglError(TAG, "Before eglCreateContext", egl); EGLContext context; if (GLUtils.use_debug_opengl) { int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE }; - int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE }; - context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, GLUtils.use_gl3 ? attrib_list3 : attrib_list2); + context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list2); } else { int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; - int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE }; - context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, GLUtils.use_gl3 ? attrib_list3 : attrib_list2); + context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list2); } GLUtils.checkEglError(TAG, "After eglCreateContext", egl); return context; |