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-rw-r--r--platform/android/java/build.gradle158
1 files changed, 71 insertions, 87 deletions
diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle
index 0f8499ba91..99ffa937b0 100644
--- a/platform/android/java/build.gradle
+++ b/platform/android/java/build.gradle
@@ -1,111 +1,95 @@
-// Gradle build config for Godot Engine's Android port.
-//
-// Do not remove/modify comments ending with BEGIN/END, they are used to inject
-// addon-specific configuration.
+apply from: 'app/config.gradle'
buildscript {
+ apply from: 'app/config.gradle'
+
repositories {
google()
jcenter()
-//CHUNK_BUILDSCRIPT_REPOSITORIES_BEGIN
-//CHUNK_BUILDSCRIPT_REPOSITORIES_END
}
dependencies {
- classpath 'com.android.tools.build:gradle:3.4.2'
-//CHUNK_BUILDSCRIPT_DEPENDENCIES_BEGIN
-//CHUNK_BUILDSCRIPT_DEPENDENCIES_END
+ classpath libraries.androidGradlePlugin
}
}
-apply plugin: 'com.android.application'
-
allprojects {
repositories {
- mavenCentral()
google()
jcenter()
-//CHUNK_ALLPROJECTS_REPOSITORIES_BEGIN
-//CHUNK_ALLPROJECTS_REPOSITORIES_END
+ mavenCentral()
}
}
-dependencies {
- implementation "com.android.support:support-core-utils:28.0.0"
-//CHUNK_DEPENDENCIES_BEGIN
-//CHUNK_DEPENDENCIES_END
-}
+def binDir = "../../../bin/"
-android {
- compileSdkVersion 28
- buildToolsVersion "28.0.3"
- useLibrary 'org.apache.http.legacy'
-
- defaultConfig {
- minSdkVersion 18
- targetSdkVersion 28
-//CHUNK_ANDROID_DEFAULTCONFIG_BEGIN
-//CHUNK_ANDROID_DEFAULTCONFIG_END
- }
-
- lintOptions {
- abortOnError false
- disable 'MissingTranslation', 'UnusedResources'
- }
+/**
+ * Copy the generated 'android_debug.apk' binary template into the Godot bin directory.
+ * Depends on the app build task to ensure the binary is generated prior to copying.
+ */
+task copyDebugBinaryToBin(type: Copy) {
+ dependsOn ':app:build'
+ from('app/build/outputs/apk/debug')
+ into(binDir)
+ include('android_debug.apk')
+}
- packagingOptions {
- exclude 'META-INF/LICENSE'
- exclude 'META-INF/NOTICE'
- }
+/**
+ * Copy the generated 'android_release.apk' binary template into the Godot bin directory.
+ * Depends on the app build task to ensure the binary is generated prior to copying.
+ */
+task copyReleaseBinaryToBin(type: Copy) {
+ dependsOn ':app:build'
+ from('app/build/outputs/apk/release')
+ into(binDir)
+ include('android_release.apk')
+}
- // Both signing and zip-aligning will be done at export time
- buildTypes.all { buildType ->
- buildType.zipAlignEnabled false
- buildType.signingConfig null
- }
+/**
+ * Copy the Godot android library archive debug file into the app debug libs directory.
+ * Depends on the library build task to ensure the AAR file is generated prior to copying.
+ */
+task copyDebugAAR(type: Copy) {
+ dependsOn ':lib:build'
+ from('lib/build/outputs/aar')
+ into('app/libs/debug')
+ include('godot-lib.debug.aar')
+}
- sourceSets {
- main {
- manifest.srcFile 'AndroidManifest.xml'
- java.srcDirs = [
- 'src'
-//DIR_SRC_BEGIN
-//DIR_SRC_END
- ]
- res.srcDirs = [
- 'res'
-//DIR_RES_BEGIN
-//DIR_RES_END
- ]
- aidl.srcDirs = [
- 'aidl'
-//DIR_AIDL_BEGIN
-//DIR_AIDL_END
- ]
- assets.srcDirs = [
- 'assets'
-//DIR_ASSETS_BEGIN
-//DIR_ASSETS_END
- ]
- }
- debug.jniLibs.srcDirs = [
- 'libs/debug'
-//DIR_JNI_DEBUG_BEGIN
-//DIR_JNI_DEBUG_END
- ]
- release.jniLibs.srcDirs = [
- 'libs/release'
-//DIR_JNI_RELEASE_BEGIN
-//DIR_JNI_RELEASE_END
- ]
- }
+/**
+ * Copy the Godot android library archive release file into the app release libs directory.
+ * Depends on the library build task to ensure the AAR file is generated prior to copying.
+ */
+task copyReleaseAAR(type: Copy) {
+ dependsOn ':lib:build'
+ from('lib/build/outputs/aar')
+ into('app/libs/release')
+ include('godot-lib.release.aar')
+}
- // No longer used, as it's not useful for build source template
- //applicationVariants.all { variant ->
- // variant.outputs.all { output ->
- // output.outputFileName = "../../../../../../../bin/android_${variant.name}.apk"
- // }
- //}
+/**
+ * Generate Godot custom build template by zipping the source files from the app directory, as well
+ * as the AAR files generated by 'copyDebugAAR' and 'copyReleaseAAR'.
+ * The zip file also includes some gradle tools to allow building of the custom build.
+ */
+task zipCustomBuild(type: Zip) {
+ dependsOn 'copyDebugAAR'
+ dependsOn 'copyReleaseAAR'
+ from(fileTree(dir: 'app', excludes: ['**/build/**', '**/.gradle/**', '**/*.iml']), fileTree(dir: '.', includes: ['gradle.properties','gradlew', 'gradlew.bat', 'gradle/**']))
+ include '**/*'
+ archiveName 'android_source.zip'
+ destinationDir(file(binDir))
}
-//CHUNK_GLOBAL_BEGIN
-//CHUNK_GLOBAL_END
+/**
+ * Master task used to coordinate the tasks defined above to generate the set of Godot templates.
+ */
+task generateGodotTemplates(type: GradleBuild) {
+ tasks = [
+ // Copy the generated aar library files to the custom build directory.
+ 'copyDebugAAR', 'copyReleaseAAR',
+ // Zip the custom build directory.
+ 'zipCustomBuild',
+ // Copy the prebuilt binary templates to the bin directory.
+ 'copyDebugBinaryToBin', 'copyReleaseBinaryToBin',
+ ]
+}