diff options
Diffstat (limited to 'platform/android/java/build.gradle')
-rw-r--r-- | platform/android/java/build.gradle | 184 |
1 files changed, 151 insertions, 33 deletions
diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle index ac008edbed..cffe0a33d9 100644 --- a/platform/android/java/build.gradle +++ b/platform/android/java/build.gradle @@ -1,18 +1,25 @@ -apply from: 'app/config.gradle' - buildscript { apply from: 'app/config.gradle' repositories { google() mavenCentral() + maven { url "https://plugins.gradle.org/m2/" } } dependencies { classpath libraries.androidGradlePlugin classpath libraries.kotlinGradlePlugin + classpath 'io.github.gradle-nexus:publish-plugin:1.1.0' } } +plugins { + id 'io.github.gradle-nexus.publish-plugin' +} + +apply from: 'app/config.gradle' +apply from: 'scripts/publish-root.gradle' + allprojects { repositories { google() @@ -21,22 +28,28 @@ allprojects { } ext { - supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"] - supportedTargets = ["release", "debug"] + supportedAbis = ["arm32", "arm64", "x86_32", "x86_64"] + supportedFlavors = ["editor", "template"] + supportedFlavorsBuildTypes = [ + // The editor can't be used with target=release as debugging tools are then not + // included, and it would crash on errors instead of reporting them. + "editor": ["dev", "debug"], + "template": ["dev", "debug", "release"] + ] - // Used by gradle to specify which architecture to build for by default when running `./gradlew build`. - // This command is usually used by Android Studio. + // Used by gradle to specify which architecture to build for by default when running + // `./gradlew build` (this command is usually used by Android Studio). // If building manually on the command line, it's recommended to use the - // `./gradlew generateGodotTemplates` build command instead after running the `scons` command. - // The defaultAbi must be one of the {supportedAbis} values. - defaultAbi = "arm64v8" + // `./gradlew generateGodotTemplates` build command instead after running the `scons` command(s). + // The {selectedAbis} values must be from the {supportedAbis} values. + selectedAbis = ["arm64"] } def rootDir = "../../.." def binDir = "$rootDir/bin/" -def getSconsTaskName(String buildType) { - return "compileGodotNativeLibs" + buildType.capitalize() +def getSconsTaskName(String flavor, String buildType, String abi) { + return "compileGodotNativeLibs" + flavor.capitalize() + buildType.capitalize() + abi.capitalize() } /** @@ -51,6 +64,17 @@ task copyDebugBinaryToBin(type: Copy) { } /** + * Copy the generated 'android_dev.apk' binary template into the Godot bin directory. + * Depends on the app build task to ensure the binary is generated prior to copying. + */ +task copyDevBinaryToBin(type: Copy) { + dependsOn ':app:assembleDev' + from('app/build/outputs/apk/dev') + into(binDir) + include('android_dev.apk') +} + +/** * Copy the generated 'android_release.apk' binary template into the Godot bin directory. * Depends on the app build task to ensure the binary is generated prior to copying. */ @@ -66,10 +90,10 @@ task copyReleaseBinaryToBin(type: Copy) { * Depends on the library build task to ensure the AAR file is generated prior to copying. */ task copyDebugAARToAppModule(type: Copy) { - dependsOn ':lib:assembleDebug' + dependsOn ':lib:assembleTemplateDebug' from('lib/build/outputs/aar') into('app/libs/debug') - include('godot-lib.debug.aar') + include('godot-lib.template_debug.aar') } /** @@ -77,10 +101,32 @@ task copyDebugAARToAppModule(type: Copy) { * Depends on the library build task to ensure the AAR file is generated prior to copying. */ task copyDebugAARToBin(type: Copy) { - dependsOn ':lib:assembleDebug' + dependsOn ':lib:assembleTemplateDebug' + from('lib/build/outputs/aar') + into(binDir) + include('godot-lib.template_debug.aar') +} + +/** + * Copy the Godot android library archive dev file into the app module dev libs directory. + * Depends on the library build task to ensure the AAR file is generated prior to copying. + */ +task copyDevAARToAppModule(type: Copy) { + dependsOn ':lib:assembleTemplateDev' + from('lib/build/outputs/aar') + into('app/libs/dev') + include('godot-lib.template_debug.dev.aar') +} + +/** + * Copy the Godot android library archive dev file into the root bin directory. + * Depends on the library build task to ensure the AAR file is generated prior to copying. + */ +task copyDevAARToBin(type: Copy) { + dependsOn ':lib:assembleTemplateDev' from('lib/build/outputs/aar') into(binDir) - include('godot-lib.debug.aar') + include('godot-lib.template_debug.dev.aar') } /** @@ -88,10 +134,10 @@ task copyDebugAARToBin(type: Copy) { * Depends on the library build task to ensure the AAR file is generated prior to copying. */ task copyReleaseAARToAppModule(type: Copy) { - dependsOn ':lib:assembleRelease' + dependsOn ':lib:assembleTemplateRelease' from('lib/build/outputs/aar') into('app/libs/release') - include('godot-lib.release.aar') + include('godot-lib.template_release.aar') } /** @@ -99,21 +145,21 @@ task copyReleaseAARToAppModule(type: Copy) { * Depends on the library build task to ensure the AAR file is generated prior to copying. */ task copyReleaseAARToBin(type: Copy) { - dependsOn ':lib:assembleRelease' + dependsOn ':lib:assembleTemplateRelease' from('lib/build/outputs/aar') into(binDir) - include('godot-lib.release.aar') + include('godot-lib.template_release.aar') } /** - * Generate Godot custom build template by zipping the source files from the app directory, as well - * as the AAR files generated by 'copyDebugAAR' and 'copyReleaseAAR'. - * The zip file also includes some gradle tools to allow building of the custom build. + * Generate Godot gradle build template by zipping the source files from the app directory, as well + * as the AAR files generated by 'copyDebugAAR', 'copyDevAAR' and 'copyReleaseAAR'. + * The zip file also includes some gradle tools to enable gradle builds from the Godot Editor. */ -task zipCustomBuild(type: Zip) { +task zipGradleBuild(type: Zip) { onlyIf { generateGodotTemplates.state.executed || generateDevTemplate.state.executed } doFirst { - logger.lifecycle("Generating Godot custom build template") + logger.lifecycle("Generating Godot gradle build template") } from(fileTree(dir: 'app', excludes: ['**/build/**', '**/.gradle/**', '**/*.iml']), fileTree(dir: '.', includes: ['gradlew', 'gradlew.bat', 'gradle/**'])) include '**/*' @@ -126,8 +172,13 @@ def templateExcludedBuildTask() { def excludedTasks = [] if (!isAndroidStudio()) { logger.lifecycle("Excluding Android studio build tasks") - for (String buildType : supportedTargets) { - excludedTasks += ":lib:" + getSconsTaskName(buildType) + for (String flavor : supportedFlavors) { + String[] supportedBuildTypes = supportedFlavorsBuildTypes[flavor] + for (String buildType : supportedBuildTypes) { + for (String abi : selectedAbis) { + excludedTasks += ":lib:" + getSconsTaskName(flavor, buildType, abi) + } + } } } return excludedTasks @@ -137,14 +188,14 @@ def templateBuildTasks() { def tasks = [] // Only build the apks and aar files for which we have native shared libraries. - for (String target : supportedTargets) { + for (String target : supportedFlavorsBuildTypes["template"]) { File targetLibs = new File("lib/libs/" + target) if (targetLibs != null && targetLibs.isDirectory() && targetLibs.listFiles() != null && targetLibs.listFiles().length > 0) { String capitalizedTarget = target.capitalize() - // Copy the generated aar library files to the custom build directory. + // Copy the generated aar library files to the build directory. tasks += "copy" + capitalizedTarget + "AARToAppModule" // Copy the generated aar library files to the bin directory. tasks += "copy" + capitalizedTarget + "AARToBin" @@ -163,6 +214,45 @@ def isAndroidStudio() { return sysProps != null && sysProps['idea.platform.prefix'] != null } +task copyEditorDebugBinaryToBin(type: Copy) { + dependsOn ':editor:assembleDebug' + from('editor/build/outputs/apk/debug') + into(binDir) + include('android_editor.apk') +} + +task copyEditorDevBinaryToBin(type: Copy) { + dependsOn ':editor:assembleDev' + from('editor/build/outputs/apk/dev') + into(binDir) + include('android_editor_dev.apk') +} + +/** + * Generate the Godot Editor Android apk. + * + * Note: The Godot 'tools' shared libraries must have been generated (via scons) prior to running + * this gradle task. The task will only build the apk(s) for which the shared libraries is + * available. + */ +task generateGodotEditor { + gradle.startParameter.excludedTaskNames += templateExcludedBuildTask() + + def tasks = [] + + for (String target : supportedFlavorsBuildTypes["editor"]) { + File targetLibs = new File("lib/libs/tools/" + target) + if (targetLibs != null + && targetLibs.isDirectory() + && targetLibs.listFiles() != null + && targetLibs.listFiles().length > 0) { + tasks += "copyEditor${target.capitalize()}BinaryToBin" + } + } + + dependsOn = tasks +} + /** * Master task used to coordinate the tasks defined above to generate the set of Godot templates. */ @@ -170,7 +260,7 @@ task generateGodotTemplates { gradle.startParameter.excludedTaskNames += templateExcludedBuildTask() dependsOn = templateBuildTasks() - finalizedBy 'zipCustomBuild' + finalizedBy 'zipGradleBuild' } /** @@ -183,11 +273,34 @@ task generateDevTemplate { gradle.startParameter.excludedTaskNames += templateExcludedBuildTask() dependsOn = templateBuildTasks() - finalizedBy 'zipCustomBuild' + finalizedBy 'zipGradleBuild' +} + +task clean(type: Delete) { + dependsOn 'cleanGodotEditor' + dependsOn 'cleanGodotTemplates' } /** - * Clean the generated artifacts. + * Clean the generated editor artifacts. + */ +task cleanGodotEditor(type: Delete) { + // Delete the generated native tools libs + delete("lib/libs/tools") + + // Delete the library generated AAR files + delete("lib/build/outputs/aar") + + // Delete the generated binary apks + delete("editor/build/outputs/apk") + + // Delete the Godot editor apks in the Godot bin directory + delete("$binDir/android_editor.apk") + delete("$binDir/android_editor_dev.apk") +} + +/** + * Clean the generated template artifacts. */ task cleanGodotTemplates(type: Delete) { // Delete the generated native libs @@ -204,10 +317,15 @@ task cleanGodotTemplates(type: Delete) { // Delete the Godot templates in the Godot bin directory delete("$binDir/android_debug.apk") + delete("$binDir/android_dev.apk") delete("$binDir/android_release.apk") delete("$binDir/android_source.zip") + delete("$binDir/godot-lib.template_debug.aar") + delete("$binDir/godot-lib.template_debug.dev.aar") + delete("$binDir/godot-lib.template_release.aar") + + // Cover deletion for the libs using the previous naming scheme delete("$binDir/godot-lib.debug.aar") + delete("$binDir/godot-lib.dev.aar") delete("$binDir/godot-lib.release.aar") - - finalizedBy getTasksByName("clean", true) } |