diff options
Diffstat (limited to 'platform/android/java/app')
| -rw-r--r-- | platform/android/java/app/AndroidManifest.xml | 7 | ||||
| -rw-r--r-- | platform/android/java/app/build.gradle | 34 | ||||
| -rw-r--r-- | platform/android/java/app/config.gradle | 70 | ||||
| -rw-r--r-- | platform/android/java/app/src/com/godot/game/GodotApp.java | 4 |
4 files changed, 80 insertions, 35 deletions
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml index cc480d1c84..48c09552c1 100644 --- a/platform/android/java/app/AndroidManifest.xml +++ b/platform/android/java/app/AndroidManifest.xml @@ -32,8 +32,8 @@ <!-- Metadata populated at export time and used by Godot to figure out which plugins must be enabled. --> <meta-data - android:name="custom_template_plugins" - android:value="custom_template_plugins_value"/> + android:name="plugins" + android:value="plugins_value"/> <activity android:name=".GodotApp" @@ -45,6 +45,9 @@ android:resizeableActivity="false" tools:ignore="UnusedAttribute" > + <!-- Focus awareness metadata is updated at export time if the user enables it in the 'Xr Features' section. --> + <meta-data android:name="com.oculus.vr.focusaware" android:value="false" /> + <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle index 9ae47d6174..19202d2310 100644 --- a/platform/android/java/app/build.gradle +++ b/platform/android/java/app/build.gradle @@ -21,6 +21,16 @@ allprojects { mavenCentral() google() jcenter() + + // Godot user plugins custom maven repos + String[] mavenRepos = getGodotPluginsMavenRepos() + if (mavenRepos != null && mavenRepos.size() > 0) { + for (String repoUrl : mavenRepos) { + maven { + url repoUrl + } + } + } } } @@ -40,15 +50,18 @@ dependencies { releaseImplementation fileTree(dir: 'libs/release', include: ['*.jar', '*.aar']) } - // Godot prebuilt plugins - implementation fileTree(dir: 'libs/plugins', include: ["GodotPayment*.aar"]) + // Godot user plugins remote dependencies + String[] remoteDeps = getGodotPluginsRemoteBinaries() + if (remoteDeps != null && remoteDeps.size() > 0) { + for (String dep : remoteDeps) { + implementation dep + } + } - // Godot user plugins dependencies - String pluginsDir = getGodotPluginsDirectory() - String[] pluginsBinaries = getGodotPluginsBinaries() - if (pluginsDir != null && !pluginsDir.isEmpty() && - pluginsBinaries != null && pluginsBinaries.size() > 0) { - implementation fileTree(dir: pluginsDir, include: pluginsBinaries) + // Godot user plugins local dependencies + String[] pluginsBinaries = getGodotPluginsLocalBinaries() + if (pluginsBinaries != null && pluginsBinaries.size() > 0) { + implementation files(pluginsBinaries) } } @@ -62,6 +75,11 @@ android { } defaultConfig { + // The default ignore pattern for the 'assets' directory includes hidden files and directories which are used by Godot projects. + aaptOptions { + ignoreAssetsPattern "!.svn:!.git:!.ds_store:!*.scc:<dir>_*:!CVS:!thumbs.db:!picasa.ini:!*~" + } + // Feel free to modify the application id to your own. applicationId getExportPackageName() minSdkVersion versions.minSdk diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle index 68ec93ed47..acfdef531e 100644 --- a/platform/android/java/app/config.gradle +++ b/platform/android/java/app/config.gradle @@ -28,39 +28,63 @@ ext.getExportPackageName = { -> return appId } +final String PLUGIN_VALUE_SEPARATOR_REGEX = "\\|" + /** - * Parse the project properties for the 'custom_template_plugins' property and return - * their binaries for inclusion in the build dependencies. - * - * The listed plugins must have their binaries in the project plugins directory. + * Parse the project properties for the 'plugins_maven_repos' property and return the list + * of maven repos. */ -ext.getGodotPluginsBinaries = { -> - String[] binDeps = [] +ext.getGodotPluginsMavenRepos = { -> + Set<String> mavenRepos = [] - // Retrieve the list of enabled plugins. - if (project.hasProperty("custom_template_plugins")) { - String pluginsList = project.property("custom_template_plugins") - if (pluginsList != null && !pluginsList.trim().isEmpty()) { - for (String plugin : pluginsList.split(",")) { - binDeps += plugin.trim() + "*.aar" + // Retrieve the list of maven repos. + if (project.hasProperty("plugins_maven_repos")) { + String mavenReposProperty = project.property("plugins_maven_repos") + if (mavenReposProperty != null && !mavenReposProperty.trim().isEmpty()) { + for (String mavenRepoUrl : mavenReposProperty.split(PLUGIN_VALUE_SEPARATOR_REGEX)) { + mavenRepos += mavenRepoUrl.trim() } } } - return binDeps + return mavenRepos } /** - * Parse the project properties for the 'custom_template_plugins_dir' property and return - * its value. - * - * The returned value is the directory containing user plugins. + * Parse the project properties for the 'plugins_remote_binaries' property and return + * it for inclusion in the build dependencies. */ -ext.getGodotPluginsDirectory = { -> - // The plugins directory is provided by the 'custom_template_plugins_dir' property. - String pluginsDir = project.hasProperty("custom_template_plugins_dir") - ? project.property("custom_template_plugins_dir") - : "" +ext.getGodotPluginsRemoteBinaries = { -> + Set<String> remoteDeps = [] + + // Retrieve the list of remote plugins binaries. + if (project.hasProperty("plugins_remote_binaries")) { + String remoteDepsList = project.property("plugins_remote_binaries") + if (remoteDepsList != null && !remoteDepsList.trim().isEmpty()) { + for (String dep: remoteDepsList.split(PLUGIN_VALUE_SEPARATOR_REGEX)) { + remoteDeps += dep.trim() + } + } + } + return remoteDeps +} - return pluginsDir +/** + * Parse the project properties for the 'plugins_local_binaries' property and return + * their binaries for inclusion in the build dependencies. + */ +ext.getGodotPluginsLocalBinaries = { -> + Set<String> binDeps = [] + + // Retrieve the list of local plugins binaries. + if (project.hasProperty("plugins_local_binaries")) { + String pluginsList = project.property("plugins_local_binaries") + if (pluginsList != null && !pluginsList.trim().isEmpty()) { + for (String plugin : pluginsList.split(PLUGIN_VALUE_SEPARATOR_REGEX)) { + binDeps += plugin.trim() + } + } + } + + return binDeps } diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java index eb884404cd..1af5950cbe 100644 --- a/platform/android/java/app/src/com/godot/game/GodotApp.java +++ b/platform/android/java/app/src/com/godot/game/GodotApp.java @@ -30,11 +30,11 @@ package com.godot.game; -import org.godotengine.godot.Godot; +import org.godotengine.godot.FullScreenGodotApp; /** * Template activity for Godot Android custom builds. * Feel free to extend and modify this class for your custom logic. */ -public class GodotApp extends Godot { +public class GodotApp extends FullScreenGodotApp { } |